Commit Graph

18716 Commits

Author SHA1 Message Date
22792d7987 Check for AbstractBoat instead of Boat in EAR ignore list 2024-11-21 18:37:49 +01:00
7fc75401ca [ci skip] Fix typos 2024-11-21 17:57:18 +01:00
e5b723ada2 Update spark 2024-11-21 10:43:07 +01:00
a44e23c205 Fix NPE when EntityResurrectEvent is uncancelled (#11636) 2024-11-19 12:21:31 +01:00
938559b3e0 Fix incorrect invulnerability damage reduction (#11599)
Fixes incorrect spigot handling of the invulnerability damage
reduction applied when an already invulnerable entity is damaged with a
larger damage amount than the initial damage.
Vanilla still damages entities even if invulnerable if the damage to be
applied is larger than the previous damage taken. In that case, vanilla
applies the difference between the previous damage taken and the
proposed damage.

Spigot's damage modifier API takes over the computation of damage
reducing effects, however spigot invokes this handling with the initial
damage before computing the difference to the previous damage amount.
This leads to the reduction values to generally be larger than expected,
as they are computed on the not-yet-reduced value.
Spigot applies these reductions after calling the EntityDamageEvent and
*then* subtracts the previous damage point, leading to the final damage
amount being smaller than expected.

This patch cannot simply call the EntityDamageEvent with the reduced
damage, as that would lead to EntityDamageEvent#getDamage() returning
the already reduced damage, which breaks its method contract.
Instead, this patch makes use of the DamageModifier API, implementing
the last-damage-reduction as a DamageModifier.
2024-11-19 11:54:58 +01:00
f13d2012fe Add PlayerItemGroupCooldownEvent (#11625) 2024-11-19 11:33:06 +01:00
5ada2514df Fix drops for shearing mushroom cow (#11632) 2024-11-19 11:14:19 +01:00
1cc1ee1676 Fix drops for shearing bogged (#11628) 2024-11-19 11:05:54 +01:00
a8904bbf98 [ci skip] Rebuild patches 2024-11-19 09:59:20 +01:00
c4ea377273 Add missing NotNull annotation for getChunksAtAsync cb param 2024-11-18 22:58:46 -08:00
70ccc97b36 Fix non block ticking chunks not sending block/light updates
Needed to redirect the getTickingChunk call in
broadcastChangedChunks to use the chunk to send method.
2024-11-18 22:48:40 -08:00
f7086a34b5 Do not create unneccessary callback in ChunkTaskScheduler#scheduleChunkLoad
If the parameter has addTicket = false and onComplete = null,
then the loadCallback would do no work and as a result does
not need to be created.
2024-11-18 22:47:09 -08:00
989fd77808 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 22:34:32 -08:00
76403d796b Item DataComponent API (#10845)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-11-18 15:09:44 -05:00
33bafcbf2d Fix enderchest opening animation (#11635) 2024-11-18 20:47:52 +01:00
9dcfb32d11 fix: move to jline-terminal-ffm on java 22+ and fall back to jni on 21, fixes #10405
ffm requires 1) native access allowed (the jdk cracks down on undocumented native access in 22) and 2) reverting the default console back to java.base, so the internal jline doesnt take over
2024-11-17 20:31:50 +01:00
0500ee7896 Fix inverted global skip check 2024-11-18 13:46:13 +01:00
a403e97804 Make logs less annoying 2024-11-18 13:06:15 +01:00
35c2de4fd0 [ci skip] Add missing feature patch identifiers 2024-11-18 12:31:36 +01:00
95022a668f Update disableGameRuleLimits casing 2024-11-18 12:24:37 +01:00
47f0eb6fb7 Update Alternate Current patch to 1.21.3 (#11602) 2024-11-18 10:29:51 +01:00
f836a8d8b0 [ci skip] chore: change paste.gg links to mclo.gs (#11629) 2024-11-17 13:46:43 -05:00
227e1fee07 chore: refactor issue templates 2024-11-17 10:26:31 -08:00
7c03ce11ef Updated Upstream (Bukkit/CraftBukkit) (#11626)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
36b11391 Fix copy pasting in UseCooldownComponent

CraftBukkit Changes:
a71a7e1f5 SPIGOT-7957: Fix setTarget method for Breeze
5bc0a094b SPIGOT-7955: Failure teleporting players between worlds using Player#teleport() when player has attribute modifiers
2e09c7a36 SPIGOT-7953: Item cooldown must be greater than 0
8ef9079fa Increase outdated build delay
2024-11-17 16:52:44 +01:00
5a9b3c9e23 Fix Naming issue inside Add PlayerArmorChangeEvent (#11614) 2024-11-15 09:00:33 +00:00
b2cf880b79 [ci skip] Rebuild patches 2024-11-15 09:41:04 +01:00
d0a2d92713 Fix experimental minecart collisions on sloped rails
We are supposed to ignore some collisions on the sloped
rail.
2024-11-14 21:01:04 -08:00
b9a4e9a745 API to allow/disallow tick sleeping 2024-11-12 22:25:35 +01:00
41085fc8b9 Fix and optimize getChunkCount (#11610)
It was returning ticking chunk count instead of the intended full chunk count.
We can also directly use the size of the fullChunks collection instead of iterating all chunks.
2024-11-11 12:17:36 -07:00
0ad6de76cb Optimize custom map rendering (#11000) 2024-11-11 17:04:22 +00:00
7c0d854ed3 API to check if the server is sleeping 2024-11-10 16:32:51 +01:00
a47a008ce1 Fix incorrect invulnerability damage reduction
Fixes incorrect spigot handling of the invulnerability damage
reduction applied when an already invulnerable entity is damaged with a
larger damage amount than the initial damage.
Vanilla still damages entities even if invulnerable if the damage to be
applied is larger than the previous damage taken. In that case, vanilla
applies the difference between the previous damage taken and the
proposed damage.

