Commit Graph

5844 Commits

Author SHA1 Message Date
Jake Potrebic f98d879f07 net.minecraft.world.level.block.state.properties 2024-12-13 16:05:23 -08:00
Jake Potrebic fe1744dfd1 net.minecraft.world.item.alchemy 2024-12-13 16:02:20 -08:00
Jake Potrebic f60983ac06 net.minecraft.world.entity.animal.allay 2024-12-13 15:55:52 -08:00
Jake Potrebic f0e7d7e5f7 net.minecraft.world.level.block.state 2024-12-13 15:50:44 -08:00
Jake Potrebic f252b67a97 net.minecraft.core.dispenser 2024-12-13 13:30:09 -08:00
Lulu13022002 83c42080d6 chat/contents 2024-12-13 21:49:47 +01:00
Lulu13022002 c6a426beda warden AI 2024-12-13 21:36:11 +01:00
Nassim Jahnke f73e864f18 Commands 2024-12-13 21:21:57 +01:00
Lulu13022002 2509faa08e mob spawn settings 2024-12-13 21:07:56 +01:00
Nassim Jahnke c3d5f253fe Moar 2024-12-13 20:30:07 +01:00
Bjarne Koll 4091c6ac4d Follow up on block entities 2024-12-13 20:17:16 +01:00
MiniDigger | Martin b95e27be6c skip setupMacheSource on patch changes to save some time 2024-12-13 20:16:59 +01:00
Bjarne Koll e0fae5ef02 Part of block entities 2024-12-13 20:11:23 +01:00
Nassim Jahnke 0135513d3d More mobs 2024-12-13 20:01:24 +01:00
Nassim Jahnke 3ef3394311 More mobs 2024-12-13 19:25:16 +01:00
Noah van der Aa 7d42b87010 net/minecraft/world + Tadpole? 2024-12-13 19:17:03 +01:00
Noah van der Aa 18a25937bc pathfinding, packet utils 2024-12-13 18:57:25 +01:00
Nassim Jahnke e20952c643 Make Tadpole apply 2024-12-13 18:55:47 +01:00
Jake Potrebic b97663fdf9 remove applied patches 2024-12-13 09:44:26 -08:00
Nassim Jahnke aa998246f7 More work 2024-12-13 18:40:56 +01:00
Jake Potrebic e9b739bc48 some more directories 2024-12-13 09:40:09 -08:00
Noah van der Aa 1ed5242f38 Ender dragon 2024-12-13 18:36:33 +01:00
Nassim Jahnke 83b7370131 Players directory 2024-12-13 18:06:27 +01:00
Owen1212055 a68b56a864 advancement stuff 2024-12-13 11:39:43 -05:00
Bjarne Koll ee51737be6 More work 2024-12-13 17:24:35 +01:00
Bjarne Koll 92ef45d166 First attempt 2024-12-13 17:14:25 +01:00
Owen1212055 8324be321a brig stuff 2024-12-13 11:02:13 -05:00
Nassim Jahnke f2ff5966a6 First few files and initial rebuild 2024-12-13 16:52:45 +01:00
Nassim Jahnke 45ddf764d9 Move patches to unapplied 2024-12-12 12:30:31 +01:00
Jason Penilla ff75689b08 Adjust build for config cache compat 2024-12-12 11:36:57 +01:00
Jason Penilla 8da8d2991f Update dev bundle publishing 2024-12-12 11:36:57 +01:00
Jason Penilla 48c0f0ecd6 Fix commented sections of server build 2024-12-12 11:36:56 +01:00
Jason Penilla d23702f449 Add back remapper for reobf testing and dev bundle 2024-12-12 11:36:56 +01:00
Jason Penilla 9368da77a9 Build updates 2024-12-12 11:36:55 +01:00
Jason Penilla fe6dbf0377 Move paperweight use to -server 2024-12-12 11:36:44 +01:00
MiniDigger | Martin 40ec8fb606 Move to paperweight v2
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2024-12-12 10:57:30 +01:00
Jake Potrebic ca5499c7fa Switch Impl types to Holderable 2024-11-24 15:08:19 -08:00
Owen1212055 d300c94ec2 Properly resend entities
This resolves some issues which caused entities to not be resent correctly.
Entities that are interacted with need to be resent to the client, so we resend all the entity
data to the player whilst making sure not to clear dirty entries from the tracker. This makes
sure that values will be correctly updated to other players.

This also adds utilities to aid in further preventing entity desyncs.

This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue
to be used despite being cancelled on the server.

For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values,
and so we have to (forcibly) resend them in order for the client to reset their using item state.

See: https://github.com/PaperMC/Paper/pull/1896

== AT ==
public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
2022-12-07 17:25:19 -05:00
Rick ea24e2c6aa Fix incorrect command serialization by creating new Command
Fixes #11649 - As noted in the issue, when CommandNodes are serialized
they are used as the key in a Map. Their equals()/hashcode() should only
match if they are equal nodes (name & command), but due to the erasure of the command field pre-serialization, nodes with different commands can be mapped onto the same value. This causes the client to interpret both nodes as the same, causing suggestions where they should not.

This is fixed by creating a different no-op command for the
erasure, instead of them holding the same lambda.
2024-11-26 20:45:52 +01:00
96DarkCode96 2837612191 Fix Player.setPlayerListOrder to send update to clients 2024-12-10 15:45:47 +01:00
Intybyte 24f63384b2 Expand scoreboard tag count validation to API set 2024-10-21 01:41:04 +02:00
Owen1212055 25c25923e9 DataComponent API
Exposes the data component logic used by vanilla ItemStack to API
consumers as a version-specific API.
The types and methods introduced by this patch do not follow the general
API deprecation contracts and will be adapted to each new minecraft
release without backwards compatibility measures.

== AT ==
public net/minecraft/world/item/component/ItemContainerContents MAX_SIZE
public net/minecraft/world/item/component/ItemContainerContents items
2024-04-28 19:53:01 -04:00
Nassim Jahnke 2a20fde332 Add feature patch hook for overrides 2024-12-05 13:00:22 +01:00
Jake Potrebic 193eebecdf Tag Lifecycle Events
== AT ==
public net/minecraft/tags/TagEntry id
public net/minecraft/tags/TagEntry tag
public net/minecraft/tags/TagEntry required
2024-06-20 09:40:57 -07:00
Bjarne Koll 45d04f9749 Add registry entry and builders 2024-06-13 23:45:32 +02:00
Jake Potrebic a1b891dd88 Registry Modification API
== AT ==
public net.minecraft.core.MappedRegistry validateWrite(Lnet/minecraft/resources/ResourceKey;)V
public net.minecraft.resources.RegistryOps lookupProvider
public net.minecraft.resources.RegistryOps$HolderLookupAdapter
2023-02-27 18:28:39 -08:00
MrPowerGamerBR 463f952cd4 Only attempt to find spawn position if there isn't a fixed spawn position set 2024-11-28 15:20:25 -03:00
kokiriglade 4bae091802 Expanded Art API 2024-11-23 18:58:49 +00:00
Kevin Raneri b2d8133382 Configurable Entity Despawn Time 2024-09-30 09:50:55 -07:00
Abel 7294ae3022 API to allow/disallow tick sleeping 2024-11-12 22:25:20 +01:00