Compare commits

...

15 Commits

Author SHA1 Message Date
Chaoscaot 7326ed4aa0 Merge pull request 'Remove some deprecated code in favor of newer code' (#421) from RemoveDeprecatedCode into main
Deploy / Build (push) Successful in 2m0s
Deploy / Deploy (push) Successful in 11s
Reviewed-on: #421
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-06-12 09:58:05 +02:00
YoyoNow 711920464a Remove some deprecated code in favor of newer code
Pull Request Build / Build (pull_request) Successful in 1m14s
Backport CommonCore / Create CommonCore backport PRs (pull_request) Successful in 8s
2026-06-12 09:37:43 +02:00
YoyoNow e176b3bca8 Fix steamwar.devserver.gradle 'worldName' parameter
Deploy / Build (push) Successful in 2m30s
Deploy / Deploy (push) Successful in 11s
2026-06-10 20:46:13 +02:00
YoyoNow f81f05c3d0 Merge pull request 'Add RedstoneEngineCommand' (#406) from BauSystem/RedstoneEngineCommand into main
Deploy / Build (push) Successful in 2m15s
Deploy / Deploy (push) Successful in 11s
Reviewed-on: #406
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-06-10 09:04:15 +02:00
YoyoNow 0afb6ce06a Merge branch 'main' into BauSystem/RedstoneEngineCommand
Backport CommonCore / Create CommonCore backport PRs (pull_request) Successful in 14s
Pull Request Build / Build (pull_request) Successful in 1m24s
2026-06-10 09:03:55 +02:00
YoyoNow a938abde3f Add 'debug' property to enable/disable debugger
Deploy / Build (push) Successful in 2m21s
Deploy / Deploy (push) Successful in 10s
2026-06-09 23:00:46 +02:00
YoyoNow ec9b0387c5 Fix permission for BlastResistanceCommand
Deploy / Build (push) Successful in 2m0s
Deploy / Deploy (push) Successful in 12s
2026-06-09 16:42:40 +02:00
YoyoNow 03c3d49659 Add BlastResistanceCommand
Deploy / Build (push) Successful in 2m10s
Deploy / Deploy (push) Successful in 11s
2026-06-09 16:38:22 +02:00
Chaoscaot 8d9a77ab67 Merge pull request 'chore(VelocityCore): reennable replays for serverteam' (#417) from wip/VelocityCore-reenable-replays-for-serverteam into main
Deploy / Build (push) Successful in 1m57s
Deploy / Deploy (push) Successful in 13s
Reviewed-on: #417
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-06-07 00:06:07 +02:00
D4rkr34lm fc2997e011 Rennable replays for serverteam
Pull Request Build / Build (pull_request) Successful in 1m13s
Backport CommonCore / Create CommonCore backport PRs (pull_request) Successful in 7s
2026-06-06 12:17:23 +02:00
D4rkr34lm 8eb5f5ddf2 fix(BauSystem): cursor not properly disapearing
Deploy / Build (push) Successful in 1m57s
Deploy / Deploy (push) Successful in 11s
2026-06-03 21:23:36 +02:00
YoyoNow fd8f942014 Fix RedstoneEngine not registering
Pull Request Build / Build (pull_request) Successful in 1m8s
2026-05-31 11:37:43 +02:00
YoyoNow eab8826583 Fix RedstoneEngine not registering
Pull Request Build / Build (pull_request) Successful in 1m9s
2026-05-31 11:36:21 +02:00
YoyoNow bc0177df43 Add ExperimentalCommand
Pull Request Build / Build (pull_request) Successful in 1m7s
2026-05-31 00:56:05 +02:00
YoyoNow 1dc78b8eb8 Add RedstoneEngineCommand
Pull Request Build / Build (pull_request) Successful in 1m7s
2026-05-31 00:44:56 +02:00
13 changed files with 289 additions and 33 deletions
@@ -834,6 +834,10 @@ SKIN_NO_REGION = §7You are not in a region with a changealbe skin
SKIN_ALREADY_EXISTS = §cThis skin already exists like this
SKIN_MESSAGE = §7Skin created
SKIN_MESSAGE_HOVER = §eClick to copy for YoyoNow and send
# Blast Resistance
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Calculate min/max and average blast resistance of current clipboard
BLASTRESISTANCE_NO_CLIPBOARD = §cYou currently do not have a clipboard to be used.
