Commit Graph

19126 Commits

Author SHA1 Message Date
Pedro edde7264c6 [ci skip] Add missing Nullable annotations for NMS DamageSource (#11875) 2025-01-03 11:22:20 -08:00
Hannes Greule daddcf6742 Fix JOML javadoc URL (#11883) 2025-01-02 08:15:47 +00:00
Noah van der Aa 83995d7e80 Fix settings changes not being saved (#11881)
Closes #11878
2025-01-01 21:56:23 +01:00
Nassim Jahnke 1dd52bed49 Use playerlist whitelist status instead of properties
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
powercas_gamer bdfad1c838 Add sendRich/PlainMessage methods to Server (#11872) 2024-12-31 19:47:57 -05:00
Jason Penilla 9298f593b7 Update paperweight to 2.0.0-beta.10 2024-12-30 12:35:18 -08:00
David 1e4669e8be [ci skip] Clarify loot table behavior when set to null. (#11861)
Updated documentation to specify that setting a null loot table resets it to its default behavior.
2024-12-30 11:07:40 +01:00
Nassim Jahnke a81990e0e8 Update mache, fixes dev bundle use with Java 23 2024-12-30 11:04:58 +01:00
Nicolas RAYNAUD 60edd611f2 [ci skip] Fix spelling of ignition's word into javadoc (#11864) 2024-12-29 22:30:51 +01:00
Jake Potrebic d00344af65 update jb annotations to 26.0.1 (#11860) 2024-12-29 06:53:38 -08:00
Bjarne Koll 887f3f74d1 [ci skip] Replace FQN with import in EventExecutor 2024-12-29 00:34:45 +01:00
Hannes Greule 287eb52fa4 Use hidden classes for event executors (#11848)
Static final MethodHandles perform similar to direct calls. Additionally,
hidden classes simplify logic around ClassLoaders as they can be defined
weakly coupled to their defining class loader. All variants of methods
(static, private, non-void) can be covered by this mechanism.
2024-12-29 00:11:09 +01:00
Strokkur24 93a3df085c Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
Jake Potrebic 18da1ae4c0 [ci skip] update DiscoveredDatapack javadoc 2024-12-28 13:49:11 -08:00
Jake Potrebic feb8756567 Add datapack registration lifecycle event (#11804) 2024-12-28 13:30:43 -08:00
Bjarne Koll dac977a106 Correctly force particles (#11850) 2024-12-28 16:42:11 +01:00
Bjarne Koll e0abc5f85d Do not spawn fire for visual lightning (#11845) 2024-12-28 14:58:22 +01:00
Jake Potrebic 0629524cb2 Directly build Art (#11813) 2024-12-27 16:07:48 -08:00
Bjarne Koll 33411ec0a1 Properly remove UnsafeValues#getDamageEffect 2024-12-28 00:21:27 +01:00
Chaosdave34 5c7537cb5c Add DamageType RegistryEvent (#11783) 2024-12-28 00:13:27 +01:00
Warrior 4b893907f6 Fix contextual map renderer memory leak (#11841) 2024-12-27 23:25:02 +01:00
Jake Potrebic b4051dbff7 Handle disabled vanilla registry values correctly (#11781) 2024-12-27 23:11:26 +01:00
Bjarne Koll e10dcbf7ca [ci skip] Improve build workflow conditions (#11842)
The goal of the build workflow is split into multiple requirements.
  1. Run on pushes to same repo.
  2. Run on PR open/reopen/syncs from repos that are not the same
     (PRs from the same repo are covered by 1)
  3. Run on labeled PRs that have the build-pr-jar flag.
2024-12-27 22:43:08 +01:00
Jake Potrebic ca8709b30f Fix more incorrect array nullability annotations (#11836) 2024-12-27 22:24:16 +01:00
96DarkCode96 13c94e40ad Updated adventure to 4.18.0 (#11809) 2024-12-27 22:04:17 +01:00
Nassim Jahnke 326c687047 Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
Nassim Jahnke 2b73d1957c More var name fixes 2024-12-27 13:45:04 +01:00
Nassim Jahnke c530c39f4e More var name fixes 2024-12-27 12:31:54 +01:00
Jake Potrebic a5b8df6674 add tagkey file for entity type (#11832) 2024-12-26 16:49:07 -08:00
kokiriglade 953f6f929e Banner pattern registry modification (#11803) 2024-12-26 18:57:34 -05:00
SoSeDiK aac246ae29 Expand on entity serialization API (#11807) 2024-12-27 00:08:00 +01:00
YoungSoulluoS 0efd3012c9 Fix suggestions for ResourceLocation (#11830) 2024-12-27 00:07:02 +01:00
Jake Potrebic af2812fb0f For new registry values, allow copying from existing (#11796)
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-12-26 13:41:15 -08:00
Lulu13022002 f51aa3e3e1 Fix BlockRedstoneEvent for tripwire hooks (#11791) 2024-12-26 19:42:03 +01:00
Yannick Lamprecht a14c06bbd8 fix annotation test for null marked inner classes (#11826) 2024-12-26 10:22:00 -08:00
Jake Potrebic a8f850a128 temporarily revert OldEnum toString changes (#11829) 2024-12-26 10:11:18 -08:00
Shane Freeder c9a904ed17 Fix keepalive logic resetting counter
This would of actually arised in the client being kicked due to sending
bad keepalive packets due to the erronious extra sending of keepalives too
2024-12-26 15:19:56 +00:00
Lulu13022002 3331805d0b Deprecate #furnace_materials item tag (#11823) 2024-12-26 15:24:02 +01:00
Maddy Miller d85d318951 Fix NullPointerException in PlayerInteractEvent#getClickedPosition (#11827)
Fixes a NullPointerException in PlayerInteractEvent#getClickedPosition

