Commit Graph

1249 Commits

Author SHA1 Message Date
Lulu13022002
2565497897 Cancel PlayerLaunchProjectileEvent properly for enderpearls (#12223) 2025-03-08 17:02:10 -05:00
Lulu13022002
df96f8a0fa Correctly handle events for end portal (#12246) 2025-03-08 16:59:43 -05:00
Noah van der Aa
a2b0ff0644 Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215)
---------

Co-authored-by: Warrior <50800980+warriorrrr@users.noreply.github.com>
2025-03-08 16:52:10 -05:00
Spottedleaf
4519857817 Set old position / rotation for newly created entities
Set the old pos/rot to be the same as the current pos/rot for new
entities as the default value for the old pos/rot is zero.

Fixes https://github.com/PaperMC/Folia/issues/302
2025-03-08 06:33:29 -08:00
Lulu13022002
a6ce734fd0 Fix zombie villager not dropping item once cured (#12230) 2025-03-07 23:13:25 -05:00
0x22
0a4eb8f3bb Send the pong response packet immediately. This packet is similar to the keep alive packet and is processed async. (#12242) 2025-03-07 19:40:58 -08:00
Vincenzo Reina
5538d24d72 Fix "DEFAULT" SpawnReason of fish spawned by bucket (#12227)
* Add SpawnReason "Bucket". Fix "DEFAULT" SpawnReason for entity spawning from mob bucket

* Clarify SpawnReason description for bucket entity spawning
2025-03-05 13:28:25 +01:00
Dylan
8de7e356fa Add null check to level ref in Entity constructor (#12218) 2025-03-03 17:46:20 +01:00
okx-code
0a6e7435b3 Fix invulnerability damage and armour (#12190) 2025-02-26 14:06:42 +01:00
Warrior
f63dbeafde Fix cancelled HangingPlaceEvent inventory desync (#12161) 2025-02-25 22:33:35 +01:00
Lulu13022002
9b9f046f41 Remove broken code (#12171) 2025-02-25 22:14:21 +01:00
Warrior
ca2610904b Don't process empty rcon commands (#12188) 2025-02-25 22:03:14 +01:00
Warrior
1d9b399427 Add config option for failed beehive release cooldowns (#12186) 2025-02-25 21:45:18 +01:00
Nassim Jahnke
f12d33f04e Track codec writing 2025-02-25 21:45:02 +01:00
Spottedleaf
636ae0cd87 Add missing Paper comments to player movement patch 2025-02-24 21:32:39 -08:00
Jason Penilla
fcb2e81590 Clear lastSection on game event listener removal
Fixes https://github.com/Tuinity/Moonrise/issues/87

See comments in code
2025-02-24 21:32:39 -08:00
bonan
e5a8ee849f Hide soul speed particles for vanished players (#12152)
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-02-21 12:02:32 +01:00
Bjarne Koll
7b4d44f573 Revert "Always pass event block to damage source (#12158)"
This reverts commit ab984a0711.

The block damage is null *and has been* null in cases where the block
has already been cleared. Consumers are supposed to use the
getDamagerBlockState instead.
2025-02-21 11:52:04 +01:00
Bjarne Koll
ab984a0711 Always pass event block to damage source (#12158)
Always passes the respective block to a damage source when passing a
block state. While we could technically use the damageSourcePosition
here by, we'd have to translate it back to a block position by
subtracting .5 from all its components.
Such behaviour however relies on the caller logic's mutation of the
damageSourcePosition and will break once this position is not the centre
of the block.

Passing in the block at the specific callsite is a lot more future
proof.
2025-02-20 20:22:46 +01:00
Emilia Kond
5e2a3bc0e2 Call EntityChangeBlockEvent with correct block when waxing (#12154) 2025-02-20 10:46:11 +01:00
Epic
e494f2894e Correctly call BlockFadeEvents (#12141) 2025-02-18 00:19:30 +01:00
Bjarne Koll
142695eb00 Default minecraft alias to redirect (#12146)
While the running server will still be using the recently introduced
copy-mechanic for vanilla command namespacing, the data converter logic
relies on the fact that namespaced aliases were redirects as well.