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
# Panzern
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Armor your WorldEdit selection
PANZERN_PREPARE1 = §71. Check, if barrels reach until border of armor.
@@ -772,6 +772,10 @@ SKIN_NO_REGION = §7Du steht in keiner Region, welche mit einem Skin versehen we
SKIN_ALREADY_EXISTS = §cDieser Skin existiert in der Form bereits
SKIN_MESSAGE = §7Skin erstellt
SKIN_MESSAGE_HOVER = §eKlicken zum kopieren für YoyoNow und an diesen senden
# Blast Resistance
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Minimal-, Maximal- und durchschnittliche Sprengfestigkeit des aktuellen Inhalts der Zwischenablage berechnen
BLASTRESISTANCE_NO_CLIPBOARD = §cDerzeit steht Ihnen keine Zwischenablage zur Verfügung.
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
# Panzern
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Panzer deine WorldEdit Auswahl
PANZERN_PREPARE1 = §71. Gucke nochmal nach, ob Läufe auch bis zur Panzergrenze führen.
@@ -0,0 +1,31 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.experimental;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
@Linked
public class ExperimentalCommand extends SWCommand {
public ExperimentalCommand() {
super("experimental", "experiment");
}
}
@@ -0,0 +1,135 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.experimental.redstone_engine;
import de.steamwar.bausystem.features.experimental.ExperimentalCommand;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import io.papermc.paper.configuration.WorldConfiguration;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.title.TitlePart;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import java.util.Collection;
import java.util.List;
@AbstractSWCommand.PartOf(ExperimentalCommand.class)
@Linked
public class RedstoneEngine extends SWCommand implements Listener, ScoreboardElement {
public RedstoneEngine() {
super("");
}
private WorldConfiguration.Misc getConfig() {
return ((CraftWorld) Bukkit.getWorlds().get(0)).getHandle().paperConfig().misc;
}
@Register("redstone")
@Register("redstoneengine")
public void setRedstoneEngine(Player player, @StaticValue("alternate_current") String __, WorldConfiguration.Misc.AlternateCurrentUpdateOrder updateOrder) {
WorldConfiguration.Misc misc = getConfig();
misc.redstoneImplementation = WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT;
misc.alternateCurrentUpdateOrder = updateOrder;
broadcastTitle(Bukkit.getOnlinePlayers());
}
@Register("redstone")
@Register("redstoneengine")
public void setRedstoneEngine(Player player, WorldConfiguration.Misc.RedstoneImplementation implementation) {
getConfig().redstoneImplementation = implementation;
broadcastTitle(Bukkit.getOnlinePlayers());
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
WorldConfiguration.Misc misc = getConfig();
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) {
broadcastTitle(List.of(event.getPlayer()));
}
}
private void broadcastTitle(Collection<? extends Player> players) {
WorldConfiguration.Misc misc = getConfig();
Component title = switch (misc.redstoneImplementation) {
case VANILLA -> Component.text("").color(NamedTextColor.RED).append(Component.text(" Redstone: Vanilla ").color(NamedTextColor.WHITE)).append(Component.text("").color(NamedTextColor.RED));
case EIGENCRAFT -> Component.text("Redstone: Eigencraft");
case ALTERNATE_CURRENT -> Component.text("").color(NamedTextColor.RED).append(Component.text(" Redstone: AC ").color(NamedTextColor.WHITE)).append(Component.text("").color(NamedTextColor.RED));
};
Component subtitle;
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
subtitle = Component.text().build();
} else {
subtitle = switch (misc.alternateCurrentUpdateOrder) {
case VERTICAL_FIRST_INWARD -> Component.text("Y first inwards"); // Y before XZ
case VERTICAL_FIRST_OUTWARD -> Component.text("Y first outwards"); // XZ before Y
