Commit Graph

31 Commits

Author SHA1 Message Date
ae512811db Add isSuffocating to Block and BlockState (#12445) 2025-04-25 10:48:24 +02:00
9f00461456 Update a whole lot of deprecated annotations 2025-03-21 17:50:04 +01:00
2b86699483 Add getDrops to BlockState
Originally added isPreferredTool to BlockData but
upstream added that.
2022-08-12 23:24:53 -07:00
1de93777a5 Add hasCollision methods to various places 2021-11-04 11:50:35 -07:00
2825ece820 Fix Spigot annotation mistakes
while some of these may of been true, they are extreme cases and cause
a ton of noise to plugin developers.

Use ApiStatus.Internal instead of Deprecated for actual internal API
that continues to have use (internally).

These do not help plugin developers if they bring moise noise than value.
2019-03-24 18:39:01 -04:00
0023e5549a #1082: Add "since" to Deprecation annotations
By: DerFrZocker <derrieple@gmail.com>
2024-11-25 07:52:33 +11:00
ef44483fd2 #982: Add API to copy BlockState to a new Location
By: lbenav8095 <lubensaico@gmail.com>
2024-04-07 12:22:08 +10:00
be348c55c4 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
By: Lauriichan <laura.endress@playuniverse.org>
2023-09-29 06:54:33 +10:00
416c865476 SPIGOT-2540: Add nullability annotations to entire Bukkit API
By: Darkyenus <darkyenus@gmail.com>
2019-03-13 17:42:57 +11:00
767e4f6ccf Update to Minecraft 1.13-pre7
By: md_5 <git@md-5.net>
2018-07-15 10:00:00 +10:00
2ab655238c Improvements to BlockStates
* Update Javadoc of block state classes to better match implementation behaviour.
* Add Container interface which provides access to the snapshot inventory.

By: Lukas Hennig <lukas@wirsindwir.de>
2017-08-05 14:35:40 +10:00
7e256ae56a Add BlockStateMeta which allows creating and editting 1.8's blockEntityTag
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2015-03-24 15:36:33 +00:00
b2d54f59bb Clean up the javadoc to pass java 8's doclint
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-30 21:09:01 +00:00
bb50f1a774 Pulling all pending Bukkit-JavaDoc changes
A special thanks goes to @aerouk for almost all of the changes found here.

By: Wesley Wolfe <weswolf@aol.com>
2013-12-15 01:07:43 -05:00
f9bec6eadd Deprecate magic values
By: Wesley Wolfe <weswolf@aol.com>
2013-08-19 13:32:18 -05:00
761a84cb1b Pulling all pending Bukkit-JavaDoc changes
By: Edmond Poon <sagaciouszzzz@gmail.com>
2013-04-02 00:11:22 -04:00
423cccdc8d Add method to update state without physics update. Addresses BUKKIT-3939
By: Travis Watkins <amaranth@ubuntu.com>
2013-03-31 19:16:53 -05:00
c87e48bb00 Provide a faster way to get a location. Adds BUKKIT-3120
Currently when a plugin wants to get the location of something it calls
getLocation() which returns a new Location object. In some scenarios this
can cause enough object creation/destruction churn to be a significant
overhead. For this cases we add a method that updates a provided Location
object so there is no object creation done. This allows well written code
to work on several locations with only a single Location object getting
created.

Providing a more efficient way to set a location was also looked at but
the current solution is the fastest we can provide. You are not required
to create a new Location object every time you want to set something's
location so, with proper design, you can set locations with only a single
Location object being created.

By: Travis Watkins <amaranth@ubuntu.com>
2012-12-07 19:48:19 -06:00
15e2f69fa6 Adding/expanding documentation
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-26 12:13:30 -05:00
dd1bee786b [Bleeding] Added a Metadata framework for Entities, Blocks, and Worlds
This metadata implementation has the following features:

- All metadata is lazy. Metadata values are not actually computed until another plugin requests them. Memory and CPU are conserved by not computing and storing unnecessary metadata values.

- All metadata is cached. Once a metadata value is computed its value is cached in the metadata store to prevent further unnecessary computation. An invalidation mechanism is provided to flush the cache and force recompilation of metadata values.

- All metadata is stored in basic data types. Convenience methods in the MetadataValue class allow for the conversion of metadata data types when possible. Restricting metadata to basic data types prevents the accidental linking of large object graphs into metadata. Metadata is persistent across the lifetime of the application and adding large object graphs would damage garbage collector performance.

- Metadata access is thread safe. Care has been taken to protect the internal data structures and access them in a thread safe manner.

- Metadata is exposed for all objects that descend from Entity, Block, and World. All Entity and World metadata is stored at the Server  level and all Block metadata is stored at the World level.

- Metadata is NOT keyed on references to original objects - instead metadata is keyed off of unique fields within those objects. Doing this allows metadata to exist for blocks that are in chunks not currently in memory. Additionally, Player objects are keyed off of player name so that Player metadata remains consistent between logins.

- Metadata convenience methods have been added to all Entities, Players, Blocks, BlockStates, and World allowing direct access to an individual instance's metadata.

- Players and OfflinePlayers share a single metadata store, allowing player metadata to be manipulated regardless of the player's current online status.

By: rmichela <deltahat@gmail.com>
2011-12-08 00:33:33 -05:00
445baa7607 Added missing BlockState functions. Addresses BUKKIT-807
By: TomyLobo <stabelweb@gmx.de>
2012-02-22 20:08:55 +01:00
4c80a49933 Generic cleaning
By: Erik Broes <erikbroes@grum.nl>
2012-01-15 14:37:30 +01:00
a8e72bdb91 Many javadoc fixes thanks to Celtic Minstrel
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-09-25 02:56:40 +01:00
855f4133b6 Whitespace + general cleanup
By: Erik Broes <erikbroes@grum.nl>
2011-05-14 23:22:54 +02:00
3cc14ab40f refactor Items
By: Tahg <tahgtahv@gmail.com>
2011-02-21 19:57:06 -05:00
474817bf11 General cleanup (deprecated+whitespace)
By: Erik Broes <erikbroes@grum.nl>
2011-02-02 00:02:08 +01:00
73edbc4902 Moved block stuff from org.bukkit to org.bukkit.block
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-01-15 21:37:08 +00:00
550e518848 Global ID -> Id rename
By: Erik Broes <erikbroes@grum.nl>
2011-01-15 20:53:43 +01:00
4d7b10c59d Added MaterialData from BlockState
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-01-15 00:08:49 +00:00
0d4ef412af Added state update()
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-01-07 16:53:29 +00:00
9fbfe7e412 Make a start on BlockState stuff
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-01-07 16:17:54 +00:00