/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2025 SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.velocitycore.network.handlers;

import com.velocitypowered.api.proxy.Player;
import de.steamwar.linkage.Linked;
import de.steamwar.network.packets.PacketHandler;
import de.steamwar.network.packets.client.PrepareSchemPacket;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.velocitycore.ServerStarter;
import de.steamwar.velocitycore.VelocityCore;

@Linked
public class PrepareSchemHandler extends PacketHandler {

    @Handler
    public void handle(PrepareSchemPacket packet) {
        Player player = VelocityCore.getProxy().getPlayer(SteamwarUser.byId(packet.getPlayer()).getUUID()).orElse(null);
        int schematicID = packet.getSchem();
        GameModeConfig<String, String> mode = ArenaMode.getBySchemType(SchematicType.fromDB(packet.getSchemType()));

        new ServerStarter().test(mode, mode.getRandomMap(), player).prepare(schematicID).start();
    }
}