case HORIZONTAL_FIRST_INWARD -> Component.text("XZ first inwards"); // Y before XZ
case HORIZONTAL_FIRST_OUTWARD -> Component.text("XZ first outwards"); // XZ before Y
};
}
players.forEach(player -> {
player.sendTitlePart(TitlePart.TITLE, title);
player.sendTitlePart(TitlePart.SUBTITLE, subtitle);
});
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.FOOTER;
}
@Override
public int order() {
return Integer.MAX_VALUE;
}
@Override
public String get(Region region, Player p) {
WorldConfiguration.Misc misc = getConfig();
switch (misc.redstoneImplementation) {
case ALTERNATE_CURRENT:
switch (misc.alternateCurrentUpdateOrder) {
case VERTICAL_FIRST_INWARD:
return "§eRedstone§8: §cAC §8(§7Y in§8)";
case VERTICAL_FIRST_OUTWARD:
return "§eRedstone§8: §cAC §8(§7Y out§8)";
case HORIZONTAL_FIRST_INWARD:
return "§eRedstone§8: §cAC §8(§7XZ in§8)";
case HORIZONTAL_FIRST_OUTWARD:
return "§eRedstone§8: §cAC §8(§7XZ out§8)";
}
return "§eRedstone§8: §cAC";
case EIGENCRAFT:
return null;
case VANILLA:
default:
return "§eRedstone§8: §cVanilla";
}
}
}
@@ -172,7 +172,7 @@ public class SimulatorCursor implements Listener {
public static void calcCursor(Player player) {
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
if (removeCursor(player) | SimulatorWatcher.show(null, player)) {
SWUtils.sendToActionbar(player, "");
}
return;
@@ -0,0 +1,73 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.blastresistance;
import com.google.common.util.concurrent.AtomicDouble;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.world.block.BlockState;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
@Linked
public class BlastResistanceCommand extends SWCommand {
public BlastResistanceCommand() {
super("blastresistance");
}
@Register(description = "BLASTRESISTANCE_HELP")
public void command(@Validator Player player) {
LocalSession localSession = WorldEdit.getInstance().getSessionManager().get(BukkitAdapter.adapt(player));
Clipboard clipboard;
try {
clipboard = localSession.getClipboard().getClipboards().getFirst();
} catch (WorldEditException e) {
BauSystem.MESSAGE.send("BLASTRESISTANCE_NO_CLIPBOARD", player);
return;
}
AtomicDouble min = new AtomicDouble(0);
AtomicDouble max = new AtomicDouble(0);
AtomicDouble sum = new AtomicDouble(0);
AtomicInteger count = new AtomicInteger(0);
clipboard.forEach(blockVector3 -> {
BlockState blockState = clipboard.getBlock(blockVector3);
Material material = BukkitAdapter.adapt(blockState).getMaterial();
if (material == Material.WATER || material == Material.LAVA) return;
double blastResistance = BukkitAdapter.adapt(blockState).getMaterial().getBlastResistance();
min.set(Math.min(min.get(), blastResistance));
max.set(Math.max(max.get(), blastResistance));
sum.addAndGet(blastResistance);
count.getAndIncrement();
});
BauSystem.MESSAGE.send("BLASTRESISTANCE_RESULT", player, min.get(), max.get(), sum.get() / count.get());
}
}
@@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.record.GlobalRecorder;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Registry;
import org.bukkit.Sound;
import org.bukkit.entity.LivingEntity;
@@ -88,7 +89,7 @@ public class Fight {
}
public static void playSound(Sound sound, float volume, float pitch) {
GlobalRecorder.getInstance().soundAtPlayer(sound.name(), volume, pitch);
GlobalRecorder.getInstance().soundAtPlayer(Registry.SOUNDS.getKey(sound).getKey(), volume, pitch);
//volume: max. 100, pitch: max. 2
Bukkit.getServer().getOnlinePlayers().forEach(player -> player.playSound(player, sound, volume, pitch));
}
@@ -510,11 +510,13 @@ public class PacketProcessor implements Listener {
float volume = source.readFloat();
float pitch = source.readFloat();
Sound sound = Sound.valueOf(soundName);
Sound sound = Registry.SOUNDS.get(NamespacedKey.minecraft(soundName));
if (sound == null) sound = Sound.valueOf(soundName); // TODO: Remove in 26.x because of no longer needed backwards compatibility
Sound finalSound = sound;
execSync(() -> {
