Updated docs to reflect what the code really does
This adds a few new methods to Command including:-
* A full constructor that takes descriptio, usageMassage and aliases for convenience
* getLabel() which returns the active label for a command, which is derived from the Command name or subsiquent call to setLabel(..)
* A number of registration functions for use in the CommandMap implementer
Also of note is Command.getAliases() no returns the "active" aliases
By: stevenh <steven.hartland@multiplay.co.uk>
Command aliases are now given lower weight than the "official" name of the command; this allows you to define aliases without worrying about them overriding someone else's command.
By: Celtic Minstrel <celtic.minstrel.ca@>
Version should not display a list of plugins as a server running many
plugins will no longer be able to see the version output.
By: EvilSeph <evilseph@unaligned.org>
This now uses an annoymous class implementing IExecutor that facilitates direct event method handler calling
Changed commands from being executed exclusively by a player to by a CommandSender to facilitate external command callers such as rcon
Fixed CustomEventListener
Merged in additional events
Added getFullName to PluginDescriptionFile which returns the combination of Name and Version
There's also a few bits of reformatting as it seems someones been editing with either tabs or dos eol :(
By: stevenh <steven.hartland@multiplay.co.uk>