Files
Paper/paper-server/patches/sources/net/minecraft/world/item/FlintAndSteelItem.java.patch
Nassim Jahnke f00727c57e 1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-04-12 17:27:00 +02:00

29 lines
2.0 KiB
Diff

--- a/net/minecraft/world/item/FlintAndSteelItem.java
+++ b/net/minecraft/world/item/FlintAndSteelItem.java
@@ -32,6 +_,12 @@
if (!CampfireBlock.canLight(blockState) && !CandleBlock.canLight(blockState) && !CandleCakeBlock.canLight(blockState)) {
BlockPos blockPos = clickedPos.relative(context.getClickedFace());
if (BaseFireBlock.canBePlacedAt(level, blockPos, context.getHorizontalDirection())) {
+ // CraftBukkit start - Store the clicked block
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(level, blockPos, org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, player).isCancelled()) {
+ context.getItemInHand().hurtAndBreak(1, player, LivingEntity.getSlotForHand(context.getHand()));
+ return InteractionResult.PASS;
+ }
+ // CraftBukkit end
level.playSound(player, blockPos, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F, level.getRandom().nextFloat() * 0.4F + 0.8F);
BlockState state = BaseFireBlock.getState(level, blockPos);
level.setBlock(blockPos, state, 11);
@@ -47,6 +_,12 @@
return InteractionResult.FAIL;
}
} else {
+ // CraftBukkit start - Store the clicked block
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(level, clickedPos, org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, player).isCancelled()) {
+ context.getItemInHand().hurtAndBreak(1, player, LivingEntity.getSlotForHand(context.getHand()));
+ return InteractionResult.PASS;
+ }
+ // CraftBukkit end
level.playSound(player, clickedPos, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F, level.getRandom().nextFloat() * 0.4F + 0.8F);
level.setBlock(clickedPos, blockState.setValue(BlockStateProperties.LIT, true), 11);
level.gameEvent(player, GameEvent.BLOCK_CHANGE, clickedPos);