Compare commits
8
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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1cb2e70ede
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8ce25ec19f
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a7adfe378f
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9aa363de6f
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5a5090c74d
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99ca7205fb
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e85604fdc4 | ||
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936ee38503
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@@ -1,29 +0,0 @@
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name: Setup build
|
||||
description: Installs the JDKs and Gradle and configures the SteamWar Maven repository
|
||||
|
||||
inputs:
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||||
maven-credentials:
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||||
description: Contents of steamwar.properties
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||||
required: true
|
||||
|
||||
runs:
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using: composite
|
||||
steps:
|
||||
- name: Setup Java
|
||||
uses: actions/setup-java@v5
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||||
with:
|
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distribution: 'temurin'
|
||||
# The last version becomes the default
|
||||
java-version: |
|
||||
8
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||||
11
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17
|
||||
21
|
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- name: Setup Gradle
|
||||
uses: gradle/actions/setup-gradle@v6
|
||||
- name: Setup Maven Repository
|
||||
shell: bash
|
||||
env:
|
||||
SW_MAVEN_CREDENTIALS: ${{ inputs.maven-credentials }}
|
||||
run: |
|
||||
echo "$SW_MAVEN_CREDENTIALS" > steamwar.properties
|
||||
@@ -1,51 +0,0 @@
|
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name: Setup SSH
|
||||
description: Configures the deploy server as the SSH host "deploy" for ssh and scp
|
||||
|
||||
inputs:
|
||||
host:
|
||||
description: Deploy server host name
|
||||
required: true
|
||||
user:
|
||||
description: Deploy server user
|
||||
required: true
|
||||
port:
|
||||
description: Deploy server SSH port
|
||||
required: false
|
||||
default: '22'
|
||||
key:
|
||||
description: Private SSH key of the deploy user
|
||||
required: true
|
||||
|
||||
runs:
|
||||
using: composite
|
||||
steps:
|
||||
- name: Configure SSH
|
||||
shell: bash
|
||||
env:
|
||||
DEPLOY_HOST: ${{ inputs.host }}
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||||
DEPLOY_USER: ${{ inputs.user }}
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DEPLOY_PORT: ${{ inputs.port }}
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||||
DEPLOY_SSH_KEY: ${{ inputs.key }}
|
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run: |
|
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set -euo pipefail
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|
||||
: "${DEPLOY_HOST:?Missing DEPLOY_HOST secret}"
|
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: "${DEPLOY_USER:?Missing DEPLOY_USER secret}"
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: "${DEPLOY_SSH_KEY:?Missing DEPLOY_SSH_KEY secret}"
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|
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port="${DEPLOY_PORT:-22}"
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|
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mkdir -p ~/.ssh
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chmod 700 ~/.ssh
|
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echo "$DEPLOY_SSH_KEY" > ~/.ssh/deploy_key
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chmod 600 ~/.ssh/deploy_key
|
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ssh-keyscan -p "$port" "$DEPLOY_HOST" >> ~/.ssh/known_hosts
|
||||
|
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cat >> ~/.ssh/config <<EOF
|
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Host deploy
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||||
HostName ${DEPLOY_HOST}
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User ${DEPLOY_USER}
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Port ${port}
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IdentityFile ~/.ssh/deploy_key
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||||
EOF
|
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chmod 600 ~/.ssh/config
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@@ -1,82 +0,0 @@
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#!/usr/bin/env bash
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#
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# Usage: affected-projects.sh <state-dir> [base-commit]
|
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#
|
||||
# Runs the checkAffected task of every project for the changes between the base commit and HEAD
|
||||
# and writes the result to $GITHUB_OUTPUT:
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||||
# projects - space separated paths of the affected projects
|
||||
# tasks - space separated Gradle tasks to run (empty if nothing is affected)
|
||||
#
|
||||
# The projects exchange files with this script through the state directory. If it contains
|
||||
# previous-dependency-versions (deploys only), projects whose resolved dependency versions changed are
|
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# affected as well and the collected dependency-versions, deploy-artifacts and deploy-commands of all
|
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# projects are written to it. Without a known base commit everything is affected.
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|
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set -euo pipefail
|
||||
shopt -s nullglob
|
||||
|
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mkdir -p "$1"
|
||||
state="$(realpath "$1")"
|
||||
base="${2:-}"
|
||||
|
||||
deploy=false
|
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if [[ -f "${state}/previous-dependency-versions" ]]; then
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deploy=true
|
||||
fi
|
||||
|
||||
# Whether the diff of settings.gradle.kts only touches library versions of the version catalog
|
||||
catalog_only() {
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! git diff -U0 --no-renames "$base" HEAD -- settings.gradle.kts \
|
||||
| grep -E '^[+-]' \
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||||
| grep -vE '^(\+\+\+|---) ' \
|
||||
| grep -qvE '^[+-][[:space:]]*(library\("|val [A-Za-z]+Version = "|$)'
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||||
}
|
||||
|
||||
# All lines the projects wrote for the given kind
|
||||
collect() {
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local files=("${state}/projects/$1"/*)
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if (( ${#files[@]} )); then
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sort "${files[@]}"
|
||||
fi
|
||||
}
|
||||
|
||||
rm -f "${state}/changed-files"
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||||
|
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if [[ -z "$base" ]]; then
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echo "No base commit, everything is affected"
|
||||
elif ! git cat-file -e "${base}^{commit}" 2>/dev/null; then
|
||||
echo "Base commit ${base} is unknown, everything is affected"
|
||||
else
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||||
echo "Changed files since ${base}:"
|
||||
git diff --name-only --no-renames "$base" HEAD | tee "${state}/changed-files"
|
||||
|
||||
# Library version changes are detected through the resolved dependency versions of the projects using them
|
||||
if [[ "$deploy" == "true" ]] && grep -qx 'settings.gradle.kts' "${state}/changed-files" && catalog_only; then
|
||||
echo "settings.gradle.kts only changed library versions, relying on the dependency versions"
|
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grep -vx 'settings.gradle.kts' "${state}/changed-files" > "${state}/changed-files.filtered" || true
|
||||
mv "${state}/changed-files.filtered" "${state}/changed-files"
|
||||
fi
|
||||
fi
|
||||
|
||||
args=(-q --no-daemon checkAffected -PciDir="$state")
|
||||
if [[ "$deploy" == "true" ]]; then
|
||||
args+=(deployInfo --refresh-dependencies)
|
||||
fi
|
||||
./gradlew "${args[@]}"
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||||
|
||||
if [[ "$deploy" == "true" ]]; then
|
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collect dependency-versions > "${state}/dependency-versions"
|
||||
collect deploy-artifacts > "${state}/deploy-artifacts"
|
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collect deploy-commands > "${state}/deploy-commands"
|
||||
fi
|
||||
|
||||
projects="$(collect affected | cut -d ' ' -f 1 | sort -u | paste -sd ' ' -)"
|
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tasks="$(collect affected | cut -d ' ' -f 1 | sort -u | sed 's/$/:build/' | paste -sd ' ' -)"
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||||
|
||||
echo "projects=${projects}"
|
||||
echo "tasks=${tasks}"
|
||||
|
||||
{
|
||||
echo "projects=${projects}"
|
||||
echo "tasks=${tasks}"
|
||||
} >> "$GITHUB_OUTPUT"
|
||||
@@ -1,32 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
#
|
||||
# Usage: stage-artifacts.sh <state-dir> <output-dir> [projects]
|
||||
#
|
||||
# Copies the deployed files of the given projects to the output directory under their deployed name,
|
||||
# skipping those identical to the deployed file, and lists the projects with copied files in
|
||||
# state-dir/deployed-projects. Reads state-dir/deploy-artifacts ("<project> <build output> <deployed name>"
|
||||
# per line, written by affected-projects.sh) and state-dir/deployed-hashes (sha256sum output of the deployed files).
|
||||
|
||||
set -euo pipefail
|
||||
|
||||
state="$1"
|
||||
output="$2"
|
||||
projects=" ${3:-} "
|
||||
|
||||
mkdir -p "$output"
|
||||
: > "${state}/deployed-projects"
|
||||
|
||||
while read -r project source name; do
|
||||
if [[ "$projects" != *" ${project} "* ]]; then
|
||||
continue
|
||||
fi
|
||||
|
||||
hash="$(sha256sum "$source" | cut -d ' ' -f 1)"
|
||||
if grep -qxF "${hash} ${name}" "${state}/deployed-hashes"; then
|
||||
echo "${name} from ${project} is unchanged"
|
||||
else
|
||||
echo "Staging ${name} from ${project}"
|
||||
cp "$source" "${output}/${name}"
|
||||
echo "$project" >> "${state}/deployed-projects"
|
||||
fi
|
||||
done < "${state}/deploy-artifacts"
|
||||
+99
-76
@@ -7,25 +7,83 @@ on:
|
||||
- version/*
|
||||
|
||||
jobs:
|
||||
deploy:
|
||||
name: Build and deploy
|
||||
build:
|
||||
name: Build
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout sources
|
||||
uses: actions/checkout@v6
|
||||
- name: Setup Java 8
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Setup build
|
||||
uses: ./.gitea/actions/setup-build
|
||||
distribution: 'temurin'
|
||||
java-version: 8
|
||||
- name: Setup Java 11
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
maven-credentials: ${{ secrets.SW_MAVEN_CREDENTIALS }}
|
||||
- name: Setup SSH
|
||||
uses: ./.gitea/actions/setup-ssh
|
||||
distribution: 'temurin'
|
||||
java-version: 11
|
||||
- name: Setup Java 17
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
host: ${{ secrets.DEPLOY_HOST }}
|
||||
user: ${{ secrets.DEPLOY_USER }}
|
||||
port: ${{ secrets.DEPLOY_PORT }}
|
||||
key: ${{ secrets.DEPLOY_SSH_KEY }}
|
||||
distribution: 'temurin'
|
||||
java-version: 17
|
||||
- name: Setup Java
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: 21
|
||||
- name: Setup Gradle
|
||||
uses: gradle/actions/setup-gradle@v6
|
||||
- name: Setup Maven Repository
|
||||
env:
|
||||
SW_MAVEN_CREDENTIALS: ${{ secrets.SW_MAVEN_CREDENTIALS }}
|
||||
run: |
|
||||
echo "$SW_MAVEN_CREDENTIALS" > steamwar.properties
|
||||
- name: Build with Gradle
|
||||
run: ./gradlew clean build --no-daemon --no-build-cache --refresh-dependencies
|
||||
|
||||
- name: Stage deploy artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
rm -rf deploy
|
||||
mkdir -p deploy
|
||||
|
||||
cp "BauSystem/build/libs/BauSystem-all.jar" "deploy/BauSystem.jar"
|
||||
cp "FightSystem/build/libs/FightSystem-all.jar" "deploy/FightSystem.jar"
|
||||
cp "KotlinCore/build/libs/KotlinCore-all.jar" "deploy/KotlinCore.jar"
|
||||
cp "TNTLeague/build/libs/TNTLeague.jar" "deploy/TNTLeague.jar"
|
||||
cp "LobbySystem/build/libs/LobbySystem.jar" "deploy/LobbySystem.jar"
|
||||
cp "MissileWars/build/libs/MissileWars.jar" "deploy/MissileWars.jar"
|
||||
cp "Realtime/build/libs/Realtime.jar" "deploy/RealTime.jar"
|
||||
cp "SchematicSystem/build/libs/SchematicSystem-all.jar" "deploy/SchematicSystem.jar"
|
||||
cp "SpigotCore/build/libs/SpigotCore-all.jar" "deploy/SpigotCore.jar"
|
||||
cp "Teamserver/build/libs/Teamserver.jar" "deploy/Builder.jar"
|
||||
cp "TowerRun/build/libs/TowerRun.jar" "deploy/TowerRun.jar"
|
||||
cp "VelocityCore/Persistent/build/libs/Persistent.jar" "deploy/PersistentVelocityCore.jar"
|
||||
cp "VelocityCore/Dependencies/build/libs/Dependencies-all.jar" "deploy/DependenciesVelocityCore.jar"
|
||||
cp "VelocityCore/build/libs/VelocityCore-all.jar" "deploy/VelocityCore.jar"
|
||||
cp "WebsiteBackend/build/libs/WebsiteBackend-all.jar" "deploy/website-api.jar"
|
||||
cp "CLI/build/distributions/sw.zip" "deploy/sw.zip"
|
||||
|
||||
- name: Upload deploy artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: steamwar-jars
|
||||
path: deploy/
|
||||
|
||||
deploy:
|
||||
name: Deploy
|
||||
runs-on: ubuntu-latest
|
||||
needs: build
|
||||
steps:
|
||||
- name: Download deploy artifacts
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: steamwar-jars
|
||||
path: deploy
|
||||
|
||||
- name: Resolve deploy target
|
||||
id: target
|
||||
@@ -47,80 +105,45 @@ jobs:
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Read deployed state
|
||||
id: deployed
|
||||
- name: Upload jars with scp
|
||||
shell: bash
|
||||
env:
|
||||
DEPLOY_HOST: ${{ secrets.DEPLOY_HOST }}
|
||||
DEPLOY_USER: ${{ secrets.DEPLOY_USER }}
|
||||
DEPLOY_PORT: ${{ secrets.DEPLOY_PORT }}
|
||||
DEPLOY_SSH_KEY: ${{ secrets.DEPLOY_SSH_KEY }}
|
||||
DEPLOY_PATH: ${{ steps.target.outputs.path }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
mkdir -p .ci
|
||||
ssh deploy "cat '$DEPLOY_PATH/.dependency-versions' 2>/dev/null || true" > .ci/previous-dependency-versions
|
||||
ssh deploy "cd '$DEPLOY_PATH' 2>/dev/null && sha256sum -- *.jar *.zip 2>/dev/null || true" > .ci/deployed-hashes
|
||||
: "${DEPLOY_HOST:?Missing DEPLOY_HOST secret}"
|
||||
: "${DEPLOY_USER:?Missing DEPLOY_USER secret}"
|
||||
: "${DEPLOY_SSH_KEY:?Missing DEPLOY_SSH_KEY secret}"
|
||||
|
||||
commit="$(ssh deploy "cat '$DEPLOY_PATH/.deployed-commit' 2>/dev/null || true")"
|
||||
if [[ ! "$commit" =~ ^[0-9a-f]{40}$ ]]; then
|
||||
echo "No valid deployed commit found in ${DEPLOY_PATH}"
|
||||
commit=""
|
||||
fi
|
||||
port="${DEPLOY_PORT:-22}"
|
||||
|
||||
echo "Deployed commit: ${commit:-none}"
|
||||
echo "commit=${commit}" >> "$GITHUB_OUTPUT"
|
||||
mkdir -p ~/.ssh
|
||||
chmod 700 ~/.ssh
|
||||
echo "$DEPLOY_SSH_KEY" > ~/.ssh/deploy_key
|
||||
chmod 600 ~/.ssh/deploy_key
|
||||
ssh-keyscan -p "$port" "$DEPLOY_HOST" >> ~/.ssh/known_hosts
|
||||
|
||||
- name: Determine affected projects
|
||||
id: affected
|
||||
shell: bash
|
||||
run: bash .gitea/scripts/affected-projects.sh .ci "${{ steps.deployed.outputs.commit }}"
|
||||
|
||||
- name: Build with Gradle
|
||||
if: steps.affected.outputs.tasks != ''
|
||||
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "mkdir -p '$DEPLOY_PATH'"
|
||||
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "mkdir -p '$DEPLOY_PATH/upload'"
|
||||
scp -i ~/.ssh/deploy_key -P "$port" deploy/* "${DEPLOY_USER}@${DEPLOY_HOST}:$DEPLOY_PATH/upload"
|
||||
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "rm -f '$DEPLOY_PATH'/*.jar '$DEPLOY_PATH'/*.zip"
|
||||
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "mv '$DEPLOY_PATH'/upload/* '$DEPLOY_PATH'"
|
||||
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "rm -r '$DEPLOY_PATH/upload'"
|
||||
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "chmod o-w '$DEPLOY_PATH'/*"
|
||||
- name: Restart Services
|
||||
shell: bash
|
||||
env:
|
||||
TASKS: ${{ steps.affected.outputs.tasks }}
|
||||
DEPLOY_HOST: ${{ secrets.DEPLOY_HOST }}
|
||||
DEPLOY_USER: ${{ secrets.DEPLOY_USER }}
|
||||
DEPLOY_PORT: ${{ secrets.DEPLOY_PORT }}
|
||||
DEPLOY_SSH_KEY: ${{ secrets.DEPLOY_SSH_KEY }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
read -ra tasks <<< "$TASKS"
|
||||
./gradlew clean "${tasks[@]}" --no-daemon --no-build-cache --refresh-dependencies
|
||||
|
||||
# Only jars whose content differs from the deployed one, so dependents that merely compile against a change stay untouched
|
||||
- name: Stage changed artifacts
|
||||
shell: bash
|
||||
run: bash .gitea/scripts/stage-artifacts.sh .ci .ci/jars "${{ steps.affected.outputs.projects }}"
|
||||
|
||||
- name: Deploy
|
||||
shell: bash
|
||||
env:
|
||||
DEPLOY_PATH: ${{ steps.target.outputs.path }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
ssh deploy "mkdir -p '$DEPLOY_PATH'"
|
||||
if compgen -G ".ci/jars/*" > /dev/null; then
|
||||
ssh deploy "rm -rf '$DEPLOY_PATH/upload' && mkdir -p '$DEPLOY_PATH/upload'"
|
||||
scp .ci/jars/* "deploy:$DEPLOY_PATH/upload"
|
||||
ssh deploy "mv -f '$DEPLOY_PATH'/upload/* '$DEPLOY_PATH' && rm -r '$DEPLOY_PATH/upload' && chmod o-w '$DEPLOY_PATH'/*"
|
||||
else
|
||||
echo "No changed artifacts to deploy"
|
||||
fi
|
||||
|
||||
# The next run only builds what changed since this commit
|
||||
scp .ci/dependency-versions "deploy:$DEPLOY_PATH/.dependency-versions"
|
||||
ssh deploy "echo '$GITHUB_SHA' > '$DEPLOY_PATH/.deployed-commit'"
|
||||
|
||||
# The afterDeploy commands of the deploy blocks of all projects with changed artifacts
|
||||
- name: Run after deploy commands
|
||||
if: github.ref_name == 'main'
|
||||
shell: bash
|
||||
env:
|
||||
DEPLOY_PATH: ${{ steps.target.outputs.path }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
while read -r project command; do
|
||||
if grep -qxF "$project" .ci/deployed-projects; then
|
||||
echo "Running '${command}' for ${project}"
|
||||
ssh -n deploy "cd '$DEPLOY_PATH' && ${command}"
|
||||
fi
|
||||
done < .ci/deploy-commands
|
||||
|
||||
ssh -i ~/.ssh/deploy_key -p "$DEPLOY_PORT" "${DEPLOY_USER}@${DEPLOY_HOST}" "sudo systemctl restart api.service"
|
||||
ssh -i ~/.ssh/deploy_key -p "$DEPLOY_PORT" "${DEPLOY_USER}@${DEPLOY_HOST}" "unzip -o /jars/current/sw.zip -d /jars"
|
||||
|
||||
@@ -14,31 +14,35 @@ jobs:
|
||||
steps:
|
||||
- name: Checkout sources
|
||||
uses: actions/checkout@v6
|
||||
- name: Setup Java 8
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Setup build
|
||||
uses: ./.gitea/actions/setup-build
|
||||
distribution: 'temurin'
|
||||
java-version: 8
|
||||
- name: Setup Java 11
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
maven-credentials: ${{ secrets.SW_MAVEN_CREDENTIALS }}
|
||||
- name: Determine affected projects
|
||||
id: affected
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
base_branch="$(jq -r '.pull_request.base.ref' "$GITHUB_EVENT_PATH")"
|
||||
base="$(git merge-base "origin/${base_branch}" HEAD || true)"
|
||||
bash .gitea/scripts/affected-projects.sh .ci "$base"
|
||||
- name: Build with Gradle
|
||||
if: steps.affected.outputs.tasks != ''
|
||||
shell: bash
|
||||
distribution: 'temurin'
|
||||
java-version: 11
|
||||
- name: Setup Java 17
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: 17
|
||||
- name: Setup Java
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: 21
|
||||
- name: Setup Gradle
|
||||
uses: gradle/actions/setup-gradle@v6
|
||||
- name: Setup Maven Repository
|
||||
env:
|
||||
TASKS: ${{ steps.affected.outputs.tasks }}
|
||||
SW_MAVEN_CREDENTIALS: ${{ secrets.SW_MAVEN_CREDENTIALS }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
read -ra tasks <<< "$TASKS"
|
||||
./gradlew "${tasks[@]}" --no-daemon
|
||||
echo "$SW_MAVEN_CREDENTIALS" > steamwar.properties
|
||||
- name: Build with Gradle
|
||||
run: ./gradlew build --no-daemon
|
||||
|
||||
- name: Merge successful backport PR
|
||||
shell: bash
|
||||
|
||||
-11
@@ -7,25 +7,14 @@
|
||||
!gradle/wrapper/gradle-wrapper.jar
|
||||
steamwar.properties
|
||||
|
||||
# Kotlin
|
||||
.kotlin
|
||||
|
||||
# IntelliJ IDEA
|
||||
*.iml
|
||||
.idea
|
||||
!.idea/copyright
|
||||
!.idea/runConfigurations
|
||||
|
||||
# VSCode
|
||||
bin/
|
||||
.vscode
|
||||
.settings
|
||||
|
||||
# Language Server
|
||||
**/.project
|
||||
**/.factorypath
|
||||
**/.classpath
|
||||
|
||||
# Other
|
||||
lib
|
||||
/WebsiteBackend/data
|
||||
|
||||
@@ -1,50 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
plugins {
|
||||
`java-library`
|
||||
alias(libs.plugins.shadow)
|
||||
deploy
|
||||
}
|
||||
|
||||
deploy {
|
||||
artifact(tasks.shadowJar)
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation("org.ow2.asm:asm:9.7")
|
||||
implementation("org.ow2.asm:asm-commons:9.7")
|
||||
}
|
||||
|
||||
tasks.shadowJar {
|
||||
manifest {
|
||||
attributes(
|
||||
"Manifest-Version" to "1.0",
|
||||
"Build-Jdk-Spec" to "21",
|
||||
"Main-Class" to "de.steamwar.Main",
|
||||
"Premain-Class" to "de.steamwar.Agent",
|
||||
"Can-Retransform-Classes" to "true",
|
||||
"Can-Redefine-Classes" to "true",
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
tasks.build {
|
||||
dependsOn(tasks.shadowJar)
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar;
|
||||
|
||||
/**
|
||||
* A single parsed line from a .accesswidener file.
|
||||
* <p>
|
||||
* Examples:
|
||||
* accessible class net/minecraft/server/level/ServerPlayer
|
||||
* accessible method net/minecraft/server/level/ServerPlayer getStats ()V
|
||||
* mutable field net/minecraft/world/entity/Entity id I
|
||||
* extendable class net/minecraft/world/level/chunk/LevelChunk
|
||||
*/
|
||||
public record AccessWidenerEntry(
|
||||
/** accessible | mutable | extendable (may have "transitive-" prefix) */
|
||||
String directive,
|
||||
/** class | method | field */
|
||||
String memberType,
|
||||
/** Internal class name, e.g. net/minecraft/server/level/ServerPlayer */
|
||||
String target,
|
||||
/** Method/field name, null for class entries */
|
||||
String name,
|
||||
/** Descriptor, null for class entries */
|
||||
String descriptor) {
|
||||
/**
|
||||
* Returns true if this entry targets the class with the given internal name.
|
||||
*/
|
||||
public boolean targets(String internalName) {
|
||||
return target.equals(internalName);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Parses Fabric-compatible .accesswidener files.
|
||||
* <p>
|
||||
* Supported format:
|
||||
* <pre>
|
||||
* accessWidener v2 named
|
||||
*
|
||||
* # comments are supported
|
||||
* accessible class net/minecraft/Foo
|
||||
* accessible method net/minecraft/Foo someMethod ()V
|
||||
* accessible field net/minecraft/Foo someField I
|
||||
* mutable field net/minecraft/Foo someField I
|
||||
* extendable class net/minecraft/Foo
|
||||
* extendable method net/minecraft/Foo someMethod ()V
|
||||
*
|
||||
* # transitive variants (expose widening to dependents)
|
||||
* transitive-accessible class net/minecraft/Foo
|
||||
* </pre>
|
||||
*/
|
||||
public final class AccessWidenerParser {
|
||||
|
||||
private AccessWidenerParser() {
|
||||
}
|
||||
|
||||
public static List<AccessWidenerEntry> parse(InputStream in) throws IOException {
|
||||
List<AccessWidenerEntry> entries = new ArrayList<>();
|
||||
|
||||
try (BufferedReader reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8))) {
|
||||
|
||||
String line;
|
||||
boolean headerSeen = false;
|
||||
|
||||
while ((line = reader.readLine()) != null) {
|
||||
// Strip inline comments
|
||||
int commentIdx = line.indexOf('#');
|
||||
if (commentIdx >= 0) line = line.substring(0, commentIdx);
|
||||
line = line.strip();
|
||||
|
||||
if (line.isEmpty()) continue;
|
||||
|
||||
if (!headerSeen) {
|
||||
// First non-blank, non-comment line must be the header
|
||||
if (!line.startsWith("accessWidener")) {
|
||||
throw new IOException("Missing accessWidener header, got: " + line);
|
||||
}
|
||||
headerSeen = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
AccessWidenerEntry entry = parseLine(line);
|
||||
if (entry != null) entries.add(entry);
|
||||
}
|
||||
}
|
||||
|
||||
return entries;
|
||||
}
|
||||
|
||||
private static AccessWidenerEntry parseLine(String line) {
|
||||
String[] parts = line.split("\\s+");
|
||||
if (parts.length < 3) return null;
|
||||
|
||||
String directive = parts[0]; // accessible / mutable / extendable / transitive-*
|
||||
String memberType = parts[1]; // class / method / field
|
||||
String target = parts[2]; // internal class name
|
||||
|
||||
return switch (memberType) {
|
||||
case "class" -> new AccessWidenerEntry(directive, "class", target, null, null);
|
||||
case "method", "field" -> {
|
||||
if (parts.length < 5) yield null;
|
||||
yield new AccessWidenerEntry(directive, memberType, target, parts[3], parts[4]);
|
||||
}
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.lang.instrument.Instrumentation;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
/**
|
||||
* Java agent entry point.
|
||||
* <p>
|
||||
* At JVM startup: java -javaagent:paper-access-widener-agent.jar -jar server.jar
|
||||
* <p>
|
||||
* On attach the agent:
|
||||
* <ol>
|
||||
* <li>Find all .jar files inside the plugins folder</li>
|
||||
* <li>Scan all found jars for *.accesswidener resources</li>
|
||||
* <li>Transform any class during loading</li>
|
||||
* </ol>
|
||||
*/
|
||||
public class Agent {
|
||||
private Agent() {
|
||||
throw new IllegalStateException("Utility class");
|
||||
}
|
||||
|
||||
private static final Logger LOG = Logger.getLogger("AccessWidenerAgent");
|
||||
|
||||
// -javaagent: startup
|
||||
public static void premain(String args, Instrumentation inst) {
|
||||
init(inst);
|
||||
}
|
||||
|
||||
private static void init(Instrumentation inst) {
|
||||
LOG.info("[AccessWidener] Agent initialising.");
|
||||
|
||||
List<AccessWidenerEntry> entries = new ArrayList<>();
|
||||
File file = new File(new File(".").getAbsoluteFile(), "plugins/");
|
||||
File[] files = file.listFiles();
|
||||
if (files == null) files = new File[0];
|
||||
for (File jarFile : files) {
|
||||
if (!jarFile.isFile()) continue;
|
||||
if (!jarFile.getName().endsWith(".jar")) continue;
|
||||
try {
|
||||
entries.addAll(Utils.findAndParseAccessWideners(jarFile.toPath()));
|
||||
} catch (IOException e) {
|
||||
LOG.warning("Failed to parse access wideners from " + jarFile.getAbsolutePath());
|
||||
}
|
||||
}
|
||||
LOG.info("[AccessWidener] Loaded " + entries.size() + " access wideners.");
|
||||
|
||||
inst.addTransformer(new WideningTransformer(entries), false);
|
||||
LOG.info("[AccessWidener] Agent ready.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,83 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar;
|
||||
|
||||
import org.objectweb.asm.ClassReader;
|
||||
import org.objectweb.asm.ClassWriter;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.logging.Logger;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
/**
|
||||
* Uses ASM to patch class bytecode according to a list of access widener entries.
|
||||
*
|
||||
* Returns {@code null} if the class is not targeted by any entry (no-op signal
|
||||
* to the caller so it can skip the write).
|
||||
*/
|
||||
public class ClassPatcher {
|
||||
|
||||
private static final Logger LOG = Logger.getLogger("ClassPatcher");
|
||||
|
||||
private final List<AccessWidenerEntry> entries;
|
||||
|
||||
/** Pre-computed set of targeted internal names for fast filtering. */
|
||||
private final Set<String> targets;
|
||||
|
||||
private final Set<String> targetsPublicConstructor;
|
||||
|
||||
public ClassPatcher(List<AccessWidenerEntry> entries) {
|
||||
this.entries = entries;
|
||||
this.targets = entries.stream()
|
||||
.map(AccessWidenerEntry::target)
|
||||
.flatMap(s -> {
|
||||
if (!s.contains("$")) return Stream.of(s);
|
||||
int index = s.lastIndexOf('$');
|
||||
return Stream.of(s, s.substring(0, index));
|
||||
})
|
||||
.collect(Collectors.toSet());
|
||||
this.targetsPublicConstructor = entries.stream()
|
||||
.filter(entry -> entry.directive().equals("transitive-extendable"))
|
||||
.map(AccessWidenerEntry::target)
|
||||
.collect(Collectors.toSet());
|
||||
}
|
||||
|
||||
/**
|
||||
* Patches {@code classBytes} if {@code className} is targeted.
