Commit Graph

6257 Commits

Author SHA1 Message Date
Lulu13022002 df96f8a0fa Correctly handle events for end portal (#12246) 2025-03-08 16:59:43 -05:00
Noah van der Aa a2b0ff0644 Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215)
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Co-authored-by: Warrior <50800980+warriorrrr@users.noreply.github.com>
2025-03-08 16:52:10 -05:00
Esophose 43f37b1b5e Remove ItemFactory#enchantWithLevels range check for vanilla parity (#12209) 2025-03-08 15:38:14 -05:00
Tamion 20df25d3a5 Don't resync all attributes when updating scaled health (#12232) 2025-03-08 12:31:21 -08:00
TonytheMacaroni 2526fe063a Add type to represent unimplemented data component types (#12222) 2025-03-08 15:20:53 -05:00
Shane Bee 8e69d981fa Player - Expose player score (#12243) 2025-03-08 11:38:50 -08:00
Spottedleaf 4519857817 Set old position / rotation for newly created entities
Set the old pos/rot to be the same as the current pos/rot for new
entities as the default value for the old pos/rot is zero.

Fixes https://github.com/PaperMC/Folia/issues/302
2025-03-08 06:33:29 -08:00
Lulu13022002 ce30016218 Skip alpha channel for custom model data component (#12205) 2025-03-07 23:27:05 -05:00
Lulu13022002 a6ce734fd0 Fix zombie villager not dropping item once cured (#12230) 2025-03-07 23:13:25 -05:00
Lulu13022002 7a3d0c4e98 Fix recipe being always null in PrepareItemCraftEvent from the api (#12237) 2025-03-07 23:11:12 -05:00
0x22 0a4eb8f3bb Send the pong response packet immediately. This packet is similar to the keep alive packet and is processed async. (#12242) 2025-03-07 19:40:58 -08:00
Vincenzo Reina 5538d24d72 Fix "DEFAULT" SpawnReason of fish spawned by bucket (#12227)
* Add SpawnReason "Bucket". Fix "DEFAULT" SpawnReason for entity spawning from mob bucket

* Clarify SpawnReason description for bucket entity spawning
2025-03-05 13:28:25 +01:00
Dylan 8de7e356fa Add null check to level ref in Entity constructor (#12218) 2025-03-03 17:46:20 +01:00
Warrior b506626824 Remove unused light queue size option (#12201) 2025-02-28 17:58:45 +01:00
okx-code 0a6e7435b3 Fix invulnerability damage and armour (#12190) 2025-02-26 14:06:42 +01:00
Jake Potrebic 9421f22372 Make CustomArgumentType use parse(reader,source) (#12191) 2025-02-26 13:12:23 +01:00
Warrior f63dbeafde Fix cancelled HangingPlaceEvent inventory desync (#12161) 2025-02-25 22:33:35 +01:00
Pedro fc56c728c0 Add methods for Creaking (#12094) 2025-02-25 22:23:47 +01:00
Lulu13022002 9b9f046f41 Remove broken code (#12171) 2025-02-25 22:14:21 +01:00
Warrior a501c45918 Deprecate server config getters (#12189) 2025-02-25 22:03:38 +01:00
Warrior ca2610904b Don't process empty rcon commands (#12188) 2025-02-25 22:03:14 +01:00
Glicz b00875f86d Add a method on Registry to get the size (#12182) 2025-02-25 22:02:48 +01:00
Warrior 5f2ee83ed4 Fix first execution of async delayed/repeating tasks being sync (#12166) 2025-02-25 21:45:33 +01:00
Warrior 1d9b399427 Add config option for failed beehive release cooldowns (#12186) 2025-02-25 21:45:18 +01:00
Nassim Jahnke f12d33f04e Track codec writing 2025-02-25 21:45:02 +01:00
Bjarne Koll 9be4e07a3e Pin snapshot dependencies (#12185)
Additionally pins configurate-core as a transitive dependency of
configurate-yml, as the yaml snapshot depends on a snapshot itself.
2025-02-25 21:44:42 +01:00
Spottedleaf 636ae0cd87 Add missing Paper comments to player movement patch 2025-02-24 21:32:39 -08:00
Jason Penilla fcb2e81590 Clear lastSection on game event listener removal
Fixes https://github.com/Tuinity/Moonrise/issues/87

See comments in code
2025-02-24 21:32:39 -08:00
bonan e5a8ee849f Hide soul speed particles for vanished players (#12152)
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-02-21 12:02:32 +01:00
Bjarne Koll 7b4d44f573 Revert "Always pass event block to damage source (#12158)"
This reverts commit ab984a0711.

