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@@ -7,8 +7,14 @@
|
||||
!gradle/wrapper/gradle-wrapper.jar
|
||||
steamwar.properties
|
||||
|
||||
# Kotlin
|
||||
.kotlin
|
||||
|
||||
# IntelliJ IDEA
|
||||
*.iml
|
||||
.idea
|
||||
!.idea/copyright
|
||||
!.idea/runConfigurations
|
||||
|
||||
# VSCode
|
||||
bin/
|
||||
|
||||
@@ -36,6 +36,7 @@ dependencies {
|
||||
annotationProcessor(libs.classindex)
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":KotlinCore", "default"))
|
||||
implementation(project(":HiderCore"))
|
||||
|
||||
compileOnly(libs.axiom)
|
||||
compileOnly(libs.authlib)
|
||||
@@ -47,7 +48,7 @@ dependencies {
|
||||
compileOnly(libs.netty)
|
||||
|
||||
implementation(libs.luaj)
|
||||
implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
|
||||
// implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
|
||||
}
|
||||
|
||||
widener {
|
||||
|
||||
@@ -35,8 +35,7 @@ SCOREBOARD_LOADER = Loader
|
||||
SCOREBOARD_TPS = TPS
|
||||
SCOREBOARD_TPS_FROZEN = §eFrozen
|
||||
SCOREBOARD_TRACE_TICKS = Ticks
|
||||
SCOREBOARD_TECHHIDER = TechHider§8: §aOn
|
||||
SCOREBOARD_XRAY = XRay§8: §aOn
|
||||
SCOREBOARD_VIEW = View§8: §a{0}
|
||||
SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
|
||||
SCOREBOARD_LOCK_SUPERVISOR = Bau Lock§8: §eSupervisor
|
||||
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server) Team
|
||||
@@ -52,7 +51,9 @@ FLAG_ITEMS = Items
|
||||
FLAG_NO_GRAVITY = No Gravity
|
||||
FLAG_TESTBLOCK = Testblock
|
||||
FLAG_CHANGED = Changed
|
||||
FLAG_WINDCHARGE_INTERACT = Windcharge interaction
|
||||
FLAG_WATER_DESTROY = Water Destroy
|
||||
FLAG_PROJECTILE_STOPPER = Projectile Stopper
|
||||
FLAG_WATER_DESTROY_ALLOW = §coff
|
||||
FLAG_WATER_DESTROY_DENY = §aon
|
||||
FLAG_FIRE_ALLOW = §con
|
||||
@@ -92,6 +93,10 @@ FLAG_TESTBLOCK_NORTH = §eNorth
|
||||
FLAG_TESTBLOCK_SOUTH = §eSouth
|
||||
FLAG_CHANGED_NO_CHANGE = §cNo
|
||||
FLAG_CHANGED_HAS_CHANGE = §aYes
|
||||
FLAG_WINDCHARGE_INTERACT_ALLOW = §aon
|
||||
FLAG_WINDCHARGE_INTERACT_DENY = §coff
|
||||
FLAG_PROJECTILE_STOPPER_ENABLED = §aon
|
||||
FLAG_PROJECTILE_STOPPER_DISABLED = §coff
|
||||
# Region
|
||||
REGION_TYPE_NORMAL = Normal
|
||||
REGION_TYPE_BUILD = Build area
|
||||
@@ -827,6 +832,13 @@ REGION_TNT_OFF = §cTNT-Damage deactivated
|
||||
REGION_TNT_TB = §aTNT-Damage activated outside the building area
|
||||
REGION_TNT_BUILD_DESTROY = §cAn explosion would have destroyed blocks in the building area
|
||||
REGION_TNT_TB_DESTROY = §cAn explosion would have destroyed blocks in the testblock area
|
||||
REGION_WINDCHARGE_INTERACT_HELP = §8/§ewindcharge §8- §7Toggle the Windcharge interaction
|
||||
REGION_WINDCHARGE_INTERACT_ON = §aWindcharge interaction on
|
||||
REGION_WINDCHARGE_INTERACT_OFF = §cWindcharge interaction off
|
||||
REGION_PROJECTILE_STOPPER_HELP = §8/§eprojectilestopper §8- §7Toggle the Projectile stopper
|
||||
REGION_PROJECTILE_STOPPER_ON = §aProjectile stopper enabled
|
||||
REGION_PROJECTILE_STOPPER_OFF = §cProjectile stopper disabled
|
||||
|
||||
AFK_KICK_MESSAGE = §cNothing happened on this server for 15 minutes.
|
||||
AFK_WARNING_MESSAGE = §cThis server will stop in one minute if you remain inactive
|
||||
SKIN_HELP = §8/§eskin §8[§7Shortform§8] §8[§7Creator§8|§epublic§8] §8[§7Name...§8] §8- §7Creates the skin schematic. Use 'public' as creator to have no creator, then copy the message to YoyoNow by clicking
|
||||
@@ -1033,6 +1045,11 @@ XRAY_HELP = §8/§exray §8- §7Toggle Xray
|
||||
XRAY_GLOBAL = §cNo xray in global region
|
||||
XRAY_ON = §aXray activated
|
||||
XRAY_OFF = §cXray deactivated
|
||||
# HULLHIDER
|
||||
HULLHIDER_HELP = §8/§ehullhider §8- §7Toggle Hullhider
|
||||
HULLHIDER_GLOBAL = §cNo hullhider in global region
|
||||
HULLHIDER_ON = §aHullhider activated
|
||||
HULLHIDER_OFF = §cHullhider deactivated
|
||||
# WorldEdit
|
||||
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
|
||||
TYPEREPLACE_HELP = §8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
|
||||
|
||||
@@ -35,8 +35,7 @@ SCOREBOARD_LOADER = Loader
|
||||
SCOREBOARD_TPS = TPS
|
||||
SCOREBOARD_TPS_FROZEN = §eEingefroren
|
||||
SCOREBOARD_TRACE_TICKS = Ticks
|
||||
SCOREBOARD_TECHHIDER = TechHider§8: §aAn
|
||||
SCOREBOARD_XRAY = XRay§8: §aAn
|
||||
SCOREBOARD_VIEW = Ansicht§8: §a{0}
|
||||
SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
|
||||
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server-) Team
|
||||
SCOREBOARD_LOCK_SERVERTEAM = Bau Lock§8: §eServerteam
|
||||
@@ -55,6 +54,8 @@ FLAG_FREEZE_INACTIVE = §caus
|
||||
FLAG_PROTECT_ACTIVE = §aan
|
||||
FLAG_PROTECT_INACTIVE = §caus
|
||||
FLAG_WATER_DESTROY = Wasserschaden
|
||||
FLAG_PROJECTILE_STOPPER = Projektil stopper
|
||||
FLAG_WINDCHARGE_INTERACT = Windkugel interaktion
|
||||
FLAG_WATER_DESTROY_ALLOW = §cerlaubt
|
||||
FLAG_WATER_DESTROY_DENY = §aaus
|
||||
FLAG_TNT_ALLOW = §aan
|
||||
@@ -81,6 +82,10 @@ FLAG_COLOR_BROWN = §eBraun
|
||||
FLAG_COLOR_GREEN = §2Grün
|
||||
FLAG_COLOR_RED = §cRot
|
||||
FLAG_COLOR_BLACK = §0Schwarz
|
||||
FLAG_WINDCHARGE_INTERACT_ALLOW = §aan
|
||||
FLAG_WINDCHARGE_INTERACT_DENY = §caus
|
||||
FLAG_PROJECTILE_STOPPER_ENABLED = §aan
|
||||
FLAG_PROJECTILE_STOPPER_DISABLED = §caus
|
||||
# Region
|
||||
REGION_TYPE_NORMAL = Normal
|
||||
REGION_TYPE_BUILD = Baubereich
|
||||
@@ -765,6 +770,12 @@ REGION_TNT_OFF = §cTNT-Schaden deaktiviert
|
||||
REGION_TNT_TB = §aTNT-Schaden außerhalb Baurahmen aktiviert
|
||||
REGION_TNT_BUILD_DESTROY = §cEine Explosion hätte Blöcke im Baubereich zerstört
|
||||
REGION_TNT_TB_DESTROY = §cEine Explosion hätte Blöcke im Testblockbereich zerstört
|
||||
REGION_WINDCHARGE_INTERACT_HELP = §8/§ewindcharge §8- §7Windkugel interaktion umschalten
|
||||
REGION_WINDCHARGE_INTERACT_ON = §aWindkugel interaktion on
|
||||
REGION_WINDCHARGE_INTERACT_OFF = §cWindkugel interaktion off
|
||||
REGION_PROJECTILE_STOPPER_HELP = §8/§eprojectilestopper §8- §7
|
||||
REGION_PROJECTILE_STOPPER_ON = §aProjektiel stopper an
|
||||
REGION_PROJECTILE_STOPPER_OFF = §cProjektiel stopper aus
|
||||
AFK_KICK_MESSAGE = §cAuf diesem Server ist seit 15 Minuten nichts passiert.
|
||||
AFK_WARNING_MESSAGE = §cDieser Server wird bei weiterer Inaktivität in einer Minute gestoppt
|
||||
SKIN_HELP = §8/§eskin §8[§7Kuerzel§8] §8[§7Creator§8|§epublic§8] §8[§7Name...§8] §8- §7Erstellt die Skin Schematics. 'public' als Creator nutzen für keinen Creator, danach die nachricht an YoyoNow kopieren (mit Click kopieren)
|
||||
@@ -966,6 +977,11 @@ XRAY_HELP = §8/§exray §8- §7Xray umschalten
|
||||
XRAY_GLOBAL = §cKein Xray in der globalen region
|
||||
XRAY_ON = §aXray aktiviert
|
||||
XRAY_OFF = §cXray deaktiviert
|
||||
# HULLHIDER
|
||||
HULLHIDER_HELP = §8/§ehullhider §8- §7Hullhider umschalten
|
||||
HULLHIDER_GLOBAL = §cKein Hullhider in der globalen region
|
||||
HULLHIDER_ON = §aHullhider aktiviert
|
||||
HULLHIDER_OFF = §cHullhider deaktiviert
|
||||
# WorldEdit
|
||||
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Ersetzt eine Farbe mit einer anderen
|
||||
TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
|
||||
|
||||
@@ -20,12 +20,10 @@
|
||||
package de.steamwar.bausystem;
|
||||
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.configplayer.ConfigConverter;
|
||||
import de.steamwar.bausystem.config.ConfigStore;
|
||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
|
||||
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.panzern.Panzern;
|
||||
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
|
||||
import de.steamwar.bausystem.features.tracer.TraceManager;
|
||||
@@ -36,14 +34,12 @@ import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionSystem;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.bausystem.utils.TickManager;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.command.AbstractValidator;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.core.CRIUSleepEvent;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.WorldIdentifier;
|
||||
import de.steamwar.core.worldedit.SteamEdit;
|
||||
import de.steamwar.core.worldedit.WorldEditRendererCUIEditor;
|
||||
import de.steamwar.linkage.AbstractLinker;
|
||||
import de.steamwar.linkage.SpigotLinker;
|
||||
import de.steamwar.message.Message;
|
||||
@@ -112,12 +108,9 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
if (any instanceof PanzernAlgorithm) {
|
||||
Panzern.add((PanzernAlgorithm) any);
|
||||
}
|
||||
if (any instanceof ConfigConverter) {
|
||||
Config.addConfigConverter((ConfigConverter) any);
|
||||
}
|
||||
if (any instanceof BoundingBoxLoader) {
|
||||
((BoundingBoxLoader) any).load();
|
||||
}
|
||||
// if (any instanceof BoundingBoxLoader) {
|
||||
// ((BoundingBoxLoader) any).load();
|
||||
// }
|
||||
}
|
||||
};
|
||||
try {
|
||||
@@ -160,9 +153,8 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
@Override
|
||||
public void onDisable() {
|
||||
linker.unlink();
|
||||
WorldData.write();
|
||||
RegionSystem.INSTANCE.save();
|
||||
Config.getInstance().saveAll();
|
||||
ConfigStore.saveAll();
|
||||
}
|
||||
|
||||
private <T extends CommandSender> AbstractValidator<T, ?> validator(Permission permission) {
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config;
|
||||
|
||||
/**
|
||||
* Converts a config of one version into the next version, e.g. ConfigV1 to
|
||||
* ConfigV2. The converter for the second newest version converts into the
|
||||
* current version. Converters are registered in the {@link ConfigStore}
|
||||
* of the config.
|
||||
*
|
||||
* @param <F> the config version to convert from
|
||||
* @param <T> the config version to convert to
|
||||
*/
|
||||
public interface ConfigConverter<F extends VersionedConfig, T extends VersionedConfig> {
|
||||
|
||||
/**
|
||||
* @return the version this converter converts from
|
||||
*/
|
||||
int version();
|
||||
|
||||
/**
|
||||
* Converts the config to the next version. If anything goes wrong do not
|
||||
* silently exit this method, throw an Exception. The {@link ConfigStore}
|
||||
* will deal with it.
|
||||
*
|
||||
* @param config the config to convert
|
||||
* @return the converted config
|
||||
*/
|
||||
T convert(F config);
|
||||
}
|
||||
@@ -0,0 +1,364 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonParser;
|
||||
import de.steamwar.sql.UserConfig;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.StandardCopyOption;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.function.Supplier;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* Loads, converts and saves a versioned config stored as JSON. Older versions
|
||||
* are converted with the registered {@link ConfigConverter}s, legacy formats
|
||||
* that are not JSON can be read with {@link #legacy(Predicate, Function)}.
|
||||
* <p>
|
||||
* A store can be bound to where the config is stored:
|
||||
* <ul>
|
||||
* <li>{@link #userConfig(String)}: one config per player in the {@link UserConfig}, use {@link #get(Player)}</li>
|
||||
* <li>{@link #file(File)}: one config in a file, use {@link #get()}</li>
|
||||
* <li>unbound: use {@link #load(File)} and {@link #save(File, VersionedConfig)}</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param <T> the current config version
|
||||
*/
|
||||
public class ConfigStore<T extends VersionedConfig> {
|
||||
|
||||
private static final List<ConfigStore<?>> STORES = new ArrayList<>();
|
||||
|
||||
private final Class<T> type;
|
||||
private final int version;
|
||||
private final Supplier<T> defaultConfig;
|
||||
|
||||
private final Map<Integer, Class<? extends VersionedConfig>> jsonVersions = new HashMap<>();
|
||||
private final Map<Integer, ConfigConverter<?, ?>> converters = new HashMap<>();
|
||||
private final List<LegacyFormat> legacyFormats = new ArrayList<>();
|
||||
private Gson gson = new Gson();
|
||||
private Integer unversionedVersion = null;
|
||||
|
||||
private String userConfigKey = null;
|
||||
private Predicate<T> removeIf = config -> false;
|
||||
private final Map<UUID, T> playerConfigs = new ConcurrentHashMap<>();
|
||||
|
||||
private File file = null;
|
||||
private File legacyFile = null;
|
||||
private Function<String, ? extends VersionedConfig> legacyFileReader = null;
|
||||
private T fileConfig = null;
|
||||
|
||||
private record LegacyFormat(Predicate<String> matches, Function<String, ? extends VersionedConfig> reader) {
|
||||
}
|
||||
|
||||
public ConfigStore(Class<T> type, int version, Supplier<T> defaultConfig) {
|
||||
this.type = type;
|
||||
this.version = version;
|
||||
this.defaultConfig = defaultConfig;
|
||||
jsonVersions.put(version, type);
|
||||
STORES.add(this);
|
||||
}
|
||||
|
||||
public ConfigStore<T> gson(Gson gson) {
|
||||
this.gson = gson;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers an older config version that is stored as JSON.
|
||||
*/
|
||||
public ConfigStore<T> jsonVersion(int version, Class<? extends VersionedConfig> type) {
|
||||
jsonVersions.put(version, type);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ConfigStore<T> converter(ConfigConverter<?, ?> converter) {
|
||||
if (converters.putIfAbsent(converter.version(), converter) != null) {
|
||||
throw new IllegalStateException("Duplicate converter for version " + converter.version() + " of " + type.getSimpleName());
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a legacy format that is not JSON, stored strings matching the predicate are read by the reader.
|
||||
*/
|
||||
public ConfigStore<T> legacy(Predicate<String> matches, Function<String, ? extends VersionedConfig> reader) {
|
||||
legacyFormats.add(new LegacyFormat(matches, reader));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* The version of stored JSON without a version field.
|
||||
*/
|
||||
public ConfigStore<T> unversioned(int version) {
|
||||
this.unversionedVersion = version;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Binds this store to the {@link UserConfig} with the given key, one config per player.
|
||||
*/
|
||||
public ConfigStore<T> userConfig(String key) {
|
||||
this.userConfigKey = key;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the config from the {@link UserConfig} instead of saving it, if the predicate matches.
|
||||
*/
|
||||
public ConfigStore<T> removeIf(Predicate<T> removeIf) {
|
||||
this.removeIf = removeIf;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Binds this store to a single file.
|
||||
*/
|
||||
public ConfigStore<T> file(File file) {
|
||||
this.file = file;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Legacy file to read, if the file of this store does not exist yet.
|
||||
*/
|
||||
public ConfigStore<T> legacyFile(File legacyFile, Function<String, ? extends VersionedConfig> reader) {
|
||||
this.legacyFile = legacyFile;
|
||||
this.legacyFileReader = reader;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a stored config and converts it to the current version.
|
||||
*
|
||||
* @throws RuntimeException if the config could not be read or converted
|
||||
*/
|
||||
public T read(String stored) {
|
||||
for (LegacyFormat legacyFormat : legacyFormats) {
|
||||
if (legacyFormat.matches().test(stored)) {
|
||||
return update(legacyFormat.reader().apply(stored));
|
||||
}
|
||||
}
|
||||
|
||||
JsonObject json = JsonParser.parseString(stored).getAsJsonObject();
|
||||
int storedVersion;
|
||||
if (json.has("version")) {
|
||||
storedVersion = json.get("version").getAsInt();
|
||||
} else if (unversionedVersion != null) {
|
||||
storedVersion = unversionedVersion;
|
||||
json.addProperty("version", storedVersion);
|
||||
} else {
|
||||
throw new IllegalStateException("Missing version of " + type.getSimpleName());
|
||||
}
|
||||
Class<? extends VersionedConfig> storedType = jsonVersions.get(storedVersion);
|
||||
if (storedType == null) {
|
||||
throw new IllegalStateException("Unknown version " + storedVersion + " of " + type.getSimpleName());
|
||||
}
|
||||
return update(gson.fromJson(json, storedType));
|
||||
}
|
||||
|
||||
public String write(T config) {
|
||||
return gson.toJson(config);
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a config to the current version.
|
||||
*/
|
||||
@SuppressWarnings({"unchecked", "rawtypes"})
|
||||
public T update(VersionedConfig config) {
|
||||
while (config.getVersion() < version) {
|
||||
ConfigConverter converter = converters.get(config.getVersion());
|
||||
if (converter == null) {
|
||||
throw new IllegalStateException("No converter found for version " + config.getVersion() + " of " + type.getSimpleName());
|
||||
}
|
||||
VersionedConfig converted = converter.convert(config);
|
||||
if (converted.getVersion() <= config.getVersion()) {
|
||||
throw new IllegalStateException("Version did not increase after conversion of version " + config.getVersion() + " of " + type.getSimpleName());
|
||||
}
|
||||
config = converted;
|
||||
}
|
||||
if (!type.isInstance(config)) {
|
||||
throw new IllegalStateException("Version " + config.getVersion() + " is not the current version of " + type.getSimpleName());
|
||||
}
|
||||
return type.cast(config);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the config stored in the file, or the default config if the file is missing or empty
|
||||
* @throws RuntimeException if the config could not be read or converted
|
||||
*/
|
||||
public T load(File file) throws IOException {
|
||||
if (file.length() == 0) {
|
||||
return defaultConfig.get();
|
||||
}
|
||||
return read(Files.readString(file.toPath(), StandardCharsets.UTF_8));
|
||||
}
|
||||
|
||||
public void save(File file, T config) throws IOException {
|
||||
Files.writeString(file.toPath(), write(config), StandardCharsets.UTF_8);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the config of a player, loads it from the {@link UserConfig} and converts it if necessary.
|
||||
*/
|
||||
public T get(Player player) {
|
||||
requireUserConfig();
|
||||
return playerConfigs.computeIfAbsent(player.getUniqueId(), this::loadPlayer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save the config of a player, this does not unload the config.
|
||||
*/
|
||||
public void save(Player player) {
|
||||
requireUserConfig();
|
||||
T config = playerConfigs.get(player.getUniqueId());
|
||||
if (config != null) {
|
||||
savePlayer(player.getUniqueId(), config);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Save and unload the config of a player.
|
||||
*/
|
||||
public void unload(Player player) {
|
||||
if (userConfigKey == null) return;
|
||||
T config = playerConfigs.remove(player.getUniqueId());
|
||||
if (config != null) {
|
||||
savePlayer(player.getUniqueId(), config);
|
||||
}
|
||||
}
|
||||
|
||||
private T loadPlayer(UUID uuid) {
|
||||
String stored = UserConfig.getConfig(uuid, userConfigKey);
|
||||
if (stored == null) {
|
||||
return defaultConfig.get();
|
||||
}
|
||||
try {
|
||||
return read(stored);
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not load " + type.getSimpleName() + " of " + uuid, e);
|
||||
return defaultConfig.get();
|
||||
}
|
||||
}
|
||||
|
||||
private void savePlayer(UUID uuid, T config) {
|
||||
if (removeIf.test(config)) {
|
||||
UserConfig.removePlayerConfig(uuid, userConfigKey);
|
||||
} else {
|
||||
UserConfig.updatePlayerConfig(uuid, userConfigKey, write(config));
|
||||
}
|
||||
}
|
||||
|
||||
private void requireUserConfig() {
|
||||
if (userConfigKey == null) {
|
||||
throw new IllegalStateException(type.getSimpleName() + " is not stored in the UserConfig");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the config of the file of this store, loads it and converts it if necessary.
|
||||
*/
|
||||
public T get() {
|
||||
requireFile();
|
||||
if (fileConfig == null) {
|
||||
fileConfig = loadFile();
|
||||
save();
|
||||
}
|
||||
return fileConfig;
|
||||
}
|
||||
|
||||
/**
|
||||
* Save the config to the file of this store, if it was loaded.
|
||||
*/
|
||||
public void save() {
|
||||
requireFile();
|
||||
if (fileConfig == null) return;
|
||||
try {
|
||||
save(file, fileConfig);
|
||||
} catch (IOException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not write " + file, e);
|
||||
}
|
||||
}
|
||||
|
||||
private T loadFile() {
|
||||
try {
|
||||
if (file.length() != 0) {
|
||||
return load(file);
|
||||
}
|
||||
if (legacyFile != null && legacyFile.length() != 0) {
|
||||
return update(legacyFileReader.apply(Files.readString(legacyFile.toPath(), StandardCharsets.UTF_8)));
|
||||
}
|
||||
return defaultConfig.get();
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not load " + file + ", using default " + type.getSimpleName(), e);
|
||||
backupBrokenFile();
|
||||
return defaultConfig.get();
|
||||
}
|
||||
}
|
||||
|
||||
private void backupBrokenFile() {
|
||||
if (file.length() == 0) return;
|
||||
try {
|
||||
Files.copy(file.toPath(), new File(file.getParentFile(), file.getName() + ".broken").toPath(), StandardCopyOption.REPLACE_EXISTING);
|
||||
} catch (IOException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not backup broken " + file, e);
|
||||
}
|
||||
}
|
||||
|
||||
private void requireFile() {
|
||||
if (file == null) {
|
||||
throw new IllegalStateException(type.getSimpleName() + " is not bound to a file");
|
||||
}
|
||||
}
|
||||
|
||||
static void unloadAll(Player player) {
|
||||
STORES.forEach(store -> store.unload(player));
|
||||
}
|
||||
|
||||
/**
|
||||
* Saves every loaded config and unloads the configs of the players.
|
||||
*/
|
||||
public static void saveAll() {
|
||||
for (ConfigStore<?> store : STORES) {
|
||||
if (store.userConfigKey != null) {
|
||||
store.playerConfigs.forEach((uuid, config) -> saveUnchecked(store, uuid, config));
|
||||
store.playerConfigs.clear();
|
||||
}
|
||||
if (store.file != null) {
|
||||
store.save();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private static <T extends VersionedConfig> void saveUnchecked(ConfigStore<T> store, UUID uuid, Object config) {
|
||||
store.savePlayer(uuid, (T) config);
|
||||
}
|
||||
}
|
||||
+17
-9
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -17,21 +17,29 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.core.events;
|
||||
package de.steamwar.bausystem.config;
|
||||
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.CRIUSleepEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.AsyncPlayerChatEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
/**
|
||||
* Saves and unloads the configs of the {@link ConfigStore}s bound to the UserConfig
|
||||
* when a player quits, configs are loaded on first use.
|
||||
*/
|
||||
@Linked
|
||||
public class ChattingEvent implements Listener {
|
||||
public class ConfigStoreListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
private void onChat(AsyncPlayerChatEvent event) {
|
||||
event.setCancelled(true);
|
||||
Core.MESSAGE.broadcastPrefixless("LOCAL_CHAT", event.getPlayer().getDisplayName(), event.getMessage());
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
ConfigStore.unloadAll(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onCRIUSleep(CRIUSleepEvent event) {
|
||||
ConfigStore.saveAll();
|
||||
}
|
||||
}
|
||||
+8
-4
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -17,9 +17,13 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
package de.steamwar.bausystem.config;
|
||||
|
||||
public interface BoundingBoxLoader {
|
||||
/**
|
||||
* Common interface of every version of a config stored by a {@link ConfigStore},
|
||||
* the current version (e.g. Config) and every older version (ConfigV1, ConfigV2, ...).
|
||||
*/
|
||||
public interface VersionedConfig {
|
||||
|
||||
void load();
|
||||
int getVersion();
|
||||
}
|
||||
+95
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config.legacy;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.configuration.serialization.ConfigurationSerialization;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Deserializes {@link ItemStack}s that were serialized by YAPION, read with {@link YapionReader}.