|
||||
*
|
||||
* @return patched bytes, or {@code null} if no changes were needed
|
||||
*/
|
||||
public byte[] patch(String className, byte[] classBytes) {
|
||||
if (!targets.contains(className)) return null;
|
||||
|
||||
try {
|
||||
ClassReader cr = new ClassReader(classBytes);
|
||||
ClassWriter cw = new ClassWriter(cr, 0);
|
||||
cr.accept(new ClassTransformer(cw, className, entries, targetsPublicConstructor.contains(className)), ClassReader.SKIP_CODE | ClassReader.SKIP_DEBUG | ClassReader.SKIP_FRAMES);
|
||||
return cw.toByteArray();
|
||||
} catch (Exception e) {
|
||||
LOG.warning("[AccessWidener] Failed to transform " + className + ": " + e.getMessage());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,125 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar;
|
||||
|
||||
import org.objectweb.asm.ClassVisitor;
|
||||
import org.objectweb.asm.FieldVisitor;
|
||||
import org.objectweb.asm.MethodVisitor;
|
||||
import org.objectweb.asm.Opcodes;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class ClassTransformer extends ClassVisitor {
|
||||
|
||||
private final String internalName;
|
||||
private final List<AccessWidenerEntry> entries;
|
||||
private final boolean appendPublicConstructor;
|
||||
|
||||
public ClassTransformer(ClassVisitor cv, String internalName, List<AccessWidenerEntry> entries, boolean appendPublicConstructor) {
|
||||
super(Opcodes.ASM9, cv);
|
||||
this.internalName = internalName;
|
||||
this.entries = entries;
|
||||
this.appendPublicConstructor = appendPublicConstructor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visit(int version, int access, String name, String signature, String superName, String[] interfaces) {
|
||||
int newAccess = access;
|
||||
for (AccessWidenerEntry e : entries) {
|
||||
if (!e.targets(internalName) || !"class".equals(e.memberType())) continue;
|
||||
newAccess = applyDirective(e.directive(), newAccess, false);
|
||||
}
|
||||
if (appendPublicConstructor) {
|
||||
MethodVisitor methodVisitor = visitMethod(Opcodes.ACC_PUBLIC, "<init>", "()V", null, null);
|
||||
methodVisitor.visitCode();
|
||||
methodVisitor.visitVarInsn(Opcodes.ALOAD, 0);
|
||||
methodVisitor.visitMethodInsn(
|
||||
Opcodes.INVOKESPECIAL,
|
||||
"java/lang/Object",
|
||||
"<init>",
|
||||
"()V",
|
||||
false
|
||||
);
|
||||
methodVisitor.visitInsn(Opcodes.RETURN);
|
||||
methodVisitor.visitMaxs(1, 1);
|
||||
methodVisitor.visitEnd();
|
||||
}
|
||||
super.visit(version, newAccess, name, signature, superName, interfaces);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitInnerClass(String name, String outerName, String innerName, int access) {
|
||||
int newAccess = access;
|
||||
for (AccessWidenerEntry e : entries) {
|
||||
if (!e.target().equals(name) || !"class".equals(e.memberType())) continue;
|
||||
newAccess = applyDirective(e.directive(), newAccess, false);
|
||||
}
|
||||
super.visitInnerClass(name, outerName, innerName, newAccess);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MethodVisitor visitMethod(int access, String name, String descriptor, String signature, String[] exceptions) {
|
||||
int newAccess = access;
|
||||
for (AccessWidenerEntry e : entries) {
|
||||
if (!e.targets(internalName) || !"method".equals(e.memberType())) continue;
|
||||
if (!name.equals(e.name()) || !descriptor.equals(e.descriptor())) continue;
|
||||
newAccess = applyDirective(e.directive(), newAccess, false);
|
||||
}
|
||||
return super.visitMethod(newAccess, name, descriptor, signature, exceptions);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FieldVisitor visitField(int access, String name, String descriptor, String signature, Object value) {
|
||||
int newAccess = access;
|
||||
for (AccessWidenerEntry e : entries) {
|
||||
if (!e.targets(internalName) || !"field".equals(e.memberType())) continue;
|
||||
if (!name.equals(e.name())) continue;
|
||||
newAccess = applyDirective(e.directive(), newAccess, true);
|
||||
}
|
||||
return super.visitField(newAccess, name, descriptor, signature, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply a directive to an access bitmask.
|
||||
*
|
||||
* @param directive accessible / mutable / extendable (with optional "transitive-" prefix)
|
||||
* @param access current access flags
|
||||
* @param isField true when processing a field (mutable removes final)
|
||||
*/
|
||||
private static int applyDirective(String directive, int access, boolean isField) {
|
||||
// Strip transitive- prefix — the widening itself is the same
|
||||
String effective = directive.startsWith("transitive-") ? directive.substring("transitive-".length()) : directive;
|
||||
|
||||
return switch (effective) {
|
||||
case "accessible" -> makePublic(access);
|
||||
case "extendable" -> makePublic(removeFinal(access));
|
||||
case "mutable" -> isField ? removeFinal(access) : access;
|
||||
default -> access;
|
||||
};
|
||||
}
|
||||
|
||||
private static int makePublic(int access) {
|
||||
return (access & ~(Opcodes.ACC_PRIVATE | Opcodes.ACC_PROTECTED)) | Opcodes.ACC_PUBLIC;
|
||||
}
|
||||
|
||||
private static int removeFinal(int access) {
|
||||
return access & ~Opcodes.ACC_FINAL;
|
||||
}
|
||||
}
|
||||
@@ -1,125 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.nio.file.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Command-line tool that produces a widened copy of a JAR for use as a
|
||||
* compile-time stub in IntelliJ / Gradle.
|
||||
*
|
||||
* Usage:
|
||||
* java -jar jar-widener.jar <input.jar> <output.jar> [file.accesswidener ...]
|
||||
*
|
||||
* The output JAR is identical to the input JAR except that every class
|
||||
* targeted by the access widener entries has its access flags patched:
|
||||
* accessible → public
|
||||
* extendable → public + non-final
|
||||
* mutable → non-final field
|
||||
*
|
||||
* Intended for use as a Gradle task so IntelliJ sees the already-widened
|
||||
* class when you Ctrl+click NMS code, and javac compiles without complaints.
|
||||
*/
|
||||
public class Main {
|
||||
|
||||
public static void main(String[] args) throws Exception {
|
||||
if (args.length < 2) {
|
||||
System.err.println("Usage: jar-widener <input.jar> <output.jar> [*.accesswidener ...]");
|
||||
System.exit(1);
|
||||
}
|
||||
|
||||
Path inputJar = Path.of(args[0]);
|
||||
Path outputJar = Path.of(args[1]);
|
||||
|
||||
if (!Files.exists(inputJar)) {
|
||||
System.err.println("Input JAR not found: " + inputJar);
|
||||
System.exit(1);
|
||||
}
|
||||
|
||||
// --- Collect all access widener entries ---
|
||||
List<AccessWidenerEntry> entries = new ArrayList<>();
|
||||
|
||||
if (args.length > 2) {
|
||||
for (int i = 2; i < args.length; i++) {
|
||||
Path awFile = Path.of(args[i]);
|
||||
if (!Files.exists(awFile)) {
|
||||
System.err.println("Warning: access widener file not found, skipping: " + awFile);
|
||||
continue;
|
||||
}
|
||||
try (InputStream in = Files.newInputStream(awFile)) {
|
||||
List<AccessWidenerEntry> parsed = AccessWidenerParser.parse(in);
|
||||
System.out.println("Loaded " + parsed.size() + " entries from " + awFile.getFileName());
|
||||
entries.addAll(parsed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entries.isEmpty()) {
|
||||
System.out.println("No access widener entries found — copying JAR unchanged.");
|
||||
Files.createDirectories(outputJar.getParent());
|
||||
Files.copy(inputJar, outputJar, StandardCopyOption.REPLACE_EXISTING);
|
||||
return;
|
||||
}
|
||||
|
||||
System.out.println("Widening " + inputJar.getFileName()
|
||||
+ " with " + entries.size() + " total entr"
|
||||
+ (entries.size() == 1 ? "y" : "ies") + "...");
|
||||
|
||||
// --- Copy input → output, transforming .class files in place ---
|
||||
Files.createDirectories(outputJar.getParent());
|
||||
Files.copy(inputJar, outputJar, StandardCopyOption.REPLACE_EXISTING);
|
||||
|
||||
ClassPatcher patcher = new ClassPatcher(entries);
|
||||
|
||||
try (FileSystem fs = FileSystems.newFileSystem(outputJar)) {
|
||||
// Walk every .class entry in the JAR
|
||||
try (var stream = Files.walk(fs.getPath("/"))) {
|
||||
stream.filter(p -> p.toString().endsWith(".class"))
|
||||
.forEach(classPath -> patchClass(fs, classPath, patcher));
|
||||
}
|
||||
}
|
||||
|
||||
System.out.println("Done. Widened JAR written to " + outputJar);
|
||||
}
|
||||
|
||||
private static void patchClass(FileSystem fs, Path classPath, ClassPatcher patcher) {
|
||||
// Derive internal class name from path e.g. /net/minecraft/Foo.class → net/minecraft/Foo
|
||||
String internalName = classPath.toString()
|
||||
.replaceFirst("^/", "")
|
||||
.replace(".class", "");
|
||||
|
||||
try {
|
||||
byte[] original = Files.readAllBytes(classPath);
|
||||
byte[] patched = patcher.patch(internalName, original);
|
||||
|
||||
if (patched != null) {
|
||||
Files.write(classPath, patched);
|
||||
System.out.println(" Widened: " + internalName);
|
||||
}
|
||||
} catch (IOException e) {
|
||||
System.err.println(" Warning: failed to patch " + internalName + ": " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Enumeration;
|
||||
import java.util.List;
|
||||
import java.util.logging.Logger;
|
||||
import java.util.zip.ZipEntry;
|
||||
import java.util.zip.ZipFile;
|
||||
|
||||
public class Utils {
|
||||
|
||||
private static final Logger LOG = Logger.getLogger("AccessWidenerAgent");
|
||||
|
||||
private Utils() {
|
||||
throw new IllegalStateException("Utility class");
|
||||
}
|
||||
|
||||
public static List<AccessWidenerEntry> findAndParseAccessWideners(Path jarPath) throws IOException {
|
||||
List<AccessWidenerEntry> results = new ArrayList<>();
|
||||
|
||||
try (ZipFile zip = new ZipFile(jarPath.toFile())) {
|
||||
Enumeration<? extends ZipEntry> entries = zip.entries();
|
||||
while (entries.hasMoreElements()) {
|
||||
ZipEntry entry = entries.nextElement();
|
||||
if (entry.isDirectory() || !entry.getName().endsWith(".accesswidener")) continue;
|
||||
|
||||
try (InputStream in = zip.getInputStream(entry)) {
|
||||
results.addAll(AccessWidenerParser.parse(in));
|
||||
} catch (IOException e) {
|
||||
LOG.warning("[AccessWidener] Failed to parse " + entry.getName()
|
||||
+ " in " + jarPath.getFileName() + ": " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar;
|
||||
|
||||
import java.lang.instrument.ClassFileTransformer;
|
||||
import java.security.ProtectionDomain;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Transforms class bytecode to apply access widening rules.
|
||||
* <p>
|
||||
* Also monitors for new plugin ClassLoaders appearing (when plugins load after
|
||||
* the agent attaches) and automatically picks up their .accesswidener files.
|
||||
*/
|
||||
public class WideningTransformer implements ClassFileTransformer {
|
||||
|
||||
private final ClassPatcher patcher;
|
||||
|
||||
public WideningTransformer(List<AccessWidenerEntry> entries) {
|
||||
patcher = new ClassPatcher(entries);
|
||||
}
|
||||
|
||||
@Override
|
||||
public byte[] transform(ClassLoader loader, String className, Class<?> classBeingRedefined, ProtectionDomain protectionDomain, byte[] classfileBuffer) {
|
||||
return patcher.patch(className, classfileBuffer);
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,6 @@
|
||||
|
||||
plugins {
|
||||
steamwar.java
|
||||
widener
|
||||
}
|
||||
|
||||
tasks.compileJava {
|
||||
@@ -35,8 +34,6 @@ dependencies {
|
||||
compileOnly(libs.classindex)
|
||||
annotationProcessor(libs.classindex)
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
compileOnly(project(":KotlinCore", "default"))
|
||||
implementation(project(":HiderCore"))
|
||||
|
||||
compileOnly(libs.axiom)
|
||||
compileOnly(libs.authlib)
|
||||
@@ -48,9 +45,5 @@ dependencies {
|
||||
compileOnly(libs.netty)
|
||||
|
||||
implementation(libs.luaj)
|
||||
// implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
|
||||
}
|
||||
|
||||
widener {
|
||||
fromCatalog(libs.nms)
|
||||
implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
|
||||
}
|
||||
|
||||
@@ -35,7 +35,8 @@ SCOREBOARD_LOADER = Loader
|
||||
SCOREBOARD_TPS = TPS
|
||||
SCOREBOARD_TPS_FROZEN = §eFrozen
|
||||
SCOREBOARD_TRACE_TICKS = Ticks
|
||||
SCOREBOARD_VIEW = View§8: §a{0}
|
||||
SCOREBOARD_TECHHIDER = TechHider§8: §aOn
|
||||
SCOREBOARD_XRAY = XRay§8: §aOn
|
||||
SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
|
||||
SCOREBOARD_LOCK_SUPERVISOR = Bau Lock§8: §eSupervisor
|
||||
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server) Team
|
||||
@@ -833,10 +834,6 @@ SKIN_NO_REGION = §7You are not in a region with a changealbe skin
|
||||
SKIN_ALREADY_EXISTS = §cThis skin already exists like this
|
||||
SKIN_MESSAGE = §7Skin created
|
||||
SKIN_MESSAGE_HOVER = §eClick to copy for YoyoNow and send
|
||||
# Blast Resistance
|
||||
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Calculate min/max and average blast resistance of current clipboard
|
||||
BLASTRESISTANCE_NO_CLIPBOARD = §cYou currently do not have a clipboard to be used.
|
||||
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
|
||||
# Panzern
|
||||
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Armor your WorldEdit selection
|
||||
PANZERN_PREPARE1 = §71. Check, if barrels reach until border of armor.
|
||||
@@ -1032,11 +1029,6 @@ XRAY_HELP = §8/§exray §8- §7Toggle Xray
|
||||
XRAY_GLOBAL = §cNo xray in global region
|
||||
XRAY_ON = §aXray activated
|
||||
XRAY_OFF = §cXray deactivated
|
||||
# HULLHIDER
|
||||
HULLHIDER_HELP = §8/§ehullhider §8- §7Toggle Hullhider
|
||||
HULLHIDER_GLOBAL = §cNo hullhider in global region
|
||||
HULLHIDER_ON = §aHullhider activated
|
||||
HULLHIDER_OFF = §cHullhider deactivated
|
||||
# WorldEdit
|
||||
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
|
||||
TYPEREPLACE_HELP = §8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
|
||||
|
||||
@@ -35,7 +35,8 @@ SCOREBOARD_LOADER = Loader
|
||||
SCOREBOARD_TPS = TPS
|
||||
SCOREBOARD_TPS_FROZEN = §eEingefroren
|
||||
SCOREBOARD_TRACE_TICKS = Ticks
|
||||
SCOREBOARD_VIEW = Ansicht§8: §a{0}
|
||||
SCOREBOARD_TECHHIDER = TechHider§8: §aAn
|
||||
SCOREBOARD_XRAY = XRay§8: §aAn
|
||||
SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
|
||||
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server-) Team
|
||||
SCOREBOARD_LOCK_SERVERTEAM = Bau Lock§8: §eServerteam
|
||||
@@ -771,10 +772,6 @@ SKIN_NO_REGION = §7Du steht in keiner Region, welche mit einem Skin versehen we
|
||||
SKIN_ALREADY_EXISTS = §cDieser Skin existiert in der Form bereits
|
||||
SKIN_MESSAGE = §7Skin erstellt
|
||||
SKIN_MESSAGE_HOVER = §eKlicken zum kopieren für YoyoNow und an diesen senden
|
||||
# Blast Resistance
|
||||
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Minimal-, Maximal- und durchschnittliche Sprengfestigkeit des aktuellen Inhalts der Zwischenablage berechnen
|
||||
BLASTRESISTANCE_NO_CLIPBOARD = §cDerzeit steht Ihnen keine Zwischenablage zur Verfügung.
|
||||
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
|
||||
# Panzern
|
||||
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Panzer deine WorldEdit Auswahl
|
||||
PANZERN_PREPARE1 = §71. Gucke nochmal nach, ob Läufe auch bis zur Panzergrenze führen.
|
||||
@@ -965,11 +962,6 @@ XRAY_HELP = §8/§exray §8- §7Xray umschalten
|
||||
XRAY_GLOBAL = §cKein Xray in der globalen region
|
||||
XRAY_ON = §aXray aktiviert
|
||||
XRAY_OFF = §cXray deaktiviert
|
||||
# HULLHIDER
|
||||
HULLHIDER_HELP = §8/§ehullhider §8- §7Hullhider umschalten
|
||||
HULLHIDER_GLOBAL = §cKein Hullhider in der globalen region
|
||||
HULLHIDER_ON = §aHullhider aktiviert
|
||||
HULLHIDER_OFF = §cHullhider deaktiviert
|
||||
# WorldEdit
|
||||
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Ersetzt eine Farbe mit einer anderen
|
||||
TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
accessWidener v2 named
|
||||
|
||||
# For NoClipCommand
|
||||
accessible field net/minecraft/server/level/ServerPlayerGameMode gameModeForPlayer Lnet/minecraft/world/level/GameType;
|
||||
|
||||
# For PlaceItemUtils
|
||||
accessible field org/bukkit/craftbukkit/block/CraftBlockState position Lnet/minecraft/core/BlockPos;
|
||||
mutable field org/bukkit/craftbukkit/block/CraftBlockState position Lnet/minecraft/core/BlockPos;
|
||||
accessible field org/bukkit/craftbukkit/block/CraftBlockState world Lorg/bukkit/craftbukkit/CraftWorld;
|
||||
mutable field org/bukkit/craftbukkit/block/CraftBlockState world Lorg/bukkit/craftbukkit/CraftWorld;
|
||||
|
||||
# For TickManager
|
||||
accessible field net/minecraft/server/ServerTickRateManager remainingSprintTicks J
|
||||
@@ -20,26 +20,28 @@
|
||||
package de.steamwar.bausystem;
|
||||
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.config.ConfigStore;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.configplayer.ConfigConverter;
|
||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
|
||||
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.panzern.Panzern;
|
||||
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
|
||||
import de.steamwar.bausystem.features.tracer.TraceManager;
|
||||
import de.steamwar.bausystem.features.tracer.TraceRecorder;
|
||||
import de.steamwar.bausystem.features.world.BauScoreboard;
|
||||
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionSystem;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.bausystem.utils.TickManager;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.command.AbstractValidator;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.core.CRIUSleepEvent;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.WorldEditRendererCUIEditor;
|
||||
import de.steamwar.core.WorldIdentifier;
|
||||
import de.steamwar.core.worldedit.SteamEdit;
|
||||
import de.steamwar.linkage.AbstractLinker;
|
||||
import de.steamwar.linkage.SpigotLinker;
|
||||
import de.steamwar.message.Message;
|
||||
@@ -47,7 +49,6 @@ import de.steamwar.providers.BauServerInfo;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameRule;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@@ -108,9 +109,12 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
if (any instanceof PanzernAlgorithm) {
|
||||
Panzern.add((PanzernAlgorithm) any);
|
||||
}
|
||||
// if (any instanceof BoundingBoxLoader) {
|
||||
// ((BoundingBoxLoader) any).load();
|
||||
// }
|
||||
if (any instanceof ConfigConverter) {
|
||||
Config.addConfigConverter((ConfigConverter) any);
|
||||
}
|
||||
if (any instanceof BoundingBoxLoader) {
|
||||
((BoundingBoxLoader) any).load();
|
||||
}
|
||||
}
|
||||
};
|
||||
try {
|
||||
@@ -125,23 +129,16 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
TraceManager.instance.init();
|
||||
TraceRecorder.instance.init();
|
||||
|
||||
SteamEdit.init();
|
||||
SteamEdit.ADJACENT_FILTERS = location -> {
|
||||
Region region = Region.getRegion(location);
|
||||
Region.Area area;
|
||||
if (region.getBuildArea().inRegion(location, true)) {
|
||||
area = region.getBuildArea();
|
||||
} else if (region.getTestblockArea().inRegion(location, true)) {
|
||||
area = region.getTestblockArea();
|
||||
} else {
|
||||
return SteamEdit.AdjacentFilter.ALWAYS;
|
||||
}
|
||||
return (x, y, z) -> area.inRegion(new Location(null, x, y, z), true);
|
||||
};
|
||||
new WorldEditRendererCUIEditor();
|
||||
|
||||
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
|
||||
|
||||
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
|
||||
String identifier;
|
||||
if (BauServerInfo.getWorldId() != null) {
|
||||
identifier = BauServerInfo.getWorldId().toString().replace("-", "");
|
||||
} else {
|
||||
identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
|
||||
}
|
||||
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
|
||||
}
|
||||
|
||||
@@ -153,8 +150,9 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
@Override
|
||||
public void onDisable() {
|
||||
linker.unlink();
|
||||
WorldData.write();
|
||||
RegionSystem.INSTANCE.save();
|
||||
ConfigStore.saveAll();
|
||||
Config.getInstance().saveAll();
|
||||
}
|
||||
|
||||
private <T extends CommandSender> AbstractValidator<T, ?> validator(Permission permission) {
|
||||
@@ -231,4 +229,4 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
AtomicReference<BukkitTask> task = new AtomicReference<>();
|
||||
task.set(runTaskTimer(plugin, () -> consumer.accept(task.get()), delay, period));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,11 +60,16 @@ public enum Permission {
|
||||
}
|
||||
|
||||
public boolean hasPermission(Player member) {
|
||||
if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) {
|
||||
SteamwarUser steamwarUser = SteamwarUser.get(member.getUniqueId());
|
||||
BauServer server = BauServer.getInstance();
|
||||
if (!server.isTeamWorld() && steamwarUser.getId() == server.getOwnerID()) {
|
||||
return this != SPECTATOR;
|
||||
}
|
||||
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
|
||||
if (server.isTeamWorld() && steamwarUser.getTeam() == server.getTeamID()) {
|
||||
return this != SPECTATOR;
|
||||
}
|
||||
BauweltMember bauweltMember = BauweltMember.getBauMember(server.getWorldID(), steamwarUser.getId());
|
||||
if (bauweltMember == null) return this == SPECTATOR;
|
||||
return permissionPredicate.test(bauweltMember);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,16 +34,41 @@ public class BauServer {
|
||||
}
|
||||
|
||||
private Integer owner;
|
||||
private UUID world;
|
||||
private Integer team;
|
||||
|
||||
public UUID getOwner() {
|
||||
return SteamwarUser.byId(getOwnerID()).getUUID();
|
||||
Integer ownerId = getOwnerID();
|
||||
return ownerId == null ? null : SteamwarUser.byId(ownerId).getUUID();
|
||||
}
|
||||
|
||||
public int getOwnerID() {
|
||||
public Integer getOwnerID() {
|
||||
//Lazy loading to improve startup time of the server in 1.15
|
||||
if (owner == null) {
|
||||
owner = BauServerInfo.getOwnerId();
|
||||
}
|
||||
return owner;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean hasOwner() {
|
||||
return getOwnerID() != null;
|
||||
}
|
||||
|
||||
public UUID getWorldID() {
|
||||
if (world == null) {
|
||||
world = BauServerInfo.getWorldId();
|
||||
}
|
||||
return world;
|
||||
}
|
||||
|
||||
public Integer getTeamID() {
|
||||
if (team == null) {
|
||||
team = BauServerInfo.getTeamId();
|
||||
}
|
||||
return team;
|
||||
}
|
||||
|
||||
public boolean isTeamWorld() {
|
||||
return getTeamID() != null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config;
|
||||
|
||||
/**
|
||||
* Converts a config of one version into the next version, e.g. ConfigV1 to
|
||||
* ConfigV2. The converter for the second newest version converts into the
|
||||
* current version. Converters are registered in the {@link ConfigStore}
|
||||
* of the config.
|
||||
*
|
||||
* @param <F> the config version to convert from
|
||||
* @param <T> the config version to convert to
|
||||
*/
|
||||
public interface ConfigConverter<F extends VersionedConfig, T extends VersionedConfig> {
|
||||
|
||||
/**
|
||||
* @return the version this converter converts from
|
||||
*/
|
||||
int version();
|
||||
|
||||
/**
|
||||
* Converts the config to the next version. If anything goes wrong do not
|
||||
* silently exit this method, throw an Exception. The {@link ConfigStore}
|
||||
* will deal with it.
|
||||
*
|
||||
* @param config the config to convert
|
||||
* @return the converted config
|
||||
*/
|
||||
T convert(F config);
|
||||
}
|
||||
@@ -1,364 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonParser;
|
||||
import de.steamwar.sql.UserConfig;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.StandardCopyOption;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.function.Supplier;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* Loads, converts and saves a versioned config stored as JSON. Older versions
|
||||
* are converted with the registered {@link ConfigConverter}s, legacy formats
|
||||
* that are not JSON can be read with {@link #legacy(Predicate, Function)}.
|
||||
* <p>
|
||||
* A store can be bound to where the config is stored:
|
||||
* <ul>
|
||||
* <li>{@link #userConfig(String)}: one config per player in the {@link UserConfig}, use {@link #get(Player)}</li>
|
||||
* <li>{@link #file(File)}: one config in a file, use {@link #get()}</li>
|
||||
* <li>unbound: use {@link #load(File)} and {@link #save(File, VersionedConfig)}</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param <T> the current config version
|
||||
*/
|
||||
public class ConfigStore<T extends VersionedConfig> {
|
||||
|
||||
private static final List<ConfigStore<?>> STORES = new ArrayList<>();
|
||||
|
||||
private final Class<T> type;
|
||||
private final int version;
|
||||
private final Supplier<T> defaultConfig;
|
||||
|
||||
private final Map<Integer, Class<? extends VersionedConfig>> jsonVersions = new HashMap<>();
|
||||
private final Map<Integer, ConfigConverter<?, ?>> converters = new HashMap<>();
|
||||
private final List<LegacyFormat> legacyFormats = new ArrayList<>();
|
||||
private Gson gson = new Gson();
|
||||
private Integer unversionedVersion = null;
|
||||
|
||||
private String userConfigKey = null;
|
||||
private Predicate<T> removeIf = config -> false;
|
||||
private final Map<UUID, T> playerConfigs = new ConcurrentHashMap<>();
|
||||
|
||||
private File file = null;
|
||||
private File legacyFile = null;
|
||||
private Function<String, ? extends VersionedConfig> legacyFileReader = null;
|
||||
private T fileConfig = null;
|
||||
|
||||
private record LegacyFormat(Predicate<String> matches, Function<String, ? extends VersionedConfig> reader) {
|
||||
}
|
||||
|
||||
public ConfigStore(Class<T> type, int version, Supplier<T> defaultConfig) {
|
||||
this.type = type;
|
||||
this.version = version;
|
||||
this.defaultConfig = defaultConfig;
|
||||
jsonVersions.put(version, type);
|
||||
STORES.add(this);
|
||||
}
|
||||
|
||||
public ConfigStore<T> gson(Gson gson) {
|
||||
this.gson = gson;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers an older config version that is stored as JSON.
|
||||
*/
|
||||
public ConfigStore<T> jsonVersion(int version, Class<? extends VersionedConfig> type) {
|
||||
jsonVersions.put(version, type);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ConfigStore<T> converter(ConfigConverter<?, ?> converter) {
|
||||
if (converters.putIfAbsent(converter.version(), converter) != null) {
|
||||
throw new IllegalStateException("Duplicate converter for version " + converter.version() + " of " + type.getSimpleName());
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a legacy format that is not JSON, stored strings matching the predicate are read by the reader.
|
||||
*/
|
||||
public ConfigStore<T> legacy(Predicate<String> matches, Function<String, ? extends VersionedConfig> reader) {
|
||||
legacyFormats.add(new LegacyFormat(matches, reader));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* The version of stored JSON without a version field.
|
||||
*/
|
||||
public ConfigStore<T> unversioned(int version) {
|
||||
this.unversionedVersion = version;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Binds this store to the {@link UserConfig} with the given key, one config per player.
|
||||
*/
|
||||
public ConfigStore<T> userConfig(String key) {
|
||||
this.userConfigKey = key;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the config from the {@link UserConfig} instead of saving it, if the predicate matches.
|
||||
*/
|
||||
public ConfigStore<T> removeIf(Predicate<T> removeIf) {
|
||||
this.removeIf = removeIf;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Binds this store to a single file.
|
||||
*/
|
||||
public ConfigStore<T> file(File file) {
|
||||
this.file = file;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Legacy file to read, if the file of this store does not exist yet.
|
||||
*/
|
||||
public ConfigStore<T> legacyFile(File legacyFile, Function<String, ? extends VersionedConfig> reader) {
|
||||
this.legacyFile = legacyFile;
|
||||
this.legacyFileReader = reader;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a stored config and converts it to the current version.