Re: https://github.com/EngineHub/CraftBook/issues/1340
2024-12-26 08:41:37 +00:00
Jake Potrebic 3a479eadd7 Add Registry#getTags (#11795) 2024-12-25 19:39:27 -08:00
masmc05 a07cec16f8 Add effective name to ItemStack (#11770) 2024-12-25 21:56:24 +01:00
Lulu13022002 140577b762 Fix broken field rename compat for instrument "feel_goat_horn" (#11824) 2024-12-25 12:36:23 -08:00
Lulu13022002 946314fb58 Remove disableTeleportationSuffocationCheck config (#11822) 2024-12-25 12:20:21 -08:00
Warrior 763b32d825 Fix framed maps looping through all players in world (#11819) 2024-12-25 12:31:03 +01:00
Warrior 25cc3d8578 Fix EnchantmentView#setOffers length precondition being flipped (#11818) 2024-12-25 11:08:07 +01:00
Pedro d568e175ee Port basic lookAt methods from Player to Entity (#11775) 2024-12-24 23:00:07 +01:00
Bjarne Koll 321d17cc8c [ci skip] Only build PRs on correct label (#11811) 2024-12-24 22:58:10 +01:00
Lulu13022002 9e2d39cd26 Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
Bjarne Koll b8a0541ccf Fix 0 parameter in Player#applyMending (#11802)
Prevent division by zero in Player#applyMending by simply using zero
instead if the divider itself is zero.
This matches vanilla behaviour in the sense that
ExperienceOrb#repairPlayerItems, which this logic is lifted from, does
pass zero to the enchantment helper and runs its first iteration on
repairing. Vanilla is not affected as the computation failing with zero
is used to compute the leftover exp value, which is not needed if zero
itself is passed in.
As the paper impl however exposes said value to the initial event, our
code needs to account for the zero division.
2024-12-24 10:58:58 +01:00
Jake Potrebic d0d0efee02 Partially revert 083c083188 for Transformation (#11798)
* Partially revert 083c083188 for Transformation

The type is used in a way that requires mutability

* keep copy in ctors
2024-12-23 15:46:17 -08:00