/*
 * This file is a part of the SteamWar software.
 *
 * Copyright (C) 2020  SteamWar.de-Serverteam
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.bausystem.region.dynamic.special;

import de.steamwar.bausystem.region.DynamicRegionSystem;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.normal.NormalFlagStorage;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import lombok.NonNull;

public class SpecialFlagStorage extends NormalFlagStorage {

    private DynamicRegion region;

    public SpecialFlagStorage(DynamicRegion region) {
        this.region = region;
        flagMap.put(Flag.TNT, TNTMode.DENY);
    }

    @Override
    public <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
        boolean result = super.set(flag, value);
        DynamicRegionSystem.INSTANCE.getConnectedRegions(region).forEach(other -> {
            other.getFlags().getBackedMap().put(flag, value);
            other.getFlags().save();
        });
        return result;
    }
}
