Files
Paper/paper-api/src/main/java/org/bukkit/Effect.java
Ivan Pekov 80b653d06f Add missing effects
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-01-05 10:19:11 +02:00

538 lines
15 KiB
Java

package org.bukkit;
import com.google.common.collect.Maps;
import java.util.Map;
import org.bukkit.block.BlockFace;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* A list of effects that the server is able to send to players.
*/
public enum Effect {
/**
* An alternate click sound.
*/
CLICK2(1000, Type.SOUND),
/**
* A click sound.
*/
CLICK1(1001, Type.SOUND),
/**
* Sound of a bow firing.
*/
BOW_FIRE(1002, Type.SOUND),
/**
* Sound of a door opening.
* @deprecated no longer exists
* @see Sound#BLOCK_WOODEN_DOOR_OPEN
*/
@Deprecated(since = "1.19.3")
DOOR_TOGGLE(1006, Type.SOUND),
/**
* Sound of a door opening.
* @deprecated no longer exists
* @see Sound#BLOCK_IRON_DOOR_OPEN
*/
@Deprecated(since = "1.19.3")
IRON_DOOR_TOGGLE(1005, Type.SOUND),
/**
* Sound of a trapdoor opening.
* @deprecated no longer exists
* @see Sound#BLOCK_WOODEN_TRAPDOOR_OPEN
*/
@Deprecated(since = "1.19.3")
TRAPDOOR_TOGGLE(1007, Type.SOUND),
/**
* Sound of a door opening.
* @deprecated no longer exists
* @see Sound#BLOCK_IRON_TRAPDOOR_OPEN
*/
@Deprecated(since = "1.19.3")
IRON_TRAPDOOR_TOGGLE(1037, Type.SOUND),
/**
* Sound of a door opening.
* @deprecated no longer exists
* @see Sound#BLOCK_FENCE_GATE_OPEN
*/
@Deprecated(since = "1.19.3")
FENCE_GATE_TOGGLE(1008, Type.SOUND),
/**
* Sound of a door closing.
* @deprecated no longer exists
* @see Sound#BLOCK_WOODEN_DOOR_CLOSE
*/
@Deprecated(since = "1.19.3")
DOOR_CLOSE(1012, Type.SOUND),
/**
* Sound of a door closing.
* @deprecated no longer exists
* @see Sound#BLOCK_IRON_DOOR_CLOSE
*/
@Deprecated(since = "1.19.3")
IRON_DOOR_CLOSE(1011, Type.SOUND),
/**
* Sound of a trapdoor closing.
* @deprecated no longer exists
* @see Sound#BLOCK_WOODEN_TRAPDOOR_CLOSE
*/
@Deprecated(since = "1.19.3")
TRAPDOOR_CLOSE(1013, Type.SOUND),
/**
* Sound of a door closing.
* @deprecated no longer exists
* @see Sound#BLOCK_IRON_TRAPDOOR_CLOSE
*/
@Deprecated(since = "1.19.3")
IRON_TRAPDOOR_CLOSE(1036, Type.SOUND),
/**
* Sound of a door closing.
* @deprecated no longer exists
* @see Sound#BLOCK_FENCE_GATE_CLOSE
*/
@Deprecated(since = "1.19.3")
FENCE_GATE_CLOSE(1014, Type.SOUND),
/**
* Sound of fire being extinguished.
*/
EXTINGUISH(1009, Type.SOUND),
/**
* A song from a record. Needs the record {@link Material} as additional info.
*/
RECORD_PLAY(1010, Type.SOUND, Material.class),
/**
* Sound of ghast shrieking.
*/
GHAST_SHRIEK(1015, Type.SOUND),
/**
* Sound of ghast firing.
*/
GHAST_SHOOT(1016, Type.SOUND),
/**
* Sound of blaze firing.
*/
BLAZE_SHOOT(1018, Type.SOUND),
/**
* Sound of zombies chewing on wooden doors.
*/
ZOMBIE_CHEW_WOODEN_DOOR(1019, Type.SOUND),
/**
* Sound of zombies chewing on iron doors.
*/
ZOMBIE_CHEW_IRON_DOOR(1020, Type.SOUND),
/**
* Sound of zombies destroying a door.
*/
ZOMBIE_DESTROY_DOOR(1021, Type.SOUND),
/**
* A visual smoke effect. Needs a {@link BlockFace} direction as additional info.