Location location = new Location(Config.world, x, y, z);
location.getWorld().playSound(location, sound, SoundCategory.valueOf(soundCategory), volume, pitch);
location.getWorld().playSound(location, finalSound, SoundCategory.valueOf(soundCategory), volume, pitch);
});
}
@@ -524,9 +526,11 @@ public class PacketProcessor implements Listener {
float volume = source.readFloat();
float pitch = source.readFloat();
Sound sound = Sound.valueOf(soundName);
Sound sound = Registry.SOUNDS.get(NamespacedKey.minecraft(soundName));
if (sound == null) sound = Sound.valueOf(soundName); // TODO: Remove in 26.x because of no longer needed backwards compatibility
Sound finalSound = sound;
execSync(() -> Fight.playSound(sound, volume, pitch));
execSync(() -> Fight.playSound(finalSound, volume, pitch));
}
private void pasteSchem(FightTeam team) throws IOException {
@@ -33,6 +33,7 @@ import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Registry;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.entity.Entity;
@@ -238,7 +239,7 @@ public interface Recorder {
}
default void sound(int x, int y, int z, SWSound soundType, String soundCategory, float volume, float pitch) {
write(0x32, x, y, z, soundType.getSound().name(), soundCategory, volume, pitch);
write(0x32, x, y, z, Registry.SOUNDS.getKey(soundType.getSound()).getKey(), soundCategory, volume, pitch);
}
default void soundAtPlayer(String soundType, float volume, float pitch) {
@@ -37,8 +37,8 @@ public class AutoChecker {
public static final AutoChecker impl = new AutoChecker();
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
.depth(clipboard.getDimensions().getBlockZ()).blockScanResult(scan(clipboard, type))
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().x()).width(clipboard.getDimensions().x())
.depth(clipboard.getDimensions().z()).blockScanResult(scan(clipboard, type))
.entities(clipboard.getEntities().stream().map(Entity::getLocation)
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
.collect(Collectors.toList()))
@@ -46,19 +46,19 @@ public class AutoChecker {
}
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
.depth(clipboard.getDimensions().getBlockZ()).build();
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().y()).width(clipboard.getDimensions().x())
.depth(clipboard.getDimensions().z()).build();
}
public AutoChecker.BlockScanResult scan(Clipboard clipboard, GameModeConfig<Material, String> type) {
AutoChecker.BlockScanResult result = new AutoChecker.BlockScanResult();
BlockVector3 min = clipboard.getMinimumPoint();
BlockVector3 max = clipboard.getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
for (int x = min.x(); x <= max.x(); x++) {
for (int y = min.y(); y <= max.y(); y++) {
for (int z = min.z(); z <= max.z(); z++) {
final BaseBlock block = clipboard.getFullBlock(BlockVector3.at(x, y, z));
final Material material = Material.matchMaterial(block.getBlockType().getId());
final Material material = Material.matchMaterial(block.getBlockType().id());
if (material == null) {
continue;
}
@@ -69,7 +69,7 @@ public class AutoChecker {
checkInventory(result, block, material, new BlockPos(x, y, z), type);
}
if (x == min.getBlockX() || x == max.getBlockX() || y == max.getBlockY() || z == min.getBlockZ() || z == max.getBlockZ()) {
if (x == min.x() || x == max.x() || y == max.y() || z == min.z() || z == max.z()) {
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(new BlockPos(x, y, z));
}
}
@@ -245,12 +245,12 @@ public class SchematicCommand extends SWCommand {
BlockState replaceType = Objects.requireNonNull(toReplace.contains(Material.END_STONE) ? BlockTypes.IRON_BLOCK : BlockTypes.END_STONE).getDefaultState();
BlockVector3 min = clipboard.getMinimumPoint();
BlockVector3 max = clipboard.getMaximumPoint();
for (int i = min.getBlockX(); i <= max.getBlockX(); i++) {
for (int j = min.getBlockY(); j <= max.getBlockY(); j++) {
for (int k = min.getBlockZ(); k <= max.getBlockZ(); k++) {
