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3 Commits

Author SHA1 Message Date
Chaoscaot ea0bb44416 Add memoization support and implement equals/hashCode methods
SteamWarCI Build successful
2025-04-21 23:20:15 +02:00
Chaoscaot 4cb0ff292e Add support for player inventory integration in UI system
SteamWarCI Build successful
2025-04-21 16:02:18 +02:00
Chaoscaot ee9eb995f5 Add inventory UI framework with layout and state features
SteamWarCI Build successful
2025-04-21 14:48:42 +02:00
428 changed files with 5818 additions and 11237 deletions
-4
View File
@@ -17,7 +17,3 @@ bin/
# Other
lib
/WebsiteBackend/data
/WebsiteBackend/logs
/WebsiteBackend/skins
/WebsiteBackend/config.json
@@ -1,140 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.bausystem.utils.tps.TPSFreezeUtils;
import de.steamwar.bausystem.utils.tps.TPSLimitUtils;
import de.steamwar.core.TPSWarpUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickManager15 implements TickManager, Listener {
private static float currentTPSLimit = 20;
private boolean currentlyStepping = false;
private float currentLimit;
private int stepsTotal;
private int stepsLeft;
@Override
public boolean canFreeze() {
return TPSFreezeUtils.isCanFreeze();
}
@Override
public void setTickRate(float tickRate) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, Region.getGlobalRegion(), "TickStep");
});
}
TPSWarpUtils.warp(tickRate);
if (currentTPSLimit == 0 && tickRate != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tickRate;
if (tickRate == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tickRate < 20.0) {
TPSLimitUtils.limit(tickRate);
} else if (tickRate >= 20) {
TPSLimitUtils.unlimit();
}
}
@Override
public boolean isFrozen() {
return TPSFreezeUtils.frozen();
}
@Override
public void setFreeze(boolean freeze) {
if (freeze) {
setTickRate(0);
}
}
@Override
public void stepTicks(int ticks) {
currentLimit = 0;
setTickRate(20);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public void sprintTicks(int ticks) {
currentLimit = currentTPSLimit;
setTickRate(4000);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public boolean isSprinting() {
return currentlyStepping && currentTPSLimit > 20;
}
@Override
public boolean isStepping() {
return currentlyStepping && currentTPSLimit <= 20;
}
@Override
public float getTickRate() {
return currentTPSLimit;
}
@Override
public void setBlockTpsPacket(boolean block) {
}
@Override
public long getTotalTicks() {
return stepsTotal;
}
@Override
public long getDoneTicks() {
return stepsTotal - stepsLeft;
}
@Override
public long getRemainingTicks() {
return stepsLeft;
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
stepsLeft--;
if (stepsLeft <= 0) {
setTickRate(currentLimit);
}
}
}
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.utils;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -36,7 +37,7 @@ public class TickListener19 implements TickListener, Listener {
@EventHandler
public void onServerTickStart(ServerTickStartEvent event) {
if (TickManager.impl.isFrozen()) return;
if (TPSFreezeUtils.isFrozen()) return;
Bukkit.getPluginManager().callEvent(new TickStartEvent());
tickStartRan = true;
}
@@ -21,39 +21,41 @@ package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import io.papermc.paper.datacomponent.DataComponentTypes;
import io.papermc.paper.datacomponent.item.ItemContainerContents;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import net.minecraft.core.component.DataComponents;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.PacketPlayInSetCreativeSlot;
import net.minecraft.network.protocol.game.PacketPlayOutExplosion;
import net.minecraft.network.protocol.game.PacketPlayOutGameStateChange;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.entity.player.PlayerAbilities;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.craftbukkit.v1_21_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_21_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.Optional;
public class NMSWrapper21 implements NMSWrapper {
private static final Reflection.Field<ServerPlayerGameMode> playerInteractManager = Reflection.getField(ServerPlayer.class, null, ServerPlayerGameMode.class);
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
private static final Reflection.Field<PlayerInteractManager> playerInteractManager = Reflection.getField(EntityPlayer.class, null, PlayerInteractManager.class);
@Override
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(playerInteractManager.get(((CraftPlayer) player).getHandle()), GameType.byId(gameMode.getValue()));
playerInteractManager.get(((CraftPlayer) player).getHandle()).a(EnumGamemode.a(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
int index = packetPlayInSetCreativeSlot.getSlot();
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
@@ -61,23 +63,25 @@ public class NMSWrapper21 implements NMSWrapper {
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.e()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 14);
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, ClientboundGameEventPacket.CHANGE_GAME_MODE);
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