|
||||
*
|
||||
* @throws RuntimeException if the config could not be read or converted
|
||||
*/
|
||||
public T read(String stored) {
|
||||
for (LegacyFormat legacyFormat : legacyFormats) {
|
||||
if (legacyFormat.matches().test(stored)) {
|
||||
return update(legacyFormat.reader().apply(stored));
|
||||
}
|
||||
}
|
||||
|
||||
JsonObject json = JsonParser.parseString(stored).getAsJsonObject();
|
||||
int storedVersion;
|
||||
if (json.has("version")) {
|
||||
storedVersion = json.get("version").getAsInt();
|
||||
} else if (unversionedVersion != null) {
|
||||
storedVersion = unversionedVersion;
|
||||
json.addProperty("version", storedVersion);
|
||||
} else {
|
||||
throw new IllegalStateException("Missing version of " + type.getSimpleName());
|
||||
}
|
||||
Class<? extends VersionedConfig> storedType = jsonVersions.get(storedVersion);
|
||||
if (storedType == null) {
|
||||
throw new IllegalStateException("Unknown version " + storedVersion + " of " + type.getSimpleName());
|
||||
}
|
||||
return update(gson.fromJson(json, storedType));
|
||||
}
|
||||
|
||||
public String write(T config) {
|
||||
return gson.toJson(config);
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a config to the current version.
|
||||
*/
|
||||
@SuppressWarnings({"unchecked", "rawtypes"})
|
||||
public T update(VersionedConfig config) {
|
||||
while (config.getVersion() < version) {
|
||||
ConfigConverter converter = converters.get(config.getVersion());
|
||||
if (converter == null) {
|
||||
throw new IllegalStateException("No converter found for version " + config.getVersion() + " of " + type.getSimpleName());
|
||||
}
|
||||
VersionedConfig converted = converter.convert(config);
|
||||
if (converted.getVersion() <= config.getVersion()) {
|
||||
throw new IllegalStateException("Version did not increase after conversion of version " + config.getVersion() + " of " + type.getSimpleName());
|
||||
}
|
||||
config = converted;
|
||||
}
|
||||
if (!type.isInstance(config)) {
|
||||
throw new IllegalStateException("Version " + config.getVersion() + " is not the current version of " + type.getSimpleName());
|
||||
}
|
||||
return type.cast(config);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the config stored in the file, or the default config if the file is missing or empty
|
||||
* @throws RuntimeException if the config could not be read or converted
|
||||
*/
|
||||
public T load(File file) throws IOException {
|
||||
if (file.length() == 0) {
|
||||
return defaultConfig.get();
|
||||
}
|
||||
return read(Files.readString(file.toPath(), StandardCharsets.UTF_8));
|
||||
}
|
||||
|
||||
public void save(File file, T config) throws IOException {
|
||||
Files.writeString(file.toPath(), write(config), StandardCharsets.UTF_8);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the config of a player, loads it from the {@link UserConfig} and converts it if necessary.
|
||||
*/
|
||||
public T get(Player player) {
|
||||
requireUserConfig();
|
||||
return playerConfigs.computeIfAbsent(player.getUniqueId(), this::loadPlayer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save the config of a player, this does not unload the config.
|
||||
*/
|
||||
public void save(Player player) {
|
||||
requireUserConfig();
|
||||
T config = playerConfigs.get(player.getUniqueId());
|
||||
if (config != null) {
|
||||
savePlayer(player.getUniqueId(), config);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Save and unload the config of a player.
|
||||
*/
|
||||
public void unload(Player player) {
|
||||
if (userConfigKey == null) return;
|
||||
T config = playerConfigs.remove(player.getUniqueId());
|
||||
if (config != null) {
|
||||
savePlayer(player.getUniqueId(), config);
|
||||
}
|
||||
}
|
||||
|
||||
private T loadPlayer(UUID uuid) {
|
||||
String stored = UserConfig.getConfig(uuid, userConfigKey);
|
||||
if (stored == null) {
|
||||
return defaultConfig.get();
|
||||
}
|
||||
try {
|
||||
return read(stored);
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not load " + type.getSimpleName() + " of " + uuid, e);
|
||||
return defaultConfig.get();
|
||||
}
|
||||
}
|
||||
|
||||
private void savePlayer(UUID uuid, T config) {
|
||||
if (removeIf.test(config)) {
|
||||
UserConfig.removePlayerConfig(uuid, userConfigKey);
|
||||
} else {
|
||||
UserConfig.updatePlayerConfig(uuid, userConfigKey, write(config));
|
||||
}
|
||||
}
|
||||
|
||||
private void requireUserConfig() {
|
||||
if (userConfigKey == null) {
|
||||
throw new IllegalStateException(type.getSimpleName() + " is not stored in the UserConfig");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the config of the file of this store, loads it and converts it if necessary.
|
||||
*/
|
||||
public T get() {
|
||||
requireFile();
|
||||
if (fileConfig == null) {
|
||||
fileConfig = loadFile();
|
||||
save();
|
||||
}
|
||||
return fileConfig;
|
||||
}
|
||||
|
||||
/**
|
||||
* Save the config to the file of this store, if it was loaded.
|
||||
*/
|
||||
public void save() {
|
||||
requireFile();
|
||||
if (fileConfig == null) return;
|
||||
try {
|
||||
save(file, fileConfig);
|
||||
} catch (IOException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not write " + file, e);
|
||||
}
|
||||
}
|
||||
|
||||
private T loadFile() {
|
||||
try {
|
||||
if (file.length() != 0) {
|
||||
return load(file);
|
||||
}
|
||||
if (legacyFile != null && legacyFile.length() != 0) {
|
||||
return update(legacyFileReader.apply(Files.readString(legacyFile.toPath(), StandardCharsets.UTF_8)));
|
||||
}
|
||||
return defaultConfig.get();
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not load " + file + ", using default " + type.getSimpleName(), e);
|
||||
backupBrokenFile();
|
||||
return defaultConfig.get();
|
||||
}
|
||||
}
|
||||
|
||||
private void backupBrokenFile() {
|
||||
if (file.length() == 0) return;
|
||||
try {
|
||||
Files.copy(file.toPath(), new File(file.getParentFile(), file.getName() + ".broken").toPath(), StandardCopyOption.REPLACE_EXISTING);
|
||||
} catch (IOException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Could not backup broken " + file, e);
|
||||
}
|
||||
}
|
||||
|
||||
private void requireFile() {
|
||||
if (file == null) {
|
||||
throw new IllegalStateException(type.getSimpleName() + " is not bound to a file");
|
||||
}
|
||||
}
|
||||
|
||||
static void unloadAll(Player player) {
|
||||
STORES.forEach(store -> store.unload(player));
|
||||
}
|
||||
|
||||
/**
|
||||
* Saves every loaded config and unloads the configs of the players.
|
||||
*/
|
||||
public static void saveAll() {
|
||||
for (ConfigStore<?> store : STORES) {
|
||||
if (store.userConfigKey != null) {
|
||||
store.playerConfigs.forEach((uuid, config) -> saveUnchecked(store, uuid, config));
|
||||
store.playerConfigs.clear();
|
||||
}
|
||||
if (store.file != null) {
|
||||
store.save();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private static <T extends VersionedConfig> void saveUnchecked(ConfigStore<T> store, UUID uuid, Object config) {
|
||||
store.savePlayer(uuid, (T) config);
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config;
|
||||
|
||||
/**
|
||||
* Common interface of every version of a config stored by a {@link ConfigStore},
|
||||
* the current version (e.g. Config) and every older version (ConfigV1, ConfigV2, ...).
|
||||
*/
|
||||
public interface VersionedConfig {
|
||||
|
||||
int getVersion();
|
||||
}
|
||||
-95
@@ -1,95 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config.legacy;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.configuration.serialization.ConfigurationSerialization;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Deserializes {@link ItemStack}s that were serialized by YAPION, read with {@link YapionReader}.
|
||||
*/
|
||||
@UtilityClass
|
||||
@Deprecated
|
||||
public class YapionItemDeserializer {
|
||||
|
||||
private static final String TYPE_IDENTIFIER = "@type";
|
||||
|
||||
public ItemStack deserializeItem(Object yapion) {
|
||||
if (yapion == null) return null;
|
||||
Object result = deserialize(yapion);
|
||||
if (result instanceof ItemStack itemStack) return itemStack;
|
||||
throw new IllegalArgumentException("Not an ItemStack: " + result);
|
||||
}
|
||||
|
||||
private Object deserialize(Object yapion) {
|
||||
if (yapion instanceof List<?> list) {
|
||||
List<Object> result = new ArrayList<>();
|
||||
list.forEach(o -> result.add(deserialize(o)));
|
||||
return result;
|
||||
}
|
||||
if (yapion instanceof YapionReader.YapionMap map) {
|
||||
Map<Object, Object> result = new LinkedHashMap<>();
|
||||
map.entries().forEach((key, value) -> result.put(deserialize(key), deserialize(value)));
|
||||
return result;
|
||||
}
|
||||
if (yapion instanceof Map<?, ?> object) {
|
||||
return deserializeObject(object);
|
||||
}
|
||||
return yapion;
|
||||
}
|
||||
|
||||
private Object deserializeObject(Map<?, ?> object) {
|
||||
Map<String, Object> data = new LinkedHashMap<>();
|
||||
object.forEach((key, value) -> {
|
||||
if (!TYPE_IDENTIFIER.equals(key)) data.put((String) key, deserialize(value));
|
||||
});
|
||||
|
||||
if (!(object.get(TYPE_IDENTIFIER) instanceof String type)) {
|
||||
return data;
|
||||
}
|
||||
|
||||
Class<?> javaType = javaUtilClass(type);
|
||||
if (javaType != null && Collection.class.isAssignableFrom(javaType)) {
|
||||
return data.getOrDefault("values", new ArrayList<>());
|
||||
}
|
||||
if (javaType != null && Map.class.isAssignableFrom(javaType)) {
|
||||
return data.containsKey("values") ? data.get("values") : data;
|
||||
}
|
||||
|
||||
data.put(ConfigurationSerialization.SERIALIZED_TYPE_KEY, type.equals("org.bukkit.inventory.meta.ItemMeta") ? "ItemMeta" : type);
|
||||
return ConfigurationSerialization.deserializeObject(data);
|
||||
}
|
||||
|
||||
private Class<?> javaUtilClass(String type) {
|
||||
if (!type.startsWith("java.util.")) return null;
|
||||
try {
|
||||
return Class.forName(type);
|
||||
} catch (ClassNotFoundException e) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,323 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config.legacy;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* Minimal reader for the legacy YAPION format, only used to migrate old data.
|
||||
* <p>
|
||||
* The result is built from plain java objects:
|
||||
* <ul>
|
||||
* <li>YAPION objects {@code {key(value)}} become a {@link LinkedHashMap} of String to value</li>
|
||||
* <li>YAPION arrays {@code [a,b]} become a {@link List}</li>
|
||||
* <li>YAPION maps {@code <(a):(b)>} become a {@link YapionMap}</li>
|
||||
* <li>YAPION values {@code (value)} become null, Boolean, Number or String</li>
|
||||
* </ul>
|
||||
*/
|
||||
@Deprecated
|
||||
public class YapionReader {
|
||||
|
||||
private static final Pattern INTEGER = Pattern.compile("[-+]?\\d+");
|
||||
private static final Pattern DECIMAL = Pattern.compile("[-+]?(\\d+\\.\\d*|\\.\\d+|\\d+)([eE][-+]?\\d+)?");
|
||||
|
||||
public record YapionMap(Map<Object, Object> entries) {
|
||||
}
|
||||
|
||||
public static Map<String, Object> parse(String yapion) {
|
||||
YapionReader reader = new YapionReader(yapion);
|
||||
reader.skipWhitespace();
|
||||
Map<String, Object> result = reader.readObject();
|
||||
reader.skipWhitespace();
|
||||
if (reader.index != yapion.length()) {
|
||||
throw reader.error("Unexpected trailing content");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static double getDouble(Map<?, ?> object, String key, double defaultValue) {
|
||||
return object.get(key) instanceof Number value ? value.doubleValue() : defaultValue;
|
||||
}
|
||||
|
||||
public static int getInt(Map<?, ?> object, String key, int defaultValue) {
|
||||
return object.get(key) instanceof Number value ? value.intValue() : defaultValue;
|
||||
}
|
||||
|
||||
public static boolean getBoolean(Map<?, ?> object, String key, boolean defaultValue) {
|
||||
return object.get(key) instanceof Boolean value ? value : defaultValue;
|
||||
}
|
||||
|
||||
public static String getString(Map<?, ?> object, String key, String defaultValue) {
|
||||
return object.get(key) instanceof String value ? value : defaultValue;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the entries of the array that are YAPION objects
|
||||
*/
|
||||
public static List<Map<?, ?>> getObjects(Map<?, ?> object, String key) {
|
||||
List<Map<?, ?>> objects = new ArrayList<>();
|
||||
if (object.get(key) instanceof List<?> array) {
|
||||
array.forEach(o -> {
|
||||
if (o instanceof Map<?, ?> map) objects.add(map);
|
||||
});
|
||||
}
|
||||
return objects;
|
||||
}
|
||||
|
||||
private final String input;
|
||||
private int index = 0;
|
||||
|
||||
private YapionReader(String input) {
|
||||
this.input = input;
|
||||
}
|
||||
|
||||
private Object readAny() {
|
||||
return switch (peek()) {
|
||||
case '{' -> readObject();
|
||||
case '[' -> readArray();
|
||||
case '<' -> readMap();
|
||||
case '(' -> readValue();
|
||||
default -> throw error("Expected '{', '[', '<' or '('");
|
||||
};
|
||||
}
|
||||
|
||||
private Map<String, Object> readObject() {
|
||||
expect('{');
|
||||
Map<String, Object> object = new LinkedHashMap<>();
|
||||
while (true) {
|
||||
skipWhitespace();
|
||||
if (peek() == '}') {
|
||||
index++;
|
||||
return object;
|
||||
}
|
||||
StringBuilder key = new StringBuilder();
|
||||
while (true) {
|
||||
char c = peek();
|
||||
if (c == '(' || c == '{' || c == '[' || c == '<') break;
|
||||
if (c == '}') throw error("Key without value");
|
||||
key.append(readChar());
|
||||
}
|
||||
object.put(key.toString(), readAny());
|
||||
}
|
||||
}
|
||||
|
||||
private List<Object> readArray() {
|
||||
expect('[');
|
||||
List<Object> array = new ArrayList<>();
|
||||
skipWhitespace();
|
||||
if (peek() == ']') {
|
||||
index++;
|
||||
return array;
|
||||
}
|
||||
while (true) {
|
||||
int start = index;
|
||||
skipWhitespace();
|
||||
char c = peek();
|
||||
if (c == '{' || c == '[' || c == '<' || c == '(') {
|
||||
array.add(readAny());
|
||||
skipWhitespace();
|
||||
} else {
|
||||
// Whitespace is part of plain values
|
||||
index = start;
|
||||
StringBuilder value = new StringBuilder();
|
||||
while (peek() != ',' && peek() != ']') {
|
||||
value.append(readChar());
|
||||
}
|
||||
array.add(typed(value.toString()));
|
||||
}
|
||||
char separator = input.charAt(index++);
|
||||
if (separator == ']') return array;
|
||||
if (separator != ',') throw error("Expected ',' or ']'");
|
||||
}
|
||||
}
|
||||
|
||||
private YapionMap readMap() {
|
||||
expect('<');
|
||||
Map<Object, Object> map = new LinkedHashMap<>();
|
||||
while (true) {
|
||||
skipWhitespace();
|
||||
if (peek() == '>') {
|
||||
index++;
|
||||
return new YapionMap(map);
|
||||
}
|
||||
Object key = readAny();
|
||||
skipWhitespace();
|
||||
expect(':');
|
||||
skipWhitespace();
|
||||
map.put(key, readAny());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* YAPION does not escape parentheses in values, balanced parentheses are part of the value.
|
||||
* A backslash only escapes a backslash, a unicode sequence or a control character, otherwise it is kept.
|
||||
*/
|
||||
private Object readValue() {
|
||||
expect('(');
|
||||
StringBuilder value = new StringBuilder();
|
||||
int depth = 0;
|
||||
while (true) {
|
||||
char c = peek();
|
||||
if (c == '\\') {
|
||||
value.append(readValueEscape());
|
||||
continue;
|
||||
}
|
||||
index++;
|
||||
if (c == '(') {
|
||||
depth++;
|
||||
} else if (c == ')') {
|
||||
if (depth == 0) break;
|
||||
depth--;
|
||||
}
|
||||
value.append(c);
|
||||
}
|
||||
return typed(value.toString());
|
||||
}
|
||||
|
||||
private String readValueEscape() {
|
||||
index++;
|
||||
if (index >= input.length()) return "\\";
|
||||
char escaped = input.charAt(index);
|
||||
switch (escaped) {
|
||||
case '\\', '(', ')':
|
||||
index++;
|
||||
return String.valueOf(escaped);
|
||||
case 'n':
|
||||
index++;
|
||||
return "\n";
|
||||
case 't':
|
||||
index++;
|
||||
return "\t";
|
||||
case 'r':
|
||||
index++;
|
||||
return "\r";
|
||||
case 'u':
|
||||
if (index + 5 <= input.length() && input.substring(index + 1, index + 5).matches("[0-9a-fA-F]{4}")) {
|
||||
char unicode = (char) Integer.parseInt(input.substring(index + 1, index + 5), 16);
|
||||
index += 5;
|
||||
return String.valueOf(unicode);
|
||||
}
|
||||
return "\\";
|
||||
default:
|
||||
return "\\";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads one character of a key or plain array value, resolving backslash escapes.
|
||||
* A backslash that does not escape anything is kept, as the old player config
|
||||
* collapsed escaped backslashes into a single one.
|
||||
*/
|
||||
private char readChar() {
|
||||
char c = input.charAt(index++);
|
||||
if (c != '\\') return c;
|
||||
if (index >= input.length()) throw error("Unterminated escape");
|
||||
char escaped = input.charAt(index);
|
||||
switch (escaped) {
|
||||
case 'n':
|
||||
index++;
|
||||
return '\n';
|
||||
case 't':
|
||||
index++;
|
||||
return '\t';
|
||||
case 'r':
|
||||
index++;
|
||||
return '\r';
|
||||
case 'u':
|
||||
if (index + 5 <= input.length() && input.substring(index + 1, index + 5).matches("[0-9a-fA-F]{4}")) {
|
||||
char unicode = (char) Integer.parseInt(input.substring(index + 1, index + 5), 16);
|
||||
index += 5;
|
||||
return unicode;
|
||||
}
|
||||
return '\\';
|
||||
case '\\', ',', ' ', '(', ')', '{', '}', '[', ']', '<', '>', '"', ':', '@':
|
||||
index++;
|
||||
return escaped;
|
||||
default:
|
||||
return '\\';
|
||||
}
|
||||
}
|
||||
|
||||
private static Object typed(String value) {
|
||||
if (value.equals("null")) return null;
|
||||
if (value.equals("true")) return true;
|
||||
if (value.equals("false")) return false;
|
||||
if (value.length() >= 2 && value.startsWith("\"") && value.endsWith("\"")) {
|
||||
return value.substring(1, value.length() - 1);
|
||||
}
|
||||
try {
|
||||
if (INTEGER.matcher(value).matches()) {
|
||||
long l = Long.parseLong(value);
|
||||
if (l >= Integer.MIN_VALUE && l <= Integer.MAX_VALUE) return (int) l;
|
||||
return l;
|
||||
}
|
||||
if (value.length() > 1) {
|
||||
String number = value.substring(0, value.length() - 1);
|
||||
switch (value.charAt(value.length() - 1)) {
|
||||
case 'L':
|
||||
if (INTEGER.matcher(number).matches()) return Long.parseLong(number);
|
||||
break;
|
||||
case 'S':
|
||||
if (INTEGER.matcher(number).matches()) return Short.parseShort(number);
|
||||
break;
|
||||
case 'B':
|
||||
if (INTEGER.matcher(number).matches()) return Byte.parseByte(number);
|
||||
break;
|
||||
case 'F':
|
||||
if (DECIMAL.matcher(number).matches()) return Float.parseFloat(number);
|
||||
break;
|
||||
case 'D':
|
||||
if (DECIMAL.matcher(number).matches()) return Double.parseDouble(number);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (DECIMAL.matcher(value).matches()) return Double.parseDouble(value);
|
||||
} catch (NumberFormatException e) {
|
||||
// Not a number, fall through to String
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
private void skipWhitespace() {
|
||||
while (index < input.length() && Character.isWhitespace(input.charAt(index))) {
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
private char peek() {
|
||||
if (index >= input.length()) throw error("Unexpected end of input");
|
||||
return input.charAt(index);
|
||||
}
|
||||
|
||||
private void expect(char c) {
|
||||
if (peek() != c) throw error("Expected '" + c + "'");
|
||||
index++;
|
||||
}
|
||||
|
||||
private IllegalArgumentException error(String message) {
|
||||
return new IllegalArgumentException(message + " at index " + index);
|
||||
}
|
||||
}
|
||||
-63
@@ -1,63 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.config.serializer;
|
||||
|
||||
import com.google.gson.TypeAdapter;
|
||||
import com.google.gson.stream.JsonReader;
|
||||
import com.google.gson.stream.JsonToken;
|
||||
import com.google.gson.stream.JsonWriter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Base64;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* Stores an {@link ItemStack} as Base64 of {@link ItemStack#serializeAsBytes()}, which
|
||||
* contains the data version and gets upgraded on newer Minecraft versions.
|
||||
* Empty items are stored as null, items that can't be read are deserialized as null.
|
||||
*/
|
||||
public class ItemStackTypeAdapter extends TypeAdapter<ItemStack> {
|
||||
|
||||
@Override
|
||||
public void write(JsonWriter out, ItemStack itemStack) throws IOException {
|
||||
if (itemStack == null || itemStack.isEmpty()) {
|
||||
out.nullValue();
|
||||
return;
|
||||
}
|
||||
out.value(Base64.getEncoder().encodeToString(itemStack.serializeAsBytes()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack read(JsonReader in) throws IOException {
|
||||
if (in.peek() == JsonToken.NULL) {
|
||||
in.nextNull();
|
||||
return null;
|
||||
}
|
||||
String value = in.nextString();
|
||||
try {
|
||||
return ItemStack.deserializeBytes(Base64.getDecoder().decode(value));
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.WARNING, "Could not deserialize ItemStack", e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -19,77 +19,129 @@
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import com.google.gson.GsonBuilder;
|
||||
import de.steamwar.bausystem.config.ConfigConverter;
|
||||
import de.steamwar.bausystem.config.ConfigStore;
|
||||
import de.steamwar.bausystem.config.VersionedConfig;
|
||||
import de.steamwar.bausystem.config.serializer.ItemStackTypeAdapter;
|
||||
import de.steamwar.bausystem.configplayer.converter.ConfigV1ToV2Converter;
|
||||
import de.steamwar.bausystem.features.hotbar.DefaultHotbar;
|
||||
import lombok.AccessLevel;
|
||||
import de.steamwar.bausystem.configplayer.serializer.ConfigurationSerializableSerializer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.UserConfig;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import yapion.hierarchy.output.StringOutput;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
import yapion.serializing.SerializeManager;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* The current player config. It is stored as JSON, fields missing in the
|
||||
* stored JSON keep the default value of their initializer, so adding a new
|
||||
* field does not need a new version.
|
||||
* <p>
|
||||
* When a field gets removed, renamed or its meaning changes, copy this class
|
||||
* to ConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION},
|
||||
* write a {@link ConfigConverter} from the copy to this class and register it in the {@link #STORE}.
|
||||
*/
|
||||
@Getter
|
||||
@Setter
|
||||
public class Config implements VersionedConfig {
|
||||
@Linked
|
||||
public class Config implements Listener {
|
||||
|
||||
public static final int VERSION = 2;
|
||||
static {
|
||||
SerializeManager.add(new ConfigurationSerializableSerializer());
|
||||
}
|
||||
|
||||
public static final ConfigStore<Config> STORE = new ConfigStore<>(Config.class, VERSION, Config::new)
|
||||
.gson(new GsonBuilder().registerTypeHierarchyAdapter(ItemStack.class, new ItemStackTypeAdapter()).create())
|
||||
.legacy(s -> s.startsWith("{@version(1)"), ConfigV1::parse)
|
||||
.converter(new ConfigV1ToV2Converter())
|
||||
.userConfig("bausystem");
|
||||
@Getter
|
||||
private static Config instance;
|
||||
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected int version = VERSION;
|
||||
{
|
||||
instance = this;
|
||||
}
|
||||
|
||||
private final Map<UUID, YAPIONObject> playerConfigurations = new HashMap<>();
|
||||
|
||||
private static final Map<Integer, ConfigConverter> CONFIG_CONVERTER_MAP = new HashMap<>();
|
||||
|
||||
public static void addConfigConverter(ConfigConverter configConverter) {
|
||||
CONFIG_CONVERTER_MAP.putIfAbsent(configConverter.version(), configConverter);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
get(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
save(event.getPlayer());
|
||||
playerConfigurations.remove(event.getPlayer().getUniqueId());
|
||||
}
|
||||
|
||||
/**
|
||||
* BauGui item id to inventory slot
|
||||
* Get a PlayerConfig, optionally loads it from the DataBase and migrates it if necessary.
|
||||
*
|
||||
* @param player the player from whom to get the config.
|
||||
* @return the config object
|
||||
*/
|
||||
protected Map<Integer, Integer> bauGui = defaultBauGui();
|
||||
protected int bauGuiSize = 45;
|
||||
public YAPIONObject get(Player player) {
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (!playerConfigurations.containsKey(uuid)) {
|
||||
String s = UserConfig.getConfig(uuid, "bausystem");
|
||||
YAPIONObject yapionObject;
|
||||
if (s == null) {
|
||||
yapionObject = ConfigCreator.createDefaultConfig();
|
||||
} else {
|
||||
yapionObject = YAPIONParser.parse(s);
|
||||
}
|
||||
yapionObject = update(yapionObject);
|
||||
playerConfigurations.put(uuid, yapionObject);
|
||||
return yapionObject;
|
||||
}
|
||||
return playerConfigurations.get(uuid);
|
||||
}
|
||||
|
||||
public void saveAll() {
|
||||
playerConfigurations.forEach((uuid, yapionObject) -> {
|
||||
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\+", "\\");
|
||||
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
||||
});
|
||||
playerConfigurations.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Slots 0-8 are the hotbar, slots 9-12 the armor contents
|
||||
* Save a PlayerConfig, this does not remove the key value mapping from the map.
|
||||
*
|
||||
* @param player the player to save the config.
|
||||
*/
|
||||
protected ItemStack[] hotbar = DefaultHotbar.defaultHotbar();
|
||||
public void save(Player player) {
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (playerConfigurations.containsKey(uuid)) {
|
||||
YAPIONObject yapionObject = playerConfigurations.get(uuid);
|
||||
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\\\+", "\\\\");
|
||||
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean nightVision = false;
|
||||
protected boolean tntClickDetails = true;
|
||||
protected boolean detonatorAutostart = false;
|
||||
protected boolean inventoryFill = false;
|
||||
protected boolean rayVisualizer = false;
|
||||
protected boolean smartPlace = false;
|
||||
protected boolean blockCounter = false;
|
||||
protected boolean depthMessage = true;
|
||||
|
||||
public static Map<Integer, Integer> defaultBauGui() {
|
||||
// 0: ? | 1: ? | 2: 10 | 3: 3 | 4: 7 | 5: 17 | 6: 15 | 7: ? | 8: ?
|
||||
// 9: 5 | 10: ? | 11: ? | 12: ? | 13: ? | 14: ? | 15: ? | 16: ? | 17: 16
|
||||
// 18: 4 | 19: ? | 20: 19 | 21: 21 | 22: 9 | 23: 0 | 24: 1 | 25: ? | 26: 11
|
||||
// 27: 6 | 28: ? | 29: ? | 30: ? | 31: ? | 32: ? | 33: ? | 34: ? | 35: 18
|
||||
// 36: ? | 37: 23 | 38: 20 | 39: 8 | 40: 22 | 41: 26 | 42: 12 | 43: 14 | 44: ?
|
||||
Map<Integer, Integer> bauGui = new HashMap<>();
|
||||
bauGui.put(10, 2); bauGui.put(3, 3); bauGui.put(7, 4); bauGui.put(17, 5); bauGui.put(15, 6);
|
||||
bauGui.put(5, 9); bauGui.put(4, 18); bauGui.put(6, 27);
|
||||
bauGui.put(16, 17); bauGui.put(11, 26); bauGui.put(18, 35);
|
||||
bauGui.put(19, 20); bauGui.put(21, 21); bauGui.put(9, 22); bauGui.put(0, 23); bauGui.put(1, 24);
|
||||
bauGui.put(23, 37); bauGui.put(20, 38); bauGui.put(8, 39); bauGui.put(22, 40); bauGui.put(26, 41); bauGui.put(12, 42); bauGui.put(14, 43);
|
||||
return bauGui;
|
||||
private YAPIONObject update(YAPIONObject yapionObject) {
|
||||
int version = yapionObject.getPlainValue("@version");
|
||||
while (version < ConfigCreator.currentVersion) {
|
||||
ConfigConverter configConverter = CONFIG_CONVERTER_MAP.getOrDefault(version, null);
|
||||
if (configConverter == null) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "No updater found for version " + version);
|
||||
return ConfigCreator.createDefaultConfig();
|
||||
}
|
||||
try {
|
||||
configConverter.update(yapionObject);
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
return ConfigCreator.createDefaultConfig();
|
||||
}
|
||||
int newVersion = yapionObject.getPlainValue("@version");
|
||||
if (version == newVersion) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Version Tag was the same after conversion");
|
||||
return ConfigCreator.createDefaultConfig();
|
||||
}
|
||||
if (newVersion < version) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, "Version Tag was earlier after conversion");
|
||||
return ConfigCreator.createDefaultConfig();
|
||||
}
|
||||
version = newVersion;
|
||||
}
|
||||
return yapionObject;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
/**
|
||||
* A new {@link ConfigConverter} should be written when you remove anything
|
||||
* from the Config or modify any mayor part. When you move anything from
|
||||
* any key to any other key you should write a new {@link ConfigConverter}.
