/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2025 SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.bausystem.utils;

import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.VersionDependent;
import de.steamwar.entity.REntity;
import org.bukkit.entity.Player;

public interface PlayerMovementWrapper {
    Class<?> teleportPacket = REntity.teleportPacket;
    Reflection.Field<Integer> teleportEntity = REntity.teleportEntity;
    BountifulWrapper.PositionSetter teleportPosition = REntity.teleportPosition;

    PlayerMovementWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance());

    void setPosition(Player player, Object object);
    Object convertToOut(Player player, Object object);
}