|
||||
*/
|
||||
@UtilityClass
|
||||
@Deprecated
|
||||
public class YapionItemDeserializer {
|
||||
|
||||
private static final String TYPE_IDENTIFIER = "@type";
|
||||
|
||||
public ItemStack deserializeItem(Object yapion) {
|
||||
if (yapion == null) return null;
|
||||
Object result = deserialize(yapion);
|
||||
if (result instanceof ItemStack itemStack) return itemStack;
|
||||
throw new IllegalArgumentException("Not an ItemStack: " + result);
|
||||
}
|
||||
|
||||
private Object deserialize(Object yapion) {
|
||||
if (yapion instanceof List<?> list) {
|
||||
List<Object> result = new ArrayList<>();
|
||||
list.forEach(o -> result.add(deserialize(o)));
|
||||
return result;
|
||||
}
|
||||
if (yapion instanceof YapionReader.YapionMap map) {
|
||||
Map<Object, Object> result = new LinkedHashMap<>();
|
||||
map.entries().forEach((key, value) -> result.put(deserialize(key), deserialize(value)));
|
||||
return result;
|
||||
}
|
||||
if (yapion instanceof Map<?, ?> object) {
|
||||
return deserializeObject(object);
|
||||
}
|
||||
return yapion;
|
||||
}
|
||||
|
||||
private Object deserializeObject(Map<?, ?> object) {
|
||||
Map<String, Object> data = new LinkedHashMap<>();
|
||||
object.forEach((key, value) -> {
|
||||
if (!TYPE_IDENTIFIER.equals(key)) data.put((String) key, deserialize(value));
|
||||
});
|
||||
|
||||
if (!(object.get(TYPE_IDENTIFIER) instanceof String type)) {
|
||||
return data;
|
||||
}
|
||||
|
||||
Class<?> javaType = javaUtilClass(type);
|
||||
if (javaType != null && Collection.class.isAssignableFrom(javaType)) {
|
||||
return data.getOrDefault("values", new ArrayList<>());
|
||||
}
|
||||
if (javaType != null && Map.class.isAssignableFrom(javaType)) {
|
||||
return data.containsKey("values") ? data.get("values") : data;
|
||||
}
|
||||
|
||||
data.put(ConfigurationSerialization.SERIALIZED_TYPE_KEY, type.equals("org.bukkit.inventory.meta.ItemMeta") ? "ItemMeta" : type);
|
||||
return ConfigurationSerialization.deserializeObject(data);
|
||||
}
|
||||
|
||||
private Class<?> javaUtilClass(String type) {
|
||||
if (!type.startsWith("java.util.")) return null;
|
||||
try {
|
||||
return Class.forName(type);
|
||||
} catch (ClassNotFoundException e) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,323 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config.legacy;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* Minimal reader for the legacy YAPION format, only used to migrate old data.
|
||||
* <p>
|
||||
* The result is built from plain java objects:
|
||||
* <ul>
|
||||
* <li>YAPION objects {@code {key(value)}} become a {@link LinkedHashMap} of String to value</li>
|
||||
* <li>YAPION arrays {@code [a,b]} become a {@link List}</li>
|
||||
* <li>YAPION maps {@code <(a):(b)>} become a {@link YapionMap}</li>
|
||||
* <li>YAPION values {@code (value)} become null, Boolean, Number or String</li>
|
||||
* </ul>
|
||||
*/
|
||||
@Deprecated
|
||||
public class YapionReader {
|
||||
|
||||
private static final Pattern INTEGER = Pattern.compile("[-+]?\\d+");
|
||||
private static final Pattern DECIMAL = Pattern.compile("[-+]?(\\d+\\.\\d*|\\.\\d+|\\d+)([eE][-+]?\\d+)?");
|
||||
|
||||
public record YapionMap(Map<Object, Object> entries) {
|
||||
}
|
||||
|
||||
public static Map<String, Object> parse(String yapion) {
|
||||
YapionReader reader = new YapionReader(yapion);
|
||||
reader.skipWhitespace();
|
||||
Map<String, Object> result = reader.readObject();
|
||||
reader.skipWhitespace();
|
||||
if (reader.index != yapion.length()) {
|
||||
throw reader.error("Unexpected trailing content");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static double getDouble(Map<?, ?> object, String key, double defaultValue) {
|
||||
return object.get(key) instanceof Number value ? value.doubleValue() : defaultValue;
|
||||
}
|
||||
|
||||
public static int getInt(Map<?, ?> object, String key, int defaultValue) {
|
||||
return object.get(key) instanceof Number value ? value.intValue() : defaultValue;
|
||||
}
|
||||
|
||||
public static boolean getBoolean(Map<?, ?> object, String key, boolean defaultValue) {
|
||||
return object.get(key) instanceof Boolean value ? value : defaultValue;
|
||||
}
|
||||
|
||||
public static String getString(Map<?, ?> object, String key, String defaultValue) {
|
||||
return object.get(key) instanceof String value ? value : defaultValue;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the entries of the array that are YAPION objects
|
||||
*/
|
||||
public static List<Map<?, ?>> getObjects(Map<?, ?> object, String key) {
|
||||
List<Map<?, ?>> objects = new ArrayList<>();
|
||||
if (object.get(key) instanceof List<?> array) {
|
||||
array.forEach(o -> {
|
||||
if (o instanceof Map<?, ?> map) objects.add(map);
|
||||
});
|
||||
}
|
||||
return objects;
|
||||
}
|
||||
|
||||
private final String input;
|
||||
private int index = 0;
|
||||
|
||||
private YapionReader(String input) {
|
||||
this.input = input;
|
||||
}
|
||||
|
||||
private Object readAny() {
|
||||
return switch (peek()) {
|
||||
case '{' -> readObject();
|
||||
case '[' -> readArray();
|
||||
case '<' -> readMap();
|
||||
case '(' -> readValue();
|
||||
default -> throw error("Expected '{', '[', '<' or '('");
|
||||
};
|
||||
}
|
||||
|
||||
private Map<String, Object> readObject() {
|
||||
expect('{');
|
||||
Map<String, Object> object = new LinkedHashMap<>();
|
||||
while (true) {
|
||||
skipWhitespace();
|
||||
if (peek() == '}') {
|
||||
index++;
|
||||
return object;
|
||||
}
|
||||
StringBuilder key = new StringBuilder();
|
||||
while (true) {
|
||||
char c = peek();
|
||||
if (c == '(' || c == '{' || c == '[' || c == '<') break;
|
||||
if (c == '}') throw error("Key without value");
|
||||
key.append(readChar());
|
||||
}
|
||||
object.put(key.toString(), readAny());
|
||||
}
|
||||
}
|
||||
|
||||
private List<Object> readArray() {
|
||||
expect('[');
|
||||
List<Object> array = new ArrayList<>();
|
||||
skipWhitespace();
|
||||
if (peek() == ']') {
|
||||
index++;
|
||||
return array;
|
||||
}
|
||||
while (true) {
|
||||
int start = index;
|
||||
skipWhitespace();
|
||||
char c = peek();
|
||||
if (c == '{' || c == '[' || c == '<' || c == '(') {
|
||||
array.add(readAny());
|
||||
skipWhitespace();
|
||||
} else {
|
||||
// Whitespace is part of plain values
|
||||
index = start;
|
||||
StringBuilder value = new StringBuilder();
|
||||
while (peek() != ',' && peek() != ']') {
|
||||
value.append(readChar());
|
||||
}
|
||||
array.add(typed(value.toString()));
|
||||
}
|
||||
char separator = input.charAt(index++);
|
||||
if (separator == ']') return array;
|
||||
if (separator != ',') throw error("Expected ',' or ']'");
|
||||
}
|
||||
}
|
||||
|
||||
private YapionMap readMap() {
|
||||
expect('<');
|
||||
Map<Object, Object> map = new LinkedHashMap<>();
|
||||
while (true) {
|
||||
skipWhitespace();
|
||||
if (peek() == '>') {
|
||||
index++;
|
||||
return new YapionMap(map);
|
||||
}
|
||||
Object key = readAny();
|
||||
skipWhitespace();
|
||||
expect(':');
|
||||
skipWhitespace();
|
||||
map.put(key, readAny());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* YAPION does not escape parentheses in values, balanced parentheses are part of the value.
|
||||
* A backslash only escapes a backslash, a unicode sequence or a control character, otherwise it is kept.
|
||||
*/
|
||||
private Object readValue() {
|
||||
expect('(');
|
||||
StringBuilder value = new StringBuilder();
|
||||
int depth = 0;
|
||||
while (true) {
|
||||
char c = peek();
|
||||
if (c == '\\') {
|
||||
value.append(readValueEscape());
|
||||
continue;
|
||||
}
|
||||
index++;
|
||||
if (c == '(') {
|
||||
depth++;
|
||||
} else if (c == ')') {
|
||||
if (depth == 0) break;
|
||||
depth--;
|
||||
}
|
||||
value.append(c);
|
||||
}
|
||||
return typed(value.toString());
|
||||
}
|
||||
|
||||
private String readValueEscape() {
|
||||
index++;
|
||||
if (index >= input.length()) return "\\";
|
||||
char escaped = input.charAt(index);
|
||||
switch (escaped) {
|
||||
case '\\', '(', ')':
|
||||
index++;
|
||||
return String.valueOf(escaped);
|
||||
case 'n':
|
||||
index++;
|
||||
return "\n";
|
||||
case 't':
|
||||
index++;
|
||||
return "\t";
|
||||
case 'r':
|
||||
index++;
|
||||
return "\r";
|
||||
case 'u':
|
||||
if (index + 5 <= input.length() && input.substring(index + 1, index + 5).matches("[0-9a-fA-F]{4}")) {
|
||||
char unicode = (char) Integer.parseInt(input.substring(index + 1, index + 5), 16);
|
||||
index += 5;
|
||||
return String.valueOf(unicode);
|
||||
}
|
||||
return "\\";
|
||||
default:
|
||||
return "\\";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads one character of a key or plain array value, resolving backslash escapes.
|
||||
* A backslash that does not escape anything is kept, as the old player config
|
||||
* collapsed escaped backslashes into a single one.
|
||||
*/
|
||||
private char readChar() {
|
||||
char c = input.charAt(index++);
|
||||
if (c != '\\') return c;
|
||||
if (index >= input.length()) throw error("Unterminated escape");
|
||||
char escaped = input.charAt(index);
|
||||
switch (escaped) {
|
||||
case 'n':
|
||||
index++;
|
||||
return '\n';
|
||||
case 't':
|
||||
index++;
|
||||
return '\t';
|
||||
case 'r':
|
||||
index++;
|
||||
return '\r';
|
||||
case 'u':
|
||||
if (index + 5 <= input.length() && input.substring(index + 1, index + 5).matches("[0-9a-fA-F]{4}")) {
|
||||
char unicode = (char) Integer.parseInt(input.substring(index + 1, index + 5), 16);
|
||||
index += 5;
|
||||
return unicode;
|
||||
}
|
||||
return '\\';
|
||||
case '\\', ',', ' ', '(', ')', '{', '}', '[', ']', '<', '>', '"', ':', '@':
|
||||
index++;
|
||||
return escaped;
|
||||
default:
|
||||
return '\\';
|
||||
}
|
||||
}
|
||||
|
||||
private static Object typed(String value) {
|
||||
if (value.equals("null")) return null;
|
||||
if (value.equals("true")) return true;
|
||||
if (value.equals("false")) return false;
|
||||
if (value.length() >= 2 && value.startsWith("\"") && value.endsWith("\"")) {
|
||||
return value.substring(1, value.length() - 1);
|
||||
}
|
||||
try {
|
||||
if (INTEGER.matcher(value).matches()) {
|
||||
long l = Long.parseLong(value);
|
||||
if (l >= Integer.MIN_VALUE && l <= Integer.MAX_VALUE) return (int) l;
|
||||
return l;
|
||||
}
|
||||
if (value.length() > 1) {
|
||||
String number = value.substring(0, value.length() - 1);
|
||||
switch (value.charAt(value.length() - 1)) {
|
||||
case 'L':
|
||||
if (INTEGER.matcher(number).matches()) return Long.parseLong(number);
|
||||
break;
|
||||
case 'S':
|
||||
if (INTEGER.matcher(number).matches()) return Short.parseShort(number);
|
||||
break;
|
||||
case 'B':
|
||||
if (INTEGER.matcher(number).matches()) return Byte.parseByte(number);
|
||||
break;
|
||||
case 'F':
|
||||
if (DECIMAL.matcher(number).matches()) return Float.parseFloat(number);
|
||||
break;
|
||||
case 'D':
|
||||
if (DECIMAL.matcher(number).matches()) return Double.parseDouble(number);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (DECIMAL.matcher(value).matches()) return Double.parseDouble(value);
|
||||
} catch (NumberFormatException e) {
|
||||
// Not a number, fall through to String
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
private void skipWhitespace() {
|
||||
while (index < input.length() && Character.isWhitespace(input.charAt(index))) {
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
private char peek() {
|
||||
if (index >= input.length()) throw error("Unexpected end of input");
|
||||
return input.charAt(index);
|
||||
}
|
||||
|
||||
private void expect(char c) {
|
||||
if (peek() != c) throw error("Expected '" + c + "'");
|
||||
index++;
|
||||
}
|
||||
|
||||
private IllegalArgumentException error(String message) {
|
||||
return new IllegalArgumentException(message + " at index " + index);
|
||||
}
|
||||
}
|
||||
+63
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config.serializer;
|
||||
|
||||
import com.google.gson.TypeAdapter;
|
||||
import com.google.gson.stream.JsonReader;
|
||||
import com.google.gson.stream.JsonToken;
|
||||
import com.google.gson.stream.JsonWriter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Base64;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* Stores an {@link ItemStack} as Base64 of {@link ItemStack#serializeAsBytes()}, which
|
||||
* contains the data version and gets upgraded on newer Minecraft versions.
|
||||
* Empty items are stored as null, items that can't be read are deserialized as null.
|
||||
*/
|
||||
public class ItemStackTypeAdapter extends TypeAdapter<ItemStack> {
|
||||
|
||||
@Override
|
||||
public void write(JsonWriter out, ItemStack itemStack) throws IOException {
|
||||
if (itemStack == null || itemStack.isEmpty()) {
|
||||
out.nullValue();
|
||||
return;
|
||||
}
|
||||
out.value(Base64.getEncoder().encodeToString(itemStack.serializeAsBytes()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack read(JsonReader in) throws IOException {
|
||||
if (in.peek() == JsonToken.NULL) {
|
||||
in.nextNull();
|
||||
return null;
|
||||
}
|
||||
String value = in.nextString();
|
||||
try {
|
||||
return ItemStack.deserializeBytes(Base64.getDecoder().decode(value));
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.WARNING, "Could not deserialize ItemStack", e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -19,129 +19,77 @@
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import de.steamwar.bausystem.configplayer.serializer.ConfigurationSerializableSerializer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.UserConfig;
|
||||
import com.google.gson.GsonBuilder;
|
||||
import de.steamwar.bausystem.config.ConfigConverter;
|
||||
import de.steamwar.bausystem.config.ConfigStore;
|
||||
import de.steamwar.bausystem.config.VersionedConfig;
|
||||
import de.steamwar.bausystem.config.serializer.ItemStackTypeAdapter;
|
||||
import de.steamwar.bausystem.configplayer.converter.ConfigV1ToV2Converter;
|
||||
import de.steamwar.bausystem.features.hotbar.DefaultHotbar;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import yapion.hierarchy.output.StringOutput;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
import yapion.serializing.SerializeManager;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@Linked
|
||||
public class Config implements Listener {
|
||||
/**
|
||||
* The current player config. It is stored as JSON, fields missing in the
|
||||
* stored JSON keep the default value of their initializer, so adding a new
|
||||
* field does not need a new version.
|
||||
* <p>
|
||||
* When a field gets removed, renamed or its meaning changes, copy this class
|
||||
* to ConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION},
|
||||
* write a {@link ConfigConverter} from the copy to this class and register it in the {@link #STORE}.
|
||||
*/
|
||||
@Getter
|
||||
@Setter
|
||||
public class Config implements VersionedConfig {
|
||||
|
||||
static {
|
||||
SerializeManager.add(new ConfigurationSerializableSerializer());
|
||||
}
|
||||
public static final int VERSION = 2;
|
||||
|
||||
@Getter
|
||||
private static Config instance;
|
||||
public static final ConfigStore<Config> STORE = new ConfigStore<>(Config.class, VERSION, Config::new)
|
||||
.gson(new GsonBuilder().registerTypeHierarchyAdapter(ItemStack.class, new ItemStackTypeAdapter()).create())
|
||||
.legacy(s -> s.startsWith("{@version(1)"), ConfigV1::parse)
|
||||
.converter(new ConfigV1ToV2Converter())
|
||||
.userConfig("bausystem");
|
||||
|
||||
{
|
||||
instance = this;
|
||||
}
|
||||
|
||||
private final Map<UUID, YAPIONObject> playerConfigurations = new HashMap<>();
|
||||
|
||||
private static final Map<Integer, ConfigConverter> CONFIG_CONVERTER_MAP = new HashMap<>();
|
||||
|
||||
public static void addConfigConverter(ConfigConverter configConverter) {
|
||||
CONFIG_CONVERTER_MAP.putIfAbsent(configConverter.version(), configConverter);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
get(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
save(event.getPlayer());
|
||||
playerConfigurations.remove(event.getPlayer().getUniqueId());
|
||||
}
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected int version = VERSION;
|
||||
|
||||
/**
|
||||
* Get a PlayerConfig, optionally loads it from the DataBase and migrates it if necessary.
|
||||
*
|
||||
* @param player the player from whom to get the config.
|
||||
* @return the config object
|
||||
* BauGui item id to inventory slot
|
||||
*/
|
||||
public YAPIONObject get(Player player) {
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (!playerConfigurations.containsKey(uuid)) {
|
||||
String s = UserConfig.getConfig(uuid, "bausystem");
|
||||
YAPIONObject yapionObject;
|
||||
if (s == null) {
|
||||
yapionObject = ConfigCreator.createDefaultConfig();
|
||||
} else {
|
||||
yapionObject = YAPIONParser.parse(s);
|
||||
}
|
||||
yapionObject = update(yapionObject);
|
||||
playerConfigurations.put(uuid, yapionObject);
|
||||
return yapionObject;
|
||||
}
|
||||
return playerConfigurations.get(uuid);
|
||||
}
|
||||
|
||||
public void saveAll() {
|
||||
playerConfigurations.forEach((uuid, yapionObject) -> {
|
||||
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\+", "\\");
|
||||
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
||||
});
|
||||
playerConfigurations.clear();
|
||||
}
|
||||
protected Map<Integer, Integer> bauGui = defaultBauGui();
|
||||
protected int bauGuiSize = 45;
|
||||
|
||||
/**
|
||||
* Save a PlayerConfig, this does not remove the key value mapping from the map.
|
||||
*
|
||||
* @param player the player to save the config.
|
||||
* Slots 0-8 are the hotbar, slots 9-12 the armor contents
|
||||
*/
|
||||
public void save(Player player) {
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (playerConfigurations.containsKey(uuid)) {
|
||||
YAPIONObject yapionObject = playerConfigurations.get(uuid);
|
||||
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\\\+", "\\\\");
|
||||
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
||||
}
|
||||
}
|
||||
protected ItemStack[] hotbar = DefaultHotbar.defaultHotbar();
|
||||
|
||||
private YAPIONObject update(YAPIONObject yapionObject) {
|
||||
int version = yapionObject.getPlainValue("@version");
|
||||
while (version < ConfigCreator.currentVersion) {
|
||||
ConfigConverter configConverter = CONFIG_CONVERTER_MAP.getOrDefault(version, null);
|
||||
if (configConverter == null) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "No updater found for version " + version);
|
||||
return ConfigCreator.createDefaultConfig();
|
||||
}
|
||||
try {
|
||||
configConverter.update(yapionObject);
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
return ConfigCreator.createDefaultConfig();
|
||||
}
|
||||
int newVersion = yapionObject.getPlainValue("@version");
|
||||
if (version == newVersion) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Version Tag was the same after conversion");
|
||||
return ConfigCreator.createDefaultConfig();
|
||||
}
|
||||
if (newVersion < version) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Version Tag was earlier after conversion");
|
||||
return ConfigCreator.createDefaultConfig();
|
||||
}
|
||||
version = newVersion;
|
||||
}
|
||||
return yapionObject;
|
||||
protected boolean nightVision = false;
|
||||
protected boolean tntClickDetails = true;
|
||||
protected boolean detonatorAutostart = false;
|
||||
protected boolean inventoryFill = false;
|
||||
protected boolean rayVisualizer = false;
|
||||
protected boolean smartPlace = false;
|
||||
protected boolean blockCounter = false;
|
||||
protected boolean depthMessage = true;
|
||||
|
||||
public static Map<Integer, Integer> defaultBauGui() {
|
||||
// 0: ? | 1: ? | 2: 10 | 3: 3 | 4: 7 | 5: 17 | 6: 15 | 7: ? | 8: ?
|
||||
// 9: 5 | 10: ? | 11: ? | 12: ? | 13: ? | 14: ? | 15: ? | 16: ? | 17: 16
|
||||
// 18: 4 | 19: ? | 20: 19 | 21: 21 | 22: 9 | 23: 0 | 24: 1 | 25: ? | 26: 11
|
||||
// 27: 6 | 28: ? | 29: ? | 30: ? | 31: ? | 32: ? | 33: ? | 34: ? | 35: 18
|
||||
// 36: ? | 37: 23 | 38: 20 | 39: 8 | 40: 22 | 41: 26 | 42: 12 | 43: 14 | 44: ?
|
||||
Map<Integer, Integer> bauGui = new HashMap<>();
|
||||
bauGui.put(10, 2); bauGui.put(3, 3); bauGui.put(7, 4); bauGui.put(17, 5); bauGui.put(15, 6);
|
||||
bauGui.put(5, 9); bauGui.put(4, 18); bauGui.put(6, 27);
|
||||
bauGui.put(16, 17); bauGui.put(11, 26); bauGui.put(18, 35);
|
||||
bauGui.put(19, 20); bauGui.put(21, 21); bauGui.put(9, 22); bauGui.put(0, 23); bauGui.put(1, 24);
|
||||
bauGui.put(23, 37); bauGui.put(20, 38); bauGui.put(8, 39); bauGui.put(22, 40); bauGui.put(26, 41); bauGui.put(12, 42); bauGui.put(14, 43);
|
||||
return bauGui;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
/**
|
||||
* A new {@link ConfigConverter} should be written when you remove anything
|
||||
* from the Config or modify any mayor part. When you move anything from
|
||||
* any key to any other key you should write a new {@link ConfigConverter}.
|
||||
* For adding any new key you should be able to get the default without
|
||||
* having it in the Config. Anything you need to change you should also
|
||||
* change the {@link ConfigCreator} accordingly, to produce the new Config.
|
||||
*/
|
||||
public interface ConfigConverter {
|
||||
|
||||
/**
|
||||
* This describes the version this Converter can convert from. The version
|
||||
* it should convert to is the version 1 above this number. But this is not
|
||||
* a necessity. In the config Object as parameter given in {@link #update(YAPIONObject)}
|
||||
* you should update the <b>@version</b> variable in the root object to the
|
||||
* new version this converter produced.
|
||||
*
|
||||
* @return the version number
|
||||
*/
|
||||
int version();
|
||||
|
||||
/**
|
||||
* This method should update everything needed to go from a lower config
|
||||
* version to a higher. It should update the <b>@version</b> variable
|
||||
* accordingly. Anything else is up the implementation. If anything goes wrong
|
||||
* do not silently exit this method, throw an Exception. The updater Code will
|
||||
* deal with it. Never leave the inputted object in a corrupted state.
|
||||
*
|
||||
* @param config the config object to update
|
||||
*/
|
||||
void update(YAPIONObject config);
|
||||
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import de.steamwar.bausystem.features.hotbar.DefaultHotbar;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
@UtilityClass
|
||||
public class ConfigCreator {
|
||||
|
||||
public static final int currentVersion = 1;
|
||||
|
||||
public YAPIONObject createDefaultConfig() {
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
// This call should never be touched
|
||||
yapionObject.add("@version", currentVersion);
|
||||
|
||||
// Any initialising goes into here
|
||||
yapionObject.add("baugui", defaultBauGui());
|
||||
|
||||
// Default Hotbar Gui
|
||||
yapionObject.add("hotbar", DefaultHotbar.defaultHotbar());
|
||||
return yapionObject;
|
||||
}
|
||||
|
||||
private YAPIONObject defaultBauGui() {
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
|
||||
// 0: ? | 1: ? | 2: 10 | 3: 3 | 4: 7 | 5: 17 | 6: 15 | 7: ? | 8: ?
|
||||
// 9: 5 | 10: ? | 11: ? | 12: ? | 13: ? | 14: ? | 15: ? | 16: ? | 17: 16
|
||||
// 18: 4 | 19: ? | 20: 19 | 21: 21 | 22: 9 | 23: 0 | 24: 1 | 25: ? | 26: 11
|
||||
// 27: 6 | 28: ? | 29: ? | 30: ? | 31: ? | 32: ? | 33: ? | 34: ? | 35: 18
|
||||
// 36: ? | 37: 23 | 38: 20 | 39: 8 | 40: 22 | 41: 26 | 42: 12 | 43: 14 | 44: ?
|
||||
|
||||
yapionObject.add("10", 2).add("3", 3).add("7", 4).add("17", 5).add("15", 6);
|
||||
yapionObject.add("5", 9).add("4", 18).add("6", 27);
|
||||
yapionObject.add("16", 17).add("11", 26).add("18", 35);
|
||||
yapionObject.add("19", 20).add("21", 21).add("9", 22).add("0", 23).add("1", 24);
|
||||
yapionObject.add("23", 37).add("20", 38).add("8", 39).add("22", 40).add("26", 41).add("12", 42).add("14", 43);
|
||||
yapionObject.add("size", 45);
|
||||
return yapionObject;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import de.steamwar.bausystem.config.VersionedConfig;
|
||||
import de.steamwar.bausystem.config.legacy.YapionReader;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* The legacy config that was stored in the YAPION format.
|
||||
*/
|
||||
@Getter
|
||||
@Setter
|
||||
public class ConfigV1 implements VersionedConfig {
|
||||
|
||||
public static final int VERSION = 1;
|
||||
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected int version = VERSION;
|
||||
|
||||
/**
|
||||
* BauGui item id to inventory slot
|
||||
*/
|
||||
protected Map<Integer, Integer> bauGui = new HashMap<>();
|
||||
protected int bauGuiSize = 45;
|
||||
|
||||
/**
|
||||
* Minecraft version to the hotbar serialized by YAPION, read with {@link YapionReader}.
|
||||
* Use {@link de.steamwar.bausystem.config.legacy.YapionItemDeserializer} to get the items.
