Commit Graph

1630 Commits

Author SHA1 Message Date
Jedediah Smith 57eedbe1b4 Send absolute position the first time an entity is seen 2015-07-23 04:13:26 -07:00
Zach Brown c1e63e5d4b Rebuild patches 2015-07-20 20:14:39 -05:00
Byteflux 9491916ffa Unload client chunks + only cache whole chunk maps 2015-07-16 14:06:33 -07:00
Byteflux d0249a6935 Configurable chunk map caching 2015-07-15 16:16:27 -07:00
Byteflux 82ad0725c6 Improvements to ChunkMap caching 2015-07-15 13:31:34 -07:00
Iceee 86c171f56d ChunkMap caching 2015-07-15 02:42:49 -07:00
Byteflux 963925b8ea Lookup neighbor chunks more efficiently in async lighting 2015-07-15 02:01:49 -07:00
Byteflux c17ecdd93f Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux ee2b2ec193 Optimize item movement 2015-07-14 10:17:39 -07:00
Byteflux cfd19b9792 Configurable mob spawner tick rate 2015-07-14 10:01:28 -07:00
Byteflux 9874c9caa8 Various configurable toggles
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux 3388d414cf Rebuild patches 2015-07-14 08:59:57 -07:00
md_5 68e3c1e364 Add note about BungeeCord when in offline mode.
See PR #10 for motivation.
2015-07-13 19:22:08 +10:00
md_5 fc3e568b8d SPIGOT-997: Add restart API for server. 2015-07-13 19:12:24 +10:00
md_5 a5da72e7fa Use Map for getPlayer(String) lookup. 2015-07-13 19:05:30 +10:00
md_5 048aee04d3 Rebuild patches for updates. 2015-07-12 19:59:20 +10:00
md_5 84c55fb710 Fix conflicts. 2015-07-10 22:33:16 +10:00
Byteflux 950d51d5e3 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux bf8eb1aba6 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux 9da2e5eff7 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux fc9503b08d Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux bc9a97a7a3 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux 811b3406a3 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux 498811bfc5 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux 16d34d5de1 Clean up async lighting patch 2015-07-01 00:27:58 -07:00
Byteflux 5030643f4e Clean up forced chunk loading patch 2015-06-30 22:58:11 -07:00
Byteflux d37d0f83c4 Fast draining 2015-06-30 20:22:24 -07:00
Byteflux f1b5decd73 Stop updating flowing block if material has changed 2015-06-30 19:46:05 -07:00
Byteflux cbe33d538c Always use optimized draining fix 2015-06-30 19:23:17 -07:00
Zach Brown 147438cc2f Rebuild patches 2015-06-20 22:05:36 -05:00
md_5 4f889d12fd Rebuild patches. 2015-06-21 09:24:26 +10:00
Thinkofdeath 169f71cf52 Add a missing Spigot comment 2015-06-16 10:24:54 +01:00
Thinkofdeath 5338c3c023 Remove a special case in vanilla's chunk saving as it interferes with our autosave changes 2015-06-16 10:19:25 +01:00
Byteflux 5b9a0a0122 Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux 820b9ac5e9 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown b2aaf31f9e Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
md_5 49a8cf4716 Fix patches from camera API 2015-06-09 09:16:01 +10:00
md_5 8203d6f696 Remove UserCache import as it is used now. 2015-06-07 20:03:31 +10:00
Zach Brown a29fda12b6 Rebuild patches 2015-06-06 12:15:22 -05:00
md_5 7e51dc4e18 Fix merge conflicts from access transform update. 2015-06-06 19:47:02 +10:00
Byteflux 0f48b03bbc Update to 1.8.7 2015-06-05 05:45:30 -07:00
md_5 ef79a102b7 Update to Minecraft 1.8.7 2015-06-05 20:56:58 +10:00
Antony Riley 0712a5c5ff Fix map decorations to store UUIDs internally. 2015-06-05 09:43:14 +03:00
md_5 0730a13e5c Remove custom links patch. 2015-06-01 19:22:52 +10:00
md_5 f2e9b61f57 SPIGOT-945 - random light ticking not called whenoptimal chunks is zero. 2015-06-01 17:06:20 +10:00
Byteflux 38aa4c080b FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux 55b9d1c093 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux 7d15ab73ad Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux 5866cac361 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux 2778f5e485 Fix another structure generator NPE 2015-06-02 02:08:51 -07:00