Compare commits
123
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5dbf3638d0 |
@@ -15,6 +15,11 @@ bin/
|
||||
.vscode
|
||||
.settings
|
||||
|
||||
# Language Server
|
||||
**/.project
|
||||
**/.factorypath
|
||||
**/.classpath
|
||||
|
||||
# Other
|
||||
lib
|
||||
/WebsiteBackend/data
|
||||
|
||||
@@ -35,6 +35,7 @@ dependencies {
|
||||
compileOnly(libs.classindex)
|
||||
annotationProcessor(libs.classindex)
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":KotlinCore", "default"))
|
||||
|
||||
compileOnly(libs.axiom)
|
||||
compileOnly(libs.authlib)
|
||||
|
||||
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.configplayer.ConfigConverter;
|
||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
|
||||
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.panzern.Panzern;
|
||||
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
|
||||
import de.steamwar.bausystem.features.tracer.TraceManager;
|
||||
@@ -111,6 +112,9 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
if (any instanceof ConfigConverter) {
|
||||
Config.addConfigConverter((ConfigConverter) any);
|
||||
}
|
||||
if (any instanceof BoundingBoxLoader) {
|
||||
((BoundingBoxLoader) any).load();
|
||||
}
|
||||
}
|
||||
};
|
||||
try {
|
||||
|
||||
+1
-1
@@ -290,7 +290,7 @@ public class KillcheckerVisualizer {
|
||||
}
|
||||
rEntities.get(point).die();
|
||||
}
|
||||
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
|
||||
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0, 0, 0));
|
||||
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
|
||||
rEntities.put(point, entity);
|
||||
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
|
||||
|
||||
+4
-5
@@ -185,17 +185,16 @@ public class TestblockCommand extends SWCommand {
|
||||
return new TypeMapper<SchematicNode>() {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
|
||||
List<String> stringList = new ArrayList<>();
|
||||
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.byId(0), s));
|
||||
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
|
||||
return stringList;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
|
||||
if (node == null) {
|
||||
node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
|
||||
}
|
||||
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
|
||||
if (node == null) node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
|
||||
return node;
|
||||
}
|
||||
};
|
||||
|
||||
+11
-1
@@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
@@ -77,8 +78,16 @@ public class SimulatorCursor implements Listener {
|
||||
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
|
||||
}
|
||||
|
||||
private static Set<Player> scheduledUpdates = new HashSet<>();
|
||||
|
||||
private static void scheduleCursorUpdate(Player player) {
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
|
||||
scheduledUpdates.add(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onServerTickEnd(ServerTickEndEvent event) {
|
||||
scheduledUpdates.forEach(SimulatorCursor::calcCursor);
|
||||
scheduledUpdates.clear();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -122,6 +131,7 @@ public class SimulatorCursor implements Listener {
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
cursorType.remove(event.getPlayer());
|
||||
removeCursor(event.getPlayer());
|
||||
scheduledUpdates.remove(event.getPlayer());
|
||||
}
|
||||
|
||||
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
||||
|
||||
+204
@@ -19,17 +19,28 @@
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import com.sk89q.worldedit.blocks.SkullBlock;
|
||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.ToString;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
import org.bukkit.block.data.Waterlogged;
|
||||
import org.bukkit.block.data.type.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@ToString
|
||||
@Getter
|
||||
public class BlockBoundingBox {
|
||||
@@ -81,4 +92,197 @@ public class BlockBoundingBox {
|
||||
public double volume() {
|
||||
return volume;
|
||||
}
|
||||
|
||||
static {
|
||||
addPixel(Material.AIR.createBlockData(), 0, 0, 0, 0, 0, 0, null);
|
||||
// addPixel(Material.COBWEB.createBlockData(), 0, 0, 0, 0, 0, 0, createItem("LAUFBAU_BLOCK_COBWEB", Material.COBWEB));
|
||||
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
|
||||
|
||||
addPixel(Material.DIRT_PATH.createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", Material.DIRT_PATH));
|
||||
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
|
||||
|
||||
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaNorth.setAge(2);
|
||||
cocoaNorth.setFacing(BlockFace.NORTH);
|
||||
addPixel(cocoaNorth, 4, 3, 1, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_NORTH"));
|
||||
|
||||
Cocoa cocoaSouth = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaSouth.setAge(2);
|
||||
cocoaSouth.setFacing(BlockFace.SOUTH);
|
||||
addPixel(cocoaSouth, 4, 3, 7, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Cocoa cocoaWest = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaWest.setAge(2);
|
||||
cocoaWest.setFacing(BlockFace.WEST);
|
||||
addPixel(cocoaWest, 1, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Cocoa cocoaEast = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaEast.setAge(2);
|
||||
cocoaEast.setFacing(BlockFace.EAST);
|
||||
addPixel(cocoaEast, 7, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_EAST"));
|
||||
|
||||
TurtleEgg singleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
|
||||
singleTurtleEgg.setEggs(1);
|
||||
singleTurtleEgg.setHatch(0);
|
||||
addPixel(singleTurtleEgg, 4, 0, 3, 9, 7, 9, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_1"));
|
||||
|
||||
TurtleEgg doubleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
|
||||
doubleTurtleEgg.setEggs(2);
|
||||
doubleTurtleEgg.setHatch(0);
|
||||
addPixel(doubleTurtleEgg, 1, 0, 1, 14, 7, 14, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_2"));
|
||||
|
||||
addPixel(Material.CHEST.createBlockData(), 1, 0, 1, 14, 14, 14, createItem("LAUFBAU_BLOCK_CHEST", Material.CHEST));
|
||||
|
||||
Snow snowLayers8 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers8.setLayers(8);
|
||||
addPixel(snowLayers8, 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_8"));
|
||||
|
||||
Directional headNorth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headNorth.setFacing(BlockFace.NORTH);
|
||||
addPixel(headNorth, 4, 4, 8, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_NORTH"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headSouth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headSouth.setFacing(BlockFace.SOUTH);
|
||||
addPixel(headSouth, 4, 4, 0, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_SOUTH"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headWest = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headWest.setFacing(BlockFace.WEST);
|
||||
addPixel(headWest, 8, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_WEST"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headEast = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headEast.setFacing(BlockFace.EAST);
|
||||
addPixel(headEast, 0, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_EAST"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Snow snowLayers7 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers7.setLayers(7);
|
||||
addPixel(snowLayers7, 0, 0, 0, 16, 12, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_7"));
|
||||
|
||||
Snow snowLayers6 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers6.setLayers(6);
|
||||
addPixel(snowLayers6, 0, 0, 0, 16, 10, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_6"));
|
||||
|
||||
addPixel(Material.STONECUTTER.createBlockData(), 0, 0, 0, 16, 9, 16, createItem("LAUFBAU_BLOCK_STONECUTTER", Material.STONECUTTER));
|
||||
|
||||
addPixel(Material.PLAYER_HEAD.createBlockData(), 4, 0, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_HEAD", Material.PLAYER_HEAD), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
addPixel(Material.CAKE.createBlockData(), 1, 0, 1, 14, 8, 14, createItem("LAUFBAU_BLOCK_CAKE", Material.CAKE));
|
||||
|
||||
Slab bottomSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
|
||||
bottomSlab.setType(Slab.Type.BOTTOM);
|
||||
addPixel(bottomSlab, 0, 0, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_BOTTOM"));
|
||||
|
||||
Slab topSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
|
||||
topSlab.setType(Slab.Type.TOP);
|
||||
addPixel(topSlab, 0, 8, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_TOP"));
|
||||
|
||||
SeaPickle quadSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
quadSeaPickle.setWaterlogged(false);
|
||||
quadSeaPickle.setPickles(4);
|
||||
addPixel(quadSeaPickle, 2, 0, 2, 12, 7, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_4"));
|
||||
|
||||
Campfire campfire = (Campfire) Material.CAMPFIRE.createBlockData();
|
||||
campfire.setSignalFire(false);
|
||||
campfire.setLit(false);
|
||||
addPixel(campfire, 0, 0, 0, 16, 7, 16, createItem("LAUFBAU_BLOCK_CAMPFIRE", Material.CAMPFIRE));
|
||||
|
||||
SeaPickle trippleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
trippleSeaPickle.setWaterlogged(false);
|
||||
trippleSeaPickle.setPickles(3);
|
||||
addPixel(trippleSeaPickle, 2, 0, 2, 12, 6, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_3"));
|
||||
|
||||
SeaPickle doubleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
doubleSeaPickle.setWaterlogged(false);
|
||||
doubleSeaPickle.setPickles(2);
|
||||
addPixel(doubleSeaPickle, 3, 0, 3, 10, 6, 10, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_2"));
|
||||
|
||||
SeaPickle singleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
singleSeaPickle.setWaterlogged(false);
|
||||
singleSeaPickle.setPickles(1);
|
||||
addPixel(singleSeaPickle, 6, 0, 6, 4, 6, 4, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_1"));
|
||||
|
||||
addPixel(Material.FLOWER_POT.createBlockData(), 5, 0, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_FLOWER_POT", Material.FLOWER_POT));
|
||||
|
||||
Snow snowLayers3 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers3.setLayers(3);
|
||||
addPixel(snowLayers3, 0, 0, 0, 16, 4, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_3"));
|
||||
|
||||
TrapDoor bottomTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
bottomTrapDoor.setHalf(Bisected.Half.BOTTOM);
|
||||
addPixel(bottomTrapDoor, 0, 0, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_BOTTOM"));
|
||||
|
||||
TrapDoor topTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
topTrapDoor.setHalf(Bisected.Half.TOP);
|
||||
addPixel(topTrapDoor, 0, 13, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_TOP"));
|
||||
|
||||
Snow snowLayers2 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers2.setLayers(2);
|
||||
addPixel(snowLayers2, 0, 0, 0, 16, 2, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_2"));
|
||||
|
||||
addPixel(Material.LILY_PAD.createBlockData(), 1, 0, 1, 14, 1.5, 14, createItem("LAUFBAU_BLOCK_LILY_PAD", Material.LILY_PAD));
|
||||
addPixel(Material.WHITE_CARPET.createBlockData(), 0, 0, 0, 16, 1, 16, createItem("LAUFBAU_BLOCK_WHITE_CARPET", Material.WHITE_CARPET));
|
||||
|
||||
Directional endRodBottomTop = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodBottomTop.setFacing(BlockFace.UP);
|
||||
addPixel(endRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
|
||||
Directional endRodNorthSouth = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodNorthSouth.setFacing(BlockFace.NORTH);
|
||||
addPixel(endRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Directional endRodEastWest = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodEastWest.setFacing(BlockFace.EAST);
|
||||
addPixel(endRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Directional lightningRodBottomTop = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodBottomTop.setFacing(BlockFace.UP);
|
||||
addPixel(lightningRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
|
||||
Directional lightningRodNorthSouth = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodNorthSouth.setFacing(BlockFace.NORTH);
|
||||
addPixel(lightningRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Directional lightningRodEastWest = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodEastWest.setFacing(BlockFace.EAST);
|
||||
addPixel(lightningRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Waterlogged conduit = (Waterlogged) Material.CONDUIT.createBlockData();
|
||||
conduit.setWaterlogged(false);
|
||||
addPixel(conduit, 5, 5, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_CONDUIT", Material.CONDUIT));
|
||||
|
||||
TrapDoor northTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
northTrapDoor.setFacing(BlockFace.NORTH);
|
||||
northTrapDoor.setOpen(true);
|
||||
addPixel(northTrapDoor, 0, 0, 13, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_NORTH", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor southTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
southTrapDoor.setFacing(BlockFace.SOUTH);
|
||||
southTrapDoor.setOpen(true);
|
||||
addPixel(southTrapDoor, 0, 0, 0, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_SOUTH", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor westTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
westTrapDoor.setFacing(BlockFace.WEST);
|
||||
westTrapDoor.setOpen(true);
|
||||
addPixel(westTrapDoor, 13, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_WEST", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor eastTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
eastTrapDoor.setFacing(BlockFace.EAST);
|
||||
eastTrapDoor.setOpen(true);
|
||||
addPixel(eastTrapDoor, 0, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_EAST", "LAUFBAU_OPEN"));
|
||||
}
|
||||
|
||||
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem) {
|
||||
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem);
|
||||
}
|
||||
|
||||
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem, Consumer<BaseBlock> blockConsumer) {
|
||||
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem, blockConsumer);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private static void randomPlayerHead(BaseBlock block) {
|
||||
if (block instanceof SkullBlock) {
|
||||
SkullBlock skullBlock = (SkullBlock) block;
|
||||
skullBlock.setOwner(randomPlayerHead.get(random.nextInt(randomPlayerHead.size())).toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
public interface BoundingBoxLoader {
|
||||
|
||||
void load();
|
||||
}
|
||||
-10
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
@@ -34,15 +33,6 @@ public class Cuboid {
|
||||
private double dy;
|
||||
private double dz;
|
||||
|
||||
public Cuboid(BoundingBox boundingBox) {
|
||||
this.x = boundingBox.getMinX();
|
||||
this.y = boundingBox.getMinY();
|
||||
this.z = boundingBox.getMinZ();
|
||||
this.dx = boundingBox.getWidthX();
|
||||
this.dy = boundingBox.getHeight();
|
||||
this.dz = boundingBox.getWidthZ();
|
||||
}
|
||||
|
||||
public boolean intersects(Cuboid cuboid) {
|
||||
double minx = x - cuboid.dx;
|
||||
double miny = y - cuboid.dy;
|
||||
|
||||
-37
@@ -24,52 +24,15 @@ import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.EmptyBlockGetter;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.phys.shapes.CollisionContext;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Registry;
|
||||
import org.bukkit.craftbukkit.block.CraftBlockType;
|
||||
import org.bukkit.craftbukkit.block.data.CraftBlockData;
|
||||
import org.bukkit.craftbukkit.util.CraftVoxelShape;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.util.VoxelShape;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class LaufbauCommand extends SWCommand {
|
||||
|
||||
static {
|
||||
AtomicLong counter = new AtomicLong();
|
||||
AtomicReference<VoxelShape> shape = new AtomicReference<>();
|
||||
long time = System.currentTimeMillis();
|
||||
Registry.BLOCK.forEach(blockType -> {
|
||||
Block block = CraftBlockType.bukkitToMinecraftNew(blockType);
|
||||
block.getStateDefinition().getPossibleStates().forEach(blockState -> {
|
||||
VoxelShape voxelShape = new CraftVoxelShape(blockState.getCollisionShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO, CollisionContext.empty()));
|
||||
shape.set(voxelShape);
|
||||
Material material = blockType.asMaterial();
|
||||
if (!material.isItem()) return;
|
||||
new BlockBoundingBox(
|
||||
CraftBlockData.createData(blockState),
|
||||
voxelShape.getBoundingBoxes().stream().map(Cuboid::new).collect(Collectors.toList()),
|
||||
new SWItem(material, "Item")
|
||||
);
|
||||
counter.incrementAndGet();
|
||||
});
|
||||
});
|
||||
System.out.println(System.currentTimeMillis() - time + "ms " + shape.get() + " " + counter.get());
|
||||
}
|
||||
|
||||
public LaufbauCommand() {
|
||||
super("laufbau", "laufsklave");
|
||||
}
|
||||
|
||||
+261
@@ -0,0 +1,261 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.AmethystCluster;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class AmethystBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
floorSmallAmethystBud();
|
||||
ceilingSmallAmethystBud();
|
||||
northSmallAmethystBud();
|
||||
southSmallAmethystBud();
|
||||
eastSmallAmethystBud();
|
||||
westSmallAmethystBud();
|
||||
|
||||
floorMediumAmethystBud();
|
||||
ceilingMediumAmethystBud();
|
||||
northMediumAmethystBud();
|
||||
southMediumAmethystBud();
|
||||
eastMediumAmethystBud();
|
||||
westMediumAmethystBud();
|
||||
|
||||
floorLargeAmethystBud();
|
||||
ceilingLargeAmethystBud();
|
||||
northLargeAmethystBud();
|
||||
southLargeAmethystBud();
|
||||
eastLargeAmethystBud();
|
||||
westLargeAmethystBud();
|
||||
|
||||
floorAmethystCluster();
|
||||
ceilingAmethystCluster();
|
||||
northAmethystCluster();
|
||||
southAmethystCluster();
|
||||
eastAmethystCluster();
|
||||
westAmethystCluster();
|
||||
}
|
||||
|
||||
private void floorSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 3, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 13, 4, 8, 3, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 13, 8, 8, 3));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 0, 8, 8, 3));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 4, 4, 3, 8, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(13, 4, 4, 3, 8, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 4, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 12, 3, 10, 4, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 12, 10, 10, 4));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 4));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 4, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(12, 3, 3, 4, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 5, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 11, 3, 10, 5, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 11, 10, 10, 5));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 5));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 5, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(11, 3, 3, 5, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 7, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 9, 3, 10, 7, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 9, 10, 10, 7));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 7));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 7, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(9, 3, 3, 7, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class AzaleaBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.FLOWERING_AZALEA.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 8, 4));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_AZALEA", Material.FLOWERING_AZALEA));
|
||||
}
|
||||
}
|
||||
+149
@@ -0,0 +1,149 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Bell;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class BellBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
ceilingBell();
|
||||
|
||||
floorNorthBell();
|
||||
floorEastBell();
|
||||
|
||||
doubleWallNorthBell();
|
||||
doubleWallEastBell();
|
||||
|
||||
singleWallNorthBell();
|
||||
singleWallSouthBell();
|
||||
singleWallEastBell();
|
||||
singleWallWestBell();
|
||||
}
|
||||
|
||||
public void ceilingBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.CEILING);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 7, 2, 3, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_CEILING"));
|
||||
}
|
||||
|
||||
public void floorNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.FLOOR);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 4, 16, 16, 8));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void floorEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.FLOOR);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 0, 8, 16, 16));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void doubleWallNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 16));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void doubleWallEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(0, 13, 7, 16, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void singleWallNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 13));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void singleWallSouthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 3, 2, 2, 13));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void singleWallEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(3, 13, 7, 13, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void singleWallWestBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(0, 13, 7, 13, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.BrewingStand;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class BrewingStandBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BrewingStand brewingStand = (BrewingStand) Material.BREWING_STAND.createBlockData();
|
||||
List<Cuboid> cuboids = new ArrayList<>();
|
||||
cuboids.add(pixelCuboid(1, 0, 1, 14, 2, 14));
|
||||
cuboids.add(pixelCuboid(7, 2, 7, 2, 12, 2));
|
||||
new BlockBoundingBox(brewingStand, cuboids, createItem("LAUFBAU_BLOCK_BREWING_STAND", Material.BREWING_STAND));
|
||||
}
|
||||
}
|
||||
+62
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Lightable;
|
||||
import org.bukkit.block.data.type.Candle;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class CandleBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
caked();
|
||||
|
||||
single();
|
||||
}
|
||||
|
||||
private void caked() {
|
||||
Lightable candleCake = (Lightable) Material.CYAN_CANDLE_CAKE.createBlockData();
|
||||
candleCake.setLit(true);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(7, 8, 7, 2, 6, 2));
|
||||
new BlockBoundingBox(candleCake, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE_CAKE", Material.CAKE));
|
||||
}
|
||||
|
||||
private void single() {
|
||||
Candle candle = (Candle) Material.CYAN_CANDLE.createBlockData();
|
||||
candle.setCandles(1);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(7, 0, 7, 2, 6, 2));
|
||||
new BlockBoundingBox(candle, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE", Material.CYAN_CANDLE, "LAUFBAU_COUNT_1"));
|
||||
}
|
||||
}
|
||||
+69
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Axis;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Orientable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class ChainBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
bottomTopChain();
|
||||
northSouthChain();
|
||||
eastWestChain();
|
||||
}
|
||||
|
||||
private void bottomTopChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.Y);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6.5, 0, 6.5, 3, 16, 3));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northSouthChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.Z);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6.5, 6.5, 0, 3, 3, 16));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastWestChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.X);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 6.5, 6.5, 16, 3, 3));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.MultipleFacing;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class ChorusPlantBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int ny = 0; ny < 2; ny++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int py = 0; py < 2; py++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
MultipleFacing chorusPlant = (MultipleFacing) Material.CHORUS_PLANT.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 3, 10, 10, 10));
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
chorusPlant.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 3, 10, 10));
|
||||
}
|
||||
if (ny == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_DOWN");
|
||||
chorusPlant.setFace(BlockFace.DOWN, true);
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 3, 10));
|
||||
}
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
chorusPlant.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 3));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
chorusPlant.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(13, 3, 3, 3, 10, 10));
|
||||
}
|
||||
if (py == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_UP");
|
||||
chorusPlant.setFace(BlockFace.UP, true);
|
||||
cuboidList.add(pixelCuboid(3, 13, 3, 10, 3, 10));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
chorusPlant.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(3, 3, 13, 10, 10, 3));
|
||||
}
|
||||
new BlockBoundingBox(chorusPlant, cuboidList, createItem("LAUFBAU_BLOCK_CHORUS_PLANT", Material.CHORUS_PLANT, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+45
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class DragonEggBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.DRAGON_EGG.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(1, 0, 1, 14, 16, 14));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_DRAGON_EGG", Material.DRAGON_EGG));
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.BigDripleaf;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class DripLeafBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
tiltNone();
|
||||
tiltPartial();
|
||||
}
|
||||
|
||||
private void tiltNone() {
|
||||
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
|
||||
bigDripleaf.setTilt(BigDripleaf.Tilt.NONE);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 11, 0, 16, 4, 16));
|
||||
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_NONE"));
|
||||
}
|
||||
|
||||
private void tiltPartial() {
|
||||
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
|
||||
bigDripleaf.setTilt(BigDripleaf.Tilt.PARTIAL);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 11, 0, 16, 2, 16));
|
||||
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_PARTIAL"));
|
||||
}
|
||||
}
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class FencesBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.NETHER_BRICK_FENCE.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 24, 4));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(6, 0, 0, 4, 24, 6));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(6, 0, 10, 4, 24, 6));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 6, 6, 24, 4));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(10, 0, 6, 6, 24, 4));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_NETHER_BRICK_FENCE", Material.NETHER_BRICK_FENCE, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+157
@@ -0,0 +1,157 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.FaceAttachable;
|
||||
import org.bukkit.block.data.type.Grindstone;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class GrindstoneBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
floorNorthGrindstone();
|
||||
floorEastGrindstone();
|
||||
|
||||
ceilingNorthGrindstone();
|
||||
ceilingEastGrindstone();
|
||||
|
||||
wallNorthGrindstone();
|
||||
wallSouthGrindstone();
|
||||
wallEastGrindstone();
|
||||
wallWestGrindstone();
|
||||
}
|
||||
|
||||
public void floorNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 2, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 0, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(12, 0, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(2, 7, 5, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 7, 5, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void floorEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(2, 4, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(6, 0, 2, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(6, 0, 12, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(5, 7, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(5, 7, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void ceilingNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 2, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 9, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(12, 9, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(2, 3, 5, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 3, 5, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void ceilingEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(2, 0, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(6, 9, 2, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(6, 9, 12, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(5, 3, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(5, 3, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void wallNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 0, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 6, 9, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(12, 6, 9, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(2, 5, 3, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 5, 3, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void wallSouthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 6, 0, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(12, 6, 0, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(2, 5, 7, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 5, 7, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void wallEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(0, 6, 2, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(0, 6, 12, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(7, 5, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(7, 5, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void wallWestGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 2, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(9, 6, 2, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(9, 6, 12, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(3, 5, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(3, 5, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+97
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Hopper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class HopperBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
downHopper();
|
||||
northHopper();
|
||||
southHopper();
|
||||
eastHopper();
|
||||
westHopper();
|
||||
}
|
||||
|
||||
public void downHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_FLOOR"));
|
||||
}
|
||||
|
||||
public void northHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 4, 0, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_NORTH"));
|
||||
}
|
||||
|
||||
public void southHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 4, 12, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_SOUTH"));
|
||||
}
|
||||
|
||||
public void eastHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(12, 4, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_EAST"));
|
||||
}
|
||||
|
||||
public void westHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(0, 4, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_WEST"));
|
||||
}
|
||||
}
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class IronBarBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.IRON_BARS.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(7, 0, 7, 2, 16, 2));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(7, 0, 0, 2, 16, 7));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(7, 0, 9, 2, 16, 7));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 7, 7, 16, 2));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(9, 0, 7, 7, 16, 2));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_IRON_BARS", Material.IRON_BARS, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+61
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Lantern;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class LanternBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
lantern();
|
||||
hangingLantern();
|
||||
}
|
||||
|
||||
public void lantern() {
|
||||
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
|
||||
lantern.setHanging(false);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(5, 0, 5, 6, 7, 6));
|
||||
cuboidList.add(pixelCuboid(6, 7, 6, 4, 2, 4));
|
||||
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN));
|
||||
}
|
||||
|
||||
public void hangingLantern() {
|
||||
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
|
||||
lantern.setHanging(true);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(5, 1, 5, 6, 7, 6));
|
||||
cuboidList.add(pixelCuboid(6, 8, 6, 4, 2, 4));
|
||||
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN, "LAUFBAU_HANGING"));
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class LecternBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.LECTERN.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 2, 16));
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 8));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_LECTERN", Material.LECTERN));
|
||||
}
|
||||
}
|
||||
+343
@@ -0,0 +1,343 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Stairs;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class StairBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
straightBottomNorthStair();
|
||||
straightBottomSouthStair();
|
||||
straightBottomEastStair();
|
||||
straightBottomWestStair();
|
||||
|
||||
straightTopNorthStair();
|
||||
straightTopSouthStair();
|
||||
straightTopEastStair();
|
||||
straightTopWestStair();
|
||||
|
||||
outerLeftBottomNorthStair();
|
||||
outerLeftBottomSouthStair();
|
||||
outerLeftBottomEastStair();
|
||||
outerLeftBottomWestStair();
|
||||
|
||||
outerLeftTopNorthStair();
|
||||
outerLeftTopSouthStair();
|
||||
outerLeftTopEastStair();
|
||||
outerLeftTopWestStair();
|
||||
|
||||
innerLeftBottomNorthStair();
|
||||
innerLeftBottomSouthStair();
|
||||
innerLeftBottomEastStair();
|
||||
innerLeftBottomWestStair();
|
||||
|
||||
innerLeftTopNorthStair();
|
||||
innerLeftTopSouthStair();
|
||||
innerLeftTopEastStair();
|
||||
innerLeftTopWestStair();
|
||||
}
|
||||
|
||||
public void straightBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void straightBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void straightBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void straightBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void straightTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void straightTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void straightTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void straightTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void outerLeftTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void outerLeftTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void outerLeftTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void outerLeftTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void innerLeftTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void innerLeftTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void innerLeftTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void innerLeftTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+79
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Wall;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class WallBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
v18();
|
||||
}
|
||||
|
||||
private void v18() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Wall fence = (Wall) Material.END_STONE_BRICK_WALL.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 24, 8));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setHeight(BlockFace.NORTH, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(5, 0, 0, 6, 24, 4));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setHeight(BlockFace.SOUTH, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(5, 0, 12, 6, 24, 4));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setHeight(BlockFace.WEST, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(0, 0, 5, 4, 24, 6));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setHeight(BlockFace.EAST, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(12, 0, 5, 4, 24, 6));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_WALL", Material.END_STONE_BRICK_WALL, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -165,6 +165,7 @@ public class TPSSystem implements Listener {
|
||||
}
|
||||
|
||||
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
|
||||
@Register(value = "rate")
|
||||
public void reset(@Validator Player player) {
|
||||
TickManager.impl.setTickRate(20.0F);
|
||||
sendTickRateChange();
|
||||
@@ -187,15 +188,18 @@ public class TPSSystem implements Listener {
|
||||
}
|
||||
|
||||
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
|
||||
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
|
||||
public void freeze(@Validator Player player) {
|
||||
public void rate(@Validator Player player) {
|
||||
TickManager.impl.setFreeze(true);
|
||||
sendTickRateChange();
|
||||
}
|
||||
|
||||
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
|
||||
public void unfreeze(@Validator Player player) {
|
||||
TickManager.impl.setTickRate(20.0F);
|
||||
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
|
||||
public void freezeToggle(@Validator Player player) {
|
||||
if (TickManager.impl.isFrozen()) {
|
||||
TickManager.impl.setTickRate(20.0F);
|
||||
} else {
|
||||
TickManager.impl.setFreeze(true);
|
||||
}
|
||||
sendTickRateChange();
|
||||
}
|
||||
}
|
||||
|
||||
+5
-1
@@ -153,7 +153,11 @@ public class TraceCommand extends SWCommand {
|
||||
|
||||
@Register(value = "isolate", description = "TRACE_COMMAND_HELP_ISOLATE")
|
||||
public void isolate(@Validator Player player, Trace trace, @ErrorMessage("TRACE_RECORD_ID_INVALID") TNTPoint... records) {
|
||||
TraceManager.instance.isolate(player, records);
|
||||
if (records.length == 0) {
|
||||
TraceManager.instance.isolate(player, trace, trace.getRecords().toArray(TNTPoint[]::new));
|
||||
} else {
|
||||
TraceManager.instance.isolate(player, trace, records);
|
||||
}
|
||||
BauSystem.MESSAGE.send("TRACE_MESSAGE_ISOLATE", player);
|
||||
}
|
||||
|
||||
|
||||
+15
-6
@@ -347,9 +347,10 @@ public class TraceManager implements Listener {
|
||||
* Toggles the isolated render for the given records and player
|
||||
*
|
||||
* @param player the player the trace is shown to
|
||||
* @param records the record for which isolation is toggled
|
||||
* @param ptrace the trace for whitch isolation is toggled
|
||||
* @param records the records of the trace for which isolation is toggled
|
||||
*/
|
||||
public void isolate(Player player, TNTPoint... records) {
|
||||
public void isolate(Player player, Trace ptrace, TNTPoint... records) {
|
||||
unfollow(player);
|
||||
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
@@ -374,12 +375,20 @@ public class TraceManager implements Listener {
|
||||
isolateFlag.toggleId(record.getTntId());
|
||||
}
|
||||
|
||||
if (isolateFlag.isEmpty() && playerTraceShowData.hasViewFlagOnly(IsolateFlag.class) && records.length != 0) {
|
||||
playerTraceShowData.removeViewFlag(IsolateFlag.class);
|
||||
}
|
||||
|
||||
PlayerTraceShowData finalPlayerTraceShowData = playerTraceShowData;
|
||||
tracesByRegion.getOrDefault(region, Collections.emptyMap()).forEach((integer, trace) -> {
|
||||
trace.render(player, finalPlayerTraceShowData);
|
||||
followerMap.getOrDefault(player, Collections.emptySet()).forEach(follower -> {
|
||||
trace.render(follower, finalPlayerTraceShowData);
|
||||
});
|
||||
if (trace.getUuid() == ptrace.getUuid() || finalPlayerTraceShowData.hasNoViewFlags()) {
|
||||
trace.render(player, finalPlayerTraceShowData);
|
||||
followerMap.getOrDefault(player, Collections.emptySet()).forEach(follower -> {
|
||||
trace.render(follower, finalPlayerTraceShowData);
|
||||
});
|
||||
} else {
|
||||
trace.hide(player);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -135,6 +135,13 @@ public class TraceRecorder implements Listener {
|
||||
Iterator<TNTPrimed> iter = trackedTNT.getOrDefault(region, Collections.emptyList()).iterator();
|
||||
while (iter.hasNext()) {
|
||||
TNTPrimed tnt = iter.next();
|
||||
if (tnt.isDead()) {
|
||||
iter.remove();
|
||||
tntSpawnRegion.remove(tnt);
|
||||
historyMap.remove(tnt);
|
||||
tntSpawnRegion.remove(tnt);
|
||||
continue;
|
||||
}
|
||||
if (tnt.getFuseTicks() == 80) continue;
|
||||
TNTPoint record = record(tnt, wrappedTrace, Collections.emptyList());
|
||||
if (record == null) {
|
||||
|
||||
+4
@@ -95,4 +95,8 @@ public class PlayerTraceShowData {
|
||||
public void addViewFlag(ViewFlag viewFlag) {
|
||||
viewFlags.put(viewFlag.getClass(), viewFlag);
|
||||
}
|
||||
|
||||
public <T extends ViewFlag> void removeViewFlag(Class<T> clazz) {
|
||||
viewFlags.remove(clazz);
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -48,9 +48,9 @@ import static de.steamwar.bausystem.features.util.TNTClickListener.TNT_CLICK_DET
|
||||
*/
|
||||
public class TraceEntity extends RBlockDisplay {
|
||||
|
||||
private static final float TNT_VISUAL_SCALE = 0.98F;
|
||||
private static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
|
||||
private static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
|
||||
public static final float TNT_VISUAL_SCALE = 0.98F;
|
||||
public static final float TNT_VISUAL_OFFSET = -TNT_VISUAL_SCALE / 2.0F;
|
||||
public static final Transformation TNT_VISUAL_TRANSFORM = new Transformation(
|
||||
new Vector3f(TNT_VISUAL_OFFSET, 0.0F, TNT_VISUAL_OFFSET),
|
||||
new Quaternionf(0, 0, 0, 1),
|
||||
new Vector3f(TNT_VISUAL_SCALE, TNT_VISUAL_SCALE, TNT_VISUAL_SCALE),
|
||||
|
||||
+2
@@ -131,6 +131,7 @@ public abstract class ViewFlag {
|
||||
if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
|
||||
RBlockDisplay y = new RBlockDisplay(server, yLocation);
|
||||
y.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
|
||||
y.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
|
||||
}
|
||||
|
||||
Location secoundLocation;
|
||||
@@ -143,6 +144,7 @@ public abstract class ViewFlag {
|
||||
if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
|
||||
RBlockDisplay second = new RBlockDisplay(server, secoundLocation);
|
||||
second.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
|
||||
second.setTransform(TraceEntity.TNT_VISUAL_TRANSFORM);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+4
@@ -51,6 +51,10 @@ public class IsolateFlag extends ViewFlag {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return tntToIsolate.isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<TNTPoint> filter(Stream<TNTPoint> records) {
|
||||
if (tntToIsolate.isEmpty()) return records;
|
||||
|
||||
@@ -139,6 +139,7 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onBlock(BlockCanBuildEvent event) {
|
||||
if (event.getPlayer() == null) return;
|
||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||
event.setBuildable(true);
|
||||
}
|
||||
|
||||
+1
-1
@@ -57,7 +57,7 @@ public class WorldEditListener implements Listener {
|
||||
|
||||
private static final Set<String> commands = new HashSet<>();
|
||||
private static final Set<String> commandExclusions = new HashSet<>();
|
||||
private static final String[] shortcutCommands = {"//1", "//2", "//90", "//-90", "//180", "//p", "//c", "//flopy", "//floppy", "//flopyp", "//floppyp", "//u", "//r"};
|
||||
private static final String[] shortcutCommands = {"//1", "//2", "//90", "//-90", "//180", "//p", "//c", "//flopy", "//floppy", "//flopyp", "//floppyp", "//u", "//r", "//download", "/download"};
|
||||
|
||||
public static boolean isWorldEditCommand(String command) {
|
||||
for (String shortcut : shortcutCommands) {
|
||||
|
||||
@@ -18,6 +18,7 @@ dependencies {
|
||||
implementation("com.github.ajalt.clikt:clikt:5.0.3")
|
||||
implementation("com.github.ajalt.mordant:mordant:3.0.2")
|
||||
implementation(libs.logback)
|
||||
implementation("org.yaml:snakeyaml:2.2")
|
||||
implementation("org.mariadb.jdbc:mariadb-java-client:3.3.1")
|
||||
|
||||
implementation(libs.exposedCore)
|
||||
|
||||
@@ -7,6 +7,7 @@ import com.github.ajalt.mordant.rendering.TextColors
|
||||
import com.github.ajalt.mordant.rendering.TextStyles
|
||||
import de.steamwar.db.Database
|
||||
import de.steamwar.db.execute
|
||||
import de.steamwar.db.executeScript
|
||||
import de.steamwar.db.useDb
|
||||
import java.io.File
|
||||
|
||||
@@ -22,13 +23,25 @@ class ResetCommand : CliktCommand() {
|
||||
|
||||
val schema = schemaFile.readText()
|
||||
|
||||
val tables = execute("SHOW TABLES;") { it.getString(1) }
|
||||
for (table in tables) {
|
||||
execute("DROP TABLE IF EXISTS $table;") { }
|
||||
execute("SET FOREIGN_KEY_CHECKS=0;") { }
|
||||
|
||||
val databaseObjects = execute("SHOW FULL TABLES;") { it.getString(1) to it.getString(2) }
|
||||
for (view in databaseObjects.filter { it.second == "VIEW" }.map { it.first }) {
|
||||
execute("DROP VIEW IF EXISTS `${view.replace("`", "``")}`;") { }
|
||||
}
|
||||
for (table in databaseObjects.filter { it.second == "BASE TABLE" }.map { it.first }) {
|
||||
execute("DROP TABLE IF EXISTS `${table.replace("`", "``")}`;") { }
|
||||
}
|
||||
|
||||
execute(schema) { }
|
||||
executeScript(schema)
|
||||
|
||||
val seed = javaClass.getResource("/db/reset-seed.sql")
|
||||
?: throw CliktError("Reset seed file not found!")
