/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2025 SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.tntleague.command

import de.steamwar.command.SWCommand
import de.steamwar.tntleague.game.TNTLeagueGame
import org.bukkit.entity.Player

object ReadyCommand: SWCommand("ready") {

    @Register
    fun invitePlayer(@Validator("isLeader") sender: Player) {
        if (TNTLeagueGame.state != TNTLeagueGame.GameState.LOBBY) return
        TNTLeagueGame.getTeam(sender)?.also { it.isReady = it.isReady.not() }
    }
}