|
||||
* For adding any new key you should be able to get the default without
|
||||
* having it in the Config. Anything you need to change you should also
|
||||
* change the {@link ConfigCreator} accordingly, to produce the new Config.
|
||||
*/
|
||||
public interface ConfigConverter {
|
||||
|
||||
/**
|
||||
* This describes the version this Converter can convert from. The version
|
||||
* it should convert to is the version 1 above this number. But this is not
|
||||
* a necessity. In the config Object as parameter given in {@link #update(YAPIONObject)}
|
||||
* you should update the <b>@version</b> variable in the root object to the
|
||||
* new version this converter produced.
|
||||
*
|
||||
* @return the version number
|
||||
*/
|
||||
int version();
|
||||
|
||||
/**
|
||||
* This method should update everything needed to go from a lower config
|
||||
* version to a higher. It should update the <b>@version</b> variable
|
||||
* accordingly. Anything else is up the implementation. If anything goes wrong
|
||||
* do not silently exit this method, throw an Exception. The updater Code will
|
||||
* deal with it. Never leave the inputted object in a corrupted state.
|
||||
*
|
||||
* @param config the config object to update
|
||||
*/
|
||||
void update(YAPIONObject config);
|
||||
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import de.steamwar.bausystem.features.hotbar.DefaultHotbar;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
@UtilityClass
|
||||
public class ConfigCreator {
|
||||
|
||||
public static final int currentVersion = 1;
|
||||
|
||||
public YAPIONObject createDefaultConfig() {
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
// This call should never be touched
|
||||
yapionObject.add("@version", currentVersion);
|
||||
|
||||
// Any initialising goes into here
|
||||
yapionObject.add("baugui", defaultBauGui());
|
||||
|
||||
// Default Hotbar Gui
|
||||
yapionObject.add("hotbar", DefaultHotbar.defaultHotbar());
|
||||
return yapionObject;
|
||||
}
|
||||
|
||||
private YAPIONObject defaultBauGui() {
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
|
||||
// 0: ? | 1: ? | 2: 10 | 3: 3 | 4: 7 | 5: 17 | 6: 15 | 7: ? | 8: ?
|
||||
// 9: 5 | 10: ? | 11: ? | 12: ? | 13: ? | 14: ? | 15: ? | 16: ? | 17: 16
|
||||
// 18: 4 | 19: ? | 20: 19 | 21: 21 | 22: 9 | 23: 0 | 24: 1 | 25: ? | 26: 11
|
||||
// 27: 6 | 28: ? | 29: ? | 30: ? | 31: ? | 32: ? | 33: ? | 34: ? | 35: 18
|
||||
// 36: ? | 37: 23 | 38: 20 | 39: 8 | 40: 22 | 41: 26 | 42: 12 | 43: 14 | 44: ?
|
||||
|
||||
yapionObject.add("10", 2).add("3", 3).add("7", 4).add("17", 5).add("15", 6);
|
||||
yapionObject.add("5", 9).add("4", 18).add("6", 27);
|
||||
yapionObject.add("16", 17).add("11", 26).add("18", 35);
|
||||
yapionObject.add("19", 20).add("21", 21).add("9", 22).add("0", 23).add("1", 24);
|
||||
yapionObject.add("23", 37).add("20", 38).add("8", 39).add("22", 40).add("26", 41).add("12", 42).add("14", 43);
|
||||
yapionObject.add("size", 45);
|
||||
return yapionObject;
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer;
|
||||
|
||||
import de.steamwar.bausystem.config.VersionedConfig;
|
||||
import de.steamwar.bausystem.config.legacy.YapionReader;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* The legacy config that was stored in the YAPION format.
|
||||
*/
|
||||
@Getter
|
||||
@Setter
|
||||
public class ConfigV1 implements VersionedConfig {
|
||||
|
||||
public static final int VERSION = 1;
|
||||
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected int version = VERSION;
|
||||
|
||||
/**
|
||||
* BauGui item id to inventory slot
|
||||
*/
|
||||
protected Map<Integer, Integer> bauGui = new HashMap<>();
|
||||
protected int bauGuiSize = 45;
|
||||
|
||||
/**
|
||||
* Minecraft version to the hotbar serialized by YAPION, read with {@link YapionReader}.
|
||||
* Use {@link de.steamwar.bausystem.config.legacy.YapionItemDeserializer} to get the items.
|
||||
*/
|
||||
protected Map<Integer, List<?>> hotbars = new HashMap<>();
|
||||
|
||||
protected boolean nightVision = false;
|
||||
protected boolean tntClickDetails = true;
|
||||
protected boolean detonatorAutostart = false;
|
||||
protected boolean inventoryFill = false;
|
||||
protected boolean rayVisualizer = false;
|
||||
protected boolean smartPlace = false;
|
||||
protected boolean blockCounter = false;
|
||||
protected boolean depthMessage = true;
|
||||
|
||||
public static ConfigV1 parse(String yapion) {
|
||||
Map<String, Object> object = YapionReader.parse(yapion);
|
||||
ConfigV1 config = new ConfigV1();
|
||||
config.version = (Integer) object.get("@version");
|
||||
|
||||
if (object.get("baugui") instanceof Map<?, ?> bauGui) {
|
||||
bauGui.forEach((key, value) -> {
|
||||
if (key.equals("size")) {
|
||||
config.bauGuiSize = (Integer) value;
|
||||
} else {
|
||||
config.bauGui.put(Integer.parseInt((String) key), (Integer) value);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
object.forEach((key, value) -> {
|
||||
if (!(value instanceof List<?> hotbar)) return;
|
||||
if (key.equals("hotbar")) {
|
||||
// Hotbars were stored without version prior to 1.19
|
||||
config.hotbars.putIfAbsent(19, hotbar);
|
||||
} else if (key.startsWith("hotbar-")) {
|
||||
config.hotbars.put(Integer.parseInt(key.substring("hotbar-".length())), hotbar);
|
||||
}
|
||||
});
|
||||
|
||||
config.nightVision = getBoolean(object, "nightvision", config.nightVision);
|
||||
config.tntClickDetails = getBoolean(object, "tnt_click_details", config.tntClickDetails);
|
||||
config.detonatorAutostart = getBoolean(object, "detonator-autostart", config.detonatorAutostart);
|
||||
config.inventoryFill = getBoolean(object, "inventoryfill", config.inventoryFill);
|
||||
config.rayVisualizer = getBoolean(object, "rayvisualizer", config.rayVisualizer);
|
||||
config.smartPlace = getBoolean(object, "smartPlace", config.smartPlace);
|
||||
config.blockCounter = getBoolean(object, "blockCounter", config.blockCounter);
|
||||
config.depthMessage = getBoolean(object, "depth_message", config.depthMessage);
|
||||
return config;
|
||||
}
|
||||
|
||||
private static boolean getBoolean(Map<String, Object> object, String key, boolean defaultValue) {
|
||||
return object.get(key) instanceof Boolean value ? value : defaultValue;
|
||||
}
|
||||
}
|
||||
-75
@@ -1,75 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer.converter;
|
||||
|
||||
import de.steamwar.bausystem.config.ConfigConverter;
|
||||
import de.steamwar.bausystem.config.legacy.YapionItemDeserializer;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.configplayer.ConfigV1;
|
||||
import de.steamwar.core.Core;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@Deprecated
|
||||
public class ConfigV1ToV2Converter implements ConfigConverter<ConfigV1, Config> {
|
||||
|
||||
@Override
|
||||
public int version() {
|
||||
return ConfigV1.VERSION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Config convert(ConfigV1 old) {
|
||||
Config config = new Config();
|
||||
config.setBauGui(new HashMap<>(old.getBauGui()));
|
||||
config.setBauGuiSize(old.getBauGuiSize());
|
||||
|
||||
List<?> hotbar = old.getHotbars().get(Core.getVersion());
|
||||
if (hotbar != null) {
|
||||
config.setHotbar(convertHotbar(hotbar));
|
||||
}
|
||||
|
||||
config.setNightVision(old.isNightVision());
|
||||
config.setTntClickDetails(old.isTntClickDetails());
|
||||
config.setDetonatorAutostart(old.isDetonatorAutostart());
|
||||
config.setInventoryFill(old.isInventoryFill());
|
||||
config.setRayVisualizer(old.isRayVisualizer());
|
||||
config.setSmartPlace(old.isSmartPlace());
|
||||
config.setBlockCounter(old.isBlockCounter());
|
||||
config.setDepthMessage(old.isDepthMessage());
|
||||
return config;
|
||||
}
|
||||
|
||||
private ItemStack[] convertHotbar(List<?> hotbar) {
|
||||
ItemStack[] items = new ItemStack[13];
|
||||
for (int i = 0; i < Math.min(hotbar.size(), items.length); i++) {
|
||||
try {
|
||||
items[i] = YapionItemDeserializer.deserializeItem(hotbar.get(i));
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.WARNING, "Could not convert hotbar item " + i, e);
|
||||
}
|
||||
}
|
||||
return items;
|
||||
}
|
||||
}
|
||||
+90
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.configplayer.serializer;
|
||||
|
||||
import org.bukkit.configuration.serialization.ConfigurationSerializable;
|
||||
import org.bukkit.configuration.serialization.ConfigurationSerialization;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import yapion.hierarchy.api.groups.YAPIONAnyType;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.serializing.api.SerializerObject;
|
||||
import yapion.serializing.data.DeserializeData;
|
||||
import yapion.serializing.data.SerializeData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import static yapion.utils.IdentifierUtils.TYPE_IDENTIFIER;
|
||||
|
||||
public class ConfigurationSerializableSerializer extends SerializerObject<ConfigurationSerializable> {
|
||||
|
||||
@Override
|
||||
public Class<ConfigurationSerializable> type() {
|
||||
return ConfigurationSerializable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInterface() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public YAPIONObject serialize(SerializeData<ConfigurationSerializable> serializeData) {
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
yapionObject.add(TYPE_IDENTIFIER, serializeData.object.getClass().getTypeName());
|
||||
if (serializeData.object instanceof ItemStack) {
|
||||
yapionObject.add(TYPE_IDENTIFIER, ItemStack.class.getTypeName());
|
||||
}
|
||||
if (serializeData.object instanceof ItemMeta) {
|
||||
yapionObject.add(TYPE_IDENTIFIER, ItemMeta.class.getTypeName());
|
||||
}
|
||||
Map<String, Object> serializeDataMap = serializeData.object.serialize();
|
||||
serializeDataMap.forEach((s, o) -> {
|
||||
YAPIONAnyType yapionAnyType = serializeData.serialize(o);
|
||||
if (yapionAnyType instanceof YAPIONObject) {
|
||||
YAPIONObject object = (YAPIONObject) yapionAnyType;
|
||||
if (object.containsKey(TYPE_IDENTIFIER) && object.getPlainValue(TYPE_IDENTIFIER).equals("com.google.common.collect.RegularImmutableList")) {
|
||||
object.put(TYPE_IDENTIFIER, ArrayList.class.getTypeName());
|
||||
}
|
||||
}
|
||||
yapionObject.add(s, yapionAnyType);
|
||||
});
|
||||
return yapionObject;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigurationSerializable deserialize(DeserializeData<YAPIONObject> deserializeData) {
|
||||
Map<String, Object> deserializeDataMap = new HashMap<>();
|
||||
deserializeData.object.forEach((s, yapionAnyType) -> {
|
||||
if (s.equals(TYPE_IDENTIFIER)) {
|
||||
if (yapionAnyType.toString().equals("(org.bukkit.inventory.meta.ItemMeta)")) {
|
||||
deserializeDataMap.put("==", "ItemMeta");
|
||||
} else {
|
||||
deserializeDataMap.put("==", deserializeData.deserialize(yapionAnyType));
|
||||
}
|
||||
return;
|
||||
}
|
||||
deserializeDataMap.put(s, deserializeData.deserialize(yapionAnyType));
|
||||
});
|
||||
return ConfigurationSerialization.deserializeObject(deserializeDataMap);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -47,7 +47,7 @@ public class BauInfoBauGuiItem extends BauGuiItem {
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
SWItem itemStack;
|
||||
if (!player.getName().endsWith("⍇")) {
|
||||
if (!player.getName().endsWith("⍇") && !BauServer.getInstance().isTeamWorld()) {
|
||||
itemStack = SWItem.getPlayerSkull(SteamwarUser.get(BauServer.getInstance().getOwner()).getUserName());
|
||||
} else {
|
||||
itemStack = new SWItem(Material.PLAYER_HEAD, "");
|
||||
|
||||
@@ -47,7 +47,9 @@ public class InfoCommand extends SWCommand {
|
||||
|
||||
@Register(description = "BAU_INFO_COMMAND_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.byId(bauServer.getOwnerID()).getUserName());
|
||||
if (!bauServer.isTeamWorld()) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.byId(bauServer.getOwnerID()).getUserName());
|
||||
}
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (!region.getRegionData().has(flag).isApplicable()) continue;
|
||||
@@ -58,7 +60,7 @@ public class InfoCommand extends SWCommand {
|
||||
}
|
||||
|
||||
if (Permission.BUILD.hasPermission(p)) {
|
||||
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
|
||||
List<BauweltMember> members = BauweltMember.getWorldMembers(bauServer.getWorldID());
|
||||
Map<Permission, List<BauweltMember>> memberByPermission = new HashMap<>();
|
||||
members.forEach(member -> {
|
||||
if (Permission.SUPERVISOR.hasPermission(member)) {
|
||||
|
||||
@@ -64,7 +64,7 @@ public class Depth {
|
||||
dimensions.setZ(Math.abs(dimensions.getZ()));
|
||||
|
||||
RegionUtils.message(region, player -> {
|
||||
if (Config.STORE.get(player).isDepthMessage()) {
|
||||
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
|
||||
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
|
||||
}
|
||||
});
|
||||
|
||||
+3
-3
@@ -34,11 +34,11 @@ public class DepthCommand extends SWCommand {
|
||||
|
||||
@Register
|
||||
public void toggle(Player player) {
|
||||
if (Config.STORE.get(player).isDepthMessage()) {
|
||||
Config.STORE.get(player).setDepthMessage(false);
|
||||
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
|
||||
Config.getInstance().get(player).put("depth_message", false);
|
||||
BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player);
|
||||
} else {
|
||||
Config.STORE.get(player).setDepthMessage(true);
|
||||
Config.getInstance().get(player).put("depth_message", true);
|
||||
BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player);
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -95,7 +95,7 @@ public class Detonator {
|
||||
|
||||
public static void activateDetonator(DetonatorStorage detonator) {
|
||||
Player p = detonator.getPlayer();
|
||||
if (Config.STORE.get(p).isDetonatorAutostart()) {
|
||||
if (Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false)) {
|
||||
AutostartListener.instance.activate(p);
|
||||
}
|
||||
|
||||
|
||||
+2
-2
@@ -76,8 +76,8 @@ public class DetonatorCommand extends SWCommand {
|
||||
|
||||
@Register(value = "autostart", description = "DETONATOR_HELP_AUTOSTART")
|
||||
public void toggleAutostartTimer(Player p) {
|
||||
boolean current = Config.STORE.get(p).isDetonatorAutostart();
|
||||
Config.STORE.get(p).setDetonatorAutostart(!current);
|
||||
boolean current = Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false);
|
||||
Config.getInstance().get(p).put("detonator-autostart", !current);
|
||||
if (!current) {
|
||||
BauSystem.MESSAGE.send("DETONATOR_AUTOSTART_ENABLE", p);
|
||||
} else {
|
||||
|
||||
-31
@@ -1,31 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.experimental;
|
||||
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class ExperimentalCommand extends SWCommand {
|
||||
|
||||
public ExperimentalCommand() {
|
||||
super("experimental", "experiment");
|
||||
}
|
||||
}
|
||||
-135
@@ -1,135 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.experimental.redstone_engine;
|
||||
|
||||
import de.steamwar.bausystem.features.experimental.ExperimentalCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.command.AbstractSWCommand;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import io.papermc.paper.configuration.WorldConfiguration;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.title.TitlePart;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
@AbstractSWCommand.PartOf(ExperimentalCommand.class)
|
||||
@Linked
|
||||
public class RedstoneEngine extends SWCommand implements Listener, ScoreboardElement {
|
||||
|
||||
public RedstoneEngine() {
|
||||
super("");
|
||||
}
|
||||
|
||||
private WorldConfiguration.Misc getConfig() {
|
||||
return ((CraftWorld) Bukkit.getWorlds().get(0)).getHandle().paperConfig().misc;
|
||||
}
|
||||
|
||||
@Register("redstone")
|
||||
@Register("redstoneengine")
|
||||
public void setRedstoneEngine(Player player, @StaticValue("alternate_current") String __, WorldConfiguration.Misc.AlternateCurrentUpdateOrder updateOrder) {
|
||||
WorldConfiguration.Misc misc = getConfig();
|
||||
misc.redstoneImplementation = WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT;
|
||||
misc.alternateCurrentUpdateOrder = updateOrder;
|
||||
broadcastTitle(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
@Register("redstone")
|
||||
@Register("redstoneengine")
|
||||
public void setRedstoneEngine(Player player, WorldConfiguration.Misc.RedstoneImplementation implementation) {
|
||||
getConfig().redstoneImplementation = implementation;
|
||||
broadcastTitle(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
WorldConfiguration.Misc misc = getConfig();
|
||||
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) {
|
||||
broadcastTitle(List.of(event.getPlayer()));
|
||||
}
|
||||
}
|
||||
|
||||
private void broadcastTitle(Collection<? extends Player> players) {
|
||||
WorldConfiguration.Misc misc = getConfig();
|
||||
Component title = switch (misc.redstoneImplementation) {
|
||||
case VANILLA -> Component.text("⚠").color(NamedTextColor.RED).append(Component.text(" Redstone: Vanilla ").color(NamedTextColor.WHITE)).append(Component.text("⚠").color(NamedTextColor.RED));
|
||||
case EIGENCRAFT -> Component.text("Redstone: Eigencraft");
|
||||
case ALTERNATE_CURRENT -> Component.text("⚠").color(NamedTextColor.RED).append(Component.text(" Redstone: AC ").color(NamedTextColor.WHITE)).append(Component.text("⚠").color(NamedTextColor.RED));
|
||||
};
|
||||
Component subtitle;
|
||||
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
|
||||
subtitle = Component.text().build();
|
||||
} else {
|
||||
subtitle = switch (misc.alternateCurrentUpdateOrder) {
|
||||
case VERTICAL_FIRST_INWARD -> Component.text("Y first inwards"); // Y before XZ
|
||||
case VERTICAL_FIRST_OUTWARD -> Component.text("Y first outwards"); // XZ before Y
|
||||
case HORIZONTAL_FIRST_INWARD -> Component.text("XZ first inwards"); // Y before XZ
|
||||
case HORIZONTAL_FIRST_OUTWARD -> Component.text("XZ first outwards"); // XZ before Y
|
||||
};
|
||||
}
|
||||
players.forEach(player -> {
|
||||
player.sendTitlePart(TitlePart.TITLE, title);
|
||||
player.sendTitlePart(TitlePart.SUBTITLE, subtitle);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.FOOTER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return Integer.MAX_VALUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
WorldConfiguration.Misc misc = getConfig();
|
||||
switch (misc.redstoneImplementation) {
|
||||
case ALTERNATE_CURRENT:
|
||||
switch (misc.alternateCurrentUpdateOrder) {
|
||||
case VERTICAL_FIRST_INWARD:
|
||||
return "§eRedstone§8: §cAC §8(§7Y in§8)";
|
||||
case VERTICAL_FIRST_OUTWARD:
|
||||
return "§eRedstone§8: §cAC §8(§7Y out§8)";
|
||||
case HORIZONTAL_FIRST_INWARD:
|
||||
return "§eRedstone§8: §cAC §8(§7XZ in§8)";
|
||||
case HORIZONTAL_FIRST_OUTWARD:
|
||||
return "§eRedstone§8: §cAC §8(§7XZ out§8)";
|
||||
}
|
||||
return "§eRedstone§8: §cAC";
|
||||
case EIGENCRAFT:
|
||||
return null;
|
||||
case VANILLA:
|
||||
default:
|
||||
return "§eRedstone§8: §cVanilla";
|
||||
}
|
||||
}
|
||||
}
|
||||
+16
-15
@@ -28,6 +28,7 @@ import lombok.Setter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@@ -51,15 +52,15 @@ public class BauGuiMapping {
|
||||
}
|
||||
|
||||
@Getter
|
||||
private final Config config;
|
||||
private final YAPIONObject object;
|
||||
@Getter
|
||||
private final Player owner;
|
||||
@Getter
|
||||
@Setter
|
||||
private boolean saved;
|
||||
|
||||
protected BauGuiMapping(Config config, Player p) {
|
||||
this.config = config;
|
||||
protected BauGuiMapping(YAPIONObject object, Player p) {
|
||||
this.object = object;
|
||||
this.owner = p;
|
||||
fromUUID.put(p.getUniqueId(), this);
|
||||
mappings.add(this);
|
||||
@@ -69,18 +70,19 @@ public class BauGuiMapping {
|
||||
BauGuiMapping mapping = fromUUID.get(p.getUniqueId());
|
||||
|
||||
if (mapping == null) {
|
||||
mapping = new BauGuiMapping(Config.STORE.get(p), p);
|
||||
YAPIONObject yapionObject = Config.getInstance().get(p);
|
||||
mapping = new BauGuiMapping(yapionObject.getObject("baugui"), p);
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
public boolean isShown(int id) {
|
||||
return config.getBauGui().getOrDefault(id, -1) >= 0;
|
||||
return object.getPlainValueOrDefault(Integer.toString(id), -1) >= 0;
|
||||
}
|
||||
|
||||
public int getSlot(int id) {
|
||||
return config.getBauGui().get(id);
|
||||
return object.getPlainValue(Integer.toString(id));
|
||||
}
|
||||
|
||||
public Map<Integer, Integer> getMapping() {
|
||||
@@ -92,7 +94,7 @@ public class BauGuiMapping {
|
||||
}
|
||||
|
||||
public int getSize() {
|
||||
return config.getBauGuiSize();
|
||||
return object.getPlainValueOrDefault("size", 45);
|
||||
}
|
||||
|
||||
public void setSize(int size) {
|
||||
@@ -100,7 +102,7 @@ public class BauGuiMapping {
|
||||
return;
|
||||
}
|
||||
|
||||
config.setBauGuiSize(size);
|
||||
object.add("size", size);
|
||||
}
|
||||
|
||||
private void tick() {
|
||||
@@ -109,17 +111,16 @@ public class BauGuiMapping {
|
||||
|
||||
public void save() {
|
||||
if (saved) return;
|
||||
Config current = Config.STORE.get(owner);
|
||||
current.setBauGui(config.getBauGui());
|
||||
current.setBauGuiSize(config.getBauGuiSize());
|
||||
Config.STORE.save(owner);
|
||||
YAPIONObject config = Config.getInstance().get(owner);
|
||||
config.add("baugui", object);
|
||||
Config.getInstance().save(owner);
|
||||
saved = true;
|
||||
}
|
||||
|
||||
private Map<Integer, Integer> internalReadMap() {
|
||||
Map<Integer, Integer> map = new HashMap<>();
|
||||
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
|
||||
Integer value = config.getBauGui().getOrDefault(e.getKey(), -1);
|
||||
Integer value = object.getPlainValueOrDefault(e.getKey().toString(), -1);
|
||||
if (value == -1) continue;
|
||||
map.put(e.getKey(), value);
|
||||
}
|
||||
@@ -128,10 +129,10 @@ public class BauGuiMapping {
|
||||
|
||||
private void internalWriteMap(Map<Integer, Integer> map) {
|
||||
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
|
||||
config.getBauGui().remove(e.getKey());
|
||||
object.remove(e.getKey().toString());
|
||||
Integer value = map.getOrDefault(e.getKey(), -1);
|
||||
if (value == -1) continue;
|
||||
config.getBauGui().put(e.getKey(), value);
|
||||
object.add(e.getKey().toString(), value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+40
-30
@@ -20,23 +20,39 @@
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.core.Core;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.hierarchy.types.YAPIONValue;
|
||||
import yapion.parser.YAPIONParser;
|
||||
import yapion.serializing.YAPIONDeserializer;
|
||||
import yapion.serializing.YAPIONSerializer;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@UtilityClass
|
||||
public class DefaultHotbar {
|
||||
|
||||
private final YAPIONArray DEFAULT_HOTBAR = YAPIONParser.parse("{[{@type(org.bukkit.inventory.ItemStack)v(2230)type(WOODEN_AXE)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(WorldEdit Wand)lore{@type(java.util.ArrayList)values[Left click: select pos #1,Right click: select pos #2]}}},{@type(org.bukkit.inventory.ItemStack)v(2230)type(COMPASS)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(Navigation Wand)lore{@type(java.util.ArrayList)values[Left click: jump to location,Right click: pass through walls]}}},null,null,null,null,null,null,{@type(org.bukkit.inventory.ItemStack)v(2230)type(NETHER_STAR)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(§eBau GUI)}},null,null,{@type(org.bukkit.inventory.ItemStack)v(3117)type(ELYTRA)},null]}").getArray("");
|
||||
|
||||
public void updateHotbar(Player p) {
|
||||
ItemStack[] hotbar = new ItemStack[13];
|
||||
System.arraycopy(p.getInventory().getContents(), 0, hotbar, 0, 9);
|
||||
System.arraycopy(p.getInventory().getArmorContents(), 0, hotbar, 9, 4);
|
||||
Config.STORE.get(p).setHotbar(copy(hotbar));
|
||||
Config.STORE.save(p);
|
||||
YAPIONArray yapionArray = new YAPIONArray();
|
||||
for (ItemStack itemStack : hotbar) {
|
||||
if (itemStack != null) {
|
||||
yapionArray.add(YAPIONSerializer.serialize(itemStack));
|
||||
} else {
|
||||
yapionArray.add(new YAPIONValue<>(null));
|
||||
}
|
||||
}
|
||||
Config.getInstance().get(p).add("hotbar-" + Core.getVersion(), yapionArray);
|
||||
Config.getInstance().save(p);
|
||||
}
|
||||
|
||||
public void setHotbar(Player p) {
|
||||
@@ -50,34 +66,28 @@ public class DefaultHotbar {
|
||||
}
|
||||
|
||||
public ItemStack[] getItems(Player p) {
|
||||
return copy(Config.STORE.get(p).getHotbar());
|
||||
}
|
||||
|
||||
public ItemStack[] defaultHotbar() {
|
||||
Config.getInstance().get(p).remap("hotbar", "hotbar-19");
|
||||
YAPIONArray yapionArray = Config.getInstance().get(p).getYAPIONArrayOrSetDefault("hotbar-" + Core.getVersion(), defaultHotbar());
|
||||
ItemStack[] hotbar = new ItemStack[13];
|
||||
hotbar[0] = item(Material.WOODEN_AXE, "WorldEdit Wand", "Left click: select pos #1", "Right click: select pos #2");
|
||||
hotbar[1] = item(Material.COMPASS, "Navigation Wand", "Left click: jump to location", "Right click: pass through walls");
|
||||
hotbar[8] = item(Material.NETHER_STAR, "§eBau GUI");
|
||||
hotbar[11] = new ItemStack(Material.ELYTRA);
|
||||
Set<Integer> invalid = new HashSet<>();
|
||||
yapionArray.forEach((integer, yapionAnyType) -> {
|
||||
if (yapionAnyType instanceof YAPIONValue) {
|
||||
hotbar[integer] = null;
|
||||
} else {
|
||||
try {
|
||||
hotbar[integer] = YAPIONDeserializer.deserialize((YAPIONObject) yapionAnyType);
|
||||
} catch (Exception e) {
|
||||
invalid.add(integer);
|
||||
hotbar[integer] = null;
|
||||
}
|
||||
}
|
||||
});
|
||||
invalid.forEach(i -> yapionArray.set(i, new YAPIONValue<>(null)));
|
||||
if (!invalid.isEmpty()) Config.getInstance().save(p);
|
||||
return hotbar;
|
||||
}
|
||||
|
||||
private ItemStack item(Material material, String name, String... lore) {
|
||||
ItemStack itemStack = new ItemStack(material);
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
meta.setDisplayName(name);
|
||||
if (lore.length > 0) {
|
||||
meta.setLore(List.of(lore));
|
||||
}
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
private ItemStack[] copy(ItemStack[] hotbar) {
|
||||
ItemStack[] copy = new ItemStack[13];
|
||||
for (int i = 0; i < Math.min(hotbar.length, copy.length); i++) {
|
||||
copy[i] = hotbar[i] == null ? null : hotbar[i].clone();
|
||||
}
|
||||
return copy;
|
||||
public YAPIONArray defaultHotbar() {
|
||||
return DEFAULT_HOTBAR;
|
||||
}
|
||||
}
|
||||
|
||||
-177
@@ -1,177 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.hullhider;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.techhider.HiddenHull;
|
||||
import de.steamwar.bausystem.features.techhider.HidingRule;
|
||||
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.hullhider.Hull;
|
||||
import de.steamwar.hullhider.HullHider;
|
||||
import de.steamwar.hullhider.HullRegion;
|
||||
import de.steamwar.hullhider.Viewers;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import de.steamwar.techhider.ObfuscationConfig;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* Hides the inside of the build area hull of a region from the players who toggle it, as the hull hider of a fight would.