|
||||
|
||||
executeScript(seed.readText())
|
||||
|
||||
execute("SET FOREIGN_KEY_CHECKS=1;") { }
|
||||
|
||||
echo(TextColors.brightGreen(TextStyles.bold("Database reset!")))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,9 +14,11 @@ import com.github.ajalt.clikt.parameters.types.file
|
||||
import com.github.ajalt.clikt.parameters.types.long
|
||||
import com.github.ajalt.clikt.parameters.types.path
|
||||
import com.sun.security.auth.module.UnixSystem
|
||||
import org.yaml.snakeyaml.Yaml
|
||||
import java.io.File
|
||||
import kotlin.io.path.absolute
|
||||
import kotlin.io.path.absolutePathString
|
||||
import kotlin.random.Random
|
||||
|
||||
const val LOG4J_CONFIG = """<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Configuration status="WARN" packages="com.mojang.util">
|
||||
@@ -69,35 +71,47 @@ class DevCommand : CliktCommand("dev") {
|
||||
override fun run() {
|
||||
val args = mutableListOf<String>()
|
||||
|
||||
val serverDirectory = File(workingDir, server)
|
||||
val serverDir =
|
||||
if (serverDirectory.exists() && serverDirectory.isDirectory) serverDirectory else File(workingDir, server)
|
||||
var serverDir = resolveServerDirectory(server)
|
||||
|
||||
if (isVelocity(server)) {
|
||||
runServer(
|
||||
args, jvmArgs, listOf(
|
||||
jar?.absolutePath
|
||||
?: File("/jar/Velocity.jar").absolutePath
|
||||
?: File("/jars/Velocity.jar").absolutePath
|
||||
), serverDir
|
||||
)
|
||||
} else {
|
||||
setLogConfig(args)
|
||||
val version = findVersion(server)
|
||||
?: throw CliktError("Unknown Server Version")
|
||||
val gameModeTemplate = if (serverDir.isDirectory) null else loadGameModeTemplate(server)
|
||||
if (gameModeTemplate != null) {
|
||||
serverDir = gameModeTemplate.serverDir
|
||||
args += "-Dconfig=$server.yml"
|
||||
}
|
||||
val worldFile = world?.absolute()?.toFile()
|
||||
?: File(serverDir, "devtempworld")
|
||||
val jarFile = jar?.absolutePath
|
||||
?: File(workingDir, "devtempworld")
|
||||
var jarFile = jar?.absolutePath
|
||||
?: additionalVersions[server]?.let { supportedVersionJars[it] }
|
||||
?: supportedVersionJars[version]
|
||||
?: throw CliktError("Unknown Server Version")
|
||||
if (gameModeTemplate != null) {
|
||||
jarFile = if (gameModeTemplate.spigot) {
|
||||
jarFile.replace("paper", "spigot")
|
||||
} else {
|
||||
jarFile.replace("spigot", "paper")
|
||||
}
|
||||
}
|
||||
|
||||
if (!worldFile.exists()) {
|
||||
val templateFile = File(serverDir, "Bauwelt")
|
||||
val templateFile = gameModeTemplate?.worldTemplate ?: File(serverDir, "Bauwelt")
|
||||
if (!templateFile.exists()) {
|
||||
throw CliktError("World Template not found!")
|
||||
throw CliktError("Could not find world template: ${templateFile.absolutePath}")
|
||||
}
|
||||
worldFile.parentFile?.mkdirs()
|
||||
templateFile.copyRecursively(worldFile)
|
||||
}
|
||||
val worldDir = worldFile.parentFile ?: workingDir
|
||||
|
||||
val devFile = File("/configs/DevServer/${System.getProperty("user.name")}.$port.$version")
|
||||
if (System.getProperty("user.name") != "minecraft") {
|
||||
@@ -108,10 +122,11 @@ class DevCommand : CliktCommand("dev") {
|
||||
args, jvmArgs, listOf(
|
||||
jarFile,
|
||||
*(if (forceUpgrade) arrayOf("-forceUpgrade") else arrayOf()),
|
||||
"--log-strip-color",
|
||||
"--port", port.toString(),
|
||||
"--level-name", worldFile.name,
|
||||
"--world-dir", workingDir.absolutePath,
|
||||
"--nogui",
|
||||
"--world-dir", worldDir.absolutePath,
|
||||
"nogui",
|
||||
*(if (plugins != null) arrayOf("--plugins", plugins!!.absolutePathString()) else arrayOf())
|
||||
), serverDir
|
||||
)
|
||||
@@ -123,6 +138,12 @@ class DevCommand : CliktCommand("dev") {
|
||||
}
|
||||
}
|
||||
|
||||
data class GameModeTemplate(
|
||||
val serverDir: File,
|
||||
val worldTemplate: File,
|
||||
val spigot: Boolean
|
||||
)
|
||||
|
||||
val jvmDefaultParams = arrayOf(
|
||||
"-Xmx1G",
|
||||
"-Xgc:excessiveGCratio=80",
|
||||
@@ -138,6 +159,16 @@ class DevCommand : CliktCommand("dev") {
|
||||
|
||||
val jvmArgOverrides = arrayOf("--add-opens", "java.base/jdk.internal.misc=ALL-UNNAMED")
|
||||
|
||||
val jvmNonJava8Params = arrayOf(
|
||||
*jvmArgOverrides,
|
||||
"-XX:-CRIUSecProvider"
|
||||
)
|
||||
|
||||
val extendedStartupParams = arrayOf(
|
||||
"-Dpaper.disablePluginRemapping=true",
|
||||
"-javaagent:/jars/AccessWidener.jar=start"
|
||||
)
|
||||
|
||||
val supportedVersionJars = mapOf(
|
||||
8 to "/jars/paper-1.8.8.jar",
|
||||
9 to "/jars/spigot-1.9.4.jar",
|
||||
@@ -165,6 +196,41 @@ class DevCommand : CliktCommand("dev") {
|
||||
fun isVelocity(server: String): Boolean =
|
||||
server.endsWith("Velocity")
|
||||
|
||||
fun resolveServerDirectory(server: String): File {
|
||||
val localServer = File(workingDir, server)
|
||||
if (localServer.isDirectory) {
|
||||
return localServer
|
||||
}
|
||||
return File("/servers", server)
|
||||
}
|
||||
|
||||
fun loadGameModeTemplate(server: String): GameModeTemplate? {
|
||||
val configFile = File("/configs/GameModes/$server.yml")
|
||||
if (!configFile.exists()) {
|
||||
throw CliktError("Server/GameMode not found")
|
||||
}
|
||||
|
||||
val document = configFile.reader().use { reader ->
|
||||
Yaml().load<Map<String, Any?>>(reader)
|
||||
} ?: throw CliktError("GameMode config is empty: ${configFile.absolutePath}")
|
||||
val serverConfig = document["Server"] as? Map<*, *>
|
||||
?: throw CliktError("GameMode config is missing Server section: ${configFile.absolutePath}")
|
||||
val folder = serverConfig["Folder"] as? String
|
||||
?: throw CliktError("GameMode config is missing Server.Folder: ${configFile.absolutePath}")
|
||||
val maps = (serverConfig["Maps"] as? List<*>)
|
||||
?.filterIsInstance<String>()
|
||||
?.takeIf { it.isNotEmpty() }
|
||||
?: throw CliktError("GameMode config is missing Server.Maps: ${configFile.absolutePath}")
|
||||
|
||||
val serverDir = File("/servers", folder)
|
||||
val worldTemplate = File(File(serverDir, "arenas"), maps[Random.nextInt(maps.size)])
|
||||
return GameModeTemplate(
|
||||
serverDir = serverDir,
|
||||
worldTemplate = worldTemplate,
|
||||
spigot = serverConfig["Spigot"] == true
|
||||
)
|
||||
}
|
||||
|
||||
fun setLogConfig(args: MutableList<String>) {
|
||||
args += "-DlogPath=${workingDir.absolutePath}/logs"
|
||||
args += "-Dlog4j.configurationFile=${log4jConfig.absolutePath}"
|
||||
@@ -175,13 +241,23 @@ class DevCommand : CliktCommand("dev") {
|
||||
}
|
||||
|
||||
fun runServer(args: List<String>, jvmArgs: List<String>, cmd: List<String>, serverDir: File) {
|
||||
val effectiveJvmArgs = mutableListOf<String>()
|
||||
effectiveJvmArgs += jvmArgs
|
||||
if (!isVelocity(server)) {
|
||||
extendedStartupParams.forEach { arg ->
|
||||
if (effectiveJvmArgs.none { it == arg }) {
|
||||
effectiveJvmArgs += arg
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val process = ProcessBuilder(
|
||||
jvm?.absolutePath
|
||||
?: if (isJava8(server)) "/usr/lib/jvm/openj9-8/bin/java" else "java",
|
||||
*jvmArgs.toTypedArray(),
|
||||
?: if (isJava8(server)) "/usr/lib/jvm/openj9-8/bin/java" else "/usr/lib/jvm/openj9-21/bin/java",
|
||||
*effectiveJvmArgs.toTypedArray(),
|
||||
*args.toTypedArray(),
|
||||
*jvmDefaultParams,
|
||||
*(if (isJava8(server)) arrayOf() else jvmArgOverrides),
|
||||
*(if (isJava8(server)) arrayOf() else jvmNonJava8Params),
|
||||
*(if (profile) arrayOf("-javaagent:/jars/LixfelsProfiler.jar=start") else arrayOf()),
|
||||
"-Xshareclasses:nonfatal,name=$server",
|
||||
"-jar",
|
||||
@@ -190,4 +266,4 @@ class DevCommand : CliktCommand("dev") {
|
||||
Runtime.getRuntime().addShutdownHook(Thread { if (process.isAlive) process.destroyForcibly() })
|
||||
process.waitFor()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+120
-9
@@ -16,15 +16,14 @@ import java.sql.ResultSet
|
||||
import java.util.*
|
||||
|
||||
object Database {
|
||||
lateinit var host: String
|
||||
lateinit var port: String
|
||||
lateinit var database: String
|
||||
val host: String
|
||||
val port: String
|
||||
val database: String
|
||||
val username: String
|
||||
val password: String
|
||||
lateinit var db: Database
|
||||
|
||||
fun ensureConnected() {
|
||||
if (::db.isInitialized) {
|
||||
return
|
||||
}
|
||||
init {
|
||||
val config = File(System.getProperty("user.home"), "mysql.properties")
|
||||
|
||||
if (!config.exists()) {
|
||||
@@ -38,9 +37,14 @@ object Database {
|
||||
host = props.getProperty("host")
|
||||
port = props.getProperty("port")
|
||||
database = props.getProperty("database")
|
||||
username = props.getProperty("user")
|
||||
password = props.getProperty("password")
|
||||
}
|
||||
|
||||
val username = props.getProperty("user")
|
||||
val password = props.getProperty("password")
|
||||
fun ensureConnected() {
|
||||
if (::db.isInitialized) {
|
||||
return
|
||||
}
|
||||
|
||||
val url = "jdbc:mariadb://$host:$port/$database"
|
||||
|
||||
@@ -79,6 +83,113 @@ fun <T> JdbcTransaction.executeSingle(sql: String, transform: (ResultSet) -> T):
|
||||
}.single()
|
||||
}
|
||||
|
||||
fun JdbcTransaction.executeScript(sql: String) {
|
||||
for (statement in splitSqlScript(sql)) {
|
||||
exec(statement) { }
|
||||
}
|
||||
}
|
||||
|
||||
private fun splitSqlScript(sql: String): List<String> {
|
||||
val statements = mutableListOf<String>()
|
||||
val current = StringBuilder()
|
||||
var quote: Char? = null
|
||||
var inLineComment = false
|
||||
var inBlockComment = false
|
||||
var index = 0
|
||||
|
||||
fun addStatement() {
|
||||
val statement = current.toString().trim()
|
||||
if (statement.isNotEmpty()) {
|
||||
statements += statement
|
||||
}
|
||||
current.clear()
|
||||
}
|
||||
|
||||
while (index < sql.length) {
|
||||
val char = sql[index]
|
||||
val next = sql.getOrNull(index + 1)
|
||||
|
||||
if (inLineComment) {
|
||||
current.append(char)
|
||||
if (char == '\n') {
|
||||
inLineComment = false
|
||||
}
|
||||
index++
|
||||
continue
|
||||
}
|
||||
|
||||
if (inBlockComment) {
|
||||
current.append(char)
|
||||
if (char == '*' && next == '/') {
|
||||
current.append(next)
|
||||
inBlockComment = false
|
||||
index += 2
|
||||
} else {
|
||||
index++
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
if (quote != null) {
|
||||
current.append(char)
|
||||
if (char == '\\' && quote != '`' && next != null) {
|
||||
current.append(next)
|
||||
index += 2
|
||||
continue
|
||||
}
|
||||
if (char == quote) {
|
||||
if (next == quote) {
|
||||
current.append(next)
|
||||
index += 2
|
||||
continue
|
||||
}
|
||||
quote = null
|
||||
}
|
||||
index++
|
||||
continue
|
||||
}
|
||||
|
||||
when {
|
||||
char == '-' && next == '-' -> {
|
||||
current.append(char).append(next)
|
||||
inLineComment = true
|
||||
index += 2
|
||||
}
|
||||
|
||||
char == '#' -> {
|
||||
current.append(char)
|
||||
inLineComment = true
|
||||
index++
|
||||
}
|
||||
|
||||
char == '/' && next == '*' -> {
|
||||
current.append(char).append(next)
|
||||
inBlockComment = true
|
||||
index += 2
|
||||
}
|
||||
|
||||
char == '\'' || char == '"' || char == '`' -> {
|
||||
current.append(char)
|
||||
quote = char
|
||||
index++
|
||||
}
|
||||
|
||||
char == ';' -> {
|
||||
addStatement()
|
||||
index++
|
||||
}
|
||||
|
||||
else -> {
|
||||
current.append(char)
|
||||
index++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addStatement()
|
||||
return statements
|
||||
}
|
||||
|
||||
fun useDb(statement: JdbcTransaction.() -> Unit) {
|
||||
de.steamwar.db.Database.ensureConnected()
|
||||
transaction(de.steamwar.db.Database.db, statement = statement)
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -86,6 +86,24 @@ class CheckedSchematic(id: EntityID<CompositeID>) : CompositeEntity(id) {
|
||||
useDb {
|
||||
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.seen eq false) }.orderBy(CheckedSchematicTable.endTime to SortOrder.DESC).toList()
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun countAccepted(owner: SteamwarUser) =
|
||||
useDb {
|
||||
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.declineReason eq "freigegeben") }.count()
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun countAccepted(owner: SteamwarUser, type: String) =
|
||||
useDb {
|
||||
find { (CheckedSchematicTable.nodeOwner eq owner.id) and (CheckedSchematicTable.declineReason eq "freigegeben") and (CheckedSchematicTable.nodeType like "$type%") }.count()
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun countChecked(validator: SteamwarUser) =
|
||||
useDb {
|
||||
find { CheckedSchematicTable.validator eq validator.id }.count()
|
||||
}
|
||||
}
|
||||
|
||||
val node by CheckedSchematicTable.nodeId.transform({ it?.let { EntityID(it, SchematicNodeTable) } }, { it?.value })
|
||||
|
||||
@@ -130,6 +130,43 @@ class EventFight(id: EntityID<Int>) : IntEntity(id), Comparable<EventFight> {
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun countEventFights(fighter: SteamwarUser) =
|
||||
useDb {
|
||||
exec(
|
||||
"SELECT COUNT(DISTINCT F.FightID) AS FightCount FROM FightPlayer INNER JOIN Fight F on FightPlayer.FightID = F.FightID INNER JOIN EventFight EF on F.FightID = EF.Fight WHERE UserID = ?",
|
||||
args = listOf(IntegerColumnType() to fighter.id.value)
|
||||
) {
|
||||
if (it.next()) {
|
||||
it.getLong("FightCount")
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
?: 0
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun countPlacement(fighter: SteamwarUser, placement: Int) =
|
||||
useDb {
|
||||
exec(
|
||||
"""
|
||||
SELECT COUNT(DISTINCT EventFight.EventID) AS PlacementCount FROM TeamTeilnahme
|
||||
INNER JOIN EventFight ON EventFight.EventID = TeamTeilnahme.EventID
|
||||
INNER JOIN FightPlayer ON FightPlayer.FightID = EventFight.Fight
|
||||
WHERE (IF(FightPlayer.Team = 1, EventFight.TeamBlue, EventFight.TeamRed)) = TeamTeilnahme.TeamID AND UserID = ? AND Placement = ?
|
||||
""".trimIndent(),
|
||||
args = listOf(IntegerColumnType() to fighter.id.value, IntegerColumnType() to placement)
|
||||
) {
|
||||
if (it.next()) {
|
||||
it.getInt("PlacementCount")
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
?: 0
|
||||
}
|
||||
}
|
||||
|
||||
val fightID by EventFightTable.id.transform({ EntityID(it, EventFightTable) }, { it.value })
|
||||
@@ -200,6 +237,7 @@ class EventFight(id: EntityID<Int>) : IntEntity(id), Comparable<EventFight> {
|
||||
|
||||
override fun delete() =
|
||||
useDb {
|
||||
EventRelation.deleteRelations(this@EventFight)
|
||||
super.delete()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -159,10 +159,13 @@ class EventGroup(id: EntityID<Int>) : IntEntity(id) {
|
||||
}
|
||||
|
||||
override fun delete() =
|
||||
useDb { super.delete() }
|
||||
useDb {
|
||||
EventRelation.deleteRelations(this@EventGroup)
|
||||
super.delete()
|
||||
}
|
||||
|
||||
enum class EventGroupType {
|
||||
GROUP_STAGE,
|
||||
ELIMINATION_STAGE
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,8 +24,10 @@ import org.jetbrains.exposed.v1.core.and
|
||||
import org.jetbrains.exposed.v1.core.dao.id.EntityID
|
||||
import org.jetbrains.exposed.v1.core.dao.id.IntIdTable
|
||||
import org.jetbrains.exposed.v1.core.eq
|
||||
import org.jetbrains.exposed.v1.core.or
|
||||
import org.jetbrains.exposed.v1.dao.IntEntity
|
||||
import org.jetbrains.exposed.v1.dao.IntEntityClass
|
||||
import org.jetbrains.exposed.v1.jdbc.deleteWhere
|
||||
import org.jetbrains.exposed.v1.jdbc.select
|
||||
|
||||
object EventRelationTable : IntIdTable("EventRelation") {
|
||||
@@ -59,6 +61,23 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
|
||||
fun getGroupRelations(group: EventGroup) =
|
||||
useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) }.toList() }
|
||||
|
||||
@JvmStatic
|
||||
fun deleteRelations(fight: EventFight) =
|
||||
useDb {
|
||||
EventRelationTable.deleteWhere {
|
||||
(EventRelationTable.fightId eq fight.id) or
|
||||
((EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT))
|
||||
}
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun deleteRelations(group: EventGroup) =
|
||||
useDb {
|
||||
EventRelationTable.deleteWhere {
|
||||
(EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP)
|
||||
}
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun create(fight: EventFight, fightTeam: FightTeam, fromType: FromType, fromId: Int, fromPlace: Int) =
|
||||
useDb {
|
||||
@@ -159,4 +178,4 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
|
||||
enum class FromType {
|
||||
FIGHT, GROUP
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,9 +20,12 @@
|
||||
package de.steamwar.sql
|
||||
|
||||
import de.steamwar.sql.internal.useDb
|
||||
import org.jetbrains.exposed.v1.core.IntegerColumnType
|
||||
import org.jetbrains.exposed.v1.core.VarCharColumnType
|
||||
import org.jetbrains.exposed.v1.core.dao.id.CompositeID
|
||||
import org.jetbrains.exposed.v1.core.dao.id.CompositeIdTable
|
||||
import org.jetbrains.exposed.v1.core.dao.id.EntityID
|
||||
import org.jetbrains.exposed.v1.core.eq
|
||||
import org.jetbrains.exposed.v1.core.inList
|
||||
import org.jetbrains.exposed.v1.dao.CompositeEntity
|
||||
import org.jetbrains.exposed.v1.dao.CompositeEntityClass
|
||||
@@ -69,6 +72,28 @@ class FightPlayer(id: EntityID<CompositeID>) : CompositeEntity(id) {
|
||||
useDb {
|
||||
find { FightPlayerTable.fightId inList fightIds.toList() }.toList()
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun countFights(userId: Int) =
|
||||
useDb {
|
||||
find { FightPlayerTable.userId eq userId }.count()
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
fun countFights(userId: Int, type: String) =
|
||||
useDb {
|
||||
exec(
|
||||
"SELECT COUNT(*) AS FightCount FROM FightPlayer INNER JOIN Fight F on FightPlayer.FightID = F.FightID WHERE UserID = ? AND GameMode LIKE ?",
|
||||
args = listOf(IntegerColumnType() to userId, VarCharColumnType() to "$type%")
|
||||
) {
|
||||
if (it.next()) {
|
||||
it.getInt("FightCount")
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
?: 0
|
||||
}
|
||||
}
|
||||
|
||||
val fightID by FightPlayerTable.fightId.transform({ EntityID(it, FightTable) }, { it.value })
|
||||
|
||||
@@ -146,12 +146,12 @@ public final class GameModeConfig<M, W> {
|
||||
public final List<String> CheckQuestions;
|
||||
|
||||
/**
|
||||
* The allowed checkers to check this schematic type denoted by a list of SteamWar ids.