for (int i = min.x(); i <= max.x(); i++) {
for (int j = min.y(); j <= max.y(); j++) {
for (int k = min.z(); k <= max.z(); k++) {
BlockVector3 vector = BlockVector3.at(i, j, k);
BaseBlock block = clipboard.getFullBlock(vector);
if (toReplace.contains(Material.matchMaterial(block.getBlockType().getId()))) {
if (toReplace.contains(Material.matchMaterial(block.getBlockType().id()))) {
clipboard.setBlock(vector, replaceType.toBaseBlock());
}
}
@@ -42,13 +42,6 @@ public class ReplayCommand extends SWCommand {
super("replay");
}
@Register
public void genericCommand(PlayerChatter sender) {
sender.system("REPLAY_UNAVAILABLE");
return;
}
/*
@Register
public void genericCommand(PlayerChatter sender, int replayId, @StaticValue(value = {"", "-a"}, allowISE = true) @OptionalValue("") boolean isAdmin, @OptionalValue("") String optionalMap) {
Fight fight = Fight.getById(replayId);
@@ -64,6 +57,9 @@ public class ReplayCommand extends SWCommand {
@Register
public void genericCommand(PlayerChatter sender, @OptionalValue("") String optionalMap) {
if (PunishmentCommand.isPunishedWithMessage(sender, Punishment.PunishmentType.NoFightServer)) return;
if (!sender.user().hasPerm(UserPerm.TEAM)) return;
new SWStreamInv<>(sender, new Message("REPLAY_TITLE"), (click, fight) -> {
startReplay(sender, click.isShiftClick(), optionalMap, fight);
@@ -72,6 +68,7 @@ public class ReplayCommand extends SWCommand {
private void startReplay(PlayerChatter sender, boolean isAdmin, String optionalMap, Fight fight) {
if (PunishmentCommand.isPunishedWithMessage(sender, Punishment.PunishmentType.NoFightServer)) return;
if (!sender.user().hasPerm(UserPerm.TEAM)) return;
GameModeConfig<String, String> mode = ArenaMode.getBySchemType(fight.getSchemType());
ServerStarter starter = new ServerStarter().replay(fight.getFightID()).blueLeader(sender.getPlayer());
@@ -116,5 +113,5 @@ public class ReplayCommand extends SWCommand {
private Message parseLeader(SteamwarUser leader, int players, boolean winner) {
return new Message("REPLAY_" + (players > 1 ? "" : "SOLO_") + (winner ? "WINNER" : "LOSER"), leader.getUserName(), players - 1);
}
*/
}
+11 -5
View File
@@ -28,7 +28,7 @@ class DevServer extends DefaultTask {
@Input
@Optional
String worldName = null
boolean debug = false
@Input
String template = null
@@ -84,10 +84,13 @@ class DevServer extends DefaultTask {
}
}
if (worldName == null) worldName = properties.get("worldName")
worldName = properties.get("worldName")
host = properties.get("host")
debugPort = new Random().nextInt(5001, 10000)
if (worldName == null) {
throw new GradleException("Please supply the 'worldName' in a 'steamwar.properties' files either in this project dir or any parent project!")
}
if (host == null) {
throw new GradleException("Please supply the 'host' in a 'steamwar.properties' files either in this project dir or any parent project!")
}
@@ -95,7 +98,7 @@ class DevServer extends DefaultTask {
doLast {
setupTemplate(template)
uploadDependencies()
startDebugPort()
if (debug) startDebugPort()
startDevServer()
}
finalizedBy(new Finalizer())
@@ -113,6 +116,9 @@ class DevServer extends DefaultTask {
@Internal
Boolean running = true
@Internal
String worldName = null
class Finalizer extends DefaultTask {
Finalizer() {
@@ -241,7 +247,7 @@ class DevServer extends DefaultTask {
devPy.append(" -D${dParam.key}=${dParam.value}")
}
devPy.append(" $template")
devPy.append(" -agentlib:jdwp=transport=dt_socket,server=y,suspend=n,address=*:$debugPort")
if (debug) devPy.append(" -agentlib:jdwp=transport=dt_socket,server=y,suspend=n,address=*:$debugPort")
if (jvmArgs != null) devPy.append(" $jvmArgs")
println("Starting $template with command ${devPy.toString()}")
@@ -286,7 +292,7 @@ class VelocityServer extends DevServer {
VelocityServer() {
super()
doFirst {
if(packetDecodeLogging) dParams.put("velocity.packet-decode-logging", "true")
if (packetDecodeLogging) dParams.put("velocity.packet-decode-logging", "true")
}
}
}