|
||||
*/
|
||||
@Linked
|
||||
public class HullHiderCommand extends SWCommand implements Listener {
|
||||
|
||||
public HullHiderCommand() {
|
||||
super("hullhider");
|
||||
}
|
||||
|
||||
@Linked
|
||||
// Only blocks are hidden, entities stay visible
|
||||
private final HullHider<Region> hullHider = new HullHider<>(false);
|
||||
// Read on netty threads by the BauTechHider
|
||||
private final Map<Region, HiddenHull> hulls = new ConcurrentHashMap<>();
|
||||
private final Map<Region, HidingRule> hidingRules = new ConcurrentHashMap<>();
|
||||
private final Map<Region, Set<Player>> hidden = new ConcurrentHashMap<>();
|
||||
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
|
||||
@Register(description = "HULLHIDER_HELP")
|
||||
public void toggleHider(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) {
|
||||
BauSystem.MESSAGE.send("HULLHIDER_GLOBAL", player);
|
||||
return;
|
||||
}
|
||||
if (!region.getGameModeConfig().Techhider.Active) {
|
||||
return;
|
||||
}
|
||||
|
||||
techHiderCommand.disable(region, player);
|
||||
xrayCommand.disable(region, player);
|
||||
if (hidden.getOrDefault(region, Collections.emptySet()).contains(player)) {
|
||||
disable(region, player);
|
||||
BauSystem.MESSAGE.sendPrefixless("HULLHIDER_OFF", player, ChatMessageType.ACTION_BAR);
|
||||
} else {
|
||||
enable(region, player);
|
||||
BauSystem.MESSAGE.sendPrefixless("HULLHIDER_ON", player, ChatMessageType.ACTION_BAR);
|
||||
}
|
||||
}
|
||||
|
||||
private void enable(Region region, Player player) {
|
||||
if (!hulls.containsKey(region)) {
|
||||
Point min = region.getBuildArea().getMinPoint(true);
|
||||
Point max = region.getBuildArea().getMaxPoint(true);
|
||||
HullRegion hullRegion = HullRegion.fromInclusive(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
|
||||
|
||||
// The techhider of the gamemode is applied as well, its hidden blocks occlude as they are replaced by the obfuscation block
|
||||
ObfuscationConfig obfuscation = ObfuscationConfig.of(region.getGameModeConfig().Techhider);
|
||||
Hull hull = new Hull(BauSystem.getInstance(), world(), hullRegion, false, obfuscation, new Viewers.VisibleByDefault());
|
||||
hullHider.addHull(region, hull);
|
||||
hulls.put(region, new HiddenHull(hull, obfuscation.getObfuscationState()));
|
||||
hidingRules.put(region, HidingRule.of(region.getBuildArea(), obfuscation));
|
||||
}
|
||||
|
||||
hidden.computeIfAbsent(region, rg -> ConcurrentHashMap.newKeySet()).add(player);
|
||||
// Added players see the hull blocks of a hull visible by default
|
||||
hullHider.addViewer(player, region);
|
||||
// Block changes by WorldEdit or Axiom do not update the hull, so it is rebuilt every time somebody enables it.
|
||||
// This also resends the chunks to the player.
|
||||
hullHider.initialize(region);
|
||||
}
|
||||
|
||||
/**
|
||||
* Stops hiding the hull of the region from the player, removing the hull if nobody uses it anymore.
|
||||
*/
|
||||
public void disable(Region region, Player player) {
|
||||
Set<Player> players = hidden.get(region);
|
||||
if (players == null || !players.remove(player)) return;
|
||||
|
||||
if (players.isEmpty()) {
|
||||
hidden.remove(region);
|
||||
hulls.remove(region);
|
||||
hidingRules.remove(region);
|
||||
hullHider.removeHull(region);
|
||||
} else {
|
||||
hullHider.removeViewer(player, region);
|
||||
hullHider.resendChunks(player, region);
|
||||
}
|
||||
}
|
||||
|
||||
public void addHidingRules(Player player, List<HidingRule> rules) {
|
||||
hidden.forEach((region, players) -> {
|
||||
HidingRule rule = hidingRules.get(region);
|
||||
if (rule != null && players.contains(player)) {
|
||||
rules.add(rule);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void addHiddenHulls(Player player, List<HiddenHull> hiddenHulls) {
|
||||
hidden.forEach((region, players) -> {
|
||||
HiddenHull hiddenHull = hulls.get(region);
|
||||
if (hiddenHull != null && players.contains(player)) {
|
||||
hiddenHulls.add(hiddenHull);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void onTick() {
|
||||
if (hidden.isEmpty()) return;
|
||||
|
||||
hullHider.sendUncoveredBlocks();
|
||||
}
|
||||
|
||||
private World world() {
|
||||
return Bukkit.getWorlds().get(0);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
for (Region region : hidden.keySet()) {
|
||||
disable(region, event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isActive(Region region, Player player) {
|
||||
return hidden.getOrDefault(region, Collections.emptySet()).contains(player);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -49,7 +49,7 @@ public class InventoryFillBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
String loreKey = Config.STORE.get(player).isInventoryFill() ? "OTHER_ITEMS_INVENTORY_FILL_LORE_ACTIVE" : "OTHER_ITEMS_INVENTORY_FILL_LORE_INACTIVE";
|
||||
String loreKey = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false) ? "OTHER_ITEMS_INVENTORY_FILL_LORE_ACTIVE" : "OTHER_ITEMS_INVENTORY_FILL_LORE_INACTIVE";
|
||||
return new SWItem(Material.HOPPER, BauSystem.MESSAGE.parse("OTHER_ITEMS_INVENTORY_FILL_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse(loreKey, player)), false, clickType -> {
|
||||
}).getItemStack();
|
||||
}
|
||||
|
||||
+2
-2
@@ -40,7 +40,7 @@ public class InventoryFiller implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isInventoryFill()) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
Block block = event.getPlayer().getTargetBlockExact(5);
|
||||
if (block == null) return;
|
||||
@@ -62,7 +62,7 @@ public class InventoryFiller implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isInventoryFill()) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
|
||||
if (itemStack.getType() == Material.AIR) return;
|
||||
|
||||
+2
-2
@@ -68,8 +68,8 @@ public class InventoryFillerCommand extends SWCommand {
|
||||
|
||||
@Register(description = {"INVENTORY_FILL_HELP", "INVENTORY_FILL_INFO"})
|
||||
public void toggle(Player player) {
|
||||
boolean inventoryFill = Config.STORE.get(player).isInventoryFill();
|
||||
Config.STORE.get(player).setInventoryFill(!inventoryFill);
|
||||
boolean inventoryFill = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false);
|
||||
Config.getInstance().get(player).put("inventoryfill", !inventoryFill);
|
||||
if (!inventoryFill) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player));
|
||||
BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player);
|
||||
|
||||
+1
-1
@@ -290,7 +290,7 @@ public class KillcheckerVisualizer {
|
||||
}
|
||||
rEntities.get(point).die();
|
||||
}
|
||||
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0, 0, 0));
|
||||
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
|
||||
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
|
||||
rEntities.put(point, entity);
|
||||
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
|
||||
|
||||
@@ -36,11 +36,9 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@@ -65,14 +63,13 @@ public class Loader implements Listener, SWPlayer.Component {
|
||||
private List<LoaderElement> elements = new ArrayList<>();
|
||||
private int currentElement = 0;
|
||||
private long waitTime = 0;
|
||||
private final BukkitTask task;
|
||||
|
||||
public Loader(Player p) {
|
||||
this.p = p;
|
||||
this.recorder = new LoaderRecorder(p, elements);
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||
|
||||
task = BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
|
||||
if (!Permission.BUILD.hasPermission(p)) return;
|
||||
if (waitTime > 0) {
|
||||
@@ -139,27 +136,13 @@ public class Loader implements Listener, SWPlayer.Component {
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
end();
|
||||
if (getLoader(p) == this) {
|
||||
SWPlayer.of(p).removeComponent(Loader.class);
|
||||
}
|
||||
}
|
||||
|
||||
// Also called when the loader is replaced by a new one
|
||||
@Override
|
||||
public void onUnmount(SWPlayer player) {
|
||||
end();
|
||||
}
|
||||
|
||||
private void end() {
|
||||
stage = Stage.END;
|
||||
if (recorder != null) {
|
||||
recorder.stop();
|
||||
recorder = null;
|
||||
}
|
||||
elements.clear();
|
||||
task.cancel();
|
||||
HandlerList.unregisterAll(this);
|
||||
SWPlayer.of(p).removeComponent(Loader.class);
|
||||
}
|
||||
|
||||
public boolean setTicksBetweenShots(int delay) {
|
||||
|
||||
+7
-7
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
@@ -44,12 +43,13 @@ public class ObserverTracerListener implements Listener {
|
||||
|
||||
static Set<Player> enabled = new HashSet<>();
|
||||
|
||||
@LinkedTimer(delay = 15, period = 15)
|
||||
private void showTracers() {
|
||||
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
|
||||
if (pair.getSwPlayer().getPlayer().getGameMode() != GameMode.SPECTATOR) return;
|
||||
pair.getComponent().show();
|
||||
});
|
||||
public ObserverTracerListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
SWPlayer.allWithSingleComponent(ObserverTracer.class).forEach(pair -> {
|
||||
if (pair.getPlayer().getGameMode() != GameMode.SPECTATOR) return;
|
||||
pair.getComponent().show();
|
||||
});
|
||||
}, 15L, 15L);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
+12
-14
@@ -28,7 +28,6 @@ import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.entity.CRay;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -105,16 +104,15 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
|
||||
public RayVisualizerCommand() {
|
||||
super("rayvisualizer");
|
||||
}
|
||||
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private void updateRays() {
|
||||
if (server.getPlayers().isEmpty()) return;
|
||||
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
|
||||
.stream().toList();
|
||||
rayData.reset();
|
||||
if (primedList.isEmpty()) return;
|
||||
calculateRays(primedList, primedList);
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (server.getPlayers().isEmpty()) return;
|
||||
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
|
||||
.stream().toList();
|
||||
rayData.reset();
|
||||
if (primedList.isEmpty()) return;
|
||||
calculateRays(primedList, primedList);
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
private void calculateRays(List<TNTPrimed> fromTNTs, List<TNTPrimed> toTNTs) {
|
||||
@@ -169,7 +167,7 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
boolean rayvisualizer = Config.STORE.get(event.getPlayer()).isRayVisualizer();
|
||||
boolean rayvisualizer = Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("rayvisualizer", false);
|
||||
if (rayvisualizer) server.addPlayer(event.getPlayer());
|
||||
}
|
||||
|
||||
@@ -183,7 +181,7 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (Permission.BUILD.hasPermission(player)) {
|
||||
boolean rayvisualizer = Config.STORE.get(player).isRayVisualizer();
|
||||
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
|
||||
if (rayvisualizer) server.addPlayer(player);
|
||||
} else {
|
||||
server.removePlayer(player);
|
||||
@@ -194,8 +192,8 @@ public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
|
||||
@Register
|
||||
public void toggle(@Validator Player player) {
|
||||
boolean rayvisualizer = Config.STORE.get(player).isRayVisualizer();
|
||||
Config.STORE.get(player).setRayVisualizer(!rayvisualizer);
|
||||
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
|
||||
Config.getInstance().get(player).put("rayvisualizer", !rayvisualizer);
|
||||
if (!rayvisualizer) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_ENABLE", player));
|
||||
server.addPlayer(player);
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
@@ -83,6 +84,9 @@ public class ColorCommand extends SWCommand {
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
if (bauServer.isTeamWorld()) {
|
||||
return !messageSender.send(!Permission.SUPERVISOR.hasPermission(player), "NO_PERMISSION");
|
||||
}
|
||||
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "NO_PERMISSION");
|
||||
};
|
||||
}
|
||||
|
||||
+1
-1
@@ -68,7 +68,7 @@ public class ResetCommand extends SWCommand {
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
|
||||
if (!p.getUniqueId().equals(bauServer.getOwner())) {
|
||||
if (bauServer.hasOwner() && !p.getUniqueId().equals(bauServer.getOwner())) {
|
||||
if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
|
||||
return;
|
||||
}
|
||||
|
||||
+6
-5
@@ -91,7 +91,7 @@ public class TestblockCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
if (!p.getUniqueId().equals(bauServer.getOwner())) {
|
||||
if (bauServer.hasOwner() && !p.getUniqueId().equals(bauServer.getOwner())) {
|
||||
if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
|
||||
return;
|
||||
}
|
||||
@@ -185,16 +185,17 @@ public class TestblockCommand extends SWCommand {
|
||||
return new TypeMapper<SchematicNode>() {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
List<String> stringList = new ArrayList<>();
|
||||
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
|
||||
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.byId(0), s));
|
||||
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
|
||||
return stringList;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
|
||||
if (node == null) node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
|
||||
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
|
||||
if (node == null) {
|
||||
node = SchematicNode.getNodeFromPath(SteamwarUser.byId(0), s);
|
||||
}
|
||||
return node;
|
||||
}
|
||||
};
|
||||
|
||||
+7
-7
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
@@ -48,12 +47,13 @@ import org.luaj.vm2.LuaValue;
|
||||
@Linked
|
||||
public class EventListener implements Listener {
|
||||
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private static void resetLastF() {
|
||||
long millis = System.currentTimeMillis();
|
||||
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
|
||||
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
|
||||
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
SWPlayer.allWithSingleComponent(ScriptRunner.ScriptData.class)
|
||||
.filter(pair -> millis - pair.getComponent().getLastF() > 200)
|
||||
.forEach(pair -> pair.getComponent().setLastF(Long.MAX_VALUE));
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
|
||||
+245
-140
@@ -19,7 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
@@ -38,88 +38,77 @@ import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.cursor.Cursor;
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryDragEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class SimulatorCursor implements Listener {
|
||||
|
||||
private static final Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
|
||||
private static final Map<Player, REntityServer> emptyTargetServers = Collections.synchronizedMap(new HashMap<>());
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
|
||||
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
|
||||
private static final Set<Player> calculating = new HashSet<>();
|
||||
|
||||
public static boolean isSimulatorItem(ItemStack itemStack) {
|
||||
return ItemUtils.isItem(itemStack, "simulator");
|
||||
}
|
||||
|
||||
private static boolean hasSimulatorItem(Player player) {
|
||||
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
|
||||
}
|
||||
|
||||
private static Set<Player> scheduledUpdates = new HashSet<>();
|
||||
|
||||
private static void scheduleCursorUpdate(Player player) {
|
||||
scheduledUpdates.add(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onServerTickEnd(ServerTickEndEvent event) {
|
||||
scheduledUpdates.forEach(SimulatorCursor::calcCursor);
|
||||
scheduledUpdates.clear();
|
||||
public SimulatorCursor() {
|
||||
BiFunction<Player, ServerboundMovePlayerPacket, Object> function = (player, object) -> {
|
||||
calcCursor(player);
|
||||
return object;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, function);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, function);
|
||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, function);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
scheduleCursorUpdate(event.getPlayer());
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 0);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
scheduleCursorUpdate(event.getPlayer());
|
||||
calcCursor(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
scheduleCursorUpdate(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if (!(event.getWhoClicked() instanceof Player player)) return;
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
scheduleCursorUpdate(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryDrag(InventoryDragEvent event) {
|
||||
if (!(event.getWhoClicked() instanceof Player player)) return;
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
scheduleCursorUpdate(player);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@@ -130,23 +119,26 @@ public class SimulatorCursor implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
cursorType.remove(event.getPlayer());
|
||||
removeCursor(event.getPlayer());
|
||||
scheduledUpdates.remove(event.getPlayer());
|
||||
cursors.remove(event.getPlayer());
|
||||
synchronized (calculating) {
|
||||
calculating.remove(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
||||
|
||||
@LinkedTimer(delay = 1, period = 1)
|
||||
private static void clearLastSneaks() {
|
||||
long millis = System.currentTimeMillis();
|
||||
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
|
||||
if (!event.isSneaking()) return;
|
||||
Player player = event.getPlayer();
|
||||
if (!hasSimulatorItem(player)) {
|
||||
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
|
||||
return;
|
||||
}
|
||||
if (LAST_SNEAKS.containsKey(player)) {
|
||||
@@ -172,10 +164,17 @@ public class SimulatorCursor implements Listener {
|
||||
}
|
||||
|
||||
public static void calcCursor(Player player) {
|
||||
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
|
||||
if (removeCursor(player) | SimulatorWatcher.show(null, player)) {
|
||||
synchronized (calculating) {
|
||||
if (calculating.contains(player)) return;
|
||||
calculating.add(player);
|
||||
}
|
||||
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
|
||||
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
|
||||
SWUtils.sendToActionbar(player, "");
|
||||
}
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -184,98 +183,203 @@ public class SimulatorCursor implements Listener {
|
||||
removeCursor(player);
|
||||
SimulatorWatcher.show(null, player);
|
||||
SWUtils.sendToActionbar(player, "§cGenerating Stab");
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
SimulatorWatcher.show(simulator, player);
|
||||
Cursor cursor = getOrCreateCursor(player, simulator, cursorType.getOrDefault(player, CursorType.TNT));
|
||||
cursor.renderDeduplicated();
|
||||
}
|
||||
|
||||
private static Cursor getOrCreateCursor(Player player, Simulator simulator, CursorType type) {
|
||||
REntityServer targetServer = simulator == null ? emptyTargetServers.computeIfAbsent(player, __ -> new REntityServer()) : SimulatorWatcher.getEntityServerOfSimulator(simulator);
|
||||
SWPlayer swPlayer = SWPlayer.of(player);
|
||||
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
|
||||
|
||||
Cursor cursor = activeCursor.orElse(null);
|
||||
if (cursor == null || cursor.getTargetServer() != targetServer) {
|
||||
swPlayer.removeComponent(Cursor.class);
|
||||
cursor = new Cursor(
|
||||
targetServer,
|
||||
player,
|
||||
Material.GLASS,
|
||||
type.material,
|
||||
type.cursorModes,
|
||||
(location, hitEntity, action) -> handlePlayerClick(player, location, hitEntity, action),
|
||||
(location, hitEntity) -> sendCursorActionbar(player, SimulatorStorage.getSimulator(player), location != null, hitEntity.isPresent())
|
||||
);
|
||||
} else {
|
||||
cursor.setCursorMaterial(type.material);
|
||||
cursor.setAllowedCursorModes(type.cursorModes);
|
||||
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
|
||||
if (rayTraceResult == null) {
|
||||
removeCursor(player);
|
||||
if (simulator == null) {
|
||||
SWUtils.sendToActionbar(player, "§eSelect Simulator");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eOpen Simulator");
|
||||
}
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
return cursor;
|
||||
showCursor(player, rayTraceResult, simulator != null);
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
}
|
||||
|
||||
private static synchronized boolean removeCursor(Player player) {
|
||||
Optional<Cursor> cursor = SWPlayer.of(player).getComponent(Cursor.class);
|
||||
cursor.ifPresent(__ -> SWPlayer.of(player).removeComponent(Cursor.class));
|
||||
REntityServer emptyTargetServer = emptyTargetServers.remove(player);
|
||||
if (emptyTargetServer != null) {
|
||||
emptyTargetServer.close();
|
||||
REntityServer entityServer = cursors.get(player);
|
||||
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
|
||||
if (entityServer != null) {
|
||||
entityServer.getEntities().forEach(REntity::die);
|
||||
}
|
||||
return cursor.isPresent();
|
||||
return hadCursor;
|
||||
}
|
||||
|
||||
private static void sendCursorActionbar(Player player, Simulator simulator, boolean hasCursorLocation, boolean hasHitEntity) {
|
||||
if (!hasCursorLocation) {
|
||||
SWUtils.sendToActionbar(player, simulator == null ? "§eSelect Simulator" : "§eOpen Simulator");
|
||||
} else if (simulator == null) {
|
||||
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
|
||||
} else if (hasHitEntity) {
|
||||
SWUtils.sendToActionbar(player, "§eEdit Position");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eAdd new " + cursorType.getOrDefault(player, CursorType.TNT).name);
|
||||
private static synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
|
||||
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
|
||||
REntityServer rEntityServer = new REntityServer();
|
||||
rEntityServer.addPlayer(player);
|
||||
return rEntityServer;
|
||||
});
|
||||
|
||||
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
REntity hitEntity = rayTraceResult.getHitEntity();
|
||||
Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
|
||||
type.position.apply(player, rayTraceResult).toLocation(WORLD);
|
||||
|
||||
Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
|
||||
List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
|
||||
entities.removeIf(rFallingBlockEntity -> {
|
||||
if (rFallingBlockEntity.getMaterial() != material) {
|
||||
rFallingBlockEntity.die();
|
||||
return true;
|
||||
}
|
||||
rFallingBlockEntity.move(location);
|
||||
return false;
|
||||
});
|
||||
if (entities.isEmpty()) {
|
||||
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
|
||||
rFallingBlockEntity.setNoGravity(true);
|
||||
if (material == Material.GLASS) {
|
||||
rFallingBlockEntity.setGlowing(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (hasSimulatorSelected) {
|
||||
if (hitEntity != null) {
|
||||
SWUtils.sendToActionbar(player, "§eEdit Position");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
|
||||
}
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
|
||||
}
|
||||
}
|
||||
|
||||
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (face.getModY() == 0 && player.isSneaking()) {
|
||||
pos.setY(pos.getY() - 0.49);
|
||||
}
|
||||
}
|
||||
|
||||
if (!player.isSneaking()) {
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (face == null || face.getModY() == 0) {
|
||||
pos.setY(pos.getBlockY() + 0.0);
|
||||
}
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
}
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
|
||||
pos.setY(pos.getBlockY() + 1.0);
|
||||
} else {
|
||||
pos.setY(pos.getBlockY());
|
||||
}
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
return pos;
|
||||
}
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum CursorType {
|
||||
TNT(Material.TNT, Material.GUNPOWDER, List.of(Cursor.CursorMode.FREE, Cursor.CursorMode.SURFACE_ALIGNED), "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
|
||||
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
|
||||
OBSERVER(Material.OBSERVER, Material.QUARTZ, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
|
||||
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
|
||||
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
|
||||
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
|
||||
;
|
||||
|
||||
public final Material material;
|
||||
public final Material nonSelectedMaterial;
|
||||
public final List<Cursor.CursorMode> cursorModes;
|
||||
public final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
|
||||
public final String name;
|
||||
public final Function<Vector, SimulatorElement<?>> elementFunction;
|
||||
}
|
||||
|
||||
private static void handlePlayerClick(Player player, Location cursorLocation, Optional<REntity> hitEntity, Action action) {
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
if (!hasSimulatorItem(player)) {
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
Player player = event.getPlayer();
|
||||
Simulator simulator = SimulatorStorage.getSimulator(player);
|
||||
|
||||
if (action == Action.LEFT_CLICK_BLOCK || action == Action.LEFT_CLICK_AIR) {
|
||||
if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
|
||||
if (simulator == null) {
|
||||
return;
|
||||
}
|
||||
SimulatorExecutor.run(player, simulator, null);
|
||||
SimulatorExecutor.run(event.getPlayer(), simulator, null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (action != Action.RIGHT_CLICK_BLOCK && action != Action.RIGHT_CLICK_AIR) {
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
|
||||
if (simulator == null) {
|
||||
if (cursorLocation == null) {
|
||||
if (rayTraceResult == null) {
|
||||
SimulatorStorage.openSimulatorSelector(player);
|
||||
} else {
|
||||
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
|
||||
@@ -291,7 +395,7 @@ public class SimulatorCursor implements Listener {
|
||||
}
|
||||
sim = new Simulator(s);
|
||||
SimulatorStorage.addSimulator(s, sim);
|
||||
createElement(player, cursorLocation, sim);
|
||||
createElement(player, rayTraceResult, sim);
|
||||
SimulatorStorage.setSimulator(player, sim);
|
||||
});
|
||||
anvilInv.open();
|
||||
@@ -299,56 +403,57 @@ public class SimulatorCursor implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
if (cursorLocation == null) {
|
||||
if (rayTraceResult == null) {
|
||||
new SimulatorGui(player, simulator).open();
|
||||
return;
|
||||
}
|
||||
|
||||
if (hitEntity.isPresent()) {
|
||||
openElement(player, simulator, hitEntity.get());
|
||||
if (rayTraceResult.getHitEntity() != null) {
|
||||
REntity hitEntity = rayTraceResult.getHitEntity();
|
||||
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
|
||||
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
|
||||
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
|
||||
}).collect(Collectors.toList());
|
||||
|
||||
switch (elements.size()) {
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
// Open single element present in Simulator
|
||||
SimulatorElement<?> element = elements.get(0);
|
||||
SimulatorGroup group1 = element.getGroup(simulator);
|
||||
SimulatorBaseGui back = new SimulatorGui(player, simulator);
|
||||
if (group1.getElements().size() > 1) {
|
||||
back = new SimulatorGroupGui(player, simulator, group1, back);
|
||||
}
|
||||
element.open(player, simulator, group1, back);
|
||||
break;
|
||||
default:
|
||||
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
|
||||
if (parents.size() == 1) {
|
||||
// Open multi element present in Simulator in existing group
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
|
||||
} else {
|
||||
// Open multi element present in Simulator in implicit group
|
||||
SimulatorGroup group2 = new SimulatorGroup();
|
||||
group2.setMaterial(null);
|
||||
group2.getElements().addAll(elements);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
|
||||
}
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
createElement(player, cursorLocation, simulator);
|
||||
// Add new Element to current simulator
|
||||
createElement(player, rayTraceResult, simulator);
|
||||
}
|
||||
|
||||
private static void openElement(Player player, Simulator simulator, REntity hitEntity) {
|
||||
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
|
||||
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
|
||||
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
|
||||
}).collect(Collectors.toList());
|
||||
|
||||
switch (elements.size()) {
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
SimulatorElement<?> element = elements.get(0);
|
||||
SimulatorGroup group1 = element.getGroup(simulator);
|
||||
SimulatorBaseGui back = new SimulatorGui(player, simulator);
|
||||
if (group1.getElements().size() > 1) {
|
||||
back = new SimulatorGroupGui(player, simulator, group1, back);
|
||||
}
|
||||
element.open(player, simulator, group1, back);
|
||||
break;
|
||||
default:
|
||||
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
|
||||
if (parents.size() == 1) {
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
|
||||
} else {
|
||||
SimulatorGroup group2 = new SimulatorGroup();
|
||||
group2.setMaterial(null);
|
||||
group2.getElements().addAll(elements);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void createElement(Player player, Location cursorLocation, Simulator simulator) {
|
||||
private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
|
||||
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
Vector vector = cursorLocation.toVector();
|
||||
Vector vector = type.position.apply(player, rayTraceResult);
|
||||
if (type == CursorType.REDSTONE_BLOCK) {
|
||||
vector.subtract(new Vector(0.5, 0, 0.5));
|
||||
}
|
||||
|
||||
-7
@@ -124,11 +124,4 @@ public class SimulatorWatcher {
|
||||
}
|
||||
return entityServer.getEntities();
|
||||
}
|
||||
|
||||
synchronized REntityServer getEntityServerOfSimulator(Simulator simulator) {
|
||||
if (simulator == null) {
|
||||
return null;
|
||||
}
|
||||
return entityServers.computeIfAbsent(simulator, __ -> createSim(new REntityServer(), simulator));
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
@@ -29,6 +28,7 @@ import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
@@ -121,9 +121,9 @@ public abstract class SimulatorElement<T extends SimulatorPhase> {
|
||||
|
||||
public abstract String getType();
|
||||
|
||||
public void saveExtra(SimulatorConfig.Element element) {
|
||||
public void saveExtra(YAPIONObject elementObject) {
|
||||
}
|
||||
|
||||
public void loadExtra(SimulatorConfig.Element element) {
|
||||
public void loadExtra(YAPIONObject elementObject) {
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -20,10 +20,10 @@
|
||||
package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@@ -38,9 +38,9 @@ public abstract class SimulatorPhase {
|
||||
|
||||
public abstract void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd);
|
||||
|
||||
public void saveExtra(SimulatorConfig.Phase phase) {
|
||||
public void saveExtra(YAPIONObject phaseObject) {
|
||||
}
|
||||
|
||||
public void loadExtra(SimulatorConfig.Phase phase) {
|
||||
public void loadExtra(YAPIONObject phaseObject) {
|
||||
}
|
||||
}
|
||||
|
||||
+5
-5
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.simulator.data.observer;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.Setter;
|
||||
@@ -32,6 +31,7 @@ import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.data.type.Observer;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@@ -70,12 +70,12 @@ public final class ObserverPhase extends SimulatorPhase {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(SimulatorConfig.Phase phase) {
|
||||
phase.setOrientation(orientation);
|
||||
public void saveExtra(YAPIONObject phaseObject) {
|
||||
phaseObject.add("orientation", orientation.name());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(SimulatorConfig.Phase phase) {
|
||||
if (phase.getOrientation() != null) orientation = phase.getOrientation();
|
||||
public void loadExtra(YAPIONObject phaseObject) {
|
||||
orientation = BlockFace.valueOf(phaseObject.getPlainValue("orientation"));
|
||||
}
|
||||
}
|
||||
|
||||
+7
-7
@@ -24,13 +24,13 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorTNTGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
public final class TNTElement extends SimulatorElement<TNTPhase> {
|
||||
|
||||
@@ -100,14 +100,14 @@ public final class TNTElement extends SimulatorElement<TNTPhase> {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(SimulatorConfig.Element element) {
|
||||
element.setAlignmentX(alignment.getX());
|
||||
element.setAlignmentZ(alignment.getZ());
|
||||
public void saveExtra(YAPIONObject elementObject) {
|
||||
elementObject.add("alignmentX", alignment.getX());
|
||||
elementObject.add("alignmentZ", alignment.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(SimulatorConfig.Element element) {
|
||||
alignment.setX(element.getAlignmentX() != null ? element.getAlignmentX() : 0);
|
||||
alignment.setZ(element.getAlignmentZ() != null ? element.getAlignmentZ() : 0);
|
||||
public void loadExtra(YAPIONObject elementObject) {
|
||||
alignment.setX(elementObject.getDoubleOrSetDefault("alignmentX", 0));
|
||||
alignment.setZ(elementObject.getDoubleOrSetDefault("alignmentZ", 0));
|
||||
}
|
||||
}
|
||||
|
||||
+11
-11
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.simulator.data.tnt;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorConfig;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.FreezeMode;
|
||||
@@ -32,6 +31,7 @@ import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@@ -83,18 +83,18 @@ public final class TNTPhase extends SimulatorPhase {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(SimulatorConfig.Phase phase) {
|
||||
phase.setCount(count);
|
||||
phase.setXJump(xJump);
|
||||
phase.setYJump(yJump);
|
||||
phase.setZJump(zJump);
|
||||
public void saveExtra(YAPIONObject phaseObject) {
|
||||
phaseObject.add("count", count);
|
||||
phaseObject.add("xJump", xJump);
|
||||
phaseObject.add("yJump", yJump);
|
||||
phaseObject.add("zJump", zJump);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(SimulatorConfig.Phase phase) {
|
||||
if (phase.getCount() != null) count = phase.getCount();
|
||||
if (phase.getXJump() != null) xJump = phase.getXJump();
|
||||
if (phase.getYJump() != null) yJump = phase.getYJump();
|
||||
if (phase.getZJump() != null) zJump = phase.getZJump();
|
||||
public void loadExtra(YAPIONObject phaseObject) {
|
||||
count = phaseObject.getPlainValue("count");
|
||||
xJump = phaseObject.getPlainValue("xJump");
|
||||
yJump = phaseObject.getPlainValue("yJump");
|
||||
zJump = phaseObject.getPlainValue("zJump");
|
||||
}
|
||||
}
|
||||
|
||||
+37
-29
@@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import com.google.gson.JsonParseException;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
@@ -30,7 +29,12 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.exceptions.YAPIONException;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@@ -47,41 +51,44 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
SimulatorConfig config;
|
||||
YAPIONObject yapionObject;
|
||||
try {
|
||||
config = SimulatorConfig.STORE.load(file);
|
||||
} catch (JsonParseException | IllegalStateException | IOException e) {
|
||||
yapionObject = YAPIONParser.parse(file);
|
||||
} catch (YAPIONException | IOException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
String name = file.getName().substring(0, file.getName().length() - ".sim".length());
|
||||
|
||||
Simulator simulator = new Simulator(name);
|
||||
loadSimulator(config, simulator);
|
||||
loadSimulator(yapionObject, simulator);
|
||||
return Optional.of(Collections.singletonList(simulator));
|
||||
}
|
||||
|
||||
private void loadSimulator(SimulatorConfig config, Simulator simulator) {
|
||||
if (config.getMaterial() != null) simulator.setMaterial(config.getMaterial());
|
||||
simulator.setAutoTrace(config.isAutoTrace());
|
||||
simulator.setAutoTestblock(config.isAutoTestblock());
|
||||
private void loadSimulator(YAPIONObject simulatorObject, Simulator simulator) {
|
||||
simulator.setMaterial(Material.valueOf(simulatorObject.getPlainValue("material")));
|
||||
simulator.setAutoTrace(simulatorObject.getPlainValue("autoTrace"));
|
||||
simulator.setAutoTestblock(simulatorObject.getPlainValueOrDefault("autoTestblock", false));
|
||||
|
||||
config.getGroups().forEach(groupConfig -> {
|
||||
YAPIONArray groups = simulatorObject.getArray("groups");
|
||||
groups.streamObject().forEach(groupObject -> {
|
||||
SimulatorGroup simulatorGroup = new SimulatorGroup();
|
||||
loadGroup(groupConfig, simulatorGroup);
|
||||
loadGroup(groupObject, simulatorGroup);
|
||||
simulator.add(simulatorGroup);
|
||||
});
|
||||
}
|
||||
|
||||
private void loadGroup(SimulatorConfig.Group groupConfig, SimulatorGroup group) {
|
||||
if (groupConfig.getMaterial() != null) group.setMaterial(groupConfig.getMaterial());
|
||||
group.setDisabled(groupConfig.isDisabled());
|
||||
private void loadGroup(YAPIONObject groupObject, SimulatorGroup group) {
|
||||
group.setMaterial(Material.valueOf(groupObject.getPlainValue("material")));
|
||||
group.setDisabled(groupObject.getPlainValue("disabled"));
|
||||
|
||||
groupConfig.getElements().forEach(elementConfig -> {
|
||||
YAPIONArray elements = groupObject.getArray("elements");
|
||||
elements.streamObject().forEach(elementObject -> {
|
||||
SimulatorElement<?> element;
|
||||
Supplier<SimulatorPhase> phaseConstructor;
|
||||
Vector position = new Vector(elementConfig.getX(), elementConfig.getY(), elementConfig.getZ());
|
||||
switch (String.valueOf(elementConfig.getType())) {
|
||||
Vector position = new Vector(elementObject.getDouble("x"), elementObject.getDouble("y"), elementObject.getDouble("z"));
|
||||
String type = elementObject.getPlainValue("type");
|
||||
switch (type) {
|
||||
case "TNT":
|
||||
element = new TNTElement(position);
|
||||
phaseConstructor = TNTPhase::new;
|
||||
@@ -102,27 +109,28 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
|
||||
if (element == null) {
|
||||
return;
|
||||
}
|
||||
loadElement(elementConfig, element, phaseConstructor);
|
||||
loadElement(elementObject, element, phaseConstructor);
|
||||
group.add(element);
|
||||
});
|
||||
}
|
||||
|
||||
private void loadElement(SimulatorConfig.Element elementConfig, SimulatorElement<?> element, Supplier<SimulatorPhase> phaseConstructor) {
|
||||
if (elementConfig.getMaterial() != null) element.setMaterial(elementConfig.getMaterial());
|
||||
element.setDisabled(elementConfig.isDisabled());
|
||||
element.loadExtra(elementConfig);
|
||||
private void loadElement(YAPIONObject elementObject, SimulatorElement<?> element, Supplier<SimulatorPhase> phaseConstructor) {
|
||||
element.setMaterial(Material.valueOf(elementObject.getPlainValue("material")));
|
||||
element.setDisabled(elementObject.getPlainValue("disabled"));
|
||||
element.loadExtra(elementObject);
|
||||
|
||||
elementConfig.getPhases().forEach(phaseConfig -> {
|
||||
YAPIONArray phases = elementObject.getArray("phases");
|
||||
phases.streamObject().forEach(phaseObject -> {
|
||||
SimulatorPhase phase = phaseConstructor.get();
|
||||
loadPhase(phaseConfig, phase);
|
||||
loadPhase(phaseObject, phase);
|
||||
((SimulatorElement) element).add(phase);
|
||||
});
|
||||
}
|
||||
|
||||
private void loadPhase(SimulatorConfig.Phase phaseConfig, SimulatorPhase phase) {
|
||||
phase.setTickOffset(phaseConfig.getTickOffset());
|
||||
phase.setLifetime(phaseConfig.getLifetime());
|
||||
phase.setOrder(phaseConfig.getOrder());
|
||||
phase.loadExtra(phaseConfig);
|
||||
private void loadPhase(YAPIONObject phaseObject, SimulatorPhase phase) {
|
||||
phase.setTickOffset(phaseObject.getPlainValue("tickOffset"));
|
||||
phase.setLifetime(phaseObject.getPlainValue("lifetime"));
|
||||
phase.setOrder(phaseObject.getPlainValue("order"));
|
||||
phase.loadExtra(phaseObject);
|
||||
}
|
||||
}
|
||||
|
||||
-117
@@ -1,117 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import de.steamwar.bausystem.config.ConfigStore;
|
||||
import de.steamwar.bausystem.config.VersionedConfig;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* The current stored form of a simulator, saved as JSON in a .sim file. Files
|
||||
* saved before the version was stored have no version and are version 1.