|
||||
* The allowed checkers to check this schematic type denoted by a list of SteamwarUser ids.
|
||||
* The people need the {@link UserPerm#CHECK} to be able to check though.
|
||||
*
|
||||
* @implSpec {@code []} by default -> denoting every person with {@link UserPerm#CHECK} can check it
|
||||
*/
|
||||
public final List<Integer> Checkers;
|
||||
public final Set<Integer> Checkers;
|
||||
|
||||
/**
|
||||
* Bundle for countdowns during the fight
|
||||
@@ -246,7 +246,7 @@ public final class GameModeConfig<M, W> {
|
||||
}
|
||||
|
||||
CheckQuestions = loader.getStringList("CheckQuestions");
|
||||
Checkers = loader.getIntList("Checkers");
|
||||
Checkers = loader.getIntSet("Checkers");
|
||||
Times = new TimesConfig(loader.with("Times"));
|
||||
// Arena would be here to be in config order but needs Schematic.Size and EnterStages loaded afterwards
|
||||
Schematic = new SchematicConfig<>(loader.with("Schematic"));
|
||||
@@ -488,6 +488,27 @@ public final class GameModeConfig<M, W> {
|
||||
*/
|
||||
public final boolean NoFloor;
|
||||
|
||||
/**
|
||||
* Allows Wind Charges to cross the Middle.
|
||||
*
|
||||
* @implSpec {@code false} by default
|
||||
*/
|
||||
public final boolean WindchargesCanCrossMiddle;
|
||||
|
||||
/**
|
||||
* Allows Wind Charge interaction with Blocks.
|
||||
*
|
||||
* @implSpec {@code true} by default
|
||||
*/
|
||||
public final boolean WindchargesInteractWithBlocks;
|
||||
|
||||
/**
|
||||
* Allows Wind Charge to destroy Water.
|
||||
*
|
||||
* @implSpec {@code false} by default
|
||||
*/
|
||||
public final boolean WindchargesDestroyWater;
|
||||
|
||||
private ArenaConfig(YMLWrapper<M, W> loader, SchematicConfig.SizeConfig Size, List<Integer> EnterStages) {
|
||||
loaded = loader.canLoad();
|
||||
WaterDepth = loader.getInt("WaterDepth", 0);
|
||||
@@ -505,6 +526,9 @@ public final class GameModeConfig<M, W> {
|
||||
Leaveable = loader.getBoolean("Leaveable", false);
|
||||
AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty());
|
||||
NoFloor = loader.getBoolean("NoFloor", false);
|
||||
WindchargesCanCrossMiddle = loader.getBoolean("WindchargesCanCrossMiddle", false);
|
||||
WindchargesInteractWithBlocks = loader.getBoolean("WindchargesInteractWithBlocks", true);
|
||||
WindchargesDestroyWater = loader.getBoolean("WindchargesDestroyWater", false);
|
||||
}
|
||||
|
||||
@ToString
|
||||
@@ -929,6 +953,13 @@ public final class GameModeConfig<M, W> {
|
||||
*/
|
||||
public final boolean PersonalKits;
|
||||
|
||||
/**
|
||||
* Maximal blast resistance for the blocks in the kit
|
||||
*
|
||||
* @implSpec {@code 9.0} by default
|
||||
*/
|
||||
public final double MaxBlastResistance;
|
||||
|
||||
/**
|
||||
* Items (Valid spigot material values) that are not allowed in the personal kit
|
||||
*/
|
||||
@@ -940,7 +971,10 @@ public final class GameModeConfig<M, W> {
|
||||
MemberDefault = loader.getString("MemberDefault", "default");
|
||||
LeaderDefault = loader.getString("LeaderDefault", "default");
|
||||
PersonalKits = loader.getBoolean("PersonalKits", false);
|
||||
ForbiddenItems = loader.getMaterialList("ForbiddenItems");
|
||||
MaxBlastResistance = loader.getDouble("MaxBlastResistance", 9.0);
|
||||
List forbiddenItems = new ArrayList<>(loader.getMaterialList("ForbiddenItems"));
|
||||
forbiddenItems.addAll(SQLWrapper.impl.getMaterialWithGreaterBlastResistance(MaxBlastResistance));
|
||||
ForbiddenItems = Collections.unmodifiableList(forbiddenItems);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -139,6 +139,12 @@ final class YMLWrapper<M, W> {
|
||||
return get(path, o -> (List<Integer>) o);
|
||||
}
|
||||
|
||||
public Set<Integer> getIntSet(String path) {
|
||||
List<Integer> list = get(path, o -> (List<Integer>) o);
|
||||
if (list.isEmpty()) return Collections.emptySet();
|
||||
return Collections.unmodifiableSet(new HashSet<>(list));
|
||||
}
|
||||
|
||||
public List<SchematicType> getSchematicTypeList(String path) {
|
||||
List<String> list = getStringList(path);
|
||||
if (list.isEmpty()) {
|
||||
|
||||
@@ -64,6 +64,10 @@ Arena:
|
||||
AllowMissiles: false # defaults to true if EnterStages are present otherwise 'false'
|
||||
# Denotes that there is no floor for this GameMode
|
||||
NoFloor: false # defaults to false if missing
|
||||
# Allows Wind Charges to cross the Middle.
|
||||
WindchargesCanCrossMiddle: false # defaults to false if missing
|
||||
# Allows Wind Charge interaction with Blocks.
|
||||
WindchargesInteractWithBlocks: false # defaults to false if missing
|
||||
|
||||
Schematic:
|
||||
# The size of the schematics
|
||||
|
||||
@@ -25,6 +25,7 @@ import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.GameModeConfig;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import de.steamwar.sql.UserPerm;
|
||||
@@ -44,14 +45,24 @@ public class Check implements Listener {
|
||||
new StateDependentListener(ArenaMode.Check, FightState.All, this);
|
||||
}
|
||||
|
||||
private boolean checkPermission(SteamwarUser user, SchematicNode schematic) {
|
||||
GameModeConfig<Object, String> gameModeConfig = GameModeConfig.getAll().stream()
|
||||
.filter(gmc -> gmc.Schematic.Type != null && gmc.Schematic.Type.equals(schematic.getSchemtype()))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
if (gameModeConfig == null) gameModeConfig = GameModeConfig.getDefaults();
|
||||
if (user.hasPerm(UserPerm.ADMINISTRATION)) return true;
|
||||
if (gameModeConfig.Checkers.isEmpty() && user.hasPerm(UserPerm.CHECK)) return true;
|
||||
return gameModeConfig.Checkers.contains(user.getId());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent e) {
|
||||
Player player = e.getPlayer();
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
|
||||
if (user.hasPerm(UserPerm.CHECK)) return;
|
||||
|
||||
SchematicNode schem = SchematicNode.getSchematicNode(Config.CheckSchemID);
|
||||
if (checkPermission(user, schem)) return;
|
||||
if (user.getId() == schem.getOwner()) return;
|
||||
|
||||
FightSystem.getMessage().send("CHECK_JOIN_DENIED", player);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -31,17 +31,16 @@ import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Tag;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.type.Dispenser;
|
||||
import org.bukkit.block.data.type.DriedGhast;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockDispenseEvent;
|
||||
import org.bukkit.event.block.BlockFromToEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.block.*;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.entity.FoodLevelChangeEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
@@ -258,4 +257,16 @@ public class Permanent implements Listener {
|
||||
event.setCancelled(true);
|
||||
FightSystem.getMessage().sendPrefixless("NO_BLOCK_BREAK", event.getPlayer(), ChatMessageType.ACTION_BAR);
|
||||
}
|
||||
|
||||
/**
|
||||
* Prevents Dried Ghast from spawning and plants from growing
|
||||
*/
|
||||
@EventHandler
|
||||
public void onBlockGrow(BlockGrowEvent event) {
|
||||
var type = event.getBlock().getType();
|
||||
|
||||
if (event.getBlock().getBlockData() instanceof DriedGhast || Tag.CROPS.isTagged(type) || Tag.SAPLINGS.isTagged(type)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,6 +72,9 @@ public class WaterRemover implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void handleEntityExplode(EntityExplodeEvent event) {
|
||||
if (event.getEntityType() == EntityType.WIND_CHARGE && !Config.GameModeConfig.Arena.WindchargesDestroyWater) {
|
||||
return;
|
||||
}
|
||||
event.setYield(0); //No drops (additionally to world config)
|
||||
|
||||
FightTeam spawn = tnt.remove(event.getEntity().getEntityId());
|
||||
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.fightsystem.listener;
|
||||
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
|
||||
@Linked
|
||||
public class WindchargeInteractionDisabler implements Listener {
|
||||
|
||||
public WindchargeInteractionDisabler() {
|
||||
new StateDependentListener(!Config.GameModeConfig.Arena.WindchargesInteractWithBlocks, FightState.Running, this);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void handleEntityExplode(EntityExplodeEvent event) {
|
||||
if (event.getEntityType() != EntityType.WIND_CHARGE) return;
|
||||
event.blockList().clear();
|
||||
}
|
||||
}
|
||||
+6
-6
@@ -23,14 +23,14 @@ import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.world.entity.projectile.windcharge.WindCharge;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.WindCharge;
|
||||
|
||||
@Linked
|
||||
public class WindchargeStopper {
|
||||
|
||||
public WindchargeStopper() {
|
||||
new StateDependentTask(true, FightState.Running, this::run, 1, 1);
|
||||
new StateDependentTask(!Config.GameModeConfig.Arena.WindchargesCanCrossMiddle, FightState.Running, this::run, 1, 1);
|
||||
}
|
||||
|
||||
private static final int middleLine = Config.SpecSpawn.getBlockZ();
|
||||
@@ -39,13 +39,13 @@ public class WindchargeStopper {
|
||||
|
||||
private void run() {
|
||||
Recording.iterateOverEntities(windChargeClass::isInstance, entity -> {
|
||||
Location nextlocation = entity.getLocation().add(entity.getVelocity());
|
||||
Location location = entity.getLocation();
|
||||
Location prevLocation = location.clone().subtract(entity.getVelocity());
|
||||
|
||||
boolean passedMiddle = location.getBlockZ() > middleLine && prevLocation.getBlockZ() > middleLine ||
|
||||
location.getBlockZ() < middleLine && prevLocation.getBlockZ() < middleLine;
|
||||
boolean passedMiddle = nextlocation.getBlockZ() >= middleLine && location.getBlockZ() <= middleLine ||
|
||||
nextlocation.getBlockZ() <= middleLine && location.getBlockZ() >= middleLine;
|
||||
|
||||
if (!passedMiddle) {
|
||||
if (passedMiddle) {
|
||||
entity.remove();
|
||||
}
|
||||
});
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
|
||||
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
@@ -34,6 +36,7 @@ dependencies {
|
||||
compileOnly(libs.paperapi)
|
||||
compileOnly(project(":SpigotCore"))
|
||||
|
||||
implementation(libs.coroutinesCore)
|
||||
implementation(libs.exposedCore)
|
||||
implementation(libs.exposedDao)
|
||||
implementation(libs.exposedJdbc)
|
||||
@@ -41,3 +44,8 @@ dependencies {
|
||||
implementation(libs.mysql)
|
||||
implementation("org.slf4j:slf4j-simple:2.0.17")
|
||||
}
|
||||
val compileKotlin: KotlinCompile by tasks
|
||||
|
||||
compileKotlin.compilerOptions {
|
||||
freeCompilerArgs.set(listOf("-XXLanguage:+ContextParameters"))
|
||||
}
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
@DslMarker
|
||||
annotation class RenderMarker()
|
||||
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
interface RenderObject {
|
||||
fun destroy()
|
||||
|
||||
fun render()
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.ExperimentalForInheritanceCoroutinesApi
|
||||
import kotlinx.coroutines.SupervisorJob
|
||||
import kotlinx.coroutines.flow.FlowCollector
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.drop
|
||||
import kotlinx.coroutines.flow.launchIn
|
||||
import kotlinx.coroutines.flow.onEach
|
||||
import kotlin.reflect.KProperty
|
||||
|
||||
private val uiStateScope = CoroutineScope(SupervisorJob() + Dispatchers.Unconfined)
|
||||
|
||||
context(render: StateFlowListener)
|
||||
fun <T> StateFlow<T>.listen(): StateFlow<T> {
|
||||
render.track(this) {
|
||||
drop(1).onEach { render.update() }.launchIn(uiStateScope)
|
||||
}
|
||||
return this
|
||||
}
|
||||
|
||||
context(render: StateFlowListener)
|
||||
fun <T> MutableStateFlow<T>.listen(): MutableStateFlow<T> {
|
||||
render.track(this) {
|
||||
drop(1).onEach { render.update() }.launchIn(uiStateScope)
|
||||
}
|
||||
return this
|
||||
}
|
||||
|
||||
fun <T> StateFlow<T>.listen(callback: (T) -> Unit): () -> Unit {
|
||||
callback(value)
|
||||
val job = drop(1).onEach { callback(it) }.launchIn(uiStateScope)
|
||||
return { job.cancel() }
|
||||
}
|
||||
|
||||
operator fun <T> StateFlow<T>.getValue(thisRef: Any?, property: KProperty<*>): T = value
|
||||
|
||||
operator fun <T> MutableStateFlow<T>.setValue(thisRef: Any?, property: KProperty<*>, value: T) {
|
||||
this.value = value
|
||||
}
|
||||
|
||||
fun <T, R> StateFlow<T>.map(mapper: (T) -> R): StateFlow<R> = MappedStateFlow(this, mapper)
|
||||
|
||||
@OptIn(ExperimentalForInheritanceCoroutinesApi::class)
|
||||
private class MappedStateFlow<T, R>(
|
||||
private val parent: StateFlow<T>,
|
||||
private val mapper: (T) -> R,
|
||||
): StateFlow<R> {
|
||||
override val replayCache: List<R>
|
||||
get() = listOf(value)
|
||||
|
||||
override val value: R
|
||||
get() = mapper(parent.value)
|
||||
|
||||
override suspend fun collect(collector: FlowCollector<R>): Nothing {
|
||||
var initialized = false
|
||||
var previous: Any? = null
|
||||
|
||||
parent.collect {
|
||||
val mapped = mapper(it)
|
||||
if (!initialized || previous != mapped) {
|
||||
initialized = true
|
||||
previous = mapped
|
||||
collector.emit(mapped)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import kotlinx.coroutines.Job
|
||||
|
||||
abstract class StateFlowListener {
|
||||
private val jobs = mutableMapOf<Any, Job>()
|
||||
|
||||
internal fun track(key: Any, createJob: () -> Job) {
|
||||
if (key in jobs) return
|
||||
|
||||
val job = createJob()
|
||||
jobs[key] = job
|
||||
job.invokeOnCompletion { jobs.remove(key) }
|
||||
}
|
||||
|
||||
abstract fun update()
|
||||
|
||||
open fun destroy() {
|
||||
jobs.values.toList().forEach { it.cancel() }
|
||||
jobs.clear()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import de.steamwar.kotlin.ui.components.item
|
||||
import de.steamwar.kotlin.util.count
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
val Counter = MutableStateFlow(0)
|
||||
|
||||
class TestInv(player: Player): UIInventory(player) {
|
||||
override fun view() {
|
||||
inventory(3, "") {
|
||||
item {
|
||||
val amount by Counter.map { it + 1 }.listen()
|
||||
item = ItemStack.of(Material.STONE)
|
||||
.count(amount)
|
||||
x = 0
|
||||
y = 0
|
||||
onClick {
|
||||
Counter.value += 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import de.steamwar.kotlin.ui.context.WindowContext
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.inventory.InventoryType
|
||||
|
||||
abstract class UIInventory(val player: Player): StateFlowListener() {
|
||||
var window: UIWindow? = null
|
||||
|
||||
abstract fun view()
|
||||
|
||||
fun open() {
|
||||
if (window == null) {
|
||||
view()
|
||||
assert(window != null) { "View method must create a inventory" }
|
||||
}
|
||||
|
||||
window!!.open()
|
||||
}
|
||||
|
||||
fun render() {
|
||||
window?.onClose()
|
||||
window = null
|
||||
open()
|
||||
}
|
||||
|
||||
override fun update() = render()
|
||||
|
||||
protected fun inventory(size: Int, title: String, init: WindowContext.() -> Unit) {
|
||||
window = UIWindow(size, title, player, init)
|
||||
}
|
||||
|
||||
protected fun inventory(type: InventoryType, title: String, init: WindowContext.() -> Unit) {
|
||||
window = UIWindow(type, title, player, init)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
|
||||
import de.steamwar.kotlin.KotlinCore
|
||||
import de.steamwar.kotlin.ui.context.WindowContext
|
||||
import net.kyori.adventure.text.Component
|
||||
import org.bukkit.Bukkit
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.EventHandler
|
||||
import org.bukkit.event.Listener
|
||||
import org.bukkit.event.inventory.ClickType
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent
|
||||
import org.bukkit.event.inventory.InventoryType
|
||||
import org.bukkit.inventory.Inventory
|
||||
import org.bukkit.inventory.InventoryHolder
|
||||
import org.bukkit.inventory.InventoryView
|
||||
|
||||
class UIWindow(val player: Player, val render: WindowContext.() -> Unit): InventoryHolder {
|
||||
val onClicks = mutableMapOf<Int, (event: InventoryClickEvent) -> Unit>()
|
||||
private var updating = false
|
||||
lateinit var bukkitInv: Inventory
|
||||
private set
|
||||
val context by lazy { WindowContext(this) }
|
||||
|
||||
constructor(size: Int, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
|
||||
bukkitInv = KotlinCore.plugin.server.createInventory(this, size * 9, Component.translatable(title))
|
||||
}
|
||||
|
||||
constructor(type: InventoryType, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
|
||||
assert(type != InventoryType.CHEST) { "Chest inventories should use the constructor with size" }
|
||||
bukkitInv = KotlinCore.plugin.server.createInventory(this, type, Component.translatable(title))
|
||||
}
|
||||
|
||||
fun open() {
|
||||
render(context)
|
||||
player.openInventory(bukkitInv)
|
||||
}
|
||||
|
||||
fun onClose() {
|
||||
if (updating) return
|
||||
|
||||
onClicks.clear()
|
||||
context.destroy()
|
||||
}
|
||||
|
||||
override fun getInventory() = bukkitInv
|
||||
|
||||
companion object : Listener {
|
||||
init {
|
||||
Bukkit.getPluginManager().registerEvents(this, KotlinCore.plugin)
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onInventoryClick(event: InventoryClickEvent) {
|
||||
val window = event.inventory.holder
|
||||
if (window is UIWindow) {
|
||||
event.isCancelled = true
|
||||
|
||||
if (window.context.skipDoubleClick && event.click == ClickType.DOUBLE_CLICK) return
|
||||
window.onClicks[event.slot]?.invoke(event)
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onInventoryClose(event: InventoryCloseEvent) {
|
||||
val window = event.inventory.holder
|
||||
if (window is UIWindow) {
|
||||
window.onClose()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui.components
|
||||
|
||||
import de.steamwar.kotlin.ui.StateFlowListener
|
||||
import de.steamwar.kotlin.ui.RenderMarker
|
||||
import de.steamwar.kotlin.ui.RenderObject
|
||||
import de.steamwar.kotlin.ui.context.GroupContext
|
||||
import de.steamwar.kotlin.ui.context.RenderParent
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
@RenderMarker
|
||||
class ItemContext(val parent: RenderParent, val renderFunc: ItemContext.() -> Unit): RenderObject, StateFlowListener() {
|
||||
override fun update() {
|
||||
val oldX = x
|
||||
val oldY = y
|
||||
render()
|
||||
if (oldX != x || oldY != y) {
|
||||
parent.resetSlot(oldX, oldY)
|
||||
}
|
||||
}
|
||||
|
||||
override fun destroy() {
|
||||
super.destroy()
|
||||
parent.resetSlot(x, y)
|
||||
}
|
||||
|
||||
override fun render() {
|
||||
renderFunc(this)
|
||||
parent.renderItem(x, y, item, onClick)
|
||||
}
|
||||
|
||||
init {
|
||||
render()
|
||||
}
|
||||
|
||||
var item: ItemStack = ItemStack.of(Material.AIR)
|
||||
var onClick: (event: InventoryClickEvent) -> Unit = {}
|
||||
var x: Int = 0
|
||||
var y: Int = 0
|
||||
|
||||
fun onClick(func: (event: InventoryClickEvent) -> Unit) {
|
||||
onClick = func
|
||||
}
|
||||
}
|
||||
|
||||
fun GroupContext.item(init: ItemContext.() -> Unit) = children.add(ItemContext(this, init))
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui.context
|
||||
|
||||
import de.steamwar.kotlin.ui.StateFlowListener
|
||||
import de.steamwar.kotlin.ui.RenderMarker
|
||||
import de.steamwar.kotlin.ui.RenderObject
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
@RenderMarker
|
||||
open class GroupContext(val parent: RenderParent?, val init: GroupContext.() -> Unit): StateFlowListener(), RenderObject, RenderParent {
|
||||
val children = mutableListOf<RenderObject>()
|
||||
val updatedSlots = mutableSetOf<Pair<Int, Int>>()
|
||||
|
||||
override fun update() = render()
|
||||
|
||||
override fun destroy() {
|
||||
children.forEach { it.destroy() }
|
||||
super.destroy()
|
||||
}
|
||||
|
||||
init {
|
||||
init(this)
|
||||
}
|
||||
|
||||
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
|
||||
updatedSlots.add(x to y)
|
||||
parent?.renderItem(x, y, item, onClick)
|
||||
}
|
||||
|
||||
override fun resetSlot(x: Int, y: Int) {
|
||||
parent?.resetSlot(x, y)
|
||||
}
|
||||
|
||||
fun group(init: GroupContext.() -> Unit) {
|
||||
children.add(GroupContext(this, init))
|
||||
}
|
||||
|
||||
override fun render() {
|
||||
children.forEach { it.destroy() }
|
||||
children.clear()
|
||||
val oldUpdatedSlots = updatedSlots.toList()
|
||||
updatedSlots.clear()
|
||||
init(this)
|
||||
(oldUpdatedSlots - updatedSlots).forEach { resetSlot(it.first, it.second) }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui.context
|
||||
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
interface RenderParent {
|
||||
fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit)
|
||||
|
||||
fun resetSlot(x: Int, y: Int)
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui.context
|
||||
|
||||
import de.steamwar.kotlin.ui.RenderMarker
|
||||
import de.steamwar.kotlin.ui.UIWindow
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.event.inventory.InventoryType
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
@RenderMarker
|
||||
class WindowContext(val window: UIWindow): GroupContext(null, {}) {
|
||||
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
|
||||
val slot = calculateSlot(x, y)
|
||||
window.bukkitInv.setItem(slot, item)
|
||||
window.onClicks[slot] = onClick
|
||||
}
|
||||
|
||||
override fun resetSlot(x: Int, y: Int) {
|
||||
val slot = calculateSlot(x, y)
|
||||
window.bukkitInv.setItem(slot, ItemStack.of(Material.AIR))
|
||||
window.onClicks.remove(slot)
|
||||
}
|
||||
|
||||
private fun calculateSlot(x: Int, y: Int) = when (window.inventory.type) {
|
||||
InventoryType.DROPPER, InventoryType.DISPENSER -> x + y * 3
|
||||
InventoryType.HOPPER -> x
|
||||
else -> x + y * 9
|
||||
}
|
||||
|
||||
fun outsideClick(click: (event: InventoryClickEvent) -> Unit) {
|
||||
window.onClicks[-999] = click
|
||||
}
|
||||
|
||||
var skipDoubleClick = true
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.util
|
||||
|
||||
import net.kyori.adventure.text.Component
|
||||
import org.bukkit.Bukkit
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.enchantments.Enchantment
|
||||
import org.bukkit.inventory.ItemFlag
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import org.bukkit.inventory.meta.SkullMeta
|
||||
import org.bukkit.inventory.meta.components.CustomModelDataComponent
|
||||
|
||||
fun ItemStack.count(count: Int) = apply { amount = count }
|
||||
|
||||
fun ItemStack.name(name: Component) = apply { itemMeta = itemMeta.also { it.displayName(name) } }
|
||||
|
||||
fun ItemStack.lored(lore: List<Component>) = apply { itemMeta = itemMeta.also { it.lore(lore) } }
|
||||
|
||||
fun String.asMaterial(): Material = Material.matchMaterial(this) ?: Material.BARRIER
|
||||
|
||||
fun skull(owner: String): ItemStack = ItemStack(Material.PLAYER_HEAD)
|
||||
.also {
|
||||
it.editMeta(SkullMeta::class.java) {
|
||||
it.playerProfile = Bukkit.getOfflinePlayer(owner.trimStart('.')).playerProfile.also { pp -> pp.complete() }
|
||||
}
|
||||
}
|
||||
|
||||
fun ItemStack.hideAttributes() = apply { itemMeta = itemMeta.also { it.addItemFlags(*ItemFlag.entries.toTypedArray()) } }
|
||||
|
||||
fun ItemStack.enchanted() = apply { itemMeta = itemMeta.also { it.addEnchant(Enchantment.UNBREAKING, 10, true) } }
|
||||
|
||||
fun ItemStack.customModelData(model: CustomModelDataComponent) = apply { itemMeta = itemMeta.also { it.setCustomModelDataComponent(model) } }
|
||||
@@ -38,11 +38,12 @@ widener {
|
||||
fromCatalog(libs.paperapi)
|
||||
}
|
||||
|
||||
tasks.register<DevServer>("DevLobby20") {
|
||||
tasks.register<DevServer>("DevLobby") {
|
||||
group = "run"
|
||||
description = "Run a 1.20 Dev Lobby"
|
||||
description = "Run a Dev Lobby"
|
||||
dependsOn(":SpigotCore:shadowJar")
|
||||
dependsOn(":KotlinCore:shadowJar")
|
||||
dependsOn(":LobbySystem:jar")
|
||||
template = "Lobby20"
|
||||
template = "Lobby21"
|
||||
worldName = "Lobby"
|
||||
}
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
package de.steamwar.lobby.boatrace;
|
||||
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityAction;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RInteraction;
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
@@ -36,6 +35,7 @@ import org.bukkit.entity.Boat;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.boat.*;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
@@ -44,6 +44,7 @@ import org.bukkit.event.vehicle.VehicleMoveEvent;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import java.util.EventListener;
|
||||
import java.util.Random;
|
||||
|
||||
import static de.steamwar.lobby.util.LeaderboardManager.renderTime;
|
||||
|
||||
@@ -61,11 +62,11 @@ public class BoatRace implements EventListener, Listener {
|
||||
static {
|
||||
boatNpcServer = new REntityServer();
|
||||
new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
|
||||
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone().subtract(0.5, 0, 0.5));
|
||||
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone());
|
||||
interaction.setInteractionHeight(1.95f);
|
||||
interaction.setCallback((player, entity, action) -> {
|
||||
Bukkit.getWorlds().get(0).getEntities().stream().filter(e -> e.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
|
||||
if (action == REntityAction.INTERACT && !oneNotStarted) {
|
||||
if (!oneNotStarted) {
|
||||
oneNotStarted = true;
|
||||
new BoatRace(player);
|
||||
}
|
||||
@@ -153,10 +154,24 @@ public class BoatRace implements EventListener, Listener {
|
||||
oneNotStarted = false;
|
||||
}
|
||||
|
||||
private final Class<? extends Boat>[] boatClasses = new Class[]{
|
||||
AcaciaBoat.class,
|
||||
BambooRaft.class,
|
||||
BirchBoat.class,
|
||||
CherryBoat.class,
|
||||
DarkOakBoat.class,
|
||||
JungleBoat.class,
|
||||
MangroveBoat.class,
|
||||
OakBoat.class,
|
||||
PaleOakBoat.class,
|
||||
SpruceBoat.class,
|
||||
};
|
||||
|
||||
private final Random random = new Random();
|
||||
|
||||
public BoatRace(Player player) {
|
||||
this.player = player;
|
||||
boat = Bukkit.getWorlds().get(0).spawn(BoatRacePositions.START, Boat.class);
|
||||
// boat.setBoatType(Boat.Type.values()[new Random().nextInt(Boat.Type.values().length)]);
|
||||
boat = Bukkit.getWorlds().get(0).spawn(BoatRacePositions.START, boatClasses[random.nextInt(boatClasses.length)]);
|
||||
boat.addPassenger(player);
|
||||
bossBar = Bukkit.createBossBar("", BarColor.BLUE, BarStyle.SOLID);
|
||||
task = Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
|
||||
|
||||
@@ -42,7 +42,10 @@ import java.awt.image.BufferedImage;
|
||||
import java.awt.image.WritableRaster;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.Month;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
