Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance 989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving 2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
20 lines
942 B
Diff
20 lines
942 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Mon, 4 Mar 2019 02:23:28 -0500
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Subject: [PATCH] Set Zombie last tick at start of drowning process
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Fixes GH-1887
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index 552bad052..2a3997149 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -0,0 +0,0 @@ public class EntityZombie extends EntityMonster {
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++this.bF;
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if (this.bF >= 600) {
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this.startDrownedConversion(300);
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+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
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}
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} else {
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this.bF = -1;
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--
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