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@ -32,6 +32,13 @@ public class Gradient {
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}
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public Color getColor(double value, double maxValue) {
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if (colors.isEmpty()) {
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return Color.BLACK;
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}
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if (colors.size() == 1) {
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return colors.get(0);
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}
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value /= maxValue / (double) (colors.size() - 1);
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return lerpColor(
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@ -24,6 +24,7 @@ public class TrippleCircle extends Circle {
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public TrippleCircle(ParticleElement first, ParticleElement second, ParticleElement third, double distance, double speed) {
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super(first);
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this.second = second;
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this.third = third;
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this.distance = distance;
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this.speed = speed;
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}
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@ -28,25 +28,25 @@ public enum CustomEasterParticle implements ParticleEnum {
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),
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PLAYER_10916(new ParticleData(Material.TORCHFLOWER, "PARTICLE_PLAYER_10916_AURA", ParticleRequirement.easterEventSpecificPlayer(10916),
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new Always(new NonMoving(new Group(
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 0.2, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 0.3, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 0.4, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 0.5, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 0.6, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 0.7, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 0.8, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 0.9, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.0, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.1, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.2, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.3, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.4, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.5, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.6, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.7, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.8, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 1.9, 0)),
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new LocationMutator(new Circle(new SimpleParticle(Particle.REDSTONE, 0, 0, 0, 0, 1), 0.1, 1), location -> location.add(0, 2.0, 0))
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 0.2, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 0.3, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 0.4, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 0.5, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 0.6, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 0.7, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 0.8, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 0.9, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.0, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.1, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.2, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.3, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.4, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.5, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.6, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.7, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.8, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 1.9, 0)),
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new LocationMutator(new Circle(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.RED)), 0.1, 1), location -> location.add(0, 2.0, 0))
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))))
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),
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PLAYER_10697(new ParticleData(Material.GUNPOWDER, "PARTICLE_PLAYER_10697_AURA", ParticleRequirement.easterEventSpecificPlayer(10697),
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@ -66,9 +66,9 @@ public enum CustomEasterParticle implements ParticleEnum {
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),
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PLAYER_153(new ParticleData(Material.OAK_SIGN, "PARTICLE_PLAYER_153", ParticleRequirement.easterEventSpecificPlayer(153),
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new Always(new Delayed(new NonFlying(new Group(
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new Wing(new SimpleParticle(Particle.VILLAGER_ANGRY, 0, 0, 0, 0, 1), 0.15, WingDesign.ELY_E),
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new Wing(new SimpleParticle(Particle.COMPOSTER, 0, 0, 0, 0, 1), 0.15, WingDesign.ELY_L),
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new Wing(new SimpleParticle(Particle.CRIT, 0, 0, 0, 0, 1), 0.15, WingDesign.ELY_Y)
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new Wing(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.DARK_GRAY)), 0.15, WingDesign.ELY_E),
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new Wing(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.GREEN)), 0.15, WingDesign.ELY_L),
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new Wing(new DustParticle(Particle.REDSTONE, 0, 0, 0, 0, 1, new Gradient(Color.GRAY)), 0.15, WingDesign.ELY_Y)
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)), 80)))
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),
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// TODO: Implement zSalos! -> Team
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@ -90,10 +90,10 @@ public enum CustomEasterParticle implements ParticleEnum {
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// TODO: Implement SchwarzerFuerst
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// TODO: Implement byVallu
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TEAM_158_1(new ParticleData(Material.ENCHANTED_BOOK, "PARTICLE_TEAM_158_1", ParticleRequirement.easterEventSpecificTeam(158),
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new Always(new NonFlying(new Delayed(new Wing(new SimpleParticle(Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.2, WingDesign.EV), 80))))
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new Always(new NonFlying(new Delayed(new Wing(new SimpleParticle(Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.2, WingDesign.EV), 20))))
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),
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TEAM_158_2(new ParticleData(Material.ENDER_EYE, "PARTICLE_TEAM_158_2", ParticleRequirement.easterEventSpecificTeam(158),
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new Always(new NonFlying(new YOffset(new DoubleCircle(new SimpleParticle(Particle.SPORE_BLOSSOM_AIR, 0, 0, 0, 0, 1), new SimpleParticle(Particle.SPORE_BLOSSOM_AIR, 0, 0, 0, 0, 1), 0.5, 1), 1, 0, 2, false, false))))
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new Always(new NonFlying(new YOffset(new DoubleCircle(new SimpleParticle(Particle.SPORE_BLOSSOM_AIR, 0.01f, 0.01f, 0.01f, 0.1, 1), new SimpleParticle(Particle.SPORE_BLOSSOM_AIR, 0.01f, 0.01f, 0.01f, 0.1, 1), 0.5, 1), 1, 0, 2, false, false))))
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),
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;
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public static ParticleEnum[] particles = values();
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