*/
SMOKE(2000, Type.VISUAL, BlockFace.class),
/**
* Sound of a block breaking. Needs {@link org.bukkit.block.data.BlockData} as additional info.
*/
STEP_SOUND(2001, Type.SOUND, org.bukkit.block.data.BlockData.class, Material.class), // Paper - block data is more correct, but the impl of the mtehods will still work with Material
/**
* Visual effect of a splash potion breaking. Needs {@link Color} data value as
* additional info.
*/
POTION_BREAK(2002, Type.VISUAL, Color.class),
/**
* Visual effect of an instant splash potion breaking. Needs {@link Color} data
* value as additional info.
*/
INSTANT_POTION_BREAK(2007, Type.VISUAL, Color.class),
/**
* An ender eye signal; a visual effect.
*/
ENDER_SIGNAL(2003, Type.VISUAL),
/**
* The flames seen on a mobspawner; a visual effect.
*/
MOBSPAWNER_FLAMES(2004, Type.VISUAL),
/**
* The sound played by brewing stands when brewing
*/
BREWING_STAND_BREW(1035, Type.SOUND),
/**
* The sound played when a chorus flower grows
*/
CHORUS_FLOWER_GROW(1033, Type.SOUND),
/**
* The sound played when a chorus flower dies
*/
CHORUS_FLOWER_DEATH(1034, Type.SOUND),
/**
* The sound played when traveling through a portal
*/
PORTAL_TRAVEL(1032, Type.SOUND),
/**
* The sound played when launching an endereye
* @deprecated No longer exists
*/
@Deprecated(forRemoval = true, since = "1.21") // Paper
ENDEREYE_LAUNCH(1003, Type.SOUND),
/**
* The sound played when launching a firework
*/
FIREWORK_SHOOT(1004, Type.SOUND),
/**
* Particles displayed when a villager grows a plant, data
* is the number of particles
* @deprecated partially replaced by {@link #BEE_GROWTH}
*/
@Deprecated(forRemoval = true, since = "1.20.5") // Paper
VILLAGER_PLANT_GROW(2005, Type.VISUAL, Integer.class),
/**
* The sound/particles used by the enderdragon's breath
* attack.
*/
DRAGON_BREATH(2006, Type.VISUAL),
/**
* The sound played when an anvil breaks
*/
ANVIL_BREAK(1029, Type.SOUND),
/**
* The sound played when an anvil is used
*/
ANVIL_USE(1030, Type.SOUND),
/**
* The sound played when an anvil lands after
* falling
*/
ANVIL_LAND(1031, Type.SOUND),
/**
* Sound of an enderdragon firing
*/
ENDERDRAGON_SHOOT(1017, Type.SOUND),
/**
* The sound played when a wither breaks a block
*/
WITHER_BREAK_BLOCK(1022, Type.SOUND),
/**
* Sound of a wither shooting
*/
WITHER_SHOOT(1024, Type.SOUND),
/**
* The sound played when a zombie infects a target
*/
ZOMBIE_INFECT(1026, Type.SOUND),
/**
* The sound played when a villager is converted by
* a zombie
*/
ZOMBIE_CONVERTED_VILLAGER(1027, Type.SOUND),
/**
* Sound played by a bat taking off
*/
BAT_TAKEOFF(1025, Type.SOUND),
/**
* The sound/particles caused by a end gateway spawning
*/
END_GATEWAY_SPAWN(3000, Type.VISUAL),
/**
* The sound of an enderdragon growling
*/
ENDERDRAGON_GROWL(3001, Type.SOUND),
/**
* The sound played when phantom bites.
*/
PHANTOM_BITE(1039, Type.SOUND),
/**
* The sound played when a zombie converts to a drowned.
*/
ZOMBIE_CONVERTED_TO_DROWNED(1040, Type.SOUND),
/**
* The sound played when a husk converts to a zombie.
*/
HUSK_CONVERTED_TO_ZOMBIE(1041, Type.SOUND),
/**
* The sound played when a grindstone is being used.
*/
GRINDSTONE_USE(1042, Type.SOUND),
/**
* The sound played when a book page is being turned.
*/
BOOK_PAGE_TURN(1043, Type.SOUND),
/**
* The sound played when a smithing table is being used.
*/
SMITHING_TABLE_USE(1044, Type.SOUND),
/**
* The sound played when a pointed dripstone hits the surface.
