d683970d40
Add FishHookStateChangeEvent ( #12165 )
2025-05-15 20:17:32 +02:00
cbcf75a57c
Update visual fire handling with TriState support ( #12303 )
...
Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
ab0253fecd
Expand PlayerDeathEvent API ( #12221 )
2025-05-06 20:14:58 -04:00
e2da5d2f0a
Registry API for supported Mob Variants ( #12417 )
...
---------
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
2025-05-06 17:13:00 -04:00
42a2a6c2b5
Supports the ability for commands to be registered internally ( #12520 )
2025-05-06 16:05:00 -04:00
c98cd65802
Add configuration interface to expose certain config values ( #12273 )
2025-05-03 16:33:25 -04:00
2bd84f6f0e
Expand PotionMeta Api to allow getting effective potion colour and effects ( #12390 )
2025-05-02 22:31:39 +02:00
825685f82f
Add PlayerPickBlockEvent and PlayerPickEntityEvent ( #12425 )
...
Extensions of the existing PlayerPickItemEvent that allow more fine grained access to relevant context, like the picked block or the entity.
2025-05-02 22:14:27 +02:00
d637ae85dd
Fix NoSuchElementException in EntityTransformEvent for slimes ( #12510 )
2025-05-02 21:15:58 +02:00
ec421715ed
Add missing spaces back ( #12508 )
2025-05-02 07:39:46 +02:00
b9b3cd652e
Use components instead of ChatColor in more places ( #12507 )
2025-05-02 02:11:25 +02:00
835b955913
Add a method on InventoryView to get the MenuType ( #12193 )
...
Since there is a new (better) way to create views for players using MenuType, it would be nice to also be able to get it back from InventoryView after creating.
2025-04-30 21:43:51 -04:00
0e9b94d533
Fix ItemStack amount issues with Chat Components ( #12216 )
2025-04-30 21:24:49 -04:00
bc3d946fdf
Normalizes CraftEntity#toString/getHandle ( #12170 )
2025-04-30 21:21:04 -04:00
567f63ae34
Parity for respawn events ( #11792 )
2025-04-30 20:04:24 +02:00
e663f99982
Add combat tracker API ( #11853 )
2025-04-30 19:24:33 +02:00
a74400d92c
Update adventure to 4.21.0 ( #12499 )
2025-04-30 11:36:52 +02:00
a7a76c8fc7
Add methods for Armadillo ( #12031 )
2025-04-29 15:44:37 +02:00
9e873f50d3
Fix inconsistencies between offline/online spawn position getter ( #11960 )
2025-04-29 14:57:36 +02:00
02d20ff7eb
Fix NPE in Server#getMap before worlds are loaded ( #12492 )
2025-04-28 21:22:33 +02:00
1db3785307
[ci skip] improve javadoc for off-hand swaps through getHotbarButton ( #12489 )
2025-04-28 17:22:05 +02:00
952338b33e
[ci skip] Add missing exception docs to Player#listPlayer ( #12488 )
2025-04-28 15:00:02 +02:00
f8fa4f6f5e
Add method to retrieve FishHook ( #12310 )
2025-04-27 14:12:01 +02:00
f86b435228
Add vault change state event ( #12069 )
2025-04-26 16:34:12 +02:00
1cfc96bcf7
Add keyStream() API to registries ( #12479 )
2025-04-25 14:26:56 +02:00
3409e2d73f
Mace was not included in the ENCHANTABLE MaterialSetTag ( #12476 )
2025-04-25 11:25:05 +02:00
ae512811db
Add isSuffocating to Block and BlockState ( #12445 )
2025-04-25 10:48:24 +02:00
a112d37025
Fix horse_variant and tropical_fish_pattern ( #12472 )
2025-04-24 22:39:33 +02:00
55f2020926
Fix CCE in LingeringPotionSplashEvent ( #12463 )
2025-04-22 21:08:29 +01:00
a820bdaeb9
[ci skip] Some javadoc fixes
2025-04-22 13:55:41 +02:00
d22644aada
Expand cooldown API ( #12435 )
2025-04-22 11:30:00 +02:00
89cdcba573
[ci skip] Replace wiki mention for BlockType#isOccluding ( #12446 )
2025-04-17 19:27:57 +02:00
a55345f991
Add support for deserializing manually deserialized items, also add caller note
2025-04-15 09:30:44 +01:00
6b4ad08259
Add PlayerRespawnEvent#isMissingRespawnBlock ( #12422 )
2025-04-14 19:43:19 +02:00
33e8928f53
Add support for bonus chest configuration in WorldCreator ( #12344 )
2025-04-14 17:24:19 +02:00
7d5695d774
Improve ItemMeta#hasCustomModelData compatibility ( #12414 )
...
Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.
Bukkit: 47480cd07c0957a94b220f3087b851594b063e54
CraftBukkit: c6c8165aa0d5679b9b015b209c1645a222f8c3a6
CraftBukkit: d275d3b96e041f6421f3bb7de1e6022ea8be5456
By: md_5 <git@md-5.net >
By: Doc <nachito94@msn.com >
2025-04-14 13:23:39 +02:00
121a7bf4eb
Make GameRule a FeatureDependant ( #12429 )
2025-04-14 13:21:14 +02:00
dcb755acc6
Update log4j jd link
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No longer available on javadoc.io apparently after 2.20.0
2025-04-14 11:28:43 +02:00
79036210c1
Remove json-simple imports from API, keep it as implementation in server
2025-04-14 10:24:42 +02:00
8ff94c6344
Update a bunch of dependencies
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Either to match Vanilla or to update our own
2025-04-14 10:16:12 +02:00
1b889688a5
Add Entity#isTrackedBy ( #12332 )
2025-04-14 10:12:48 +02:00
4511edb849
[ci skip] Don't promote checking enchantment by legacy lore ( #12421 )
2025-04-13 11:28:03 +02:00
f00727c57e
1.21.5
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
0cf731589a
Bump to adventure 4.20.0 ( #12391 )
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* Update adventure to 4.19.0
The update only includes a new configuration for MiniMessage,
specifically one to prevent it from emitting virtual components.
As virtual components break the generated component tree, items quickly
become unstackable with items generated before adventure 4.18.
Plugin developers may construct their own mini message instance which
will emit virtual components if they so choose.
* Bump to adventure 4.20.0
2025-04-07 13:29:57 +02:00
c467df95a2
Add ItemStack#copyDataFrom ( #12224 )
2025-03-24 01:12:57 +01:00
37b9ca1f90
Add flush parameter to World#save ( #12330 )
2025-03-24 00:37:48 +01:00
7819df10a4
Add getHeight method to ChunkData ( #12311 )
2025-03-24 00:33:34 +01:00
058455e4ca
InventoryView QOL open method ( #12282 )
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* Add QOL open method to InventoryView
* Check to ensure the opening isn't a InventoryMenu, allow HorseMenus
* Fix instanceof against API instaed of AbstractContainerMenu
* [ci skip] Remove suggested comment
2025-03-23 23:46:10 +01:00
bb3b7e6979
Fix annotation mistakes
2025-03-23 22:33:28 +01:00
f49d18df89
Add get/set customName to Skull block ( #12302 )
2025-03-21 17:52:00 +01:00