|
||||
*/
|
||||
protected Map<Integer, List<?>> hotbars = new HashMap<>();
|
||||
|
||||
protected boolean nightVision = false;
|
||||
protected boolean tntClickDetails = true;
|
||||
protected boolean detonatorAutostart = false;
|
||||
protected boolean inventoryFill = false;
|
||||
protected boolean rayVisualizer = false;
|
||||
protected boolean smartPlace = false;
|
||||
protected boolean blockCounter = false;
|
||||
protected boolean depthMessage = true;
|
||||
|
||||
public static ConfigV1 parse(String yapion) {
|
||||
Map<String, Object> object = YapionReader.parse(yapion);
|
||||
ConfigV1 config = new ConfigV1();
|
||||
config.version = (Integer) object.get("@version");
|
||||
|
||||
if (object.get("baugui") instanceof Map<?, ?> bauGui) {
|
||||
bauGui.forEach((key, value) -> {
|
||||
if (key.equals("size")) {
|
||||
config.bauGuiSize = (Integer) value;
|
||||
} else {
|
||||
config.bauGui.put(Integer.parseInt((String) key), (Integer) value);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
object.forEach((key, value) -> {
|
||||
if (!(value instanceof List<?> hotbar)) return;
|
||||
if (key.equals("hotbar")) {
|
||||
// Hotbars were stored without version prior to 1.19
|
||||
config.hotbars.putIfAbsent(19, hotbar);
|
||||
} else if (key.startsWith("hotbar-")) {
|
||||
config.hotbars.put(Integer.parseInt(key.substring("hotbar-".length())), hotbar);
|
||||
}
|
||||
});
|
||||
|
||||
config.nightVision = getBoolean(object, "nightvision", config.nightVision);
|
||||
config.tntClickDetails = getBoolean(object, "tnt_click_details", config.tntClickDetails);
|
||||
config.detonatorAutostart = getBoolean(object, "detonator-autostart", config.detonatorAutostart);
|
||||
config.inventoryFill = getBoolean(object, "inventoryfill", config.inventoryFill);
|
||||
config.rayVisualizer = getBoolean(object, "rayvisualizer", config.rayVisualizer);
|
||||
config.smartPlace = getBoolean(object, "smartPlace", config.smartPlace);
|
||||
config.blockCounter = getBoolean(object, "blockCounter", config.blockCounter);
|
||||
config.depthMessage = getBoolean(object, "depth_message", config.depthMessage);
|
||||
return config;
|
||||
}
|
||||
|
||||
private static boolean getBoolean(Map<String, Object> object, String key, boolean defaultValue) {
|
||||
return object.get(key) instanceof Boolean value ? value : defaultValue;
|
||||
}
|
||||
}
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer.converter;
|
||||
|
||||
import de.steamwar.bausystem.config.ConfigConverter;
|
||||
import de.steamwar.bausystem.config.legacy.YapionItemDeserializer;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.configplayer.ConfigV1;
|
||||
import de.steamwar.core.Core;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@Deprecated
|
||||
public class ConfigV1ToV2Converter implements ConfigConverter<ConfigV1, Config> {
|
||||
|
||||
@Override
|
||||
public int version() {
|
||||
return ConfigV1.VERSION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Config convert(ConfigV1 old) {
|
||||
Config config = new Config();
|
||||
config.setBauGui(new HashMap<>(old.getBauGui()));
|
||||
config.setBauGuiSize(old.getBauGuiSize());
|
||||
|
||||
List<?> hotbar = old.getHotbars().get(Core.getVersion());
|
||||
if (hotbar != null) {
|
||||
config.setHotbar(convertHotbar(hotbar));
|
||||
}
|
||||
|
||||
config.setNightVision(old.isNightVision());
|
||||
config.setTntClickDetails(old.isTntClickDetails());
|
||||
config.setDetonatorAutostart(old.isDetonatorAutostart());
|
||||
config.setInventoryFill(old.isInventoryFill());
|
||||
config.setRayVisualizer(old.isRayVisualizer());
|
||||
config.setSmartPlace(old.isSmartPlace());
|
||||
config.setBlockCounter(old.isBlockCounter());
|
||||
config.setDepthMessage(old.isDepthMessage());
|
||||
return config;
|
||||
}
|
||||
|
||||
private ItemStack[] convertHotbar(List<?> hotbar) {
|
||||
ItemStack[] items = new ItemStack[13];
|
||||
for (int i = 0; i < Math.min(hotbar.size(), items.length); i++) {
|
||||
try {
|
||||
items[i] = YapionItemDeserializer.deserializeItem(hotbar.get(i));
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.WARNING, "Could not convert hotbar item " + i, e);
|
||||
}
|
||||
}
|
||||
return items;
|
||||
}
|
||||
}
|
||||
-90
@@ -1,90 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer.serializer;
|
||||
|
||||
import org.bukkit.configuration.serialization.ConfigurationSerializable;
|
||||
import org.bukkit.configuration.serialization.ConfigurationSerialization;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import yapion.hierarchy.api.groups.YAPIONAnyType;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.serializing.api.SerializerObject;
|
||||
import yapion.serializing.data.DeserializeData;
|
||||
import yapion.serializing.data.SerializeData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import static yapion.utils.IdentifierUtils.TYPE_IDENTIFIER;
|
||||
|
||||
public class ConfigurationSerializableSerializer extends SerializerObject<ConfigurationSerializable> {
|
||||
|
||||
@Override
|
||||
public Class<ConfigurationSerializable> type() {
|
||||
return ConfigurationSerializable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInterface() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public YAPIONObject serialize(SerializeData<ConfigurationSerializable> serializeData) {
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
yapionObject.add(TYPE_IDENTIFIER, serializeData.object.getClass().getTypeName());
|
||||
if (serializeData.object instanceof ItemStack) {
|
||||
yapionObject.add(TYPE_IDENTIFIER, ItemStack.class.getTypeName());
|
||||
}
|
||||
if (serializeData.object instanceof ItemMeta) {
|
||||
yapionObject.add(TYPE_IDENTIFIER, ItemMeta.class.getTypeName());
|
||||
}
|
||||
Map<String, Object> serializeDataMap = serializeData.object.serialize();
|
||||
serializeDataMap.forEach((s, o) -> {
|
||||
YAPIONAnyType yapionAnyType = serializeData.serialize(o);
|
||||
if (yapionAnyType instanceof YAPIONObject) {
|
||||
YAPIONObject object = (YAPIONObject) yapionAnyType;
|
||||
if (object.containsKey(TYPE_IDENTIFIER) && object.getPlainValue(TYPE_IDENTIFIER).equals("com.google.common.collect.RegularImmutableList")) {
|
||||
object.put(TYPE_IDENTIFIER, ArrayList.class.getTypeName());
|
||||
}
|
||||
}
|
||||
yapionObject.add(s, yapionAnyType);
|
||||
});
|
||||
return yapionObject;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigurationSerializable deserialize(DeserializeData<YAPIONObject> deserializeData) {
|
||||
Map<String, Object> deserializeDataMap = new HashMap<>();
|
||||
deserializeData.object.forEach((s, yapionAnyType) -> {
|
||||
if (s.equals(TYPE_IDENTIFIER)) {
|
||||
if (yapionAnyType.toString().equals("(org.bukkit.inventory.meta.ItemMeta)")) {
|
||||
deserializeDataMap.put("==", "ItemMeta");
|
||||
} else {
|
||||
deserializeDataMap.put("==", deserializeData.deserialize(yapionAnyType));
|
||||
}
|
||||
return;
|
||||
}
|
||||
deserializeDataMap.put(s, deserializeData.deserialize(yapionAnyType));
|
||||
});
|
||||
return ConfigurationSerialization.deserializeObject(deserializeDataMap);
|
||||
}
|
||||
}
|
||||
@@ -64,7 +64,7 @@ public class Depth {
|
||||
dimensions.setZ(Math.abs(dimensions.getZ()));
|
||||
|
||||
RegionUtils.message(region, player -> {
|
||||
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
|
||||
if (Config.STORE.get(player).isDepthMessage()) {
|
||||
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
|
||||
}
|
||||
});
|
||||
|
||||
+3
-3
@@ -34,11 +34,11 @@ public class DepthCommand extends SWCommand {
|
||||
|
||||
@Register
|
||||
public void toggle(Player player) {
|
||||
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
|
||||
Config.getInstance().get(player).put("depth_message", false);
|
||||
if (Config.STORE.get(player).isDepthMessage()) {
|
||||
Config.STORE.get(player).setDepthMessage(false);
|
||||
BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player);
|
||||
} else {
|
||||
Config.getInstance().get(player).put("depth_message", true);
|
||||
Config.STORE.get(player).setDepthMessage(true);
|
||||
BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player);
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -95,7 +95,7 @@ public class Detonator {
|
||||
|
||||
public static void activateDetonator(DetonatorStorage detonator) {
|
||||
Player p = detonator.getPlayer();
|
||||
if (Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false)) {
|
||||
if (Config.STORE.get(p).isDetonatorAutostart()) {
|
||||
AutostartListener.instance.activate(p);
|
||||
}
|
||||
|
||||
|
||||
+2
-2
@@ -76,8 +76,8 @@ public class DetonatorCommand extends SWCommand {
|
||||
|
||||
@Register(value = "autostart", description = "DETONATOR_HELP_AUTOSTART")
|
||||
public void toggleAutostartTimer(Player p) {
|
||||
boolean current = Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false);
|
||||
Config.getInstance().get(p).put("detonator-autostart", !current);
|
||||
boolean current = Config.STORE.get(p).isDetonatorAutostart();
|
||||
Config.STORE.get(p).setDetonatorAutostart(!current);
|
||||
if (!current) {
|
||||
BauSystem.MESSAGE.send("DETONATOR_AUTOSTART_ENABLE", p);
|
||||
} else {
|
||||
|
||||
+15
-16
@@ -28,7 +28,6 @@ import lombok.Setter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@@ -52,15 +51,15 @@ public class BauGuiMapping {
|
||||
}
|
||||
|
||||
@Getter
|
||||
private final YAPIONObject object;
|
||||
private final Config config;
|
||||
@Getter
|
||||
private final Player owner;
|
||||
@Getter
|
||||
@Setter
|
||||
private boolean saved;
|
||||
|
||||
protected BauGuiMapping(YAPIONObject object, Player p) {
|
||||
this.object = object;
|
||||
protected BauGuiMapping(Config config, Player p) {
|
||||
this.config = config;
|
||||
this.owner = p;
|
||||
fromUUID.put(p.getUniqueId(), this);
|
||||
mappings.add(this);
|
||||
@@ -70,19 +69,18 @@ public class BauGuiMapping {
|
||||
BauGuiMapping mapping = fromUUID.get(p.getUniqueId());
|
||||
|
||||
if (mapping == null) {
|
||||
YAPIONObject yapionObject = Config.getInstance().get(p);
|
||||
mapping = new BauGuiMapping(yapionObject.getObject("baugui"), p);
|
||||
mapping = new BauGuiMapping(Config.STORE.get(p), p);
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
public boolean isShown(int id) {
|
||||
return object.getPlainValueOrDefault(Integer.toString(id), -1) >= 0;
|
||||
return config.getBauGui().getOrDefault(id, -1) >= 0;
|
||||
}
|
||||
|
||||
public int getSlot(int id) {
|
||||
return object.getPlainValue(Integer.toString(id));
|
||||
return config.getBauGui().get(id);
|
||||
}
|
||||
|
||||
public Map<Integer, Integer> getMapping() {
|
||||
@@ -94,7 +92,7 @@ public class BauGuiMapping {
|
||||
}
|
||||
|
||||
public int getSize() {
|
||||
return object.getPlainValueOrDefault("size", 45);
|
||||
return config.getBauGuiSize();
|
||||
}
|
||||
|
||||
public void setSize(int size) {
|
||||
@@ -102,7 +100,7 @@ public class BauGuiMapping {
|
||||
return;
|
||||
}
|
||||
|
||||
object.add("size", size);
|
||||
config.setBauGuiSize(size);
|
||||
}
|
||||
|
||||
private void tick() {
|
||||
@@ -111,16 +109,17 @@ public class BauGuiMapping {
|
||||
|
||||
public void save() {
|
||||
if (saved) return;
|
||||
YAPIONObject config = Config.getInstance().get(owner);
|
||||
config.add("baugui", object);
|
||||
Config.getInstance().save(owner);
|
||||
Config current = Config.STORE.get(owner);
|
||||
current.setBauGui(config.getBauGui());
|
||||
current.setBauGuiSize(config.getBauGuiSize());
|
||||
Config.STORE.save(owner);
|
||||
saved = true;
|
||||
}
|
||||
|
||||
private Map<Integer, Integer> internalReadMap() {
|
||||
Map<Integer, Integer> map = new HashMap<>();
|
||||
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
|
||||
Integer value = object.getPlainValueOrDefault(e.getKey().toString(), -1);
|
||||
Integer value = config.getBauGui().getOrDefault(e.getKey(), -1);
|
||||
if (value == -1) continue;
|
||||
map.put(e.getKey(), value);
|
||||
}
|
||||
@@ -129,10 +128,10 @@ public class BauGuiMapping {
|
||||
|
||||
private void internalWriteMap(Map<Integer, Integer> map) {
|
||||
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
|
||||
object.remove(e.getKey().toString());
|
||||
config.getBauGui().remove(e.getKey());
|
||||
Integer value = map.getOrDefault(e.getKey(), -1);
|
||||
if (value == -1) continue;
|
||||
object.add(e.getKey().toString(), value);
|
||||
config.getBauGui().put(e.getKey(), value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+30
-40
@@ -20,39 +20,23 @@
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.core.Core;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.hierarchy.types.YAPIONValue;
|
||||
import yapion.parser.YAPIONParser;
|
||||
import yapion.serializing.YAPIONDeserializer;
|
||||
import yapion.serializing.YAPIONSerializer;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.List;
|
||||
|
||||
@UtilityClass
|
||||
public class DefaultHotbar {
|
||||
|
||||
private final YAPIONArray DEFAULT_HOTBAR = YAPIONParser.parse("{[{@type(org.bukkit.inventory.ItemStack)v(2230)type(WOODEN_AXE)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(WorldEdit Wand)lore{@type(java.util.ArrayList)values[Left click: select pos #1,Right click: select pos #2]}}},{@type(org.bukkit.inventory.ItemStack)v(2230)type(COMPASS)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(Navigation Wand)lore{@type(java.util.ArrayList)values[Left click: jump to location,Right click: pass through walls]}}},null,null,null,null,null,null,{@type(org.bukkit.inventory.ItemStack)v(2230)type(NETHER_STAR)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(§eBau GUI)}},null,null,{@type(org.bukkit.inventory.ItemStack)v(3117)type(ELYTRA)},null]}").getArray("");
|
||||
|
||||
public void updateHotbar(Player p) {
|
||||
ItemStack[] hotbar = new ItemStack[13];
|
||||
System.arraycopy(p.getInventory().getContents(), 0, hotbar, 0, 9);
|
||||
System.arraycopy(p.getInventory().getArmorContents(), 0, hotbar, 9, 4);
|
||||
YAPIONArray yapionArray = new YAPIONArray();
|
||||
for (ItemStack itemStack : hotbar) {
|
||||
if (itemStack != null) {
|
||||
yapionArray.add(YAPIONSerializer.serialize(itemStack));
|
||||
} else {
|
||||
yapionArray.add(new YAPIONValue<>(null));
|
||||
}
|
||||
}
|
||||
Config.getInstance().get(p).add("hotbar-" + Core.getVersion(), yapionArray);
|
||||
Config.getInstance().save(p);
|
||||
Config.STORE.get(p).setHotbar(copy(hotbar));
|
||||
Config.STORE.save(p);
|
||||
}
|
||||
|
||||
public void setHotbar(Player p) {
|
||||
@@ -66,28 +50,34 @@ public class DefaultHotbar {
|
||||
}
|
||||
|
||||
public ItemStack[] getItems(Player p) {
|
||||
Config.getInstance().get(p).remap("hotbar", "hotbar-19");
|
||||
YAPIONArray yapionArray = Config.getInstance().get(p).getYAPIONArrayOrSetDefault("hotbar-" + Core.getVersion(), defaultHotbar());
|
||||
return copy(Config.STORE.get(p).getHotbar());
|
||||
}
|
||||
|
||||
public ItemStack[] defaultHotbar() {
|
||||
ItemStack[] hotbar = new ItemStack[13];
|
||||
Set<Integer> invalid = new HashSet<>();
|
||||
yapionArray.forEach((integer, yapionAnyType) -> {
|
||||
if (yapionAnyType instanceof YAPIONValue) {
|
||||
hotbar[integer] = null;
|
||||
} else {
|
||||
try {
|
||||
hotbar[integer] = YAPIONDeserializer.deserialize((YAPIONObject) yapionAnyType);
|
||||
} catch (Exception e) {
|
||||
invalid.add(integer);
|
||||
hotbar[integer] = null;
|
||||
}
|
||||
}
|
||||
});
|
||||
invalid.forEach(i -> yapionArray.set(i, new YAPIONValue<>(null)));
|
||||
if (!invalid.isEmpty()) Config.getInstance().save(p);
|
||||
hotbar[0] = item(Material.WOODEN_AXE, "WorldEdit Wand", "Left click: select pos #1", "Right click: select pos #2");
|
||||
hotbar[1] = item(Material.COMPASS, "Navigation Wand", "Left click: jump to location", "Right click: pass through walls");
|
||||
hotbar[8] = item(Material.NETHER_STAR, "§eBau GUI");
|
||||
hotbar[11] = new ItemStack(Material.ELYTRA);
|
||||
return hotbar;
|
||||
}
|
||||
|
||||
public YAPIONArray defaultHotbar() {
|
||||
return DEFAULT_HOTBAR;
|
||||
private ItemStack item(Material material, String name, String... lore) {
|
||||
ItemStack itemStack = new ItemStack(material);
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
meta.setDisplayName(name);
|
||||
if (lore.length > 0) {
|
||||
meta.setLore(List.of(lore));
|
||||
}
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
private ItemStack[] copy(ItemStack[] hotbar) {
|
||||
ItemStack[] copy = new ItemStack[13];
|
||||
for (int i = 0; i < Math.min(hotbar.length, copy.length); i++) {
|
||||
copy[i] = hotbar[i] == null ? null : hotbar[i].clone();
|
||||
}
|
||||
return copy;
|
||||
}
|
||||
}
|
||||
|
||||
+177
@@ -0,0 +1,177 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.hullhider;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.techhider.HiddenHull;
|
||||
import de.steamwar.bausystem.features.techhider.HidingRule;
|
||||
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.hullhider.Hull;
|
||||
import de.steamwar.hullhider.HullHider;
|
||||
import de.steamwar.hullhider.HullRegion;
|
||||
import de.steamwar.hullhider.Viewers;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* Hides the inside of the build area hull of a region from the players who toggle it, as the hull hider of a fight would.
|
||||
*/
|
||||
@Linked
|
||||
public class HullHiderCommand extends SWCommand implements Listener {
|
||||
|
||||
public HullHiderCommand() {
|
||||
super("hullhider");
|
||||
}
|
||||
|
||||
@Linked
|
||||
// Only blocks are hidden, entities stay visible
|
||||
private final HullHider<Region> hullHider = new HullHider<>(false);
|
||||
// Read on netty threads by the BauTechHider
|
||||
private final Map<Region, HiddenHull> hulls = new ConcurrentHashMap<>();
|
||||
private final Map<Region, HidingRule> hidingRules = new ConcurrentHashMap<>();
|
||||
private final Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
|
||||
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
|
||||
@Register(description = "HULLHIDER_HELP")
|
||||
public void toggleHider(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) {
|
||||
BauSystem.MESSAGE.send("HULLHIDER_GLOBAL", player);
|
||||
return;
|
||||
}
|
||||
if (!region.getGameModeConfig().Techhider.Active) {
|
||||
return;
|
||||
}
|
||||
|
||||
techHiderCommand.disable(region, player);
|
||||
xrayCommand.disable(region, player);
|
||||
if (hidden.getOrDefault(region, Collections.emptySet()).contains(player)) {
|
||||
disable(region, player);
|
||||
BauSystem.MESSAGE.sendPrefixless("HULLHIDER_OFF", player, ChatMessageType.ACTION_BAR);
|
||||
} else {
|
||||
enable(region, player);
|
||||
BauSystem.MESSAGE.sendPrefixless("HULLHIDER_ON", player, ChatMessageType.ACTION_BAR);
|
||||
}
|
||||
}
|
||||
|
||||
private void enable(Region region, Player player) {
|
||||
if (!hulls.containsKey(region)) {
|
||||
Point min = region.getBuildArea().getMinPoint(true);
|
||||
Point max = region.getBuildArea().getMaxPoint(true);
|
||||
HullRegion hullRegion = HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
|
||||
|
||||
// The techhider of the gamemode is applied as well, its hidden blocks occlude as they are replaced by the obfuscation block
|
||||
ObfuscationConfig obfuscation = ObfuscationConfig.of(region.getGameModeConfig().Techhider);
|
||||
Hull hull = new Hull(BauSystem.getInstance(), world(), hullRegion, false, obfuscation, new Viewers.VisibleByDefault());
|
||||
hullHider.addHull(region, hull);
|
||||
hulls.put(region, new HiddenHull(hull, obfuscation.getObfuscationState()));
|
||||
hidingRules.put(region, HidingRule.of(region.getBuildArea(), obfuscation));
|
||||
}
|
||||
|
||||
hidden.computeIfAbsent(region, rg -> ConcurrentHashMap.newKeySet()).add(player);
|
||||
// Added players see the hull blocks of a hull visible by default
|
||||
hullHider.addViewer(player, region);
|
||||
// Block changes by WorldEdit or Axiom do not update the hull, so it is rebuilt every time somebody enables it.
|
||||
// This also resends the chunks to the player.
|
||||
hullHider.initialize(region);
|
||||
}
|
||||
|
||||
/**
|
||||
* Stops hiding the hull of the region from the player, removing the hull if nobody uses it anymore.
