David
cbcf75a57c
Update visual fire handling with TriState support ( #12303 )
...
Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
Jakub Zacek
ab0253fecd
Expand PlayerDeathEvent API ( #12221 )
2025-05-06 20:14:58 -04:00
Bert Towne
e2da5d2f0a
Registry API for supported Mob Variants ( #12417 )
...
---------
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
2025-05-06 17:13:00 -04:00
Pedro
753cff7c8a
Improvements for Dump paper commands ( #12512 )
2025-05-06 16:45:17 -04:00
Owen
42a2a6c2b5
Supports the ability for commands to be registered internally ( #12520 )
2025-05-06 16:05:00 -04:00
David
c98cd65802
Add configuration interface to expose certain config values ( #12273 )
2025-05-03 16:33:25 -04:00
Mart
88a3a87015
Configurable xp orb merge group count ( #12503 )
2025-05-03 20:51:19 +02:00
Isaac - The456
2bd84f6f0e
Expand PotionMeta Api to allow getting effective potion colour and effects ( #12390 )
2025-05-02 22:31:39 +02:00
Bjarne Koll
51345a1cc8
Correct nullable fall location type
2025-05-02 18:57:18 +02:00
Epic
b9b3cd652e
Use components instead of ChatColor in more places ( #12507 )
2025-05-02 02:11:25 +02:00
Epic
1acf3b3837
Infer block entity data in brigadier blockstate argument ( #12197 )
2025-05-01 16:08:41 +02:00
Pedro
c9411bfb83
Fix min ItemStack amount check for asHoverEvent ( #12505 )
2025-05-01 16:00:23 +02:00
Glicz
835b955913
Add a method on InventoryView to get the MenuType ( #12193 )
...
Since there is a new (better) way to create views for players using MenuType, it would be nice to also be able to get it back from InventoryView after creating.
2025-04-30 21:43:51 -04:00
Pedro
0e9b94d533
Fix ItemStack amount issues with Chat Components ( #12216 )
2025-04-30 21:24:49 -04:00
Lulu13022002
bc3d946fdf
Normalizes CraftEntity#toString/getHandle ( #12170 )
2025-04-30 21:21:04 -04:00
Pedro
5acfdd6af4
Fix save/load NaN Entity Motion ( #12269 )
2025-04-30 19:53:32 +02:00
Illia Bondar
e663f99982
Add combat tracker API ( #11853 )
2025-04-30 19:24:33 +02:00
Dqu1J
646b80ca53
Fix unnecessary map data saves ( #12296 )
2025-04-30 11:51:13 -04:00
Pedro
a7a76c8fc7
Add methods for Armadillo ( #12031 )
2025-04-29 15:44:37 +02:00
Shane Freeder
fc0c371761
Fix handling of resultant crafting container from craftItemResult ( #12307 )
...
The result object of overhanging items is based upon a derived view
of the provided crafting slots, meaning that we need to consider this
when handing back the resultant slots.
2025-04-29 15:38:11 +02:00
Lulu13022002
9e873f50d3
Fix inconsistencies between offline/online spawn position getter ( #11960 )
2025-04-29 14:57:36 +02:00
David
02d20ff7eb
Fix NPE in Server#getMap before worlds are loaded ( #12492 )
2025-04-28 21:22:33 +02:00
David
d1810f241c
Allow Server#getDefaultGameMode before worlds are initialized ( #12490 )
2025-04-28 17:36:46 +02:00
Shane Bee
f8fa4f6f5e
Add method to retrieve FishHook ( #12310 )
2025-04-27 14:12:01 +02:00
Warrior
f86b435228
Add vault change state event ( #12069 )
2025-04-26 16:34:12 +02:00
Isaac - The456
deaccd2c42
[ci skip] Add file reference url to help.yml ( #12481 )
2025-04-26 16:01:06 +02:00
Maddy Miller
1cfc96bcf7
Add keyStream() API to registries ( #12479 )
2025-04-25 14:26:56 +02:00
Pedro
ae512811db
Add isSuffocating to Block and BlockState ( #12445 )
2025-04-25 10:48:24 +02:00
Lulu13022002
a112d37025
Fix horse_variant and tropical_fish_pattern ( #12472 )
2025-04-24 22:39:33 +02:00
Lulu13022002
767868ddbf
Fix some components ( #12457 )
2025-04-24 16:57:20 +02:00
Jakub Zacek
d22644aada
Expand cooldown API ( #12435 )
2025-04-22 11:30:00 +02:00
Isaac - The456
def0532ffc
Fix writing headers and update to be more papery ( #12459 )
2025-04-21 20:38:07 +02:00
Shane Freeder
2948eb296d
Mitigate an issue when loading a spigot config with null spam exclusion entries
2025-04-15 15:54:10 +01:00
Shane Freeder
a55345f991
Add support for deserializing manually deserialized items, also add caller note
2025-04-15 09:30:44 +01:00
Pedro
c0bd5688b5
Add logic for Human canUseEquipmentSlot ( #12433 )
2025-04-14 22:12:09 +02:00
David
33e8928f53
Add support for bonus chest configuration in WorldCreator ( #12344 )
2025-04-14 17:24:19 +02:00
Bjarne Koll
de410d13ef
Fix reobf mappings regression in GameRules.Type ( #12437 )
...
