/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2025 SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.misslewars.scripts.implemented;

import com.google.gson.JsonObject;
import de.steamwar.misslewars.scripts.RunnableScript;
import de.steamwar.misslewars.scripts.RunnableScriptEvent;
import de.steamwar.misslewars.scripts.ScriptedItem;
import de.steamwar.misslewars.scripts.utils.EntityUtils;
import de.steamwar.misslewars.scripts.utils.EntityUtils.ScriptShortcut;
import org.bukkit.entity.Projectile;

public class LaunchScript implements RunnableScript {

    private ScriptFunction launch = null;

    public LaunchScript(JsonObject launch) {
        ScriptShortcut<Projectile> scriptShortcut = EntityUtils.getEntity(launch.getAsJsonPrimitive("entity").getAsString(), EntityUtils.EntityType.Projectile);
        if (scriptShortcut == null) return;

        this.launch = (runnableScriptEvent, doubles) -> {
            Projectile projectile = runnableScriptEvent.getPlayer().launchProjectile(scriptShortcut.entityClass);
            scriptShortcut.consumer.accept(launch, projectile, runnableScriptEvent);
            return false;
        };
    }

    @Override
    public boolean execute(RunnableScriptEvent runnableScriptEvent) {
        if (runnableScriptEvent.eventType != ScriptedItem.EventType.onClick) return true;
        return defaultExecution(launch, false, b -> true, runnableScriptEvent);
    }

}