|
||||
*/
|
||||
public void disable(Region region, Player player) {
|
||||
Set<Player> players = hidden.get(region);
|
||||
if (players == null || !players.remove(player)) return;
|
||||
|
||||
if (players.isEmpty()) {
|
||||
hidden.remove(region);
|
||||
hulls.remove(region);
|
||||
hidingRules.remove(region);
|
||||
hullHider.removeHull(region);
|
||||
} else {
|
||||
hullHider.removeViewer(player, region);
|
||||
hullHider.resendChunks(player, region);
|
||||
}
|
||||
}
|
||||
|
||||
public void addHidingRules(Player player, List<HidingRule> rules) {
|
||||
hidden.forEach((region, players) -> {
|
||||
HidingRule rule = hidingRules.get(region);
|
||||
if (rule != null && players.contains(player)) {
|
||||
rules.add(rule);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void addHiddenHulls(Player player, List<HiddenHull> hiddenHulls) {
|
||||
hidden.forEach((region, players) -> {
|
||||
HiddenHull hiddenHull = hulls.get(region);
|
||||
if (hiddenHull != null && players.contains(player)) {
|
||||
hiddenHulls.add(hiddenHull);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void onTick() {
|
||||
if (hidden.isEmpty()) return;
|
||||
|
||||
hullHider.sendUncoveredBlocks();
|
||||
}
|
||||
|
||||
private World world() {
|
||||
return Bukkit.getWorlds().get(0);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
for (Region region : hidden.keySet()) {
|
||||
disable(region, event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isActive(Region region, Player player) {
|
||||
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -49,7 +49,7 @@ public class InventoryFillBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
String loreKey = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false) ? "OTHER_ITEMS_INVENTORY_FILL_LORE_ACTIVE" : "OTHER_ITEMS_INVENTORY_FILL_LORE_INACTIVE";
|
||||
String loreKey = Config.STORE.get(player).isInventoryFill() ? "OTHER_ITEMS_INVENTORY_FILL_LORE_ACTIVE" : "OTHER_ITEMS_INVENTORY_FILL_LORE_INACTIVE";
|
||||
return new SWItem(Material.HOPPER, BauSystem.MESSAGE.parse("OTHER_ITEMS_INVENTORY_FILL_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse(loreKey, player)), false, clickType -> {
|
||||
}).getItemStack();
|
||||
}
|
||||
|
||||
+2
-2
@@ -40,7 +40,7 @@ public class InventoryFiller implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isInventoryFill()) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
Block block = event.getPlayer().getTargetBlockExact(5);
|
||||
if (block == null) return;
|
||||
@@ -62,7 +62,7 @@ public class InventoryFiller implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isInventoryFill()) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
|
||||
if (itemStack.getType() == Material.AIR) return;
|
||||
|
||||
+2
-2
@@ -68,8 +68,8 @@ public class InventoryFillerCommand extends SWCommand {
|
||||
|
||||
@Register(description = {"INVENTORY_FILL_HELP", "INVENTORY_FILL_INFO"})
|
||||
public void toggle(Player player) {
|
||||
boolean inventoryFill = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false);
|
||||
Config.getInstance().get(player).put("inventoryfill", !inventoryFill);
|
||||
boolean inventoryFill = Config.STORE.get(player).isInventoryFill();
|
||||
Config.STORE.get(player).setInventoryFill(!inventoryFill);
|
||||
if (!inventoryFill) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player));
|
||||
BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player);
|
||||
|
||||
@@ -36,9 +36,11 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@@ -63,13 +65,14 @@ public class Loader implements Listener, SWPlayer.Component {
|
||||
private List<LoaderElement> elements = new ArrayList<>();
|
||||
private int currentElement = 0;
|
||||
private long waitTime = 0;
|
||||
private final BukkitTask task;
|
||||
|
||||
public Loader(Player p) {
|
||||
this.p = p;
|
||||
this.recorder = new LoaderRecorder(p, elements);
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||
|
||||
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
task = BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
|
||||
if (!Permission.BUILD.hasPermission(p)) return;
|
||||
if (waitTime > 0) {
|
||||
@@ -136,13 +139,27 @@ public class Loader implements Listener, SWPlayer.Component {
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
end();
|
||||
if (getLoader(p) == this) {
|
||||
SWPlayer.of(p).removeComponent(Loader.class);
|
||||
}
|
||||
}
|
||||
|
||||
// Also called when the loader is replaced by a new one
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
end();
|
||||
}
|
||||
|
||||
private void end() {
|
||||
stage = Stage.END;
|
||||
if (recorder != null) {
|
||||
recorder.stop();
|
||||
recorder = null;
|
||||
}
|
||||
elements.clear();
|
||||
SWPlayer.of(p).removeComponent(Loader.class);
|
||||
task.cancel();
|
||||
HandlerList.unregisterAll(this);
|
||||
}
|
||||
|
||||
public boolean setTicksBetweenShots(int delay) {
|
||||
|
||||
+7
-7
@@ -24,6 +24,7 @@ import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
@@ -43,13 +44,12 @@ public class ObserverTracerListener implements Listener {
|
||||
|
||||
static Set<Player> enabled = new HashSet<>();
|
||||
|
||||
public ObserverTracerListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
|
||||
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
|
||||
pair.getComponent().show();
|
||||
});
|
||||
}, 15L, 15L);
|
||||
@LinkedTimer(delay = 15, period = 15)
|
||||
private void showTracers() {
|
||||
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
|
||||
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
|
||||
pair.getComponent().show();
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
+14
-12
@@ -28,6 +28,7 @@ import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.entity.CRay;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -104,15 +105,16 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
|
||||
public RayVisualizerCommand() {
|
||||
super("rayvisualizer");
|
||||
}
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (server.getPlayers().isEmpty()) return;
|
||||
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
|
||||
.stream().toList();
|
||||
rayData.reset();
|
||||
if (primedList.isEmpty()) return;
|
||||
calculateRays(primedList, primedList);
|
||||
}, 1, 1);
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void updateRays() {
|
||||
if (server.getPlayers().isEmpty()) return;
|
||||
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
|
||||
.stream().toList();
|
||||
rayData.reset();
|
||||
if (primedList.isEmpty()) return;
|
||||
calculateRays(primedList, primedList);
|
||||
}
|
||||
|
||||
private void calculateRays(List<TNTPrimed> fromTNTs, List<TNTPrimed> toTNTs) {
|
||||
@@ -167,7 +169,7 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
boolean rayvisualizer = Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("rayvisualizer", false);
|
||||
boolean rayvisualizer = Config.STORE.get(event.getPlayer()).isRayVisualizer();
|
||||
if (rayvisualizer) server.addPlayer(event.getPlayer());
|
||||
}
|
||||
|
||||
@@ -181,7 +183,7 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (Permission.BUILD.hasPermission(player)) {
|
||||
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
|
||||
boolean rayvisualizer = Config.STORE.get(player).isRayVisualizer();
|
||||
if (rayvisualizer) server.addPlayer(player);
|
||||
} else {
|
||||
server.removePlayer(player);
|
||||
@@ -192,8 +194,8 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
|
||||
@Register
|
||||
public void toggle(@Validator Player player) {
|
||||
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
|
||||
Config.getInstance().get(player).put("rayvisualizer", !rayvisualizer);
|
||||
boolean rayvisualizer = Config.STORE.get(player).isRayVisualizer();
|
||||
Config.STORE.get(player).setRayVisualizer(!rayvisualizer);
|
||||
if (!rayvisualizer) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_ENABLE", player));
|
||||
server.addPlayer(player);
|
||||
|
||||
+48
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.ProjectileStopperMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class ProjectileStopperCommand extends SWCommand {
|
||||
|
||||
public ProjectileStopperCommand() {
|
||||
super("projectilestopper");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_PROJECTILE_STOPPER_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (region.getRegionData().get(Flag.PROJECTILE_STOPPER).get() == ProjectileStopperMode.ENABLED) {
|
||||
region.getRegionData().set(Flag.PROJECTILE_STOPPER, ProjectileStopperMode.DISABLED);
|
||||
RegionUtils.actionBar(region, "REGION_PROJECTILE_STOPPER_OFF");
|
||||
} else {
|
||||
region.getRegionData().set(Flag.PROJECTILE_STOPPER, ProjectileStopperMode.ENABLED);
|
||||
RegionUtils.actionBar(region, "REGION_PROJECTILE_STOPPER_ON");
|
||||
}
|
||||
}
|
||||
}
|
||||
+88
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.ProjectileStopperMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Linked
|
||||
public class ProjectileStopperListener implements Listener, ScoreboardElement {
|
||||
private Map<Region, Set<Entity>> projektileList = new HashMap<>();
|
||||
|
||||
@EventHandler
|
||||
public void onTick(ServerTickEndEvent event) {
|
||||
List<Entity> entitiesToAdd = new ArrayList<>();
|
||||
|
||||
projektileList.forEach((region, entities) -> {
|
||||
entities.removeIf(entity -> {
|
||||
if (region != Region.getRegion(entity.getLocation())) {
|
||||
if (region.getRegionData().get(Flag.PROJECTILE_STOPPER).getWithDefault() == ProjectileStopperMode.ENABLED) {
|
||||
entity.remove();
|
||||
} else {
|
||||
entitiesToAdd.add(entity);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
});
|
||||
entitiesToAdd.forEach(this::addEntity);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent event) {
|
||||
if (event.getEntityType() != EntityType.WIND_CHARGE && event.getEntityType() != EntityType.ARROW && event.getEntityType() != EntityType.SMALL_FIREBALL) return;
|
||||
addEntity(event.getEntity());
|
||||
}
|
||||
|
||||
private void addEntity(Entity entity) {
|
||||
Region region = Region.getRegion(entity.getLocation());
|
||||
projektileList.computeIfAbsent(region, key -> new HashSet<>()).add(entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getRegionData().get(Flag.PROJECTILE_STOPPER).is(ProjectileStopperMode.ENABLED)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.PROJECTILE_STOPPER.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.PROJECTILE_STOPPER).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
+2
@@ -28,6 +28,7 @@ import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -55,6 +56,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
if (event.getEntityType() == EntityType.WIND_CHARGE) return;
|
||||
explode(event.blockList(), event.getLocation());
|
||||
}
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@ import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@@ -67,6 +68,7 @@ public class TNTListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
if (event.getEntityType() == EntityType.WIND_CHARGE) return;
|
||||
explode(event.blockList(), event.getEntity() instanceof TNTPrimed);
|
||||
}
|
||||
|
||||
|
||||
+48
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.WindChargeInteractMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class WindChargeInteractModeCommand extends SWCommand {
|
||||
|
||||
public WindChargeInteractModeCommand() {
|
||||
super("windchargeinteract");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_WINDCHARGE_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (region.getRegionData().get(Flag.WIND_CHARGE_INTERACT).get() == WindChargeInteractMode.DENY) {
|
||||
region.getRegionData().set(Flag.WIND_CHARGE_INTERACT, WindChargeInteractMode.ALLOW);
|
||||
RegionUtils.actionBar(region, "REGION_WINDCHARGE_INTERACT_ON");
|
||||
} else {
|
||||
region.getRegionData().set(Flag.WIND_CHARGE_INTERACT, WindChargeInteractMode.DENY);
|
||||
RegionUtils.actionBar(region, "REGION_WINDCHARGE_INTERACT_OFF");
|
||||
}
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.WindChargeInteractMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
|
||||
@Linked
|
||||
public class WindChargeInteractModeListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
if (event.getEntityType() != EntityType.WIND_CHARGE) return;
|
||||
Region region = Region.getRegion(event.getLocation());
|
||||
if (region.getRegionData().get(Flag.WIND_CHARGE_INTERACT).getWithDefault() != WindChargeInteractMode.ALLOW) event.blockList().clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getRegionData().get(Flag.WIND_CHARGE_INTERACT).is(WindChargeInteractMode.ALLOW)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.WIND_CHARGE_INTERACT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getRegionData().get(Flag.WIND_CHARGE_INTERACT).getWithDefault().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
+7
-7
@@ -27,6 +27,7 @@ import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
@@ -47,13 +48,12 @@ import org.luaj.vm2.LuaValue;
|
||||
@Linked
|
||||
public class EventListener implements Listener {
|
||||
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
|
||||
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
|
||||
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
|
||||
}, 1, 1);
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private static void resetLastF() {
|
||||
long millis = System.currentTimeMillis();
|
||||
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
|
||||
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
|
||||
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
|
||||
+5
-6
@@ -44,9 +44,9 @@ import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -136,11 +136,10 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
||||
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
|
||||
}, 1, 1);
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private static void clearLastSneaks() {
|
||||
long millis = System.currentTimeMillis();
|
||||
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
|
||||
+3
-3
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
@@ -28,7 +29,6 @@ import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
@@ -121,9 +121,9 @@ public abstract class SimulatorElement<T extends SimulatorPhase> {
|
||||
|
||||
public abstract String getType();
|
||||
|
||||
public void saveExtra(YAPIONObject elementObject) {
|
||||
public void saveExtra(SimulatorConfig.Element element) {
|
||||
}
|
||||
|
||||
public void loadExtra(YAPIONObject elementObject) {
|
||||
public void loadExtra(SimulatorConfig.Element element) {
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -20,10 +20,10 @@
|
||||
package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@@ -38,9 +38,9 @@ public abstract class SimulatorPhase {
|
||||
|
||||
public abstract void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd);
|
||||
|
||||
public void saveExtra(YAPIONObject phaseObject) {
|
||||
public void saveExtra(SimulatorConfig.Phase phase) {
|
||||
}
|
||||
|
||||
public void loadExtra(YAPIONObject phaseObject) {
|
||||
public void loadExtra(SimulatorConfig.Phase phase) {
|
||||
}
|
||||
}
|
||||
|
||||
+5
-5
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.data.observer;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.Setter;
|
||||
@@ -31,7 +32,6 @@ import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.data.type.Observer;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@@ -70,12 +70,12 @@ public final class ObserverPhase extends SimulatorPhase {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(YAPIONObject phaseObject) {
|
||||
phaseObject.add("orientation", orientation.name());
|
||||
public void saveExtra(SimulatorConfig.Phase phase) {
|
||||
phase.setOrientation(orientation);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(YAPIONObject phaseObject) {
|
||||
orientation = BlockFace.valueOf(phaseObject.getPlainValue("orientation"));
|
||||
public void loadExtra(SimulatorConfig.Phase phase) {
|
||||
if (phase.getOrientation() != null) orientation = phase.getOrientation();
|
||||
}
|
||||
}
|
||||
|
||||
+7
-7
@@ -24,13 +24,13 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorTNTGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
public final class TNTElement extends SimulatorElement<TNTPhase> {
|
||||
|
||||
@@ -100,14 +100,14 @@ public final class TNTElement extends SimulatorElement<TNTPhase> {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(YAPIONObject elementObject) {
|
||||
elementObject.add("alignmentX", alignment.getX());
|
||||
elementObject.add("alignmentZ", alignment.getZ());
|
||||
public void saveExtra(SimulatorConfig.Element element) {
|
||||
element.setAlignmentX(alignment.getX());
|
||||
element.setAlignmentZ(alignment.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(YAPIONObject elementObject) {
|
||||
alignment.setX(elementObject.getDoubleOrSetDefault("alignmentX", 0));
|
||||
alignment.setZ(elementObject.getDoubleOrSetDefault("alignmentZ", 0));
|
||||
public void loadExtra(SimulatorConfig.Element element) {
|
||||
alignment.setX(element.getAlignmentX() != null ? element.getAlignmentX() : 0);
|
||||
alignment.setZ(element.getAlignmentZ() != null ? element.getAlignmentZ() : 0);
|
||||
}
|
||||
}
|
||||
|
||||
+11
-11
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.data.tnt;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.FreezeMode;
|
||||
@@ -31,7 +32,6 @@ import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@@ -83,18 +83,18 @@ public final class TNTPhase extends SimulatorPhase {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(YAPIONObject phaseObject) {
|
||||
phaseObject.add("count", count);
|
||||
phaseObject.add("xJump", xJump);
|
||||
phaseObject.add("yJump", yJump);
|
||||
phaseObject.add("zJump", zJump);
|
||||
public void saveExtra(SimulatorConfig.Phase phase) {
|
||||
phase.setCount(count);
|
||||
phase.setXJump(xJump);
|
||||
phase.setYJump(yJump);
|
||||
phase.setZJump(zJump);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(YAPIONObject phaseObject) {
|
||||
count = phaseObject.getPlainValue("count");
|
||||
xJump = phaseObject.getPlainValue("xJump");
|
||||
yJump = phaseObject.getPlainValue("yJump");
|
||||
zJump = phaseObject.getPlainValue("zJump");
|
||||
public void loadExtra(SimulatorConfig.Phase phase) {
|
||||
if (phase.getCount() != null) count = phase.getCount();
|
||||
if (phase.getXJump() != null) xJump = phase.getXJump();
|
||||
if (phase.getYJump() != null) yJump = phase.getYJump();
|
||||
if (phase.getZJump() != null) zJump = phase.getZJump();
|
||||
}
|
||||
}
|
||||
|
||||
+29
-37
@@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import com.google.gson.JsonParseException;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
@@ -29,12 +30,7 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.exceptions.YAPIONException;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@@ -51,44 +47,41 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
YAPIONObject yapionObject;
|
||||
SimulatorConfig config;
|
||||
try {
|
||||
yapionObject = YAPIONParser.parse(file);
|
||||
} catch (YAPIONException | IOException e) {
|
||||
config = SimulatorConfig.STORE.load(file);
|
||||
} catch (JsonParseException | IllegalStateException | IOException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
String name = file.getName().substring(0, file.getName().length() - ".sim".length());
|
||||
|
||||
Simulator simulator = new Simulator(name);
|
||||
loadSimulator(yapionObject, simulator);
|
||||
loadSimulator(config, simulator);
|
||||
return Optional.of(Collections.singletonList(simulator));
|
||||
}
|
||||
|
||||
private void loadSimulator(YAPIONObject simulatorObject, Simulator simulator) {
|
||||
simulator.setMaterial(Material.valueOf(simulatorObject.getPlainValue("material")));
|
||||
simulator.setAutoTrace(simulatorObject.getPlainValue("autoTrace"));
|
||||
simulator.setAutoTestblock(simulatorObject.getPlainValueOrDefault("autoTestblock", false));
|
||||
private void loadSimulator(SimulatorConfig config, Simulator simulator) {
|
||||
if (config.getMaterial() != null) simulator.setMaterial(config.getMaterial());
|
||||
simulator.setAutoTrace(config.isAutoTrace());
|
||||
simulator.setAutoTestblock(config.isAutoTestblock());
|
||||
|
||||
YAPIONArray groups = simulatorObject.getArray("groups");
|
||||
groups.streamObject().forEach(groupObject -> {
|
||||
config.getGroups().forEach(groupConfig -> {
|
||||
SimulatorGroup simulatorGroup = new SimulatorGroup();
|
||||
loadGroup(groupObject, simulatorGroup);
|
||||
loadGroup(groupConfig, simulatorGroup);
|
||||
simulator.add(simulatorGroup);
|
||||
});
|
||||
}
|
||||
|
||||
private void loadGroup(YAPIONObject groupObject, SimulatorGroup group) {
|
||||
group.setMaterial(Material.valueOf(groupObject.getPlainValue("material")));
|
||||
group.setDisabled(groupObject.getPlainValue("disabled"));
|
||||
private void loadGroup(SimulatorConfig.Group groupConfig, SimulatorGroup group) {
|
||||
if (groupConfig.getMaterial() != null) group.setMaterial(groupConfig.getMaterial());
|
||||
group.setDisabled(groupConfig.isDisabled());
|
||||
|
||||
YAPIONArray elements = groupObject.getArray("elements");
|
||||
elements.streamObject().forEach(elementObject -> {
|
||||
groupConfig.getElements().forEach(elementConfig -> {
|
||||
SimulatorElement<?> element;
|
||||
Supplier<SimulatorPhase> phaseConstructor;
|
||||
Vector position = new Vector(elementObject.getDouble("x"), elementObject.getDouble("y"), elementObject.getDouble("z"));
|
||||
String type = elementObject.getPlainValue("type");
|
||||
switch (type) {
|
||||
Vector position = new Vector(elementConfig.getX(), elementConfig.getY(), elementConfig.getZ());
|
||||
switch (String.valueOf(elementConfig.getType())) {
|
||||
case "TNT":
|
||||
element = new TNTElement(position);
|
||||
phaseConstructor = TNTPhase::new;
|
||||
@@ -109,28 +102,27 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
|
||||
if (element == null) {
|
||||
return;
|
||||
}
|
||||
loadElement(elementObject, element, phaseConstructor);
|
||||
loadElement(elementConfig, element, phaseConstructor);
|
||||
group.add(element);
|
||||
});
|
||||
}
|
||||
|
||||
private void loadElement(YAPIONObject elementObject, SimulatorElement<?> element, Supplier<SimulatorPhase> phaseConstructor) {
|
||||
element.setMaterial(Material.valueOf(elementObject.getPlainValue("material")));
|
||||
element.setDisabled(elementObject.getPlainValue("disabled"));
|
||||
element.loadExtra(elementObject);
|
||||
private void loadElement(SimulatorConfig.Element elementConfig, SimulatorElement<?> element, Supplier<SimulatorPhase> phaseConstructor) {
|
||||
if (elementConfig.getMaterial() != null) element.setMaterial(elementConfig.getMaterial());
|
||||
element.setDisabled(elementConfig.isDisabled());
|
||||
element.loadExtra(elementConfig);
|
||||
|
||||
YAPIONArray phases = elementObject.getArray("phases");
|
||||
phases.streamObject().forEach(phaseObject -> {
|
||||
elementConfig.getPhases().forEach(phaseConfig -> {
|
||||
SimulatorPhase phase = phaseConstructor.get();
|
||||
loadPhase(phaseObject, phase);
|
||||
loadPhase(phaseConfig, phase);
|
||||
((SimulatorElement) element).add(phase);
|
||||
});
|
||||
}
|
||||
|
||||
private void loadPhase(YAPIONObject phaseObject, SimulatorPhase phase) {
|
||||
phase.setTickOffset(phaseObject.getPlainValue("tickOffset"));
|
||||
phase.setLifetime(phaseObject.getPlainValue("lifetime"));
|
||||
phase.setOrder(phaseObject.getPlainValue("order"));
|
||||
phase.loadExtra(phaseObject);
|
||||
private void loadPhase(SimulatorConfig.Phase phaseConfig, SimulatorPhase phase) {
|
||||
phase.setTickOffset(phaseConfig.getTickOffset());
|
||||
phase.setLifetime(phaseConfig.getLifetime());
|
||||
phase.setOrder(phaseConfig.getOrder());
|
||||
phase.loadExtra(phaseConfig);
|
||||
}
|
||||
}
|
||||
|
||||
+117
@@ -0,0 +1,117 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import de.steamwar.bausystem.config.ConfigStore;
|
||||
import de.steamwar.bausystem.config.VersionedConfig;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* The current stored form of a simulator, saved as JSON in a .sim file. Files
|
||||
* saved before the version was stored have no version and are version 1.
|
||||
* Fields missing in the stored JSON keep the default value of their initializer,
|
||||
* so adding a new field does not need a new version.
|
||||
* <p>
|
||||
* When a field gets removed, renamed or its meaning changes, copy this class
|
||||
* to SimulatorConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION}, write a
|
||||
* {@link de.steamwar.bausystem.config.ConfigConverter} from the copy to
|
||||
* this class and register it in the {@link #STORE}.
|
||||
*/
|
||||
@Getter
|
||||
@Setter
|
||||
public class SimulatorConfig implements VersionedConfig {
|
||||
|
||||
public static final int VERSION = 1;
|
||||
|
||||
/**
|
||||
* Files saved before the version was stored are version 1
|
||||
*/
|
||||
public static final ConfigStore<SimulatorConfig> STORE = new ConfigStore<>(SimulatorConfig.class, VERSION, SimulatorConfig::new)
|
||||
.unversioned(1);
|
||||
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected int version = VERSION;
|
||||
|
||||
protected Material material = Material.BARREL;
|
||||
protected boolean autoTrace = false;
|
||||
protected boolean autoTestblock = false;
|
||||
protected List<Group> groups = new ArrayList<>();
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public static class Group {
|
||||
|
||||
protected Material material = Material.CHEST;
|
||||
protected boolean disabled = false;
|
||||
protected List<Element> elements = new ArrayList<>();
|
||||
}
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public static class Element {
|
||||
|
||||
/**
|
||||
* One of "TNT", "Redstone" or "Observer"
|
||||
*/
|
||||
protected String type;
|
||||
protected Material material;
|
||||
protected boolean disabled = false;
|
||||
protected double x;
|
||||
protected double y;
|
||||
protected double z;
|
||||
|
||||
/**
|
||||
* Only used by TNT
|
||||
*/
|
||||
protected Double alignmentX;
|
||||
protected Double alignmentZ;
|
||||
|
||||
protected List<Phase> phases = new ArrayList<>();
|
||||
}
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public static class Phase {
|
||||
|
||||
protected int tickOffset;
|
||||
protected int lifetime;
|
||||
protected int order;
|
||||
|
||||
/**
|
||||
* Only used by TNT
|
||||
*/
|
||||
protected Integer count;
|
||||
protected Boolean xJump;
|
||||
protected Boolean yJump;
|
||||
protected Boolean zJump;
|
||||
|
||||
/**
|
||||
* Only used by Observer
|
||||
*/
|
||||
protected BlockFace orientation;
|
||||
}
|
||||
}
|
||||
+43
-35
@@ -19,24 +19,30 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import de.steamwar.bausystem.config.legacy.YapionReader;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.exceptions.YAPIONException;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static de.steamwar.bausystem.config.legacy.YapionReader.*;
|
||||
|
||||
/**
|
||||
* Loads the legacy .simulator files stored as YAPION, they are deleted after loading
|
||||
* and saved in the current format by the {@link SimulatorSaver}.
|
||||
*/
|
||||
@Deprecated
|
||||
public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
|
||||
@Override
|
||||
@@ -45,20 +51,19 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
YAPIONObject yapionObject;
|
||||
Map<String, Object> yapionObject;
|
||||
try {
|
||||
yapionObject = YAPIONParser.parse(file);
|
||||
} catch (YAPIONException | IOException e) {
|
||||
yapionObject = YapionReader.parse(Files.readString(file.toPath(), StandardCharsets.UTF_8));
|
||||
} catch (IllegalArgumentException | IOException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
String name = file.getName().substring(0, file.getName().length() - ".simulator".length());
|
||||
|
||||
Simulator simulator = new Simulator(name);
|
||||
simulator.setMaterial(Material.valueOf(yapionObject.getStringOrDefault("material", "BARREL")));
|
||||
simulator.setMaterial(Material.valueOf(getString(yapionObject, "material", "BARREL")));
|
||||
|
||||
YAPIONArray tntElements = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
|
||||
for (YAPIONObject element : tntElements.streamObject().collect(Collectors.toList())) {
|
||||
for (Map<?, ?> element : getObjects(yapionObject, "tntElements")) {
|
||||
if (element.containsKey("elements")) {
|
||||
simulator.add(loadGroup(element));
|
||||
} else {
|
||||
@@ -70,27 +75,26 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
return Optional.of(Collections.singletonList(simulator));
|
||||
}
|
||||
|
||||
private SimulatorGroup loadGroup(YAPIONObject element) {
|
||||
double x = element.getDoubleOrDefault("x", 0);
|
||||
double y = element.getDoubleOrDefault("y", 0);
|
||||
double z = element.getDoubleOrDefault("z", 0);
|
||||
int tickOffset = element.getIntOrDefault("tickOffset", 0);
|
||||
private SimulatorGroup loadGroup(Map<?, ?> element) {
|
||||
double x = getDouble(element, "x", 0);
|
||||
double y = getDouble(element, "y", 0);
|
||||
double z = getDouble(element, "z", 0);
|
||||
int tickOffset = getInt(element, "tickOffset", 0);
|
||||
|
||||
SimulatorGroup simulatorGroup = new SimulatorGroup();
|
||||
simulatorGroup.setDisabled(element.getBooleanOrDefault("disabled", false));
|
||||
simulatorGroup.setDisabled(getBoolean(element, "disabled", false));
|
||||
|
||||
YAPIONArray elements = element.getArrayOrDefault("elements", new YAPIONArray());
|
||||
for (YAPIONObject e : elements.streamObject().collect(Collectors.toList())) {
|
||||
for (Map<?, ?> e : getObjects(element, "elements")) {
|
||||
simulatorGroup.add(loadElement(e, x, y, z, tickOffset));
|
||||
}
|
||||
|
||||
return simulatorGroup;
|
||||
}
|
||||
|
||||
private TNTElement loadElement(YAPIONObject element, double dx, double dy, double dz, int dTickOffset) {
|
||||
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("x") + dx, element.getDouble("y") + dy, element.getDouble("z") + dz));
|
||||
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false));
|
||||
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
|
||||
private TNTElement loadElement(Map<?, ?> element, double dx, double dy, double dz, int dTickOffset) {
|
||||
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "x") + dx, requireDouble(element, "y") + dy, requireDouble(element, "z") + dz));
|
||||
tntElement.setDisabled(getBoolean(element, "disabled", false));
|
||||
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
|
||||
|
||||
TNTPhase tntPhase = loadPhase(element);
|
||||
tntPhase.setTickOffset(tntPhase.getTickOffset() + dTickOffset);
|
||||
@@ -99,12 +103,12 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
return tntElement;
|
||||
}
|
||||
|
||||
private SimulatorGroup loadElement(YAPIONObject element) {
|
||||
private SimulatorGroup loadElement(Map<?, ?> element) {
|
||||
SimulatorGroup simulatorGroup = new SimulatorGroup();
|
||||
|
||||
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("x"), element.getDouble("y"), element.getDouble("z")));
|
||||
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false));
|
||||
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
|
||||
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "x"), requireDouble(element, "y"), requireDouble(element, "z")));
|
||||
tntElement.setDisabled(getBoolean(element, "disabled", false));
|
||||
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
|
||||
simulatorGroup.add(tntElement);
|
||||
|
||||
tntElement.add(loadPhase(element));
|
||||
@@ -112,15 +116,15 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
return simulatorGroup;
|
||||
}
|
||||
|
||||
private TNTPhase loadPhase(YAPIONObject element) {
|
||||
private TNTPhase loadPhase(Map<?, ?> element) {
|
||||
TNTPhase tntPhase = new TNTPhase();
|
||||
tntPhase.setLifetime(element.getIntOrDefault("fuseTicks", 80));
|
||||
tntPhase.setCount(element.getIntOrDefault("count", 1));
|
||||
tntPhase.setTickOffset(element.getIntOrDefault("tickOffset", 0));
|
||||
tntPhase.setXJump(element.getBooleanOrDefault("xVelocity", false));
|
||||
tntPhase.setYJump(element.getBooleanOrDefault("yVelocity", false));
|
||||
tntPhase.setZJump(element.getBooleanOrDefault("zVelocity", false));
|
||||
switch (element.getStringOrDefault("order", "REPEATER")) {
|
||||
tntPhase.setLifetime(getInt(element, "fuseTicks", 80));
|
||||
tntPhase.setCount(getInt(element, "count", 1));
|
||||
tntPhase.setTickOffset(getInt(element, "tickOffset", 0));
|
||||
tntPhase.setXJump(getBoolean(element, "xVelocity", false));
|
||||
tntPhase.setYJump(getBoolean(element, "yVelocity", false));
|
||||
tntPhase.setZJump(getBoolean(element, "zVelocity", false));
|
||||
switch (getString(element, "order", "REPEATER")) {
|
||||
case "REPEATER":
|
||||
tntPhase.setOrder(0);
|
||||
break;
|
||||
@@ -133,4 +137,8 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
}
|
||||
return tntPhase;
|
||||
}
|
||||
|
||||
private double requireDouble(Map<?, ?> element, String key) {
|
||||
return ((Number) element.get(key)).doubleValue();
|
||||
}
|
||||
}
|
||||
|
||||
+24
-33
@@ -21,9 +21,6 @@ package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import yapion.hierarchy.output.FileOutput;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@@ -36,48 +33,42 @@ public class SimulatorSaver {
|
||||
directory.mkdirs();
|
||||
}
|
||||
|
||||
YAPIONObject simulatorObject = new YAPIONObject();
|
||||
simulatorObject.add("material", simulator.getMaterial().name());
|
||||
simulatorObject.add("autoTrace", simulator.isAutoTrace());
|
||||
simulatorObject.add("autoTestblock", simulator.isAutoTestblock());
|
||||
SimulatorConfig config = new SimulatorConfig();
|
||||
config.setMaterial(simulator.getMaterial());
|
||||
config.setAutoTrace(simulator.isAutoTrace());
|
||||
config.setAutoTestblock(simulator.isAutoTestblock());
|
||||
|
||||
YAPIONArray groups = new YAPIONArray();
|
||||
simulator.getGroups().forEach(group -> {
|
||||
YAPIONObject groupObject = new YAPIONObject();
|
||||
groupObject.add("material", group.getMaterial().name());
|
||||
groupObject.add("disabled", group.isDisabled());
|
||||
SimulatorConfig.Group groupConfig = new SimulatorConfig.Group();
|
||||
groupConfig.setMaterial(group.getMaterial());
|
||||
groupConfig.setDisabled(group.isDisabled());
|
||||
|
||||
YAPIONArray elements = new YAPIONArray();
|
||||
group.getElements().forEach(element -> {
|
||||
YAPIONObject elementObject = new YAPIONObject();
|
||||
elementObject.add("type", element.getType());
|
||||
elementObject.add("material", element.getMaterial().name());
|
||||
elementObject.add("disabled", element.isDisabled());
|
||||
elementObject.add("x", element.getPosition().getX());
|
||||
elementObject.add("y", element.getPosition().getY());
|
||||
elementObject.add("z", element.getPosition().getZ());
|
||||
element.saveExtra(elementObject);
|
||||
SimulatorConfig.Element elementConfig = new SimulatorConfig.Element();
|
||||
elementConfig.setType(element.getType());
|
||||
elementConfig.setMaterial(element.getMaterial());
|
||||
elementConfig.setDisabled(element.isDisabled());
|
||||
elementConfig.setX(element.getPosition().getX());
|
||||
elementConfig.setY(element.getPosition().getY());
|
||||
elementConfig.setZ(element.getPosition().getZ());
|
||||
element.saveExtra(elementConfig);
|
||||
|
||||
YAPIONArray phases = new YAPIONArray();
|
||||
element.getPhases().forEach(phase -> {
|
||||
YAPIONObject phaseObject = new YAPIONObject();
|
||||
phaseObject.add("tickOffset", phase.getTickOffset());
|
||||
phaseObject.add("lifetime", phase.getLifetime());
|
||||
phaseObject.add("order", phase.getOrder());
|
||||
phase.saveExtra(phaseObject);
|
||||
phases.add(phaseObject);
|
||||
SimulatorConfig.Phase phaseConfig = new SimulatorConfig.Phase();
|
||||
phaseConfig.setTickOffset(phase.getTickOffset());
|
||||
phaseConfig.setLifetime(phase.getLifetime());
|
||||
phaseConfig.setOrder(phase.getOrder());
|
||||
phase.saveExtra(phaseConfig);
|
||||
elementConfig.getPhases().add(phaseConfig);
|
||||
});
|
||||
elementObject.add("phases", phases);
|
||||
elements.add(elementObject);
|
||||
groupConfig.getElements().add(elementConfig);
|
||||
});
|
||||
groupObject.add("elements", elements);
|
||||
groups.add(groupObject);
|
||||
config.getGroups().add(groupConfig);
|
||||
});
|
||||
simulatorObject.add("groups", groups);
|
||||
|
||||
File file = new File(directory, simulator.getName() + ".sim");
|
||||
try {
|
||||
simulatorObject.toJSONLossy(new FileOutput(file)).close();
|
||||
SimulatorConfig.STORE.save(file, config);
|
||||
} catch (IOException e) {
|
||||
// Ignore
|
||||
}
|
||||
|
||||
+31
-21
@@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import de.steamwar.bausystem.config.legacy.YapionReader;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
@@ -26,18 +27,23 @@ import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.exceptions.YAPIONException;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static de.steamwar.bausystem.config.legacy.YapionReader.*;
|
||||
|
||||
/**
|
||||
* Loads the legacy per player .yapion files containing multiple simulators, they are
|
||||
* deleted after loading and saved in the current format by the {@link SimulatorSaver}.