private static final Reflection.Field<PlayerAbilities> playerAbilities = Reflection.getField(EntityHuman.class, null, PlayerAbilities.class);
@Override
public void setPlayerBuildAbilities(Player player) {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
PlayerAbilities abilities = playerAbilities.get(((CraftPlayer) player).getHandle());
abilities.d = true;
abilities.e = true;
}
@Override
@@ -89,45 +93,49 @@ public class NMSWrapper21 implements NMSWrapper {
@Override
public boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.a(DataComponents.b, CustomData.a).c();
if (tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
return drillDown(data.contents(), 0, 0) > threshold;
}
private int drillDown(List<ItemStack> items, int layer, int start) {
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (int i = start; i < items.size(); i++) {
ItemStack item = items.get(i);
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound slot))
continue;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
List<ItemStack> subItems = data.contents();
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
}
}
if (invalid > threshold)
break;
}
return invalid;
}
@Override
public Object resetExplosionKnockback(Object packet) {
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
PacketPlayOutExplosion explosion = (PacketPlayOutExplosion) packet;
return new ClientboundExplodePacket(
explosion.center(),
return new PacketPlayOutExplosion(
explosion.b(),
Optional.empty(),
explosion.explosionParticle(),
explosion.explosionSound()
explosion.f(),
explosion.g()
);
}
}
@@ -1,150 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager;
import net.minecraft.world.TickRateManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class TickManager21 implements TickManager {
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Integer> frozenTicksToRun = Reflection.getField(TickRateManager.class, int.class, 0);
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
private boolean blockTpsPacket = true;
private int totalSteps;
public TickManager21() {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
private Object blockPacket(Player player, Object packet) {
if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
return packet;
}
}
@Override
public boolean canFreeze() {
return true;
}
@Override
public void setBlockTpsPacket(boolean block) {
blockTpsPacket = block;
if (blockTpsPacket) {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
} else {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
@Override
public void setTickRate(float tickRate) {
if (isFrozen()) {
setFreeze(false);
}
manager.setTickRate(tickRate);
}
@Override
public boolean isFrozen() {
return manager.isFrozen();
}
@Override
public void setFreeze(boolean freeze) {
manager.setFrozen(freeze);
}
@Override
public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
} else if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.setFrozen(true);
manager.stepGameIfPaused(ticks);
manager.setFrozen(false);
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
if (manager.isSteppingForward()) return;
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
manager.tick();
}
@Override
public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
} else if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true);
}
@Override
public boolean isSprinting() {
return manager.isSprinting();
}
@Override
public boolean isStepping() {
return manager.isSteppingForward();
}
@Override
public float getTickRate() {
return manager.tickrate();
}
@Override
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return frozenTicksToRun.get(manager);
}
}
@Override
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
@Override
public long getTotalTicks() {
return totalSteps;
}
}
@@ -25,7 +25,7 @@ PAGE_LIST=§e Page ({0}/{1}) »»
LIST_PREVIOUS_PAGE=§ePrevious page
LIST_NEXT_PAGE=§eNext page
# Permissions
NO_PERMISSION=§7You are not allowed to use that here
NO_PERMISSION=You are not allowed to use that here
SPECTATOR=§fSpectator
# Scoreboard
SCOREBOARD_TIME=Time
@@ -38,7 +38,6 @@ SCOREBOARD_TRACE_TICKS=Ticks
SCOREBOARD_TECHHIDER=TechHider§8: §aOn
SCOREBOARD_XRAY=XRay§8: §aOn
SCOREBOARD_LOCK_TEAM=Bau Lock§8: §eTeam
SCOREBOARD_LOCK_SUPERVISOR=Bau Lock§8: §eSupervisor
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM=Bau Lock§8: §e(Server) Team
SCOREBOARD_LOCK_SERVERTEAM=Bau Lock§8: §eServer Team
SCOREBOARD_LOCK_NOBODY=Bau Lock§8: §cNobody
@@ -137,9 +136,7 @@ BAU_INFO_ITEM_LORE_FIRE=§7Fire§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Color§8: §e{0}
BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0}
BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0}
BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0}
BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0}
BAU_INFO_ITEM_LORE_NO_GRAVITY = §8NoGravity§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server
BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -392,12 +389,6 @@ INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggles InventoryFill
INVENTORY_FILL_INFO=§7Helps you fill containers by looking at them while sneaking and dropping the item. Or just scroll on a container to change the amount of the item inside.
