Co-authored-by: Bjarne Koll <git@lynxplay.dev> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com> Co-authored-by: MiniDigger | Martin <admin@minidigger.dev> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: Noah van der Aa <ndvdaa@gmail.com> Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com> Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
29 lines
2.0 KiB
Diff
29 lines
2.0 KiB
Diff
--- a/net/minecraft/world/item/FlintAndSteelItem.java
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+++ b/net/minecraft/world/item/FlintAndSteelItem.java
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@@ -32,6 +_,12 @@
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if (!CampfireBlock.canLight(blockState) && !CandleBlock.canLight(blockState) && !CandleCakeBlock.canLight(blockState)) {
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BlockPos blockPos = clickedPos.relative(context.getClickedFace());
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if (BaseFireBlock.canBePlacedAt(level, blockPos, context.getHorizontalDirection())) {
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+ // CraftBukkit start - Store the clicked block
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(level, blockPos, org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, player).isCancelled()) {
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+ context.getItemInHand().hurtAndBreak(1, player, LivingEntity.getSlotForHand(context.getHand()));
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+ return InteractionResult.PASS;
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+ }
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+ // CraftBukkit end
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level.playSound(player, blockPos, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F, level.getRandom().nextFloat() * 0.4F + 0.8F);
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BlockState state = BaseFireBlock.getState(level, blockPos);
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level.setBlock(blockPos, state, 11);
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@@ -47,6 +_,12 @@
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return InteractionResult.FAIL;
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}
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} else {
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+ // CraftBukkit start - Store the clicked block
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(level, clickedPos, org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, player).isCancelled()) {
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+ context.getItemInHand().hurtAndBreak(1, player, LivingEntity.getSlotForHand(context.getHand()));
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+ return InteractionResult.PASS;
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+ }
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+ // CraftBukkit end
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level.playSound(player, clickedPos, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F, level.getRandom().nextFloat() * 0.4F + 0.8F);
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level.setBlock(clickedPos, blockState.setValue(BlockStateProperties.LIT, true), 11);
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level.gameEvent(player, GameEvent.BLOCK_CHANGE, clickedPos);
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