|
||||
*/
|
||||
@Deprecated
|
||||
public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
|
||||
@Override
|
||||
@@ -46,10 +52,10 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
YAPIONObject yapionObject;
|
||||
Map<String, Object> yapionObject;
|
||||
try {
|
||||
yapionObject = YAPIONParser.parse(file);
|
||||
} catch (YAPIONException | IOException e) {
|
||||
yapionObject = YapionReader.parse(Files.readString(file.toPath(), StandardCharsets.UTF_8));
|
||||
} catch (IllegalArgumentException | IOException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@@ -57,28 +63,28 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
SteamwarUser steamwarUser = SteamwarUser.byId(Integer.parseInt(name));
|
||||
|
||||
List<Simulator> simulators = new ArrayList<>();
|
||||
for (String s : yapionObject.getKeys()) {
|
||||
for (String s : yapionObject.keySet()) {
|
||||
String newName = steamwarUser.getUserName() + (s.isEmpty() ? "" : "_" + s);
|
||||
YAPIONArray content = yapionObject.getArray(s);
|
||||
List<Map<?, ?>> content = getObjects(yapionObject, s);
|
||||
if (content.isEmpty()) continue;
|
||||
Simulator simulator = new Simulator(newName);
|
||||
for (YAPIONObject element : content.streamObject().collect(Collectors.toList())) {
|
||||
for (Map<?, ?> element : content) {
|
||||
SimulatorGroup simulatorGroup = new SimulatorGroup();
|
||||
simulator.add(simulatorGroup);
|
||||
|
||||
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("positionX"), element.getDouble("positionY"), element.getDouble("positionZ")));
|
||||
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false)); // IDK if this existed back then?
|
||||
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
|
||||
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "positionX"), requireDouble(element, "positionY"), requireDouble(element, "positionZ")));
|
||||
tntElement.setDisabled(getBoolean(element, "disabled", false)); // IDK if this existed back then?
|
||||
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
|
||||
simulatorGroup.add(tntElement);
|
||||
|
||||
TNTPhase tntPhase = new TNTPhase();
|
||||
tntPhase.setLifetime(element.getIntOrDefault("fuseTicks", 80));
|
||||
tntPhase.setCount(element.getIntOrDefault("count", 1));
|
||||
tntPhase.setTickOffset(element.getIntOrDefault("tickOffset", 0));
|
||||
tntPhase.setXJump(element.getBooleanOrDefault("xVelocity", false));
|
||||
tntPhase.setYJump(element.getBooleanOrDefault("yVelocity", false));
|
||||
tntPhase.setZJump(element.getBooleanOrDefault("zVelocity", false));
|
||||
tntPhase.setOrder(element.getBooleanOrDefault("comparator", false) ? 2 : 0);
|
||||
tntPhase.setLifetime(getInt(element, "fuseTicks", 80));
|
||||
tntPhase.setCount(getInt(element, "count", 1));
|
||||
tntPhase.setTickOffset(getInt(element, "tickOffset", 0));
|
||||
tntPhase.setXJump(getBoolean(element, "xVelocity", false));
|
||||
tntPhase.setYJump(getBoolean(element, "yVelocity", false));
|
||||
tntPhase.setZJump(getBoolean(element, "zVelocity", false));
|
||||
tntPhase.setOrder(getBoolean(element, "comparator", false) ? 2 : 0);
|
||||
tntElement.add(tntPhase);
|
||||
}
|
||||
simulators.add(simulator);
|
||||
@@ -87,4 +93,8 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
file.delete();
|
||||
return Optional.of(simulators);
|
||||
}
|
||||
|
||||
private double requireDouble(Map<?, ?> element, String key) {
|
||||
return ((Number) element.get(key)).doubleValue();
|
||||
}
|
||||
}
|
||||
|
||||
+94
-234
@@ -19,48 +19,97 @@
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import com.sk89q.worldedit.blocks.SkullBlock;
|
||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.api.Enable;
|
||||
import lombok.Getter;
|
||||
import lombok.ToString;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.locale.Language;
|
||||
import net.minecraft.world.level.EmptyBlockGetter;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.phys.shapes.CollisionContext;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.Registry;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
import org.bukkit.block.data.Waterlogged;
|
||||
import org.bukkit.block.data.type.*;
|
||||
import org.bukkit.block.data.type.Bed;
|
||||
import org.bukkit.block.data.type.Door;
|
||||
import org.bukkit.craftbukkit.block.CraftBlockType;
|
||||
import org.bukkit.craftbukkit.block.data.CraftBlockData;
|
||||
import org.bukkit.craftbukkit.util.CraftVoxelShape;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
import org.bukkit.util.VoxelShape;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@ToString
|
||||
@Getter
|
||||
public class BlockBoundingBox {
|
||||
|
||||
private static List<String> randomPlayerHead = new ArrayList<>();
|
||||
private static Random random = new Random();
|
||||
@Linked
|
||||
public static class Loader implements Enable {
|
||||
|
||||
static {
|
||||
randomPlayerHead.add("zOnlyKroks");
|
||||
randomPlayerHead.add("YoyoNow");
|
||||
randomPlayerHead.add("Konstruktix");
|
||||
randomPlayerHead.add("Merling03");
|
||||
randomPlayerHead.add("Lord_Loading");
|
||||
/*
|
||||
randomPlayerHead.add(UUID.fromString("1623d4b1-b21c-41d3-93c2-eee2845b8497"));
|
||||
randomPlayerHead.add(UUID.fromString("f75632be-e3ec-4069-9bec-d13ac6891177"));
|
||||
randomPlayerHead.add(UUID.fromString("80382970-424b-4299-9296-d956beab9e7b"));
|
||||
randomPlayerHead.add(UUID.fromString("f395ce89-096d-48e9-b796-a2d88722c22b"));
|
||||
randomPlayerHead.add(UUID.fromString("db516394-d999-4b77-8d13-73cceec77dfe"));
|
||||
*/
|
||||
@Override
|
||||
public void enable() {
|
||||
long time = System.currentTimeMillis();
|
||||
Registry.BLOCK.forEach(blockType -> {
|
||||
Block block = CraftBlockType.bukkitToMinecraftNew(blockType);
|
||||
Material material = blockType.asMaterial();
|
||||
if (!material.isItem()) return;
|
||||
if (!material.isBlock()) return;
|
||||
if (material == Material.WATER) return;
|
||||
if (material.getBlastResistance() <= 0.0) return;
|
||||
if (material.getBlastResistance() > 9.0) return;
|
||||
|
||||
block.getStateDefinition().getPossibleStates().forEach(blockState -> {
|
||||
VoxelShape voxelShape = new CraftVoxelShape(blockState.getCollisionShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO, CollisionContext.empty()));
|
||||
Collection<BoundingBox> boundingBoxes = voxelShape.getBoundingBoxes();
|
||||
if (boundingBoxes.isEmpty()) return;
|
||||
|
||||
double minX = Double.MAX_VALUE;
|
||||
double minY = Double.MAX_VALUE;
|
||||
double minZ = Double.MAX_VALUE;
|
||||
double maxX = Double.MIN_VALUE;
|
||||
double maxY = Double.MIN_VALUE;
|
||||
double maxZ = Double.MIN_VALUE;
|
||||
for (BoundingBox boundingBox : boundingBoxes) {
|
||||
minX = Math.min(minX, boundingBox.getMinX());
|
||||
minY = Math.min(minY, boundingBox.getMinY());
|
||||
minZ = Math.min(minZ, boundingBox.getMinZ());
|
||||
|
||||
maxX = Math.max(maxX, boundingBox.getMaxX());
|
||||
maxY = Math.max(maxY, boundingBox.getMaxY());
|
||||
maxZ = Math.max(maxZ, boundingBox.getMaxZ());
|
||||
}
|
||||
|
||||
// Ignore Full Blocks
|
||||
if (maxX - minX == 1 && maxY - minY == 1 && maxZ - minZ == 1) return;
|
||||
|
||||
BlockData blockData = CraftBlockData.createData(blockState);
|
||||
if (blockData instanceof Door) return; // Doors dont seem to be 2 blocks tall?
|
||||
if (blockData instanceof Bed) return; // Beds dont seem to be 2 blocks tall?
|
||||
if (blockData instanceof Waterlogged waterlogged && waterlogged.isWaterlogged()) return;
|
||||
|
||||
String key = material.isItem()
|
||||
? material.getItemTranslationKey() // "item.minecraft.diamond" / "block.minecraft.stone"
|
||||
: material.getBlockTranslationKey(); // for block-only materials like WATER
|
||||
|
||||
new BlockBoundingBox(
|
||||
blockData,
|
||||
boundingBoxes.stream().map(Cuboid::new).collect(Collectors.toList()),
|
||||
material,
|
||||
"§f" + Language.getInstance().getOrDefault(key)
|
||||
);
|
||||
});
|
||||
});
|
||||
BauSystem.getInstance().getLogger().info("Laufbau init > " + (System.currentTimeMillis() - time) + "ms " + elements.size() + " blocks");
|
||||
elements.sort(Comparator.<BlockBoundingBox>comparingDouble(value -> value.material.getBlastResistance()).thenComparing(value -> value.name));
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockBoundingBox> elements = new ArrayList<>();
|
||||
@@ -68,221 +117,32 @@ public class BlockBoundingBox {
|
||||
public BlockData blockData;
|
||||
public List<Cuboid> cuboidList;
|
||||
private double volume;
|
||||
public SWItem swItem;
|
||||
public Material material;
|
||||
public String name;
|
||||
|
||||
public Consumer<BaseBlock> blockConsumer = null;
|
||||
|
||||
public BlockBoundingBox(BlockData blockData, List<Cuboid> cuboidList, SWItem swItem) {
|
||||
public BlockBoundingBox(BlockData blockData, List<Cuboid> cuboidList, Material material, String name) {
|
||||
this.blockData = blockData;
|
||||
this.cuboidList = cuboidList;
|
||||
this.swItem = swItem;
|
||||
this.material = material;
|
||||
this.name = name;
|
||||
volume = cuboidList.stream().mapToDouble(Cuboid::volume).sum();
|
||||
elements.add(this);
|
||||
}
|
||||
|
||||
public BlockBoundingBox(BlockData blockData, List<Cuboid> cuboidList, SWItem swItem, Consumer<BaseBlock> blockConsumer) {
|
||||
this.blockData = blockData;
|
||||
this.cuboidList = cuboidList;
|
||||
this.swItem = swItem;
|
||||
volume = cuboidList.stream().mapToDouble(Cuboid::volume).sum();
|
||||
// Override/Ignore items with worse/better blast resistance
|
||||
for (int i = 0; i < elements.size(); i++) {
|
||||
BlockBoundingBox other = elements.get(i);
|
||||
if (other.cuboidList.equals(cuboidList)) {
|
||||
if (other.material.getBlastResistance() < material.getBlastResistance()) {
|
||||
elements.remove(i);
|
||||
break;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
elements.add(this);
|
||||
this.blockConsumer = blockConsumer;
|
||||
}
|
||||
|
||||
public double volume() {
|
||||
return volume;
|
||||
}
|
||||
|
||||
static {
|
||||
addPixel(Material.AIR.createBlockData(), 0, 0, 0, 0, 0, 0, null);
|
||||
// addPixel(Material.COBWEB.createBlockData(), 0, 0, 0, 0, 0, 0, createItem("LAUFBAU_BLOCK_COBWEB", Material.COBWEB));
|
||||
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
|
||||
|
||||
addPixel(Material.DIRT_PATH.createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", Material.DIRT_PATH));
|
||||
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
|
||||
|
||||
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaNorth.setAge(2);
|
||||
cocoaNorth.setFacing(BlockFace.NORTH);
|
||||
addPixel(cocoaNorth, 4, 3, 1, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_NORTH"));
|
||||
|
||||
Cocoa cocoaSouth = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaSouth.setAge(2);
|
||||
cocoaSouth.setFacing(BlockFace.SOUTH);
|
||||
addPixel(cocoaSouth, 4, 3, 7, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Cocoa cocoaWest = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaWest.setAge(2);
|
||||
cocoaWest.setFacing(BlockFace.WEST);
|
||||
addPixel(cocoaWest, 1, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Cocoa cocoaEast = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaEast.setAge(2);
|
||||
cocoaEast.setFacing(BlockFace.EAST);
|
||||
addPixel(cocoaEast, 7, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_EAST"));
|
||||
|
||||
TurtleEgg singleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
|
||||
singleTurtleEgg.setEggs(1);
|
||||
singleTurtleEgg.setHatch(0);
|
||||
addPixel(singleTurtleEgg, 4, 0, 3, 9, 7, 9, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_1"));
|
||||
|
||||
TurtleEgg doubleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
|
||||
doubleTurtleEgg.setEggs(2);
|
||||
doubleTurtleEgg.setHatch(0);
|
||||
addPixel(doubleTurtleEgg, 1, 0, 1, 14, 7, 14, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_2"));
|
||||
|
||||
addPixel(Material.CHEST.createBlockData(), 1, 0, 1, 14, 14, 14, createItem("LAUFBAU_BLOCK_CHEST", Material.CHEST));
|
||||
|
||||
Snow snowLayers8 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers8.setLayers(8);
|
||||
addPixel(snowLayers8, 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_8"));
|
||||
|
||||
Directional headNorth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headNorth.setFacing(BlockFace.NORTH);
|
||||
addPixel(headNorth, 4, 4, 8, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_NORTH"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headSouth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headSouth.setFacing(BlockFace.SOUTH);
|
||||
addPixel(headSouth, 4, 4, 0, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_SOUTH"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headWest = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headWest.setFacing(BlockFace.WEST);
|
||||
addPixel(headWest, 8, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_WEST"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headEast = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headEast.setFacing(BlockFace.EAST);
|
||||
addPixel(headEast, 0, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_EAST"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Snow snowLayers7 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers7.setLayers(7);
|
||||
addPixel(snowLayers7, 0, 0, 0, 16, 12, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_7"));
|
||||
|
||||
Snow snowLayers6 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers6.setLayers(6);
|
||||
addPixel(snowLayers6, 0, 0, 0, 16, 10, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_6"));
|
||||
|
||||
addPixel(Material.STONECUTTER.createBlockData(), 0, 0, 0, 16, 9, 16, createItem("LAUFBAU_BLOCK_STONECUTTER", Material.STONECUTTER));
|
||||
|
||||
addPixel(Material.PLAYER_HEAD.createBlockData(), 4, 0, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_HEAD", Material.PLAYER_HEAD), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
addPixel(Material.CAKE.createBlockData(), 1, 0, 1, 14, 8, 14, createItem("LAUFBAU_BLOCK_CAKE", Material.CAKE));
|
||||
|
||||
Slab bottomSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
|
||||
bottomSlab.setType(Slab.Type.BOTTOM);
|
||||
addPixel(bottomSlab, 0, 0, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_BOTTOM"));
|
||||
|
||||
Slab topSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
|
||||
topSlab.setType(Slab.Type.TOP);
|
||||
addPixel(topSlab, 0, 8, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_TOP"));
|
||||
|
||||
SeaPickle quadSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
quadSeaPickle.setWaterlogged(false);
|
||||
quadSeaPickle.setPickles(4);
|
||||
addPixel(quadSeaPickle, 2, 0, 2, 12, 7, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_4"));
|
||||
|
||||
Campfire campfire = (Campfire) Material.CAMPFIRE.createBlockData();
|
||||
campfire.setSignalFire(false);
|
||||
campfire.setLit(false);
|
||||
addPixel(campfire, 0, 0, 0, 16, 7, 16, createItem("LAUFBAU_BLOCK_CAMPFIRE", Material.CAMPFIRE));
|
||||
|
||||
SeaPickle trippleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
trippleSeaPickle.setWaterlogged(false);
|
||||
trippleSeaPickle.setPickles(3);
|
||||
addPixel(trippleSeaPickle, 2, 0, 2, 12, 6, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_3"));
|
||||
|
||||
SeaPickle doubleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
doubleSeaPickle.setWaterlogged(false);
|
||||
doubleSeaPickle.setPickles(2);
|
||||
addPixel(doubleSeaPickle, 3, 0, 3, 10, 6, 10, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_2"));
|
||||
|
||||
SeaPickle singleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
singleSeaPickle.setWaterlogged(false);
|
||||
singleSeaPickle.setPickles(1);
|
||||
addPixel(singleSeaPickle, 6, 0, 6, 4, 6, 4, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_1"));
|
||||
|
||||
addPixel(Material.FLOWER_POT.createBlockData(), 5, 0, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_FLOWER_POT", Material.FLOWER_POT));
|
||||
|
||||
Snow snowLayers3 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers3.setLayers(3);
|
||||
addPixel(snowLayers3, 0, 0, 0, 16, 4, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_3"));
|
||||
|
||||
TrapDoor bottomTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
bottomTrapDoor.setHalf(Bisected.Half.BOTTOM);
|
||||
addPixel(bottomTrapDoor, 0, 0, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_BOTTOM"));
|
||||
|
||||
TrapDoor topTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
topTrapDoor.setHalf(Bisected.Half.TOP);
|
||||
addPixel(topTrapDoor, 0, 13, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_TOP"));
|
||||
|
||||
Snow snowLayers2 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers2.setLayers(2);
|
||||
addPixel(snowLayers2, 0, 0, 0, 16, 2, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_2"));
|
||||
|
||||
addPixel(Material.LILY_PAD.createBlockData(), 1, 0, 1, 14, 1.5, 14, createItem("LAUFBAU_BLOCK_LILY_PAD", Material.LILY_PAD));
|
||||
addPixel(Material.WHITE_CARPET.createBlockData(), 0, 0, 0, 16, 1, 16, createItem("LAUFBAU_BLOCK_WHITE_CARPET", Material.WHITE_CARPET));
|
||||
|
||||
Directional endRodBottomTop = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodBottomTop.setFacing(BlockFace.UP);
|
||||
addPixel(endRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
|
||||
Directional endRodNorthSouth = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodNorthSouth.setFacing(BlockFace.NORTH);
|
||||
addPixel(endRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Directional endRodEastWest = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodEastWest.setFacing(BlockFace.EAST);
|
||||
addPixel(endRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Directional lightningRodBottomTop = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodBottomTop.setFacing(BlockFace.UP);
|
||||
addPixel(lightningRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
|
||||
Directional lightningRodNorthSouth = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodNorthSouth.setFacing(BlockFace.NORTH);
|
||||
addPixel(lightningRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Directional lightningRodEastWest = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodEastWest.setFacing(BlockFace.EAST);
|
||||
addPixel(lightningRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Waterlogged conduit = (Waterlogged) Material.CONDUIT.createBlockData();
|
||||
conduit.setWaterlogged(false);
|
||||
addPixel(conduit, 5, 5, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_CONDUIT", Material.CONDUIT));
|
||||
|
||||
TrapDoor northTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
northTrapDoor.setFacing(BlockFace.NORTH);
|
||||
northTrapDoor.setOpen(true);
|
||||
addPixel(northTrapDoor, 0, 0, 13, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_NORTH", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor southTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
southTrapDoor.setFacing(BlockFace.SOUTH);
|
||||
southTrapDoor.setOpen(true);
|
||||
addPixel(southTrapDoor, 0, 0, 0, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_SOUTH", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor westTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
westTrapDoor.setFacing(BlockFace.WEST);
|
||||
westTrapDoor.setOpen(true);
|
||||
addPixel(westTrapDoor, 13, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_WEST", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor eastTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
eastTrapDoor.setFacing(BlockFace.EAST);
|
||||
eastTrapDoor.setOpen(true);
|
||||
addPixel(eastTrapDoor, 0, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_EAST", "LAUFBAU_OPEN"));
|
||||
}
|
||||
|
||||
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem) {
|
||||
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem);
|
||||
}
|
||||
|
||||
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem, Consumer<BaseBlock> blockConsumer) {
|
||||
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem, blockConsumer);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private static void randomPlayerHead(BaseBlock block) {
|
||||
if (block instanceof SkullBlock) {
|
||||
SkullBlock skullBlock = (SkullBlock) block;
|
||||
skullBlock.setOwner(randomPlayerHead.get(random.nextInt(randomPlayerHead.size())).toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+10
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
@@ -33,6 +34,15 @@ public class Cuboid {
|
||||
private double dy;
|
||||
private double dz;
|
||||
|
||||
public Cuboid(BoundingBox boundingBox) {
|
||||
this.x = boundingBox.getMinX();
|
||||
this.y = boundingBox.getMinY();
|
||||
this.z = boundingBox.getMinZ();
|
||||
this.dx = boundingBox.getWidthX();
|
||||
this.dy = boundingBox.getHeight();
|
||||
this.dz = boundingBox.getWidthZ();
|
||||
}
|
||||
|
||||
public boolean intersects(Cuboid cuboid) {
|
||||
double minx = x - cuboid.dx;
|
||||
double miny = y - cuboid.dy;
|
||||
|
||||
+9
-32
@@ -29,11 +29,15 @@ import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class Laufbau {
|
||||
|
||||
private static final Comparator<BlockBoundingBox> BLAST_RESISTANCE = Comparator.comparingDouble(value -> -value.material.getBlastResistance());
|
||||
private static final Comparator<BlockBoundingBox> VOLUME = Comparator.comparingDouble(value -> -value.volume());
|
||||
|
||||
private World world;
|
||||
private Location pos1;
|
||||
private Location pos2;
|
||||
@@ -61,26 +65,10 @@ public class Laufbau {
|
||||
editSession = WorldEditUtils.getEditSession(player);
|
||||
|
||||
elements = BlockBoundingBox.elements.stream().filter(blockBoundingBox -> {
|
||||
return !LaufbauUtils.isDeactivated(player, blockBoundingBox);
|
||||
return !LaufbauConfig.STORE.get(player).getDeactivated().contains(blockBoundingBox.getMaterial());
|
||||
}).collect(Collectors.toList());
|
||||
if (preferingBlastResistance) {
|
||||
elements.sort((o1, o2) -> {
|
||||
int compared = Double.compare(o1.blockData.getMaterial().getBlastResistance(), o2.blockData.getMaterial().getBlastResistance());
|
||||
if (compared != 0) {
|
||||
return -compared;
|
||||
}
|
||||
return -Double.compare(o1.volume(), o2.volume());
|
||||
});
|
||||
} else {
|
||||
elements.sort((o1, o2) -> {
|
||||
int compared = Double.compare(o1.volume(), o2.volume());
|
||||
if (compared != 0) {
|
||||
return -compared;
|
||||
}
|
||||
return -Double.compare(o1.blockData.getMaterial().getBlastResistance(), o2.blockData.getMaterial().getBlastResistance());
|
||||
});
|
||||
}
|
||||
|
||||
elements.sort(preferingBlastResistance ? BLAST_RESISTANCE.thenComparing(VOLUME) : VOLUME.thenComparing(BLAST_RESISTANCE));
|
||||
active = new ProcessingTracesState(world, this::inRegion, editSession, elements, factor);
|
||||
}
|
||||
|
||||
@@ -107,19 +95,8 @@ public class Laufbau {
|
||||
}
|
||||
|
||||
private boolean inRegion(Vector location, int expansion) {
|
||||
if (location.getBlockX() >= pos1.getBlockX() - expansion) {
|
||||
if (location.getBlockY() >= pos1.getBlockY() - expansion) {
|
||||
if (location.getBlockZ() >= pos1.getBlockZ() - expansion) {
|
||||
if (location.getBlockX() <= pos2.getBlockX() + expansion) {
|
||||
if (location.getBlockY() <= pos2.getBlockY() + expansion) {
|
||||
if (location.getBlockZ() <= pos2.getBlockZ() + expansion) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return location.getBlockX() >= pos1.getBlockX() - expansion && location.getBlockX() <= pos2.getBlockX() + expansion
|
||||
&& location.getBlockY() >= pos1.getBlockY() - expansion && location.getBlockY() <= pos2.getBlockY() + expansion
|
||||
&& location.getBlockZ() >= pos1.getBlockZ() - expansion && location.getBlockZ() <= pos2.getBlockZ() + expansion;
|
||||
}
|
||||
}
|
||||
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import de.steamwar.bausystem.config.ConfigStore;
|
||||
import de.steamwar.bausystem.config.VersionedConfig;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* The current laufbau config of a player. It is stored as JSON, fields missing
|
||||
* in the stored JSON keep the default value of their initializer, so adding a
|
||||
* new field does not need a new version.