INVENTORY_FILL_ENABLE=§aInventoryFiller activated
INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
INVENTORY_FILL_GUI_NAME=Inventory Filler
INVENTORY_FILL_GUI_POWER=§ePower§8:§7 {0}
INVENTORY_FILL_GUI_TNT=§eTNT
# Ray Visualizer
RAY_VISUALIZER_ENABLE=§aRayVisualizer activated
RAY_VISUALIZER_DISABLE=§aRayVisualizer deactivated
# Killchecker
KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills
KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Disables Killchecker
@@ -405,7 +396,6 @@ KILLCHECKER_INFO=§7Shows the overlaps of cannon kills in your build area.
KILLCHECKER_INFO2=§7Only colorable blocks like Wool, Terractotta, Stained Glass and Concrete are counted.
KILLCHECKER_ENABLE=§aKillchecker activated
KILLCHECKER_DISABLE=§cKillchecker deactivated
KILLCHECKER_NO_BUILD=§cThere is no Build Area in this Region
KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
# BlockCounter
BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Toggle on/off
@@ -524,7 +514,7 @@ LOADER_HELP_GUI=§8/§7loader gui §8- §7Shows Loader gui
LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback
LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Sets wait time between shots
LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Sets wait time between actions
LOADER_NO_LOADER=§cYou have no Loader. Create one with /loader setup
LOADER_NO_LOADER=§cYou have no Laoder. Create one with /loader setup
LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader.
LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader
LOADER_ACTIVE=§7The Loader is now active.
@@ -740,10 +730,12 @@ REGION_ITEM_RESET=§eReset
REGION_ITEM_TESTBLOCK=§eDummy
REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated
REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §eonly build
REGION_ITEM_TNT_ON=§7TNT: §eActivated
REGION_ITEM_SELECTOR_TITLE=Tnt Mode
REGION_ITEM_SELECTOR_ON=§eActivate
REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy
REGION_ITEM_SELECTOR_ONLY_BUILD=§eonly build
REGION_ITEM_SELECTOR_OFF=§eDeactivate
#Region
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region
@@ -854,7 +846,7 @@ LAUFBAU_SETTINGS_INACTIVE=§cInactive
LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aActive
LAUFBAU_SETTINGS_GUI_BACK=§eBack
LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle
LAUFBAU_SETTINGS_ADVANCED=§eLeft-Click §8-§7 Advanced settings
LAUFBAU_SETTINGS_ADVANCED=§eMiddle-Click §8-§7 Advanced settings
LAUFBAU_BLOCK_COBWEB=§eCobweb
LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path
LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand
@@ -940,6 +932,7 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Select a region type
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension
SELECT_GLOBAL_REGION=§cThe global region cannot be selected
SELECT_NO_TYPE=§cThis region has no {0}
SELECT_NO_EXTENSION=§cThis region has no extension
SELECT_MESSAGE=§7WorldEdit selection set to {0}, {1}, {2} and {3}, {4}, {5}
SKULL_HELP=§8/§eskull §8[§eplayer§8] §8-§7 Receive a player head
SKULL_INVALID=§cInvalid player name
@@ -980,12 +973,10 @@ SELECT_ITEM_BAUPLATTFORM=§eBuild platform
SELECT_ITEM_TESTBLOCK=§eDummy
CHESTFILLER_FILLED=§eChest filled
CHESTFILLER_COUNT=§7{0}§8: §e§l{1}
PISTON_HELP_1=§7Right click on piston to calculate the moved blocks.