The recent commit 121a7bf4eb added
the interface FeatureElement to the GameRules.Type class to expose the
stored feature flags of gamerules.
This however messed with the reobf mappings spigot uses, as the now
overridden method requiredFeatures needs to be mapped to the same
obfuscated name as FeatureElement#requiredFeatures.
To avoid having this in the mappings patch, the commit removes the
inheritance again and instead exposes a wrapper method.
2025-04-14 17:05:01 +02:00
Bjarne Koll
7d5695d774
Improve ItemMeta#hasCustomModelData compatibility ( #12414 )
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Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.
Bukkit: 47480cd07c0957a94b220f3087b851594b063e54
CraftBukkit: c6c8165aa0d5679b9b015b209c1645a222f8c3a6
CraftBukkit: d275d3b96e041f6421f3bb7de1e6022ea8be5456
By: md_5 <git@md-5.net >
By: Doc <nachito94@msn.com >
2025-04-14 13:23:39 +02:00
DerEchtePilz
121a7bf4eb
Make GameRule a FeatureDependant ( #12429 )
2025-04-14 13:21:14 +02:00
Nassim Jahnke
8ff94c6344
Update a bunch of dependencies
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Either to match Vanilla or to update our own
2025-04-14 10:16:12 +02:00
TonytheMacaroni
1b889688a5
Add Entity#isTrackedBy ( #12332 )
2025-04-14 10:12:48 +02:00
Illia Bondar
652cea57e8
Allow getAsString()-ing non-persistent entities ( #12424 )
2025-04-14 09:00:24 +02:00
Shane Freeder
f517267c0c
Add passthrough for air serialization
2025-04-12 18:44:48 +01:00
Nassim Jahnke
93b6829e83
Also fix AbstractHorse getSize and isEmpty
2025-04-12 19:14:13 +02:00
Nassim Jahnke
8eede4bb8a
Fix AbstractHorse get/setSaddle
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Fixes #12412
2025-04-12 18:59:52 +02:00
Nassim Jahnke
f00727c57e
1.21.5
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
Shane Bee
0767902699
CraftBlock - fix applyBoneMeal false result ( #12407 )
2025-04-11 22:38:33 +01:00
Bjarne Koll
0cf731589a
Bump to adventure 4.20.0 ( #12391 )
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* Update adventure to 4.19.0
The update only includes a new configuration for MiniMessage,
specifically one to prevent it from emitting virtual components.
As virtual components break the generated component tree, items quickly
become unstackable with items generated before adventure 4.18.
Plugin developers may construct their own mini message instance which
will emit virtual components if they so choose.
* Bump to adventure 4.20.0
2025-04-07 13:29:57 +02:00
Nassim Jahnke
9b1798d643
Simplify custom payload handling ( #12347 )
2025-03-27 14:22:38 +01:00
TonytheMacaroni
c467df95a2
Add ItemStack#copyDataFrom ( #12224 )
2025-03-24 01:12:57 +01:00