*/
POINTED_DRIPSTONE_LAND(1045, Type.SOUND),
/**
* The sound played when a pointed dripstone drips lava into a cauldron.
*/
POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON(1046, Type.SOUND),
/**
* The sound played when a pointed dripstone drips water into a cauldron.
*/
POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON(1047, Type.SOUND),
/**
* The sound played when a skeleton converts to a stray.
*/
SKELETON_CONVERTED_TO_STRAY(1048, Type.SOUND),
/**
* The sound played / particles shown when a composter is being attempted to
* fill.
*
* True for a successful attempt false for an unsuccessful attempt.
*/
COMPOSTER_FILL_ATTEMPT(1500, Type.VISUAL, Boolean.class),
/**
* The sound played / particles shown when lava interacts with the world.
*
* For example by forming stone, obsidian, basalt or destroying blocks such
* as torches.
*/
LAVA_INTERACT(1501, Type.VISUAL),
/**
* The sound played / particles shown when a redstone torch burns out.
*/
REDSTONE_TORCH_BURNOUT(1502, Type.VISUAL),
/**
* The sound played / particles shown when an eye of ender is placed into an
* ender portal frame.
*/
END_PORTAL_FRAME_FILL(1503, Type.VISUAL),
/**
* The particles shown when a dripstone drips lava or water.
*
* This effect requires a dripstone at the location as well as lava or water
* at the root of the dripstone.
*/
DRIPPING_DRIPSTONE(1504, Type.VISUAL),
/**
* The sound played / particles shown when bone meal is used to grow a
* plant.
*
* Data is the number of particles.
*/
BONE_MEAL_USE(1505, Type.VISUAL, Integer.class),
/**
* The particles shown when an ender dragon destroys blocks.
*/
ENDER_DRAGON_DESTROY_BLOCK(2008, Type.VISUAL),
/**
* The particles shown when a sponge dries in an ultra warm world (nether).
*/
SPONGE_DRY(2009, Type.VISUAL),
/**
* The particles shown when a lightning hits a lightning rod or oxidized
* copper.
*
* Data is the {@link Axis} at which the particle should be shown. If no data is
* provided it will show the particles at the block faces.
*/
ELECTRIC_SPARK(3002, Type.VISUAL, Axis.class),
/**
* The sound played / particles shown when wax is applied to a copper block.
*/
COPPER_WAX_ON(3003, Type.VISUAL),
/**
* The particles shown when wax is removed from a copper block.
*/
COPPER_WAX_OFF(3004, Type.VISUAL),
/**
* The particles shown when oxidation is scraped of an oxidized copper
* block.
*/
OXIDISED_COPPER_SCRAPE(3005, Type.VISUAL),
// Paper start - add missing effects
/**
* The sound of a wither spawning
*/
WITHER_SPAWNED(1023, Type.SOUND),
/**
* The sound of an ender dragon dying
*/
ENDER_DRAGON_DEATH(1028, Type.SOUND),
/**
* The sound of an ender portal being created in the overworld
*/
END_PORTAL_CREATED_IN_OVERWORLD(1038, Type.SOUND),
SOUND_STOP_JUKEBOX_SONG(1011, Type.SOUND),
CRAFTER_CRAFT(1049, Type.SOUND),
CRAFTER_FAIL(1050, Type.SOUND),
/**
* {@link BlockFace} param is the direction to shoot
*/
SHOOT_WHITE_SMOKE(2010, Type.VISUAL, BlockFace.class),
/**
* {@link Integer} param is the number of particles
*/
BEE_GROWTH(2011, Type.VISUAL, Integer.class),
/**
* {@link Integer} param is the number of particles
*/
TURTLE_EGG_PLACEMENT(2012, Type.VISUAL, Integer.class),
/**
* {@link Integer} param is relative to the number of particles
*/
SMASH_ATTACK(2013, Type.VISUAL, Integer.class),
PARTICLES_SCULK_CHARGE(3006, Type.VISUAL, Integer.class),
PARTICLES_SCULK_SHRIEK(3007, Type.SOUND),
/**
* Requires a {@link org.bukkit.block.data.BlockData} param
*/
PARTICLES_AND_SOUND_BRUSH_BLOCK_COMPLETE(3008, Type.VISUAL, org.bukkit.block.data.BlockData.class),
PARTICLES_EGG_CRACK(3009, Type.VISUAL),
