263 lines
6.9 KiB
Java
263 lines
6.9 KiB
Java
package org.bukkit.entity;
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import java.util.List;
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import org.bukkit.Color;
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import org.bukkit.Particle;
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import org.bukkit.potion.PotionData;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.potion.PotionType;
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import org.bukkit.projectiles.ProjectileSource;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Represents an area effect cloud which will imbue a potion effect onto
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* entities which enter it.
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*/
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public interface AreaEffectCloud extends Entity {
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/**
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* Gets the duration which this cloud will exist for (in ticks).
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*
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* @return cloud duration
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*/
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int getDuration();
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/**
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* Sets the duration which this cloud will exist for (in ticks).
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*
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* @param duration cloud duration
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*/
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void setDuration(int duration);
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/**
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* Gets the time which an entity has to be exposed to the cloud before the
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* effect is applied.
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*
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* @return wait time
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*/
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int getWaitTime();
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/**
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* Sets the time which an entity has to be exposed to the cloud before the
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* effect is applied.
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*
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* @param waitTime wait time
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*/
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void setWaitTime(int waitTime);
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/**
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* Gets the time that an entity will be immune from subsequent exposure.
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*
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* @return reapplication delay
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*/
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int getReapplicationDelay();
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/**
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* Sets the time that an entity will be immune from subsequent exposure.
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*
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* @param delay reapplication delay
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*/
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void setReapplicationDelay(int delay);
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/**
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* Gets the amount that the duration of this cloud will decrease by when it
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* applies an effect to an entity.
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*
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* @return duration on use delta
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*/
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int getDurationOnUse();
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/**
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* Sets the amount that the duration of this cloud will decrease by when it
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* applies an effect to an entity.
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*
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* @param duration duration on use delta
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*/
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void setDurationOnUse(int duration);
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/**
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* Gets the initial radius of the cloud.
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*
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* @return radius
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*/
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float getRadius();
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/**
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* Sets the initial radius of the cloud.
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*
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* @param radius radius
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*/
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void setRadius(float radius);
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/**
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* Gets the amount that the radius of this cloud will decrease by when it
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* applies an effect to an entity.
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*
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* @return radius on use delta
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*/
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float getRadiusOnUse();
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/**
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* Sets the amount that the radius of this cloud will decrease by when it
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* applies an effect to an entity.
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*
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* @param radius radius on use delta
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*/
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void setRadiusOnUse(float radius);
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/**
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* Gets the amount that the radius of this cloud will decrease by each tick.
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*
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* @return radius per tick delta
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*/
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float getRadiusPerTick();
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/**
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* Gets the amount that the radius of this cloud will decrease by each tick.
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*
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* @param radius per tick delta
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*/
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void setRadiusPerTick(float radius);
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/**
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* Gets the particle which this cloud will be composed of
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*
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* @return particle the set particle type
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*/
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@NotNull
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Particle getParticle();
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/**
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* Sets the particle which this cloud will be composed of
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*
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* @param particle the new particle type
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*/
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void setParticle(@NotNull Particle particle);
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/**
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* Sets the particle which this cloud will be composed of
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*
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* @param <T> type of particle data (see {@link Particle#getDataType()}
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* @param particle the new particle type
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* @param data the data to use for the particle or null,
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* the type of this depends on {@link Particle#getDataType()}
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*/
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<T> void setParticle(@NotNull Particle particle, @Nullable T data);
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/**
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* Sets the underlying potion data
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*
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* @param data PotionData to set the base potion state to
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* @deprecated Upgraded / extended potions are now their own {@link PotionType} use {@link #setBasePotionType} instead.
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*/
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@Deprecated(since = "1.20.6")
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void setBasePotionData(@Nullable PotionData data);
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/**
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* Returns the potion data about the base potion
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*
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* @return a PotionData object
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* @deprecated Upgraded / extended potions are now their own {@link PotionType} use {@link #getBasePotionType()} instead.
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*/
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@Nullable
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@Deprecated(since = "1.20.6")
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PotionData getBasePotionData();
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/**
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* Sets the underlying potion type
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*
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* @param type PotionType to set the base potion state to
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*/
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void setBasePotionType(@Nullable PotionType type);
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/**
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* Returns the potion type about the base potion
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*
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* @return a PotionType object
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*/
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@Nullable
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PotionType getBasePotionType();
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/**
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* Checks for the presence of custom potion effects.
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*
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* @return true if custom potion effects are applied
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*/
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boolean hasCustomEffects();
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/**
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* Gets an immutable list containing all custom potion effects applied to
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* this cloud.
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* <p>
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* Plugins should check that hasCustomEffects() returns true before calling
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* this method.
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*
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* @return the immutable list of custom potion effects
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*/
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@NotNull
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List<PotionEffect> getCustomEffects();
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/**
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* Adds a custom potion effect to this cloud.
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*
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* @param effect the potion effect to add
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* @param overwrite true if any existing effect of the same type should be
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* overwritten
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* @return true if the effect was added as a result of this call
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*/
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boolean addCustomEffect(@NotNull PotionEffect effect, boolean overwrite);
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/**
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* Removes a custom potion effect from this cloud.
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*
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* @param type the potion effect type to remove
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* @return true if the an effect was removed as a result of this call
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*/
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boolean removeCustomEffect(@NotNull PotionEffectType type);
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/**
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* Checks for a specific custom potion effect type on this cloud.
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*
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* @param type the potion effect type to check for
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* @return true if the potion has this effect
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*/
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boolean hasCustomEffect(@Nullable PotionEffectType type);
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/**
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* Removes all custom potion effects from this cloud.
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*/
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void clearCustomEffects();
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/**
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* Gets the color of this cloud. Will be applied as a tint to its particles.
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*
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* @return cloud color
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*/
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@NotNull
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Color getColor();
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/**
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* Sets the color of this cloud. Will be applied as a tint to its particles.
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*
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* @param color cloud color
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*/
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void setColor(@NotNull Color color);
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/**
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* Retrieve the original source of this cloud.
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*
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* @return the {@link ProjectileSource} that threw the LingeringPotion
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*/
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@Nullable
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public ProjectileSource getSource();
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/**
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* Set the original source of this cloud.
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*
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* @param source the {@link ProjectileSource} that threw the LingeringPotion
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*/
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public void setSource(@Nullable ProjectileSource source);
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}
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