|
||||
public class CustomMap implements Listener {
|
||||
|
||||
@@ -56,7 +59,7 @@ public class CustomMap implements Listener {
|
||||
new Vector(2346, 45, 1297), new Vector(2345, 45, 1297), new Vector(2344, 45, 1297), new Vector(2343, 45, 1297), new Vector(2342, 45, 1297), new Vector(2341, 45, 1297), new Vector(2340, 45, 1297)
|
||||
);
|
||||
|
||||
private static final CustomMap RIGHT = new CustomMap(new File(System.getProperty("user.home") + "/lobbyBanner/right.png"),
|
||||
private static final CustomMap RIGHT = new CustomMap(new File(System.getProperty("user.home") + "/lobbyBanner/right/"),
|
||||
new Vector(2330, 48, 1297), new Vector(2329, 48, 1297), new Vector(2328, 48, 1297), new Vector(2327, 48, 1297), new Vector(2326, 48, 1297), new Vector(2325, 48, 1297), new Vector(2324, 48, 1297),
|
||||
new Vector(2330, 47, 1297), new Vector(2329, 47, 1297), new Vector(2328, 47, 1297), new Vector(2327, 47, 1297), new Vector(2326, 47, 1297), new Vector(2325, 47, 1297), new Vector(2324, 47, 1297),
|
||||
new Vector(2330, 46, 1297), new Vector(2329, 46, 1297), new Vector(2328, 46, 1297), new Vector(2327, 46, 1297), new Vector(2326, 46, 1297), new Vector(2325, 46, 1297), new Vector(2324, 46, 1297),
|
||||
@@ -66,32 +69,51 @@ public class CustomMap implements Listener {
|
||||
private File mapFile;
|
||||
private Map<Vector, Integer> itemFrameIndex = new HashMap<>();
|
||||
private ItemFrame[] itemFrames;
|
||||
private long lastModified = Long.MAX_VALUE;
|
||||
private boolean update = true;
|
||||
|
||||
public CustomMap(File mapFile, Vector... itemFrames) {
|
||||
this.mapFile = mapFile;
|
||||
public CustomMap(File mapFileOrDirectory, Vector... itemFrames) {
|
||||
this.mapFile = mapFileOrDirectory;
|
||||
this.itemFrames = new ItemFrame[itemFrames.length];
|
||||
for (int i = 0; i < itemFrames.length; i++) {
|
||||
itemFrameIndex.put(itemFrames[i], i);
|
||||
}
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
|
||||
long modified = mapFile.lastModified();
|
||||
if (modified > lastModified) {
|
||||
lastModified = modified;
|
||||
System.out.println("Updating Banner: " + mapFile.getName());
|
||||
Bukkit.getScheduler().runTaskAsynchronously(LobbySystem.getInstance(), () -> {
|
||||
try {
|
||||
run();
|
||||
} catch (IOException e) {
|
||||
// Ignore
|
||||
}
|
||||
});
|
||||
}
|
||||
}, 200L, 200L);
|
||||
if (mapFileOrDirectory.isDirectory()) {
|
||||
AtomicReference<Month> lastMonth = new AtomicReference<>(LocalDateTime.now().getMonth());
|
||||
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
|
||||
Month current = LocalDateTime.now().getMonth();
|
||||
if (!current.equals(lastMonth.get()) || update) {
|
||||
lastMonth.set(current);
|
||||
update = false;
|
||||
this.mapFile = new File(mapFileOrDirectory, current.getValue() + ".png");
|
||||
update();
|
||||
}
|
||||
}, 200L, 1200L);
|
||||
} else {
|
||||
AtomicReference<Long> lastModified = new AtomicReference<>(Long.MAX_VALUE);
|
||||
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
|
||||
long modified = mapFileOrDirectory.lastModified();
|
||||
if (modified > lastModified.get() || update) {
|
||||
lastModified.set(modified);
|
||||
update = false;
|
||||
update();
|
||||
}
|
||||
}, 200L, 200L);
|
||||
}
|
||||
Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance());
|
||||
}
|
||||
|
||||
private void update() {
|
||||
System.out.println("Updating Banner: " + mapFile.getName());
|
||||
Bukkit.getScheduler().runTaskAsynchronously(LobbySystem.getInstance(), () -> {
|
||||
try {
|
||||
run();
|
||||
} catch (IOException e) {
|
||||
// Ignore
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onChunkLoad(ChunkLoadEvent event) {
|
||||
for (Entity entity : event.getChunk().getEntities()) {
|
||||
@@ -101,7 +123,7 @@ public class CustomMap implements Listener {
|
||||
if (itemFrameIndex.containsKey(vector)) {
|
||||
if (itemFrames[itemFrameIndex.get(vector)] != null) continue;
|
||||
itemFrames[itemFrameIndex.get(vector)] = itemFrame;
|
||||
lastModified = 0;
|
||||
update = true;
|
||||
|
||||
ItemStack itemStack = new ItemStack(Material.FILLED_MAP, 1);
|
||||
MapMeta mapMeta = (MapMeta) itemStack.getItemMeta();
|
||||
|
||||
@@ -29,5 +29,15 @@ dependencies {
|
||||
compileOnly(libs.paperapi)
|
||||
|
||||
compileOnly(libs.nms)
|
||||
compileOnly(libs.worldedit)
|
||||
compileOnly(libs.fawe)
|
||||
}
|
||||
|
||||
tasks.register<FightServer>("MissileWars21") {
|
||||
group = "run"
|
||||
description = "Run a 1.21 Dev MissileWars"
|
||||
dependsOn(":SpigotCore:shadowJar")
|
||||
dependsOn(":MissileWars:jar")
|
||||
template = "MissileWars"
|
||||
worldName = "Great_Wall"
|
||||
jar = "/jars/paper-1.21.6.jar"
|
||||
}
|
||||
|
||||
@@ -30,6 +30,8 @@ import com.sk89q.worldedit.function.operation.Operations;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.math.transform.AffineTransform;
|
||||
import com.sk89q.worldedit.session.ClipboardHolder;
|
||||
import com.sk89q.worldedit.util.SideEffect;
|
||||
import com.sk89q.worldedit.util.SideEffectSet;
|
||||
import com.sk89q.worldedit.world.World;
|
||||
import com.sk89q.worldedit.world.block.BlockTypes;
|
||||
import de.steamwar.misslewars.MissileWars;
|
||||
@@ -109,11 +111,17 @@ public class Missile extends SpecialItem {
|
||||
v = aT.apply(v.toVector3()).toBlockPoint();
|
||||
v = v.add(location.getBlockX(), location.getBlockY(), location.getBlockZ());
|
||||
|
||||
EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(world, -1);
|
||||
EditSession e = WorldEdit.getInstance().getEditSessionFactory()
|
||||
.getEditSession(world, -1);
|
||||
e.setSideEffectApplier(SideEffectSet.defaults()
|
||||
.with(SideEffect.NEIGHBORS, SideEffect.State.ON)
|
||||
.with(SideEffect.LIGHTING, SideEffect.State.ON)
|
||||
.with(SideEffect.UPDATE, SideEffect.State.ON));
|
||||
ClipboardHolder ch = new ClipboardHolder(clipboard);
|
||||
ch.setTransform(aT);
|
||||
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(true).build());
|
||||
e.flushSession();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -37,17 +37,27 @@ public class AutoChecker {
|
||||
public static final AutoChecker impl = new AutoChecker();
|
||||
|
||||
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, String> type) {
|
||||
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().x()).width(clipboard.getDimensions().x())
|
||||
.depth(clipboard.getDimensions().z()).blockScanResult(scan(clipboard, type))
|
||||
.entities(clipboard.getEntities().stream().map(Entity::getLocation)
|
||||
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
|
||||
.collect(Collectors.toList()))
|
||||
return AutoCheckerResult.builder()
|
||||
.type(type)
|
||||
.height(clipboard.getDimensions().y())
|
||||
.width(clipboard.getDimensions().x())
|
||||
.depth(clipboard.getDimensions().z())
|
||||
.blockScanResult(scan(clipboard, type))
|
||||
.entities(
|
||||
clipboard.getEntities().stream()
|
||||
.map(Entity::getLocation)
|
||||
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
|
||||
.collect(Collectors.toList()))
|
||||
.build();
|
||||
}
|
||||
|
||||
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type) {
|
||||
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().y()).width(clipboard.getDimensions().x())
|
||||
.depth(clipboard.getDimensions().z()).build();
|
||||
return AutoCheckerResult.builder()
|
||||
.type(type)
|
||||
.height(clipboard.getDimensions().y())
|
||||
.width(clipboard.getDimensions().x())
|
||||
.depth(clipboard.getDimensions().z())
|
||||
.build();
|
||||
}
|
||||
|
||||
public AutoChecker.BlockScanResult scan(Clipboard clipboard, GameModeConfig<Material, String> type) {
|
||||
@@ -63,14 +73,19 @@ public class AutoChecker {
|
||||
continue;
|
||||
}
|
||||
|
||||
result.getBlockCounts().merge(material, 1, Integer::sum);
|
||||
BlockPos pos = new BlockPos(x, y, z);
|
||||
|
||||
if (AutoCheckerItems.impl.getInventoryMaterials().contains(material)) {
|
||||
checkInventory(result, block, material, new BlockPos(x, y, z), type);
|
||||
checkInventory(result, block, material, pos, type);
|
||||
if (result.getDispenserItems().getOrDefault(pos, 0) > 0) {
|
||||
result.getBlockCounts().merge(material, 1, Integer::sum);
|
||||
}
|
||||
} else {
|
||||
result.getBlockCounts().merge(material, 1, Integer::sum);
|
||||
}
|
||||
|
||||
if (x == min.x() || x == max.x() || y == max.y() || z == min.z() || z == max.z()) {
|
||||
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(new BlockPos(x, y, z));
|
||||
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,8 +59,6 @@ dependencies {
|
||||
compileOnly(libs.netty)
|
||||
compileOnly(libs.brigadier)
|
||||
compileOnly(libs.fastutil)
|
||||
|
||||
implementation(libs.anvilgui)
|
||||
}
|
||||
|
||||
widener {
|
||||
|
||||
@@ -151,7 +151,7 @@ public class TechHider {
|
||||
ClientboundSetHeldSlotPacket.class, // 7.1.104 Set Held Item (Player owning the channel)
|
||||
ClientboundSetObjectivePacket.class, // 7.1.105 Update Objectives
|
||||
ClientboundSetPlayerInventoryPacket.class, // 7.1.107 Set Player Inventory Slot (Player owning the channel)
|
||||
// ClientboundSetPlayerTeamPacket.class, // 7.1.108 Update Teams
|
||||
ClientboundSetPlayerTeamPacket.class, // 7.1.108 Update Teams
|
||||
ClientboundSetScorePacket.class, // 7.1.109 Update Score
|
||||
ClientboundSetSimulationDistancePacket.class, // 7.1.110 Set Simulation Distance
|
||||
ClientboundSetSubtitleTextPacket.class, // 7.1.111 Set Subtitle Text
|
||||
|
||||
@@ -0,0 +1,890 @@
|
||||
package net.wesjd.anvilgui;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import net.md_5.bungee.api.chat.BaseComponent;
|
||||
import net.wesjd.anvilgui.version.VersionWrapper;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.*;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.Executor;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* An anvil gui, used for gathering a user's input
|
||||
*
|
||||
* @author Wesley Smith
|
||||
* @since 1.0
|
||||
*/
|
||||
public class AnvilGUI {
|
||||
|
||||
/**
|
||||
* The local {@link VersionWrapper} object for the server's version
|
||||
*/
|
||||
private static final VersionWrapper WRAPPER = VersionWrapper.INSTANCE;
|
||||
|
||||
/**
|
||||
* The variable containing an item with air. Used when the item would be null.
|
||||
* To keep the heap clean, this object only gets iniziaised once
|
||||
*/
|
||||
private static final ItemStack AIR = new ItemStack(Material.AIR);
|
||||
/**
|
||||
* If the given ItemStack is null, return an air ItemStack, otherwise return the given ItemStack
|
||||
*
|
||||
* @param stack The ItemStack to check
|
||||
* @return air or the given ItemStack
|
||||
*/
|
||||
private static ItemStack itemNotNull(ItemStack stack) {
|
||||
return stack == null ? AIR : stack;
|
||||
}
|
||||
|
||||
/**
|
||||
* The {@link Plugin} that this anvil GUI is associated with
|
||||
*/
|
||||
private final Plugin plugin;
|
||||
/**
|
||||
* The player who has the GUI open
|
||||
*/
|
||||
private final Player player;
|
||||
/**
|
||||
* An {@link Executor} that executes tasks on the main server thread
|
||||
*/
|
||||
private final Executor mainThreadExecutor;
|
||||
/**
|
||||
* The title of the anvil inventory
|
||||
*/
|
||||
private final Object titleComponent;
|
||||
/**
|
||||
* The initial contents of the inventory
|
||||
*/
|
||||
private final ItemStack[] initialContents;
|
||||
/**
|
||||
* A state that decides where the anvil GUI is able to get closed by the user
|
||||
*/
|
||||
private final boolean preventClose;
|
||||
|
||||
/**
|
||||
* A set of slot numbers that are permitted to be interacted with by the user. An interactable
|
||||
* slot is one that is able to be minipulated by the player, i.e. clicking and picking up an item,
|
||||
* placing in a new one, etc.
|
||||
*/
|
||||
private final Set<Integer> interactableSlots;
|
||||
|
||||
/** An {@link Consumer} that is called when the anvil GUI is close */
|
||||
private final Consumer<StateSnapshot> closeListener;
|
||||
/** A flag that decides whether the async click handler can be run concurrently */
|
||||
private final boolean concurrentClickHandlerExecution;
|
||||
/** An {@link BiFunction} that is called when a slot is clicked */
|
||||
private final ClickHandler clickHandler;
|
||||
|
||||
/**
|
||||
* The container id of the inventory, used for NMS methods
|
||||
*/
|
||||
private int containerId;
|
||||
|
||||
/**
|
||||
* The inventory that is used on the Bukkit side of things
|
||||
*/
|
||||
@Getter
|
||||
private Inventory inventory;
|
||||
/**
|
||||
* The listener holder class
|
||||
*/
|
||||
private final ListenUp listener = new ListenUp();
|
||||
|
||||
/**
|
||||
* Represents the state of the inventory being open
|
||||
*/
|
||||
private boolean open;
|
||||
|
||||
/**
|
||||
* The actual container backing the Anvil GUI
|
||||
*/
|
||||
private VersionWrapper.AnvilContainerWrapper container;
|
||||
|
||||
/**
|
||||
* Create an AnvilGUI
|
||||
*
|
||||
* @param plugin A {@link org.bukkit.plugin.java.JavaPlugin} instance
|
||||
* @param player The {@link Player} to open the inventory for
|
||||
* @param mainThreadExecutor An {@link Executor} that executes on the main server thread
|
||||
* @param titleComponent What to have the text already set to
|
||||
* @param initialContents The initial contents of the inventory
|
||||
* @param preventClose Whether to prevent the inventory from closing
|
||||
* @param closeListener A {@link Consumer} when the inventory closes
|
||||
* @param concurrentClickHandlerExecution Flag to allow concurrent execution of the click handler
|
||||
* @param clickHandler A {@link ClickHandler} that is called when the player clicks a slot
|
||||
*/
|
||||
private AnvilGUI(
|
||||
Plugin plugin,
|
||||
Player player,
|
||||
Executor mainThreadExecutor,
|
||||
Object titleComponent,
|
||||
ItemStack[] initialContents,
|
||||
boolean preventClose,
|
||||
Set<Integer> interactableSlots,
|
||||
Consumer<StateSnapshot> closeListener,
|
||||
boolean concurrentClickHandlerExecution,
|
||||
ClickHandler clickHandler) {
|
||||
this.plugin = plugin;
|
||||
this.player = player;
|
||||
this.mainThreadExecutor = mainThreadExecutor;
|
||||
this.titleComponent = titleComponent;
|
||||
this.initialContents = initialContents;
|
||||
this.preventClose = preventClose;
|
||||
this.interactableSlots = Collections.unmodifiableSet(interactableSlots);
|
||||
this.closeListener = closeListener;
|
||||
this.concurrentClickHandlerExecution = concurrentClickHandlerExecution;
|
||||
this.clickHandler = clickHandler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the anvil GUI
|
||||
*/
|
||||
private void openInventory() {
|
||||
Bukkit.getPluginManager().registerEvents(listener, plugin);
|
||||
|
||||
container = WRAPPER.newContainerAnvil(player, titleComponent);
|
||||
|
||||
inventory = container.getBukkitInventory();
|
||||
// We need to use setItem instead of setContents because a Minecraft ContainerAnvil
|
||||
// contains two separate inventories: the result inventory and the ingredients inventory.
|
||||
// The setContents method only updates the ingredients inventory unfortunately,
|
||||
// but setItem handles the index going into the result inventory.
|
||||
for (int i = 0; i < initialContents.length; i++) {
|
||||
inventory.setItem(i, initialContents[i]);
|
||||
}
|
||||
|
||||
containerId = WRAPPER.getNextContainerId(player, container);
|
||||
WRAPPER.handleInventoryCloseEvent(player);
|
||||
WRAPPER.sendPacketOpenWindow(player, containerId, titleComponent);
|
||||
WRAPPER.setActiveContainer(player, container);
|
||||
WRAPPER.setActiveContainerId(container, containerId);
|
||||
WRAPPER.addActiveContainerSlotListener(container, player);
|
||||
|
||||
open = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the inventory if it's open.
|
||||
*/
|
||||
public void closeInventory() {
|
||||
closeInventory(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the inventory if it's open, only sending the close inventory packets if the arg is true
|
||||
*
|
||||
* @param sendClosePacket Whether to send the close inventory event, packet, etc
|
||||
*/
|
||||
private void closeInventory(boolean sendClosePacket) {
|
||||
if (!open) {
|
||||
return;
|
||||
}
|
||||
|
||||
open = false;
|
||||
|
||||
HandlerList.unregisterAll(listener);
|
||||
|
||||
inventory = container.getBukkitInventory();
|
||||
// We need to use setItem instead of setContents because a Minecraft ContainerAnvil
|
||||
// contains two separate inventories: the result inventory and the ingredients inventory.
|
||||
// The setContents method only updates the ingredients inventory unfortunately,
|
||||
// but setItem handles the index going into the result inventory.
|
||||
for (int i = 0; i < initialContents.length; i++) {
|
||||
inventory.setItem(i, new ItemStack(Material.AIR));
|
||||
}
|
||||
|
||||
if (sendClosePacket) {
|
||||
WRAPPER.handleInventoryCloseEvent(player);
|
||||
WRAPPER.setActiveContainerDefault(player);
|
||||
WRAPPER.sendPacketCloseWindow(player, containerId);
|
||||
}
|
||||
|
||||
if (closeListener != null) {
|
||||
closeListener.accept(StateSnapshot.fromAnvilGUI(this));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the title of the AnvilGUI to the new one.
|
||||
*
|
||||
* @param literalTitle The title to use as literal text
|
||||
* @param preserveRenameText Whether to preserve the entered rename text
|
||||
* @throws IllegalArgumentException when literalTitle is null
|
||||
* @see Builder#title(String)
|
||||
*/
|
||||
public void setTitle(@NonNull String literalTitle, boolean preserveRenameText) {
|
||||
setTitle(WRAPPER.literalChatComponent(literalTitle), preserveRenameText);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the title of the AnvilGUI to the new one.
|
||||
*
|
||||
* @param json The json used to parse into a rich chat component
|
||||
* @param preserveRenameText Whether to preserve the entered rename text
|
||||
* @throws IllegalArgumentException when json is null
|
||||
* @see Builder#jsonTitle(String)
|
||||
*/
|
||||
public void setJsonTitle(@NonNull String json, boolean preserveRenameText) {
|
||||
setTitle(WRAPPER.jsonChatComponent(json), preserveRenameText);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the title of the AnvilGUI to the new one.
|
||||
*
|
||||
* @param title The title as a NMS ChatComponent
|
||||
* @param preserveRenameText Whether to preserve the entered rename text
|
||||
*/
|
||||
private void setTitle(Object title, boolean preserveRenameText) {
|
||||
String renameText = container.getRenameText();
|
||||
WRAPPER.sendPacketOpenWindow(player, containerId, title);
|
||||
if (preserveRenameText) {
|
||||
// The renameText field is marked as @Nullable in newer versions
|
||||
container.setRenameText(renameText == null ? "" : renameText);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Simply holds the listeners for the GUI
|
||||
*/
|
||||
private class ListenUp implements Listener {
|
||||
|
||||
/**
|
||||
* Boolean storing the running status of the latest click handler to prevent double execution.
|
||||
* All accesses to this boolean will be from the main server thread, except for the rare event
|
||||
* that the plugin is disabled and the mainThreadExecutor throws an exception
|
||||
*/
|
||||
private boolean clickHandlerRunning = false;
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if (!event.getInventory().equals(inventory)) {
|
||||
return;
|
||||
}
|
||||
|
||||
final int rawSlot = event.getRawSlot();
|
||||
// ignore items dropped outside the window
|
||||
if (rawSlot == -999) return;
|
||||
|
||||
final Player clicker = (Player) event.getWhoClicked();
|
||||
final Inventory clickedInventory = event.getClickedInventory();
|
||||
|
||||
if (clickedInventory != null) {
|
||||
if (clickedInventory.equals(clicker.getInventory())) {
|
||||
// prevent players from merging items from the anvil inventory
|
||||
if (event.getClick().equals(ClickType.DOUBLE_CLICK)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
// prevent shift moving items from players inv to the anvil inventory
|
||||
if (event.isShiftClick()) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// prevent players from swapping items in the anvil gui
|
||||
if ((event.getCursor() != null && event.getCursor().getType() != Material.AIR)
|
||||
&& !interactableSlots.contains(rawSlot)
|
||||
&& event.getClickedInventory().equals(inventory)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (rawSlot < 3 && rawSlot >= 0 || event.getAction().equals(InventoryAction.MOVE_TO_OTHER_INVENTORY)) {
|
||||
event.setCancelled(true);
|
||||
if (clickHandlerRunning && !concurrentClickHandlerExecution) {
|
||||
// A click handler is running, don't launch another one
|
||||
return;
|
||||
}
|
||||
|
||||
final CompletableFuture<List<ResponseAction>> actionsFuture =
|
||||
clickHandler.apply(rawSlot, StateSnapshot.fromAnvilGUI(AnvilGUI.this));
|
||||
|
||||
final Consumer<List<ResponseAction>> actionsConsumer = actions -> {
|
||||
for (final ResponseAction action : actions) {
|
||||
action.accept(AnvilGUI.this, clicker);
|
||||
}
|
||||
};
|
||||
|
||||
if (actionsFuture.isDone()) {
|
||||
// Fast-path without scheduling if clickHandler is performed in sync
|
||||
// Because the future is already completed, .join() will not block the server thread
|
||||
actionsFuture.thenAccept(actionsConsumer).join();
|
||||
} else {
|
||||
clickHandlerRunning = true;
|
||||
// If the plugin is disabled and the Executor throws an exception, the exception will be passed to
|
||||
// the .handle method
|
||||
actionsFuture
|
||||
.thenAcceptAsync(actionsConsumer, mainThreadExecutor)
|
||||
.handle((results, exception) -> {
|
||||
if (exception != null) {
|
||||
plugin.getLogger()
|
||||
.log(
|
||||
Level.SEVERE,
|
||||
"An exception occurred in the AnvilGUI clickHandler",
|
||||
exception);
|
||||
}
|
||||
// Whether an exception occurred or not, set running to false
|
||||
clickHandlerRunning = false;
|
||||
return null;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryDrag(InventoryDragEvent event) {
|
||||
if (event.getInventory().equals(inventory)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClose(InventoryCloseEvent event) {
|
||||
if (open && event.getInventory().equals(inventory)) {
|
||||
closeInventory(false);
|
||||
if (preventClose) {
|
||||
mainThreadExecutor.execute(AnvilGUI.this::openInventory);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** A builder class for an {@link AnvilGUI} object */
|
||||
public static class Builder {
|
||||
|
||||
/** An {@link Executor} that executes tasks on the main server thread */
|
||||
private Executor mainThreadExecutor;
|
||||
/** An {@link Consumer} that is called when the anvil GUI is close */
|
||||
private Consumer<StateSnapshot> closeListener;
|
||||
/** A flag that decides whether the async click handler can be run concurrently */
|
||||
private boolean concurrentClickHandlerExecution = false;
|
||||
/** An {@link Function} that is called when a slot in the inventory has been clicked */
|
||||
private ClickHandler clickHandler;
|
||||
/** A state that decides where the anvil GUI is able to be closed by the user */
|
||||
private boolean preventClose = false;
|
||||
/** A set of integers containing the slot numbers that should be modifiable by the user. */
|
||||
private Set<Integer> interactableSlots = Collections.emptySet();
|
||||
/** The {@link Plugin} that this anvil GUI is associated with */
|
||||
private Plugin plugin;
|
||||
/** The text that will be displayed to the user */
|
||||
private Object titleComponent = WRAPPER.literalChatComponent("Repair & Name");
|
||||
/** The starting text on the item */
|
||||
private String itemText;
|
||||
/** An {@link ItemStack} to be put in the left input slot */
|
||||
private ItemStack itemLeft;
|
||||
/** An {@link ItemStack} to be put in the right input slot */
|
||||
private ItemStack itemRight;
|
||||
/** An {@link ItemStack} to be placed in the output slot */
|
||||
private ItemStack itemOutput;
|
||||
|
||||
/**
|
||||
* Set a custom main server thread executor. Useful for plugins targeting Folia.
|
||||
*
|
||||
* @param executor The executor to run tasks on
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException when the executor is null
|
||||
*/
|
||||
public Builder mainThreadExecutor(@NonNull Executor executor) {
|
||||
this.mainThreadExecutor = executor;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prevents the closing of the anvil GUI by the user
|
||||
*
|
||||
* @return The {@link Builder} instance
|
||||
*/
|
||||
public Builder preventClose() {
|
||||
preventClose = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Permit the user to modify (take items in and out) the slot numbers provided.
|
||||
*
|
||||
* @param slots A varags param for the slot numbers. You can avoid relying on magic constants by using
|
||||
* the {@link AnvilGUI.Slot} class.
|
||||
* @return The {@link Builder} instance
|
||||
*/
|
||||
public Builder interactableSlots(int... slots) {
|
||||
final Set<Integer> newValue = new HashSet<>();
|
||||
for (int slot : slots) {
|
||||
newValue.add(slot);
|
||||
}
|
||||
interactableSlots = newValue;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Listens for when the inventory is closed
|
||||
*
|
||||
* @param closeListener An {@link Consumer} that is called when the anvil GUI is closed
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException when the closeListener is null
|
||||
*/
|
||||
public Builder onClose(@NonNull Consumer<StateSnapshot> closeListener) {
|
||||
this.closeListener = closeListener;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Do an action when a slot is clicked in the inventory
|
||||
* <p>
|
||||
* The ClickHandler is only called when the previous execution of the ClickHandler has finished.
|
||||
* To alter this behaviour use {@link #allowConcurrentClickHandlerExecution()}
|
||||
*
|
||||
* @param clickHandler A {@link ClickHandler} that is called when the user clicks a slot. The
|
||||
* {@link Integer} is the slot number corresponding to {@link Slot}, the
|
||||
* {@link StateSnapshot} contains information about the current state of the anvil,
|
||||
* and the response is a {@link CompletableFuture} that will eventually return a
|
||||
* list of {@link ResponseAction} to execute in the order that they are supplied.
