Co-authored-by: Bjarne Koll <git@lynxplay.dev> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com> Co-authored-by: MiniDigger | Martin <admin@minidigger.dev> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: Noah van der Aa <ndvdaa@gmail.com> Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com> Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
60 lines
1.4 KiB
Java
60 lines
1.4 KiB
Java
package org.bukkit.entity;
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import org.bukkit.Location;
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import org.jetbrains.annotations.Nullable;
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import java.util.UUID;
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/**
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* Represents a phantom.
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*/
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public interface Phantom extends Flying, Enemy {
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/**
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* @return The size of the phantom
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*/
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public int getSize();
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/**
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* @param size The new size of the phantom.
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*/
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public void setSize(int size);
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/**
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* Get the UUID of the entity that caused this phantom to spawn
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*
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* @return UUID
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*/
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@Nullable
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public UUID getSpawningEntity();
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/**
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* Check if this phantom will burn in the sunlight
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*
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* @return True if phantom will burn in sunlight
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*/
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public boolean shouldBurnInDay();
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/**
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* Set if this phantom should burn in the sunlight
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*
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* @param shouldBurnInDay True to burn in sunlight
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*/
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public void setShouldBurnInDay(boolean shouldBurnInDay);
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/**
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* Gets the location that this phantom circles around when not attacking a player
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* This will be changed after attacking a player.
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*
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* @return circling location
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*/
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@Nullable
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Location getAnchorLocation();
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/**
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* Sets the location that this phantom circles around when not attacking a player
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*
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* @param location circling location (world is ignored, will always use the entity's world)
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*/
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void setAnchorLocation(@Nullable Location location);
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}
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