|
||||
* Fields missing in the stored JSON keep the default value of their initializer,
|
||||
* so adding a new field does not need a new version.
|
||||
* <p>
|
||||
* When a field gets removed, renamed or its meaning changes, copy this class
|
||||
* to SimulatorConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION}, write a
|
||||
* {@link de.steamwar.bausystem.config.ConfigConverter} from the copy to
|
||||
* this class and register it in the {@link #STORE}.
|
||||
*/
|
||||
@Getter
|
||||
@Setter
|
||||
public class SimulatorConfig implements VersionedConfig {
|
||||
|
||||
public static final int VERSION = 1;
|
||||
|
||||
/**
|
||||
* Files saved before the version was stored are version 1
|
||||
*/
|
||||
public static final ConfigStore<SimulatorConfig> STORE = new ConfigStore<>(SimulatorConfig.class, VERSION, SimulatorConfig::new)
|
||||
.unversioned(1);
|
||||
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected int version = VERSION;
|
||||
|
||||
protected Material material = Material.BARREL;
|
||||
protected boolean autoTrace = false;
|
||||
protected boolean autoTestblock = false;
|
||||
protected List<Group> groups = new ArrayList<>();
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public static class Group {
|
||||
|
||||
protected Material material = Material.CHEST;
|
||||
protected boolean disabled = false;
|
||||
protected List<Element> elements = new ArrayList<>();
|
||||
}
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public static class Element {
|
||||
|
||||
/**
|
||||
* One of "TNT", "Redstone" or "Observer"
|
||||
*/
|
||||
protected String type;
|
||||
protected Material material;
|
||||
protected boolean disabled = false;
|
||||
protected double x;
|
||||
protected double y;
|
||||
protected double z;
|
||||
|
||||
/**
|
||||
* Only used by TNT
|
||||
*/
|
||||
protected Double alignmentX;
|
||||
protected Double alignmentZ;
|
||||
|
||||
protected List<Phase> phases = new ArrayList<>();
|
||||
}
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public static class Phase {
|
||||
|
||||
protected int tickOffset;
|
||||
protected int lifetime;
|
||||
protected int order;
|
||||
|
||||
/**
|
||||
* Only used by TNT
|
||||
*/
|
||||
protected Integer count;
|
||||
protected Boolean xJump;
|
||||
protected Boolean yJump;
|
||||
protected Boolean zJump;
|
||||
|
||||
/**
|
||||
* Only used by Observer
|
||||
*/
|
||||
protected BlockFace orientation;
|
||||
}
|
||||
}
|
||||
+35
-43
@@ -19,30 +19,24 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import de.steamwar.bausystem.config.legacy.YapionReader;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.exceptions.YAPIONException;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static de.steamwar.bausystem.config.legacy.YapionReader.*;
|
||||
|
||||
/**
|
||||
* Loads the legacy .simulator files stored as YAPION, they are deleted after loading
|
||||
* and saved in the current format by the {@link SimulatorSaver}.
|
||||
*/
|
||||
@Deprecated
|
||||
public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
|
||||
@Override
|
||||
@@ -51,19 +45,20 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
Map<String, Object> yapionObject;
|
||||
YAPIONObject yapionObject;
|
||||
try {
|
||||
yapionObject = YapionReader.parse(Files.readString(file.toPath(), StandardCharsets.UTF_8));
|
||||
} catch (IllegalArgumentException | IOException e) {
|
||||
yapionObject = YAPIONParser.parse(file);
|
||||
} catch (YAPIONException | IOException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
String name = file.getName().substring(0, file.getName().length() - ".simulator".length());
|
||||
|
||||
Simulator simulator = new Simulator(name);
|
||||
simulator.setMaterial(Material.valueOf(getString(yapionObject, "material", "BARREL")));
|
||||
simulator.setMaterial(Material.valueOf(yapionObject.getStringOrDefault("material", "BARREL")));
|
||||
|
||||
for (Map<?, ?> element : getObjects(yapionObject, "tntElements")) {
|
||||
YAPIONArray tntElements = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
|
||||
for (YAPIONObject element : tntElements.streamObject().collect(Collectors.toList())) {
|
||||
if (element.containsKey("elements")) {
|
||||
simulator.add(loadGroup(element));
|
||||
} else {
|
||||
@@ -75,26 +70,27 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
return Optional.of(Collections.singletonList(simulator));
|
||||
}
|
||||
|
||||
private SimulatorGroup loadGroup(Map<?, ?> element) {
|
||||
double x = getDouble(element, "x", 0);
|
||||
double y = getDouble(element, "y", 0);
|
||||
double z = getDouble(element, "z", 0);
|
||||
int tickOffset = getInt(element, "tickOffset", 0);
|
||||
private SimulatorGroup loadGroup(YAPIONObject element) {
|
||||
double x = element.getDoubleOrDefault("x", 0);
|
||||
double y = element.getDoubleOrDefault("y", 0);
|
||||
double z = element.getDoubleOrDefault("z", 0);
|
||||
int tickOffset = element.getIntOrDefault("tickOffset", 0);
|
||||
|
||||
SimulatorGroup simulatorGroup = new SimulatorGroup();
|
||||
simulatorGroup.setDisabled(getBoolean(element, "disabled", false));
|
||||
simulatorGroup.setDisabled(element.getBooleanOrDefault("disabled", false));
|
||||
|
||||
for (Map<?, ?> e : getObjects(element, "elements")) {
|
||||
YAPIONArray elements = element.getArrayOrDefault("elements", new YAPIONArray());
|
||||
for (YAPIONObject e : elements.streamObject().collect(Collectors.toList())) {
|
||||
simulatorGroup.add(loadElement(e, x, y, z, tickOffset));
|
||||
}
|
||||
|
||||
return simulatorGroup;
|
||||
}
|
||||
|
||||
private TNTElement loadElement(Map<?, ?> element, double dx, double dy, double dz, int dTickOffset) {
|
||||
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "x") + dx, requireDouble(element, "y") + dy, requireDouble(element, "z") + dz));
|
||||
tntElement.setDisabled(getBoolean(element, "disabled", false));
|
||||
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
|
||||
private TNTElement loadElement(YAPIONObject element, double dx, double dy, double dz, int dTickOffset) {
|
||||
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("x") + dx, element.getDouble("y") + dy, element.getDouble("z") + dz));
|
||||
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false));
|
||||
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
|
||||
|
||||
TNTPhase tntPhase = loadPhase(element);
|
||||
tntPhase.setTickOffset(tntPhase.getTickOffset() + dTickOffset);
|
||||
@@ -103,12 +99,12 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
return tntElement;
|
||||
}
|
||||
|
||||
private SimulatorGroup loadElement(Map<?, ?> element) {
|
||||
private SimulatorGroup loadElement(YAPIONObject element) {
|
||||
SimulatorGroup simulatorGroup = new SimulatorGroup();
|
||||
|
||||
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "x"), requireDouble(element, "y"), requireDouble(element, "z")));
|
||||
tntElement.setDisabled(getBoolean(element, "disabled", false));
|
||||
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
|
||||
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("x"), element.getDouble("y"), element.getDouble("z")));
|
||||
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false));
|
||||
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
|
||||
simulatorGroup.add(tntElement);
|
||||
|
||||
tntElement.add(loadPhase(element));
|
||||
@@ -116,15 +112,15 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
return simulatorGroup;
|
||||
}
|
||||
|
||||
private TNTPhase loadPhase(Map<?, ?> element) {
|
||||
private TNTPhase loadPhase(YAPIONObject element) {
|
||||
TNTPhase tntPhase = new TNTPhase();
|
||||
tntPhase.setLifetime(getInt(element, "fuseTicks", 80));
|
||||
tntPhase.setCount(getInt(element, "count", 1));
|
||||
tntPhase.setTickOffset(getInt(element, "tickOffset", 0));
|
||||
tntPhase.setXJump(getBoolean(element, "xVelocity", false));
|
||||
tntPhase.setYJump(getBoolean(element, "yVelocity", false));
|
||||
tntPhase.setZJump(getBoolean(element, "zVelocity", false));
|
||||
switch (getString(element, "order", "REPEATER")) {
|
||||
tntPhase.setLifetime(element.getIntOrDefault("fuseTicks", 80));
|
||||
tntPhase.setCount(element.getIntOrDefault("count", 1));
|
||||
tntPhase.setTickOffset(element.getIntOrDefault("tickOffset", 0));
|
||||
tntPhase.setXJump(element.getBooleanOrDefault("xVelocity", false));
|
||||
tntPhase.setYJump(element.getBooleanOrDefault("yVelocity", false));
|
||||
tntPhase.setZJump(element.getBooleanOrDefault("zVelocity", false));
|
||||
switch (element.getStringOrDefault("order", "REPEATER")) {
|
||||
case "REPEATER":
|
||||
tntPhase.setOrder(0);
|
||||
break;
|
||||
@@ -137,8 +133,4 @@ public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
|
||||
}
|
||||
return tntPhase;
|
||||
}
|
||||
|
||||
private double requireDouble(Map<?, ?> element, String key) {
|
||||
return ((Number) element.get(key)).doubleValue();
|
||||
}
|
||||
}
|
||||
|
||||
+33
-24
@@ -21,6 +21,9 @@ package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import yapion.hierarchy.output.FileOutput;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@@ -33,42 +36,48 @@ public class SimulatorSaver {
|
||||
directory.mkdirs();
|
||||
}
|
||||
|
||||
SimulatorConfig config = new SimulatorConfig();
|
||||
config.setMaterial(simulator.getMaterial());
|
||||
config.setAutoTrace(simulator.isAutoTrace());
|
||||
config.setAutoTestblock(simulator.isAutoTestblock());
|
||||
YAPIONObject simulatorObject = new YAPIONObject();
|
||||
simulatorObject.add("material", simulator.getMaterial().name());
|
||||
simulatorObject.add("autoTrace", simulator.isAutoTrace());
|
||||
simulatorObject.add("autoTestblock", simulator.isAutoTestblock());
|
||||
|
||||
YAPIONArray groups = new YAPIONArray();
|
||||
simulator.getGroups().forEach(group -> {
|
||||
SimulatorConfig.Group groupConfig = new SimulatorConfig.Group();
|
||||
groupConfig.setMaterial(group.getMaterial());
|
||||
groupConfig.setDisabled(group.isDisabled());
|
||||
YAPIONObject groupObject = new YAPIONObject();
|
||||
groupObject.add("material", group.getMaterial().name());
|
||||
groupObject.add("disabled", group.isDisabled());
|
||||
|
||||
YAPIONArray elements = new YAPIONArray();
|
||||
group.getElements().forEach(element -> {
|
||||
SimulatorConfig.Element elementConfig = new SimulatorConfig.Element();
|
||||
elementConfig.setType(element.getType());
|
||||
elementConfig.setMaterial(element.getMaterial());
|
||||
elementConfig.setDisabled(element.isDisabled());
|
||||
elementConfig.setX(element.getPosition().getX());
|
||||
elementConfig.setY(element.getPosition().getY());
|
||||
elementConfig.setZ(element.getPosition().getZ());
|
||||
element.saveExtra(elementConfig);
|
||||
YAPIONObject elementObject = new YAPIONObject();
|
||||
elementObject.add("type", element.getType());
|
||||
elementObject.add("material", element.getMaterial().name());
|
||||
elementObject.add("disabled", element.isDisabled());
|
||||
elementObject.add("x", element.getPosition().getX());
|
||||
elementObject.add("y", element.getPosition().getY());
|
||||
elementObject.add("z", element.getPosition().getZ());
|
||||
element.saveExtra(elementObject);
|
||||
|
||||
YAPIONArray phases = new YAPIONArray();
|
||||
element.getPhases().forEach(phase -> {
|
||||
SimulatorConfig.Phase phaseConfig = new SimulatorConfig.Phase();
|
||||
phaseConfig.setTickOffset(phase.getTickOffset());
|
||||
phaseConfig.setLifetime(phase.getLifetime());
|
||||
phaseConfig.setOrder(phase.getOrder());
|
||||
phase.saveExtra(phaseConfig);
|
||||
elementConfig.getPhases().add(phaseConfig);
|
||||
YAPIONObject phaseObject = new YAPIONObject();
|
||||
phaseObject.add("tickOffset", phase.getTickOffset());
|
||||
phaseObject.add("lifetime", phase.getLifetime());
|
||||
phaseObject.add("order", phase.getOrder());
|
||||
phase.saveExtra(phaseObject);
|
||||
phases.add(phaseObject);
|
||||
});
|
||||
groupConfig.getElements().add(elementConfig);
|
||||
elementObject.add("phases", phases);
|
||||
elements.add(elementObject);
|
||||
});
|
||||
config.getGroups().add(groupConfig);
|
||||
groupObject.add("elements", elements);
|
||||
groups.add(groupObject);
|
||||
});
|
||||
simulatorObject.add("groups", groups);
|
||||
|
||||
File file = new File(directory, simulator.getName() + ".sim");
|
||||
try {
|
||||
SimulatorConfig.STORE.save(file, config);
|
||||
simulatorObject.toJSONLossy(new FileOutput(file)).close();
|
||||
} catch (IOException e) {
|
||||
// Ignore
|
||||
}
|
||||
|
||||
+21
-31
@@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.storage;
|
||||
|
||||
import de.steamwar.bausystem.config.legacy.YapionReader;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
@@ -27,23 +26,18 @@ import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.exceptions.YAPIONException;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static de.steamwar.bausystem.config.legacy.YapionReader.*;
|
||||
|
||||
/**
|
||||
* Loads the legacy per player .yapion files containing multiple simulators, they are
|
||||
* deleted after loading and saved in the current format by the {@link SimulatorSaver}.
|
||||
*/
|
||||
@Deprecated
|
||||
public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
|
||||
@Override
|
||||
@@ -52,10 +46,10 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
Map<String, Object> yapionObject;
|
||||
YAPIONObject yapionObject;
|
||||
try {
|
||||
yapionObject = YapionReader.parse(Files.readString(file.toPath(), StandardCharsets.UTF_8));
|
||||
} catch (IllegalArgumentException | IOException e) {
|
||||
yapionObject = YAPIONParser.parse(file);
|
||||
} catch (YAPIONException | IOException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@@ -63,28 +57,28 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
SteamwarUser steamwarUser = SteamwarUser.byId(Integer.parseInt(name));
|
||||
|
||||
List<Simulator> simulators = new ArrayList<>();
|
||||
for (String s : yapionObject.keySet()) {
|
||||
for (String s : yapionObject.getKeys()) {
|
||||
String newName = steamwarUser.getUserName() + (s.isEmpty() ? "" : "_" + s);
|
||||
List<Map<?, ?>> content = getObjects(yapionObject, s);
|
||||
YAPIONArray content = yapionObject.getArray(s);
|
||||
if (content.isEmpty()) continue;
|
||||
Simulator simulator = new Simulator(newName);
|
||||
for (Map<?, ?> element : content) {
|
||||
for (YAPIONObject element : content.streamObject().collect(Collectors.toList())) {
|
||||
SimulatorGroup simulatorGroup = new SimulatorGroup();
|
||||
simulator.add(simulatorGroup);
|
||||
|
||||
TNTElement tntElement = new TNTElement(new Vector(requireDouble(element, "positionX"), requireDouble(element, "positionY"), requireDouble(element, "positionZ")));
|
||||
tntElement.setDisabled(getBoolean(element, "disabled", false)); // IDK if this existed back then?
|
||||
tntElement.setMaterial(Material.valueOf(getString(element, "material", "TNT")));
|
||||
TNTElement tntElement = new TNTElement(new Vector(element.getDouble("positionX"), element.getDouble("positionY"), element.getDouble("positionZ")));
|
||||
tntElement.setDisabled(element.getBooleanOrDefault("disabled", false)); // IDK if this existed back then?
|
||||
tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
|
||||
simulatorGroup.add(tntElement);
|
||||
|
||||
TNTPhase tntPhase = new TNTPhase();
|
||||
tntPhase.setLifetime(getInt(element, "fuseTicks", 80));
|
||||
tntPhase.setCount(getInt(element, "count", 1));
|
||||
tntPhase.setTickOffset(getInt(element, "tickOffset", 0));
|
||||
tntPhase.setXJump(getBoolean(element, "xVelocity", false));
|
||||
tntPhase.setYJump(getBoolean(element, "yVelocity", false));
|
||||
tntPhase.setZJump(getBoolean(element, "zVelocity", false));
|
||||
tntPhase.setOrder(getBoolean(element, "comparator", false) ? 2 : 0);
|
||||
tntPhase.setLifetime(element.getIntOrDefault("fuseTicks", 80));
|
||||
tntPhase.setCount(element.getIntOrDefault("count", 1));
|
||||
tntPhase.setTickOffset(element.getIntOrDefault("tickOffset", 0));
|
||||
tntPhase.setXJump(element.getBooleanOrDefault("xVelocity", false));
|
||||
tntPhase.setYJump(element.getBooleanOrDefault("yVelocity", false));
|
||||
tntPhase.setZJump(element.getBooleanOrDefault("zVelocity", false));
|
||||
tntPhase.setOrder(element.getBooleanOrDefault("comparator", false) ? 2 : 0);
|
||||
tntElement.add(tntPhase);
|
||||
}
|
||||
simulators.add(simulator);
|
||||
@@ -93,8 +87,4 @@ public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
|
||||
file.delete();
|
||||
return Optional.of(simulators);
|
||||
}
|
||||
|
||||
private double requireDouble(Map<?, ?> element, String key) {
|
||||
return ((Number) element.get(key)).doubleValue();
|
||||
}
|
||||
}
|
||||
|
||||
-72
@@ -1,72 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.blastresistance;
|
||||
|
||||
import com.google.common.util.concurrent.AtomicDouble;
|
||||
import com.sk89q.worldedit.LocalSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
@Linked
|
||||
public class BlastResistanceCommand extends SWCommand {
|
||||
|
||||
public BlastResistanceCommand() {
|
||||
super("blastresistance");
|
||||
}
|
||||
|
||||
@Register(description = "BLASTRESISTANCE_HELP")
|
||||
public void command(@Validator Player player) {
|
||||
LocalSession localSession = WorldEdit.getInstance().getSessionManager().get(BukkitAdapter.adapt(player));
|
||||
Clipboard clipboard;
|
||||
try {
|
||||
clipboard = localSession.getClipboard().getClipboards().getFirst();
|
||||
} catch (WorldEditException e) {
|
||||
BauSystem.MESSAGE.send("BLASTRESISTANCE_NO_CLIPBOARD", player);
|
||||
return;
|
||||
}
|
||||
|
||||
AtomicDouble min = new AtomicDouble(0);
|
||||
AtomicDouble max = new AtomicDouble(0);
|
||||
AtomicDouble sum = new AtomicDouble(0);
|
||||
AtomicInteger count = new AtomicInteger(0);
|
||||
clipboard.forEach(blockVector3 -> {
|
||||
BlockState blockState = clipboard.getBlock(blockVector3);
|
||||
Material material = BukkitAdapter.adapt(blockState).getMaterial();
|
||||
if (material == Material.WATER || material == Material.LAVA) return;
|
||||
double blastResistance = BukkitAdapter.adapt(blockState).getMaterial().getBlastResistance();
|
||||
min.set(Math.min(min.get(), blastResistance));
|
||||
max.set(Math.max(max.get(), blastResistance));
|
||||
sum.addAndGet(blastResistance);
|
||||
count.getAndIncrement();
|
||||
});
|
||||
|
||||
BauSystem.MESSAGE.send("BLASTRESISTANCE_RESULT", player, min.get(), max.get(), sum.get() / count.get());
|
||||
}
|
||||
}
|
||||
+235
-95
@@ -19,97 +19,48 @@
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.api.Enable;
|
||||
import com.sk89q.worldedit.blocks.SkullBlock;
|
||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.ToString;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.locale.Language;
|
||||
import net.minecraft.world.level.EmptyBlockGetter;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.phys.shapes.CollisionContext;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Registry;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
import org.bukkit.block.data.Waterlogged;
|
||||
import org.bukkit.block.data.type.Bed;
|
||||
import org.bukkit.block.data.type.Door;
|
||||
import org.bukkit.craftbukkit.block.CraftBlockType;
|
||||
import org.bukkit.craftbukkit.block.data.CraftBlockData;
|
||||
import org.bukkit.craftbukkit.util.CraftVoxelShape;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
import org.bukkit.util.VoxelShape;
|
||||
import org.bukkit.block.data.type.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Comparator;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.Random;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@ToString
|
||||
@Getter
|
||||
public class BlockBoundingBox {
|
||||
|
||||
@Linked
|
||||
public static class Loader implements Enable {
|
||||
private static List<String> randomPlayerHead = new ArrayList<>();
|
||||
private static Random random = new Random();
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
long time = System.currentTimeMillis();
|
||||
Registry.BLOCK.forEach(blockType -> {
|
||||
Block block = CraftBlockType.bukkitToMinecraftNew(blockType);
|
||||
Material material = blockType.asMaterial();
|
||||
if (!material.isItem()) return;
|
||||
if (!material.isBlock()) return;
|
||||
if (material == Material.WATER) return;
|
||||
if (material.getBlastResistance() <= 0.0) return;
|
||||
if (material.getBlastResistance() > 9.0) return;
|
||||
|
||||
block.getStateDefinition().getPossibleStates().forEach(blockState -> {
|
||||
VoxelShape voxelShape = new CraftVoxelShape(blockState.getCollisionShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO, CollisionContext.empty()));
|
||||
Collection<BoundingBox> boundingBoxes = voxelShape.getBoundingBoxes();
|
||||
if (boundingBoxes.isEmpty()) return;
|
||||
|
||||
double minX = Double.MAX_VALUE;
|
||||
double minY = Double.MAX_VALUE;
|
||||
double minZ = Double.MAX_VALUE;
|
||||
double maxX = Double.MIN_VALUE;
|
||||
double maxY = Double.MIN_VALUE;
|
||||
double maxZ = Double.MIN_VALUE;
|
||||
for (BoundingBox boundingBox : boundingBoxes) {
|
||||
minX = Math.min(minX, boundingBox.getMinX());
|
||||
minY = Math.min(minY, boundingBox.getMinY());
|
||||
minZ = Math.min(minZ, boundingBox.getMinZ());
|
||||
|
||||
maxX = Math.max(maxX, boundingBox.getMaxX());
|
||||
maxY = Math.max(maxY, boundingBox.getMaxY());
|
||||
maxZ = Math.max(maxZ, boundingBox.getMaxZ());
|
||||
}
|
||||
|
||||
// Ignore Full Blocks
|
||||
if (maxX - minX == 1 && maxY - minY == 1 && maxZ - minZ == 1) return;
|
||||
|
||||
BlockData blockData = CraftBlockData.createData(blockState);
|
||||
if (blockData instanceof Door) return; // Doors dont seem to be 2 blocks tall?