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException when the function supplied is null
|
||||
*/
|
||||
public Builder onClickAsync(@NonNull ClickHandler clickHandler) {
|
||||
this.clickHandler = clickHandler;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* By default, the {@link #onClickAsync(ClickHandler) async click handler} will not run concurrently
|
||||
* and instead wait for the previous {@link CompletableFuture} to finish before executing it again.
|
||||
* <p>
|
||||
* If this trait is desired, it can be enabled by calling this method but may lead to inconsistent
|
||||
* behaviour if not handled properly.
|
||||
*
|
||||
* @return The {@link Builder} instance
|
||||
*/
|
||||
public Builder allowConcurrentClickHandlerExecution() {
|
||||
this.concurrentClickHandlerExecution = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Do an action when a slot is clicked in the inventory
|
||||
*
|
||||
* @param clickHandler A {@link BiFunction} that is called when the user clicks a slot. The
|
||||
* {@link Integer} is the slot number corresponding to {@link Slot}, the
|
||||
* {@link StateSnapshot} contains information about the current state of the anvil,
|
||||
* and the response is a list of {@link ResponseAction} to execute in the order
|
||||
* that they are supplied.
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException when the function supplied is null
|
||||
*/
|
||||
public Builder onClick(@NonNull BiFunction<Integer, StateSnapshot, List<ResponseAction>> clickHandler) {
|
||||
this.clickHandler =
|
||||
(slot, stateSnapshot) -> CompletableFuture.completedFuture(clickHandler.apply(slot, stateSnapshot));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the plugin for the {@link AnvilGUI}
|
||||
*
|
||||
* @param plugin The {@link Plugin} this anvil GUI is associated with
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException if the plugin is null
|
||||
*/
|
||||
public Builder plugin(@NonNull Plugin plugin) {
|
||||
this.plugin = plugin;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the initial item-text that is displayed to the user.
|
||||
* <br><br>
|
||||
* If the usage of Adventure Components is desired, you must create an item, set the displayname of it
|
||||
* and put it into the AnvilGUI via {@link #itemLeft(ItemStack)} manually.
|
||||
*
|
||||
* @param text The initial name of the item in the anvil
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException if the text is null
|
||||
*/
|
||||
public Builder text(@NonNull String text) {
|
||||
this.itemText = text;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the AnvilGUI title that is to be displayed to the user.
|
||||
* <br>
|
||||
* The provided title will be treated as literal text.
|
||||
*
|
||||
* @param title The title that is to be displayed to the user
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException if the title is null
|
||||
*/
|
||||
public Builder title(@NonNull String title) {
|
||||
this.titleComponent = WRAPPER.literalChatComponent(title);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the AnvilGUI title that is to be displayed to the user.
|
||||
* <br>
|
||||
* The provided json will be parsed into rich chat components.
|
||||
*
|
||||
* @param json The title that is to be displayed to the user
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException if the title is null
|
||||
* @see net.md_5.bungee.chat.ComponentSerializer#toString(BaseComponent)
|
||||
*/
|
||||
public Builder jsonTitle(@NonNull String json) {
|
||||
this.titleComponent = WRAPPER.jsonChatComponent(json);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the {@link ItemStack} to be put in the first slot
|
||||
*
|
||||
* @param item The {@link ItemStack} to be put in the first slot
|
||||
* @return The {@link Builder} instance
|
||||
* @throws IllegalArgumentException if the {@link ItemStack} is null
|
||||
*/
|
||||
public Builder itemLeft(@NonNull ItemStack item) {
|
||||
this.itemLeft = item;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the {@link ItemStack} to be put in the second slot
|
||||
*
|
||||
* @param item The {@link ItemStack} to be put in the second slot
|
||||
* @return The {@link Builder} instance
|
||||
*/
|
||||
public Builder itemRight(ItemStack item) {
|
||||
this.itemRight = item;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the {@link ItemStack} to be put in the output slot
|
||||
*
|
||||
* @param item The {@link ItemStack} to be put in the output slot
|
||||
* @return The {@link Builder} instance
|
||||
*/
|
||||
public Builder itemOutput(ItemStack item) {
|
||||
this.itemOutput = item;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the anvil GUI and opens it for the player
|
||||
*
|
||||
* @param player The {@link Player} the anvil GUI should open for
|
||||
* @return The {@link AnvilGUI} instance from this builder
|
||||
* @throws IllegalArgumentException when the onClick function, plugin, or player is null
|
||||
*/
|
||||
public AnvilGUI open(@NonNull Player player) {
|
||||
if (plugin == null) {
|
||||
throw new IllegalStateException("An AnvilGUI plugin has not been set!");
|
||||
}
|
||||
if (clickHandler == null) {
|
||||
throw new IllegalStateException("An AnvilGUI clickHandler has not been set!");
|
||||
}
|
||||
|
||||
if (itemText != null) {
|
||||
if (itemLeft == null) {
|
||||
itemLeft = new ItemStack(Material.PAPER);
|
||||
}
|
||||
|
||||
ItemMeta paperMeta = itemLeft.getItemMeta();
|
||||
paperMeta.setDisplayName(itemText);
|
||||
itemLeft.setItemMeta(paperMeta);
|
||||
}
|
||||
|
||||
// If no executor is specified, execute all tasks with the BukkitScheduler
|
||||
if (mainThreadExecutor == null) {
|
||||
mainThreadExecutor = task -> Bukkit.getScheduler().runTask(plugin, task);
|
||||
}
|
||||
|
||||
final AnvilGUI anvilGUI = new AnvilGUI(
|
||||
plugin,
|
||||
player,
|
||||
mainThreadExecutor,
|
||||
titleComponent,
|
||||
new ItemStack[] {itemLeft, itemRight, itemOutput},
|
||||
preventClose,
|
||||
interactableSlots,
|
||||
closeListener,
|
||||
concurrentClickHandlerExecution,
|
||||
clickHandler);
|
||||
anvilGUI.openInventory();
|
||||
return anvilGUI;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A handler that is called when the user clicks a slot. The
|
||||
* {@link Integer} is the slot number corresponding to {@link Slot}, the
|
||||
* {@link StateSnapshot} contains information about the current state of the anvil,
|
||||
* and the response is a {@link CompletableFuture} that will eventually return a
|
||||
* list of {@link ResponseAction} to execute in the order that they are supplied.
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface ClickHandler extends BiFunction<Integer, StateSnapshot, CompletableFuture<List<ResponseAction>>> {}
|
||||
|
||||
/** An action to run in response to a player clicking the output slot in the GUI. This interface is public
|
||||
* and permits you, the developer, to add additional response features easily to your custom AnvilGUIs. */
|
||||
@FunctionalInterface
|
||||
public interface ResponseAction extends BiConsumer<AnvilGUI, Player> {
|
||||
|
||||
/**
|
||||
* Replace the input text box value with the provided text value.
|
||||
*
|
||||
* Before using this method, it must be verified by the caller that items are either in
|
||||
* {@link Slot#INPUT_LEFT} or {@link Slot#OUTPUT} present.
|
||||
*
|
||||
* @param text The text to write in the input box
|
||||
* @return The {@link ResponseAction} to achieve the text replacement
|
||||
* @throws IllegalArgumentException when the text is null
|
||||
* @throws IllegalStateException when the slots {@link Slot#INPUT_LEFT} and {@link Slot#OUTPUT} are <code>null</code>
|
||||
*/
|
||||
static ResponseAction replaceInputText(@NonNull String text) {
|
||||
return (anvilgui, player) -> {
|
||||
ItemStack item = anvilgui.getInventory().getItem(Slot.OUTPUT);
|
||||
if (item == null) {
|
||||
// Fallback on left input slot if player hasn't typed anything yet
|
||||
item = anvilgui.getInventory().getItem(Slot.INPUT_LEFT);
|
||||
}
|
||||
if (item == null) {
|
||||
throw new IllegalStateException(
|
||||
"replaceInputText can only be used if slots OUTPUT or INPUT_LEFT are not empty");
|
||||
}
|
||||
|
||||
final ItemStack cloned = item.clone();
|
||||
final ItemMeta meta = cloned.getItemMeta();
|
||||
meta.setDisplayName(text);
|
||||
cloned.setItemMeta(meta);
|
||||
anvilgui.getInventory().setItem(Slot.INPUT_LEFT, cloned);
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the title of the AnvilGUI to the new one.
|
||||
*
|
||||
* @param literalTitle The title to use as literal text
|
||||
* @param preserveRenameText Whether to preserve the entered rename text
|
||||
* @throws IllegalArgumentException when literalTitle is null
|
||||
* @see Builder#title(String)
|
||||
*/
|
||||
static ResponseAction updateTitle(@NonNull String literalTitle, boolean preserveRenameText) {
|
||||
return (anvilGUI, player) -> anvilGUI.setTitle(literalTitle, preserveRenameText);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the title of the AnvilGUI to the new one.
|
||||
*
|
||||
* @param json The json used to parse into a rich chat component
|
||||
* @param preserveRenameText Whether to preserve the entered rename text
|
||||
* @throws IllegalArgumentException when json is null
|
||||
* @see Builder#jsonTitle(String)
|
||||
*/
|
||||
static ResponseAction updateJsonTitle(@NonNull String json, boolean preserveRenameText) {
|
||||
return (anvilGUI, player) -> anvilGUI.setJsonTitle(json, preserveRenameText);
|
||||
}
|
||||
|
||||
/**
|
||||
* Open another inventory
|
||||
* @param otherInventory The inventory to open
|
||||
* @return The {@link ResponseAction} to achieve the inventory open
|
||||
* @throws IllegalArgumentException when the otherInventory is null
|
||||
*/
|
||||
static ResponseAction openInventory(@NonNull Inventory otherInventory) {
|
||||
return (anvilgui, player) -> player.openInventory(otherInventory);
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the AnvilGUI
|
||||
* @return The {@link ResponseAction} to achieve closing the AnvilGUI
|
||||
*/
|
||||
static ResponseAction close() {
|
||||
return (anvilgui, player) -> anvilgui.closeInventory();
|
||||
}
|
||||
|
||||
/**
|
||||
* Run the provided runnable
|
||||
* @param runnable The runnable to run
|
||||
* @return The {@link ResponseAction} to achieve running the runnable
|
||||
* @throws IllegalArgumentException when the runnable is null
|
||||
*/
|
||||
static ResponseAction run(@NonNull Runnable runnable) {
|
||||
return (anvilgui, player) -> runnable.run();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents a response when the player clicks the output item in the anvil GUI
|
||||
* @deprecated Since 1.6.2, use {@link ResponseAction}
|
||||
*/
|
||||
@Deprecated
|
||||
public static class Response {
|
||||
/**
|
||||
* Returns an {@link Response} object for when the anvil GUI is to close
|
||||
* @return An {@link Response} object for when the anvil GUI is to display text to the user
|
||||
* @deprecated Since 1.6.2, use {@link ResponseAction#close()}
|
||||
*/
|
||||
public static List<ResponseAction> close() {
|
||||
return Arrays.asList(ResponseAction.close());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an {@link Response} object for when the anvil GUI is to display text to the user
|
||||
*
|
||||
* @param text The text that is to be displayed to the user
|
||||
* @return A list containing the {@link ResponseAction} for legacy compat
|
||||
* @deprecated Since 1.6.2, use {@link ResponseAction#replaceInputText(String)}
|
||||
*/
|
||||
public static List<ResponseAction> text(String text) {
|
||||
return Arrays.asList(ResponseAction.replaceInputText(text));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an {@link Response} object for when the GUI should open the provided inventory
|
||||
*
|
||||
* @param inventory The inventory to open
|
||||
* @return A list containing the {@link ResponseAction} for legacy compat
|
||||
* @deprecated Since 1.6.2, use {@link ResponseAction#openInventory(Inventory)}
|
||||
*/
|
||||
public static List<ResponseAction> openInventory(Inventory inventory) {
|
||||
return Arrays.asList(ResponseAction.openInventory(inventory));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class wrapping the magic constants of slot numbers in an anvil GUI
|
||||
*/
|
||||
public static class Slot {
|
||||
|
||||
private static final int[] values = new int[] {Slot.INPUT_LEFT, Slot.INPUT_RIGHT, Slot.OUTPUT};
|
||||
|
||||
/**
|
||||
* The slot on the far left, where the first input is inserted. An {@link ItemStack} is always inserted
|
||||
* here to be renamed
|
||||
*/
|
||||
public static final int INPUT_LEFT = 0;
|
||||
/**
|
||||
* Not used, but in a real anvil you are able to put the second item you want to combine here
|
||||
*/
|
||||
public static final int INPUT_RIGHT = 1;
|
||||
/**
|
||||
* The output slot, where an item is put when two items are combined from {@link #INPUT_LEFT} and
|
||||
* {@link #INPUT_RIGHT} or {@link #INPUT_LEFT} is renamed
|
||||
*/
|
||||
public static final int OUTPUT = 2;
|
||||
|
||||
/**
|
||||
* Get all anvil slot values
|
||||
*
|
||||
* @return The array containing all possible anvil slots
|
||||
*/
|
||||
public static int[] values() {
|
||||
return values;
|
||||
}
|
||||
}
|
||||
|
||||
/** Represents a snapshot of the state of an AnvilGUI */
|
||||
public static final class StateSnapshot {
|
||||
|
||||
/**
|
||||
* Create an {@link StateSnapshot} from the current state of an {@link AnvilGUI}
|
||||
* @param anvilGUI The instance to take the snapshot of
|
||||
* @return The snapshot
|
||||
*/
|
||||
private static StateSnapshot fromAnvilGUI(AnvilGUI anvilGUI) {
|
||||
final Inventory inventory = anvilGUI.getInventory();
|
||||
return new StateSnapshot(
|
||||
itemNotNull(inventory.getItem(Slot.INPUT_LEFT)).clone(),
|
||||
itemNotNull(inventory.getItem(Slot.INPUT_RIGHT)).clone(),
|
||||
itemNotNull(inventory.getItem(Slot.OUTPUT)).clone(),
|
||||
anvilGUI.player);
|
||||
}
|
||||
|
||||
/**
|
||||
* The {@link ItemStack} in the anvilGui slots
|
||||
*/
|
||||
private final ItemStack leftItem, rightItem, outputItem;
|
||||
|
||||
/**
|
||||
* The {@link Player} that clicked the output slot
|
||||
*/
|
||||
private final Player player;
|
||||
|
||||
/**
|
||||
* The event parameter constructor
|
||||
* @param leftItem The left item in the combine slot of the anvilGUI
|
||||
* @param rightItem The right item in the combine slot of the anvilGUI
|
||||
* @param outputItem The item that would have been outputted, when the items would have been combined
|
||||
* @param player The player that clicked the output slot
|
||||
*/
|
||||
public StateSnapshot(ItemStack leftItem, ItemStack rightItem, ItemStack outputItem, Player player) {
|
||||
this.leftItem = leftItem;
|
||||
this.rightItem = rightItem;
|
||||
this.outputItem = outputItem;
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* It returns the item in the left combine slot of the gui
|
||||
*
|
||||
* @return The leftItem
|
||||
*/
|
||||
public ItemStack getLeftItem() {
|
||||
return leftItem;
|
||||
}
|
||||
|
||||
/**
|
||||
* It returns the item in the right combine slot of the gui
|
||||
*
|
||||
* @return The rightItem
|
||||
*/
|
||||
public ItemStack getRightItem() {
|
||||
return rightItem;
|
||||
}
|
||||
|
||||
/**
|
||||
* It returns the output item that would have been the result
|
||||
* by combining the left and right one
|
||||
*
|
||||
* @return The outputItem
|
||||
*/
|
||||
public ItemStack getOutputItem() {
|
||||
return outputItem;
|
||||
}
|
||||
|
||||
/**
|
||||
* It returns the player that clicked onto the output slot
|
||||
*
|
||||
* @return The player
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* It returns the text the player typed into the rename field
|
||||
*
|
||||
* @return The text of the rename field
|
||||
*/
|
||||
public String getText() {
|
||||
return outputItem.hasItemMeta() ? outputItem.getItemMeta().getDisplayName() : "";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,151 @@
|
||||
package net.wesjd.anvilgui.version;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.component.DataComponents;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.protocol.game.ClientboundContainerClosePacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundOpenScreenPacket;
|
||||
import net.minecraft.network.protocol.game.ClientboundSetExperiencePacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.inventory.AnvilMenu;
|
||||
import net.minecraft.world.inventory.ContainerLevelAccess;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.inventory.Slot;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||
import org.bukkit.craftbukkit.util.CraftChatMessage;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
public final class VersionWrapper {
|
||||
public static final VersionWrapper INSTANCE = new VersionWrapper();
|
||||
|
||||
/**
|
||||
* Interface implemented by the custom NMS AnvilContainer used to interact with it directly
|
||||
*/
|
||||
public interface AnvilContainerWrapper {
|
||||
|
||||
/**
|
||||
* Retrieves the raw text that has been entered into the Anvil at the moment
|
||||
* <br><br>
|
||||
* This field is marked as public in the Minecraft AnvilContainer only from Minecraft 1.11 and upwards
|
||||
*
|
||||
* @return The raw text in the rename field
|
||||
*/
|
||||
default String getRenameText() {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the provided text as the literal hovername of the item in the left input slot
|
||||
*
|
||||
* @param text The text to set
|
||||
*/
|
||||
default void setRenameText(String text) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the {@link Inventory} wrapper of the NMS container
|
||||
*
|
||||
* @return The inventory of the NMS container
|
||||
*/
|
||||
Inventory getBukkitInventory();
|
||||
}
|
||||
|
||||
private static class AnvilContainer extends AnvilMenu implements AnvilContainerWrapper {
|
||||
public AnvilContainer(Player player, int containerId, Component guiTitle) {
|
||||
super(
|
||||
containerId,
|
||||
((CraftPlayer) player).getHandle().getInventory(),
|
||||
ContainerLevelAccess.create(((CraftWorld) player.getWorld()).getHandle(), new BlockPos(0, 0, 0))
|
||||
);
|
||||
this.checkReachable = false;
|
||||
setTitle(guiTitle);
|
||||
}
|
||||
|
||||
public int getContainerId() {
|
||||
return this.containerId;
|
||||
}
|
||||
|
||||
public String getRenameText() {
|
||||
return this.itemName;
|
||||
}
|
||||
|
||||
public void setRenameText(String text) {
|
||||
// If an item is present in the left input slot change its hover name to the literal text.
|
||||
Slot inputLeft = getSlot(0);
|
||||
if (inputLeft.hasItem()) {
|
||||
inputLeft.getItem()
|
||||
.set(DataComponents.CUSTOM_NAME, Component.literal(text));
|
||||
}
|
||||
}
|
||||
|
||||
public Inventory getBukkitInventory() {
|
||||
return this.getBukkitView().getTopInventory();
|
||||
}
|
||||
}
|
||||
|
||||
private int getRealNextContainerId(Player player) {
|
||||
return toNMS(player).nextContainerCounter();
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns a {@link Player} into an NMS one
|
||||
*
|
||||
* @param player The player to be converted
|
||||
* @return the NMS EntityPlayer
|
||||
*/
|
||||
private ServerPlayer toNMS(Player player) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
public int getNextContainerId(Player player, AnvilContainerWrapper container) {
|
||||
return ((AnvilContainer) container).getContainerId();
|
||||
}
|
||||
|
||||
public void handleInventoryCloseEvent(Player player) {
|
||||
CraftEventFactory.handleInventoryCloseEvent(toNMS(player), InventoryCloseEvent.Reason.UNKNOWN);
|
||||
toNMS(player).doCloseContainer();
|
||||
}
|
||||
|
||||
public void sendPacketOpenWindow(Player player, int containerId, Object inventoryTitle) {
|
||||
toNMS(player).connection.send(new ClientboundOpenScreenPacket(containerId, MenuType.ANVIL, (Component) inventoryTitle));
|
||||
}
|
||||
|
||||
public void sendPacketCloseWindow(Player player, int containerId) {
|
||||
toNMS(player).connection.send(new ClientboundContainerClosePacket(containerId));
|
||||
}
|
||||
|
||||
public void sendPacketExperienceChange(Player player, int experienceLevel) {
|
||||
toNMS(player).connection.send(new ClientboundSetExperiencePacket(0f, 0, experienceLevel));
|
||||
}
|
||||
|
||||
public void setActiveContainerDefault(Player player) {
|
||||
toNMS(player).containerMenu = toNMS(player).inventoryMenu;
|
||||
}
|
||||
|
||||
public void setActiveContainer(Player player, AnvilContainerWrapper container) {
|
||||
toNMS(player).containerMenu = (AnvilMenu) container;
|
||||
}
|
||||
|
||||
public void setActiveContainerId(AnvilContainerWrapper container, int containerId) {
|
||||
}
|
||||
|
||||
public void addActiveContainerSlotListener(AnvilContainerWrapper container, Player player) {
|
||||
toNMS(player).initMenu((AnvilMenu) container);
|
||||
}
|
||||
|
||||
public AnvilContainerWrapper newContainerAnvil(Player player, Object title) {
|
||||
return new AnvilContainer(player, getRealNextContainerId(player), (Component) title);
|
||||
}
|
||||
|
||||
public Object literalChatComponent(String content) {
|
||||
return Component.literal(content);
|
||||
}
|
||||
|
||||
public Object jsonChatComponent(String json) {
|
||||
return CraftChatMessage.fromJSON(json);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.velocitycore.advancements;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonObject;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.URI;
|
||||
|
||||
public class Items {
|
||||
|
||||
/**
|
||||
* Loaded from https://github.com/retrooper/packetevents/blob/2.0/mappings/registries/item.json
|
||||
*/
|
||||
public static final JsonObject values;
|
||||
|
||||
static {
|
||||
try {
|
||||
values = new Gson().fromJson(new BufferedReader(new InputStreamReader(URI.create("https://raw.githubusercontent.com/retrooper/packetevents/refs/heads/2.0/mappings/registries/item.json").toURL().openConnection().getInputStream())), JsonObject.class);
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -80,7 +80,7 @@ public class Subserver {
|
||||
static void shutdown() {
|
||||
while (!serverList.isEmpty()) {
|
||||
Subserver server = serverList.get(0);
|
||||
server.stop();
|
||||
server.sleep();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -138,7 +138,7 @@ public class Subserver {
|
||||
writer.println(command);
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
public void sleep() {
|
||||
try {
|
||||
long pid = process.pid();
|
||||
if (checkpoint) {
|
||||
@@ -152,9 +152,32 @@ public class Subserver {
|
||||
|
||||
try {
|
||||
if (!process.waitFor(1, TimeUnit.MINUTES)) {
|
||||
logger.log(Level.SEVERE, () -> serverName + " did not stop correctly, forcibly stopping!");
|
||||
process.destroyForcibly();
|
||||
forceStop();
|
||||
}
|
||||
} catch (InterruptedException e) {
|
||||
logger.log(Level.SEVERE, "Subserver stop interrupted!", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
try {
|
||||
process.destroy();
|
||||
if (!process.waitFor(1, TimeUnit.MINUTES)) {
|
||||
forceStop();
|
||||
} else if (thread.isAlive()) {
|
||||
thread.join();
|
||||
}
|
||||
} catch (InterruptedException e) {
|
||||
logger.log(Level.SEVERE, "Subserver stop interrupted!", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
|
||||
public void forceStop() {
|
||||
try {
|
||||
logger.log(Level.SEVERE, () -> serverName + " did not stop correctly, forcibly stopping!");
|
||||
process.destroyForcibly();
|
||||
|
||||
if (thread.isAlive()) thread.join();
|
||||
} catch (InterruptedException e) {
|
||||
@@ -196,7 +219,7 @@ public class Subserver {
|
||||
protected void register() {
|
||||
if (Persistent.getInstance().getProxy().getServer(serverName).isPresent()) {
|
||||
SecurityException e = new SecurityException("Server already registered: " + serverName);
|
||||
stop();
|
||||
sleep();
|
||||
failureCallback.accept(e);
|
||||
throw e;
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.command;
|
||||
|
||||
import com.velocitypowered.api.command.SimpleCommand;
|
||||
import com.velocitypowered.api.command.SimpleCommand.Invocation;
|
||||
import de.steamwar.messages.Chatter;
|
||||
import de.steamwar.messages.Message;
|
||||
import de.steamwar.sql.UserPerm;
|
||||
@@ -91,11 +92,15 @@ public class SWCommand extends AbstractSWCommand<Chatter> {
|
||||
|
||||
@Override
|
||||
public boolean hasPermission(Invocation invocation) {
|
||||
return permission == null || Chatter.of(invocation.source()).user().perms().contains(permission);
|
||||
return SWCommand.this.hasPermission(invocation);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected boolean hasPermission(Invocation invocation) {
|
||||
return permission == null || Chatter.of(invocation.source()).user().perms().contains(permission);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unregister() {
|
||||
if (command == null) return;
|
||||
|
||||
@@ -271,7 +271,8 @@ CHALLENGE_ACCEPT_HOVER = §aAccept challenge
|
||||
#EventCommand
|
||||
EVENT_TIME_FORMAT = HH:mm
|
||||
EVENT_DATE_FORMAT = dd.MM.
|
||||
EVENT_USAGE = §8/§7event §8[§eTeam§8] - §7To teleport to a fight
|
||||
EVENT_TEAM_USAGE = §8/§7event team §8[§eTeam§8] - §7To teleport to a fight
|
||||
EVENT_SHOW_FIGHTS_USAGE = §8/§7event showfights §8[§eEvent§8] - §7To show the fights of that Event
|
||||
EVENT_NO_TEAM = §cThis team does not exist
|
||||
EVENT_NO_FIGHT_TEAM = §cThis team has no current fight
|
||||
EVENT_NO_CURRENT = §cThere is no event taking place currently
|
||||
@@ -282,9 +283,13 @@ EVENT_COMING_SCHEM_DEADLINE = §7 Submission deadline§8: §7{0}
|
||||
EVENT_COMING_TEAMS = §7 With§8: {0}
|
||||
EVENT_COMING_TEAM = §{0}{1}
|
||||
EVENT_CURRENT_EVENT = §e§l{0}
|
||||
EVENT_CURRENT_FIGHT = §7{0} §{1}{2}§8 vs §{3}{4}
|
||||
EVENT_CURRENT_FIGHT_1 = §7{0} §{1}{2}
|
||||
EVENT_CURRENT_FIGHT_VS = §8 vs
|
||||
EVENT_CURRENT_FIGHT_2 = §{1}{2}
|
||||
EVENT_CURRENT_FIGHT_WIN = §8: §7Victory §{0}{1}
|
||||
EVENT_CURRENT_FIGHT_DRAW = §8: §7Draw
|
||||
EVENT_TEAM_TABLE = §{0}{1}{2} §8 with §e{3} §7points
|
||||
EVENT_SHOW_TABLE_USAGE = §8/§7event showtable §8[§eEvent§8] - §7To show the table of that Event
|
||||
|
||||
#EventRescheduleCommand
|
||||
EVENTRESCHEDULE_USAGE = §8/§7eventreschedule §8[§eTeam1§8] [§eTeam2§8]
|
||||
@@ -751,3 +756,9 @@ DC_SCHEMUPLOAD_IGNORED = Skipping `{0}`, not a schematic file.
|
||||
DC_SCHEMUPLOAD_INVCHAR = `{0}` has invalid characters in its name.
|
||||
DC_SCHEMUPLOAD_SUCCESS = `{0}` was uploaded successfully.
|
||||
DC_SCHEMUPLOAD_ERROR = An error has occured during the upload of `{0}`. For more information ask a Developer.
|
||||
|
||||
UTIL_LIST_BACK_ARROW = §8««
|
||||
UTIL_LIST_BACK_ARROW_HOVER = §ePrevious page
|
||||
UTIL_LIST_PAGE = §e Page §7({0}/{1})
|
||||
UTIL_LIST_NEXT = §8 »»
|
||||
UTIL_LIST_NEXT_HOVER = §eNext page
|
||||
@@ -253,7 +253,8 @@ CHALLENGE_ACCEPT_HOVER = §aHerausforderung annehmen
|
||||
#EventCommand
|
||||
EVENT_TIME_FORMAT = HH:mm
|
||||
EVENT_DATE_FORMAT = dd.MM.
|
||||
EVENT_USAGE = §8/§7event §8[§eTeam§8] - §7Um dich zum Kampf zu teleportieren
|
||||
EVENT_TEAM_USAGE=§8/§7event team §8[§eTeam§8] - §7Um dich zum Kampf zu teleportieren
|
||||
EVENT_SHOW_FIGHTS_USAGE = §8/§7event showfights §8[§eEvent§8] - §7Um die fights des Events zu zeigen
|
||||
EVENT_NO_TEAM = §cDieses Team gibt es nicht
|
||||
EVENT_NO_FIGHT_TEAM = §cDas Team kämpft derzeit nicht
|
||||
EVENT_NO_CURRENT = §cDerzeit findet kein Event statt
|
||||
@@ -264,9 +265,10 @@ EVENT_COMING_SCHEM_DEADLINE = §7 Einsendeschluss§8: §7{0}
|
||||
EVENT_COMING_TEAMS = §7 Mit§8: {0}
|
||||
EVENT_COMING_TEAM = §{0}{1}
|
||||
EVENT_CURRENT_EVENT = §e§l{0}
|
||||
EVENT_CURRENT_FIGHT = §7{0} §{1}{2}§8 vs §{3}{4}
|
||||
EVENT_CURRENT_FIGHT_WIN = §8: §7Sieg §{0}{1}
|
||||
EVENT_CURRENT_FIGHT_DRAW = §8: §7Unentschieden
|
||||
EVENT_TEAM_TABLE = §{0}{1}{2} §8 mit §e{3} §7Punkten
|
||||
EVENT_SHOW_TABLE_USAGE = §8/§7event showtable §8[§eEvent§8] - §7Um die Tabelle des Events zu zeigen.
