Commit Graph

6429 Commits

Author SHA1 Message Date
e5a8ee849f Hide soul speed particles for vanished players (#12152)
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-02-21 12:02:32 +01:00
7b4d44f573 Revert "Always pass event block to damage source (#12158)"
This reverts commit ab984a0711.

The block damage is null *and has been* null in cases where the block
has already been cleared. Consumers are supposed to use the
getDamagerBlockState instead.
2025-02-21 11:52:04 +01:00
ab984a0711 Always pass event block to damage source (#12158)
Always passes the respective block to a damage source when passing a
block state. While we could technically use the damageSourcePosition
here by, we'd have to translate it back to a block position by
subtracting .5 from all its components.
Such behaviour however relies on the caller logic's mutation of the
damageSourcePosition and will break once this position is not the centre
of the block.

Passing in the block at the specific callsite is a lot more future
proof.
2025-02-20 20:22:46 +01:00
5e2a3bc0e2 Call EntityChangeBlockEvent with correct block when waxing (#12154) 2025-02-20 10:46:11 +01:00
edda0db18b Fix server crash when no enchantments are present (#12149) 2025-02-18 15:44:52 +01:00
09f1f88f58 Fix getForwards/SidewaysMovement for players (#12140) 2025-02-18 01:03:48 +01:00
e494f2894e Correctly call BlockFadeEvents (#12141) 2025-02-18 00:19:30 +01:00
142695eb00 Default minecraft alias to redirect (#12146)
While the running server will still be using the recently introduced
copy-mechanic for vanilla command namespacing, the data converter logic
relies on the fact that namespaced aliases were redirects as well.

To not break the converted, the commands type now takes a modern flag
only set by the running server.
2025-02-18 00:09:54 +01:00
d26a9e90c8 Fix plugin commands (#12144) 2025-02-17 15:00:06 -08:00
3b9106c7d1 Readd dead redirect recovery (#12136)
While the paper command system no longer uses redirects for namespaced
registration, vanilla still does. This means that removal of vanilla
redirecting target nodes still causes issues, e.g. the removal of the
vanilla 'msg' node in favour of a command alias one.
Redirecting nodes like tell, minecraft:msg and minecraft:tell are broken
by this and need to by flattened before sending them to the client.
2025-02-17 23:51:52 +01:00
fd69140d80 Fix disable-tripwire-updates option not cancelling tripwire hook updates (#12129) 2025-02-17 20:07:02 +01:00
8eb8e44ac3 Allow For Default Titles in InventoryView Builders (#12013) 2025-02-16 23:07:00 +01:00
84609dc046 Don't auto-create any brig redirects (#11954) 2025-02-16 13:55:27 -08:00
88cdd22076 Fixup luck and random implementation in CB loot-tables (#11926) 2025-02-16 13:06:01 -08:00
60394c5b98 Fix PlayerReadyArrowEvent cancellation desync (#12111) 2025-02-16 21:44:08 +01:00
28d07dc5ab use correct spigot plugin count 2025-02-16 12:18:29 -08:00
06f96dd655 Improvement in /plugins command (#12121) 2025-02-16 12:10:45 -08:00
2a4a115432 Add EntityEquipmentChangedEvent (#12011) 2025-02-16 20:46:59 +01:00
a3781ff3be Separate tick count to ensure vanilla parity (#12077) 2025-02-16 20:46:37 +01:00
b9023b5dc3 Add EntityAttemptSmashAttackEvent (#12113) 2025-02-16 20:19:28 +01:00
7bee99714a Cleanup damage source a bit (#12106) 2025-02-16 20:14:00 +01:00
608f004a2c add method on ItemStack to edit pdc (#12022) 2025-02-16 11:01:37 -08:00
cb25c0cf31 [ci skip] Fix annotation fields used in NMS getBukkitEntity (#12120) 2025-02-16 19:17:26 +01:00
404167841d [ci-skip] Mention missing World#regenerateChunk implementation in jd (#12109)
* Mention missing impl

