152 lines
4.8 KiB
Java
152 lines
4.8 KiB
Java
package org.bukkit.block;
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import org.bukkit.DyeColor;
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import org.bukkit.block.sign.Side;
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import org.bukkit.block.sign.SignSide;
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import org.bukkit.entity.Player;
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import org.bukkit.material.Colorable;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Represents a captured state of either a SignPost or a WallSign.
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*/
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public interface Sign extends TileState, Colorable {
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/**
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* Gets all the lines of text currently on the {@link Side#FRONT} of this sign.
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*
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* @return Array of Strings containing each line of text
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* @deprecated A sign may have multiple writable sides now. Use {@link Sign#getSide(Side)} and {@link SignSide#getLines()}.
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*/
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@Deprecated
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@NotNull
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public String[] getLines();
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/**
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* Gets the line of text at the specified index.
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* <p>
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* For example, getLine(0) will return the first line of text on the {@link Side#FRONT}.
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*
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* @param index Line number to get the text from, starting at 0
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* @return Text on the given line
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* @throws IndexOutOfBoundsException Thrown when the line does not exist
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* @deprecated A sign may have multiple writable sides now. Use {@link #getSide(Side)} and {@link SignSide#getLine(int)}.
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*/
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@Deprecated
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@NotNull
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public String getLine(int index) throws IndexOutOfBoundsException;
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/**
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* Sets the line of text at the specified index.
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* <p>
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* For example, setLine(0, "Line One") will set the first line of text to
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* "Line One".
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*
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* @param index Line number to set the text at, starting from 0
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* @param line New text to set at the specified index
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* @throws IndexOutOfBoundsException If the index is out of the range 0..3
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* @deprecated A sign may have multiple writable sides now. Use {@link #getSide(Side)} and {@link SignSide#setLine(int, String)}.
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*/
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@Deprecated
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public void setLine(int index, @NotNull String line) throws IndexOutOfBoundsException;
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/**
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* Marks whether this sign can be edited by players.
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*
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* @return if this sign is currently editable
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* @deprecated use {@link #isWaxed()} instead
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*/
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@Deprecated
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public boolean isEditable();
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/**
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* Marks whether this sign can be edited by players.
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*
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* @param editable if this sign is currently editable
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* @deprecated use {@link #setWaxed(boolean)} instead
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*/
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@Deprecated
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public void setEditable(boolean editable);
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/**
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* Gets whether or not this sign has been waxed. If a sign has been waxed, it
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* cannot be edited by a player.
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*
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* @return if this sign is waxed
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*/
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public boolean isWaxed();
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/**
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* Sets whether or not this sign has been waxed. If a sign has been waxed, it
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* cannot be edited by a player.
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*
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* @param waxed if this sign is waxed
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*/
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public void setWaxed(boolean waxed);
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/**
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* Gets whether this sign has glowing text. Only affects the {@link Side#FRONT}.
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*
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* @return if this sign has glowing text
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* @deprecated A sign may have multiple writable sides now. Use {@link #getSide(Side)} and {@link SignSide#isGlowingText()}.
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*/
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@Deprecated
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public boolean isGlowingText();
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/**
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* Sets whether this sign has glowing text. Only affects the {@link Side#FRONT}.
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*
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* @param glowing if this sign has glowing text
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* @deprecated A sign may have multiple writable sides now. Use {@link #getSide(Side)} and {@link SignSide#setGlowingText(boolean)}.
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*/
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@Deprecated
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public void setGlowingText(boolean glowing);
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/**
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* {@inheritDoc}
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*
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* @deprecated A sign may have multiple writable sides now. Use {@link #getSide(Side)} and {@link SignSide#getColor()}.
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*/
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@NotNull
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@Override
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@Deprecated
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public DyeColor getColor();
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/**
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* {@inheritDoc}
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*
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* @deprecated A sign may have multiple writable sides now. Use {@link #getSide(Side)} and {@link SignSide#setColor(org.bukkit.DyeColor)}.
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*/
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@Override
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@Deprecated
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public void setColor(@NotNull DyeColor color);
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/**
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* Return the side of the sign.
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*
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* @param side the side of the sign
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* @return the selected side of the sign
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*/
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@NotNull
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public SignSide getSide(@NotNull Side side);
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/**
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* Gets the side of this sign the given player is currently standing on.
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*
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* @param player the player
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* @return the side the player is standing on
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*/
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@NotNull
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public SignSide getTargetSide(@NotNull Player player);
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/**
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* Gets the player that is currently allowed to edit this sign. <br>
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* Edits from other players will be rejected if this value is not null.
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*
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* @return the player allowed to edit this sign, or null
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*/
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@Nullable
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public Player getAllowedEditor();
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}
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