Commit Graph

1230 Commits

Author SHA1 Message Date
Owen 839c6a1845 Fix #11169 (#12706)
This technically fixes the improperly updated patch, and also no longer checks canPickUpLoot.
2025-06-20 19:22:27 -04:00
Owen 6a51c44ec2 Cleanup Primed TNT Fix (#12704)
This option should probably be removed as its a descendant of an option that allows "old tnt cannon" behavior before ~1.9 But this improves the fix so properly update the velocity/position rather than the questionable way it was doing it before.
2025-06-20 18:22:37 -04:00
Owen 4b3f967e49 Improve Fix MC-44654 (#12703)
This more properly implement spigot's fix for teleportation area effect clouds, now however supporting many other entity types specified in this bug report.

Currently, this is not an issue for (all) hanging blocks since they have a fix identical to this inside of setPos. Note however the client does not nicely support moving these entities anyways.
2025-06-20 16:02:24 -04:00
Bjarne Koll 023e6c2953 Ensure waypoints are per world 2025-06-17 23:43:05 +02:00
Bjarne Koll a24f9b204c 1.21.6 dev
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2025-06-17 15:45:25 +02:00
David 320f25cb04 fix sponge-absorb deleting chest content (#12647) 2025-06-07 22:28:37 +01:00
David Polt 03efecf0d3 Do not fire PlayerDropItemEvent for /give command 2025-06-07 12:22:48 +02:00
Shane Freeder 4eda045b15 Backport fix for MC-296337 (Fixes #12617) (#12619) 2025-06-06 19:05:30 +01:00
Nassim Jahnke a033e3b9ef Fix ancient player custom name converter
Who knows for how long it's been broken, but it only came up now given DataConverter isn't applied
Fixes #12565
Supersedes #12568
2025-05-25 09:24:49 +02:00
Newwind 84ee4249c9 Add Map filled event (#12574) 2025-05-24 22:45:32 +02:00
Bjarne Koll ee3b405316 Replace spigot check with generation check 2025-05-24 22:43:48 +02:00
Bjarne Koll b8fe22c9cd Do not call EntityRemoveEvent during worldgen (#12588)
Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.

CraftBukkit: 3b4fd5b321f4440a2b3a67f3945739b45e6e687f

By: md_5 <git@md-5.net>
2025-05-24 22:17:42 +02:00
Pedro 220b57add4 Fixs and Improvements for EndermanEscapeEvent (#12570) 2025-05-24 21:53:02 +02:00
Md5Lukas 3efaf477c4 Add API for client-side signs (#11903) 2025-05-24 21:16:23 +02:00
Pedro 87349c317f Fix CombatTracker stale on death (#12562) 2025-05-21 18:19:08 +02:00
brickmonster fa360aa836 Add some missing annotations and an incorrect one (#12204) 2025-05-18 18:31:49 -04:00
Pedro cc38032bee Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT (#12546) 2025-05-18 16:33:21 +02:00
Nassim Jahnke 28d7df75ac Backport HeroesOfTheVillage datafixer fix
Fixes #12515
2025-05-18 16:13:19 +02:00
Pedro 841d634230 Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component (#12549) 2025-05-17 16:13:08 +02:00
Namiu/うにたろう d683970d40 Add FishHookStateChangeEvent (#12165) 2025-05-15 20:17:32 +02:00
Nassim Jahnke 358e72ec0d Remove simplify remote item matching stuff for now
Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
David cbcf75a57c Update visual fire handling with TriState support (#12303)
Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
Jakub Zacek ab0253fecd Expand PlayerDeathEvent API (#12221) 2025-05-06 20:14:58 -04:00
Bert Towne e2da5d2f0a Registry API for supported Mob Variants (#12417)
---------

