Commit Graph

990 Commits

Author SHA1 Message Date
Zach Brown e4e58b88a0 Update from upstream SpigotMC
Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown 33c524c29b Update from upstream SpigotMC
No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown 76c23c953b Update from upstream SpigotMC
Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown e7f3ca4505 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown c23377d321 Upstream - Classloader changes and interact limiter changes 2014-07-16 14:11:44 -05:00
Zach Brown f3243cbd02 Configurable delay for mob AI targetting
Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown 52f7f753f9 Upstream - Don't overwrite invalid config files 2014-07-12 19:38:57 -05:00
Zach Brown 209b9e7259 Upstream - Don't crash when a skele shoots an item frame 2014-07-11 08:17:54 -05:00
Zach Brown c11efc9fa8 Restore our earlier and simpler TNT direction bias fix 2014-07-11 03:56:02 -05:00
Iceee 59e9c61437 Don't tick chests v3 - Now with more not-ticking
As always, thanks Ice
2014-07-11 01:33:46 -05:00
Zach Brown 59643f90bc Use CraftBukkit's damage API fix instead of our own
... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b c69aca5d10 Actually fix the spawn chunks persistence patch 2014-07-10 13:46:25 -05:00
Zach Brown 060423df62 Revert "Update spawn chunk persistence patch"
This reverts commit bb2f77109f.
2014-07-09 23:46:54 -05:00
Dmck2b bb2f77109f Update spawn chunk persistence patch 2014-07-09 22:05:48 -05:00
Zach Brown 2d830e5a1c Configurable nerf for TNT cannons 2014-07-09 17:40:03 -05:00
Zach Brown 7ff230fda1 Replace TNT fix with less buggy solution
... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee 5ee5d02c7a Don't tick chests v2 2014-07-08 22:51:47 -05:00
Zach Brown 115f43a4fc Better EULA handling 2014-07-08 22:40:26 -05:00
Zach Brown fedd4511f5 PaperSpigot 1.7.10 2014-07-08 22:05:35 -05:00
Aikar 5cb541b122 Revert Bukkit damage API changes 2014-07-08 19:31:32 -05:00
Zach Brown 2208ce722b Revert updates to TNT bias patch 2014-07-08 19:28:16 -05:00
Evan A. Haskell 9bb4978a15 Fix null tile entity worlds crashing the server 2014-07-08 18:26:23 -05:00
Dmck2b ba942d6b46 Allow toggling of chunk persistance 2014-07-09 00:00:00 +01:00
Zach Brown 6b468690bb Update TNT directional bias patch
Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown 18df89d601 Upstream merge 2014-07-08 16:10:12 -05:00
Zach Brown a21b45bf17 Experimental: Don't tick chests
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b ece3cca682 Add configurable despawn ranges for living entities 2014-07-07 04:13:42 +01:00
gsand 0a6ac9ba90 Player Exhaustion Multipliers 2014-07-06 19:18:38 -05:00
Zach Brown 635957c8d9 Upstream merge - Revert player ticking in main loop 2014-07-06 19:16:34 -05:00
Zach Brown 67576acc3b Restore gsand's name to this patch :) 2014-07-06 02:50:09 -05:00
Zach Brown 1ee54478dd Remove patch 0012 hunger mulitplier for sprint jump
Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown 35f2082d10 Let's not check the config value every time
Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown ff2628ed01 Make players tick in main loop "feature" configurable
Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b 12d1730924 Make JSON errors more user friendly and less crash prone 2014-06-13 14:48:36 +01:00
Dmck2b e25c5272c2 Add more information and instructiions to some world crashes/issues 2014-07-05 17:16:55 +01:00
Zach Brown 15d8da6e60 Upstream merge - remove movement limit 2014-07-03 23:21:36 -05:00
Zach Brown 93dc8eefa2 Configurable movement limit restriction 2014-07-03 19:29:30 -05:00
Zach Brown a608e1f08c Configurable interaction limit restriction 2014-07-03 00:57:36 -05:00
Zach Brown 2f16bd158b Move our config options out of spigot.yml and into paper.yml 2014-07-02 20:47:25 -05:00
Zach Brown 6fcd673b6c Allow nerfed mobs to jump
Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00
Zach Brown a1c9ce2381 Configurable fishing time ranges 2014-06-29 13:33:49 -05:00
Zach Brown 252155da0a Revert "Remove 0017 - potentially causing issues on respawn with plugins"
Turned out this wasn't the issue
2014-06-28 17:38:47 -05:00
Zach Brown 367c9e5735 Remove 0017 - potentially causing issues on respawn with plugins 2014-06-28 16:57:35 -05:00
Zach Brown 06af0683b9 Fix zombie sieges and their spawn mechanics 2014-06-24 22:56:20 -05:00
Zach Brown 8ae366785c Apply our patches over Spigot-Server and Spigot-API directly 2014-06-24 07:21:58 -05:00
Iceee 8ee4e6118b Actually fix TNT movement 2014-06-24 00:05:36 -05:00
T00thpick1 5f576484f8 Do not remove player in world change
Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
2014-06-23 21:39:00 -05:00
Zach Brown fd14a5cf0e Update patch numbers 2014-06-22 15:55:54 -05:00
Zach Brown 03dd521324 Ability to disable asynccatcher 2014-06-22 15:50:22 -05:00
Iceee 7cdc911120 Fix redstone lag issues 2014-06-22 15:49:11 -05:00