package org.bukkit.entity;
/**
* Represents a Slime.
*/
public interface Slime extends Mob, Enemy {
/**
* @return The size of the slime
*/
public int getSize();
/**
* Setting the size of the slime (regardless of previous size)
* will set the following attributes:
*
* - {@link org.bukkit.attribute.Attribute#MAX_HEALTH}
* - {@link org.bukkit.attribute.Attribute#MOVEMENT_SPEED}
* - {@link org.bukkit.attribute.Attribute#ATTACK_DAMAGE}
*
* to their per-size defaults and heal the
* slime to its max health (assuming it's alive).
*
* @param sz The new size of the slime.
*/
public void setSize(int sz);
// Paper start
/**
* Get whether this slime can randomly wander/jump around on its own
*
* @return true if can wander
*/
public boolean canWander();
/**
* Set whether this slime can randomly wander/jump around on its own
*
* @param canWander true if can wander
*/
public void setWander(boolean canWander);
// Paper end
}