The block damage is null *and has been* null in cases where the block
has already been cleared. Consumers are supposed to use the
getDamagerBlockState instead.
2025-02-21 11:52:04 +01:00
Bjarne Koll ab984a0711 Always pass event block to damage source (#12158)
Always passes the respective block to a damage source when passing a
block state. While we could technically use the damageSourcePosition
here by, we'd have to translate it back to a block position by
subtracting .5 from all its components.
Such behaviour however relies on the caller logic's mutation of the
damageSourcePosition and will break once this position is not the centre
of the block.

Passing in the block at the specific callsite is a lot more future
proof.
2025-02-20 20:22:46 +01:00
Emilia Kond 5e2a3bc0e2 Call EntityChangeBlockEvent with correct block when waxing (#12154) 2025-02-20 10:46:11 +01:00
Warrior edda0db18b Fix server crash when no enchantments are present (#12149) 2025-02-18 15:44:52 +01:00
Warrior 09f1f88f58 Fix getForwards/SidewaysMovement for players (#12140) 2025-02-18 01:03:48 +01:00
Epic e494f2894e Correctly call BlockFadeEvents (#12141) 2025-02-18 00:19:30 +01:00
Bjarne Koll 142695eb00 Default minecraft alias to redirect (#12146)
While the running server will still be using the recently introduced
copy-mechanic for vanilla command namespacing, the data converter logic
relies on the fact that namespaced aliases were redirects as well.

To not break the converted, the commands type now takes a modern flag
only set by the running server.
2025-02-18 00:09:54 +01:00
Jake Potrebic d26a9e90c8 Fix plugin commands (#12144) 2025-02-17 15:00:06 -08:00
Bjarne Koll 3b9106c7d1 Readd dead redirect recovery (#12136)
While the paper command system no longer uses redirects for namespaced
registration, vanilla still does. This means that removal of vanilla
redirecting target nodes still causes issues, e.g. the removal of the
vanilla 'msg' node in favour of a command alias one.
Redirecting nodes like tell, minecraft:msg and minecraft:tell are broken
by this and need to by flattened before sending them to the client.
2025-02-17 23:51:52 +01:00
Dqu1J fd69140d80 Fix disable-tripwire-updates option not cancelling tripwire hook updates (#12129) 2025-02-17 20:07:02 +01:00
Miles 8eb8e44ac3 Allow For Default Titles in InventoryView Builders (#12013) 2025-02-16 23:07:00 +01:00
Jake Potrebic 84609dc046 Don't auto-create any brig redirects (#11954) 2025-02-16 13:55:27 -08:00
FlorianMichael 88cdd22076 Fixup luck and random implementation in CB loot-tables (#11926) 2025-02-16 13:06:01 -08:00
Tamion 60394c5b98 Fix PlayerReadyArrowEvent cancellation desync (#12111) 2025-02-16 21:44:08 +01:00
Jake Potrebic 28d07dc5ab use correct spigot plugin count 2025-02-16 12:18:29 -08:00
Pedro 06f96dd655 Improvement in /plugins command (#12121) 2025-02-16 12:10:45 -08:00
TonytheMacaroni 2a4a115432 Add EntityEquipmentChangedEvent (#12011) 2025-02-16 20:46:59 +01:00
Creeam a3781ff3be Separate tick count to ensure vanilla parity (#12077) 2025-02-16 20:46:37 +01:00
Chaosdave34 b9023b5dc3 Add EntityAttemptSmashAttackEvent (#12113) 2025-02-16 20:19:28 +01:00
Lulu13022002 7bee99714a Cleanup damage source a bit (#12106) 2025-02-16 20:14:00 +01:00
Jake Potrebic 608f004a2c add method on ItemStack to edit pdc (#12022) 2025-02-16 11:01:37 -08:00