Commit Graph

1138 Commits

Author SHA1 Message Date
Bjarne Koll eeec611b9d Fix zombie villager infection chance hunk (#11974)
Dropped during hardfork, now moved to a false-ed out if statement to
prevent dropping in future updates.
2025-01-14 17:15:47 +01:00
Tamion ab1b312064 Call PlayerItemDamageEvent for tridents (#11899) 2025-01-12 15:29:52 -08:00
Jake Potrebic 5e23d28ad2 Remove entity tag selector tag completion fix (#11964)
The fix was causing too many issues, it really needs a client-side fix
MC-235045
2025-01-12 15:07:24 -08:00
Emily 50c2c59c4e Fix unstable Suggestion comparison by sorting int suggestions before text ones (#11941) 2025-01-12 23:49:29 +01:00
Pedro ad74b673fa Fix client visual desync if cooldown events are cancelled (#11892) 2025-01-12 22:56:11 +01:00
Lulu13022002 2ea6aee343 Deprecate Turtle#isDigging (#11959) 2025-01-12 12:49:25 -08:00
Creeam 86c6308faf Fix locate command dist overflow/underflow (#11956) 2025-01-12 17:55:45 +01:00
caramel 76617ddf43 Add EntityEffectTickEvent (#11838) 2025-01-12 17:50:22 +01:00
Tamion eb4db794eb Make CommandSourceStack respect hidden players (#11898) 2025-01-12 17:50:08 +01:00
Bjarne Koll e5542cfdc3 Hide unnecessary decorated pot data (#11957)
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
Nassim Jahnke 9746d73ade Add back known movement check 2025-01-12 15:29:07 +01:00
Strokkur24 c2f24e1567 Feat: Add 'with' methods to CommandSourceStack (#11868) 2025-01-11 13:29:16 -08:00
Miles c94922514a MenuType API addition InventoryView Builders (#11816) 2025-01-11 20:21:24 +01:00
David 775002a357 [ci skip] Remove nullable from SyncedEntityData#packAll (#11949) 2025-01-11 20:03:13 +01:00
Tamion 19ddbeff9e Fix InventoryAction wrong for Bundles (#11902) 2025-01-11 19:50:24 +01:00
Miles 79ffcd1536 Fix vanilla parity on enchantable items with no targets (#11896) 2025-01-11 18:44:20 +01:00
Shane Bee 3e42518b34 Fix snow accumulating in custom biomes without precipitation (#11854) 2025-01-11 11:10:32 +01:00
SoSeDiK b242f1eb15 Prevent day cycle on the client when using fixed time (#11924) 2025-01-11 10:59:50 +01:00
Owen ea7b961926 Fix MapItem incorectly fetching water biomes on treasure maps (#11936) 2025-01-11 10:49:31 +01:00
Bjarne Koll 1b38f2810e Fix reading recipes used on furnace (#11947) 2025-01-10 19:49:58 +01:00
Owen 55f3f280cb Reimplement ItemStack Obfuscation (#11817)
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2025-01-09 18:58:18 +01:00
Isaac - The456 efdcaa25ee Fix removing the "LootTable" nbt tag from Block entities (#11929)
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
Warrior b34ae4fb3c Fix wolves ignoring result of damage event (#11932) 2025-01-08 21:46:58 +01:00
Jake Potrebic 486e521105 Re-add droped MapLike spam fix (#11917) 2025-01-05 19:07:35 +01:00
Tamion 9f90b4c324 Fix ItemDamageEvents called for 0 damage (#11900) 2025-01-04 21:54:40 +01:00
Pedro 33a590bca6 Fix TargetHitEvent#getSignalStrength() post-hard-fork (#11897) 2025-01-04 21:30:41 +01:00
ChromMob 6ab13521b7 Improve performance of PoiCompetitorScan by unrolling stream (#11871) 2025-01-04 21:23:21 +01:00
Pedro edde7264c6 [ci skip] Add missing Nullable annotations for NMS DamageSource (#11875) 2025-01-03 11:22:20 -08:00
Noah van der Aa 83995d7e80 Fix settings changes not being saved (#11881)
Closes #11878
2025-01-01 21:56:23 +01:00
Nassim Jahnke 1dd52bed49 Use playerlist whitelist status instead of properties
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
Strokkur24 93a3df085c Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
Jake Potrebic feb8756567 Add datapack registration lifecycle event (#11804) 2024-12-28 13:30:43 -08:00
Bjarne Koll e0abc5f85d Do not spawn fire for visual lightning (#11845) 2024-12-28 14:58:22 +01:00
Jake Potrebic b4051dbff7 Handle disabled vanilla registry values correctly (#11781) 2024-12-27 23:11:26 +01:00
Nassim Jahnke 326c687047 Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
Nassim Jahnke 2b73d1957c More var name fixes 2024-12-27 13:45:04 +01:00
Nassim Jahnke c530c39f4e More var name fixes 2024-12-27 12:31:54 +01:00
SoSeDiK aac246ae29 Expand on entity serialization API (#11807) 2024-12-27 00:08:00 +01:00
Jake Potrebic af2812fb0f For new registry values, allow copying from existing (#11796)
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-12-26 13:41:15 -08:00
Lulu13022002 f51aa3e3e1 Fix BlockRedstoneEvent for tripwire hooks (#11791) 2024-12-26 19:42:03 +01:00
Shane Freeder c9a904ed17 Fix keepalive logic resetting counter
This would of actually arised in the client being kicked due to sending
bad keepalive packets due to the erronious extra sending of keepalives too
2024-12-26 15:19:56 +00:00
Warrior 763b32d825 Fix framed maps looping through all players in world (#11819) 2024-12-25 12:31:03 +01:00
Lulu13022002 9e2d39cd26 Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
Nassim Jahnke aa2c52baac Fix dropper inventory var 2024-12-23 20:21:31 +01:00
Bjarne Koll 17d76ae42b Correctly die when cancelling EntityResurrectEvent (#11785)
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
Lulu13022002 c76809973b Fix tripwires (#11790) 2024-12-23 19:14:35 +01:00
Kobe ⑧ 793d36106d Fix recipe book items order (#11787) 2024-12-23 18:09:12 +01:00
Kobe ⑧ 17f649de1e Fix PlayerTradeEvent visual issue when being cancelled (#11773) 2024-12-23 10:40:04 +01:00
Shane Freeder cbf630d5b5 Move missing import into feature patches to fix pre-features compile
Came across this in my complete utter failure to use the commands to
apply patches properly
2024-12-23 09:28:58 +00:00
Owen 188124bcc3 Fix totems negating incorrect item (#11776) 2024-12-22 23:58:01 -05:00