|
||||
|
||||
#EventRescheduleCommand
|
||||
EVENTRESCHEDULE_USAGE = §8/§7eventreschedule §8[§eTeam1§8] [§eTeam2§8]
|
||||
|
||||
@@ -55,7 +55,7 @@ public class ServerStarter {
|
||||
public static final String WORLDS_BASE_PATH = WORLDS_FOLDER + "/userworlds";
|
||||
public static final String BUILDER_BASE_PATH = WORLDS_FOLDER + "/builder";
|
||||
|
||||
private static final String WORLDS_STORAGE_BASE_PATH = "/mnt/storage/worlds/userworlds";
|
||||
public static final String WORLDS_STORAGE_BASE_PATH = "/mnt/storage/worlds/userworlds";
|
||||
|
||||
private File directory = null;
|
||||
private String worldDir = null;
|
||||
@@ -201,8 +201,11 @@ public class ServerStarter {
|
||||
|
||||
private void tempWorld(String template) {
|
||||
worldDir = TEMP_WORLD_PATH;
|
||||
worldSetup = () -> copyWorld(node, template, worldDir + worldName);
|
||||
worldCleanup = () -> SubserverSystem.deleteFolder(node, worldDir + worldName);
|
||||
worldSetup = () -> {
|
||||
mkdirWorldDir(node, worldDir);
|
||||
copyWorld(node, template, new File(worldDir, worldName).getPath());
|
||||
};
|
||||
worldCleanup = () -> SubserverSystem.deleteFolder(node, new File(worldDir, worldName).getPath());
|
||||
}
|
||||
|
||||
private void buildWithTemp(Player owner) {
|
||||
@@ -213,7 +216,7 @@ public class ServerStarter {
|
||||
if (startingBau(owner)) return false;
|
||||
|
||||
Bauserver subserver = Bauserver.get(owner.getUniqueId());
|
||||
if (subserver != null && subserver.isStarted()) subserver.stop();
|
||||
if (subserver != null && subserver.isStarted()) subserver.sleep();
|
||||
|
||||
return !startingBau(owner);
|
||||
};
|
||||
@@ -354,6 +357,10 @@ public class ServerStarter {
|
||||
return serverName.replace(' ', '_').replace("[", "").replace("]", "").replace(".", "");
|
||||
}
|
||||
|
||||
public static void mkdirWorldDir(Node node, String targetDir) {
|
||||
node.execute("mkdir", "p", targetDir);
|
||||
}
|
||||
|
||||
public static void copyWorld(Node node, String template, String target) {
|
||||
node.execute("cp", "-r", template, target);
|
||||
}
|
||||
@@ -396,4 +403,4 @@ public class ServerStarter {
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,340 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.velocitycore.advancements;
|
||||
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.ProtocolUtils;
|
||||
import com.velocitypowered.proxy.protocol.packet.chat.ComponentHolder;
|
||||
import de.steamwar.messages.Chatter;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public class Advancement {
|
||||
|
||||
protected static final Map<SteamwarUser, Map<Advancement.Value.Key, Advancement.Value>> values = new HashMap<>();
|
||||
|
||||
{
|
||||
Advancements.all.add(this);
|
||||
}
|
||||
|
||||
protected final Map<SteamwarUser, Advancement.Data> data = new HashMap<>();
|
||||
protected final Map<SteamwarUser, Advancement.Value> value = new HashMap<>();
|
||||
|
||||
public Advancement.Data get(SteamwarUser user) {
|
||||
return get(user, Data::new);
|
||||
}
|
||||
|
||||
public Advancement.Data get(SteamwarUser user, BiFunction<Advancement, SteamwarUser, Data> function) {
|
||||
if (data.containsKey(user)) return data.get(user);
|
||||
return function.apply(this, user);
|
||||
}
|
||||
|
||||
private final String identifier;
|
||||
private final Optional<Advancement> parent;
|
||||
private final Display display;
|
||||
|
||||
private final HidePolicy hidePolicy;
|
||||
private final int total;
|
||||
|
||||
private final Function<SteamwarUser, Integer> progressCalculator;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
StringBuilder st = new StringBuilder();
|
||||
st.append("Advancement(");
|
||||
parent.ifPresent(advancement -> st.append(advancement.identifier).append("<-"));
|
||||
st.append(identifier);
|
||||
st.append(", total=").append(total);
|
||||
st.append(")");
|
||||
return st.toString();
|
||||
}
|
||||
|
||||
@RequiredArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public static class Display {
|
||||
private final Component title;
|
||||
private final Component description;
|
||||
private final String item;
|
||||
private final FrameType frameType;
|
||||
private Optional<String> background = Optional.empty();
|
||||
private final float xCoord;
|
||||
private final float yCoord;
|
||||
|
||||
public enum FrameType {
|
||||
TASK,
|
||||
CHALLENGE,
|
||||
GOAL
|
||||
}
|
||||
}
|
||||
|
||||
public enum HidePolicy {
|
||||
NEVER {
|
||||
@Override
|
||||
public boolean hidden(Data data) {
|
||||
return false;
|
||||
}
|
||||
},
|
||||
NO_PROGRESS {
|
||||
@Override
|
||||
public boolean hidden(Data data) {
|
||||
return data.progress == 0;
|
||||
}
|
||||
},
|
||||
PREVIOUS_UNFINISHED {
|
||||
@Override
|
||||
public boolean hidden(Data data) {
|
||||
if (data.advancement.parent.isPresent()) {
|
||||
Advancement parent = data.advancement.parent.get();
|
||||
Advancement.Data parentData = parent.get(data.user);
|
||||
return parentData.progress != parentData.advancement.total;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
},
|
||||
WITH_PREVIOUS {
|
||||
@Override
|
||||
public boolean hidden(Data data) {
|
||||
if (data.advancement.parent.isPresent()) {
|
||||
Advancement parent = data.advancement.parent.get();
|
||||
Advancement.Data parentData = parent.get(data.user);
|
||||
return parentData.hidden;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
},
|
||||
;
|
||||
|
||||
public abstract boolean hidden(Data data);
|
||||
}
|
||||
|
||||
public static class Value<T extends Number> {
|
||||
|
||||
@AllArgsConstructor
|
||||
public static class Key<T extends Number> {
|
||||
public static final List<Key> keys = new ArrayList<>();
|
||||
|
||||
{
|
||||
keys.add(this);
|
||||
}
|
||||
|
||||
private final Function<SteamwarUser, T> valueFunction;
|
||||
|
||||
private Advancement.Value get(SteamwarUser user) {
|
||||
Key self = this;
|
||||
return values.computeIfAbsent(user, __ -> new HashMap<>()).computeIfAbsent(self, __ -> {
|
||||
Value data = new Advancement.Value();
|
||||
data.update(user, self);
|
||||
return data;
|
||||
});
|
||||
}
|
||||
|
||||
public Function<SteamwarUser, Integer> max(int neededValue) {
|
||||
return user -> {
|
||||
double value = get(user).value.doubleValue();
|
||||
if (value > neededValue) return Math.min(neededValue, 100);
|
||||
return (int) (value / Math.max(neededValue / 100.0, 1));
|
||||
};
|
||||
}
|
||||
|
||||
public Function<SteamwarUser, Integer> reached(int neededValue) {
|
||||
return user -> {
|
||||
double value = get(user).value.doubleValue();
|
||||
return value >= neededValue ? 1 : 0;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
private T value;
|
||||
|
||||
public void update(SteamwarUser user, Key<T> key) {
|
||||
this.value = key.valueFunction.apply(user);
|
||||
}
|
||||
}
|
||||
|
||||
@ToString
|
||||
public static class Data {
|
||||
private final Advancement advancement;
|
||||
private final SteamwarUser user;
|
||||
|
||||
private int progress;
|
||||
private boolean showToast = true;
|
||||
private boolean hidden = false;
|
||||
|
||||
public Data(Advancement advancement, SteamwarUser user) {
|
||||
this.advancement = advancement;
|
||||
advancement.data.put(user, this);
|
||||
this.user = user;
|
||||
this.progress = advancement.progressCalculator.apply(user);
|
||||
checkHidden();
|
||||
checkFinished();
|
||||
new Packet(this, showToast).send();
|
||||
}
|
||||
|
||||
public Data(Advancement advancement, SteamwarUser user, int progress) {
|
||||
this.advancement = advancement;
|
||||
advancement.data.put(user, this);
|
||||
this.user = user;
|
||||
this.progress = progress;
|
||||
checkHidden();
|
||||
checkFinished();
|
||||
new Packet(this, showToast).send();
|
||||
}
|
||||
|
||||
public void update() {
|
||||
this.progress = advancement.progressCalculator.apply(user);
|
||||
checkHidden();
|
||||
|
||||
new Packet(this, showToast).send();
|
||||
// Update Advancements that have this as parent
|
||||
Advancements.getAll()
|
||||
.stream()
|
||||
.filter(advancement -> advancement.parent.filter(value -> value == this.advancement).isPresent())
|
||||
.map(advancement -> advancement.get(user))
|
||||
.forEach(Advancement.Data::update);
|
||||
|
||||
checkFinished();
|
||||
}
|
||||
|
||||
private void checkHidden() {
|
||||
hidden = advancement.hidePolicy.hidden(this);
|
||||
}
|
||||
|
||||
private void checkFinished() {
|
||||
if (progress == advancement.total) {
|
||||
showToast = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void encodeAdvancement(ByteBuf byteBuf, ProtocolVersion protocolVersion, boolean showToast) {
|
||||
ProtocolUtils.writeString(byteBuf, advancement.identifier);
|
||||
if (advancement.parent.isPresent()) {
|
||||
byteBuf.writeBoolean(true);
|
||||
ProtocolUtils.writeString(byteBuf, advancement.parent.get().identifier);
|
||||
} else {
|
||||
byteBuf.writeBoolean(false);
|
||||
}
|
||||
|
||||
{ // Display
|
||||
byteBuf.writeBoolean(true);
|
||||
new ComponentHolder(protocolVersion, advancement.display.title).write(byteBuf);
|
||||
new ComponentHolder(protocolVersion, advancement.display.description).write(byteBuf);
|
||||
{ // Slot
|
||||
ProtocolUtils.writeVarInt(byteBuf, 1);
|
||||
int itemId = Items.values
|
||||
.get(protocolVersion.name().replace("MINECRAFT_", "V_"))
|
||||
.getAsJsonObject()
|
||||
.get(advancement.display.item)
|
||||
.getAsInt();
|
||||
ProtocolUtils.writeVarInt(byteBuf, itemId);
|
||||
ProtocolUtils.writeVarInt(byteBuf, 0);
|
||||
ProtocolUtils.writeVarInt(byteBuf, 0);
|
||||
}
|
||||
ProtocolUtils.writeVarInt(byteBuf, advancement.display.frameType.ordinal());
|
||||
if (advancement.display.background.isPresent()) {
|
||||
byteBuf.writeInt(0x01 | (showToast ? 0x02 : 0x00) | (hidden ? 0x04 : 0x00));
|
||||
ProtocolUtils.writeString(byteBuf, advancement.display.background.get());
|
||||
} else {
|
||||
byteBuf.writeInt((showToast ? 0x02 : 0x00) | (hidden ? 0x04 : 0x00));
|
||||
}
|
||||
byteBuf.writeFloat(advancement.display.xCoord);
|
||||
byteBuf.writeFloat(advancement.display.yCoord);
|
||||
}
|
||||
|
||||
ProtocolUtils.writeVarInt(byteBuf, advancement.total);
|
||||
for (int i = 0; i < advancement.total; i++) {
|
||||
ProtocolUtils.writeVarInt(byteBuf, 1);
|
||||
ProtocolUtils.writeString(byteBuf, advancement.identifier + "_" + i);
|
||||
}
|
||||
|
||||
byteBuf.writeBoolean(false); // No Telemetry
|
||||
}
|
||||
|
||||
private void encodeProgress(ByteBuf byteBuf) {
|
||||
ProtocolUtils.writeString(byteBuf, this.advancement.identifier);
|
||||
ProtocolUtils.writeVarInt(byteBuf, advancement.total);
|
||||
for (int i = 0; i < advancement.total; i++) {
|
||||
ProtocolUtils.writeString(byteBuf, advancement.identifier + "_" + i);
|
||||
if (i == advancement.total - 1 && advancement.total == progress) {
|
||||
byteBuf.writeBoolean(true);
|
||||
byteBuf.writeLong(new Date().getTime());
|
||||
} else if (i < progress) {
|
||||
byteBuf.writeBoolean(true);
|
||||
byteBuf.writeLong(0);
|
||||
} else {
|
||||
byteBuf.writeBoolean(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected record Packet(Data data, boolean showToast) implements MinecraftPacket {
|
||||
public void send() {
|
||||
Player player = Chatter.of(data.user).getPlayer();
|
||||
((ConnectedPlayer) player).getConnection().write(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(ByteBuf byteBuf, ProtocolUtils.Direction direction, ProtocolVersion protocolVersion) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void encode(ByteBuf byteBuf, ProtocolUtils.Direction direction, ProtocolVersion protocolVersion) {
|
||||
byteBuf.writeBoolean(false); // Clear
|
||||
|
||||
if (!data.hidden) {
|
||||
ProtocolUtils.writeVarInt(byteBuf, 1);
|
||||
data.encodeAdvancement(byteBuf, protocolVersion, showToast);
|
||||
ProtocolUtils.writeVarInt(byteBuf, 0); // No Advancements to remove
|
||||
ProtocolUtils.writeVarInt(byteBuf, 1);
|
||||
data.encodeProgress(byteBuf);
|
||||
} else {
|
||||
ProtocolUtils.writeVarInt(byteBuf, 0); // No Advancements to update
|
||||
ProtocolUtils.writeVarInt(byteBuf, 1);
|
||||
ProtocolUtils.writeString(byteBuf, data.advancement.identifier);
|
||||
ProtocolUtils.writeVarInt(byteBuf, 0); // No Advancements Progress to update
|
||||
}
|
||||
|
||||
byteBuf.writeBoolean(true); // Show Advancements
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handle(MinecraftSessionHandler minecraftSessionHandler) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,315 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.velocitycore.advancements;
|
||||
|
||||
import de.steamwar.messages.Chatter;
|
||||
import de.steamwar.persistent.Storage;
|
||||
import de.steamwar.sql.CheckedSchematic;
|
||||
import de.steamwar.sql.EventFight;
|
||||
import de.steamwar.sql.FightPlayer;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
@UtilityClass
|
||||
public class Advancements {
|
||||
|
||||
@Getter
|
||||
static final List<Advancement> all = new ArrayList<>();
|
||||
|
||||
@Getter
|
||||
private static final List<Advancement> playtime = new ArrayList<>();
|
||||
|
||||
public static final Advancement.Value.Key<Double> PLAY_TIME_KEY = new Advancement.Value.Key<>(user -> {
|
||||
double playtime = user.getOnlinetime();
|
||||
playtime += Instant.now().getEpochSecond() - Storage.sessions.get(Chatter.of(user).getPlayer()).toInstant().getEpochSecond();
|
||||
playtime /= 60d * 60d;
|
||||
return playtime;
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Long> FIGHT_COUNT = new Advancement.Value.Key<>(user -> {
|
||||
return FightPlayer.countFights(user.getId());
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Integer> FIGHT_COUNT_WAR_GEAR = new Advancement.Value.Key<>(user -> {
|
||||
return FightPlayer.countFights(user.getId(), "WarGear");
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Integer> FIGHT_COUNT_MINI_WAR_GEAR = new Advancement.Value.Key<>(user -> {
|
||||
return FightPlayer.countFights(user.getId(), "MiniWarGear");
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Integer> FIGHT_COUNT_WAR_SHIP = new Advancement.Value.Key<>(user -> {
|
||||
return FightPlayer.countFights(user.getId(), "WarShip");
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Long> EVENT_FIGHT_COUNT = new Advancement.Value.Key<>(user -> {
|
||||
return EventFight.countEventFights(user);
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Integer> EVENT_FIGHT_FIRST_PLACE_COUNT = new Advancement.Value.Key<>(user -> {
|
||||
return EventFight.countPlacement(user, 1);
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Integer> EVENT_FIGHT_SECOND_PLACE_COUNT = new Advancement.Value.Key<>(user -> {
|
||||
return EventFight.countPlacement(user, 2);
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Integer> EVENT_FIGHT_THIRDPLACE_COUNT = new Advancement.Value.Key<>(user -> {
|
||||
return EventFight.countPlacement(user, 3);
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Long> CHECKED_SCHEMATIC_COUNT = new Advancement.Value.Key<>(user -> {
|
||||
return CheckedSchematic.countChecked(user);
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Long> ACCEPTED_SCHEMATIC_COUNT = new Advancement.Value.Key<>(user -> {
|
||||
return CheckedSchematic.countAccepted(user);
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Long> ACCEPTED_SCHEMATIC_COUNT_WAR_GEAR = new Advancement.Value.Key<>(user -> {
|
||||
return CheckedSchematic.countAccepted(user, "WarGear");
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Long> ACCEPTED_SCHEMATIC_COUNT_MINI_WAR_GEAR = new Advancement.Value.Key<>(user -> {
|
||||
return CheckedSchematic.countAccepted(user, "MiniWarGear");
|
||||
});
|
||||
|
||||
public static final Advancement.Value.Key<Long> ACCEPTED_SCHEMATIC_COUNT_WAR_SHIP = new Advancement.Value.Key<>(user -> {
|
||||
return CheckedSchematic.countAccepted(user, "WarShip");
|
||||
});
|
||||
|
||||
public static final Advancement ROOT = new Advancement(
|
||||
"steamwar:advancements/root",
|
||||
Optional.empty(),
|
||||
new Advancement.Display(
|
||||
Component.text("SteamWar"),
|
||||
Component.text("Join SteamWar for the first time!"),
|
||||
"cactus_flower",
|
||||
Advancement.Display.FrameType.CHALLENGE,
|
||||
Optional.of("minecraft:gui/advancements/backgrounds/adventure"),
|
||||
0f,
|
||||
3f
|
||||
),
|
||||
Advancement.HidePolicy.NEVER,
|
||||
1,
|
||||
user -> 1
|
||||
);
|
||||
|
||||
static {
|
||||
Advancement previous = ROOT;
|
||||
int[] playTimes = new int[]{1, 10, 100, 500, 1000, 2500, 5000, 7500, 10000, 15000, 20000};
|
||||
for (int i = 0; i < playTimes.length; i++) {
|
||||
int neededPlayTime = playTimes[i];
|
||||
previous = new Advancement(
|
||||
"steamwar:advancements/playtime_" + neededPlayTime + "_hour",
|
||||
Optional.of(previous),
|
||||
new Advancement.Display(
|
||||
Component.text("Play " + neededPlayTime + " Hour" + (neededPlayTime > 1 ? "s" : "")),
|
||||
Component.text("Play " + neededPlayTime + " hour" + (neededPlayTime > 1 ? "s" : "") + " on SteamWar"),
|
||||
"clock",
|
||||
Advancement.Display.FrameType.TASK,
|
||||
i + 1f,
|
||||
3f
|
||||
),
|
||||
Advancement.HidePolicy.PREVIOUS_UNFINISHED,
|
||||
Math.min(neededPlayTime, 100),
|
||||
PLAY_TIME_KEY.max(neededPlayTime)
|
||||
);
|
||||
playtime.add(previous);
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
Advancement previous = ROOT;
|
||||
int[] fightCounts = new int[]{1, 10, 50, 100, 200, 500, 1000, 2500, 5000, 7500, 10000, 15000, 20000};
|
||||
for (int i = 0; i < fightCounts.length; i++) {
|
||||
int fightCount = fightCounts[i];
|
||||
previous = new Advancement(
|
||||
"steamwar:advancements/fights_" + fightCount,
|
||||
Optional.of(previous),
|
||||
new Advancement.Display(
|
||||
Component.text(fightCount + " Fight" + (fightCount > 1 ? "s" : "")),
|
||||
Component.text(fightCount + " Fight" + (fightCount > 1 ? "s" : "")),
|
||||
"iron_sword",
|
||||
Advancement.Display.FrameType.TASK,
|
||||
i + 1f,
|
||||
4f
|
||||
),
|
||||
Advancement.HidePolicy.PREVIOUS_UNFINISHED,
|
||||
Math.min(fightCount, 100),
|
||||
FIGHT_COUNT.max(fightCount)
|
||||
);
|
||||
|
||||
if (i == 0) {
|
||||
fightsPerType(previous, 5f, "WarGear", FIGHT_COUNT_WAR_GEAR, "stone_bricks");
|
||||
fightsPerType(previous, 6f, "MiniWarGear", FIGHT_COUNT_MINI_WAR_GEAR, "stone_brick_slab");
|
||||
fightsPerType(previous, 7f, "WarShip", FIGHT_COUNT_WAR_SHIP, "dark_oak_boat");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void fightsPerType(Advancement previous, float yCoord, String type, Advancement.Value.Key<Integer> typeKey, String item) {
|
||||
int[] fightCounts = new int[]{1, 10, 25, 50, 75, 100, 250, 500, 750, 1000, 2500, 5000, 7500, 10000};
|
||||
for (int i = 0; i < fightCounts.length; i++) {
|
||||
int fightCount = fightCounts[i];
|
||||
previous = new Advancement(
|
||||
"steamwar:advancements/fights_" + type + "_" + fightCount,
|
||||
Optional.of(previous),
|
||||
new Advancement.Display(
|
||||
Component.text(type + " " + fightCount + " Fight" + (fightCount > 1 ? "s" : "")),
|
||||
Component.text(type + " " + fightCount + " Fight" + (fightCount > 1 ? "s" : "")),
|
||||
item,
|
||||
Advancement.Display.FrameType.TASK,
|
||||
i + 2f,
|
||||
yCoord
|
||||
),
|
||||
i == 0 ? Advancement.HidePolicy.WITH_PREVIOUS : Advancement.HidePolicy.PREVIOUS_UNFINISHED,
|
||||
Math.min(fightCount, 100),
|
||||
typeKey.max(fightCount)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
Advancement previous = ROOT;
|
||||
int[] eventFightCounts = new int[]{1, 5, 10, 15, 25, 50, 100, 150, 200, 250};
|
||||
for (int i = 0; i < eventFightCounts.length; i++) {
|
||||
int eventFightCount = eventFightCounts[i];
|
||||
previous = new Advancement(
|
||||
"steamwar:advancements/event_fights_" + eventFightCount,
|
||||
Optional.of(previous),
|
||||
new Advancement.Display(
|
||||
Component.text(eventFightCount + " Event-Fight" + (eventFightCount > 1 ? "s" : "")),
|
||||
Component.text(eventFightCount + " Event-Fight" + (eventFightCount > 1 ? "s" : "")),
|
||||
"golden_sword",
|
||||
Advancement.Display.FrameType.TASK,
|
||||
i + 1f,
|
||||
8f
|
||||
),
|
||||
Advancement.HidePolicy.PREVIOUS_UNFINISHED,
|
||||
Math.min(eventFightCount, 100),
|
||||
EVENT_FIGHT_COUNT.max(eventFightCount)
|
||||
);
|
||||
|
||||
if (i == 0) {
|
||||
placementsCounts(previous, 9f, 1, "gold_block", EVENT_FIGHT_FIRST_PLACE_COUNT, Advancement.Display.FrameType.CHALLENGE);
|
||||
placementsCounts(previous, 10f, 2, "iron_block", EVENT_FIGHT_SECOND_PLACE_COUNT, Advancement.Display.FrameType.GOAL);
|
||||
placementsCounts(previous, 11f, 3, "copper_block", EVENT_FIGHT_THIRDPLACE_COUNT, Advancement.Display.FrameType.TASK);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void placementsCounts(Advancement previous, float yCoord, int placement, String item, Advancement.Value.Key<Integer> typeKey, Advancement.Display.FrameType frameType) {
|
||||
for (int placementCount = 1; placementCount <= 10; placementCount++) {
|
||||
int finalPlacementCount = placementCount;
|
||||
previous = new Advancement(
|
||||
"steamwar:advancements/event_placement_" + placement + "_" + placementCount,
|
||||
Optional.of(previous),
|
||||
new Advancement.Display(
|
||||
Component.text(placementCount + "x " + placement + ". Place in Event"),
|
||||
Component.text(""),
|
||||
item,
|
||||
frameType,
|
||||
2f + (placementCount - 1f),
|
||||
yCoord
|
||||
),
|
||||
placementCount == 1 ? Advancement.HidePolicy.WITH_PREVIOUS : Advancement.HidePolicy.PREVIOUS_UNFINISHED,
|
||||
1,
|
||||
typeKey.reached(placementCount)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
Advancement previous = ROOT;
|
||||
int[] checkedCounts = new int[]{1, 10, 100, 250, 500, 750, 1000, 1500, 2000, 2500, 3000, 3500, 4000, 4500, 5000};
|
||||
for (int i = 0; i < checkedCounts.length; i++) {
|
||||
int checkedCount = checkedCounts[i];
|
||||
previous = new Advancement(
|
||||
"steamwar:advancements/checked_" + checkedCount,
|
||||
Optional.of(previous),
|
||||
new Advancement.Display(
|
||||
Component.text(checkedCount + " Check Session" + (checkedCount > 1 ? "s" : "")),
|
||||
Component.text(checkedCount + " Check Session" + (checkedCount > 1 ? "s" : "")),
|
||||
"paper",
|
||||
Advancement.Display.FrameType.TASK,
|
||||
i + 1f,
|
||||
0f
|
||||
),
|
||||
i == 0 ? Advancement.HidePolicy.NO_PROGRESS : Advancement.HidePolicy.PREVIOUS_UNFINISHED,
|
||||
Math.min(checkedCount, 100),
|
||||
CHECKED_SCHEMATIC_COUNT.max(checkedCount)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
Advancement previous = ROOT;
|
||||
int[] acceptedCounts = new int[]{1, 5, 10, 15, 25, 50, 100, 150, 200, 250, 500, 750, 1000};
|
||||
for (int i = 0; i < acceptedCounts.length; i++) {
|
||||
int acceptedCount = acceptedCounts[i];
|
||||
previous = new Advancement(
|
||||
"steamwar:advancements/accepted_" + acceptedCount,
|
||||
Optional.of(previous),
|
||||
new Advancement.Display(
|
||||
Component.text(acceptedCount + " Accepted Schematic" + (acceptedCount > 1 ? "s" : "")),
|
||||
Component.text(acceptedCount + " Accepted Schematic" + (acceptedCount > 1 ? "s" : "")),
|
||||
"cauldron",
|
||||
Advancement.Display.FrameType.TASK,
|
||||
i + 1f,
|
||||
2f
|
||||
),
|
||||
Advancement.HidePolicy.PREVIOUS_UNFINISHED,
|
||||
Math.min(acceptedCount, 100),
|
||||
ACCEPTED_SCHEMATIC_COUNT.max(acceptedCount)
|
||||
);
|
||||
|
||||
if (i == 0) {
|
||||
acceptedPerType(previous, 2f, "WarGear", ACCEPTED_SCHEMATIC_COUNT_WAR_GEAR, "end_stone_bricks");
|
||||
acceptedPerType(previous, 3f, "MiniWarGear", ACCEPTED_SCHEMATIC_COUNT_MINI_WAR_GEAR, "end_stone_brick_slab");
|
||||
acceptedPerType(previous, 4f, "WarShip", ACCEPTED_SCHEMATIC_COUNT_WAR_SHIP, "oak_boat");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void acceptedPerType(Advancement previous, float xCoord, String type, Advancement.Value.Key<Long> typeKey, String item) {
|
||||
new Advancement(
|
||||
"steamwar:advancements/accepted_" + type,
|
||||
Optional.of(previous),
|
||||
new Advancement.Display(
|
||||
Component.text(type + " Accepted"),
|
||||
Component.text(""),
|
||||
item,
|
||||
Advancement.Display.FrameType.GOAL,
|
||||
xCoord,
|
||||
1f
|
||||
),
|
||||
Advancement.HidePolicy.WITH_PREVIOUS,
|
||||
1,
|
||||
typeKey.reached(1)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.velocitycore.advancements;
|
||||
|
||||
import com.velocitypowered.api.event.Subscribe;
|
||||
import com.velocitypowered.api.event.connection.DisconnectEvent;
|
||||
import com.velocitypowered.api.event.connection.PostLoginEvent;
|
||||
import com.velocitypowered.api.event.player.ServerPostConnectEvent;
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.ProtocolUtils;
|
||||
import com.velocitypowered.proxy.protocol.StateRegistry;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import de.steamwar.velocitycore.listeners.BasicListener;
|
||||
import it.unimi.dsi.fastutil.objects.Object2IntMap;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.Optional;
|
||||
|
||||
// @Linked
|
||||
public class AdvancementsManager extends BasicListener {
|
||||
|
||||
private static SelectAdvancementTabPacket selectAdvancementTabPacket;
|
||||
|
||||
static {
|
||||
selectAdvancementTabPacket = new SelectAdvancementTabPacket(Optional.of("steamwar:advancements/root"));
|
||||
|
||||
registerPacketId(ProtocolVersion.MINECRAFT_1_21_9, 0x53, 0x80);
|
||||
registerPacketId(ProtocolVersion.MINECRAFT_1_21_7, 0x4E, 0x7B);
|
||||
registerPacketId(ProtocolVersion.MINECRAFT_1_21_6, 0x4E, 0x7B);
|
||||
registerPacketId(ProtocolVersion.MINECRAFT_1_21_5, 0x4E, 0x7B);
|
||||
registerPacketId(ProtocolVersion.MINECRAFT_1_21_4, 0x4F, 0x7B);
|
||||
}
|
||||
|
||||
private static void registerPacketId(ProtocolVersion version, int selectAdvancementTabPacket, int advancementPacket) {
|
||||
try {
|
||||
StateRegistry.PacketRegistry.ProtocolRegistry registry = StateRegistry.PLAY.getProtocolRegistry(ProtocolUtils.Direction.CLIENTBOUND, version);
|
||||
Field field = StateRegistry.PacketRegistry.ProtocolRegistry.class.getDeclaredField("packetClassToId");
|
||||
field.setAccessible(true);
|
||||
Object2IntMap<Class<? extends MinecraftPacket>> map = (Object2IntMap) field.get(registry);
|
||||
map.put(SelectAdvancementTabPacket.class, selectAdvancementTabPacket);
|
||||
map.put(Advancement.Packet.class, advancementPacket);
|
||||
} catch (Exception e) {
|
||||
// Ignore
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe(priority = -1000)
|
||||
public void onPostLogin(PostLoginEvent event) {
|
||||
sendAdvancements(event.getPlayer());
|
||||
}
|
||||
|
||||
@Subscribe(priority = -1000)
|
||||
public void onServerPostConnect(ServerPostConnectEvent event) {
|
||||
sendAdvancements(event.getPlayer());
|
||||
}
|
||||
|
||||
private void sendAdvancements(Player player) {
|
||||
// Only enable for 1.21.4 or higher
|
||||
if (player.getProtocolVersion().lessThan(ProtocolVersion.MINECRAFT_1_21_4)) {
|
||||
return;
|
||||
}
|
||||
|
||||
((ConnectedPlayer) player).getConnection().write(selectAdvancementTabPacket);
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
for (Advancement advancement : Advancements.getAll()) {
|
||||
advancement.get(user).update();
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onDisconnect(DisconnectEvent event) {
|
||||
SteamwarUser user = SteamwarUser.get(event.getPlayer().getUniqueId());
|
||||
for (Advancement advancement : Advancements.getAll()) {
|
||||
advancement.data.remove(user);
|
||||
}
|
||||
Advancement.values.remove(user);
|
||||
}
|
||||
}
|
||||
+55
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.velocitycore.advancements;
|
||||
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.ProtocolUtils;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class SelectAdvancementTabPacket implements MinecraftPacket {
|
||||
|
||||
private Optional<String> identifier;
|
||||
|
||||
@Override
|
||||
public void decode(ByteBuf byteBuf, ProtocolUtils.Direction direction, ProtocolVersion protocolVersion) {
|
||||
throw new UnsupportedOperationException("Packet is not implemented");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void encode(ByteBuf byteBuf, ProtocolUtils.Direction direction, ProtocolVersion protocolVersion) {
|
||||
if (this.identifier.isPresent()) {
|
||||
byteBuf.writeBoolean(true);
|
||||
ProtocolUtils.writeString(byteBuf, this.identifier.get());
|
||||
} else {
|
||||
byteBuf.writeBoolean(false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handle(MinecraftSessionHandler minecraftSessionHandler) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -44,6 +44,7 @@ import de.steamwar.velocitycore.inventory.SWItem;
|
||||
import de.steamwar.velocitycore.network.NetworkSender;
|
||||
import de.steamwar.velocitycore.util.BauLock;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Collection;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@@ -187,11 +188,35 @@ public class BauCommand extends SWCommand {
|
||||
bauserver.getRegisteredServer().getPlayersConnected().stream().findAny().ifPresent(player -> NetworkSender.send(player, new BaumemberUpdatePacket()));
|
||||
}
|
||||
|
||||
try {
|
||||
deletePlayerData(owner, user);
|
||||
} catch (Exception e) {
|
||||
// Ignore this silently since it does not matter in any way if the data is not deleted properly.
