package org.bukkit.entity; /** * Represents a Vex. */ public interface Vex extends Monster { /** * Gets the charging state of this entity. * * When this entity is charging it will having a glowing red texture. * * @return charging state */ boolean isCharging(); /** * Sets the charging state of this entity. * * When this entity is charging it will having a glowing red texture. * * @param charging new state */ void setCharging(boolean charging); }