@Deprecated(forRemoval = true, since = "1.20.5")
GUST_DUST(3010, Type.VISUAL),
/**
* {@link Boolean} param is true for "ominous" vaults
*/
TRIAL_SPAWNER_SPAWN(3011, Type.VISUAL, Boolean.class),
/**
* {@link Boolean} param is true for "ominous" vaults
*/
TRIAL_SPAWNER_SPAWN_MOB_AT(3012, Type.VISUAL, Boolean.class),
/**
* {@link Integer} param is the number of players
*/
TRIAL_SPAWNER_DETECT_PLAYER(3013, Type.VISUAL, Integer.class),
TRIAL_SPAWNER_EJECT_ITEM(3014, Type.VISUAL),
/**
* {@link Boolean} param is true for "ominous" vaults
*/
VAULT_ACTIVATE(3015, Type.VISUAL, Boolean.class),
/**
* {@link Boolean} param is true for "ominous" vaults
*/
VAULT_DEACTIVATE(3016, Type.VISUAL, Boolean.class),
VAULT_EJECT_ITEM(3017, Type.VISUAL),
SPAWN_COBWEB(3018, Type.VISUAL),
/**
* {@link Integer} param is the number of players
*/
TRIAL_SPAWNER_DETECT_PLAYER_OMINOUS(3019, Type.VISUAL, Integer.class),
/**
* {@link Boolean} param is true for changing to "ominous"
*/
TRIAL_SPAWNER_BECOME_OMINOUS(3020, Type.VISUAL, Boolean.class),
/**
* {@link Boolean} param is true for "ominous" vaults
*/
TRIAL_SPAWNER_SPAWN_ITEM(3021, Type.VISUAL, Boolean.class),
SOUND_WITH_CHARGE_SHOT(1051, Type.SOUND),
;
private static final org.apache.logging.log4j.Logger LOGGER = org.apache.logging.log4j.LogManager.getLogger();
// Paper end
private final int id;
private final Type type;
private final java.util.List<Class<?>> data; // Paper - support multiple data types
private static final Map<Integer, Effect> BY_ID = Maps.newHashMap();
Effect(int id, /*@NotNull*/ Type type) {
this(id, type, (Class<?>[]) null); // Paper - support multiple data types
}
Effect(int id, /*@NotNull*/ Type type, /*@Nullable*/ Class<?>...data) { // Paper - support multiple data types
this.id = id;
this.type = type;
this.data = data != null ? java.util.List.of(data) : null; // Paper - support multiple data types
}
/**
* Gets the ID for this effect.
*
* @return ID of this effect
* @apiNote Internal Use Only
*/
@org.jetbrains.annotations.ApiStatus.Internal // Paper
public int getId() {
return this.id;
}
/**
* @return The type of the effect.
* @deprecated some effects can be both or neither
*/
@NotNull
@Deprecated // Paper - both
public Type getType() {
return this.type;
}
/**
* @return The class which represents data for this effect, or null if
* none
*/
@Nullable
public Class<?> getData() {
return this.data == null ? null : this.data.get(0); // Paper
}
// Paper start - support deprecated data types
@org.jetbrains.annotations.ApiStatus.Internal
public boolean isApplicable(Object obj) {
return this.data != null && com.google.common.collect.Iterables.any(this.data, aClass -> aClass.isAssignableFrom(obj.getClass()));
}
// Paper end - support deprecated data types
/**
* Gets the Effect associated with the given ID.
*
* @param id ID of the Effect to return
* @return Effect with the given ID
* @apiNote Internal Use Only
*/
@org.jetbrains.annotations.ApiStatus.Internal // Paper
@Nullable
public static Effect getById(int id) {
return BY_ID.get(id);
}
static {
for (Effect effect : values()) {
if (!isDeprecated(effect)) // Paper
BY_ID.put(effect.id, effect);
}
}
// Paper start
private static boolean isDeprecated(Effect effect) {
try {
return Effect.class.getDeclaredField(effect.name()).isAnnotationPresent(Deprecated.class);
} catch (NoSuchFieldException e) {
LOGGER.error("Error getting effect enum field {}", effect.name(), e);
return false;
}
}
// Paper end
/**
* Represents the type of an effect.
* @deprecated not representative of what Effect does
*/
@Deprecated // Paper
public enum Type { SOUND, VISUAL }
}