PISTON_HELP_1=§7Right click on piston with a slime ball to calculate the moved blocks.
PISTON_HELP_2=§7Count is red, if one unmoveable block is present.
PISTON_HELP_3=§7Count is yellow, if too many blocks are present.
PISTON_INFO=§7Moved Blocks {0}{1}§8/§712
PISTON_ENABLED=§aCalculator enabled
PISTON_DISABLED=§cCalculator disabled
# Warp
WARP_LOC_X=§7X§8: §e{0}
WARP_LOC_Y=§7Y§8: §e{0}
@@ -25,7 +25,7 @@ PAGE_LIST=§e Seite ({0}/{1}) »»
LIST_PREVIOUS_PAGE=§eVorherige Seite
LIST_NEXT_PAGE=§eNächste Seite
# Permission
NO_PERMISSION=§7Du darfst dies hier nicht nutzen
NO_PERMISSION=Du darfst dies hier nicht nutzen
SPECTATOR=§fZuschauer
# Scoreboard
SCOREBOARD_TIME=Uhrzeit
@@ -119,9 +119,12 @@ BACKUP_LORE=§eKlicken zum Laden
BAU_COMMAND_HELP_INFO=§8/§ebau info §8- §7Alias für §8/§ebauinfo
BAU_INFO_ITEM_NAME=§eBau-Management
## This is used in BauInfoBauGuiItem.java
BAU_INFO_ITEM_LORE_TNT=§7TNT§8: §e{0}
BAU_INFO_ITEM_LORE_FREEZE=§7Freeze§8: §e{0}
BAU_INFO_ITEM_LORE_DAMAGE=§7Damage§8: §e{0}
BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0}
BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau
BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -347,11 +350,8 @@ SMART_PLACE_DISABLE=§cSmartPlace deaktiviert
# InventoryFiller
INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggled InventoryFill
INVENTORY_FILL_INFO=§7Hilft dir, Behälter zu füllen, indem du sie beim sneaken ansiehst und den Gegenstand fallen lässt. Oder scrolle einfach auf einen Behälter, um die Menge des gehaltenen Gegenstandes darin zu ändern.
INVENTORY_FILL_ENABLE=§aInventoryFiller aktiviert
INVENTORY_FILL_DISABLE=§cInventoryFiller deaktiviert
# Ray Visualizer
RAY_VISUALIZER_ENABLE=§aRayVisualizer aktiviert
RAY_VISUALIZER_DISABLE=§aRayVisualizer deaktiviert
INVENTORY_FILL_ENABLE=§aInventoryFiller activated
INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
# Killchecker
KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Aktiviert Killchecker / Berechnet kills neu
KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Deaktiviert Killchecker
@@ -359,7 +359,6 @@ KILLCHECKER_INFO=§7Zeigt Überlappungen der Kanonen Kills im Baubereich an.
KILLCHECKER_INFO2=§7Nur farbige Blöcke wie Wolle, Terracotta, Stained Glass und Concrete wird gezählt.
