Files
Paper/paper-server/src/main/resources/configurations/bukkit.yml
CraftBukkit/Spigot e895c1e420 [Bleeding] Implement periodic chunk garbage collector
This adds two settings to bukkit.yml, allowing activation and control of
two chunk garbage collection triggering conditions:
chunk-gc/period-in-ticks controls a periodic GC, run once every N ticks
(default is 600); chunk-gc/load-threshold causes the GC to run once
after every N calls to loadChunk() on a given world (this call is an API
call used by plugins, and is distinct from the path taken for routine
player movement-based loading).  In both cases, setting to zero will
disable the given GC scheduling strategy.

In either case, the act of doing the GC is simply one of scanning the
loaded chunks, seeing which are NOT being used by one or more players
(due to view-distance) and which are not already queued for unload, and
queueing them for a normal unload.  Ultimately, the unload is then
processed the same as if the chunk were unloaded due to leaving the
view-distance range of all players, so the impact on plugins should be
no different (and strategies such as handling the ChunkUnloadEvent in
order to prevent unload will still work).

The initial interval for the periodic GC is randomized on a per-world
basis, in order to avoid all world being GCed at the same time -
minimizing potential lag spikes.

By: Mike Primm <mike@primmhome.com>
2012-12-10 09:38:26 -06:00

56 lines
1.5 KiB
YAML

# This is the main configuration file for Bukkit.
# As you can see, there's actually not that much to configure without any plugins.
# For a reference for any variable inside this file, check out the bukkit wiki at
# http://wiki.bukkit.org/Bukkit.yml
#
# If you need help on this file, feel free to join us on irc or leave a message
# on the forums asking for advice.
#
# IRC: #bukkit @ esper.net
# (If this means nothing to you, just go to http://webchat.esper.net/?channels=bukkit )
# Forums: http://forums.bukkit.org/forums/bukkit-help.6/
# Twitter: http://twitter.com/Craftbukkit
# Bug tracker: http://leaky.bukkit.org/
settings:
allow-end: true
warn-on-overload: true
permissions-file: permissions.yml
update-folder: update
ping-packet-limit: 100
use-exact-login-location: false
plugin-profiling: false
connection-throttle: 4000
query-plugins: true
deprecated-verbose: default
shutdown-message: Server closed
spawn-limits:
monsters: 70
animals: 15
water-animals: 5
ambient: 15
chunk-gc:
period-in-ticks: 600
load-threshold: 0
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 0
auto-updater:
enabled: true
on-broken: [warn-console, warn-ops]
on-update: [warn-console, warn-ops]
preferred-channel: rb
host: dl.bukkit.org
suggest-channels: true
aliases:
# icanhasbukkit:
# - version
database:
username: bukkit
isolation: SERIALIZABLE
driver: org.sqlite.JDBC
password: walrus
url: jdbc:sqlite:{DIR}{NAME}.db