Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com> Co-authored-by: SoSeDiK <mrsosedik@gmail.com> Co-authored-by: booky10 <boooky10@gmail.com> Co-authored-by: Amin <amin.haddou@frg.wwschool.de> Co-authored-by: TrollyLoki <trollyloki@gmail.com> Co-authored-by: FireInstall <kettnerl@hu-berlin.de> Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com> Co-authored-by: TotalledZebra <Holappa57@gmail.com>
62 lines
1.7 KiB
Java
62 lines
1.7 KiB
Java
package org.bukkit.entity;
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/**
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* Represents a thrown trident.
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*/
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// Paper start
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public interface Trident extends AbstractArrow, ThrowableProjectile {
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/**
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* Returns whether the trident has an enchanted glow.
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* This can be separate from the underlying item having any enchantments.
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*
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* @return whether the trident has an enchanted glow
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*/
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boolean hasGlint();
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/**
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* Sets whether the trident has an enchanted glow.
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* This is separate from the underlying item having any enchantments.
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*
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* @param glint whether the trident should have an enchanted glow
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*/
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void setGlint(boolean glint);
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/**
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* Returns the loyalty level of the trident.
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* This can be separate from the underlying item's enchantments.
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*
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* @return loyalty level of the trident
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*/
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int getLoyaltyLevel();
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/**
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* Sets the loyalty level of the trident.
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* This is separate from the underlying item's enchantments.
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*
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* @param loyaltyLevel loyalty level
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* @throws IllegalArgumentException if the loyalty level is lower than 0 or greater than 127
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*/
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void setLoyaltyLevel(int loyaltyLevel);
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/**
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* Gets if this trident has dealt damage to an
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* entity yet or has hit the floor.
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*
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* If neither of these events have occurred yet, this will
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* return false.
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*
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* @return has dealt damage
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*/
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boolean hasDealtDamage();
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/**
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* Sets if this trident has dealt damage to an entity
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* yet or has hit the floor.
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*
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* @param hasDealtDamage has dealt damage or hit the floor
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*/
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void setHasDealtDamage(boolean hasDealtDamage);
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}
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// Paper end
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