|
||||
* <p>
|
||||
* When a field gets removed, renamed or its meaning changes, copy this class
|
||||
* to LaufbauConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION}, write a
|
||||
* {@link de.steamwar.bausystem.config.ConfigConverter} from the copy to
|
||||
* this class and register it in the {@link #STORE}.
|
||||
*/
|
||||
@Getter
|
||||
@Setter
|
||||
public class LaufbauConfig implements VersionedConfig {
|
||||
|
||||
public static final int VERSION = 3;
|
||||
|
||||
public static final ConfigStore<LaufbauConfig> STORE = new ConfigStore<>(LaufbauConfig.class, VERSION, LaufbauConfig::new)
|
||||
.userConfig("bausystem-laufbau")
|
||||
.removeIf(config -> config.getDeactivated().isEmpty());
|
||||
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected int version = VERSION;
|
||||
|
||||
/**
|
||||
* Materials of the deactivated {@link BlockBoundingBox}es
|
||||
*/
|
||||
protected Set<Material> deactivated = new HashSet<>();
|
||||
}
|
||||
+23
-87
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import org.bukkit.Material;
|
||||
@@ -32,13 +31,11 @@ import java.util.*;
|
||||
|
||||
public class LaufbauSettings {
|
||||
|
||||
private static Map<Pair<Material, String>, List<BlockBoundingBox>> groupMap = new LinkedHashMap<>();
|
||||
private static Set<Pair<Material, String>> groups = new LinkedHashSet<>();
|
||||
|
||||
static {
|
||||
BlockBoundingBox.elements.forEach(blockBoundingBox -> {
|
||||
if (blockBoundingBox.getSwItem() == null) return;
|
||||
String displayName = blockBoundingBox.getSwItem().getItemMeta().getDisplayName();
|
||||
groupMap.computeIfAbsent(new Pair<>(blockBoundingBox.getSwItem().getItemStack().getType(), displayName), k -> new ArrayList<>()).add(blockBoundingBox);
|
||||
groups.add(new Pair<>(blockBoundingBox.getMaterial(), blockBoundingBox.getName()));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -50,96 +47,35 @@ public class LaufbauSettings {
|
||||
}
|
||||
|
||||
public void open() {
|
||||
List<SWListInv.SWListEntry<Map.Entry<Pair<Material, String>, List<BlockBoundingBox>>>> list = new ArrayList<>();
|
||||
for (Map.Entry<Pair<Material, String>, List<BlockBoundingBox>> entry : groupMap.entrySet()) {
|
||||
SWItem swItem = createItem(entry.getKey().getKey(), entry.getKey().getValue(), entry.getValue());
|
||||
list.add(new SWListInv.SWListEntry<>(swItem, entry));
|
||||
List<SWListInv.SWListEntry<Pair<Material, String>>> list = new ArrayList<>();
|
||||
for (Pair<Material, String> group : groups) {
|
||||
list.add(new SWListInv.SWListEntry<>(createItem(group.getKey(), group.getValue()), group));
|
||||
}
|
||||
SWListInv<Map.Entry<Pair<Material, String>, List<BlockBoundingBox>>> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_NAME", p), false, list, (clickType, entry) -> {
|
||||
if (entry.getValue().size() == 1) {
|
||||
LaufbauUtils.toggle(p, entry.getValue().get(0));
|
||||
open();
|
||||
return;
|
||||
}
|
||||
if (clickType.isLeftClick()) {
|
||||
open(entry.getKey());
|
||||
return;
|
||||
}
|
||||
toggle(entry.getValue());
|
||||
SWListInv<Pair<Material, String>> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_NAME", p), false, list, (clickType, group) -> {
|
||||
toggle(group.getKey());
|
||||
open();
|
||||
});
|
||||
inv.open();
|
||||
}
|
||||
|
||||
public void open(Pair<Material, String> key) {
|
||||
List<BlockBoundingBox> blockBoundingBoxes = groupMap.get(key);
|
||||
List<SWListInv.SWListEntry<BlockBoundingBox>> list = new ArrayList<>();
|
||||
for (BlockBoundingBox bb : blockBoundingBoxes) {
|
||||
SWItem swItem = LaufbauUtils.translateItem(bb.getSwItem(), p);
|
||||
ItemMeta itemMeta = swItem.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore();
|
||||
}
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse(LaufbauUtils.isDeactivated(p, bb) ? "LAUFBAU_SETTINGS_INACTIVE" : "LAUFBAU_SETTINGS_ACTIVE", p));
|
||||
itemMeta.setLore(lore);
|
||||
swItem.setItemMeta(itemMeta);
|
||||
list.add(new SWListInv.SWListEntry<>(swItem, bb));
|
||||
public SWItem createItem(Material material, String name) {
|
||||
SWItem swItem = new SWItem(material, name);
|
||||
ItemMeta itemMeta = swItem.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta != null && itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore();
|
||||
}
|
||||
SWListInv<BlockBoundingBox> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_NAME", p), false, list, (clickType, blockBoundingBox) -> {
|
||||
LaufbauUtils.toggle(p, blockBoundingBox);
|
||||
open(key);
|
||||
});
|
||||
inv.setItem(49, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_BACK", p), clickType -> {
|
||||
open();
|
||||
}).setCustomModelData(CMDs.BACK));
|
||||
inv.open();
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse(LaufbauConfig.STORE.get(p).getDeactivated().contains(material) ? "LAUFBAU_SETTINGS_INACTIVE" : "LAUFBAU_SETTINGS_ACTIVE", p));
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p));
|
||||
if (itemMeta != null) itemMeta.setLore(lore);
|
||||
swItem.setItemMeta(itemMeta);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
public SWItem createItem(Material material, String group, List<BlockBoundingBox> blockBoundingBoxes) {
|
||||
if (blockBoundingBoxes.size() == 1) {
|
||||
BlockBoundingBox bb = blockBoundingBoxes.get(0);
|
||||
SWItem swItem = LaufbauUtils.translateItem(bb.getSwItem(), p);
|
||||
ItemMeta itemMeta = swItem.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore();
|
||||
}
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse(LaufbauUtils.isDeactivated(p, bb) ? "LAUFBAU_SETTINGS_INACTIVE" : "LAUFBAU_SETTINGS_ACTIVE", p));
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p));
|
||||
itemMeta.setLore(lore);
|
||||
swItem.setItemMeta(itemMeta);
|
||||
return swItem;
|
||||
} else {
|
||||
long count = blockBoundingBoxes.stream().filter(bb -> LaufbauUtils.isDeactivated(p, bb)).count();
|
||||
if (count == 0) {
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {
|
||||
});
|
||||
}
|
||||
if (count == blockBoundingBoxes.size()) {
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_INACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {
|
||||
});
|
||||
}
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_MIXED", p, blockBoundingBoxes.size() - count, blockBoundingBoxes.size()), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public void toggle(List<BlockBoundingBox> blockBoundingBoxes) {
|
||||
long count = blockBoundingBoxes.stream().filter(bb -> LaufbauUtils.isDeactivated(p, bb)).count();
|
||||
if (count != blockBoundingBoxes.size()) {
|
||||
blockBoundingBoxes.forEach(bb -> {
|
||||
if (!LaufbauUtils.isDeactivated(p, bb)) {
|
||||
LaufbauUtils.toggle(p, bb);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
blockBoundingBoxes.forEach(bb -> {
|
||||
LaufbauUtils.toggle(p, bb);
|
||||
});
|
||||
}
|
||||
public void toggle(Material material) {
|
||||
Set<Material> deactivated = LaufbauConfig.STORE.get(p).getDeactivated();
|
||||
if (!deactivated.remove(material)) deactivated.add(material);
|
||||
}
|
||||
}
|
||||
|
||||
-142
@@ -1,142 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.sql.UserConfig;
|
||||
import lombok.Cleanup;
|
||||
import lombok.SneakyThrows;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import yapion.hierarchy.output.StreamOutput;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
import yapion.parser.options.StreamOptions;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Base64;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
import java.util.zip.GZIPOutputStream;
|
||||
|
||||
@UtilityClass
|
||||
public class LaufbauUtils {
|
||||
|
||||
public static class LaufbauComponent implements SWPlayer.Component {
|
||||
|
||||
private YAPIONObject yapionObject = new YAPIONObject();
|
||||
|
||||
@Override
|
||||
@SneakyThrows
|
||||
public void onMount(SWPlayer player) {
|
||||
String config = UserConfig.getConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau");
|
||||
if (config == null) {
|
||||
return;
|
||||
}
|
||||
byte[] bytes = Base64.getDecoder().decode(config);
|
||||
@Cleanup GZIPInputStream gzipInputStream = new GZIPInputStream(new ByteArrayInputStream(bytes));
|
||||
yapionObject = new YAPIONParser(gzipInputStream, new StreamOptions().stopOnStreamEnd(true)).parse().result();
|
||||
}
|
||||
|
||||
@Override
|
||||
@SneakyThrows
|
||||
public void onUnmount(SWPlayer player) {
|
||||
if (yapionObject.isEmpty()) {
|
||||
UserConfig.removePlayerConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau");
|
||||
return;
|
||||
}
|
||||
@Cleanup ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();
|
||||
@Cleanup GZIPOutputStream gzipOutputStream = new GZIPOutputStream(byteArrayOutputStream);
|
||||
yapionObject.toYAPION(new StreamOutput(gzipOutputStream)).close();
|
||||
UserConfig.updatePlayerConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau", Base64.getEncoder().encodeToString(byteArrayOutputStream.toByteArray()));
|
||||
}
|
||||
}
|
||||
|
||||
public static Cuboid pixelCuboid(double pixelX, double pixelY, double pixelZ, double pixelDX, double pixelDY, double pixelDZ) {
|
||||
return new Cuboid(pixelToBlock(pixelX), pixelToBlock(pixelY), pixelToBlock(pixelZ), pixelToBlock(pixelDX), pixelToBlock(pixelDY), pixelToBlock(pixelDZ));
|
||||
}
|
||||
|
||||
public static double pixelToBlock(double pixel) {
|
||||
return 1.0 / 16 * pixel;
|
||||
}
|
||||
|
||||
public static SWItem createItem(String name, Material material, String... lore) {
|
||||
return new SWItem(material, name, Arrays.asList(lore), false, clickType -> {
|
||||
});
|
||||
}
|
||||
|
||||
public static SWItem translateItem(SWItem item, Player p) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore().stream().map(s -> BauSystem.MESSAGE.parse(s, p)).collect(Collectors.toList());
|
||||
}
|
||||
return new SWItem(item.getItemStack().getType(), BauSystem.MESSAGE.parse(itemMeta.getDisplayName(), p), lore, false, clickType -> {
|
||||
});
|
||||
}
|
||||
|
||||
public static String identifier(BlockBoundingBox bb) {
|
||||
if (bb.getSwItem() == null) {
|
||||
return null;
|
||||
}
|
||||
SWItem item = bb.getSwItem();
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore()
|
||||
.stream()
|
||||
.map(s -> s.substring(8))
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
String name = itemMeta.getDisplayName().substring(14);
|
||||
return name + "[" + String.join(",", lore) + "]";
|
||||
}
|
||||
|
||||
@SneakyThrows
|
||||
public static boolean isDeactivated(Player p, BlockBoundingBox bb) {
|
||||
if (bb.getSwItem() == null) {
|
||||
return false;
|
||||
}
|
||||
String identifier = identifier(bb);
|
||||
return SWPlayer.of(p).getComponentOrDefault(LaufbauComponent.class, LaufbauComponent::new).yapionObject.containsKey(identifier);
|
||||
}
|
||||
|
||||
@SneakyThrows
|
||||
public static void toggle(Player p, BlockBoundingBox bb) {
|
||||
if (bb.getSwItem() == null) {
|
||||
return;
|
||||
}
|
||||
String identifier = identifier(bb);
|
||||
YAPIONObject yapionObject = SWPlayer.of(p).getComponentOrDefault(LaufbauComponent.class, LaufbauComponent::new).yapionObject;
|
||||
if (yapionObject.containsKey(identifier)) {
|
||||
yapionObject.remove(identifier);
|
||||
} else {
|
||||
yapionObject.put(identifier, new YAPIONObject());
|
||||
}
|
||||
}
|
||||
}
|
||||
-261
@@ -1,261 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.AmethystCluster;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class AmethystBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
floorSmallAmethystBud();
|
||||
ceilingSmallAmethystBud();
|
||||
northSmallAmethystBud();
|
||||
southSmallAmethystBud();
|
||||
eastSmallAmethystBud();
|
||||
westSmallAmethystBud();
|
||||
|
||||
floorMediumAmethystBud();
|
||||
ceilingMediumAmethystBud();
|
||||
northMediumAmethystBud();
|
||||
southMediumAmethystBud();
|
||||
eastMediumAmethystBud();
|
||||
westMediumAmethystBud();
|
||||
|
||||
floorLargeAmethystBud();
|
||||
ceilingLargeAmethystBud();
|
||||
northLargeAmethystBud();
|
||||
southLargeAmethystBud();
|
||||
eastLargeAmethystBud();
|
||||
westLargeAmethystBud();
|
||||
|
||||
floorAmethystCluster();
|
||||
ceilingAmethystCluster();
|
||||
northAmethystCluster();
|
||||
southAmethystCluster();
|
||||
eastAmethystCluster();
|
||||
westAmethystCluster();
|
||||
}
|
||||
|
||||
private void floorSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 3, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 13, 4, 8, 3, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 13, 8, 8, 3));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 0, 8, 8, 3));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 4, 4, 3, 8, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(13, 4, 4, 3, 8, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 4, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 12, 3, 10, 4, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 12, 10, 10, 4));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 4));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 4, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(12, 3, 3, 4, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 5, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 11, 3, 10, 5, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 11, 10, 10, 5));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 5));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 5, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(11, 3, 3, 5, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 7, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 9, 3, 10, 7, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 9, 10, 10, 7));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 7));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 7, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(9, 3, 3, 7, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
-46
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class AzaleaBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.FLOWERING_AZALEA.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 8, 4));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_AZALEA", Material.FLOWERING_AZALEA));
|
||||
}
|
||||
}
|
||||
-149
@@ -1,149 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Bell;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class BellBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
ceilingBell();
|
||||
|
||||
floorNorthBell();
|
||||
floorEastBell();
|
||||
|
||||
doubleWallNorthBell();
|
||||
doubleWallEastBell();
|
||||
|
||||
singleWallNorthBell();
|
||||
singleWallSouthBell();
|
||||
singleWallEastBell();
|
||||
singleWallWestBell();
|
||||
}
|
||||
|
||||
public void ceilingBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.CEILING);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 7, 2, 3, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_CEILING"));
|
||||
}
|
||||
|
||||
public void floorNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.FLOOR);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 4, 16, 16, 8));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void floorEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.FLOOR);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 0, 8, 16, 16));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void doubleWallNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 16));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void doubleWallEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(0, 13, 7, 16, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void singleWallNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 13));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void singleWallSouthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 3, 2, 2, 13));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void singleWallEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(3, 13, 7, 13, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void singleWallWestBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(0, 13, 7, 13, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
-46
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.BrewingStand;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class BrewingStandBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BrewingStand brewingStand = (BrewingStand) Material.BREWING_STAND.createBlockData();
|
||||
List<Cuboid> cuboids = new ArrayList<>();
|
||||
cuboids.add(pixelCuboid(1, 0, 1, 14, 2, 14));
|
||||
cuboids.add(pixelCuboid(7, 2, 7, 2, 12, 2));
|
||||
new BlockBoundingBox(brewingStand, cuboids, createItem("LAUFBAU_BLOCK_BREWING_STAND", Material.BREWING_STAND));
|
||||
}
|
||||
}
|
||||
-62
@@ -1,62 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Lightable;
|
||||
import org.bukkit.block.data.type.Candle;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class CandleBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
caked();
|
||||
|
||||
single();
|
||||
}
|
||||
|
||||
private void caked() {
|
||||
Lightable candleCake = (Lightable) Material.CYAN_CANDLE_CAKE.createBlockData();
|
||||
candleCake.setLit(true);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(7, 8, 7, 2, 6, 2));
|
||||
new BlockBoundingBox(candleCake, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE_CAKE", Material.CAKE));
|
||||
}
|
||||
|
||||
private void single() {
|
||||
Candle candle = (Candle) Material.CYAN_CANDLE.createBlockData();
|
||||
candle.setCandles(1);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(7, 0, 7, 2, 6, 2));
|
||||
new BlockBoundingBox(candle, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE", Material.CYAN_CANDLE, "LAUFBAU_COUNT_1"));
|
||||
}
|
||||
}
|
||||
-69
@@ -1,69 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Axis;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Orientable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class ChainBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
bottomTopChain();
|
||||
northSouthChain();
|
||||
eastWestChain();
|
||||
}
|
||||
|
||||
private void bottomTopChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.Y);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6.5, 0, 6.5, 3, 16, 3));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northSouthChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.Z);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6.5, 6.5, 0, 3, 3, 16));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastWestChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.X);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 6.5, 6.5, 16, 3, 3));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
-89
@@ -1,89 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.MultipleFacing;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class ChorusPlantBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int ny = 0; ny < 2; ny++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int py = 0; py < 2; py++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
MultipleFacing chorusPlant = (MultipleFacing) Material.CHORUS_PLANT.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 3, 10, 10, 10));
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
chorusPlant.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 3, 10, 10));
|
||||
}
|
||||
if (ny == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_DOWN");
|
||||
chorusPlant.setFace(BlockFace.DOWN, true);
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 3, 10));
|
||||
}
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
chorusPlant.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 3));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
chorusPlant.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(13, 3, 3, 3, 10, 10));
|
||||
}
|
||||
if (py == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_UP");
|
||||
chorusPlant.setFace(BlockFace.UP, true);
|
||||
cuboidList.add(pixelCuboid(3, 13, 3, 10, 3, 10));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
chorusPlant.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(3, 3, 13, 10, 10, 3));
|
||||
}
|
||||
new BlockBoundingBox(chorusPlant, cuboidList, createItem("LAUFBAU_BLOCK_CHORUS_PLANT", Material.CHORUS_PLANT, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
-45
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class DragonEggBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.DRAGON_EGG.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(1, 0, 1, 14, 16, 14));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_DRAGON_EGG", Material.DRAGON_EGG));
|
||||
}
|
||||
}
|
||||
-59
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.BigDripleaf;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class DripLeafBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
tiltNone();
|
||||
tiltPartial();
|
||||
}
|
||||
|
||||
private void tiltNone() {
|
||||
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
|
||||
bigDripleaf.setTilt(BigDripleaf.Tilt.NONE);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 11, 0, 16, 4, 16));
|
||||
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_NONE"));
|
||||
}
|
||||
|
||||
private void tiltPartial() {
|
||||
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
|
||||
bigDripleaf.setTilt(BigDripleaf.Tilt.PARTIAL);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 11, 0, 16, 2, 16));
|
||||
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_PARTIAL"));
|
||||
}
|
||||
}
|
||||
-75
@@ -1,75 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class FencesBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.NETHER_BRICK_FENCE.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 24, 4));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(6, 0, 0, 4, 24, 6));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(6, 0, 10, 4, 24, 6));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 6, 6, 24, 4));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(10, 0, 6, 6, 24, 4));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_NETHER_BRICK_FENCE", Material.NETHER_BRICK_FENCE, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
-157
@@ -1,157 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.FaceAttachable;
|
||||
import org.bukkit.block.data.type.Grindstone;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class GrindstoneBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
floorNorthGrindstone();
|
||||
floorEastGrindstone();
|
||||
|
||||
ceilingNorthGrindstone();
|
||||
ceilingEastGrindstone();
|
||||
|
||||
wallNorthGrindstone();
|
||||
wallSouthGrindstone();
|
||||
wallEastGrindstone();
|
||||
wallWestGrindstone();
|
||||
}
|
||||
|
||||
public void floorNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 2, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 0, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(12, 0, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(2, 7, 5, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 7, 5, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void floorEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(2, 4, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(6, 0, 2, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(6, 0, 12, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(5, 7, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(5, 7, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void ceilingNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 2, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 9, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(12, 9, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(2, 3, 5, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 3, 5, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void ceilingEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(2, 0, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(6, 9, 2, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(6, 9, 12, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(5, 3, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(5, 3, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void wallNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 0, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 6, 9, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(12, 6, 9, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(2, 5, 3, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 5, 3, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void wallSouthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 6, 0, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(12, 6, 0, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(2, 5, 7, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 5, 7, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void wallEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(0, 6, 2, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(0, 6, 12, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(7, 5, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(7, 5, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void wallWestGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 2, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(9, 6, 2, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(9, 6, 12, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(3, 5, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(3, 5, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
-97
@@ -1,97 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Hopper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class HopperBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
downHopper();
|
||||
northHopper();
|
||||
southHopper();
|
||||
eastHopper();
|
||||
westHopper();
|
||||
}
|
||||
|
||||
public void downHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_FLOOR"));
|
||||
}
|
||||
|
||||
public void northHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 4, 0, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_NORTH"));
|
||||
}
|
||||
|
||||
public void southHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 4, 12, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_SOUTH"));
|
||||
}
|
||||
|
||||
public void eastHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(12, 4, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_EAST"));
|
||||
}
|
||||
|
||||
public void westHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(0, 4, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_WEST"));
|
||||
}
|
||||
}
|
||||
-75
@@ -1,75 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class IronBarBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.IRON_BARS.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(7, 0, 7, 2, 16, 2));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(7, 0, 0, 2, 16, 7));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(7, 0, 9, 2, 16, 7));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 7, 7, 16, 2));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(9, 0, 7, 7, 16, 2));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_IRON_BARS", Material.IRON_BARS, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
-61
@@ -1,61 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Lantern;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class LanternBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
lantern();
|
||||
hangingLantern();
|
||||
}
|
||||
|
||||
public void lantern() {
|
||||
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
|
||||
lantern.setHanging(false);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(5, 0, 5, 6, 7, 6));
|
||||
cuboidList.add(pixelCuboid(6, 7, 6, 4, 2, 4));
|
||||
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN));
|
||||
}
|
||||
|
||||
public void hangingLantern() {
|
||||
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
|
||||
lantern.setHanging(true);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(5, 1, 5, 6, 7, 6));
|
||||
cuboidList.add(pixelCuboid(6, 8, 6, 4, 2, 4));
|
||||
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN, "LAUFBAU_HANGING"));
|
||||
}
|
||||
}
|
||||
-46
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class LecternBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.LECTERN.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 2, 16));
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 8));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_LECTERN", Material.LECTERN));
|
||||
}
|
||||
}
|
||||
-343
@@ -1,343 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Stairs;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class StairBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
straightBottomNorthStair();
|
||||
straightBottomSouthStair();
|
||||
straightBottomEastStair();
|
||||
straightBottomWestStair();
|
||||
|
||||
straightTopNorthStair();
|
||||
straightTopSouthStair();
|
||||
straightTopEastStair();
|
||||
straightTopWestStair();
|
||||
|
||||
outerLeftBottomNorthStair();
|
||||
outerLeftBottomSouthStair();
|
||||
outerLeftBottomEastStair();
|
||||
outerLeftBottomWestStair();
|
||||
|
||||
outerLeftTopNorthStair();
|
||||
outerLeftTopSouthStair();
|
||||
outerLeftTopEastStair();
|
||||
outerLeftTopWestStair();
|
||||
|
||||
innerLeftBottomNorthStair();
|
||||
innerLeftBottomSouthStair();
|
||||
innerLeftBottomEastStair();
|
||||
innerLeftBottomWestStair();
|
||||
|
||||
innerLeftTopNorthStair();
|
||||
innerLeftTopSouthStair();
|
||||
innerLeftTopEastStair();
|
||||
innerLeftTopWestStair();
|
||||
}
|
||||
|
||||
public void straightBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void straightBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void straightBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void straightBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void straightTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void straightTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void straightTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void straightTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void outerLeftTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void outerLeftTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void outerLeftTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void outerLeftTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void innerLeftTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void innerLeftTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void innerLeftTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void innerLeftTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
-79
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Wall;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class WallBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
v18();
|
||||
}
|
||||
|
||||
private void v18() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Wall fence = (Wall) Material.END_STONE_BRICK_WALL.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 24, 8));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setHeight(BlockFace.NORTH, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(5, 0, 0, 6, 24, 4));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setHeight(BlockFace.SOUTH, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(5, 0, 12, 6, 24, 4));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setHeight(BlockFace.WEST, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(0, 0, 5, 4, 24, 6));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setHeight(BlockFace.EAST, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(12, 0, 5, 4, 24, 6));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_WALL", Material.END_STONE_BRICK_WALL, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
-1
@@ -145,7 +145,6 @@ public class CreatingLaufState implements LaufbauState {
|
||||
}
|
||||
try {
|
||||
BaseBlock block = BukkitAdapter.adapt(highestBlockBoundingBox.blockData).toBaseBlock();
|
||||
if (highestBlockBoundingBox.blockConsumer != null) highestBlockBoundingBox.blockConsumer.accept(block);
|
||||
editSession.setBlock(BukkitAdapter.asBlockVector(location), block);
|
||||
} catch (MaxChangedBlocksException e) {
|
||||
e.printStackTrace();
|
||||
|
||||
+2
-2
@@ -35,8 +35,8 @@ public class SmartPlaceCommand extends SWCommand {
|
||||
|
||||
@Register(description = {"SMART_PLACE_HELP", "SMART_PLACE_INFO"})
|
||||
public void genericToggle(Player p) {
|
||||
boolean smartPlace = Config.getInstance().get(p).getPlainValueOrDefault("smartPlace", false);
|
||||
Config.getInstance().get(p).put("smartPlace", !smartPlace);
|
||||
boolean smartPlace = Config.STORE.get(p).isSmartPlace();
|
||||
Config.STORE.get(p).setSmartPlace(!smartPlace);
|
||||
if (!smartPlace) {
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("SMART_PLACE_ENABLE", p));
|
||||
BauSystem.MESSAGE.send("SMART_PLACE_INFO", p);
|
||||
|
||||
+6
-3
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
@@ -87,7 +88,9 @@ public class SmartPlaceListener implements Listener {
|
||||
public SmartPlaceListener() {
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
|
||||
if (!Permission.BUILD.hasPermission(player)) return packet;
|
||||
if (!Config.getInstance().get(player).getPlainValueOrDefault("smartPlace", false)) return packet;
|
||||
if (!Config.STORE.get(player).isSmartPlace()) return packet;
|
||||
ItemStack usedItem = packet.getHand() == InteractionHand.MAIN_HAND ? player.getInventory().getItemInMainHand() : player.getInventory().getItemInOffHand();
|
||||
if (usedItem.getType() == Material.DEBUG_STICK) return packet;
|
||||
RayTraceResult rayTraceResult = player.rayTraceBlocks(6);
|
||||
Block block = rayTraceResult != null ? rayTraceResult.getHitBlock() : null;
|
||||
BlockFace blockFace = rayTraceResult != null ? rayTraceResult.getHitBlockFace() : null;
|
||||
@@ -127,7 +130,7 @@ public class SmartPlaceListener implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
|
||||
WAS_EXECUTED.add(event.getPlayer());
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
|
||||
@@ -146,7 +149,7 @@ public class SmartPlaceListener implements Listener {
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
|
||||
if (!SMART_PLACING.contains(event.getPlayer())) {
|
||||
if (CONTAINERS.contains(event.getBlockAgainst().getType())) {
|
||||
SoundGroup soundGroup = event.getBlockPlaced().getBlockData().getSoundGroup();
|
||||
|
||||
+11
-13
@@ -19,11 +19,10 @@
|
||||
|
||||
package de.steamwar.bausystem.features.team.boundary;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@@ -38,17 +37,16 @@ public class BoundaryViewer implements Listener {
|
||||
|
||||
public static Set<Player> viewers = new HashSet<>();
|
||||
|
||||
{
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (viewers.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
viewers.forEach(player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) return;
|
||||
showRegion(region, player);
|
||||
});
|
||||
}, 20, 20);
|
||||
@LinkedTimer(delay = 20, period = 20)
|
||||
private void showBoundaries() {
|
||||
if (viewers.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
viewers.forEach(player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) return;
|
||||
showRegion(region, player);
|
||||
});
|
||||
}
|
||||
|
||||
private void showRegion(Region region, Player player) {
|
||||
|
||||
+161
@@ -0,0 +1,161 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.world.SpectatorListener;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.AccessPrivilegeProvider;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* The single TechHider of the server. It combines the hiding rules of the spectator techhider, /techhider and /xray and the hulls of /hullhider per player.
