190 lines
7.1 KiB
Java
190 lines
7.1 KiB
Java
package org.bukkit.craftbukkit;
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import com.google.common.base.Preconditions;
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import com.google.common.base.Predicates;
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import java.util.function.Predicate;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Holder;
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import net.minecraft.core.Registry;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.PalettedContainer;
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import net.minecraft.world.level.chunk.PalettedContainerRO;
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import net.minecraft.world.level.levelgen.Heightmap;
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import org.bukkit.ChunkSnapshot;
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import org.bukkit.Material;
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import org.bukkit.block.Biome;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.craftbukkit.block.CraftBiome;
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import org.bukkit.craftbukkit.block.CraftBlockType;
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import org.bukkit.craftbukkit.block.data.CraftBlockData;
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import org.bukkit.craftbukkit.util.CraftMagicNumbers;
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/**
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* Represents a static, thread-safe snapshot of chunk of blocks
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* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
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*/
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public class CraftChunkSnapshot implements ChunkSnapshot {
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private final int x, z;
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private final int minHeight, maxHeight, seaLevel;
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private final String worldname;
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private final PalettedContainer<BlockState>[] blockids;
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private final byte[][] skylight;
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private final byte[][] emitlight;
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private final boolean[] empty;
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private final Heightmap hmap; // Height map
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private final long captureFulltime;
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private final Registry<net.minecraft.world.level.biome.Biome> biomeRegistry;
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private final PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>>[] biome;
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CraftChunkSnapshot(int x, int z, int minHeight, int maxHeight, int seaLevel, String wname, long wtime, PalettedContainer<BlockState>[] sectionBlockIDs, byte[][] sectionSkyLights, byte[][] sectionEmitLights, boolean[] sectionEmpty, Heightmap hmap, Registry<net.minecraft.world.level.biome.Biome> biomeRegistry, PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>>[] biome) {
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this.x = x;
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this.z = z;
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this.minHeight = minHeight;
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this.maxHeight = maxHeight;
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this.seaLevel = seaLevel;
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this.worldname = wname;
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this.captureFulltime = wtime;
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this.blockids = sectionBlockIDs;
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this.skylight = sectionSkyLights;
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this.emitlight = sectionEmitLights;
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this.empty = sectionEmpty;
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this.hmap = hmap;
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this.biomeRegistry = biomeRegistry;
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this.biome = biome;
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}
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@Override
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public int getX() {
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return this.x;
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}
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@Override
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public int getZ() {
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return this.z;
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}
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@Override
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public String getWorldName() {
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return this.worldname;
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}
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@Override
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public boolean contains(BlockData block) {
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Preconditions.checkArgument(block != null, "Block cannot be null");
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Predicate<BlockState> nms = Predicates.equalTo(((CraftBlockData) block).getState());
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for (PalettedContainer<BlockState> palette : this.blockids) {
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if (palette.maybeHas(nms)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean contains(Biome biome) {
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Preconditions.checkArgument(biome != null, "Biome cannot be null");
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Predicate<Holder<net.minecraft.world.level.biome.Biome>> nms = Predicates.equalTo(CraftBiome.bukkitToMinecraftHolder(biome));
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for (PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>> palette : this.biome) {
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if (palette.maybeHas(nms)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public Material getBlockType(int x, int y, int z) {
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this.validateChunkCoordinates(x, y, z);
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return CraftBlockType.minecraftToBukkit(this.blockids[this.getSectionIndex(y)].get(x, y & 0xF, z).getBlock());
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}
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@Override
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public final BlockData getBlockData(int x, int y, int z) {
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this.validateChunkCoordinates(x, y, z);
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return CraftBlockData.fromData(this.blockids[this.getSectionIndex(y)].get(x, y & 0xF, z));
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}
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@Override
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public final int getData(int x, int y, int z) {
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this.validateChunkCoordinates(x, y, z);
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return CraftMagicNumbers.toLegacyData(this.blockids[this.getSectionIndex(y)].get(x, y & 0xF, z));
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}
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@Override
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public final int getBlockSkyLight(int x, int y, int z) {
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this.validateChunkCoordinates(x, y, z);
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int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
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return (this.skylight[this.getSectionIndex(y)][off] >> ((x & 1) << 2)) & 0xF;
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}
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@Override
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public final int getBlockEmittedLight(int x, int y, int z) {
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this.validateChunkCoordinates(x, y, z);
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int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
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return (this.emitlight[this.getSectionIndex(y)][off] >> ((x & 1) << 2)) & 0xF;
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}
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@Override
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public final int getHighestBlockYAt(int x, int z) {
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Preconditions.checkState(this.hmap != null, "ChunkSnapshot created without height map. Please call getSnapshot with includeMaxblocky=true");
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this.validateChunkCoordinates(x, 0, z);
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return this.hmap.getHighestTaken(x, z);
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}
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@Override
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public final Biome getBiome(int x, int z) {
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return this.getBiome(x, 0, z);
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}
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@Override
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public final Biome getBiome(int x, int y, int z) {
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Preconditions.checkState(this.biome != null, "ChunkSnapshot created without biome. Please call getSnapshot with includeBiome=true");
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this.validateChunkCoordinates(x, y, z);
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PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>> biome = this.biome[this.getSectionIndex(y)]; // SPIGOT-7188: Don't need to convert y to biome coordinate scale since it is bound to the block chunk section
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return CraftBiome.minecraftHolderToBukkit(biome.get(x >> 2, (y & 0xF) >> 2, z >> 2));
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}
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@Override
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public final double getRawBiomeTemperature(int x, int z) {
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return this.getRawBiomeTemperature(x, 0, z);
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}
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@Override
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public final double getRawBiomeTemperature(int x, int y, int z) {
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Preconditions.checkState(this.biome != null, "ChunkSnapshot created without biome. Please call getSnapshot with includeBiome=true");
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this.validateChunkCoordinates(x, y, z);
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PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>> biome = this.biome[this.getSectionIndex(y)]; // SPIGOT-7188: Don't need to convert y to biome coordinate scale since it is bound to the block chunk section
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return biome.get(x >> 2, (y & 0xF) >> 2, z >> 2).value().getTemperature(new BlockPos((this.x << 4) | x, y, (this.z << 4) | z), this.seaLevel);
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}
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@Override
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public final long getCaptureFullTime() {
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return this.captureFulltime;
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}
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@Override
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public final boolean isSectionEmpty(int sy) {
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return this.empty[sy];
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}
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private int getSectionIndex(int y) {
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return (y - this.minHeight) >> 4;
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}
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private void validateChunkCoordinates(int x, int y, int z) {
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CraftChunk.validateChunkCoordinates(this.minHeight, this.maxHeight, x, y, z);
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}
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}
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