KILLCHECKER_ENABLE=§aKillchecker aktiviert
KILLCHECKER_DISABLE=§cKillchecker deaktiviert
KILLCHECKER_NO_BUILD=§cEs gibt keinen Baubereich in dieser Region
KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen
# BlockCounter
BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Wechsel zwischen an und aus
@@ -678,10 +677,12 @@ REGION_ITEM_RESET=§eReset
REGION_ITEM_TESTBLOCK=§eTestblock
REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet
REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §enur Baubereich
REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet
REGION_ITEM_SELECTOR_TITLE=Tnt Modus
REGION_ITEM_SELECTOR_ON=§eEinschalten
REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock
REGION_ITEM_SELECTOR_ONLY_BUILD=§enur Baubereich
REGION_ITEM_SELECTOR_OFF=§eAusschalten
#Region
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region
@@ -791,7 +792,7 @@ LAUFBAU_SETTINGS_INACTIVE=§cInaktiv
LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aAktiv
LAUFBAU_SETTINGS_GUI_BACK=§eBack
LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle
LAUFBAU_SETTINGS_ADVANCED=§eLinks-Click §8-§7 Erweiterte Einstellung
LAUFBAU_SETTINGS_ADVANCED=§eMiddle-Click §8-§7 Erweiterte Einstellung
LAUFBAU_BLOCK_COBWEB=§eCobweb
LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path
LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand
@@ -873,6 +874,7 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
SELECT_GLOBAL_REGION=§cDie globale Region kannst du nicht auswählen
SELECT_NO_TYPE=§cDiese Region hat keinen {0}
SELECT_NO_EXTENSION=§cDiese Region hat keine Ausfahrmaße
SELECT_MESSAGE=§7WorldEdit auswahl auf {0}, {1}, {2} und {3}, {4}, {5} gesetzt
SKULL_HELP=§8/§eskull §8[§eSpieler§8] §8-§7 Gibt einen SpielerKopf
SKULL_INVALID=§cUngültiger Spieler
@@ -912,12 +914,10 @@ SELECT_ITEM_BAURAHMEN=§eBaurahmen
SELECT_ITEM_BAUPLATTFORM=§eBauplattform
SELECT_ITEM_TESTBLOCK=§eTestblock
CHESTFILLER_FILLED=§eKiste gefüllt
PISTON_HELP_1=§7Rechts Klick auf einen Piston berechnet dir die bewegten Blöcke.
PISTON_HELP_1=§7Rechts Klick auf Piston mit einem Slime Ball berechnet dir die bewegten Blöcke.
PISTON_HELP_2=§7Die Anzahl ist Rot, wenn ein unmovable Block vorhanden ist.
PISTON_HELP_3=§7Die Anzahl ist Gelb, wenn zu viele Blöcke vorhanden sind.
PISTON_INFO=§7Bewegte Blöcke {0}{1}§8/§712
PISTON_ENABLED=§aPiston-Berechnung aktiviert
PISTON_DISABLED=§cPiston-Berechnung deaktiviert
# Warp
WARP_LOC_X=§7X§8: §e{0}
WARP_LOC_Y=§7Y§8: §e{0}
@@ -28,21 +28,21 @@ import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.panzern.Panzern;
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.region.loader.PrototypeLoader;
import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.loader.Updater;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion;
import de.steamwar.linkage.MinVersion;
@@ -55,7 +55,6 @@ import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin;
@@ -74,7 +73,7 @@ import java.util.function.Consumer;
import java.util.logging.Level;
import java.util.stream.Collectors;
public class BauSystem extends JavaPlugin implements Listener {
public class BauSystem extends JavaPlugin {
// This should be treated as final!
public static Message MESSAGE;
@@ -95,8 +94,6 @@ public class BauSystem extends JavaPlugin implements Listener {
instance = this;
SWUtils.setBausystem(instance);
RegionSystem.INSTANCE.load();
/*
try {
PrototypeLoader.load();
RegionLoader.load();
@@ -109,7 +106,6 @@ public class BauSystem extends JavaPlugin implements Listener {
new Updater(PrototypeLoader.file, PrototypeLoader::load);
new Updater(RegionLoader.file, RegionLoader::load);
*/
SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD));
SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD));
@@ -210,13 +206,6 @@ public class BauSystem extends JavaPlugin implements Listener {
TraceManager.instance.init();
TraceRecorder.instance.init();
new WorldEditRendererCUIEditor();
}
@EventHandler
public void onCRIUSleep(CRIUSleepEvent event) {
RegionSystem.INSTANCE.save();
}
@Override
@@ -231,7 +220,6 @@ public class BauSystem extends JavaPlugin implements Listener {
});
WorldData.write();
RegionSystem.INSTANCE.save();
Config.getInstance().saveAll();
}
@@ -275,7 +263,7 @@ public class BauSystem extends JavaPlugin implements Listener {
@Override
public void run() {
if (TickManager.impl.isFrozen()) return;
if (TPSFreezeUtils.isFrozen()) return;
if (counter >= delay) {
runnable.run();
cancel();
@@ -293,7 +281,7 @@ public class BauSystem extends JavaPlugin implements Listener {
@Override
public void run() {
if (TickManager.impl.isFrozen()) return;
