Files
Paper/paper-server/patches/sources/net/minecraft/world/level/BaseSpawner.java.patch
Nassim Jahnke f00727c57e 1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-04-12 17:27:00 +02:00

147 lines
7.9 KiB
Diff

--- a/net/minecraft/world/level/BaseSpawner.java
+++ b/net/minecraft/world/level/BaseSpawner.java
@@ -46,13 +_,15 @@
public int maxNearbyEntities = 6;
public int requiredPlayerRange = 16;
public int spawnRange = 4;
+ private int tickDelay = 0; // Paper - Configurable mob spawner tick rate
public void setEntityId(EntityType<?> type, @Nullable Level level, RandomSource random, BlockPos pos) {
this.getOrCreateNextSpawnData(level, random, pos).getEntityToSpawn().putString("id", BuiltInRegistries.ENTITY_TYPE.getKey(type).toString());
+ this.spawnPotentials = WeightedList.of(); // CraftBukkit - SPIGOT-3496, MC-92282
}
public boolean isNearPlayer(Level level, BlockPos pos) {
- return level.hasNearbyAlivePlayer(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, this.requiredPlayerRange);
+ return level.hasNearbyAlivePlayerThatAffectsSpawning(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, this.requiredPlayerRange); // Paper - Affects Spawning API
}
public void clientTick(Level level, BlockPos pos) {
@@ -75,13 +_,19 @@
}
public void serverTick(ServerLevel serverLevel, BlockPos pos) {
+ if (spawnCount <= 0 || maxNearbyEntities <= 0) return; // Paper - Ignore impossible spawn tick
+ // Paper start - Configurable mob spawner tick rate
+ if (spawnDelay > 0 && --tickDelay > 0) return;
+ tickDelay = serverLevel.paperConfig().tickRates.mobSpawner;
+ if (tickDelay == -1) { return; } // If disabled
+ // Paper end - Configurable mob spawner tick rate
if (this.isNearPlayer(serverLevel, pos)) {
- if (this.spawnDelay == -1) {
+ if (this.spawnDelay < -tickDelay) { // Paper - Configurable mob spawner tick rate
this.delay(serverLevel, pos);
}
if (this.spawnDelay > 0) {
- this.spawnDelay--;
+ this.spawnDelay -= tickDelay; // Paper - Configurable mob spawner tick rate
} else {
boolean flag = false;
RandomSource random = serverLevel.getRandom();
@@ -118,6 +_,21 @@
continue;
}
+ // Paper start - PreCreatureSpawnEvent
+ com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent event = new com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent(
+ org.bukkit.craftbukkit.util.CraftLocation.toBukkit(vec3, serverLevel.getWorld()),
+ org.bukkit.craftbukkit.entity.CraftEntityType.minecraftToBukkit(optional.get()),
+ org.bukkit.craftbukkit.util.CraftLocation.toBukkit(pos, serverLevel)
+ );
+ if (!event.callEvent()) {
+ flag = true;
+ if (event.shouldAbortSpawn()) {
+ break;
+ }
+ continue;
+ }
+ // Paper end - PreCreatureSpawnEvent
+
Entity entity = EntityType.loadEntityRecursive(entityToSpawn, serverLevel, EntitySpawnReason.SPAWNER, entity1 -> {
entity1.snapTo(vec3.x, vec3.y, vec3.z, entity1.getYRot(), entity1.getXRot());
return entity1;
@@ -138,6 +_,7 @@
return;
}
+ entity.preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; preserve entity motion from tag
entity.snapTo(entity.getX(), entity.getY(), entity.getZ(), random.nextFloat() * 360.0F, 0.0F);
if (entity instanceof Mob mob) {