|
||||
}
|
||||
|
||||
member.system("BAU_DELMEMBER_DELETED_TARGET", owner);
|
||||
owner.system("BAU_DELMEMBER_DELETED");
|
||||
});
|
||||
}
|
||||
|
||||
private void deletePlayerData(Chatter owner, SteamwarUser user) {
|
||||
String worldName = String.valueOf(owner.user().getId());
|
||||
String targetDat = user.getUUID().toString().toLowerCase() + ".dat";
|
||||
String targetDatOld = user.getUUID().toString().toLowerCase() + ".dat_old";
|
||||
for (ServerVersion version : ServerVersion.values()) {
|
||||
File playerData = new File(new File(version.getWorldFolder(ServerStarter.WORLDS_BASE_PATH), worldName), "playerdata");
|
||||
if (playerData.exists()) {
|
||||
new File(playerData, targetDat).delete();
|
||||
new File(playerData, targetDatOld).delete();
|
||||
}
|
||||
File playerDataStorage = new File(new File(version.getWorldFolder(ServerStarter.WORLDS_STORAGE_BASE_PATH), worldName), "playerdata");
|
||||
if (playerDataStorage.exists()) {
|
||||
new File(playerDataStorage, targetDat).delete();
|
||||
new File(playerDataStorage, targetDatOld).delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Mapper(value = "addedUsers", local = true)
|
||||
public TypeMapper<SteamwarUser> addedUsers() {
|
||||
return new TypeMapper<SteamwarUser>() {
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.velocitycore.commands;
|
||||
|
||||
import com.velocitypowered.api.command.SimpleCommand;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.api.proxy.ServerConnection;
|
||||
import de.steamwar.command.SWCommand;
|
||||
@@ -62,61 +63,88 @@ public class CheckCommand extends SWCommand {
|
||||
|
||||
public static Message getWaitTime(SchematicNode schematic) {
|
||||
long waitedMillis = Timestamp.from(Instant.now()).getTime() - schematic.getLastUpdate().getTime();
|
||||
String ce = waitedMillis > 86400000 ? "c" : "e";
|
||||
String color = waitedMillis > 14400000 ? ce : "a";
|
||||
String color;
|
||||
if (waitedMillis > 48L * 60 * 60 * 1000) color = "4";
|
||||
else if (waitedMillis > 24L * 60 * 60 * 1000) color = "c";
|
||||
else if (waitedMillis > 12L * 60 * 60 * 1000) color = "6";
|
||||
else if (waitedMillis > 4L * 60 * 60 * 1000) color = "e";
|
||||
else color = "a";
|
||||
long hours = waitedMillis / 3600000;
|
||||
long minutes = (waitedMillis - hours * 3600000) / 60000;
|
||||
return new Message("CHECK_LIST_WAIT", color, hours, (minutes < 10) ? "0" + minutes : minutes);
|
||||
}
|
||||
|
||||
public CheckCommand() {
|
||||
super("check", UserPerm.CHECK);
|
||||
super("check");
|
||||
VelocityCore.schedule(() -> Chatter.allStream().forEach(CheckCommand::sendReminder)).delay(10, TimeUnit.MINUTES).repeat(10, TimeUnit.MINUTES).schedule();
|
||||
}
|
||||
|
||||
VelocityCore.schedule(() -> sendReminder(Chatter.serverteam())).repeat(10, TimeUnit.MINUTES).schedule();
|
||||
@Override
|
||||
protected boolean hasPermission(SimpleCommand.Invocation invocation) {
|
||||
SteamwarUser user = Chatter.of(invocation.source()).user();
|
||||
if (user.perms().contains(UserPerm.CHECK)) return true;
|
||||
return GameModeConfig.getAll()
|
||||
.stream()
|
||||
.anyMatch(gameMode -> gameMode.Checkers.contains(user.getId()));
|
||||
}
|
||||
|
||||
private static Map<SchematicNode, SteamwarUser> getSchematics(SteamwarUser user) {
|
||||
Map<SchematicNode, SteamwarUser> map = new HashMap<>();
|
||||
for (SchematicNode schematicNode : getSchemsToCheck()) {
|
||||
if (!mayCheck(user, schematicNode)) continue;
|
||||
CheckSession checkSession = currentSchems.get(schematicNode.getId());
|
||||
map.put(schematicNode, checkSession == null ? null : checkSession.checker.user());
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
private static boolean mayCheck(SteamwarUser user, SchematicNode schematic) {
|
||||
GameModeConfig<String, String> gameModeConfig = ArenaMode.getBySchemType(schematic.getSchemtype());
|
||||
if (gameModeConfig == null) gameModeConfig = GameModeConfig.getDefaults();
|
||||
if (user.hasPerm(UserPerm.ADMINISTRATION)) return true;
|
||||
if (gameModeConfig.Checkers.isEmpty() && user.hasPerm(UserPerm.CHECK)) return true;
|
||||
return gameModeConfig.Checkers.contains(user.getId());
|
||||
}
|
||||
|
||||
public static void sendReminder(Chatter chatter) {
|
||||
List<SchematicNode> schematics = getSchemsToCheck();
|
||||
if (schematics.size() == currentCheckers.size()) return;
|
||||
|
||||
chatter.system("CHECK_REMINDER", new Message("CHECK_REMINDER_HOVER"), ClickEvent.runCommand("/check list"), schematics.size() - currentCheckers.size());
|
||||
Map<SchematicNode, SteamwarUser> schematics = getSchematics(chatter.user());
|
||||
if (schematics.isEmpty()) return;
|
||||
long needsChecking = schematics.entrySet().stream().filter(entry -> entry.getValue() == null).count();
|
||||
if (needsChecking == 0) return;
|
||||
chatter.system("CHECK_REMINDER", new Message("CHECK_REMINDER_HOVER"), ClickEvent.runCommand("/check list"), needsChecking);
|
||||
}
|
||||
|
||||
@Register(value = "list", description = "CHECK_HELP_LIST")
|
||||
public void list(Chatter sender) {
|
||||
List<SchematicNode> schematicList = getSchemsToCheck();
|
||||
Map<SchematicNode, SteamwarUser> schematics = getSchematics(sender.user());
|
||||
|
||||
sender.system("CHECK_LIST_HEADER", schematicList.size());
|
||||
sender.system("CHECK_LIST_HEADER", schematics.size());
|
||||
|
||||
for (SchematicNode schematic : schematicList) {
|
||||
GameModeConfig<String, String> gameModeConfig = ArenaMode.getBySchemType(schematic.getSchemtype());
|
||||
if (gameModeConfig == null) gameModeConfig = GameModeConfig.getDefaults();
|
||||
CheckSession current = currentSchems.get(schematic.getId());
|
||||
ClickEvent clickEvent = null;
|
||||
Message hoverMessage = null;
|
||||
if (gameModeConfig.Checkers.isEmpty() || gameModeConfig.Checkers.contains(sender.user().getId())) {
|
||||
if (current == null) {
|
||||
clickEvent = ClickEvent.runCommand("/check schematic " + schematic.getId());
|
||||
hoverMessage = new Message("CHECK_LIST_TO_CHECK_HOVER");
|
||||
} else {
|
||||
clickEvent = ClickEvent.runCommand("/join " + current.checker.user().getUserName());
|
||||
hoverMessage = new Message("CHECK_LIST_CHECKING_HOVER");
|
||||
}
|
||||
}
|
||||
|
||||
if (current == null) {
|
||||
sender.prefixless("CHECK_LIST_TO_CHECK",
|
||||
hoverMessage,
|
||||
clickEvent,
|
||||
getWaitTime(schematic),
|
||||
schematic.getSchemtype().getKuerzel(), SteamwarUser.byId(schematic.getOwner()).getUserName(), schematic.getName());
|
||||
for (Map.Entry<SchematicNode, SteamwarUser> entry : schematics.entrySet()) {
|
||||
String message;
|
||||
ClickEvent clickEvent;
|
||||
Message hoverMessage;
|
||||
String checker;
|
||||
if (entry.getValue() == null) {
|
||||
message = "CHECK_LIST_TO_CHECK";
|
||||
clickEvent = ClickEvent.runCommand("/check schematic " + entry.getKey().getId());
|
||||
hoverMessage = new Message("CHECK_LIST_TO_CHECK_HOVER");
|
||||
checker = "";
|
||||
} else {
|
||||
sender.prefixless("CHECK_LIST_CHECKING",
|
||||
hoverMessage,
|
||||
clickEvent,
|
||||
getWaitTime(schematic),
|
||||
schematic.getSchemtype().getKuerzel(), SteamwarUser.byId(schematic.getOwner()).getUserName(), schematic.getName(), current.checker.user().getUserName());
|
||||
message = "CHECK_LIST_CHECKING";
|
||||
clickEvent = ClickEvent.runCommand("/join " + entry.getValue().getUserName());
|
||||
hoverMessage = new Message("CHECK_LIST_CHECKING_HOVER");
|
||||
checker = entry.getValue().getUserName();
|
||||
}
|
||||
|
||||
sender.prefixless(message,
|
||||
hoverMessage,
|
||||
clickEvent,
|
||||
getWaitTime(entry.getKey()),
|
||||
entry.getKey().getSchemtype().getKuerzel(),
|
||||
SteamwarUser.byId(entry.getKey().getOwner()).getUserName(),
|
||||
entry.getKey().getName(),
|
||||
checker);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -142,8 +170,7 @@ public class CheckCommand extends SWCommand {
|
||||
}
|
||||
|
||||
int playerTeam = sender.user().hasPerm(UserPerm.MODERATION) ? 0 : sender.user().getTeam();
|
||||
// Ignore 795 SteamWar Team
|
||||
if (playerTeam != 0 && playerTeam != 795 && SteamwarUser.byId(schem.getOwner()).getTeam() == playerTeam) {
|
||||
if (playerTeam != 0 && SteamwarUser.byId(schem.getOwner()).getTeam() == playerTeam) {
|
||||
sender.system("CHECK_SCHEMATIC_OWN_TEAM");
|
||||
return;
|
||||
}
|
||||
@@ -209,11 +236,6 @@ public class CheckCommand extends SWCommand {
|
||||
return schematicList;
|
||||
}
|
||||
|
||||
public static String getChecker(SchematicNode schematic) {
|
||||
if (currentSchems.get(schematic.getId()) == null) return null;
|
||||
return currentSchems.get(schematic.getId()).checker.user().getUserName();
|
||||
}
|
||||
|
||||
private static boolean notChecking(Player player) {
|
||||
if (!isChecking(player)) {
|
||||
Chatter.of(player).system("CHECK_NOT_CHECKING");
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.velocitycore.commands;
|
||||
|
||||
import com.google.protobuf.MapEntry;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
@@ -28,13 +29,18 @@ import de.steamwar.messages.Chatter;
|
||||
import de.steamwar.messages.PlayerChatter;
|
||||
import de.steamwar.persistent.Subserver;
|
||||
import de.steamwar.sql.*;
|
||||
import de.steamwar.sql.Event;
|
||||
import de.steamwar.velocitycore.EventStarter;
|
||||
import de.steamwar.velocitycore.SubserverSystem;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
|
||||
import java.awt.*;
|
||||
import java.sql.Timestamp;
|
||||
import java.time.Instant;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.*;
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@@ -82,35 +88,84 @@ public class EventCommand extends SWCommand {
|
||||
|
||||
@Register
|
||||
public void eventOverview(@Validator(value = "noEvent", invert = true) Chatter sender) {
|
||||
sender.system("EVENT_USAGE");
|
||||
sender.system("EVENT_TEAM_USAGE");
|
||||
|
||||
Event currentEvent = Event.get();
|
||||
sender.system("EVENT_CURRENT_EVENT", currentEvent.getEventName());
|
||||
eventShowFightsPage(sender, currentEvent, 1);
|
||||
}
|
||||
|
||||
DateTimeFormatter format = DateTimeFormatter.ofPattern(sender.parseToPlain("EVENT_TIME_FORMAT"));
|
||||
for (EventFight fight : EventFight.getEvent(currentEvent.getEventID())) {
|
||||
Team blue = Team.byId(fight.getTeamBlue());
|
||||
Team red = Team.byId(fight.getTeamRed());
|
||||
StringBuilder fline = new StringBuilder(sender.parseToLegacy("EVENT_CURRENT_FIGHT", fight.getStartTime().toLocalDateTime().format(format), blue.getTeamColor(), blue.getTeamKuerzel(), red.getTeamColor(), red.getTeamKuerzel()));
|
||||
@Register(value = "showtable", description = "EVENT_SHOW_TABLE_USAGE")
|
||||
public void eventtable(Chatter sender, Event event) {
|
||||
if (!Instant.now().isBefore(event.getEnd().toInstant())) return;
|
||||
|
||||
if (fight.hasFinished()) {
|
||||
switch (fight.getErgebnis()) {
|
||||
Map<Integer, Integer> Teampoints = new HashMap<>();
|
||||
|
||||
EventFight.getEvent(event.getEventID()).forEach(eventFight -> {
|
||||
if (eventFight.hasFinished() && eventFight.getGroup().isPresent()) {
|
||||
switch (eventFight.getErgebnis()) {
|
||||
case 1:
|
||||
fline.append(sender.parseToLegacy("EVENT_CURRENT_FIGHT_WIN", blue.getTeamColor(), blue.getTeamKuerzel()));
|
||||
//win blue
|
||||
Teampoints.put(eventFight.getTeamBlue(), Teampoints.getOrDefault(eventFight.getTeamBlue(), 0) + eventFight.getGroup().get().getPointsPerWin());
|
||||
Teampoints.put(eventFight.getTeamRed(), Teampoints.getOrDefault(eventFight.getTeamRed(),0) + eventFight.getGroup().get().getPointsPerLoss());
|
||||
break;
|
||||
case 2:
|
||||
fline.append(sender.parseToLegacy("EVENT_CURRENT_FIGHT_WIN", red.getTeamColor(), red.getTeamKuerzel()));
|
||||
//win red
|
||||
Teampoints.put(eventFight.getTeamBlue(), Teampoints.getOrDefault(eventFight.getTeamBlue(),0) + eventFight.getGroup().get().getPointsPerLoss());
|
||||
Teampoints.put(eventFight.getTeamRed(), Teampoints.getOrDefault(eventFight.getTeamRed(),0) + eventFight.getGroup().get().getPointsPerWin());
|
||||
break;
|
||||
default:
|
||||
fline.append(sender.parseToLegacy("EVENT_CURRENT_FIGHT_DRAW"));
|
||||
//draw
|
||||
Teampoints.put(eventFight.getTeamBlue(), Teampoints.getOrDefault(eventFight.getTeamBlue(),0) + eventFight.getGroup().get().getPointsPerDraw());
|
||||
Teampoints.put(eventFight.getTeamRed(), Teampoints.getOrDefault(eventFight.getTeamRed(),0) + eventFight.getGroup().get().getPointsPerDraw());
|
||||
}
|
||||
}
|
||||
});
|
||||
Map<Integer, Integer> Teampointssortet = Teampoints.entrySet()
|
||||
.stream()
|
||||
.sorted(Map.Entry.comparingByValue())
|
||||
.collect(Collectors.toMap(
|
||||
Map.Entry::getKey,
|
||||
Map.Entry::getValue,
|
||||
(a , b) -> a,
|
||||
LinkedHashMap::new
|
||||
));
|
||||
|
||||
sender.prefixless("PLAIN_STRING", fline.toString());
|
||||
for (Map.Entry<Integer, Integer> entry : Teampointssortet.entrySet()) {
|
||||
Component finalmessage = sender.parse("EVENT_TEAM_TABLE",Team.byId(entry.getKey()).getTeamColor(), Team.byId(entry.getKey()).getTeamKuerzel(), Team.byId(entry.getKey()).getTeamName(), entry.getValue());
|
||||
finalmessage = finalmessage.clickEvent(ClickEvent.runCommand("/team info " + Team.byId(entry.getKey()).getTeamName()));
|
||||
sender.sendMessage(finalmessage);
|
||||
}
|
||||
}
|
||||
|
||||
@Register
|
||||
@Register(value = "showfights", description = "EVENT_SHOW_FIGHTS_USAGE")
|
||||
public void eventShowFightsPage(Chatter sender, Event event, @AllowNull @OptionalValue("1") int page) {
|
||||
if (!Instant.now().isBefore(event.getEnd().toInstant())) return;
|
||||
int pagecount = sendEventPage(sender, event, page);
|
||||
|
||||
Integer nextpage = page + 1;
|
||||
Integer prevpage = page - 1;
|
||||
|
||||
Component finalmessage;
|
||||
|
||||
Component pagenumber = sender.parse("UTIL_LIST_PAGE", page, pagecount);
|
||||
|
||||
if (pagecount != 0 && page != 1) {
|
||||
finalmessage = sender.parse("UTIL_LIST_BACK_ARROW");
|
||||
finalmessage = finalmessage.clickEvent(ClickEvent.runCommand("/event showfights " + event.getEventName() + " " + prevpage));
|
||||
finalmessage = finalmessage.append(pagenumber);
|
||||
} else {
|
||||
finalmessage = pagenumber;
|
||||
}
|
||||
|
||||
if (pagecount != 0 && pagecount > page) {
|
||||
Component nextbutton = sender.parse("UTIL_LIST_NEXT");
|
||||
nextbutton = nextbutton.clickEvent(ClickEvent.runCommand("/event showfights " + event.getEventName() + " " + nextpage));
|
||||
finalmessage = finalmessage.append(nextbutton);
|
||||
}
|
||||
sender.sendMessage(finalmessage);
|
||||
}
|
||||
|
||||
@Register(value = "team", description = "EVENT_TEAM_USAGE")
|
||||
public void eventWithTeam(@Validator(value = "noEvent", invert = true) PlayerChatter sender, @ErrorMessage("EVENT_NO_TEAM") Team team) {
|
||||
Subserver eventArena = EventStarter.getEventServer().get(team.getTeamId());
|
||||
if (eventArena == null || !Subserver.getServerList().contains(eventArena)) {
|
||||
@@ -122,6 +177,69 @@ public class EventCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
private int sendEventPage(Chatter sender, Event event, int page) {
|
||||
DateTimeFormatter dateTimeFormatter = DateTimeFormatter.ofPattern(sender.parseToPlain("EVENT_DATE_FORMAT"));
|
||||
Map<String, List<EventFight>> dates = EventFight.getEvent(event.getEventID()).stream().collect(Collectors.groupingBy(p -> p.getStartTime().toLocalDateTime().format(dateTimeFormatter)));
|
||||
if (dates.size() >= page) {
|
||||
sender.system("EVENT_CURRENT_EVENT", event.getEventName());
|
||||
DateTimeFormatter format = DateTimeFormatter.ofPattern(sender.parseToPlain("EVENT_TIME_FORMAT"));
|
||||
for (EventFight eventFight : dates.get(dates.keySet().toArray()[page - 1])) {
|
||||
Team blue = Team.byId(eventFight.getTeamBlue());
|
||||
Team red = Team.byId(eventFight.getTeamRed());
|
||||
Component finalfightline = sender.parse("EVENT_CURRENT_FIGHT_1", eventFight.getStartTime().toLocalDateTime().format(format), blue.getTeamColor(), blue.getTeamKuerzel());
|
||||
finalfightline = finalfightline.clickEvent(ClickEvent.runCommand("/team info " + blue.getTeamName()));
|
||||
Component vs = sender.parse("EVENT_CURRENT_FIGHT_VS");
|
||||
finalfightline = finalfightline.append(vs);
|
||||
Component redteam = sender.parse("EVENT_CURRENT_FIGHT_2", red.getTeamColor(), red.getTeamKuerzel());
|
||||
redteam = redteam.clickEvent(ClickEvent.runCommand("/team info " + red.getTeamName()));
|
||||
finalfightline = finalfightline.append(redteam);
|
||||
|
||||
if (eventFight.hasFinished()) {
|
||||
Component ergebnis;
|
||||
switch (eventFight.getErgebnis()) {
|
||||
case 1:
|
||||
ergebnis = sender.parse("EVENT_CURRENT_FIGHT_WIN", blue.getTeamColor(), blue.getTeamKuerzel());
|
||||
break;
|
||||
case 2:
|
||||
ergebnis = sender.parse("EVENT_CURRENT_FIGHT_WIN", red.getTeamColor(), red.getTeamKuerzel());
|
||||
break;
|
||||
default:
|
||||
ergebnis = sender.parse("EVENT_CURRENT_FIGHT_DRAW");
|
||||
}
|
||||
finalfightline = finalfightline.append(ergebnis);
|
||||
}
|
||||
sender.sendMessage(finalfightline);
|
||||
}
|
||||
}
|
||||
return dates.size();
|
||||
}
|
||||
|
||||
protected static TypeMapper<Event> eventTypeMapper() {
|
||||
return new TypeMapper<>() {
|
||||
@Override
|
||||
public Event map(Chatter sender, PreviousArguments previousArguments, String s) {
|
||||
return Event.get(s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
|
||||
Set<String> events = new HashSet<>();
|
||||
List<Event> allevents = Event.getAll();
|
||||
for (Event event : allevents) {
|
||||
if (!Instant.now().isAfter(event.getEnd().toInstant())) {
|
||||
events.add(event.getEventName());
|
||||
}
|
||||
}
|
||||
return events;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@ClassMapper(value = Event.class, local = true)
|
||||
public TypeMapper<Event> eventMapper() {
|
||||
return eventTypeMapper();
|
||||
}
|
||||
|
||||
protected static TypeMapper<Team> eventTeam(Function<EventFight, List<Integer>> teamMapper) {
|
||||
return new TypeMapper<>() {
|
||||
@Override
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.velocitycore.commands;
|
||||
|
||||
import com.velocitypowered.api.command.SimpleCommand;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.EventMode;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@@ -40,7 +41,13 @@ public class StreamingCommand extends SWCommand {
|
||||
}
|
||||
|
||||
public StreamingCommand() {
|
||||
super("streaming", UserPerm.TEAM);
|
||||
super("streaming");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean hasPermission(SimpleCommand.Invocation invocation) {
|
||||
SteamwarUser user = Chatter.of(invocation.source()).user();
|
||||
return user.hasPerm(UserPerm.TEAM) || user.hasPerm(UserPerm.PREFIX_YOUTUBER);
|
||||
}
|
||||
|
||||
@Register
|
||||
|
||||
@@ -35,6 +35,9 @@ import de.steamwar.sql.CheckedSchematic;
|
||||
import de.steamwar.sql.SchematicType;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import de.steamwar.sql.UserPerm;
|
||||
import de.steamwar.velocitycore.VelocityCore;
|
||||
import de.steamwar.velocitycore.advancements.Advancement;
|
||||
import de.steamwar.velocitycore.advancements.Advancements;
|
||||
import de.steamwar.velocitycore.commands.*;
|
||||
import de.steamwar.velocitycore.discord.DiscordBot;
|
||||
import de.steamwar.velocitycore.discord.util.DiscordRanks;
|
||||
@@ -45,6 +48,7 @@ import net.kyori.adventure.text.event.ClickEvent;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
@Linked
|
||||
public class ConnectionListener extends BasicListener {
|
||||
@@ -80,8 +84,7 @@ public class ConnectionListener extends BasicListener {
|
||||
Player player = event.getPlayer();
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
Chatter chatter = Chatter.of(player);
|
||||
|
||||
if (user.hasPerm(UserPerm.CHECK)) CheckCommand.sendReminder(chatter);
|
||||
CheckCommand.sendReminder(chatter);
|
||||
|
||||
for (Subserver subserver : Subserver.getServerList()) {
|
||||
if (Subserver.isArena(subserver)) {
|
||||
@@ -102,8 +105,12 @@ public class ConnectionListener extends BasicListener {
|
||||
}
|
||||
|
||||
if (newPlayers.contains(player.getUniqueId())) {
|
||||
Advancements.ROOT.get(user, (advancement, __) -> new Advancement.Data(advancement, user, 0));
|
||||
Chatter.broadcast().system("JOIN_FIRST", player);
|
||||
newPlayers.remove(player.getUniqueId());
|
||||
VelocityCore.schedule(() -> {
|
||||
Advancements.ROOT.get(user).update();
|
||||
}).delay(1, TimeUnit.SECONDS).schedule();
|
||||
}
|
||||
|
||||
if (!StreamingCommand.isNotStreaming(user)) {
|
||||
|
||||
@@ -39,22 +39,28 @@ public class TexturePackSystem extends BasicListener {
|
||||
|
||||
private static final File PACKS_DIR = new File("/var/www/packs");
|
||||
private static final String BASE_ULR = "https://packs.steamwar.de/";
|
||||
private TreeMap<Integer, Integer> protocolVersionToPackVersion = new TreeMap<>();
|
||||
private TreeMap<Integer, String> protocolVersionToPackVersion = new TreeMap<>();
|
||||
|
||||
public TexturePackSystem() {
|
||||
// https://minecraft.wiki/w/Pack_format#List_of_resource_pack_formats
|
||||
// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Protocol_version_numbers
|
||||
protocolVersionToPackVersion.put(759, 9);
|
||||
protocolVersionToPackVersion.put(761, 12);
|
||||
protocolVersionToPackVersion.put(762, 13);
|
||||
protocolVersionToPackVersion.put(763, 15);
|
||||
protocolVersionToPackVersion.put(764, 18);
|
||||
protocolVersionToPackVersion.put(765, 22);
|
||||
protocolVersionToPackVersion.put(766, 32);
|
||||
protocolVersionToPackVersion.put(767, 34);
|
||||
protocolVersionToPackVersion.put(768, 42);
|
||||
protocolVersionToPackVersion.put(769, 46);
|
||||
protocolVersionToPackVersion.put(770, 55);
|
||||
protocolVersionToPackVersion.put(759, "9");
|
||||
protocolVersionToPackVersion.put(761, "12");
|
||||
protocolVersionToPackVersion.put(762, "13");
|
||||
protocolVersionToPackVersion.put(763, "15");
|
||||
protocolVersionToPackVersion.put(764, "18");
|
||||
protocolVersionToPackVersion.put(765, "22");
|
||||
protocolVersionToPackVersion.put(766, "32");
|
||||
protocolVersionToPackVersion.put(767, "34");
|
||||
protocolVersionToPackVersion.put(768, "42");
|
||||
protocolVersionToPackVersion.put(769, "46");
|
||||
protocolVersionToPackVersion.put(770, "55");
|
||||
protocolVersionToPackVersion.put(771, "63");
|
||||
protocolVersionToPackVersion.put(772, "64");
|
||||
protocolVersionToPackVersion.put(773, "69.0");
|
||||
protocolVersionToPackVersion.put(774, "75.0");
|
||||
protocolVersionToPackVersion.put(775, "84.0");
|
||||
protocolVersionToPackVersion.put(776, "88.0");
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
@@ -63,20 +69,19 @@ public class TexturePackSystem extends BasicListener {
|
||||
return;
|
||||
}
|
||||
VelocityCore.schedule(() -> {
|
||||
TreeMap<Integer, File> fileTreeMap = new TreeMap<>();
|
||||
TreeMap<String, File> fileTreeMap = new TreeMap<>();
|
||||
for (File fileEntry : PACKS_DIR.listFiles()) {
|
||||
try {
|
||||
int packVersion = Integer.parseInt(fileEntry.getName().split("_")[0]);
|
||||
fileTreeMap.put(packVersion, fileEntry);
|
||||
fileTreeMap.put(fileEntry.getName().split("_")[0], fileEntry);
|
||||
} catch (NumberFormatException e) {
|
||||
// Ignore
|
||||
}
|
||||
}
|
||||
|
||||
int playerVersion = event.getPlayer().getProtocolVersion().getProtocol();
|
||||
Map.Entry<Integer, Integer> packVersionEntry = protocolVersionToPackVersion.floorEntry(playerVersion);
|
||||
Map.Entry<Integer, String> packVersionEntry = protocolVersionToPackVersion.floorEntry(playerVersion);
|
||||
if (packVersionEntry == null) return;
|
||||
Map.Entry<Integer, File> selectedPackEntry = fileTreeMap.floorEntry(packVersionEntry.getValue());
|
||||
Map.Entry<String, File> selectedPackEntry = fileTreeMap.floorEntry(packVersionEntry.getValue());
|
||||
if (selectedPackEntry == null) return;
|
||||
File selectedPack = selectedPackEntry.getValue();
|
||||
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
|
||||
plugins {
|
||||
`kotlin-dsl`
|
||||
`groovy-gradle-plugin`
|
||||
}
|
||||
|
||||
repositories {
|
||||
@@ -27,13 +26,6 @@ repositories {
|
||||
gradlePluginPortal()
|
||||
}
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
groovy.srcDirs("src/main/groovy")
|
||||
kotlin.srcDirs("src/main/kotlin")
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation("org.jetbrains.kotlin:kotlin-gradle-plugin:2.2.21")
|
||||
}
|
||||
|
||||
@@ -1,348 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
import java.security.MessageDigest
|
||||
import java.util.stream.Collectors
|
||||
|
||||
|
||||
plugins {
|
||||
}
|
||||
|
||||
class DevServer extends DefaultTask {
|
||||
|
||||
@Input
|
||||
boolean debug = false
|
||||
|
||||
@Input
|
||||
String template = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
String plugins = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
Integer port = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
String jar = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
Map<String, String> dParams = new HashMap<>()
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
String jvmArgs = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
String checkpointFolder = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
Boolean profile = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
Boolean forceUpgrade = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
String worldName = null
|
||||
|
||||
DevServer() {
|
||||
super()
|
||||
doFirst {
|
||||
if (checkpointFolder != null) dParams.put("checkpoint", checkpointFolder)
|
||||
|
||||
List<Project> projects = []
|
||||
projects.add(project)
|
||||
while (projects.first.parent != null) {
|
||||
projects.add(0, projects.first.parent)
|
||||
}
|
||||
|
||||
def properties = new Properties()
|
||||
projects.forEach {
|
||||
def file = new File(it.projectDir, "steamwar.properties")
|
||||
if (file.exists()) {
|
||||
properties.load(new FileInputStream(file))
|
||||
}
|
||||
}
|
||||
|
||||
if (template.startsWith("Bau")) {
|
||||
if (properties.containsKey("worldName")) {
|
||||
worldName = properties.get("worldName")
|
||||
} else {
|
||||
throw new GradleException("Please supply the 'worldName' in a 'steamwar.properties' files either in this project dir or any parent project!")