Spigot's damage modifier API takes over the computation of damage
reducing effects, however spigot invokes this handling with the initial
damage before computing the difference to the previous damage amount.
This leads to the reduction values to generally be larger than expected,
as they are computed on the not-yet-reduced value.
Spigot applies these reductions after calling the EntityDamageEvent and
*then* subtracts the previous damage point, leading to the final damage
amount being smaller than expected.

This patch cannot simply call the EntityDamageEvent with the reduced
damage, as that would lead to EntityDamageEvent#getDamage() returning
the already reduced damage, which breaks its method contract.
Instead, this patch makes use of the DamageModifier API, implementing
the last-damage-reduction as a DamageModifier.
2024-11-11 21:35:22 +01:00
73d496ea84 Improve performance of RecipeMap#removeRecipe (#11547) 2024-11-09 16:26:05 -08:00
d399542266 Update Eigencraft patch to 1.21.3 (#11553) 2024-11-10 00:52:51 +01:00
16f8d0f984 Fix NPE with enchantable (#11557) 2024-11-09 23:26:01 +01:00
bbc8fc8fec [ci skip] Fix UseCooldownComponent jd (#11565) 2024-11-09 23:24:56 +01:00
89d6bc1a93 Improve Minecart#getMinecartMaterial (#11544)
Removes the hardcoded lookup in favour of calling the
AbstractVehicle getItemDrop method.
2024-11-09 23:22:01 +01:00
9ce7eb4087 Re-add exact choice shapeless support (#11546)
* Re-add exact choice shapeless support

* don't re-create maps every shapeless match

* add missing paper comment with last patch
2024-11-09 13:53:53 -08:00
17f433aa38 Configure mockito agent (#11560) 2024-11-09 22:49:07 +01:00
f58c7cc474 Call CraftPlayer#onEntityRemove for all online players (#11598) 2024-11-09 22:35:58 +01:00
468c86ed14 [ci skip] Add identifying line to some larger/optimization patches 2024-11-09 21:44:55 +01:00
4d8a84c459 Improve CraftEntity and CraftPlayer equals 2024-11-09 21:17:42 +01:00
ec93ec97e6 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
a6aba46f PR-1078: Improve Javadocs of Player#loadData() and Player#saveData()
1e2e6a18 SPIGOT-7946: API for server pause when empty seconds
54a36938 SPIGOT-7944, PR-1077: Allow nullable fields in DamageTypeTags

CraftBukkit Changes:
2702c5c8e SPIGOT-7946: API for server pause when empty seconds
485f910fc SPIGOT-7947: addPassenger doesn't work if the vehicle is a player
ecf3dff0e SPIGOT-7949: Registering a new scoreboard objective with an empty display name throws a NPE
9b048cc84 SPIGOT-7948: `Bukkit#dispatchCommand` uses the wrong `CommandListenerWrapper` for Players
7b44d4640 SPIGOT-7931: Fix sync in Anvil View when result item is taken
2024-11-09 17:01:35 +01:00
13a6161350 Fix Entity#isTicking and update Paper entity command (#11590)
fixes #10299
2024-11-09 07:41:26 -07:00
02cdc61bbc Fix infinite fireworks (#11592) (#11594) 2024-11-08 12:29:40 +01:00
60bed7385b Correctly pass velocity native compressor (#11509) 2024-11-06 11:00:10 +01:00
422cd8d65d Correctly adopt upstream item EAR fix (#11582)
EAR 2 evaluates the entities activity on the already incremented entity
tick. This diverges from spigots behaviour and hence needed adoption for
their item ear fix.
2024-11-05 10:52:18 +01:00
0943517953 [ci skip] better instructions for patch apply conflict (#11568) 2024-11-04 09:43:26 -08:00
071b776261 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11561)
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b9df8e9f SPIGOT-7933: Improve custom Minecart max speed
fc496179 Fix InstrumentTest
7c0ec598 PR-1075: Make Art an interface
c389f5a4 PR-1074: Make Sound an interface

CraftBukkit Changes:
df1efc0bb SPIGOT-7945: `Bukkit#dispatchCommand` throws `UnsupportedOperationException`
285df6e85 SPIGOT-7933: Improve custom Minecart max speed
a0f3d4e50 SPIGOT-7940: Recipe book errors after reload
9e0618ec2 SPIGOT-7937: Cannot spawn minecart during world generation with minecart_improvements enabled
1eb4d28da SPIGOT-7941: Fix resistance over 4 amplify causing issues in damage
52b99158a PR-1504: Make Art an interface
e18ae35f1 PR-1502: Make Sound an interface

Spigot Changes:
e65d67a7 SPIGOT-7934: Item entities start "bouncing" under certain conditions
2024-11-04 09:42:38 -08:00
75993b6fb4 [ci skip] Rebuild patches 2024-11-03 00:37:14 +01:00