if (nextSpawnData.getCustomSpawnRules().isEmpty() && !mob.checkSpawnRules(serverLevel, EntitySpawnReason.SPAWNER)
@@ -152,9 +_,22 @@
}
nextSpawnData.getEquipment().ifPresent(mob::equip);
+ // Spigot start
+ if (mob.level().spigotConfig.nerfSpawnerMobs) {
+ mob.aware = false;
+ }
+ // Spigot end
}
- if (!serverLevel.tryAddFreshEntityWithPassengers(entity)) {
+ entity.spawnedViaMobSpawner = true; // Paper
+ entity.spawnReason = org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER; // Paper - Entity#getEntitySpawnReason
+ flag = true; // Paper
+ // CraftBukkit start
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callSpawnerSpawnEvent(entity, pos).isCancelled()) {
+ continue;
+ }
+ if (!serverLevel.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER)) {
+ // CraftBukkit end
this.delay(serverLevel, pos);
return;
}
@@ -165,7 +_,7 @@
((Mob)entity).spawnAnim();
}
- flag = true;
+ //flag = true; // Paper - moved up above cancellable event
}
}
@@ -189,12 +_,14 @@
}
public void load(@Nullable Level level, BlockPos pos, CompoundTag tag) {
- this.spawnDelay = tag.getShortOr("Delay", (short)20);
+ this.spawnDelay = tag.getIntOr("Paper.Delay", tag.getShortOr("Delay", (short) 20)); // Paper - use int if set
tag.read("SpawnData", SpawnData.CODEC).ifPresent(spawnData -> this.setNextSpawnData(level, pos, spawnData));
this.spawnPotentials = tag.read("SpawnPotentials", SpawnData.LIST_CODEC)
- .orElseGet(() -> WeightedList.of(this.nextSpawnData != null ? this.nextSpawnData : new SpawnData()));
- this.minSpawnDelay = tag.getIntOr("MinSpawnDelay", 200);
- this.maxSpawnDelay = tag.getIntOr("MaxSpawnDelay", 800);
+ .orElseGet(() -> WeightedList.of(this.nextSpawnData != null ? this.nextSpawnData : new SpawnData()));
+ // Paper start - use int if set
+ this.minSpawnDelay = tag.getIntOr("Paper.MinSpawnDelay", tag.getIntOr("MinSpawnDelay", 200));
+ this.maxSpawnDelay = tag.getIntOr("Paper.MaxSpawnDelay", tag.getIntOr("MaxSpawnDelay", 800));
+ // Paper end - use int if set
this.spawnCount = tag.getIntOr("SpawnCount", 4);
this.maxNearbyEntities = tag.getIntOr("MaxNearbyEntities", 6);
this.requiredPlayerRange = tag.getIntOr("RequiredPlayerRange", 16);
@@ -203,9 +_,19 @@
}
public CompoundTag save(CompoundTag tag) {
- tag.putShort("Delay", (short)this.spawnDelay);
- tag.putShort("MinSpawnDelay", (short)this.minSpawnDelay);
- tag.putShort("MaxSpawnDelay", (short)this.maxSpawnDelay);
+ // Paper start
+ if (this.spawnDelay > Short.MAX_VALUE) {
+ tag.putInt("Paper.Delay", this.spawnDelay);
+ }
+ tag.putShort("Delay", (short) Math.min(Short.MAX_VALUE, this.spawnDelay));
+
+ if (this.minSpawnDelay > Short.MAX_VALUE || this.maxSpawnDelay > Short.MAX_VALUE) {
+ tag.putInt("Paper.MinSpawnDelay", this.minSpawnDelay);
+ tag.putInt("Paper.MaxSpawnDelay", this.maxSpawnDelay);
+ }
+ tag.putShort("MinSpawnDelay", (short) Math.min(Short.MAX_VALUE, this.minSpawnDelay));
+ tag.putShort("MaxSpawnDelay", (short) Math.min(Short.MAX_VALUE, this.maxSpawnDelay));
+ // Paper end
tag.putShort("SpawnCount", (short)this.spawnCount);
tag.putShort("MaxNearbyEntities", (short)this.maxNearbyEntities);
tag.putShort("RequiredPlayerRange", (short)this.requiredPlayerRange);