|
||||
if (blockData instanceof Bed) return; // Beds dont seem to be 2 blocks tall?
|
||||
if (blockData instanceof Waterlogged waterlogged && waterlogged.isWaterlogged()) return;
|
||||
|
||||
String key = material.isItem()
|
||||
? material.getItemTranslationKey() // "item.minecraft.diamond" / "block.minecraft.stone"
|
||||
: material.getBlockTranslationKey(); // for block-only materials like WATER
|
||||
|
||||
new BlockBoundingBox(
|
||||
blockData,
|
||||
boundingBoxes.stream().map(Cuboid::new).collect(Collectors.toList()),
|
||||
material,
|
||||
"§f" + Language.getInstance().getOrDefault(key)
|
||||
);
|
||||
});
|
||||
});
|
||||
BauSystem.getInstance().getLogger().info("Laufbau init > " + (System.currentTimeMillis() - time) + "ms " + elements.size() + " blocks");
|
||||
elements.sort(Comparator.<BlockBoundingBox>comparingDouble(value -> value.material.getBlastResistance()).thenComparing(value -> value.name));
|
||||
}
|
||||
static {
|
||||
randomPlayerHead.add("zOnlyKroks");
|
||||
randomPlayerHead.add("YoyoNow");
|
||||
randomPlayerHead.add("Konstruktix");
|
||||
randomPlayerHead.add("Merling03");
|
||||
randomPlayerHead.add("Lord_Loading");
|
||||
/*
|
||||
randomPlayerHead.add(UUID.fromString("1623d4b1-b21c-41d3-93c2-eee2845b8497"));
|
||||
randomPlayerHead.add(UUID.fromString("f75632be-e3ec-4069-9bec-d13ac6891177"));
|
||||
randomPlayerHead.add(UUID.fromString("80382970-424b-4299-9296-d956beab9e7b"));
|
||||
randomPlayerHead.add(UUID.fromString("f395ce89-096d-48e9-b796-a2d88722c22b"));
|
||||
randomPlayerHead.add(UUID.fromString("db516394-d999-4b77-8d13-73cceec77dfe"));
|
||||
*/
|
||||
}
|
||||
|
||||
public static List<BlockBoundingBox> elements = new ArrayList<>();
|
||||
@@ -117,32 +68,221 @@ public class BlockBoundingBox {
|
||||
public BlockData blockData;
|
||||
public List<Cuboid> cuboidList;
|
||||
private double volume;
|
||||
public Material material;
|
||||
public String name;
|
||||
public SWItem swItem;
|
||||
|
||||
public BlockBoundingBox(BlockData blockData, List<Cuboid> cuboidList, Material material, String name) {
|
||||
public Consumer<BaseBlock> blockConsumer = null;
|
||||
|
||||
public BlockBoundingBox(BlockData blockData, List<Cuboid> cuboidList, SWItem swItem) {
|
||||
this.blockData = blockData;
|
||||
this.cuboidList = cuboidList;
|
||||
this.material = material;
|
||||
this.name = name;
|
||||
this.swItem = swItem;
|
||||
volume = cuboidList.stream().mapToDouble(Cuboid::volume).sum();
|
||||
|
||||
// Override/Ignore items with worse/better blast resistance
|
||||
for (int i = 0; i < elements.size(); i++) {
|
||||
BlockBoundingBox other = elements.get(i);
|
||||
if (other.cuboidList.equals(cuboidList)) {
|
||||
if (other.material.getBlastResistance() < material.getBlastResistance()) {
|
||||
elements.remove(i);
|
||||
break;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
elements.add(this);
|
||||
}
|
||||
|
||||
public BlockBoundingBox(BlockData blockData, List<Cuboid> cuboidList, SWItem swItem, Consumer<BaseBlock> blockConsumer) {
|
||||
this.blockData = blockData;
|
||||
this.cuboidList = cuboidList;
|
||||
this.swItem = swItem;
|
||||
volume = cuboidList.stream().mapToDouble(Cuboid::volume).sum();
|
||||
elements.add(this);
|
||||
this.blockConsumer = blockConsumer;
|
||||
}
|
||||
|
||||
public double volume() {
|
||||
return volume;
|
||||
}
|
||||
|
||||
static {
|
||||
addPixel(Material.AIR.createBlockData(), 0, 0, 0, 0, 0, 0, null);
|
||||
// addPixel(Material.COBWEB.createBlockData(), 0, 0, 0, 0, 0, 0, createItem("LAUFBAU_BLOCK_COBWEB", Material.COBWEB));
|
||||
addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
|
||||
|
||||
addPixel(Material.DIRT_PATH.createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", Material.DIRT_PATH));
|
||||
addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
|
||||
|
||||
Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaNorth.setAge(2);
|
||||
cocoaNorth.setFacing(BlockFace.NORTH);
|
||||
addPixel(cocoaNorth, 4, 3, 1, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_NORTH"));
|
||||
|
||||
Cocoa cocoaSouth = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaSouth.setAge(2);
|
||||
cocoaSouth.setFacing(BlockFace.SOUTH);
|
||||
addPixel(cocoaSouth, 4, 3, 7, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Cocoa cocoaWest = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaWest.setAge(2);
|
||||
cocoaWest.setFacing(BlockFace.WEST);
|
||||
addPixel(cocoaWest, 1, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Cocoa cocoaEast = (Cocoa) Material.COCOA.createBlockData();
|
||||
cocoaEast.setAge(2);
|
||||
cocoaEast.setFacing(BlockFace.EAST);
|
||||
addPixel(cocoaEast, 7, 3, 4, 8, 9, 8, createItem("LAUFBAU_BLOCK_COCOA", Material.COCOA_BEANS, "LAUFBAU_FACING_EAST"));
|
||||
|
||||
TurtleEgg singleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
|
||||
singleTurtleEgg.setEggs(1);
|
||||
singleTurtleEgg.setHatch(0);
|
||||
addPixel(singleTurtleEgg, 4, 0, 3, 9, 7, 9, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_1"));
|
||||
|
||||
TurtleEgg doubleTurtleEgg = (TurtleEgg) Material.TURTLE_EGG.createBlockData();
|
||||
doubleTurtleEgg.setEggs(2);
|
||||
doubleTurtleEgg.setHatch(0);
|
||||
addPixel(doubleTurtleEgg, 1, 0, 1, 14, 7, 14, createItem("LAUFBAU_BLOCK_TURTLE_EGG", Material.TURTLE_EGG, "LAUFBAU_COUNT_2"));
|
||||
|
||||
addPixel(Material.CHEST.createBlockData(), 1, 0, 1, 14, 14, 14, createItem("LAUFBAU_BLOCK_CHEST", Material.CHEST));
|
||||
|
||||
Snow snowLayers8 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers8.setLayers(8);
|
||||
addPixel(snowLayers8, 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_8"));
|
||||
|
||||
Directional headNorth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headNorth.setFacing(BlockFace.NORTH);
|
||||
addPixel(headNorth, 4, 4, 8, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_NORTH"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headSouth = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headSouth.setFacing(BlockFace.SOUTH);
|
||||
addPixel(headSouth, 4, 4, 0, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_SOUTH"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headWest = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headWest.setFacing(BlockFace.WEST);
|
||||
addPixel(headWest, 8, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_WEST"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Directional headEast = (Directional) Material.PLAYER_WALL_HEAD.createBlockData();
|
||||
headEast.setFacing(BlockFace.EAST);
|
||||
addPixel(headEast, 0, 4, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_WALL_HEAD", Material.PLAYER_HEAD, "LAUFBAU_FACING_EAST"), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
Snow snowLayers7 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers7.setLayers(7);
|
||||
addPixel(snowLayers7, 0, 0, 0, 16, 12, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_7"));
|
||||
|
||||
Snow snowLayers6 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers6.setLayers(6);
|
||||
addPixel(snowLayers6, 0, 0, 0, 16, 10, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_6"));
|
||||
|
||||
addPixel(Material.STONECUTTER.createBlockData(), 0, 0, 0, 16, 9, 16, createItem("LAUFBAU_BLOCK_STONECUTTER", Material.STONECUTTER));
|
||||
|
||||
addPixel(Material.PLAYER_HEAD.createBlockData(), 4, 0, 4, 8, 8, 8, createItem("LAUFBAU_BLOCK_PLAYER_HEAD", Material.PLAYER_HEAD), BlockBoundingBox::randomPlayerHead);
|
||||
|
||||
addPixel(Material.CAKE.createBlockData(), 1, 0, 1, 14, 8, 14, createItem("LAUFBAU_BLOCK_CAKE", Material.CAKE));
|
||||
|
||||
Slab bottomSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
|
||||
bottomSlab.setType(Slab.Type.BOTTOM);
|
||||
addPixel(bottomSlab, 0, 0, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_BOTTOM"));
|
||||
|
||||
Slab topSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
|
||||
topSlab.setType(Slab.Type.TOP);
|
||||
addPixel(topSlab, 0, 8, 0, 16, 8, 16, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_SLAB", Material.END_STONE_BRICK_SLAB, "LAUFBAU_TYPE_TOP"));
|
||||
|
||||
SeaPickle quadSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
quadSeaPickle.setWaterlogged(false);
|
||||
quadSeaPickle.setPickles(4);
|
||||
addPixel(quadSeaPickle, 2, 0, 2, 12, 7, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_4"));
|
||||
|
||||
Campfire campfire = (Campfire) Material.CAMPFIRE.createBlockData();
|
||||
campfire.setSignalFire(false);
|
||||
campfire.setLit(false);
|
||||
addPixel(campfire, 0, 0, 0, 16, 7, 16, createItem("LAUFBAU_BLOCK_CAMPFIRE", Material.CAMPFIRE));
|
||||
|
||||
SeaPickle trippleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
trippleSeaPickle.setWaterlogged(false);
|
||||
trippleSeaPickle.setPickles(3);
|
||||
addPixel(trippleSeaPickle, 2, 0, 2, 12, 6, 12, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_3"));
|
||||
|
||||
SeaPickle doubleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
doubleSeaPickle.setWaterlogged(false);
|
||||
doubleSeaPickle.setPickles(2);
|
||||
addPixel(doubleSeaPickle, 3, 0, 3, 10, 6, 10, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_2"));
|
||||
|
||||
SeaPickle singleSeaPickle = (SeaPickle) Material.SEA_PICKLE.createBlockData();
|
||||
singleSeaPickle.setWaterlogged(false);
|
||||
singleSeaPickle.setPickles(1);
|
||||
addPixel(singleSeaPickle, 6, 0, 6, 4, 6, 4, createItem("LAUFBAU_BLOCK_SEA_PICKLE", Material.SEA_PICKLE, "LAUFBAU_COUNT_1"));
|
||||
|
||||
addPixel(Material.FLOWER_POT.createBlockData(), 5, 0, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_FLOWER_POT", Material.FLOWER_POT));
|
||||
|
||||
Snow snowLayers3 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers3.setLayers(3);
|
||||
addPixel(snowLayers3, 0, 0, 0, 16, 4, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_3"));
|
||||
|
||||
TrapDoor bottomTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
bottomTrapDoor.setHalf(Bisected.Half.BOTTOM);
|
||||
addPixel(bottomTrapDoor, 0, 0, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_BOTTOM"));
|
||||
|
||||
TrapDoor topTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
topTrapDoor.setHalf(Bisected.Half.TOP);
|
||||
addPixel(topTrapDoor, 0, 13, 0, 16, 3, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_HALF_TOP"));
|
||||
|
||||
Snow snowLayers2 = (Snow) Material.SNOW.createBlockData();
|
||||
snowLayers2.setLayers(2);
|
||||
addPixel(snowLayers2, 0, 0, 0, 16, 2, 16, createItem("LAUFBAU_BLOCK_SNOW", Material.SNOW, "LAUFBAU_LAYERS_2"));
|
||||
|
||||
addPixel(Material.LILY_PAD.createBlockData(), 1, 0, 1, 14, 1.5, 14, createItem("LAUFBAU_BLOCK_LILY_PAD", Material.LILY_PAD));
|
||||
addPixel(Material.WHITE_CARPET.createBlockData(), 0, 0, 0, 16, 1, 16, createItem("LAUFBAU_BLOCK_WHITE_CARPET", Material.WHITE_CARPET));
|
||||
|
||||
Directional endRodBottomTop = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodBottomTop.setFacing(BlockFace.UP);
|
||||
addPixel(endRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
|
||||
Directional endRodNorthSouth = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodNorthSouth.setFacing(BlockFace.NORTH);
|
||||
addPixel(endRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Directional endRodEastWest = (Directional) Material.END_ROD.createBlockData();
|
||||
endRodEastWest.setFacing(BlockFace.EAST);
|
||||
addPixel(endRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Directional lightningRodBottomTop = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodBottomTop.setFacing(BlockFace.UP);
|
||||
addPixel(lightningRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
|
||||
Directional lightningRodNorthSouth = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodNorthSouth.setFacing(BlockFace.NORTH);
|
||||
addPixel(lightningRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
|
||||
Directional lightningRodEastWest = (Directional) Material.LIGHTNING_ROD.createBlockData();
|
||||
lightningRodEastWest.setFacing(BlockFace.EAST);
|
||||
addPixel(lightningRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
|
||||
Waterlogged conduit = (Waterlogged) Material.CONDUIT.createBlockData();
|
||||
conduit.setWaterlogged(false);
|
||||
addPixel(conduit, 5, 5, 5, 6, 6, 6, createItem("LAUFBAU_BLOCK_CONDUIT", Material.CONDUIT));
|
||||
|
||||
TrapDoor northTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
northTrapDoor.setFacing(BlockFace.NORTH);
|
||||
northTrapDoor.setOpen(true);
|
||||
addPixel(northTrapDoor, 0, 0, 13, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_NORTH", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor southTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
southTrapDoor.setFacing(BlockFace.SOUTH);
|
||||
southTrapDoor.setOpen(true);
|
||||
addPixel(southTrapDoor, 0, 0, 0, 16, 16, 3, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_SOUTH", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor westTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
westTrapDoor.setFacing(BlockFace.WEST);
|
||||
westTrapDoor.setOpen(true);
|
||||
addPixel(westTrapDoor, 13, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_WEST", "LAUFBAU_OPEN"));
|
||||
|
||||
TrapDoor eastTrapDoor = (TrapDoor) Material.IRON_TRAPDOOR.createBlockData();
|
||||
eastTrapDoor.setFacing(BlockFace.EAST);
|
||||
eastTrapDoor.setOpen(true);
|
||||
addPixel(eastTrapDoor, 0, 0, 0, 3, 16, 16, createItem("LAUFBAU_BLOCK_IRON_TRAPDOOR", Material.IRON_TRAPDOOR, "LAUFBAU_FACING_EAST", "LAUFBAU_OPEN"));
|
||||
}
|
||||
|
||||
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem) {
|
||||
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem);
|
||||
}
|
||||
|
||||
private static void addPixel(BlockData blockData, double xPixel, double yPixel, double zPixel, double dxPixel, double dyPixel, double dzPixel, SWItem swItem, Consumer<BaseBlock> blockConsumer) {
|
||||
new BlockBoundingBox(blockData, Arrays.asList(pixelCuboid(xPixel, yPixel, zPixel, dxPixel, dyPixel, dzPixel)), swItem, blockConsumer);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private static void randomPlayerHead(BaseBlock block) {
|
||||
if (block instanceof SkullBlock) {
|
||||
SkullBlock skullBlock = (SkullBlock) block;
|
||||
skullBlock.setOwner(randomPlayerHead.get(random.nextInt(randomPlayerHead.size())).toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+5
-6
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -17,10 +17,9 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.kotlin.ui
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
interface RenderObject {
|
||||
fun destroy()
|
||||
public interface BoundingBoxLoader {
|
||||
|
||||
fun render()
|
||||
}
|
||||
void load();
|
||||
}
|
||||
-10
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
@@ -34,15 +33,6 @@ public class Cuboid {
|
||||
private double dy;
|
||||
private double dz;
|
||||
|
||||
public Cuboid(BoundingBox boundingBox) {
|
||||
this.x = boundingBox.getMinX();
|
||||
this.y = boundingBox.getMinY();
|
||||
this.z = boundingBox.getMinZ();
|
||||
this.dx = boundingBox.getWidthX();
|
||||
this.dy = boundingBox.getHeight();
|
||||
this.dz = boundingBox.getWidthZ();
|
||||
}
|
||||
|
||||
public boolean intersects(Cuboid cuboid) {
|
||||
double minx = x - cuboid.dx;
|
||||
double miny = y - cuboid.dy;
|
||||
|
||||
+32
-9
@@ -29,15 +29,11 @@ import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class Laufbau {
|
||||
|
||||
private static final Comparator<BlockBoundingBox> BLAST_RESISTANCE = Comparator.comparingDouble(value -> -value.material.getBlastResistance());
|
||||
private static final Comparator<BlockBoundingBox> VOLUME = Comparator.comparingDouble(value -> -value.volume());
|
||||
|
||||
private World world;
|
||||
private Location pos1;
|
||||
private Location pos2;
|
||||
@@ -65,10 +61,26 @@ public class Laufbau {
|
||||
editSession = WorldEditUtils.getEditSession(player);
|
||||
|
||||
elements = BlockBoundingBox.elements.stream().filter(blockBoundingBox -> {
|
||||
return !LaufbauConfig.STORE.get(player).getDeactivated().contains(blockBoundingBox.getMaterial());
|
||||
return !LaufbauUtils.isDeactivated(player, blockBoundingBox);
|
||||
}).collect(Collectors.toList());
|
||||
if (preferingBlastResistance) {
|
||||
elements.sort((o1, o2) -> {
|
||||
int compared = Double.compare(o1.blockData.getMaterial().getBlastResistance(), o2.blockData.getMaterial().getBlastResistance());
|
||||
if (compared != 0) {
|
||||
return -compared;
|
||||
}
|
||||
return -Double.compare(o1.volume(), o2.volume());
|
||||
});
|
||||
} else {
|
||||
elements.sort((o1, o2) -> {
|
||||
int compared = Double.compare(o1.volume(), o2.volume());
|
||||
if (compared != 0) {
|
||||
return -compared;
|
||||
}
|
||||
return -Double.compare(o1.blockData.getMaterial().getBlastResistance(), o2.blockData.getMaterial().getBlastResistance());
|
||||
});
|
||||
}
|
||||
|
||||
elements.sort(preferingBlastResistance ? BLAST_RESISTANCE.thenComparing(VOLUME) : VOLUME.thenComparing(BLAST_RESISTANCE));
|
||||
active = new ProcessingTracesState(world, this::inRegion, editSession, elements, factor);
|
||||
}
|
||||
|
||||
@@ -95,8 +107,19 @@ public class Laufbau {
|
||||
}
|
||||
|
||||
private boolean inRegion(Vector location, int expansion) {
|
||||
return location.getBlockX() >= pos1.getBlockX() - expansion && location.getBlockX() <= pos2.getBlockX() + expansion
|
||||
&& location.getBlockY() >= pos1.getBlockY() - expansion && location.getBlockY() <= pos2.getBlockY() + expansion
|
||||
&& location.getBlockZ() >= pos1.getBlockZ() - expansion && location.getBlockZ() <= pos2.getBlockZ() + expansion;
|
||||
if (location.getBlockX() >= pos1.getBlockX() - expansion) {
|
||||
if (location.getBlockY() >= pos1.getBlockY() - expansion) {
|
||||
if (location.getBlockZ() >= pos1.getBlockZ() - expansion) {
|
||||
if (location.getBlockX() <= pos2.getBlockX() + expansion) {
|
||||
if (location.getBlockY() <= pos2.getBlockY() + expansion) {
|
||||
if (location.getBlockZ() <= pos2.getBlockZ() + expansion) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
-59
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import de.steamwar.bausystem.config.ConfigStore;
|
||||
import de.steamwar.bausystem.config.VersionedConfig;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* The current laufbau config of a player. It is stored as JSON, fields missing
|
||||
* in the stored JSON keep the default value of their initializer, so adding a
|
||||
* new field does not need a new version.
|
||||
* <p>
|
||||
* When a field gets removed, renamed or its meaning changes, copy this class
|
||||
* to LaufbauConfigV{@link #VERSION} (without the {@link #STORE}), increase {@link #VERSION}, write a
|
||||
* {@link de.steamwar.bausystem.config.ConfigConverter} from the copy to
|
||||
* this class and register it in the {@link #STORE}.
|
||||
*/
|
||||
@Getter
|
||||
@Setter
|
||||
public class LaufbauConfig implements VersionedConfig {
|
||||
|
||||
public static final int VERSION = 3;
|
||||
|
||||
public static final ConfigStore<LaufbauConfig> STORE = new ConfigStore<>(LaufbauConfig.class, VERSION, LaufbauConfig::new)
|
||||
.userConfig("bausystem-laufbau")
|
||||
.removeIf(config -> config.getDeactivated().isEmpty());
|
||||
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected int version = VERSION;
|
||||
|
||||
/**
|
||||
* Materials of the deactivated {@link BlockBoundingBox}es
|
||||
*/
|
||||
protected Set<Material> deactivated = new HashSet<>();
|
||||
}
|
||||
+87
-23
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.data.CMDs;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import org.bukkit.Material;
|
||||
@@ -31,11 +32,13 @@ import java.util.*;
|
||||
|
||||
public class LaufbauSettings {
|
||||
|
||||
private static Set<Pair<Material, String>> groups = new LinkedHashSet<>();
|
||||
private static Map<Pair<Material, String>, List<BlockBoundingBox>> groupMap = new LinkedHashMap<>();
|
||||
|
||||
static {
|
||||
BlockBoundingBox.elements.forEach(blockBoundingBox -> {
|
||||
groups.add(new Pair<>(blockBoundingBox.getMaterial(), blockBoundingBox.getName()));
|
||||
if (blockBoundingBox.getSwItem() == null) return;
|
||||
String displayName = blockBoundingBox.getSwItem().getItemMeta().getDisplayName();
|
||||
groupMap.computeIfAbsent(new Pair<>(blockBoundingBox.getSwItem().getItemStack().getType(), displayName), k -> new ArrayList<>()).add(blockBoundingBox);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -47,35 +50,96 @@ public class LaufbauSettings {
|
||||
}
|
||||
|
||||
public void open() {
|
||||
List<SWListInv.SWListEntry<Pair<Material, String>>> list = new ArrayList<>();
|
||||
for (Pair<Material, String> group : groups) {
|
||||
list.add(new SWListInv.SWListEntry<>(createItem(group.getKey(), group.getValue()), group));
|
||||
List<SWListInv.SWListEntry<Map.Entry<Pair<Material, String>, List<BlockBoundingBox>>>> list = new ArrayList<>();
|
||||
for (Map.Entry<Pair<Material, String>, List<BlockBoundingBox>> entry : groupMap.entrySet()) {
|
||||
SWItem swItem = createItem(entry.getKey().getKey(), entry.getKey().getValue(), entry.getValue());
|
||||
list.add(new SWListInv.SWListEntry<>(swItem, entry));
|
||||
}
|
||||
SWListInv<Pair<Material, String>> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_NAME", p), false, list, (clickType, group) -> {
|
||||
toggle(group.getKey());
|
||||
SWListInv<Map.Entry<Pair<Material, String>, List<BlockBoundingBox>>> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_NAME", p), false, list, (clickType, entry) -> {
|
||||
if (entry.getValue().size() == 1) {
|
||||
LaufbauUtils.toggle(p, entry.getValue().get(0));
|
||||
open();
|
||||
return;
|
||||
}
|
||||
if (clickType.isLeftClick()) {
|
||||
open(entry.getKey());
|
||||
return;
|
||||
}
|
||||
toggle(entry.getValue());
|
||||
open();
|
||||
});
|
||||
inv.open();
|
||||
}
|
||||
|
||||
public SWItem createItem(Material material, String name) {
|
||||
SWItem swItem = new SWItem(material, name);
|
||||
ItemMeta itemMeta = swItem.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta != null && itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore();
|
||||
public void open(Pair<Material, String> key) {
|
||||
List<BlockBoundingBox> blockBoundingBoxes = groupMap.get(key);
|
||||
List<SWListInv.SWListEntry<BlockBoundingBox>> list = new ArrayList<>();
|
||||
for (BlockBoundingBox bb : blockBoundingBoxes) {
|
||||
SWItem swItem = LaufbauUtils.translateItem(bb.getSwItem(), p);
|
||||
ItemMeta itemMeta = swItem.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore();
|
||||
}
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse(LaufbauUtils.isDeactivated(p, bb) ? "LAUFBAU_SETTINGS_INACTIVE" : "LAUFBAU_SETTINGS_ACTIVE", p));
|
||||
itemMeta.setLore(lore);
|
||||
swItem.setItemMeta(itemMeta);
|
||||
list.add(new SWListInv.SWListEntry<>(swItem, bb));
|
||||
}
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse(LaufbauConfig.STORE.get(p).getDeactivated().contains(material) ? "LAUFBAU_SETTINGS_INACTIVE" : "LAUFBAU_SETTINGS_ACTIVE", p));
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p));
|
||||
if (itemMeta != null) itemMeta.setLore(lore);
|
||||
swItem.setItemMeta(itemMeta);
|
||||
return swItem;
|
||||
SWListInv<BlockBoundingBox> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_NAME", p), false, list, (clickType, blockBoundingBox) -> {
|
||||
LaufbauUtils.toggle(p, blockBoundingBox);
|
||||
open(key);
|
||||
});
|
||||
inv.setItem(49, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_BACK", p), clickType -> {
|
||||
open();
|
||||
}).setCustomModelData(CMDs.BACK));
|
||||
inv.open();
|
||||
}
|
||||
|
||||
public void toggle(Material material) {
|
||||
Set<Material> deactivated = LaufbauConfig.STORE.get(p).getDeactivated();
|
||||
if (!deactivated.remove(material)) deactivated.add(material);
|
||||
public SWItem createItem(Material material, String group, List<BlockBoundingBox> blockBoundingBoxes) {
|
||||
if (blockBoundingBoxes.size() == 1) {
|
||||
BlockBoundingBox bb = blockBoundingBoxes.get(0);
|
||||
SWItem swItem = LaufbauUtils.translateItem(bb.getSwItem(), p);
|
||||
ItemMeta itemMeta = swItem.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore();
|
||||
}
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse(LaufbauUtils.isDeactivated(p, bb) ? "LAUFBAU_SETTINGS_INACTIVE" : "LAUFBAU_SETTINGS_ACTIVE", p));
|
||||
lore.add("");
|
||||
lore.add(BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p));
|
||||
itemMeta.setLore(lore);
|
||||
swItem.setItemMeta(itemMeta);
|
||||
return swItem;
|
||||
} else {
|
||||
long count = blockBoundingBoxes.stream().filter(bb -> LaufbauUtils.isDeactivated(p, bb)).count();
|
||||
if (count == 0) {
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {
|
||||
});
|
||||
}
|
||||
if (count == blockBoundingBoxes.size()) {
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_INACTIVE", p), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {
|
||||
});
|
||||
}
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(group, p), Arrays.asList("", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_MIXED", p, blockBoundingBoxes.size() - count, blockBoundingBoxes.size()), "", BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_ADVANCED", p), BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_TOGGLE", p)), false, clickType -> {
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public void toggle(List<BlockBoundingBox> blockBoundingBoxes) {
|
||||
long count = blockBoundingBoxes.stream().filter(bb -> LaufbauUtils.isDeactivated(p, bb)).count();
|
||||
if (count != blockBoundingBoxes.size()) {
|
||||
blockBoundingBoxes.forEach(bb -> {
|
||||
if (!LaufbauUtils.isDeactivated(p, bb)) {
|
||||
LaufbauUtils.toggle(p, bb);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
blockBoundingBoxes.forEach(bb -> {
|
||||
LaufbauUtils.toggle(p, bb);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+142
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.core.SWPlayer;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.sql.UserConfig;
|
||||
import lombok.Cleanup;
|
||||
import lombok.SneakyThrows;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import yapion.hierarchy.output.StreamOutput;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
import yapion.parser.options.StreamOptions;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Base64;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
import java.util.zip.GZIPOutputStream;
|
||||
|
||||
@UtilityClass
|
||||
public class LaufbauUtils {
|
||||
|
||||
public static class LaufbauComponent implements SWPlayer.Component {
|
||||
|
||||
private YAPIONObject yapionObject = new YAPIONObject();
|
||||
|
||||
@Override
|
||||
@SneakyThrows
|
||||
public void onMount(SWPlayer player) {
|
||||
String config = UserConfig.getConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau");
|
||||
if (config == null) {
|
||||
return;
|
||||
}
|
||||
byte[] bytes = Base64.getDecoder().decode(config);
|
||||
@Cleanup GZIPInputStream gzipInputStream = new GZIPInputStream(new ByteArrayInputStream(bytes));
|
||||
yapionObject = new YAPIONParser(gzipInputStream, new StreamOptions().stopOnStreamEnd(true)).parse().result();
|
||||
}
|
||||
|
||||
@Override
|
||||
@SneakyThrows
|
||||
public void onUnmount(SWPlayer player) {
|
||||
if (yapionObject.isEmpty()) {
|
||||
UserConfig.removePlayerConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau");
|
||||
return;
|
||||
}
|
||||
@Cleanup ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();
|
||||
@Cleanup GZIPOutputStream gzipOutputStream = new GZIPOutputStream(byteArrayOutputStream);
|
||||
yapionObject.toYAPION(new StreamOutput(gzipOutputStream)).close();
|
||||
UserConfig.updatePlayerConfig(player.getPlayer().getUniqueId(), "bausystem-laufbau", Base64.getEncoder().encodeToString(byteArrayOutputStream.toByteArray()));
|
||||
}
|
||||
}
|
||||
|
||||
public static Cuboid pixelCuboid(double pixelX, double pixelY, double pixelZ, double pixelDX, double pixelDY, double pixelDZ) {
|
||||
return new Cuboid(pixelToBlock(pixelX), pixelToBlock(pixelY), pixelToBlock(pixelZ), pixelToBlock(pixelDX), pixelToBlock(pixelDY), pixelToBlock(pixelDZ));
|
||||
}
|
||||
|
||||
public static double pixelToBlock(double pixel) {
|
||||
return 1.0 / 16 * pixel;
|
||||
}
|
||||
|
||||
public static SWItem createItem(String name, Material material, String... lore) {
|
||||
return new SWItem(material, name, Arrays.asList(lore), false, clickType -> {
|
||||
});
|
||||
}
|
||||
|
||||
public static SWItem translateItem(SWItem item, Player p) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore().stream().map(s -> BauSystem.MESSAGE.parse(s, p)).collect(Collectors.toList());
|
||||
}
|
||||
return new SWItem(item.getItemStack().getType(), BauSystem.MESSAGE.parse(itemMeta.getDisplayName(), p), lore, false, clickType -> {
|
||||
});
|
||||
}
|
||||
|
||||
public static String identifier(BlockBoundingBox bb) {
|
||||
if (bb.getSwItem() == null) {
|
||||
return null;
|
||||
}
|
||||
SWItem item = bb.getSwItem();
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (itemMeta.getLore() != null) {
|
||||
lore = itemMeta.getLore()
|
||||
.stream()
|
||||
.map(s -> s.substring(8))
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
String name = itemMeta.getDisplayName().substring(14);
|
||||
return name + "[" + String.join(",", lore) + "]";
|
||||
}
|
||||
|
||||
@SneakyThrows
|
||||
public static boolean isDeactivated(Player p, BlockBoundingBox bb) {
|
||||
if (bb.getSwItem() == null) {
|
||||
return false;
|
||||
}
|
||||
String identifier = identifier(bb);
|
||||
return SWPlayer.of(p).getComponentOrDefault(LaufbauComponent.class, LaufbauComponent::new).yapionObject.containsKey(identifier);
|
||||
}
|
||||
|
||||
@SneakyThrows
|
||||
public static void toggle(Player p, BlockBoundingBox bb) {
|
||||
if (bb.getSwItem() == null) {
|
||||
return;
|
||||
}
|
||||
String identifier = identifier(bb);
|
||||
YAPIONObject yapionObject = SWPlayer.of(p).getComponentOrDefault(LaufbauComponent.class, LaufbauComponent::new).yapionObject;
|
||||
if (yapionObject.containsKey(identifier)) {
|
||||
yapionObject.remove(identifier);
|
||||
} else {
|
||||
yapionObject.put(identifier, new YAPIONObject());
|
||||
}
|
||||
}
|
||||
}
|
||||
+261
@@ -0,0 +1,261 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.AmethystCluster;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class AmethystBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
floorSmallAmethystBud();
|
||||
ceilingSmallAmethystBud();
|
||||
northSmallAmethystBud();
|
||||
southSmallAmethystBud();
|
||||
eastSmallAmethystBud();
|
||||
westSmallAmethystBud();
|
||||
|
||||
floorMediumAmethystBud();
|
||||
ceilingMediumAmethystBud();
|
||||
northMediumAmethystBud();
|
||||
southMediumAmethystBud();
|
||||
eastMediumAmethystBud();
|
||||
westMediumAmethystBud();
|
||||
|
||||
floorLargeAmethystBud();
|
||||
ceilingLargeAmethystBud();
|
||||
northLargeAmethystBud();
|
||||
southLargeAmethystBud();
|
||||
eastLargeAmethystBud();
|
||||
westLargeAmethystBud();
|
||||
|
||||
floorAmethystCluster();
|
||||
ceilingAmethystCluster();
|
||||
northAmethystCluster();
|
||||
southAmethystCluster();
|
||||
eastAmethystCluster();
|
||||
westAmethystCluster();
|
||||
}
|
||||
|
||||
