80 lines
2.1 KiB
Java
80 lines
2.1 KiB
Java
package org.bukkit.entity;
|
|
|
|
/**
|
|
* Represents a thrown trident.
|
|
*/
|
|
// Paper start
|
|
public interface Trident extends AbstractArrow, ThrowableProjectile {
|
|
|
|
/**
|
|
* Returns whether the trident has an enchanted glow.
|
|
* This can be separate from the underlying item having any enchantments.
|
|
*
|
|
* @return whether the trident has an enchanted glow
|
|
*/
|
|
boolean hasGlint();
|
|
|
|
/**
|
|
* Sets whether the trident has an enchanted glow.
|
|
* This is separate from the underlying item having any enchantments.
|
|
*
|
|
* @param glint whether the trident should have an enchanted glow
|
|
*/
|
|
void setGlint(boolean glint);
|
|
|
|
/**
|
|
* Returns the loyalty level of the trident.
|
|
* This can be separate from the underlying item's enchantments.
|
|
*
|
|
* @return loyalty level of the trident
|
|
*/
|
|
int getLoyaltyLevel();
|
|
|
|
/**
|
|
* Sets the loyalty level of the trident.
|
|
* This is separate from the underlying item's enchantments.
|
|
*
|
|
* @param loyaltyLevel loyalty level
|
|
* @throws IllegalArgumentException if the loyalty level is lower than 0 or greater than 127
|
|
*/
|
|
void setLoyaltyLevel(int loyaltyLevel);
|
|
|
|
/**
|
|
* Gets if this trident has dealt damage to an
|
|
* entity yet or has hit the floor.
|
|
*
|
|
* If neither of these events have occurred yet, this will
|
|
* return false.
|
|
*
|
|
* @return has dealt damage
|
|
*/
|
|
boolean hasDealtDamage();
|
|
|
|
/**
|
|
* Sets if this trident has dealt damage to an entity
|
|
* yet or has hit the floor.
|
|
*
|
|
* @param hasDealtDamage has dealt damage or hit the floor
|
|
*/
|
|
void setHasDealtDamage(boolean hasDealtDamage);
|
|
|
|
/**
|
|
* Sets the base amount of damage this trident will do.
|
|
*
|
|
* @param damage new damage amount
|
|
*/
|
|
void setDamage(double damage);
|
|
|
|
/**
|
|
* Gets the base amount of damage this trident will do.
|
|
*
|
|
* Defaults to 8.0 for a normal trident with
|
|
* <code>0.5 * (1 + power level)</code> added for trident fired from
|
|
* damage enchanted bows.
|
|
*
|
|
* @return base damage amount
|
|
*/
|
|
double getDamage();
|
|
}
|
|
// Paper end
|