Files
Paper/Spigot-Server-Patches
Spottedleaf a4a1cae173 Fix chunks refusing to save (#2196)
We should only set hasBeenLoaded to false potentially after saving a chunk
other wise we will not save it. The method to do this is
PlayerChunk#l(), which we were potentially calling for chunks we were not saving.
2019-06-17 00:47:51 -07:00
..
2019-06-14 21:21:39 -07:00
2019-05-27 16:01:45 -07:00
2019-05-27 16:01:45 -07:00
2019-05-27 16:01:45 -07:00