Commit Graph

295 Commits

Author SHA1 Message Date
Nassim Jahnke
f00727c57e 1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-04-12 17:27:00 +02:00
Bjarne Koll
142695eb00 Default minecraft alias to redirect (#12146)
While the running server will still be using the recently introduced
copy-mechanic for vanilla command namespacing, the data converter logic
relies on the fact that namespaced aliases were redirects as well.

To not break the converted, the commands type now takes a modern flag
only set by the running server.
2025-02-18 00:09:54 +01:00
David
53ae5c95b7 Make Sittable interface extend Entity (#12016) 2025-02-08 20:16:23 +01:00
Jake Potrebic
fe75eaf09a split direct holder support up from ctor accepting Holder
Enchantment shouldn't support direct holders despite the ctor
accepting a Holder type. We want to limit the types
to ones that are actually used as direct holders in the game
2025-01-13 20:12:13 -08:00
Jake Potrebic
ac3aaa248b Don't use delayed registries in impl anywhere (#11918) 2025-01-11 20:02:28 +01:00
Owen
55f3f280cb Reimplement ItemStack Obfuscation (#11817)
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2025-01-09 18:58:18 +01:00
Jake Potrebic
b4051dbff7 Handle disabled vanilla registry values correctly (#11781) 2024-12-27 23:11:26 +01:00
96DarkCode96
13c94e40ad Updated adventure to 4.18.0 (#11809) 2024-12-27 22:04:17 +01:00
Jake Potrebic
a0b3326609 refactor registry entry to detach 'delayed' from other meta
Also fixes an issue with direct holders
2024-12-22 21:17:34 -08:00
Jake Potrebic
eb793c3131 [ci skip] more cleanup from repo reorg 2024-12-22 19:07:17 -08:00
Jake Potrebic
46c6f497c7 Fix Registry#getKey implementation 2024-12-21 14:56:01 -08:00
Nassim Jahnke
6a0c3c3efc Fix tests 2024-12-16 11:54:00 +01:00
Jake Potrebic
7617b7cd09 adjust classreader tests for new directory structure 2024-12-15 14:45:40 -08:00
Jake Potrebic
ca5499c7fa Switch Impl types to Holderable 2024-11-24 15:08:19 -08:00
Owen1212055
25c25923e9 DataComponent API
Exposes the data component logic used by vanilla ItemStack to API
consumers as a version-specific API.
The types and methods introduced by this patch do not follow the general
API deprecation contracts and will be adapted to each new minecraft
release without backwards compatibility measures.

== AT ==
public net/minecraft/world/item/component/ItemContainerContents MAX_SIZE
public net/minecraft/world/item/component/ItemContainerContents items
2024-04-28 19:53:01 -04:00
Jake Potrebic
a1b891dd88 Registry Modification API
== AT ==
public net.minecraft.core.MappedRegistry validateWrite(Lnet/minecraft/resources/ResourceKey;)V
public net.minecraft.resources.RegistryOps lookupProvider
public net.minecraft.resources.RegistryOps$HolderLookupAdapter
2023-02-27 18:28:39 -08:00
Jake Potrebic
cea3e6b65b Improve entity effect API 2024-09-27 17:13:16 -07:00
Jake Potrebic
90bc5f1e0b Add FeatureFlag API 2024-05-29 19:50:21 -07:00
Jake Potrebic
c441981c54 Proxy ItemStack to CraftItemStack 2024-05-14 11:57:43 -07:00
Bjarne Koll
99cd3b6813 Adopt MaterialRerouting
Adopts the paper-api to the material rerouting infrastructure introduced
by upstream.
2024-06-13 11:02:36 +02:00
Jake Potrebic
e1b7819229 Fix equipment slot and group API
Adds the following:
- Add test for EquipmentSlotGroup
- Expose LivingEntity#canUseSlot

Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
2024-05-22 10:01:19 -07:00
Jake Potrebic
5d843f3120 Fix issues with Recipe API 2024-05-12 15:49:36 -07:00
Owen1212055
977543c545 Brigadier based command API
== AT ==
public net.minecraft.commands.arguments.blocks.BlockInput tag
public net.minecraft.commands.arguments.DimensionArgument ERROR_INVALID_VALUE
public net.minecraft.server.ReloadableServerResources registryLookup
public net.minecraft.server.ReloadableServerResources

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Marc Baloup <marc.baloup@laposte.net>
2022-08-01 22:50:34 -04:00
Jake Potrebic
31725bc039 General ItemMeta fixes
== AT ==
private-f net/minecraft/world/item/ItemStack components
public net/minecraft/world/food/FoodProperties DEFAULT_EAT_SECONDS
public org/bukkit/craftbukkit/block/CraftBlockStates getBlockState(Lorg/bukkit/World;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/entity/BlockEntity;)Lorg/bukkit/craftbukkit/block/CraftBlockState;
public net/minecraft/world/level/block/entity/BlockEntity saveId(Lnet/minecraft/nbt/CompoundTag;)V

Co-authored-by: GhastCraftHD <julius.gruenberg@leghast.de>
2024-04-27 20:56:17 -07:00
Jake Potrebic
ae4acc6aeb improve checking handled tags in itemmeta 2023-07-10 16:10:15 -07:00
Jake Potrebic
ef5bac21b2 Add Lifecycle Event system
This event system is separate from Bukkit's event system and is
meant for managing resources across reloads and from points in the
PluginBootstrap.
2023-07-18 17:49:38 -07:00
Jake Potrebic
66ed50064c Add drops to shear events 2021-05-18 12:32:02 -07:00
Jake Potrebic
5b1ab02f39 Improve Registry 2023-12-20 02:03:05 -08:00
Lulu13022002
bf607b1e23 Fix silent equipment change for mobs 2023-08-31 17:32:48 +02:00
Jake Potrebic
597cb633e8 Properly handle BlockBreakEvent#isDropItems
Setting whether a block break dropped items controlled
far more than just whether blocks dropped, like stat increases
food consumption, turtle egg count decreases, ice to water
conversions and beehive releases
2023-03-04 10:52:52 -08:00
Jake Potrebic
8bb902842c Bandaid fix for Effect
Effect or LevelEvent needs to be replaced
but ideally after the enum PR has been merged
upstream. Until then, this test and these fixes
should address all the known issues with them
2023-07-28 15:02:44 -07:00
Jake Potrebic
61ff05d0d5 fix item meta for tadpole buckets 2023-07-11 11:22:30 -07:00
Owen1212055
2e77028ed4 Add Shearable API 2021-10-17 15:39:48 -04:00
Jake Potrebic
2b90721a45 fix Instruments
properly handle Player#playNote
2022-12-09 01:47:23 -08:00
Jake Potrebic
83b4d889b7 Add missing structure set seed configs
The 4 missing structure set seed configs are strongholds, mineshafts,
buried treasure, and ancient cities.

Strongholds use a ring placement scheme which isn't random so they
utilize the world seed by default, this adds a config to override it
for just generating the ring positions.

Mineshafts and Buried Treasure structure sets are special cases
where the "salt" that can be defined for them via datapacks has 0
effect because the difference between the spacing and separation is 1
which is used as the upper bound in the random with salt. So the random
always returns the same int (0) so the salt has no effect. This adds
seeds/salts to the frequency reducer which has a similar effect.

Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
2022-01-13 23:05:53 -08:00
Jake Potrebic
cf0525cba8 More PotionEffectType API
== AT ==
public net.minecraft.world.effect.MobEffect attributeModifiers
public net.minecraft.world.effect.MobEffect$AttributeTemplate
2021-05-27 21:58:24 -07:00
Jake Potrebic
e259cfeb72 Fix upstreams block state factories
Sometimes, blocks are changed and then logic is called before the associated
tile entity is removed. When this happens, the factories were relying on the
block at the position, not the tile entity. This change prioritizes using the
tile entity type to determine the block state factory and falls back on
the material type of the block at that location.