* Clean the implementation out of years old code

* Change the jd comment

* Move to default method

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2025-02-15 23:31:42 +01:00
c62252e19f Add lore content guard (#12116)
* add content guard

* use preconditions for null check
2025-02-15 23:30:32 +01:00
9b9de82706 Update Alternate Current patch to v1.9.1 (#12115) 2025-02-15 12:40:31 +01:00
46f4fdaae3 Add support for rotation argument handling (#12090) 2025-02-12 23:30:41 +01:00
0680485095 Expand TrialSpawner API (#12025) 2025-02-12 23:24:46 +01:00
0a04c3fe22 Fix some NPEs (#12105) 2025-02-12 23:15:37 +01:00
e616498ed7 Add Vault block API (#12068) 2025-02-12 23:15:22 +01:00
a06179a018 Update entity effect (#12104) 2025-02-12 23:14:07 +01:00
1be2e5f311 Fix vanilla map decorations sending when not dirty (#12098) 2025-02-12 23:13:34 +01:00
072a8317b2 Add proper attached blocks API to AbstractArrow (#12099) 2025-02-12 23:13:07 +01:00
fa5824e4c8 Add skipTripwireHookPlacementValidation (#12091)
This allows for the configuration of tripwire hook duping.
2025-02-10 23:04:38 +01:00
cafef9ce9b [ci skip] Move EntityUtil to correct directory (#12092) 2025-02-10 13:34:52 +01:00
edacfdf462 Do not queue player info packets (#12080)
Player info packets carry chat state to other clients since the
introduction of chat signatures. Queuing these packets while force
pushing chat packets allows for potentially inverted packet order, which
may cause chain corruption on clients.
2025-02-09 11:51:11 +01:00
eff617b8f8 [ci skip] Deprecate Server#setSpawnRadius (#12024) 2025-02-08 22:10:08 +01:00
1a04e96ab7 Fix EntityBreedEvent cancellation (#12046) 2025-02-08 20:59:13 +01:00
51acc802b8 Prevent duplicate raider in RaidSpawnWaveEvent list (#12040) 2025-02-08 20:55:57 +01:00
cb6c57e0f8 Fix Squid and Dolphin spawn height (#12045) 2025-02-08 20:24:07 +01:00
786ddf53c6 Default piston block entity direction to DOWN (#12039) 2025-02-08 20:17:45 +01:00
53ae5c95b7 Make Sittable interface extend Entity (#12016) 2025-02-08 20:16:23 +01:00
597dcfffb9 Add support for lz4 (#12053)
Mojang added this early 2024, however, it wasn't ever added to the actual config option
inside of paper
2025-02-08 19:07:43 +01:00
742968e078 [ci skip] Increase outdated build delay to two weeks (#12063) 2025-02-04 18:34:11 +00:00
5395ae37bd Fix composter block setting bukkit owner twice (#12058) 2025-02-02 22:38:01 +01:00
8927091a08 Do not record movement for vehicles/players unaffected by blocks
If the player is not affected by movement through blocks, then
storing the movement would eventually invoke logic to apply effects
caused by moving through such blocks. For example, moving through
a portal in spectator mode and then later switching to creative mode
would portal the player.
2025-02-02 11:16:59 -08:00
e0711af5d5 Deprecate UnsafeValues#getSpawnEggLayerColor (#12041) 2025-01-31 13:17:45 +01:00
5bcfb12a99 Fix activation range config and water animal status (#12047) 2025-01-31 13:13:14 +01:00
d4a957849c Experimental annotation changes (#12028) 2025-01-30 20:02:14 +01:00
54b2e9d973 Add buffer to CraftWorld#warnUnsafeChunk
This allows plugins to access chunks slightly outside of the
max world border (such as ones which may be loaded naturally
by players) without tripping any logs.
2025-01-28 17:43:30 -08:00