Provides API to control what Loot Table an object uses. Also provides an Event to control if a lootable inventory should auto replenish for a player. Provides methods to determine players looted state for an object
9 lines
234 B
Java
9 lines
234 B
Java
package org.bukkit.block;
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import org.bukkit.loot.Lootable;
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/**
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* Represents a captured state of a Barrel.
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*/
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public interface Barrel extends Container, com.destroystokyo.paper.loottable.LootableBlockInventory, Lidded { } // Paper
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