== AT ==
public net.minecraft.world.level.block.entity.BlockEntityType validBlocks
2021-10-06 20:50:48 -07:00
Bjarne Koll
83a6307788 Fix setPatternColor on tropical fish bucket meta
Prior to this commit, the tropical fish bucket meta would set the body
color to the previous metas pattern colour when updating the pattern
colour.

This commit hence simply fixes this by using the proper body colour
value when updating the pattern color.
2021-11-06 23:15:20 +01:00
Jason Penilla
b67ec825d2 Add '/paper mobcaps' and '/paper playermobcaps'
Add commands to get the mobcaps for a world, as well as the mobcaps for
each player when per-player mob spawning is enabled.

Also has a hover text on each mob category listing what entity types are
in said category
2021-08-16 01:31:54 -05:00
syldium
864494345a Add more advancement API
== AT ==
public net.minecraft.advancements.Advancement decorateName(Lnet/minecraft/advancements/DisplayInfo;)Lnet/minecraft/network/chat/Component;

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-07-09 18:50:40 +02:00
Jake Potrebic
4180e72054 Get entity default attributes
== AT ==
public net.minecraft.world.entity.ai.attributes.AttributeSupplier getAttributeInstance(Lnet/minecraft/core/Holder;)Lnet/minecraft/world/entity/ai/attributes/AttributeInstance;
2021-08-20 13:03:21 -07:00
Jake Potrebic
75f6d5e329 Add missing team sidebar display slots
== AT ==
public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations
public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations toBukkitSlot(Lnet/minecraft/world/scores/DisplaySlot;)Lorg/bukkit/scoreboard/DisplaySlot;
public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations fromBukkitSlot(Lorg/bukkit/scoreboard/DisplaySlot;)Lnet/minecraft/world/scores/DisplaySlot;
2021-10-01 08:04:39 -07:00
Jake Potrebic
121534e841 ItemStack repair check API 2021-05-15 22:11:11 -07:00
Jake Potrebic
239e7a6b37 Add RegistryAccess for managing Registries
RegistryAccess is independant from CraftServer and
doesn't require one to be created allowing the
org.bukkit.Registry class to be loaded earlier.

== AT ==
public net.minecraft.server.RegistryLayer STATIC_ACCESS
2023-02-27 18:28:39 -08:00
Jake Potrebic
84581d0c6b Add missing default perms for commands 2020-11-16 12:01:52 -08:00
Ineusia
c068010b34 Add Destroy Speed API
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2020-10-26 11:48:06 -05:00
Jake Potrebic
97620482eb Add methods to get translation keys
== AT ==
public org.bukkit.craftbukkit.inventory.CraftMetaFirework
public org.bukkit.craftbukkit.inventory.CraftMetaFirework power
public org.bukkit.craftbukkit.inventory.CraftMetaFirework getNBT(Lorg/bukkit/FireworkEffect$Type;)Lnet/minecraft/world/item/component/FireworkExplosion$Shape;

Co-authored-by: MeFisto94 <MeFisto94@users.noreply.github.com>
2020-08-11 19:16:09 +02:00
MiniDigger | Martin
57802a490d Implement Player Client Options API
== AT ==
public net.minecraft.world.entity.player.Player DATA_PLAYER_MODE_CUSTOMISATION
public net.minecraft.server.level.ServerPlayer particleStatus
2020-01-20 21:38:15 +01:00
Zach Brown
e3dd06b7c1 Add ArmorStand Item Meta
This is adds basic item meta for armor stands. It does not add all
possible metadata however.

There are armor, hand, and equipment types, as well as position data
that can also be added here. This initial addition should serve a
starting point for future additions in this area.

Fixes GH-559
2018-01-27 17:04:14 -05:00
pkt77
540274bcf2 Add PlayerArmorChangeEvent 2017-11-10 23:46:34 -05:00