Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance 989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving 2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
46 lines
2.2 KiB
Diff
46 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 7 May 2017 06:26:09 -0500
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Subject: [PATCH] PlayerPickupItemEvent#setFlyAtPlayer
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diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
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index c0b81223f..1baff88c4 100644
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--- a/src/main/java/net/minecraft/server/EntityItem.java
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+++ b/src/main/java/net/minecraft/server/EntityItem.java
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@@ -0,0 +0,0 @@ public class EntityItem extends Entity {
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// CraftBukkit start - fire PlayerPickupItemEvent
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int canHold = entityhuman.inventory.canHold(itemstack);
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int remaining = i - canHold;
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+ boolean flyAtPlayer = false; // Paper
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if (this.pickupDelay <= 0 && canHold > 0) {
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itemstack.setCount(canHold);
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@@ -0,0 +0,0 @@ public class EntityItem extends Entity {
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PlayerPickupItemEvent playerEvent = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
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playerEvent.setCancelled(!entityhuman.canPickUpLoot);
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this.world.getServer().getPluginManager().callEvent(playerEvent);
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+ flyAtPlayer = playerEvent.getFlyAtPlayer(); // Paper
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if (playerEvent.isCancelled()) {
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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return;
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}
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@@ -0,0 +0,0 @@ public class EntityItem extends Entity {
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// CraftBukkit end
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if (this.pickupDelay == 0 && (this.owner == null || 6000 - this.age <= 200 || this.owner.equals(entityhuman.getUniqueID())) && entityhuman.inventory.pickup(itemstack)) {
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- entityhuman.receive(this, i);
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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if (itemstack.isEmpty()) {
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this.die();
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itemstack.setCount(i);
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--
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