|
||||
}
|
||||
}
|
||||
host = properties.get("host")
|
||||
debugPort = new Random().nextInt(5001, 10000)
|
||||
|
||||
if (host == null) {
|
||||
throw new GradleException("Please supply the 'host' in a 'steamwar.properties' files either in this project dir or any parent project!")
|
||||
}
|
||||
}
|
||||
doLast {
|
||||
setupTemplate(template)
|
||||
uploadDependencies()
|
||||
if (debug) startDebugPort()
|
||||
startDevServer()
|
||||
}
|
||||
finalizedBy(new Finalizer())
|
||||
}
|
||||
|
||||
@Internal
|
||||
BufferedWriter processInput
|
||||
|
||||
@Internal
|
||||
String host
|
||||
|
||||
@Internal
|
||||
int debugPort
|
||||
|
||||
@Internal
|
||||
Boolean running = true
|
||||
|
||||
class Finalizer extends DefaultTask {
|
||||
|
||||
Finalizer() {
|
||||
super()
|
||||
doLast {
|
||||
if (processInput != null) {
|
||||
processInput.write(template.endsWith("Velocity") ? "end\n" : "stop\n")
|
||||
processInput.flush()
|
||||
}
|
||||
running = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Process run(String... args) {
|
||||
List<String> arguments = new ArrayList<>();
|
||||
arguments.add("ssh")
|
||||
arguments.add(host)
|
||||
arguments.add("-T")
|
||||
arguments.addAll(Arrays.asList(args))
|
||||
def process = new ProcessBuilder(arguments).start()
|
||||
process.waitFor()
|
||||
return process
|
||||
}
|
||||
|
||||
private boolean checkFileOnRemote(String path) {
|
||||
def process = run("[ -e \"$path\" ] && echo \"true\"")
|
||||
process.errorStream.close()
|
||||
process.outputStream.close()
|
||||
try (def reader = new BufferedReader(new InputStreamReader(process.inputStream))) {
|
||||
return reader.lines().count() > 0
|
||||
}
|
||||
}
|
||||
|
||||
private static void closeProcess(Process process) {
|
||||
process.outputStream.close()
|
||||
process.inputStream.close()
|
||||
process.errorStream.close()
|
||||
}
|
||||
|
||||
void setupTemplate(String template) {
|
||||
if (checkFileOnRemote("$template")) return
|
||||
if (checkFileOnRemote("/configs/GameModes/${template}.yml")) {
|
||||
println("GameMode Config exists")
|
||||
def process = run("cat /configs/GameModes/${template}.yml | grep \"Folder: \"")
|
||||
String serverTemplateName = new BufferedReader(new InputStreamReader(process.inputStream)).lines().collect(Collectors.joining("\n"))
|
||||
.trim()
|
||||
.substring("Folder: ".length())
|
||||
DevServer.closeProcess(process)
|
||||
setupTemplate(serverTemplateName)
|
||||
run("ln -s $serverTemplateName $template")
|
||||
return
|
||||
}
|
||||
if (!checkFileOnRemote("/servers/$template")) {
|
||||
throw new GradleException("Used template ($template) is not in /servers/ directory of the given host $host")
|
||||
}
|
||||
DevServer.closeProcess(run("cp -r /servers/$template $template"))
|
||||
DevServer.closeProcess(run("chmod u+w $template"))
|
||||
DevServer.closeProcess(run("rm -r $template/plugins/*WorldEdit/"))
|
||||
DevServer.closeProcess(run("rm $template/log4j2.xml"))
|
||||
}
|
||||
|
||||
void uploadDependencies() {
|
||||
def base = plugins == null ? "$template/plugins" : plugins
|
||||
println("Uploading to ~/$base")
|
||||
this.dependsOn.forEach {
|
||||
Project resolved
|
||||
AbstractArchiveTask archiveTask
|
||||
if (it instanceof String) {
|
||||
resolved = project.findProject(it.substring(0, it.lastIndexOf(':')))
|
||||
archiveTask = (AbstractArchiveTask) resolved.tasks.findByName(it.substring(it.lastIndexOf(':') + 1))
|
||||
} else {
|
||||
throw new GradleException("Illegal argument for uploading dependencies")
|
||||
}
|
||||
|
||||
def archive = archiveTask.archiveFile.get().asFile
|
||||
|
||||
Process process = new ProcessBuilder("ssh", host, "-T", "sha1sum $base/${archive.name.replace("-all", "")}").start()
|
||||
byte[] bytes = MessageDigest.getInstance("sha1").digest(archive.bytes)
|
||||
StringBuilder sb = new StringBuilder()
|
||||
for (byte b : bytes) {
|
||||
sb.append(String.format("%02X", b))
|
||||
}
|
||||
boolean same = false
|
||||
process.inputStream.readLines().forEach {
|
||||
same |= it.startsWith(sb.toString().toLowerCase())
|
||||
}
|
||||
DevServer.closeProcess(process)
|
||||
if (same) {
|
||||
println("Skipping $archive")
|
||||
return
|
||||
}
|
||||
|
||||
println("Uploading $archive")
|
||||
process = new ProcessBuilder("ssh", host, "-T", "rm $base/${archive.name.replace("-all", "")}").start()
|
||||
process.waitFor()
|
||||
DevServer.closeProcess(process)
|
||||
|
||||
process = new ProcessBuilder("scp", archive.absolutePath, "$host:~/$base/${archive.name.replace("-all", "")}").start();
|
||||
process.waitFor()
|
||||
DevServer.closeProcess(process)
|
||||
println("Uploaded $archive")
|
||||
}
|
||||
}
|
||||
|
||||
void startDebugPort() {
|
||||
def process = new ProcessBuilder("ssh", host, "-L", "5005:localhost:$debugPort").start()
|
||||
def processOutput = new BufferedReader(new InputStreamReader(process.inputStream))
|
||||
new Thread({
|
||||
while (running) {
|
||||
}
|
||||
processOutput.close()
|
||||
process.errorStream.close()
|
||||
}).start()
|
||||
}
|
||||
|
||||
void startDevServer() {
|
||||
def devPy = new StringBuilder().append("dev.py")
|
||||
if (port != null) devPy.append(" --port $port")
|
||||
if (worldName != null) devPy.append(" -w $template/$worldName")
|
||||
if (plugins != null) devPy.append(" -p $plugins")
|
||||
if (profile != null) devPy.append(" --profile")
|
||||
if (forceUpgrade != null) devPy.append(" --forceUpgrade")
|
||||
if (jar != null) devPy.append(" --jar $jar")
|
||||
for (Map.Entry<String, String> dParam : dParams.entrySet()) {
|
||||
devPy.append(" -D${dParam.key}=${dParam.value}")
|
||||
}
|
||||
devPy.append(" -Dpaper.disablePluginRemapping=true")
|
||||
devPy.append(" $template")
|
||||
if (debug) devPy.append(" -agentlib:jdwp=transport=dt_socket,server=y,suspend=n,address=*:$debugPort")
|
||||
devPy.append(" -javaagent:/jars/AccessWidener.jar=start")
|
||||
if (jvmArgs != null) devPy.append(" $jvmArgs")
|
||||
println("Starting $template with command ${devPy.toString()}")
|
||||
|
||||
def process = new ProcessBuilder("ssh", host, "-T", devPy.toString()).start()
|
||||
def processOutput = new BufferedReader(new InputStreamReader(process.inputStream))
|
||||
new Thread({
|
||||
while (running) {
|
||||
if (processOutput.ready()) {
|
||||
println(processOutput.readLine())
|
||||
}
|
||||
}
|
||||
processOutput.close()
|
||||
process.errorStream.close()
|
||||
}).start()
|
||||
|
||||
processInput = new BufferedWriter(new OutputStreamWriter(process.outputStream))
|
||||
def input = new BufferedReader(new InputStreamReader(System.in))
|
||||
new Thread({
|
||||
while (running) {
|
||||
def text = input.readLine()
|
||||
if (text == null) break
|
||||
processInput.write(text)
|
||||
processInput.newLine()
|
||||
processInput.flush()
|
||||
}
|
||||
}).start()
|
||||
|
||||
process.waitFor()
|
||||
if (processInput != null) {
|
||||
processInput.close()
|
||||
}
|
||||
processInput = null
|
||||
running = false
|
||||
}
|
||||
}
|
||||
|
||||
class VelocityServer extends DevServer {
|
||||
@Input
|
||||
@Optional
|
||||
Boolean packetDecodeLogging = false
|
||||
|
||||
VelocityServer() {
|
||||
super()
|
||||
doFirst {
|
||||
if (packetDecodeLogging) dParams.put("velocity.packet-decode-logging", "true")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class FightServer extends DevServer {
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
Integer checkSchemID = 0
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
Integer prepareSchemID = 0
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
Integer replay = 0
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
String config = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
// Property: fightID
|
||||
Integer eventKampfID = 0
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
UUID blueLeader = null
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
UUID redLeader = null
|
||||
|
||||
FightServer() {
|
||||
super()
|
||||
doFirst {
|
||||
if (checkSchemID != 0) dParams.put("checkSchemID", "$checkSchemID")
|
||||
if (prepareSchemID != 0) dParams.put("prepareSchemID", "$prepareSchemID")
|
||||
if (replay != 0) dParams.put("replay", "$replay")
|
||||
if (eventKampfID != 0) dParams.put("fightID", "$eventKampfID")
|
||||
if (blueLeader != null) dParams.put("blueLeader", blueLeader.toString())
|
||||
if (redLeader != null) dParams.put("redLeader", redLeader.toString())
|
||||
if (config != null) dParams.put("config", config)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,290 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
import org.gradle.api.DefaultTask
|
||||
import org.gradle.api.GradleException
|
||||
import org.gradle.api.Project
|
||||
import org.gradle.api.tasks.Input
|
||||
import org.gradle.api.tasks.Internal
|
||||
import org.gradle.api.tasks.Optional
|
||||
import org.gradle.api.tasks.bundling.AbstractArchiveTask
|
||||
import java.io.BufferedReader
|
||||
import java.io.BufferedWriter
|
||||
import java.io.File
|
||||
import java.io.FileInputStream
|
||||
import java.io.InputStreamReader
|
||||
import java.io.OutputStreamWriter
|
||||
import java.security.MessageDigest
|
||||
import java.util.Properties
|
||||
import java.util.Random
|
||||
import java.util.stream.Collectors
|
||||
|
||||
open class DevServer : DefaultTask() {
|
||||
|
||||
@get:Input
|
||||
var debug: Boolean = false
|
||||
|
||||
@get:Input
|
||||
var template: String? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var plugins: String? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var port: Int? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var jar: String? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var dParams: MutableMap<String, String> = HashMap()
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var jvmArgs: String? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var checkpointFolder: String? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var profile: Boolean? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var forceUpgrade: Boolean? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var worldName: String? = null
|
||||
|
||||
@get:Internal
|
||||
var processInput: BufferedWriter? = null
|
||||
|
||||
@get:Internal
|
||||
var host: String? = null
|
||||
|
||||
@get:Internal
|
||||
var debugPort: Int = 0
|
||||
|
||||
@get:Internal
|
||||
var running: Boolean = true
|
||||
|
||||
init {
|
||||
doFirst {
|
||||
checkpointFolder?.let { dParams.put("checkpoint", it) }
|
||||
|
||||
val projects = mutableListOf<Project>()
|
||||
projects.add(project)
|
||||
while (projects[0].parent != null) {
|
||||
projects.add(0, projects[0].parent!!)
|
||||
}
|
||||
|
||||
val properties = Properties()
|
||||
projects.forEach {
|
||||
val file = File(it.projectDir, "steamwar.properties")
|
||||
if (file.exists()) {
|
||||
FileInputStream(file).use { input -> properties.load(input) }
|
||||
}
|
||||
}
|
||||
|
||||
if (template!!.startsWith("Bau")) {
|
||||
if (properties.containsKey("worldName")) {
|
||||
worldName = properties.getProperty("worldName")
|
||||
} else {
|
||||
throw GradleException("Please supply the 'worldName' in a 'steamwar.properties' files either in this project dir or any parent project!")
|
||||
}
|
||||
}
|
||||
host = properties.getProperty("host")
|
||||
debugPort = Random().nextInt(5001, 10000)
|
||||
|
||||
if (host == null) {
|
||||
throw GradleException("Please supply the 'host' in a 'steamwar.properties' files either in this project dir or any parent project!")
|
||||
}
|
||||
}
|
||||
doLast {
|
||||
setupTemplate(template!!)
|
||||
uploadDependencies()
|
||||
if (debug) startDebugPort()
|
||||
startDevServer()
|
||||
}
|
||||
finalizedBy(Finalizer())
|
||||
}
|
||||
|
||||
inner class Finalizer : DefaultTask() {
|
||||
init {
|
||||
doLast {
|
||||
processInput?.let {
|
||||
it.write(if (template!!.endsWith("Velocity")) "end\n" else "stop\n")
|
||||
it.flush()
|
||||
}
|
||||
running = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun run(vararg args: String): Process {
|
||||
val arguments = mutableListOf("ssh", host, "-T")
|
||||
arguments.addAll(args)
|
||||
val process = ProcessBuilder(arguments).start()
|
||||
process.waitFor()
|
||||
return process
|
||||
}
|
||||
|
||||
private fun checkFileOnRemote(path: String): Boolean {
|
||||
val process = run("[ -e \"$path\" ] && echo \"true\"")
|
||||
process.errorStream.close()
|
||||
process.outputStream.close()
|
||||
return BufferedReader(InputStreamReader(process.inputStream)).use { reader ->
|
||||
reader.lines().count() > 0
|
||||
}
|
||||
}
|
||||
|
||||
private fun closeProcess(process: Process) {
|
||||
process.outputStream.close()
|
||||
process.inputStream.close()
|
||||
process.errorStream.close()
|
||||
}
|
||||
|
||||
fun setupTemplate(template: String) {
|
||||
if (checkFileOnRemote(template)) return
|
||||
if (checkFileOnRemote("/configs/GameModes/$template.yml")) {
|
||||
println("GameMode Config exists")
|
||||
val process = run("cat /configs/GameModes/$template.yml | grep \"Folder: \"")
|
||||
val serverTemplateName = BufferedReader(InputStreamReader(process.inputStream)).lines()
|
||||
.collect(Collectors.joining("\n"))
|
||||
.trim()
|
||||
.substring("Folder: ".length)
|
||||
closeProcess(process)
|
||||
setupTemplate(serverTemplateName)
|
||||
run("ln -s $serverTemplateName $template")
|
||||
return
|
||||
}
|
||||
if (!checkFileOnRemote("/servers/$template")) {
|
||||
throw GradleException("Used template ($template) is not in /servers/ directory of the given host $host")
|
||||
}
|
||||
closeProcess(run("cp -r /servers/$template $template"))
|
||||
closeProcess(run("chmod u+w $template"))
|
||||
closeProcess(run("rm -r $template/plugins/*WorldEdit/"))
|
||||
closeProcess(run("rm $template/log4j2.xml"))
|
||||
}
|
||||
|
||||
fun uploadDependencies() {
|
||||
val base = if (plugins == null) "$template/plugins" else plugins
|
||||
println("Uploading to ~/$base")
|
||||
this.dependsOn.forEach {
|
||||
if (it !is String) {
|
||||
throw GradleException("Illegal argument for uploading dependencies")
|
||||
}
|
||||
val resolved = project.findProject(it.substring(0, it.lastIndexOf(':')))!!
|
||||
val archiveTask = resolved.tasks.findByName(it.substring(it.lastIndexOf(':') + 1)) as AbstractArchiveTask
|
||||
|
||||
val archive = archiveTask.archiveFile.get().asFile
|
||||
|
||||
var process = ProcessBuilder("ssh", host, "-T", "sha1sum $base/${archive.name.replace("-all", "")}").start()
|
||||
val bytes = MessageDigest.getInstance("sha1").digest(archive.readBytes())
|
||||
val sb = StringBuilder()
|
||||
for (b in bytes) {
|
||||
sb.append(String.format("%02X", b))
|
||||
}
|
||||
var same = false
|
||||
process.inputStream.bufferedReader().readLines().forEach { line ->
|
||||
same = same || line.startsWith(sb.toString().lowercase())
|
||||
}
|
||||
closeProcess(process)
|
||||
if (same) {
|
||||
println("Skipping $archive")
|
||||
return@forEach
|
||||
}
|
||||
|
||||
println("Uploading $archive")
|
||||
process = ProcessBuilder("ssh", host, "-T", "rm $base/${archive.name.replace("-all", "")}").start()
|
||||
process.waitFor()
|
||||
closeProcess(process)
|
||||
|
||||
process = ProcessBuilder("scp", archive.absolutePath, "$host:~/$base/${archive.name.replace("-all", "")}").start()
|
||||
process.waitFor()
|
||||
closeProcess(process)
|
||||
println("Uploaded $archive")
|
||||
}
|
||||
}
|
||||
|
||||
fun startDebugPort() {
|
||||
val process = ProcessBuilder("ssh", host, "-L", "5005:localhost:$debugPort").start()
|
||||
val processOutput = BufferedReader(InputStreamReader(process.inputStream))
|
||||
Thread {
|
||||
while (running) {
|
||||
}
|
||||
processOutput.close()
|
||||
process.errorStream.close()
|
||||
}.start()
|
||||
}
|
||||
|
||||
fun startDevServer() {
|
||||
val devPy = StringBuilder().append("sw dev")
|
||||
if (port != null) devPy.append(" --port $port")
|
||||
if (worldName != null) devPy.append(" -w $template/$worldName")
|
||||
if (plugins != null) devPy.append(" -p $plugins")
|
||||
if (profile != null) devPy.append(" --profile")
|
||||
if (forceUpgrade != null) devPy.append(" --forceUpgrade")
|
||||
if (jar != null) devPy.append(" --jar $jar")
|
||||
devPy.append(" $template")
|
||||
for ((key, value) in dParams) {
|
||||
devPy.append(" -D$key=$value")
|
||||
}
|
||||
devPy.append(" -Dpaper.disablePluginRemapping=true")
|
||||
if (debug) devPy.append(" -agentlib:jdwp=transport=dt_socket,server=y,suspend=n,address=*:$debugPort")
|
||||
devPy.append(" -javaagent:/jars/AccessWidener.jar=start")
|
||||
if (jvmArgs != null) devPy.append(" $jvmArgs")
|
||||
println("Starting $template with command $devPy")
|
||||
|
||||
val process = ProcessBuilder("ssh", host, "-T", devPy.toString()).start()
|
||||
val processOutput = BufferedReader(InputStreamReader(process.inputStream))
|
||||
Thread {
|
||||
while (running) {
|
||||
if (processOutput.ready()) {
|
||||
println(processOutput.readLine())
|
||||
}
|
||||
}
|
||||
processOutput.close()
|
||||
process.errorStream.close()
|
||||
}.start()
|
||||
|
||||
processInput = BufferedWriter(OutputStreamWriter(process.outputStream))
|
||||
val input = BufferedReader(InputStreamReader(System.`in`))
|
||||
Thread {
|
||||
while (running) {
|
||||
val text = input.readLine() ?: break
|
||||
processInput?.write(text)
|
||||
processInput?.newLine()
|
||||
processInput?.flush()
|
||||
}
|
||||
}.start()
|
||||
|
||||
process.waitFor()
|
||||
processInput?.close()
|
||||
processInput = null
|
||||
running = false
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
import org.gradle.api.tasks.Input
|
||||
import org.gradle.api.tasks.Optional
|
||||
import java.util.UUID
|
||||
|
||||
open class FightServer : DevServer() {
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var checkSchemID: Int? = 0
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var prepareSchemID: Int? = 0
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var replay: Int? = 0
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var config: String? = null
|
||||
|
||||
// Property: fightID
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var eventKampfID: Int? = 0
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var blueLeader: UUID? = null
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var redLeader: UUID? = null
|
||||
|
||||
init {
|
||||
doFirst {
|
||||
if (checkSchemID != 0) dParams.put("checkSchemID", "$checkSchemID")
|
||||
if (prepareSchemID != 0) dParams.put("prepareSchemID", "$prepareSchemID")
|
||||
if (replay != 0) dParams.put("replay", "$replay")
|
||||
if (eventKampfID != 0) dParams.put("fightID", "$eventKampfID")
|
||||
blueLeader?.let { dParams.put("blueLeader", it.toString()) }
|
||||
redLeader?.let { dParams.put("redLeader", it.toString()) }
|
||||
config?.let { dParams.put("config", it) }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
import org.gradle.api.tasks.Input
|
||||
import org.gradle.api.tasks.Optional
|
||||
|
||||
open class VelocityServer : DevServer() {
|
||||
|
||||
@get:Input
|
||||
@get:Optional
|
||||
var packetDecodeLogging: Boolean? = false
|
||||
|
||||
init {
|
||||
doFirst {
|
||||
if (packetDecodeLogging == true) dParams.put("velocity.packet-decode-logging", "true")
|
||||
}
|
||||
}
|
||||
}
|
||||
+10
-7
@@ -18,16 +18,18 @@
|
||||
*/
|
||||
|
||||
plugins {
|
||||
id 'java-library'
|
||||
`java-library`
|
||||
}
|
||||
|
||||
val libs = the<VersionCatalogsExtension>().named("libs")
|
||||
|
||||
java {
|
||||
sourceCompatibility = JavaVersion.VERSION_21
|
||||
targetCompatibility = JavaVersion.VERSION_21
|
||||
}
|
||||
|
||||
tasks.compileJava {
|
||||
options.encoding "UTF-8"
|
||||
options.encoding = "UTF-8"
|
||||
}
|
||||
|
||||
sourceSets {
|
||||
@@ -54,8 +56,9 @@ sourceSets {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
annotationProcessor libs.lombok
|
||||
compileOnly libs.lombok
|
||||
testCompileOnly libs.lombok
|
||||
testAnnotationProcessor libs.lombok
|
||||
}
|
||||
val lombok = libs.findLibrary("lombok").get()
|
||||
annotationProcessor(lombok)
|
||||
compileOnly(lombok)
|
||||
testCompileOnly(lombok)
|
||||
testAnnotationProcessor(lombok)
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user