package org.bukkit.entity; /** * Represents a Hoglin. */ public interface Hoglin extends Animals, Enemy { /** * Gets whether the hoglin is immune to zombification. * * @return Whether the hoglin is immune to zombification */ public boolean isImmuneToZombification(); /** * Sets whether the hoglin is immune to zombification. * * @param flag Whether the hoglin is immune to zombification */ public void setImmuneToZombification(boolean flag); /** * Get whether the hoglin is able to be hunted by piglins. * * @return Whether the hoglin is able to be hunted by piglins */ public boolean isAbleToBeHunted(); /** * Sets whether the hoglin is able to be hunted by piglins. * * @param flag Whether the hoglin is able to be hunted by piglins. */ public void setIsAbleToBeHunted(boolean flag); /** * Gets the amount of ticks until this entity will be converted to a Zoglin. * * When this reaches 300, the entity will be converted. * * @return conversion time * @throws IllegalStateException if {@link #isConverting()} is false. */ public int getConversionTime(); /** * Sets the conversion counter value. The counter is incremented * every tick the method {@link #isConverting()} returns true. Setting * this value will not start the conversion if the {@link Hoglin} is * not in a valid environment ({@link org.bukkit.World#isPiglinSafe}) * to convert, is immune to zombification ({@link #isImmuneToZombification()}) * or has no AI ({@link #hasAI}). * * When this reaches 300, the entity will be converted. To stop the * conversion use {@link #setImmuneToZombification(boolean)}. * * @param time new conversion counter */ public void setConversionTime(int time); /** * Get if this entity is in the process of converting to a Zoglin. * * @return conversion status */ boolean isConverting(); }