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2025-05-06 17:13:00 -04:00
Owen 42a2a6c2b5 Supports the ability for commands to be registered internally (#12520) 2025-05-06 16:05:00 -04:00
Tamion 53d1d04ec5 Disable Item Obfuscation for entity related stacks (#12297) 2025-05-03 20:52:33 +02:00
Mart 88a3a87015 Configurable xp orb merge group count (#12503) 2025-05-03 20:51:19 +02:00
Pedro 6f1f5b67e0 Fix ArmorStand items for canceled EntityDeathEvent (#12288)
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-05-02 23:19:15 +02:00
David 825685f82f Add PlayerPickBlockEvent and PlayerPickEntityEvent (#12425)
Extensions of the existing PlayerPickItemEvent that allow more fine grained access to relevant context, like the picked block or the entity.
2025-05-02 22:14:27 +02:00
TonytheMacaroni 1074237311 Pass correct draw strength for EntityShootBowEvent (#12308) 2025-05-02 16:05:50 -04:00
Pedro d637ae85dd Fix NoSuchElementException in EntityTransformEvent for slimes (#12510) 2025-05-02 21:15:58 +02:00
Shane Freeder cb3ffd0b4a Don't store empty PDCs on raids 2025-05-02 20:02:34 +01:00
Shane Freeder 93246a0730 Fix errors when loading raid files without a PDC 2025-05-02 19:43:06 +01:00
Lulu13022002 567f63ae34 Parity for respawn events (#11792) 2025-04-30 20:04:24 +02:00
Miles 2754d7c3b9 Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush (#12133) 2025-04-30 14:03:40 -04:00
Pedro 5acfdd6af4 Fix save/load NaN Entity Motion (#12269) 2025-04-30 19:53:32 +02:00
Illia Bondar e663f99982 Add combat tracker API (#11853) 2025-04-30 19:24:33 +02:00
Dqu1J 646b80ca53 Fix unnecessary map data saves (#12296) 2025-04-30 11:51:13 -04:00
Warrior 1e930763d2 Fix ipv6 loopback addresses being able to get connection throttled (#12155) 2025-04-30 11:50:18 -04:00
Bjarne Koll b9d3147d3b Use correct placed block position for sound (#12410)
Previously the server attempted to compute the block placed by using the
BlockPlaceContext. This approach however fails on replacable blocks, as
the BlockPlaceContext computes this during its construction, which
happened after the actual world modification.

The commit reworks this approach and now stores metadata in the
InteractionResult which can later be read.
The diff is structured to allow for easy future expansion of the tracked
metadata.
2025-04-27 14:19:42 +02:00
Gero 3e3b42cdf5 Update player chat session sync (#12382) 2025-04-26 23:26:20 +02:00
Warrior f86b435228 Add vault change state event (#12069) 2025-04-26 16:34:12 +02:00
SpigotRCE a211ac2ec5 Remove unused warning (#12478) 2025-04-25 10:46:06 +02:00
gecko10000 9cddf136d7 Fix portal create event block list (#12373) 2025-04-24 18:10:13 +02:00
Nassim Jahnke 1410a22bb2 Fix passengers sending when riding players
Fixes #12468
2025-04-24 13:59:28 +02:00
Pedro Aguiar df429932ca Fix floating warning log when the kick event is canceled (#12374) 2025-04-22 11:44:55 +02:00
Bjarne Koll 6c2b0378fe Use correct saved data key for maps 2025-04-16 20:26:53 +02:00
David 6b4ad08259 Add PlayerRespawnEvent#isMissingRespawnBlock (#12422) 2025-04-14 19:43:19 +02:00
Bjarne Koll ed322043d0 Clone blockpos in InsideBlockEffectApplier record 2025-04-14 18:31:39 +02:00
Emily 723b511fe1 Clone exit location passed to teleport event (#12354)
The exit location passed to PlayerTeleportEvent/PlayerTeleportEndGatewayEvent in ServerPlayer#teleport(TeleportTransition) needs to be cloned, as it is later compared in case it was changed. Not cloning it results in the ability for plugins to mutate it but such changes will be ignored, as the instance of the Location being the same results in a successful equality check.

It is not necessary to clone the location in other instantiations of the event (or subclasses) as those are not compared afterwards to change the outcome.
2025-04-14 17:28:29 +02:00