if (TPSFreezeUtils.isFrozen()) return;
if (counter >= (first ? delay : period)) {
first = false;
runnable.run();
@@ -21,9 +21,11 @@ package de.steamwar.bausystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.features.world.BauMemberUpdate;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.SteamwarUser;
import lombok.AllArgsConstructor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.HashSet;
@@ -24,6 +24,7 @@ import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
@@ -24,6 +24,8 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
@@ -31,6 +33,8 @@ import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.data.type.Chest;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -39,9 +43,9 @@ import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import java.io.File;
import java.text.SimpleDateFormat;
import java.util.*;
@Linked
public class AutostartListener implements Listener {
@@ -102,11 +106,11 @@ public class AutostartListener implements Listener {
public void activate(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) {
if (region.isGlobal()) {
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
return;
}
if (region.getTestblockArea().isEmpty()) {
if (!region.hasType(RegionType.TESTBLOCK)) {
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
return;
}
@@ -127,12 +131,20 @@ public class AutostartListener implements Listener {
event.blockList().forEach(block -> {
Region region = Region.getRegion(block.getLocation());
if (!regionStartTime.containsKey(region)) return;
if (!region.getTestblockArea().inRegion(block.getLocation(), true)) return;
if (!region.hasType(RegionType.TESTBLOCK)) return;
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
long preFightDurationInSeconds = region.getGameModeConfig().getTimes().getPreFightDuration();
long preFightDurationInSeconds = getPreFightDurationInSeconds(region);
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
});
}
private int getPreFightDurationInSeconds(Region region) {
File file = region.gameModeConfig();
if (file == null) return 30;
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
return config.getInt("Times.PreFightDuration", 30);
}
}
@@ -19,23 +19,31 @@
package de.steamwar.bausystem.features.backup;
import com.sk89q.worldedit.EditSession;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Color;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.flags.ChangedMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.command.PreviousArguments;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.tags.Tag;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.*;
import java.io.File;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
@Linked
@@ -46,7 +54,7 @@ public class BackupCommand extends SWCommand {
}
static boolean checkGlobalRegion(Region region, Player p) {
if (region.getType().isGlobal()) {
if (region.isGlobal()) {
BauSystem.MESSAGE.send("BACKUP_REGION_NO_REGION", p);
return true;
}
@@ -59,12 +67,11 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (region.getFlags().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) {
if (!region.get(Tag.CHANGED)) {
BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
return;
}
Optional<RegionBackups.Backup> backup = region.getBackups().create(RegionBackups.BackupType.MANUAL);
if (backup.isPresent()) {
if (region.backup()) {
BauSystem.MESSAGE.send("BACKUP_CREATE_SUCCESS", p);
} else {
BauSystem.MESSAGE.send("BACKUP_CREATE_FAILURE", p);
@@ -72,12 +79,25 @@ public class BackupCommand extends SWCommand {
}
@Register(value = "load", description = "BACKUP_HELP_LOAD")
public void backupLoad(@Validator("owner") Player p, @Mapper("backup") @ErrorMessage("BACKUP_LOAD_FAILURE") RegionBackups.Backup backup) {
if (backup.load()) {
BauSystem.MESSAGE.send("BACKUP_LOAD", p);
} else {
BauSystem.MESSAGE.send("BACKUP_LOAD_FAILURE", p);
public void backupLoad(@Validator("owner") Player p, @Mapper("backupName") String backupName) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
File backupFile = region.getBackupFile(backupName.replace('_', ' '));
if (backupFile == null) {
BauSystem.MESSAGE.send("BACKUP_LOAD_FAILURE", p);
return;
}
EditSession editSession = new PasteBuilder(new PasteBuilder.FileProvider(backupFile))
.pastePoint(region.getMinPoint().add(region.getPrototype().getSizeX() / 2, 0, region.getPrototype().getSizeZ() / 2))
.minPoint(region.getMinPoint())
.maxPoint(region.getMaxPoint())
.waterLevel(region.getWaterLevel())
.run();
region.remember(editSession);
BauSystem.MESSAGE.send("BACKUP_LOAD", p);
}
@Register(value = "list", description = "BACKUP_HELP_LIST")
@@ -86,10 +106,10 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