To not break the converted, the commands type now takes a modern flag
only set by the running server.
2025-02-18 00:09:54 +01:00
Bjarne Koll
3b9106c7d1 Readd dead redirect recovery (#12136)
While the paper command system no longer uses redirects for namespaced
registration, vanilla still does. This means that removal of vanilla
redirecting target nodes still causes issues, e.g. the removal of the
vanilla 'msg' node in favour of a command alias one.
Redirecting nodes like tell, minecraft:msg and minecraft:tell are broken
by this and need to by flattened before sending them to the client.
2025-02-17 23:51:52 +01:00
Dqu1J
fd69140d80 Fix disable-tripwire-updates option not cancelling tripwire hook updates (#12129) 2025-02-17 20:07:02 +01:00
Miles
8eb8e44ac3 Allow For Default Titles in InventoryView Builders (#12013) 2025-02-16 23:07:00 +01:00
Jake Potrebic
84609dc046 Don't auto-create any brig redirects (#11954) 2025-02-16 13:55:27 -08:00
FlorianMichael
88cdd22076 Fixup luck and random implementation in CB loot-tables (#11926) 2025-02-16 13:06:01 -08:00
Tamion
60394c5b98 Fix PlayerReadyArrowEvent cancellation desync (#12111) 2025-02-16 21:44:08 +01:00
TonytheMacaroni
2a4a115432 Add EntityEquipmentChangedEvent (#12011) 2025-02-16 20:46:59 +01:00
Creeam
a3781ff3be Separate tick count to ensure vanilla parity (#12077) 2025-02-16 20:46:37 +01:00
Chaosdave34
b9023b5dc3 Add EntityAttemptSmashAttackEvent (#12113) 2025-02-16 20:19:28 +01:00
Lulu13022002
7bee99714a Cleanup damage source a bit (#12106) 2025-02-16 20:14:00 +01:00
Pedro
cb25c0cf31 [ci skip] Fix annotation fields used in NMS getBukkitEntity (#12120) 2025-02-16 19:17:26 +01:00
Space Walker
9b9de82706 Update Alternate Current patch to v1.9.1 (#12115) 2025-02-15 12:40:31 +01:00
Lulu13022002
0a04c3fe22 Fix some NPEs (#12105) 2025-02-12 23:15:37 +01:00
Warrior
e616498ed7 Add Vault block API (#12068) 2025-02-12 23:15:22 +01:00
Warrior
1be2e5f311 Fix vanilla map decorations sending when not dirty (#12098) 2025-02-12 23:13:34 +01:00
Tamion
072a8317b2 Add proper attached blocks API to AbstractArrow (#12099) 2025-02-12 23:13:07 +01:00
Owen
fa5824e4c8 Add skipTripwireHookPlacementValidation (#12091)
This allows for the configuration of tripwire hook duping.
2025-02-10 23:04:38 +01:00
Dreeam
cafef9ce9b [ci skip] Move EntityUtil to correct directory (#12092) 2025-02-10 13:34:52 +01:00
Bjarne Koll
edacfdf462 Do not queue player info packets (#12080)
Player info packets carry chat state to other clients since the
introduction of chat signatures. Queuing these packets while force
pushing chat packets allows for potentially inverted packet order, which
may cause chain corruption on clients.
2025-02-09 11:51:11 +01:00
Lulu13022002
1a04e96ab7 Fix EntityBreedEvent cancellation (#12046) 2025-02-08 20:59:13 +01:00
Lulu13022002
51acc802b8 Prevent duplicate raider in RaidSpawnWaveEvent list (#12040) 2025-02-08 20:55:57 +01:00
Roni Äikäs
cb6c57e0f8 Fix Squid and Dolphin spawn height (#12045) 2025-02-08 20:24:07 +01:00
masmc05
786ddf53c6 Default piston block entity direction to DOWN (#12039) 2025-02-08 20:17:45 +01:00
Shane Freeder
597dcfffb9 Add support for lz4 (#12053)
Mojang added this early 2024, however, it wasn't ever added to the actual config option
inside of paper
2025-02-08 19:07:43 +01:00
Warrior
5395ae37bd Fix composter block setting bukkit owner twice (#12058) 2025-02-02 22:38:01 +01:00
Spottedleaf
8927091a08 Do not record movement for vehicles/players unaffected by blocks
If the player is not affected by movement through blocks, then
storing the movement would eventually invoke logic to apply effects
caused by moving through such blocks. For example, moving through
a portal in spectator mode and then later switching to creative mode
would portal the player.
2025-02-02 11:16:59 -08:00
Lulu13022002
5bcfb12a99 Fix activation range config and water animal status (#12047) 2025-01-31 13:13:14 +01:00
Lulu13022002
d4a957849c Experimental annotation changes (#12028) 2025-01-30 20:02:14 +01:00