Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI 0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
55 lines
2.0 KiB
Diff
55 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 18 Mar 2018 11:43:30 -0400
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Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
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This will allow you to change the players name or skin on login.
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diff --git a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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index c8384da69..6c09ea6c6 100644
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--- a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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+++ b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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@@ -0,0 +0,0 @@ package org.bukkit.event.player;
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import java.net.InetAddress;
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import java.util.UUID;
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+
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+import com.destroystokyo.paper.profile.PlayerProfile;
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+import org.bukkit.Bukkit;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.NotNull;
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@@ -0,0 +0,0 @@ public class AsyncPlayerPreLoginEvent extends Event {
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}
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public AsyncPlayerPreLoginEvent(@NotNull final String name, @NotNull final InetAddress ipAddress, @NotNull final UUID uniqueId) {
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+ // Paper start
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+ this(name, ipAddress, uniqueId, Bukkit.createProfile(uniqueId, name));
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+ }
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+ private PlayerProfile profile;
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+
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+ /**
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+ * Gets the PlayerProfile of the player logging in
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+ * @return The Profile
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+ */
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+ @NotNull
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+ public PlayerProfile getPlayerProfile() {
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+ return profile;
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+ }
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+
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+ /**
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+ * Changes the PlayerProfile the player will login as
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+ * @param profile The profile to use
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+ */
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+ public void setPlayerProfile(@NotNull PlayerProfile profile) {
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+ this.profile = profile;
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+ }
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+
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+ public AsyncPlayerPreLoginEvent(@NotNull final String name, @NotNull final InetAddress ipAddress, @NotNull final UUID uniqueId, @NotNull PlayerProfile profile) {
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super(true);
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+ this.profile = profile;
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+ // Paper end
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this.result = Result.ALLOWED;
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this.message = "";
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this.name = name;
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--
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