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Paper/paper-api/src/main/java/org/bukkit/entity/Damageable.java

94 lines
2.6 KiB
Java

package org.bukkit.entity;
import org.bukkit.attribute.Attribute;
import org.jetbrains.annotations.Nullable;
/**
* Represents an {@link Entity} that has health and can take damage.
*/
public interface Damageable extends Entity {
/**
* Deals the given amount of damage to this entity.
*
* @param amount Amount of damage to deal
*/
void damage(double amount);
/**
* Deals the given amount of damage to this entity, from a specified
* entity.
*
* @param amount Amount of damage to deal
* @param source Entity which to attribute this damage from
*/
void damage(double amount, @Nullable Entity source);
/**
* Gets the entity's health from 0 to {@link #getMaxHealth()}, where 0 is dead.
*
* @return Health represented from 0 to max
*/
double getHealth();
/**
* Sets the entity's health from 0 to {@link #getMaxHealth()}, where 0 is
* dead.
*
* @param health New health represented from 0 to max
* @throws IllegalArgumentException Thrown if the health is {@literal < 0 or >}
* {@link #getMaxHealth()}
*/
void setHealth(double health);
/**
* Gets the entity's absorption amount.
*
* @return absorption amount from 0
*/
double getAbsorptionAmount();
/**
* Sets the entity's absorption amount.
* <p>
* Note: The amount is capped to the value of
* {@link Attribute#GENERIC_MAX_ABSORPTION}. The effect of this method on
* that attribute is currently unspecified and subject to change.
*
* @param amount new absorption amount from 0
* @throws IllegalArgumentException thrown if health is {@literal < 0} or
* non-finite.
*/
void setAbsorptionAmount(double amount);
/**
* Gets the maximum health this entity has.
*
* @return Maximum health
* @deprecated use {@link Attribute#GENERIC_MAX_HEALTH}.
*/
@Deprecated
double getMaxHealth();
/**
* Sets the maximum health this entity can have.
* <p>
* If the health of the entity is above the value provided it will be set
* to that value.
* <p>
* Note: An entity with a health bar ({@link Player}, {@link EnderDragon},
* {@link Wither}, etc...} will have their bar scaled accordingly.
*
* @param health amount of health to set the maximum to
* @deprecated use {@link Attribute#GENERIC_MAX_HEALTH}.
*/
@Deprecated
void setMaxHealth(double health);
/**
* Resets the max health to the original amount.
* @deprecated use {@link Attribute#GENERIC_MAX_HEALTH}.
*/
@Deprecated
void resetMaxHealth();
}