|
||||
* Entities are never hidden.
|
||||
*/
|
||||
@Linked
|
||||
public class BauTechHider implements AccessPrivilegeProvider {
|
||||
|
||||
private static final HidingRule[] NO_RULES = new HidingRule[0];
|
||||
private static final HiddenHull[] NO_HULLS = new HiddenHull[0];
|
||||
|
||||
// Injected after construction, until then nothing is hidden
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
@LinkedInstance
|
||||
public SpectatorListener spectatorListener;
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
public BauTechHider() {
|
||||
new TechHider(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ForPlayer forPlayer(Player p) {
|
||||
if (xrayCommand == null || techHiderCommand == null || spectatorListener == null || hullHiderCommand == null) {
|
||||
return new BauPlayerAccess(p, NO_RULES, NO_HULLS);
|
||||
}
|
||||
|
||||
// Region rules first: where rules overlap, the first one decides the obfuscation block
|
||||
List<HidingRule> rules = new ArrayList<>();
|
||||
xrayCommand.addHidingRules(p, rules);
|
||||
techHiderCommand.addHidingRules(p, rules);
|
||||
hullHiderCommand.addHidingRules(p, rules);
|
||||
spectatorListener.addHidingRules(p, rules);
|
||||
|
||||
List<HiddenHull> hulls = new ArrayList<>();
|
||||
hullHiderCommand.addHiddenHulls(p, hulls);
|
||||
return new BauPlayerAccess(p, rules.toArray(NO_RULES), hulls.toArray(NO_HULLS));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToPerformAction(Player p) {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Snapshot of the hiding rules of one player, taken once per outgoing packet on the netty thread.
|
||||
*/
|
||||
private record BauPlayerAccess(Player player, HidingRule[] rules, HiddenHull[] hulls) implements ForPlayer {
|
||||
|
||||
@Override
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessAllDataWithinChunk(int chunkX, int chunkZ) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.coversChunk(chunkX, chunkZ)) return false;
|
||||
}
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (!hull.hull().getRegion().chunkOutside(chunkX, chunkZ)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessPosition(int blockX, int blockY, int blockZ) {
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (hull.hull().isBlockHidden(player, blockX, blockY, blockZ)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlock(int blockX, int blockY, int blockZ, Block block) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlock(block)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlockState(int blockX, int blockY, int blockZ, BlockState blockState) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockState(blockState)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessEntity(int entityId) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Entities are not hidden, even if they spawn inside a hidden hull
|
||||
@Override
|
||||
public boolean canAccessEntitySpawn(int entityId, int blockX, int blockY, int blockZ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockEntity(type)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getObfuscation(int blockX, int blockY, int blockZ) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ)) return rule.obfuscation().getObfuscationState();
|
||||
}
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (hull.hull().getRegion().contains(blockX, blockY, blockZ)) return hull.obfuscation();
|
||||
}
|
||||
// Only asked for positions a rule or hull hides
|
||||
return Blocks.END_STONE.defaultBlockState();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.hullhider.Hull;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
/**
|
||||
* A hull a player may not view, and the block sent instead of its hidden blocks.
|
||||
*/
|
||||
public record HiddenHull(Hull hull, BlockState obfuscation) {
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.hullhider.HullRegion;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
|
||||
/**
|
||||
* Hides the blocks of an obfuscation config within an area, or everywhere if the area is null.
|
||||
*/
|
||||
public record HidingRule(HullRegion area, ObfuscationConfig obfuscation) {
|
||||
|
||||
public static HidingRule everywhere(ObfuscationConfig obfuscation) {
|
||||
return new HidingRule(null, obfuscation);
|
||||
}
|
||||
|
||||
/**
|
||||
* Covers the area including its extension.
|
||||
*/
|
||||
public static HidingRule of(Region.Area area, ObfuscationConfig obfuscation) {
|
||||
Point min = area.getMinPoint(true);
|
||||
Point max = area.getMaxPoint(true);
|
||||
return new HidingRule(HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ()), obfuscation);
|
||||
}
|
||||
|
||||
public boolean covers(int x, int y, int z) {
|
||||
return area == null || area.contains(x, y, z);
|
||||
}
|
||||
|
||||
public boolean coversChunk(int chunkX, int chunkZ) {
|
||||
return area == null || !area.chunkOutside(chunkX, chunkZ);
|
||||
}
|
||||
}
|
||||
+25
-30
@@ -21,17 +21,17 @@ package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.world.SpectatorListener;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
@@ -41,21 +41,26 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class TechHiderCommand extends SWCommand implements Listener, ScoreboardElement {
|
||||
public class TechHiderCommand extends SWCommand implements Listener {
|
||||
|
||||
public TechHiderCommand() {
|
||||
super("techhider", "hider", "obfuscate", "hide", "hide-tech");
|
||||
}
|
||||
|
||||
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
|
||||
private Map<Region, Set<Player>> hidden = new HashMap<>();
|
||||
// Read on netty threads by the BauTechHider
|
||||
private Map<Region, Optional<HidingRule>> hidingRules = new ConcurrentHashMap<>();
|
||||
private Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
|
||||
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
@Register(description = "TECHHIDER_HELP")
|
||||
public void toggleHider(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
@@ -64,26 +69,20 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
|
||||
return;
|
||||
}
|
||||
|
||||
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
|
||||
Optional<HidingRule> hidingRule = hidingRules.computeIfAbsent(region, rg -> {
|
||||
if (!region.getGameModeConfig().Techhider.Active) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
hidden.put(rg, new HashSet<>());
|
||||
|
||||
TechHider current = new TechHider((p, cX, cY) -> {
|
||||
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
|
||||
return !hidden.get(rg).contains(p);
|
||||
}, region.getGameModeConfig().Techhider.ObfuscateWith, region.getGameModeConfig().Techhider.HiddenBlocks, region.getGameModeConfig().Techhider.HiddenBlockEntities);
|
||||
current.enable();
|
||||
|
||||
return Optional.of(current);
|
||||
hidden.put(rg, ConcurrentHashMap.newKeySet());
|
||||
return Optional.of(HidingRule.of(rg.getBuildArea(), ObfuscationConfig.of(rg.getGameModeConfig().Techhider)));
|
||||
});
|
||||
if (!techHider.isPresent()) {
|
||||
if (!hidingRule.isPresent()) {
|
||||
return;
|
||||
}
|
||||
|
||||
xrayCommand.disable(region, player);
|
||||
hullHiderCommand.disable(region, player);
|
||||
if (hidden.get(region).contains(player)) {
|
||||
hidden.get(region).remove(player);
|
||||
BauSystem.MESSAGE.sendPrefixless("TECHHIDER_OFF", player, ChatMessageType.ACTION_BAR);
|
||||
@@ -128,6 +127,14 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
|
||||
hidden.values().forEach(set -> set.remove(event.getPlayer()));
|
||||
}
|
||||
|
||||
public void addHidingRules(Player player, List<HidingRule> rules) {
|
||||
hidden.forEach((region, players) -> {
|
||||
if (players.contains(player)) {
|
||||
hidingRules.getOrDefault(region, Optional.empty()).ifPresent(rules::add);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void disable(Region region, Player player) {
|
||||
hidden.computeIfPresent(region, (rg, set) -> {
|
||||
set.remove(player);
|
||||
@@ -135,19 +142,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.OTHER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TECHHIDER", p);
|
||||
public boolean isActive(Region region, Player player) {
|
||||
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
|
||||
}
|
||||
}
|
||||
|
||||
+70
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
* Shows which of /techhider, /xray and /hullhider is active, at most one of them can be per region.
|
||||
*/
|
||||
@Linked
|
||||
public class ViewScoreboardElement implements ScoreboardElement {
|
||||
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.OTHER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
String view;
|
||||
if (techHiderCommand.isActive(region, p)) {
|
||||
view = "TechHider";
|
||||
} else if (xrayCommand.isActive(region, p)) {
|
||||
view = "XRay";
|
||||
} else if (hullHiderCommand.isActive(region, p)) {
|
||||
view = "HullHider";
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_VIEW", p, view);
|
||||
}
|
||||
}
|
||||
+3
-6
@@ -35,18 +35,15 @@ public class BlockCounter {
|
||||
public final Map<Region, BlockCount> blockCountMap = new HashMap<>();
|
||||
|
||||
public boolean isActive(final Player p) {
|
||||
if (!Config.getInstance().get(p).containsKey("blockCounter")) {
|
||||
return false;
|
||||
}
|
||||
return Config.getInstance().get(p).getPlainValue("blockCounter");
|
||||
return Config.STORE.get(p).isBlockCounter();
|
||||
}
|
||||
|
||||
public void enable(final Player p) {
|
||||
Config.getInstance().get(p).put("blockCounter", true);
|
||||
Config.STORE.get(p).setBlockCounter(true);
|
||||
}
|
||||
|
||||
public void disable(final Player p) {
|
||||
Config.getInstance().get(p).put("blockCounter", false);
|
||||
Config.STORE.get(p).setBlockCounter(false);
|
||||
}
|
||||
|
||||
public String getMessage(Player player, int count, int tntCount, long tick, long lastTick) {
|
||||
|
||||
@@ -50,6 +50,9 @@ import java.util.Arrays;
|
||||
@Linked
|
||||
public class TPSSystem implements Listener {
|
||||
|
||||
@Linked
|
||||
private final TickManager tickManager = TickManager.impl;
|
||||
|
||||
public TPSSystem() {
|
||||
if (TickManager.impl.canFreeze()) {
|
||||
new TPSFreezeCommand();
|
||||
@@ -68,7 +71,6 @@ public class TPSSystem implements Listener {
|
||||
new TickDefaultCommand();
|
||||
new TPSBaseCommand();
|
||||
new TickBaseCommand();
|
||||
Bukkit.getPluginManager().registerEvents(TickManager.impl, BauSystem.getInstance());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
+1
-4
@@ -36,13 +36,10 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Transformation;
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
import yapion.hierarchy.types.YAPIONValue;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DETAILS;
|
||||
|
||||
/**
|
||||
* Wrapper for the rendering of a record bundle
|
||||
*/
|
||||
@@ -102,7 +99,7 @@ public class TraceEntity extends RBlockDisplay {
|
||||
* @param player the player the message should be printed for
|
||||
*/
|
||||
public void printIntoChat(Player player) {
|
||||
if (!Config.getInstance().get(player).getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) {
|
||||
if (!Config.STORE.get(player).isTntClickDetails()) {
|
||||
return;
|
||||
}
|
||||
TNTPoint representative = records.get(0);
|
||||
|
||||
+4
-5
@@ -30,7 +30,6 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
@Linked
|
||||
public class NightVisionCommand extends SWCommand implements Listener {
|
||||
@@ -41,15 +40,15 @@ public class NightVisionCommand extends SWCommand implements Listener {
|
||||
|
||||
@Register(description = "NIGHT_VISION_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
YAPIONObject yapionObject = Config.getInstance().get(p);
|
||||
boolean value = !yapionObject.getBooleanOrDefault("nightvision", false);
|
||||
yapionObject.put("nightvision", value);
|
||||
Config config = Config.STORE.get(p);
|
||||
boolean value = !config.isNightVision();
|
||||
config.setNightVision(value);
|
||||
setNightVision(p, value);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
setNightVision(event.getPlayer(), Config.getInstance().get(event.getPlayer()).getBooleanOrDefault("nightvision", false));
|
||||
setNightVision(event.getPlayer(), Config.STORE.get(event.getPlayer()).isNightVision());
|
||||
}
|
||||
|
||||
private void setNightVision(Player p, boolean value) {
|
||||
|
||||
+31
-89
@@ -22,122 +22,71 @@ package de.steamwar.bausystem.features.util;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.world.entity.player.Abilities;
|
||||
import net.minecraft.world.level.GameType;
|
||||
import org.bukkit.Bukkit;
|
||||
import io.papermc.paper.event.player.PlayerFailMoveEvent;
|
||||
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockCanBuildEvent;
|
||||
import org.bukkit.event.player.PlayerGameModeChangeEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
import org.bukkit.event.player.PlayerToggleFlightEvent;
|
||||
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
@Linked
|
||||
public class NoClipCommand extends SWCommand implements Listener {
|
||||
|
||||
public static class NoClipData implements SWPlayer.Component {
|
||||
private long lastTick = -1;
|
||||
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
player.getPlayer().setGameMode(GameMode.CREATIVE);
|
||||
public void onUnmount(SWPlayer swPlayer) {
|
||||
Player player = swPlayer.getPlayer();
|
||||
showClientGameMode(player, GameMode.CREATIVE, GameMode.CREATIVE);
|
||||
}
|
||||
}
|
||||
|
||||
public NoClipCommand() {
|
||||
super("noclip", "nc");
|
||||
|
||||
BiFunction<Player, ServerboundMovePlayerPacket, Object> first = (player, o) -> {
|
||||
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
|
||||
if (noClipData == null) return o;
|
||||
if (noClipData.lastTick == TPSUtils.currentTick.get()) return o;
|
||||
setInternalGameMode(player, GameMode.SPECTATOR);
|
||||
noClipData.lastTick = TPSUtils.currentTick.get();
|
||||
return o;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, first);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, first);
|
||||
|
||||
BiFunction<Player, Object, Object> second = (player, o) -> {
|
||||
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
|
||||
if (noClipData == null) return o;
|
||||
setInternalGameMode(player, GameMode.CREATIVE);
|
||||
noClipData.lastTick = TPSUtils.currentTick.get();
|
||||
return o;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, second);
|
||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
|
||||
TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
|
||||
|
||||
BiFunction<Player, ServerboundSetCreativeModeSlotPacket, Object> third = (player, o) -> {
|
||||
if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
|
||||
int index = o.slotNum();
|
||||
if (index >= 36 && index <= 44) {
|
||||
index -= 36;
|
||||
} else if (index > 44) {
|
||||
index -= 5;
|
||||
} else if (index <= 8) {
|
||||
index = index - 8 + 36;
|
||||
}
|
||||
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(o.itemStack()));
|
||||
if (index < 9) player.getInventory().setHeldItemSlot(index);
|
||||
player.updateInventory();
|
||||
}
|
||||
return o;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
|
||||
}
|
||||
|
||||
private void setInternalGameMode(Player player, GameMode gameMode) {
|
||||
((CraftPlayer) player).getHandle().gameMode.gameModeForPlayer = GameType.byId(gameMode.getValue());
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
@Register
|
||||
public void genericCommand(@Validator Player player) {
|
||||
SWPlayer swPlayer = SWPlayer.of(player);
|
||||
if (swPlayer.hasComponent(NoClipData.class)) {
|
||||
swPlayer.removeComponent(NoClipData.class);
|
||||
} else {
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
|
||||
abilities.mayBuild = true;
|
||||
abilities.mayfly = true;
|
||||
|
||||
player.setGameMode(GameMode.CREATIVE);
|
||||
player.setAllowFlight(true);
|
||||
player.setFlying(true);
|
||||
swPlayer.setComponent(new NoClipData());
|
||||
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
|
||||
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, 1F));
|
||||
pseudoGameMode(player, GameMode.SPECTATOR);
|
||||
showClientGameMode(player, GameMode.CREATIVE, GameMode.SPECTATOR);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> {
|
||||
SWPlayer.of(player).removeComponent(NoClipData.class);
|
||||
});
|
||||
public void onPlayerFailMove(PlayerFailMoveEvent event) {
|
||||
if (event.getFailReason() != PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK) return;
|
||||
if (!SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) return;
|
||||
event.setAllowed(true);
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> SWPlayer.of(player).removeComponent(NoClipData.class));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
@EventHandler
|
||||
public void onBlock(BlockCanBuildEvent event) {
|
||||
if (event.getPlayer() == null) return;
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
@@ -145,7 +94,7 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
@EventHandler
|
||||
public void onPlayerToggleFlight(PlayerToggleFlightEvent event) {
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
event.setCancelled(true);
|
||||
@@ -153,20 +102,13 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerTeleport(PlayerTeleportEvent event) {
|
||||
if (event.getCause() != PlayerTeleportEvent.TeleportCause.SPECTATE) {
|
||||
return;
|
||||
}
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
event.setCancelled(true);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
event.getPlayer().setSpectatorTarget(null);
|
||||
}, 1L);
|
||||
}
|
||||
/**
|
||||
* @param player player
|
||||
* @param localMode GameMode for breaking and placing
|
||||
* @param listedMode GameMode for noPhysics
|
||||
*/
|
||||
private static void showClientGameMode(Player player, GameMode localMode, GameMode listedMode) {
|
||||
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, localMode.getValue()));
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), listedMode));
|
||||
}
|
||||
|
||||
private static void pseudoGameMode(Player player, GameMode gameMode) {
|
||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), gameMode));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+57
-141
@@ -23,15 +23,17 @@ import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.entity.*;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.block.piston.PistonStructureResolver;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.PistonMoveReaction;
|
||||
import org.bukkit.block.TileState;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.type.Piston;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.entity.Display;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TextDisplay;
|
||||
@@ -92,41 +94,48 @@ public class PistonCalculator implements Listener {
|
||||
@EventHandler
|
||||
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
|
||||
if (pistOrders.isEmpty()) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
movePistOrders(event.getDirection(), event.getBlocks());
|
||||
pistOrders.values().forEach(PistOrder::calculate);
|
||||
}, 3);
|
||||
removeMovedPistOrders(event.getBlocks());
|
||||
scheduleRecalculate();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
|
||||
if (pistOrders.isEmpty()) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
movePistOrders(event.getDirection(), event.getBlocks());
|
||||
pistOrders.values().forEach(PistOrder::calculate);
|
||||
}, 3);
|
||||
removeMovedPistOrders(event.getBlocks());
|
||||
scheduleRecalculate();
|
||||
}
|
||||
|
||||
private void movePistOrders(BlockFace direction, List<Block> blocks) {
|
||||
Set<PistOrder> orders = new HashSet<>();
|
||||
private void removeMovedPistOrders(List<Block> blocks) {
|
||||
blocks.forEach(block -> {
|
||||
PistOrder pistOrder = pistOrders.get(block.getLocation());
|
||||
if (pistOrder == null) return;
|
||||
pistOrders.remove(block.getLocation());
|
||||
pistOrder.piston = pistOrder.piston.getRelative(direction);
|
||||
orders.add(pistOrder);
|
||||
});
|
||||
orders.forEach(pistOrder -> {
|
||||
pistOrders.put(pistOrder.piston.getLocation(), pistOrder);
|
||||
PistOrder pistOrder = pistOrders.remove(block.getLocation());
|
||||
if (pistOrder != null) pistOrder.server.close();
|
||||
});
|
||||
}
|
||||
|
||||
private static final long RECALCULATE_INTERVAL_MS = 200;
|
||||
private boolean recalculationScheduled = false;
|
||||
private long lastRecalculation = 0;
|
||||
|
||||
private void scheduleRecalculate() {
|
||||
if (recalculationScheduled) return;
|
||||
recalculationScheduled = true;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::recalculateIfDue, 1);
|
||||
}
|
||||
|
||||
private void recalculateIfDue() {
|
||||
if (System.currentTimeMillis() - lastRecalculation < RECALCULATE_INTERVAL_MS) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::recalculateIfDue, 1);
|
||||
return;
|
||||
}
|
||||
recalculationScheduled = false;
|
||||
lastRecalculation = System.currentTimeMillis();
|
||||
pistOrders.values().forEach(PistOrder::calculate);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if (pistOrders.isEmpty()) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
pistOrders.values().forEach(PistOrder::calculate);
|
||||
}, 1);
|
||||
scheduleRecalculate();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -136,9 +145,7 @@ public class PistonCalculator implements Listener {
|
||||
PistOrder pistOrder = pistOrders.remove(event.getBlock().getLocation());
|
||||
pistOrder.server.close();
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
pistOrders.values().forEach(PistOrder::calculate);
|
||||
}, 1);
|
||||
scheduleRecalculate();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -164,13 +171,13 @@ public class PistonCalculator implements Listener {
|
||||
private final Map<Location, PistOrder> pistOrders = new HashMap<>();
|
||||
|
||||
private final class PistOrder {
|
||||
private Block piston;
|
||||
private final Block piston;
|
||||
private REntityServer server = new REntityServer();
|
||||
|
||||
private boolean pulling = false;
|
||||
private List<Location> movedBlocks = new ArrayList<>();
|
||||
private List<Location> brokenBlocks = new ArrayList<>();
|
||||
private Set<Location> immovableBlocks = new HashSet<>();
|
||||
private boolean blocked = false;
|
||||
|
||||
public PistOrder(Block piston) {
|
||||
this.piston = piston;
|
||||
@@ -179,7 +186,7 @@ public class PistonCalculator implements Listener {
|
||||
public void calculate() {
|
||||
movedBlocks.clear();
|
||||
brokenBlocks.clear();
|
||||
immovableBlocks.clear();
|
||||
blocked = false;
|
||||
|
||||
if (piston.isEmpty()) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
@@ -199,7 +206,7 @@ public class PistonCalculator implements Listener {
|
||||
|
||||
pulling = piston.getType() == Material.STICKY_PISTON && (piston.getRelative(pistonData.getFacing()).getType() == Material.AIR || pistonData.isExtended());
|
||||
|
||||
calculate(piston, pistonData.getFacing(), (pulling ? pistonData.getFacing().getOppositeFace() : pistonData.getFacing()));
|
||||
resolve(pistonData.getFacing());
|
||||
|
||||
Collections.reverse(movedBlocks);
|
||||
Collections.reverse(brokenBlocks);
|
||||
@@ -207,86 +214,23 @@ public class PistonCalculator implements Listener {
|
||||
visualize();
|
||||
}
|
||||
|
||||
private void calculate(Block origin, BlockFace facing, BlockFace direction) {
|
||||
Block calcOrigin = origin;
|
||||
if (facing != direction) calcOrigin = origin.getRelative(facing, 3);
|
||||
|
||||
List<Block> toCalc = new LinkedList<>();
|
||||
calcDirection(origin, null, calcOrigin, facing != direction ? origin.getRelative(facing) : null, facing, direction, toCalc);
|
||||
|
||||
while (!toCalc.isEmpty()) {
|
||||
Block current = toCalc.remove(0);
|
||||
if (!movedBlocks.contains(current.getLocation())) {
|
||||
movedBlocks.add(current.getLocation());
|
||||
}
|
||||
|
||||
Material type = current.getType();
|
||||
if (type != Material.SLIME_BLOCK && type != Material.HONEY_BLOCK) continue;
|
||||
Material oppositeType = type == Material.SLIME_BLOCK ? Material.HONEY_BLOCK : Material.SLIME_BLOCK;
|
||||
|
||||
for (BlockFace face : FACES) {
|
||||
Block block = current.getRelative(face);
|
||||
if (block.getType().isAir()) continue;
|
||||
if (isImmovable(block) || block.getPistonMoveReaction() == PistonMoveReaction.BREAK) continue;
|
||||
if (face != direction || face == direction.getOppositeFace()) {
|
||||
switch (block.getType()) {
|
||||
case BLACK_GLAZED_TERRACOTTA:
|
||||
case GRAY_GLAZED_TERRACOTTA:
|
||||
case BLUE_GLAZED_TERRACOTTA:
|
||||
case BROWN_GLAZED_TERRACOTTA:
|
||||
case CYAN_GLAZED_TERRACOTTA:
|
||||
case GREEN_GLAZED_TERRACOTTA:
|
||||
case LIGHT_BLUE_GLAZED_TERRACOTTA:
|
||||
case LIGHT_GRAY_GLAZED_TERRACOTTA:
|
||||
case LIME_GLAZED_TERRACOTTA:
|
||||