List<RegionBackups.Backup> backups = listBackup(p);
List<String> backups = listBackup(p);
BauSystem.MESSAGE.send("BACKUP_LIST_HEAD", p, backups.size());
backups.forEach(backup -> {
BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + backup.getName(), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + backup.getName()), backup.getName());
backups.forEach(s -> {
BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + s, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + s), s);
});
}
@@ -99,44 +119,34 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
List<RegionBackups.Backup> backups = listBackup(p);
List<SWListInv.SWListEntry<RegionBackups.Backup>> swListEntries = new ArrayList<>();
List<String> backups = listBackup(p);
List<SWListInv.SWListEntry<String>> swListEntries = new ArrayList<>();
List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("BACKUP_LORE", p));
for (int i = 0; i < backups.size(); i++) {
RegionBackups.Backup backup = backups.get(i);
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, backup.getName()), lore, false, clickType -> {});
String s = backups.get(i);
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, s), lore, false, clickType -> {});
swItem.getItemStack().setAmount(i + 1);
swListEntries.add(new SWListInv.SWListEntry<>(swItem, backup));
swListEntries.add(new SWListInv.SWListEntry<>(swItem, s));
}
SWListInv<RegionBackups.Backup> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
p.getOpenInventory().close();
backupLoad(p, s);
p.performCommand("backup load " + s);
});
swListInv.open();
}
@Mapper(value = "backup", local = true)
public TypeMapper<RegionBackups.Backup> backupMapper() {
return new TypeMapper<>() {
@Override
public RegionBackups.Backup map(CommandSender commandSender, String[] previousArguments, String s) {
return Region.getRegion(((Player) commandSender).getLocation()).getBackups().get(s);
@Mapper(value = "backupName", local = true)
public TypeMapper<String> backupMapper() {
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
}
@Override
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
return listBackup((Player) sender).stream().map(RegionBackups.Backup::getName).collect(Collectors.toList());
}
};
}
private List<RegionBackups.Backup> listBackup(Player p) {
private List<String> listBackup(Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return Collections.emptyList();
}
try {
return region.getBackups().list();
return region.listBackup().stream().map(s -> s.substring(0, s.length() - 6).replace(' ', '_')).collect(Collectors.toList());
} catch (NullPointerException e) {
return Collections.emptyList();
}
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.FlagOptional;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.core.Core;
@@ -57,10 +56,15 @@ public class BauInfoBauGuiItem extends BauGuiItem {
Region region = Region.getRegion(player.getLocation());
List<String> stringList = new ArrayList<>();
for (Flag flag : Flag.getFlags()) {
if (!region.getFlags().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getFlags().get(flag);
if (value.isPresent()) {
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), player)));
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
continue;
}
if (flag == Flag.ITEMS && Core.getVersion() < 19) {
continue;
}
Flag.Value<?> value = region.get(flag);
if (value != null) {
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getChatValue(), player)));
}
}
itemStack.setLore(stringList);
@@ -19,11 +19,13 @@
package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@@ -3,7 +3,6 @@ package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.FlagOptional;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.command.SWCommand;
@@ -31,10 +30,12 @@ public class InfoCommand extends SWCommand {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
Region region = Region.getRegion(p.getLocation());
for (Flag flag : Flag.getFlags()) {
if (!region.getFlags().has(flag).isApplicable()) continue;
FlagOptional<?> value = region.getFlags().get(flag);
if (value.isPresent()) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), p));
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
continue;
}
Flag.Value<?> value = region.get(flag);
if (value != null) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getChatValue(), p));
}
}
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.cannon.depth.Depth;
import de.steamwar.bausystem.features.cannon.depth.DepthManager;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.entity.TNTPrimed;
@@ -84,8 +85,8 @@ public class CannonDetector implements Listener {