private void floorSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 3, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 13, 4, 8, 3, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 13, 8, 8, 3));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 0, 8, 8, 3));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 4, 4, 3, 8, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westSmallAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.SMALL_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(13, 4, 4, 3, 8, 8));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_SMALL_AMETHYST_BUD", Material.SMALL_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 4, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 12, 3, 10, 4, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 12, 10, 10, 4));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 4));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 4, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westMediumAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.MEDIUM_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(12, 3, 3, 4, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_MEDIUM_AMETHYST_BUD", Material.MEDIUM_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 5, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 11, 3, 10, 5, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 11, 10, 10, 5));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 5));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 5, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westLargeAmethystBud() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.LARGE_AMETHYST_BUD.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(11, 3, 3, 5, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_LARGE_AMETHYST_BUD", Material.LARGE_AMETHYST_BUD, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
private void floorAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.UP);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 7, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_UP"));
|
||||
}
|
||||
|
||||
private void ceilingAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 9, 3, 10, 7, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 9, 10, 10, 7));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
private void southAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 7));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 7, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
private void westAmethystCluster() {
|
||||
AmethystCluster cluster = (AmethystCluster) Material.AMETHYST_CLUSTER.createBlockData();
|
||||
cluster.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(9, 3, 3, 7, 10, 10));
|
||||
new BlockBoundingBox(cluster, cuboidList, createItem("LAUFBAU_BLOCK_AMETHYST_CLUSTER", Material.AMETHYST_CLUSTER, "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class AzaleaBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.FLOWERING_AZALEA.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 8, 4));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_AZALEA", Material.FLOWERING_AZALEA));
|
||||
}
|
||||
}
|
||||
+149
@@ -0,0 +1,149 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Bell;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class BellBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
ceilingBell();
|
||||
|
||||
floorNorthBell();
|
||||
floorEastBell();
|
||||
|
||||
doubleWallNorthBell();
|
||||
doubleWallEastBell();
|
||||
|
||||
singleWallNorthBell();
|
||||
singleWallSouthBell();
|
||||
singleWallEastBell();
|
||||
singleWallWestBell();
|
||||
}
|
||||
|
||||
public void ceilingBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.CEILING);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 7, 2, 3, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_CEILING"));
|
||||
}
|
||||
|
||||
public void floorNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.FLOOR);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 4, 16, 16, 8));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void floorEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.FLOOR);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 0, 8, 16, 16));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void doubleWallNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 16));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void doubleWallEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.DOUBLE_WALL);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(0, 13, 7, 16, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_DOUBLE_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void singleWallNorthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 0, 2, 2, 13));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void singleWallSouthBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(7, 13, 3, 2, 2, 13));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void singleWallEastBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(3, 13, 7, 13, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void singleWallWestBell() {
|
||||
Bell bell = (Bell) Material.BELL.createBlockData();
|
||||
bell.setAttachment(Bell.Attachment.SINGLE_WALL);
|
||||
bell.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 2, 8));
|
||||
cuboidList.add(pixelCuboid(5, 6, 5, 6, 8, 6));
|
||||
cuboidList.add(pixelCuboid(0, 13, 7, 13, 2, 2));
|
||||
new BlockBoundingBox(bell, cuboidList, createItem("LAUFBAU_BLOCK_BELL", Material.BELL, "LAUFBAU_ATTACHMENT_SINGLE_WALL", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.BrewingStand;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class BrewingStandBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BrewingStand brewingStand = (BrewingStand) Material.BREWING_STAND.createBlockData();
|
||||
List<Cuboid> cuboids = new ArrayList<>();
|
||||
cuboids.add(pixelCuboid(1, 0, 1, 14, 2, 14));
|
||||
cuboids.add(pixelCuboid(7, 2, 7, 2, 12, 2));
|
||||
new BlockBoundingBox(brewingStand, cuboids, createItem("LAUFBAU_BLOCK_BREWING_STAND", Material.BREWING_STAND));
|
||||
}
|
||||
}
|
||||
+62
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Lightable;
|
||||
import org.bukkit.block.data.type.Candle;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class CandleBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
caked();
|
||||
|
||||
single();
|
||||
}
|
||||
|
||||
private void caked() {
|
||||
Lightable candleCake = (Lightable) Material.CYAN_CANDLE_CAKE.createBlockData();
|
||||
candleCake.setLit(true);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(7, 8, 7, 2, 6, 2));
|
||||
new BlockBoundingBox(candleCake, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE_CAKE", Material.CAKE));
|
||||
}
|
||||
|
||||
private void single() {
|
||||
Candle candle = (Candle) Material.CYAN_CANDLE.createBlockData();
|
||||
candle.setCandles(1);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(7, 0, 7, 2, 6, 2));
|
||||
new BlockBoundingBox(candle, cuboidList, createItem("LAUFBAU_BLOCK_CANDLE", Material.CYAN_CANDLE, "LAUFBAU_COUNT_1"));
|
||||
}
|
||||
}
|
||||
+69
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Axis;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Orientable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class ChainBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
bottomTopChain();
|
||||
northSouthChain();
|
||||
eastWestChain();
|
||||
}
|
||||
|
||||
private void bottomTopChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.Y);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6.5, 0, 6.5, 3, 16, 3));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
|
||||
}
|
||||
|
||||
private void northSouthChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.Z);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6.5, 6.5, 0, 3, 3, 16));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
private void eastWestChain() {
|
||||
Orientable chainBottomTop = (Orientable) Material.CHAIN.createBlockData();
|
||||
chainBottomTop.setAxis(Axis.X);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 6.5, 6.5, 16, 3, 3));
|
||||
new BlockBoundingBox(chainBottomTop, cuboidList, createItem("LAUFBAU_BLOCK_CHAIN", Material.CHAIN, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.MultipleFacing;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class ChorusPlantBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int ny = 0; ny < 2; ny++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int py = 0; py < 2; py++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
MultipleFacing chorusPlant = (MultipleFacing) Material.CHORUS_PLANT.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(3, 3, 3, 10, 10, 10));
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
chorusPlant.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 3, 3, 3, 10, 10));
|
||||
}
|
||||
if (ny == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_DOWN");
|
||||
chorusPlant.setFace(BlockFace.DOWN, true);
|
||||
cuboidList.add(pixelCuboid(3, 0, 3, 10, 3, 10));
|
||||
}
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
chorusPlant.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(3, 3, 0, 10, 10, 3));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
chorusPlant.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(13, 3, 3, 3, 10, 10));
|
||||
}
|
||||
if (py == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_UP");
|
||||
chorusPlant.setFace(BlockFace.UP, true);
|
||||
cuboidList.add(pixelCuboid(3, 13, 3, 10, 3, 10));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
chorusPlant.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(3, 3, 13, 10, 10, 3));
|
||||
}
|
||||
new BlockBoundingBox(chorusPlant, cuboidList, createItem("LAUFBAU_BLOCK_CHORUS_PLANT", Material.CHORUS_PLANT, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+45
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class DragonEggBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.DRAGON_EGG.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(1, 0, 1, 14, 16, 14));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_DRAGON_EGG", Material.DRAGON_EGG));
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.BigDripleaf;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class DripLeafBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
tiltNone();
|
||||
tiltPartial();
|
||||
}
|
||||
|
||||
private void tiltNone() {
|
||||
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
|
||||
bigDripleaf.setTilt(BigDripleaf.Tilt.NONE);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 11, 0, 16, 4, 16));
|
||||
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_NONE"));
|
||||
}
|
||||
|
||||
private void tiltPartial() {
|
||||
BigDripleaf bigDripleaf = (BigDripleaf) Material.BIG_DRIPLEAF.createBlockData();
|
||||
bigDripleaf.setTilt(BigDripleaf.Tilt.PARTIAL);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 11, 0, 16, 2, 16));
|
||||
new BlockBoundingBox(bigDripleaf, cuboidList, createItem("LAUFBAU_BLOCK_BIG_DRIP_LEAF", Material.BIG_DRIPLEAF, "LAUFBAU_TILT_PARTIAL"));
|
||||
}
|
||||
}
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class FencesBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.NETHER_BRICK_FENCE.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 24, 4));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(6, 0, 0, 4, 24, 6));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(6, 0, 10, 4, 24, 6));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 6, 6, 24, 4));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(10, 0, 6, 6, 24, 4));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_NETHER_BRICK_FENCE", Material.NETHER_BRICK_FENCE, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+157
@@ -0,0 +1,157 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.FaceAttachable;
|
||||
import org.bukkit.block.data.type.Grindstone;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class GrindstoneBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
floorNorthGrindstone();
|
||||
floorEastGrindstone();
|
||||
|
||||
ceilingNorthGrindstone();
|
||||
ceilingEastGrindstone();
|
||||
|
||||
wallNorthGrindstone();
|
||||
wallSouthGrindstone();
|
||||
wallEastGrindstone();
|
||||
wallWestGrindstone();
|
||||
}
|
||||
|
||||
public void floorNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 4, 2, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 0, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(12, 0, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(2, 7, 5, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 7, 5, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void floorEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(2, 4, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(6, 0, 2, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(6, 0, 12, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(5, 7, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(5, 7, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_FLOOR", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void ceilingNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 2, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 9, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(12, 9, 6, 2, 7, 4));
|
||||
cuboidList.add(pixelCuboid(2, 3, 5, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 3, 5, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void ceilingEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(2, 0, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(6, 9, 2, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(6, 9, 12, 4, 7, 2));
|
||||
cuboidList.add(pixelCuboid(5, 3, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(5, 3, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_CEILING", "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void wallNorthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 0, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 6, 9, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(12, 6, 9, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(2, 5, 3, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 5, 3, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void wallSouthGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 12));
|
||||
cuboidList.add(pixelCuboid(2, 6, 0, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(12, 6, 0, 2, 4, 7));
|
||||
cuboidList.add(pixelCuboid(2, 5, 7, 2, 6, 6));
|
||||
cuboidList.add(pixelCuboid(12, 5, 7, 2, 6, 6));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void wallEastGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(0, 6, 2, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(0, 6, 12, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(7, 5, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(7, 5, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void wallWestGrindstone() {
|
||||
Grindstone grindstone = (Grindstone) Material.GRINDSTONE.createBlockData();
|
||||
grindstone.setAttachedFace(FaceAttachable.AttachedFace.WALL);
|
||||
grindstone.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 2, 4, 12, 12, 8));
|
||||
cuboidList.add(pixelCuboid(9, 6, 2, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(9, 6, 12, 7, 4, 2));
|
||||
cuboidList.add(pixelCuboid(3, 5, 2, 6, 6, 2));
|
||||
cuboidList.add(pixelCuboid(3, 5, 12, 6, 6, 2));
|
||||
new BlockBoundingBox(grindstone, cuboidList, createItem("LAUFBAU_BLOCK_GRINDSTONE", Material.GRINDSTONE, "LAUFBAU_ATTACHMENT_WALL", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+97
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Hopper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class HopperBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
downHopper();
|
||||
northHopper();
|
||||
southHopper();
|
||||
eastHopper();
|
||||
westHopper();
|
||||
}
|
||||
|
||||
public void downHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.DOWN);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 0, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_FLOOR"));
|
||||
}
|
||||
|
||||
public void northHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 4, 0, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_NORTH"));
|
||||
}
|
||||
|
||||
public void southHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(6, 4, 12, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_SOUTH"));
|
||||
}
|
||||
|
||||
public void eastHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(12, 4, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_EAST"));
|
||||
}
|
||||
|
||||
public void westHopper() {
|
||||
Hopper hopper = (Hopper) Material.HOPPER.createBlockData();
|
||||
hopper.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 10, 0, 16, 6, 16));
|
||||
cuboidList.add(pixelCuboid(4, 4, 4, 8, 6, 8));
|
||||
cuboidList.add(pixelCuboid(0, 4, 6, 4, 4, 4));
|
||||
new BlockBoundingBox(hopper, cuboidList, createItem("LAUFBAU_BLOCK_HOPPER", Material.HOPPER, "LAUFBAU_CONNECTION_WEST"));
|
||||
}
|
||||
}
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Fence;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class IronBarBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Fence fence = (Fence) Material.IRON_BARS.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(7, 0, 7, 2, 16, 2));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setFace(BlockFace.NORTH, true);
|
||||
cuboidList.add(pixelCuboid(7, 0, 0, 2, 16, 7));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setFace(BlockFace.SOUTH, true);
|
||||
cuboidList.add(pixelCuboid(7, 0, 9, 2, 16, 7));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setFace(BlockFace.WEST, true);
|
||||
cuboidList.add(pixelCuboid(0, 0, 7, 7, 16, 2));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setFace(BlockFace.EAST, true);
|
||||
cuboidList.add(pixelCuboid(9, 0, 7, 7, 16, 2));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_IRON_BARS", Material.IRON_BARS, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+61
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Lantern;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class LanternBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
lantern();
|
||||
hangingLantern();
|
||||
}
|
||||
|
||||
public void lantern() {
|
||||
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
|
||||
lantern.setHanging(false);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(5, 0, 5, 6, 7, 6));
|
||||
cuboidList.add(pixelCuboid(6, 7, 6, 4, 2, 4));
|
||||
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN));
|
||||
}
|
||||
|
||||
public void hangingLantern() {
|
||||
Lantern lantern = (Lantern) Material.LANTERN.createBlockData();
|
||||
lantern.setHanging(true);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(5, 1, 5, 6, 7, 6));
|
||||
cuboidList.add(pixelCuboid(6, 8, 6, 4, 2, 4));
|
||||
new BlockBoundingBox(lantern, cuboidList, createItem("LAUFBAU_BLOCK_LANTERN", Material.LANTERN, "LAUFBAU_HANGING"));
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class LecternBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
BlockData blockData = Material.LECTERN.createBlockData();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 2, 16));
|
||||
cuboidList.add(pixelCuboid(4, 2, 4, 8, 12, 8));
|
||||
new BlockBoundingBox(blockData, cuboidList, createItem("LAUFBAU_BLOCK_LECTERN", Material.LECTERN));
|
||||
}
|
||||
}
|
||||
+343
@@ -0,0 +1,343 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Stairs;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class StairBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
straightBottomNorthStair();
|
||||
straightBottomSouthStair();
|
||||
straightBottomEastStair();
|
||||
straightBottomWestStair();
|
||||
|
||||
straightTopNorthStair();
|
||||
straightTopSouthStair();
|
||||
straightTopEastStair();
|
||||
straightTopWestStair();
|
||||
|
||||
outerLeftBottomNorthStair();
|
||||
outerLeftBottomSouthStair();
|
||||
outerLeftBottomEastStair();
|
||||
outerLeftBottomWestStair();
|
||||
|
||||
outerLeftTopNorthStair();
|
||||
outerLeftTopSouthStair();
|
||||
outerLeftTopEastStair();
|
||||
outerLeftTopWestStair();
|
||||
|
||||
innerLeftBottomNorthStair();
|
||||
innerLeftBottomSouthStair();
|
||||
innerLeftBottomEastStair();
|
||||
innerLeftBottomWestStair();
|
||||
|
||||
innerLeftTopNorthStair();
|
||||
innerLeftTopSouthStair();
|
||||
innerLeftTopEastStair();
|
||||
innerLeftTopWestStair();
|
||||
}
|
||||
|
||||
public void straightBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void straightBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void straightBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void straightBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void straightTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void straightTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void straightTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void straightTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.STRAIGHT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 16));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_STRAIGHT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void outerLeftBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void outerLeftTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void outerLeftTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void outerLeftTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void outerLeftTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.OUTER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_OUTER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 8, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void innerLeftBottomWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.BOTTOM);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 8, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_BOTTOM", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
|
||||
public void innerLeftTopNorthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.NORTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_NORTH"));
|
||||
}
|
||||
|
||||
public void innerLeftTopSouthStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.SOUTH);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_SOUTH"));
|
||||
}
|
||||
|
||||
public void innerLeftTopEastStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.EAST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(8, 0, 8, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_EAST"));
|
||||
}
|
||||
|
||||
public void innerLeftTopWestStair() {
|
||||
Stairs stairs = (Stairs) Material.END_STONE_BRICK_STAIRS.createBlockData();
|
||||
stairs.setShape(Stairs.Shape.INNER_LEFT);
|
||||
stairs.setHalf(Stairs.Half.TOP);
|
||||
stairs.setFacing(BlockFace.WEST);
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(0, 8, 0, 16, 8, 16));
|
||||
cuboidList.add(pixelCuboid(0, 0, 8, 16, 8, 8));
|
||||
cuboidList.add(pixelCuboid(0, 0, 0, 8, 8, 8));
|
||||
new BlockBoundingBox(stairs, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_STAIRS", Material.END_STONE_BRICK_STAIRS, "LAUFBAU_SHAPE_INNER_LEFT", "LAUFBAU_HALF_TOP", "LAUFBAU_FACING_WEST"));
|
||||
}
|
||||
}
|
||||
+79
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
|
||||
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
|
||||
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Wall;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createItem;
|
||||
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
|
||||
|
||||
@Linked
|
||||
public class WallBoundingBox implements BoundingBoxLoader {
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
v18();
|
||||
}
|
||||
|
||||
private void v18() {
|
||||
for (int nx = 0; nx < 2; nx++) {
|
||||
for (int nz = 0; nz < 2; nz++) {
|
||||
for (int px = 0; px < 2; px++) {
|
||||
for (int pz = 0; pz < 2; pz++) {
|
||||
Wall fence = (Wall) Material.END_STONE_BRICK_WALL.createBlockData();
|
||||
List<String> lore = new ArrayList<>();
|
||||
List<Cuboid> cuboidList = new ArrayList<>();
|
||||
cuboidList.add(pixelCuboid(4, 0, 4, 8, 24, 8));
|
||||
if (nz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_NORTH");
|
||||
fence.setHeight(BlockFace.NORTH, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(5, 0, 0, 6, 24, 4));
|
||||
}
|
||||
if (pz == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_SOUTH");
|
||||
fence.setHeight(BlockFace.SOUTH, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(5, 0, 12, 6, 24, 4));
|
||||
}
|
||||
if (nx == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_WEST");
|
||||
fence.setHeight(BlockFace.WEST, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(0, 0, 5, 4, 24, 6));
|
||||
}
|
||||
if (px == 1) {
|
||||
lore.add("LAUFBAU_CONNECTION_EAST");
|
||||
fence.setHeight(BlockFace.EAST, Wall.Height.LOW);
|
||||
cuboidList.add(pixelCuboid(12, 0, 5, 4, 24, 6));
|
||||
}
|
||||
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_WALL", Material.END_STONE_BRICK_WALL, lore.toArray(new String[0])));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
@@ -145,6 +145,7 @@ public class CreatingLaufState implements LaufbauState {
|
||||
}
|
||||
try {
|
||||
BaseBlock block = BukkitAdapter.adapt(highestBlockBoundingBox.blockData).toBaseBlock();
|
||||
if (highestBlockBoundingBox.blockConsumer != null) highestBlockBoundingBox.blockConsumer.accept(block);
|
||||
editSession.setBlock(BukkitAdapter.asBlockVector(location), block);
|
||||
} catch (MaxChangedBlocksException e) {
|
||||
e.printStackTrace();
|
||||
|
||||
+2
-2
@@ -35,8 +35,8 @@ public class SmartPlaceCommand extends SWCommand {
|
||||
|
||||
@Register(description = {"SMART_PLACE_HELP", "SMART_PLACE_INFO"})
|
||||
public void genericToggle(Player p) {
|
||||
boolean smartPlace = Config.STORE.get(p).isSmartPlace();
|
||||
Config.STORE.get(p).setSmartPlace(!smartPlace);
|
||||
boolean smartPlace = Config.getInstance().get(p).getPlainValueOrDefault("smartPlace", false);
|
||||
Config.getInstance().get(p).put("smartPlace", !smartPlace);
|
||||
if (!smartPlace) {
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("SMART_PLACE_ENABLE", p));
|
||||
BauSystem.MESSAGE.send("SMART_PLACE_INFO", p);
|
||||
|
||||
+3
-6
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
@@ -88,9 +87,7 @@ public class SmartPlaceListener implements Listener {
|
||||
public SmartPlaceListener() {
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
|
||||
if (!Permission.BUILD.hasPermission(player)) return packet;
|
||||
if (!Config.STORE.get(player).isSmartPlace()) return packet;
|
||||
ItemStack usedItem = packet.getHand() == InteractionHand.MAIN_HAND ? player.getInventory().getItemInMainHand() : player.getInventory().getItemInOffHand();
|
||||
if (usedItem.getType() == Material.DEBUG_STICK) return packet;
|
||||
if (!Config.getInstance().get(player).getPlainValueOrDefault("smartPlace", false)) return packet;
|
||||
RayTraceResult rayTraceResult = player.rayTraceBlocks(6);
|
||||
Block block = rayTraceResult != null ? rayTraceResult.getHitBlock() : null;
|
||||
BlockFace blockFace = rayTraceResult != null ? rayTraceResult.getHitBlockFace() : null;
|
||||
@@ -130,7 +127,7 @@ public class SmartPlaceListener implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
|
||||
WAS_EXECUTED.add(event.getPlayer());
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
|
||||
@@ -149,7 +146,7 @@ public class SmartPlaceListener implements Listener {
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
|
||||
if (!SMART_PLACING.contains(event.getPlayer())) {
|
||||
if (CONTAINERS.contains(event.getBlockAgainst().getType())) {
|
||||
SoundGroup soundGroup = event.getBlockPlaced().getBlockData().getSoundGroup();
|
||||
|
||||
+13
-11
@@ -19,10 +19,11 @@
|
||||
|
||||
package de.steamwar.bausystem.features.team.boundary;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedTimer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@@ -37,16 +38,17 @@ public class BoundaryViewer implements Listener {
|
||||
|
||||
public static Set<Player> viewers = new HashSet<>();
|
||||
|
||||
@LinkedTimer(delay = 20, period = 20)
|
||||
private void showBoundaries() {
|
||||
if (viewers.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
viewers.forEach(player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) return;
|
||||
showRegion(region, player);
|
||||
});
|
||||
{
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (viewers.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
viewers.forEach(player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getType().isGlobal()) return;
|
||||
showRegion(region, player);
|
||||
});
|
||||
}, 20, 20);
|
||||
}
|
||||
|
||||
private void showRegion(Region region, Player player) {
|
||||
|
||||
-161
@@ -1,161 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.features.hullhider.HullHiderCommand;
|
||||
import de.steamwar.bausystem.features.world.SpectatorListener;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.AccessPrivilegeProvider;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* The single TechHider of the server. It combines the hiding rules of the spectator techhider, /techhider and /xray and the hulls of /hullhider per player.
|
||||
* Entities are never hidden.
|
||||
*/
|
||||
@Linked
|
||||
public class BauTechHider implements AccessPrivilegeProvider {
|
||||
|
||||
private static final HidingRule[] NO_RULES = new HidingRule[0];
|
||||
private static final HiddenHull[] NO_HULLS = new HiddenHull[0];
|
||||
|
||||
// Injected after construction, until then nothing is hidden
|
||||
@LinkedInstance
|
||||
public XrayCommand xrayCommand;
|
||||
@LinkedInstance
|
||||
public TechHiderCommand techHiderCommand;
|
||||
@LinkedInstance
|
||||
public SpectatorListener spectatorListener;
|
||||
@LinkedInstance
|
||||
public HullHiderCommand hullHiderCommand;
|
||||
|
||||
public BauTechHider() {
|
||||
new TechHider(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ForPlayer forPlayer(Player p) {
|
||||
if (xrayCommand == null || techHiderCommand == null || spectatorListener == null || hullHiderCommand == null) {
|
||||
return new BauPlayerAccess(p, NO_RULES, NO_HULLS);
|
||||
}
|
||||
|
||||
// Region rules first: where rules overlap, the first one decides the obfuscation block
|
||||
List<HidingRule> rules = new ArrayList<>();
|
||||
xrayCommand.addHidingRules(p, rules);
|
||||
techHiderCommand.addHidingRules(p, rules);
|
||||
hullHiderCommand.addHidingRules(p, rules);
|
||||
spectatorListener.addHidingRules(p, rules);
|
||||
|
||||
List<HiddenHull> hulls = new ArrayList<>();
|
||||
hullHiderCommand.addHiddenHulls(p, hulls);
|
||||
return new BauPlayerAccess(p, rules.toArray(NO_RULES), hulls.toArray(NO_HULLS));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToPerformAction(Player p) {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Snapshot of the hiding rules of one player, taken once per outgoing packet on the netty thread.
|
||||
*/
|
||||
private record BauPlayerAccess(Player player, HidingRule[] rules, HiddenHull[] hulls) implements ForPlayer {
|
||||
|
||||
@Override
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessAllDataWithinChunk(int chunkX, int chunkZ) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.coversChunk(chunkX, chunkZ)) return false;
|
||||
}
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (!hull.hull().getRegion().chunkOutside(chunkX, chunkZ)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessPosition(int blockX, int blockY, int blockZ) {
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (hull.hull().isBlockHidden(player, blockX, blockY, blockZ)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlock(int blockX, int blockY, int blockZ, Block block) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlock(block)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlockState(int blockX, int blockY, int blockZ, BlockState blockState) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockState(blockState)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessEntity(int entityId) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Entities are not hidden, even if they spawn inside a hidden hull
|
||||
@Override
|
||||
public boolean canAccessEntitySpawn(int entityId, int blockX, int blockY, int blockZ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAccessBlockEntity(int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ) && rule.obfuscation().hidesBlockEntity(type)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getObfuscation(int blockX, int blockY, int blockZ) {
|
||||
for (HidingRule rule : rules) {
|
||||
if (rule.covers(blockX, blockY, blockZ)) return rule.obfuscation().getObfuscationState();
|
||||
}
|
||||
for (HiddenHull hull : hulls) {
|
||||
if (hull.hull().getRegion().contains(blockX, blockY, blockZ)) return hull.obfuscation();
|
||||
}
|
||||
// Only asked for positions a rule or hull hides
|
||||
return Blocks.END_STONE.defaultBlockState();
|
||||
}
|
||||
}
|
||||
}
|
||||
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Reference in New Issue
Block a user