case MAGENTA_GLAZED_TERRACOTTA:
|
||||
case ORANGE_GLAZED_TERRACOTTA:
|
||||
case PINK_GLAZED_TERRACOTTA:
|
||||
case PURPLE_GLAZED_TERRACOTTA:
|
||||
case RED_GLAZED_TERRACOTTA:
|
||||
case WHITE_GLAZED_TERRACOTTA:
|
||||
case YELLOW_GLAZED_TERRACOTTA:
|
||||
continue;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (block.getType() != oppositeType) {
|
||||
if (!movedBlocks.contains(block.getLocation())) toCalc.add(block);
|
||||
calcDirection(null, origin, block, null, facing, direction, toCalc);
|
||||
}
|
||||
}
|
||||
private void resolve(BlockFace facing) {
|
||||
PistonStructureResolver resolver = new PistonStructureResolver(
|
||||
((CraftWorld) piston.getWorld()).getHandle(),
|
||||
new BlockPos(piston.getX(), piston.getY(), piston.getZ()),
|
||||
Direction.valueOf(facing.name()),
|
||||
!pulling
|
||||
);
|
||||
if (!resolver.resolve()) {
|
||||
blocked = true;
|
||||
return;
|
||||
}
|
||||
|
||||
movedBlocks.remove(origin.getLocation());
|
||||
if (facing != direction) movedBlocks.remove(origin.getRelative(facing, 1).getLocation());
|
||||
if (pulling) immovableBlocks.remove(origin.getRelative(facing).getLocation());
|
||||
resolver.getToPush().forEach(pos -> movedBlocks.add(toLocation(pos)));
|
||||
resolver.getToDestroy().forEach(pos -> brokenBlocks.add(toLocation(pos)));
|
||||
}
|
||||
|
||||
private void calcDirection(Block origin, Block blockOrigin, Block calcOrigin, Block ignore, BlockFace facing, BlockFace direction, List<Block> toCalc) {
|
||||
for (int i = 1; i < 24; i++) {
|
||||
Block block = calcOrigin.getRelative(direction, i);
|
||||
if (block.equals(ignore)) return;
|
||||
if (block.getPistonMoveReaction() == PistonMoveReaction.BREAK) {
|
||||
if (!brokenBlocks.contains(block.getLocation())) {
|
||||
brokenBlocks.add(block.getLocation());
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (isImmovable(block)) {
|
||||
immovableBlocks.add(block.getLocation());
|
||||
return;
|
||||
}
|
||||
if (block.getType().isAir()) return;
|
||||
if (facing == direction && block.equals(blockOrigin)) {
|
||||
immovableBlocks.add(block.getLocation());
|
||||
return;
|
||||
}
|
||||
if (facing != direction && (block.equals(origin) || block.getRelative(facing.getOppositeFace()).equals(origin))) {
|
||||
return;
|
||||
}
|
||||
if (!movedBlocks.contains(block.getLocation())) toCalc.add(block);
|
||||
}
|
||||
private Location toLocation(BlockPos pos) {
|
||||
return new Location(piston.getWorld(), pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
private void visualize() {
|
||||
@@ -321,21 +265,11 @@ public class PistonCalculator implements Listener {
|
||||
textDisplay.setBrightness(new Display.Brightness(15, 15));
|
||||
}
|
||||
|
||||
for (Location location : immovableBlocks) {
|
||||
CWireframe wireframe = new CWireframe(server);
|
||||
wireframe.setPos1(location);
|
||||
wireframe.setPos2(location);
|
||||
wireframe.setWidth(1 / 32f);
|
||||
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
|
||||
}
|
||||
|
||||
CWireframe wireframe = new CWireframe(server);
|
||||
wireframe.setPos1(piston.getLocation());
|
||||
wireframe.setPos2(piston.getLocation());
|
||||
if (!immovableBlocks.isEmpty()) {
|
||||
if (blocked) {
|
||||
wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
|
||||
} else if (movedBlocks.size() > 12) {
|
||||
wireframe.setBlock(Material.YELLOW_CONCRETE.createBlockData());
|
||||
} else {
|
||||
wireframe.setBlock(Material.LIME_CONCRETE.createBlockData());
|
||||
}
|
||||
@@ -348,7 +282,11 @@ public class PistonCalculator implements Listener {
|
||||
} else {
|
||||
text.append("§ePush\n");
|
||||
}
|
||||
text.append("§f").append(movedBlocks.size()).append(" §eBlocks");
|
||||
if (blocked) {
|
||||
text.append("§cBlocked");
|
||||
} else {
|
||||
text.append("§f").append(movedBlocks.size()).append(" §eBlocks");
|
||||
}
|
||||
textDisplay.setText(text.toString());
|
||||
textDisplay.setBillboard(Display.Billboard.CENTER);
|
||||
textDisplay.setAlignment(TextDisplay.TextAlignment.CENTER);
|
||||
@@ -358,26 +296,4 @@ public class PistonCalculator implements Listener {
|
||||
textDisplay.setBrightness(new Display.Brightness(15, 15));
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isImmovable(Block block) {
|
||||
if (block.isEmpty() || block.isLiquid()) {
|
||||
return false;
|
||||
}
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (blockData instanceof Piston) {
|
||||
return ((Piston) blockData).isExtended();
|
||||
}
|
||||
if (block.getState() instanceof TileState) {
|
||||
return true;
|
||||
}
|
||||
PistonMoveReaction reaction = block.getPistonMoveReaction();
|
||||
if (reaction == PistonMoveReaction.IGNORE) return true;
|
||||
if (reaction == PistonMoveReaction.BLOCK) return true;
|
||||
switch (block.getType()) {
|
||||
case OBSIDIAN:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+5
-9
@@ -32,26 +32,22 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.hierarchy.types.YAPIONValue;
|
||||
|
||||
@Linked
|
||||
public class TNTClickListener extends SWCommand implements Listener {
|
||||
|
||||
public static final String TNT_CLICK_DETAILS = "tnt_click_details";
|
||||
|
||||
public TNTClickListener() {
|
||||
super("tntdetails");
|
||||
}
|
||||
|
||||
@Register(description = "TNT_DETAILS_COMMAND")
|
||||
public void toggle(Player player) {
|
||||
YAPIONObject yapionObject = Config.getInstance().get(player);
|
||||
if (yapionObject.getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) {
|
||||
yapionObject.put(TNT_CLICK_DETAILS, false);
|
||||
Config config = Config.STORE.get(player);
|
||||
if (config.isTntClickDetails()) {
|
||||
config.setTntClickDetails(false);
|
||||
BauSystem.MESSAGE.send("TNT_DETAILS_OFF", player);
|
||||
} else {
|
||||
yapionObject.put(TNT_CLICK_DETAILS, true);
|
||||
config.setTntClickDetails(true);
|
||||
BauSystem.MESSAGE.send("TNT_DETAILS_ON", player);
|
||||
}
|
||||
}
|
||||
@@ -60,7 +56,7 @@ public class TNTClickListener extends SWCommand implements Listener {
|
||||
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (event.getHand() != EquipmentSlot.HAND) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getOrSetDefault(TNT_CLICK_DETAILS, new YAPIONValue<>(true)).asBoolean().orElse(true)) {
|
||||
if (!Config.STORE.get(event.getPlayer()).isTntClickDetails()) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -25,7 +25,6 @@ import lombok.Getter;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@@ -56,27 +55,22 @@ public class Warp {
|
||||
warpMap.put(name, this);
|
||||
}
|
||||
|
||||
public Warp(String name, YAPIONObject object) {
|
||||
public Warp(String name, WorldData.WarpEntry warp) {
|
||||
this.name = name;
|
||||
double x = object.getPlainValue("x");
|
||||
double y = object.getPlainValue("y");
|
||||
double z = object.getPlainValue("z");
|
||||
float yaw = object.getPlainValue("yaw");
|
||||
float pitch = object.getPlainValue("pitch");
|
||||
location = new Location(Bukkit.getWorlds().get(0), x, y, z, yaw, pitch);
|
||||
mat = Material.getMaterial(object.getPlainValue("material"));
|
||||
location = new Location(Bukkit.getWorlds().get(0), warp.getX(), warp.getY(), warp.getZ(), warp.getYaw(), warp.getPitch());
|
||||
mat = Material.getMaterial(warp.getMaterial());
|
||||
warpMap.put(name, this);
|
||||
}
|
||||
|
||||
public YAPIONObject output() {
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
yapionObject.add("x", location.getX());
|
||||
yapionObject.add("y", location.getY());
|
||||
yapionObject.add("z", location.getZ());
|
||||
yapionObject.add("yaw", location.getYaw());
|
||||
yapionObject.add("pitch", location.getPitch());
|
||||
yapionObject.add("material", mat.toString());
|
||||
return yapionObject;
|
||||
public WorldData.WarpEntry output() {
|
||||
WorldData.WarpEntry warp = new WorldData.WarpEntry();
|
||||
warp.setX(location.getX());
|
||||
warp.setY(location.getY());
|
||||
warp.setZ(location.getZ());
|
||||
warp.setYaw(location.getYaw());
|
||||
warp.setPitch(location.getPitch());
|
||||
warp.setMaterial(mat.toString());
|
||||
return warp;
|
||||
}
|
||||
|
||||
public static Set<String> getWarpNames() {
|
||||
@@ -101,7 +95,7 @@ public class Warp {
|
||||
|
||||
public void delete() {
|
||||
warpMap.remove(name);
|
||||
WorldData.getWarpData().remove(name);
|
||||
WorldData.STORE.get().getWarps().remove(name);
|
||||
}
|
||||
|
||||
public void teleport(Player player) {
|
||||
|
||||
@@ -34,9 +34,9 @@ import net.md_5.bungee.api.chat.ComponentBuilder;
|
||||
import net.md_5.bungee.api.chat.HoverEvent;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.entity.Player;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
public class WarpCommand extends SWCommand implements Disable, Enable {
|
||||
@@ -135,17 +135,15 @@ public class WarpCommand extends SWCommand implements Disable, Enable {
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
WorldData.getWarpData().forEach((name, yapionAnyType) -> {
|
||||
new Warp(name, (YAPIONObject) yapionAnyType);
|
||||
});
|
||||
WorldData.STORE.get().getWarps().forEach(Warp::new);
|
||||
Warp.enable();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
YAPIONObject yapionObject = WorldData.getWarpData();
|
||||
Map<String, WorldData.WarpEntry> warps = WorldData.STORE.get().getWarps();
|
||||
for (Warp warp : Warp.getWarps()) {
|
||||
yapionObject.add(warp.getName(), warp.output());
|
||||
warps.put(warp.getName(), warp.output());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+10
-10
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.core.CRIUWakeupEvent;
|
||||
import de.steamwar.core.CheckpointUtils;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -38,17 +39,16 @@ public class AFKStopperListener implements Listener {
|
||||
|
||||
private long lastMovementTime = System.currentTimeMillis();
|
||||
|
||||
public AFKStopperListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long currentTime = System.currentTimeMillis();
|
||||
if (currentTime - lastMovementTime > 10 * 60000) { // 10 Minutes
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
p.kickPlayer(BauSystem.MESSAGE.parse("AFK_KICK_MESSAGE", p));
|
||||
}
|
||||
} else if (currentTime - lastMovementTime > 9 * 60000) {
|
||||
BauSystem.MESSAGE.broadcast("AFK_WARNING_MESSAGE");
|
||||
@LinkedTimer(delay = 1, period = 1, unit = LinkedTimer.Unit.MINUTES)
|
||||
private void checkAfk() {
|
||||
long currentTime = System.currentTimeMillis();
|
||||
if (currentTime - lastMovementTime > 10 * 60000) { // 10 Minutes
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
p.kickPlayer(BauSystem.MESSAGE.parse("AFK_KICK_MESSAGE", p));
|
||||
}
|
||||
}, 1200, 1200); //every minute
|
||||
} else if (currentTime - lastMovementTime > 9 * 60000) {
|
||||
BauSystem.MESSAGE.broadcast("AFK_WARNING_MESSAGE");
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -28,6 +28,7 @@ import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.network.packets.PacketHandler;
|
||||
import de.steamwar.network.packets.server.BaumemberUpdatePacket;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import io.papermc.paper.event.player.PlayerPickBlockEvent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.boss.BarColor;
|
||||
@@ -57,6 +58,8 @@ public class BauMemberUpdate extends PacketHandler implements Listener {
|
||||
}
|
||||
|
||||
public static void baumemberUpdate() {
|
||||
// Packet handlers run in no guaranteed order, so don't rely on CoreNetworkHandler having cleared the cache yet.
|
||||
BauweltMember.clear();
|
||||
Set<Player> newSpectator = new HashSet<>();
|
||||
Set<Player> newBuilder = new HashSet<>();
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
|
||||
@@ -131,6 +131,7 @@ public class BauScoreboard implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
SWScoreboard.impl.removeScoreboard(event.getPlayer());
|
||||
ADDITIONAL_SCOREBOARD_LINES.remove(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
+12
-18
@@ -22,10 +22,11 @@ package de.steamwar.bausystem.features.world;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.features.techhider.HidingRule;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@@ -41,14 +42,18 @@ import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
@Linked
|
||||
public class SpectatorListener implements Listener {
|
||||
|
||||
private static final TechHider techHider;
|
||||
private static final Set<Player> NO_TECHHIDER = new HashSet<>();
|
||||
private static final HidingRule SPECTATOR_RULE;
|
||||
// Read on netty threads by the BauTechHider
|
||||
private static final Set<Player> NO_TECHHIDER = ConcurrentHashMap.newKeySet();
|
||||
|
||||
static {
|
||||
Set<Material> materials = new HashSet<>();
|
||||
@@ -99,19 +104,12 @@ public class SpectatorListener implements Listener {
|
||||
materials.add(Material.WATER);
|
||||
materials.remove(Material.BARRIER);
|
||||
materials.remove(Material.STONE);
|
||||
techHider = new TechHider((TechHider.LocationEvaluator) (player, i, i1) -> {
|
||||
return Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player);
|
||||
}, Material.END_STONE, materials, new HashSet<>());
|
||||
SPECTATOR_RULE = HidingRule.everywhere(new ObfuscationConfig(Material.END_STONE, materials, Collections.emptySet()));
|
||||
}
|
||||
|
||||
private static void enableOrDisableTechhider() {
|
||||
boolean enable = Bukkit.getOnlinePlayers()
|
||||
.stream()
|
||||
.anyMatch(player -> !(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player)));
|
||||
if (enable) {
|
||||
techHider.enable();
|
||||
} else {
|
||||
techHider.disable();
|
||||
public void addHidingRules(Player player, List<HidingRule> rules) {
|
||||
if (!(Permission.BUILD.hasPermission(player) || NO_TECHHIDER.contains(player))) {
|
||||
rules.add(SPECTATOR_RULE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -122,7 +120,6 @@ public class SpectatorListener implements Listener {
|
||||
NO_TECHHIDER.add(player);
|
||||
}
|
||||
resendChunks(player);
|
||||
enableOrDisableTechhider();
|
||||
}
|
||||
|
||||
private static void resendChunks(Player player) {
|
||||
@@ -141,7 +138,6 @@ public class SpectatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
enableOrDisableTechhider();
|
||||
if (BauSystem.DEV_SERVER) return;
|
||||
if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
|
||||
return;
|
||||
@@ -163,7 +159,6 @@ public class SpectatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
enableOrDisableTechhider();
|
||||
if (!anySupervisorOnline(null) && !BauSystem.DEV_SERVER) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
player.kickPlayer("");
|
||||
@@ -180,7 +175,6 @@ public class SpectatorListener implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
NO_TECHHIDER.remove(event.getPlayer());
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), SpectatorListener::enableOrDisableTechhider, 1);
|
||||
if (BauSystem.DEV_SERVER) return;
|
||||
if (!anySupervisorOnline(event.getPlayer())) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
|
||||
@@ -21,14 +21,15 @@ package de.steamwar.bausystem.features.xray;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.techhider.HidingRule;
|
||||
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.legacy.TechHider;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
@@ -43,22 +44,27 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
@Linked
|
||||
public class XrayCommand extends SWCommand implements Listener, ScoreboardElement {
|
||||
public class XrayCommand extends SWCommand implements Listener {
|
||||
|
||||
public XrayCommand() {
|
||||
super("xray");
|
||||
}
|
||||
|
||||
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
|
||||
// Read on netty threads by the BauTechHider and the movement filter
|
||||
private Map<Region, Optional<HidingRule>> hidingRules = new ConcurrentHashMap<>();
|
||||
private Map<Region, Set<Material>> xrayedBlocks = new HashMap<>();
|
||||
private Map<Region, Set<Player>> hidden = new HashMap<>();
|
||||
private Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
|
||||
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
@Register(description = "XRAY_HELP")
|
||||
public void toggleHider(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
@@ -67,23 +73,24 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
|
||||
return;
|
||||
}
|
||||
|
||||
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
|
||||
Optional<HidingRule> hidingRule = hidingRules.computeIfAbsent(region, rg -> {
|
||||
if (!region.getGameModeConfig().Techhider.Active) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
hidden.put(rg, new HashSet<>());
|
||||
hidden.put(rg, ConcurrentHashMap.newKeySet());
|
||||
|
||||
Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().Techhider.ObfuscateWith));
|
||||
if (blocks.contains(Material.END_STONE)) blocks.add(Material.END_STONE_BRICKS);
|
||||
xrayedBlocks.put(region, blocks);
|
||||
return Optional.of(createXray(rg, blocks));
|
||||
return Optional.of(HidingRule.of(rg.getBuildArea(), new ObfuscationConfig(Material.STRUCTURE_VOID, blocks, Collections.emptySet())));
|
||||
});
|
||||
if (!techHider.isPresent()) {
|
||||
if (!hidingRule.isPresent()) {
|
||||
return;
|
||||
}
|
||||
|
||||
techHiderCommand.disable(region, player);
|
||||
hullHiderCommand.disable(region, player);
|
||||
if (hidden.get(region).contains(player)) {
|
||||
hidden.get(region).remove(player);
|
||||
BauSystem.MESSAGE.sendPrefixless("XRAY_OFF", player, ChatMessageType.ACTION_BAR);
|
||||
@@ -139,13 +146,12 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
|
||||
}
|
||||
}
|
||||
|
||||
private TechHider createXray(Region rg, Set<Material> obfuscate) {
|
||||
TechHider current = new TechHider((TechHider.LocationEvaluator) (p, cX, cY) -> {
|
||||
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
|
||||
return !hidden.get(rg).contains(p);
|
||||
}, Material.STRUCTURE_VOID, obfuscate, new HashSet<>());
|
||||
current.enable();
|
||||
return current;
|
||||
public void addHidingRules(Player player, List<HidingRule> rules) {
|
||||
hidden.forEach((region, players) -> {
|
||||
if (players.contains(player)) {
|
||||
hidingRules.getOrDefault(region, Optional.empty()).ifPresent(rules::add);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -160,19 +166,7 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.OTHER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_XRAY", p);
|
||||
public boolean isActive(Region region, Player player) {
|
||||
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,78 +20,39 @@
|
||||
package de.steamwar.bausystem.region;
|
||||
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import lombok.NonNull;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.Function;
|
||||
|
||||
public abstract class RegionData {
|
||||
|
||||
private final List<Property<?, ?>> properties = new ArrayList<>();
|
||||
|
||||
protected final YAPIONObject data;
|
||||
protected final YAPIONObject flagData;
|
||||
protected final WorldData.RegionEntry data;
|
||||
protected final Map<String, String> flagData;
|
||||
protected final Runnable onChange;
|
||||
protected final Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
|
||||
|
||||
private final class Property<T, K> {
|
||||
private final String field;
|
||||
private final Function<K, T> loader;
|
||||
private final Function<T, K> writer;
|
||||
private SchematicNode testblockSchematic;
|
||||
|
||||
private T value;
|
||||
|
||||
public Property(String field, Function<K, T> loader, Function<T, K> writer) {
|
||||
this.field = field;
|
||||
this.loader = loader;
|
||||
this.writer = writer;
|
||||
properties.add(this);
|
||||
}
|
||||
|
||||
public void load() {
|
||||
if (flagData.containsKey(field)) {
|
||||
value = loader.apply(flagData.getPlainValue(field));
|
||||
} else {
|
||||
value = null;
|
||||
}
|
||||
}
|
||||
|
||||
public T get() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public void set(T value) {
|
||||
this.value = value;
|
||||
if (value == null) {
|
||||
flagData.remove(field);
|
||||
} else {
|
||||
flagData.put(field, writer.apply(value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Property<SchematicNode, Integer> testblockSchematic = new Property<>("testblockSchematic", SchematicNode::byId, SchematicNode::getId);
|
||||
|
||||
protected RegionData(YAPIONObject data, Runnable onChange) {
|
||||
protected RegionData(WorldData.RegionEntry data, Runnable onChange) {
|
||||
this.data = data;
|
||||
this.flagData = data.getObjectOrSetDefault("flagStorage", new YAPIONObject());
|
||||
this.flagData = data.getFlags();
|
||||
this.onChange = onChange;
|
||||
initialize();
|
||||
for (final Flag flag : Flag.getFlags()) {
|
||||
if (!has(flag).isWritable()) continue;
|
||||
try {
|
||||
String s = flagData.getPlainValue(flag.name());
|
||||
String s = flagData.get(flag.name());
|
||||
flagMap.put(flag, flag.valueOfValue(s));
|
||||
} catch (Exception e) {
|
||||
flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
|
||||
}
|
||||
}
|
||||
properties.forEach(Property::load);
|
||||
if (data.getTestblockSchematic() != null) {
|
||||
testblockSchematic = SchematicNode.byId(data.getTestblockSchematic());
|
||||
}
|
||||
}
|
||||
|
||||
protected void initialize() {
|
||||
@@ -126,7 +87,8 @@ public abstract class RegionData {
|
||||
flagData.remove(flag.name());
|
||||
}
|
||||
}
|
||||
properties.forEach(property -> property.set(null));
|
||||
testblockSchematic = null;
|
||||
data.setTestblockSchematic(null);
|
||||
onChange.run();
|
||||
}
|
||||
|
||||
@@ -135,11 +97,12 @@ public abstract class RegionData {
|
||||
}
|
||||
|
||||
public SchematicNode getTestblockSchematic() {
|
||||
return testblockSchematic.get();
|
||||
return testblockSchematic;
|
||||
}
|
||||
|
||||
public void setTestblockSchematic(SchematicNode schematic) {
|
||||
testblockSchematic.set(schematic);
|
||||
testblockSchematic = schematic;
|
||||
data.setTestblockSchematic(schematic == null ? null : schematic.getId());
|
||||
onChange.run();
|
||||
}
|
||||
|
||||
|
||||
@@ -44,6 +44,8 @@ public final class Flag<T extends Enum<T> & Flag.Value<T>> implements EnumDispla
|
||||
public static final Flag<TestblockMode> TESTBLOCK = new Flag<>("TESTBLOCK", "FLAG_TESTBLOCK", TestblockMode.class, TestblockMode.NO_VALUE);
|
||||
public static final Flag<ChangedMode> CHANGED = new Flag<>("CHANGED", "FLAG_CHANGED", ChangedMode.class, ChangedMode.NO_CHANGE);
|
||||
public static final Flag<WaterDestroyMode> WATER_DESTROY = new Flag<>("WATER_DESTROY", "FLAG_WATER_DESTROY", WaterDestroyMode.class, WaterDestroyMode.ALLOW);
|
||||
public static final Flag<WindChargeInteractMode> WIND_CHARGE_INTERACT = new Flag<>("WINDCHARGE_INTERACT", "FLAG_WINDCHARGE_INTERACT", WindChargeInteractMode.class, WindChargeInteractMode.ALLOW);
|
||||
public static final Flag<ProjectileStopperMode> PROJECTILE_STOPPER = new Flag<>("PROJECTILE_STOPPER", "FLAG_PROJECTILE_STOPPER", ProjectileStopperMode.class, ProjectileStopperMode.ENABLED);
|
||||
|
||||
private String name;
|
||||
private int ordinal;
|
||||
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.flags;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum ProjectileStopperMode implements Flag.Value<ProjectileStopperMode> {
|
||||
ENABLED("FLAG_PROJECTILE_STOPPER_ENABLED"),
|
||||
DISABLED("FLAG_PROJECTILE_STOPPER_DISABLED");
|
||||
|
||||
private static WindChargeInteractMode[] values;
|
||||
private final String chatValue;
|
||||
|
||||
@Override
|
||||
public ProjectileStopperMode[] getValues() {
|
||||
return ProjectileStopperMode.values();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ProjectileStopperMode getValue() {
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ProjectileStopperMode getValueOf(final String name) {
|
||||
try {
|
||||
return ProjectileStopperMode.valueOf(name.toUpperCase());
|
||||
} catch (IllegalArgumentException e) {
|
||||
return ProjectileStopperMode.ENABLED;
|
||||
}
|
||||
}
|
||||
}
|
||||
+53
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.flags;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum WindChargeInteractMode implements Flag.Value<WindChargeInteractMode> {
|
||||
|
||||
ALLOW("FLAG_WINDCHARGE_INTERACT_ALLOW"),
|
||||
DENY("FLAG_WINDCHARGE_INTERACT_DENY");
|
||||
|
||||
private static WindChargeInteractMode[] values;
|
||||
private final String chatValue;
|
||||
|
||||
@Override
|
||||
public WindChargeInteractMode[] getValues() {
|
||||
return WindChargeInteractMode.values();
|
||||
}
|
||||
|
||||
@Override
|
||||
public WindChargeInteractMode getValue() {
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WindChargeInteractMode getValueOf(final String name) {
|
||||
try {
|
||||
return WindChargeInteractMode.valueOf(name.toUpperCase());
|
||||
} catch (IllegalArgumentException e) {
|
||||
return WindChargeInteractMode.ALLOW;
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user