diff --git a/BauSystem/BauSystem_Main/src/BauSystem.properties b/BauSystem/BauSystem_Main/src/BauSystem.properties index 929d0c67..e4dc1b27 100644 --- a/BauSystem/BauSystem_Main/src/BauSystem.properties +++ b/BauSystem/BauSystem_Main/src/BauSystem.properties @@ -406,6 +406,8 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e BLOCK_COUNTER_ENABLE=§7BlockCounter activated BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated # DepthCounter +DEPTH_COUNTER_DISABLE=§7Depth Counter disabled +DEPTH_COUNTER_ENABLE=§7Depth Counter enabled DEPTH_COUNTER_MESSAGE=§7Depth §8> §7 DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5} DEPTH_COUNTER_HOVER=§7X§8×§7Y§8×§7Z diff --git a/BauSystem/BauSystem_Main/src/BauSystem_de.properties b/BauSystem/BauSystem_Main/src/BauSystem_de.properties index 4cb20d95..ea6826ed 100644 --- a/BauSystem/BauSystem_Main/src/BauSystem_de.properties +++ b/BauSystem/BauSystem_Main/src/BauSystem_de.properties @@ -369,6 +369,8 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT BLOCK_COUNTER_ENABLE=§7BlockCounter angemacht BLOCK_COUNTER_DISABLE=§7BlockCounter ausgemacht # DepthCounter +DEPTH_COUNTER_DISABLE=§7Depth Counter deaktiviert +DEPTH_COUNTER_ENABLE=§7Depth Counter aktiviert DEPTH_COUNTER_MESSAGE=§7Tiefe §8> §7 # TPSLimit TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Friere TPS ein diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/cannon/depth/Depth.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/cannon/depth/Depth.java index a13d6250..22ce7fde 100644 --- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/cannon/depth/Depth.java +++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/cannon/depth/Depth.java @@ -20,6 +20,7 @@ package de.steamwar.bausystem.features.cannon.depth; import de.steamwar.bausystem.BauSystem; +import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.utils.RegionExtensionType; @@ -65,7 +66,9 @@ public class Depth { dimensions.setZ(Math.abs(dimensions.getZ())); RegionUtils.message(region, player -> { - player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount)); + if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) { + player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount)); + } }); } diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/cannon/depth/DepthCommand.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/cannon/depth/DepthCommand.java new file mode 100644 index 00000000..b7426fd7 --- /dev/null +++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/cannon/depth/DepthCommand.java @@ -0,0 +1,45 @@ +/* + * This file is a part of the SteamWar software. + * + * Copyright (C) 2020 SteamWar.de-Serverteam + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + */ + +package de.steamwar.bausystem.features.cannon.depth; + +import de.steamwar.bausystem.BauSystem; +import de.steamwar.bausystem.configplayer.Config; +import de.steamwar.command.SWCommand; +import de.steamwar.linkage.Linked; +import org.bukkit.entity.Player; + +@Linked +public class DepthCommand extends SWCommand { + + public DepthCommand() { + super("depth"); + } + + @Register + public void toggle(Player player) { + if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) { + Config.getInstance().get(player).put("depth_message", false); + BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player); + } else { + Config.getInstance().get(player).put("depth_message", true); + BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player); + } + } +}