Allows you to determine if an entity is capable of ranged attacks, and to perform an attack.
68 lines
1.7 KiB
Java
68 lines
1.7 KiB
Java
package org.bukkit.entity;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Represents a Wither boss
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*/
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public interface Wither extends Monster, Boss, com.destroystokyo.paper.entity.RangedEntity { // Paper
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/**
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* {@inheritDoc}
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* <p>
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* This method will set the target of the {@link Head#CENTER center head} of
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* the wither.
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*
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* @see #setTarget(org.bukkit.entity.Wither.Head, org.bukkit.entity.LivingEntity)
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*/
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@Override
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void setTarget(@Nullable LivingEntity target);
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/**
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* This method will set the target of individual heads {@link Head} of the
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* wither.
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*
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* @param head the individual head
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* @param target the entity that should be targeted
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*/
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void setTarget(@NotNull Head head, @Nullable LivingEntity target);
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/**
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* This method will get the target of individual heads {@link Head} of the
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* wither.
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*
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* @param head the individual head
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* @return the entity targeted by the given head, or null if none is
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* targeted
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*/
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@Nullable
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LivingEntity getTarget(@NotNull Head head);
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/**
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* Returns the wither's current invulnerability ticks.
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*
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* @return amount of invulnerability ticks
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*/
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int getInvulnerabilityTicks();
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/**
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* Sets the wither's current invulnerability ticks.
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*
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* When invulnerability ticks reach 0, the wither will trigger an explosion.
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*
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* @param ticks amount of invulnerability ticks
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*/
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void setInvulnerabilityTicks(int ticks);
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/**
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* Represents one of the Wither's heads.
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*/
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enum Head {
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CENTER,
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LEFT,
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RIGHT
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}
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}
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