grouped.forEach((cannonKey, tntPrimeds) -> {
if (tntPrimeds.size() <= 5) return;
Region region = Region.getRegion(tntPrimeds.get(0).getLocation());
if (region.getType().isGlobal()) return;
if (region.getTestblockArea().isEmpty()) return;
if (region.isGlobal()) return;
if (!region.hasType(RegionType.TESTBLOCK)) return;
Depth depth = new Depth(region);
DepthManager.init(tntPrimeds, depth);
});
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.cannon;
import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector;
import java.util.Set;
@@ -23,6 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
@@ -48,7 +50,7 @@ public class Depth {
public void update(List<Block> blocks) {
List<Block> blocksList = blocks.stream()
.filter(block -> region.getTestblockArea().inRegion(block.getLocation(), true))
.filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
.collect(Collectors.toList());
tntCount++;
for (Block block : blocksList) {
@@ -29,11 +29,12 @@ import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.stream.Collectors;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
public class DesignEndStone {
@@ -43,26 +44,18 @@ public class DesignEndStone {
private REntityServer entityServer = new REntityServer();
private List<REntity> entities = new ArrayList<>();
private Set<Location> locations = new HashSet<>();
private Set<Material> limited;
private boolean calculateFromBottom;
private boolean wsOrAs;
private double maxBlastResistance;
public DesignEndStone(Region region) {
this.minX = region.getBuildArea().getMinPoint(false).getX();
this.minY = region.getBuildArea().getMinPoint(false).getY();
this.minZ = region.getBuildArea().getMinPoint(false).getZ();
this.maxX = region.getBuildArea().getMaxPoint(false).getX();
this.maxY = region.getBuildArea().getMaxPoint(false).getY();
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
limited = region.getGameModeConfig()
.getSchematic()
.getLimited()
.entrySet()
.stream()
.filter(entry -> entry.getValue() == 0)
.flatMap(entry -> entry.getKey().stream())
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().getArena().isNoFloor();
this.minX = region.getMinPointBuild().getX();
this.minY = region.getMinPointBuild().getY();
this.minZ = region.getMinPointBuild().getZ();
this.maxX = region.getMaxPointBuild().getX();
this.maxY = region.getMaxPointBuild().getY();
this.maxZ = region.getMaxPointBuild().getZ();
wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
maxBlastResistance = wsOrAs ? 6.1 : 9.0;
entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return;
@@ -83,7 +76,7 @@ public class DesignEndStone {
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
if (calculateFromBottom) {
if (wsOrAs) {
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
} else {
int airBlocks = 0;
@@ -113,7 +106,7 @@ public class DesignEndStone {
int cz = z + step * dirZ;
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
if (material != Material.WATER && material != Material.LAVA && limited.contains(material)) {
if (material != Material.WATER && material != Material.LAVA && material.getBlastResistance() >= maxBlastResistance) {
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
if (!locations.add(location)) break;
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.design.endstone;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
@@ -48,11 +49,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
public void genericCommand(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getBuildArea().isEmpty()) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
if (!region.getGameModeConfig().isLoaded()) {
if (!region.hasType(RegionType.BUILD)) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
@@ -75,7 +74,7 @@ public class BauGuiEditor implements Listener {
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
}).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).setCustomModelData(CMDs.BACK).getItemStack());
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
p.openInventory(inv);
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
@@ -4,45 +4,12 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockState;
import org.bukkit.block.Chest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BlockStateMeta;
import java.util.HashMap;
import java.util.Map;
@Linked
public class InventoryFillerCommand extends SWCommand {
private static final Map<Integer, Integer> POWER_TO_FILLLEVEL = new HashMap<>();
static {
POWER_TO_FILLLEVEL.put(0, 0);
POWER_TO_FILLLEVEL.put(1, 1);
POWER_TO_FILLLEVEL.put(2, 1 * 64 + 60);
POWER_TO_FILLLEVEL.put(3, 3 * 64 + 55);
POWER_TO_FILLLEVEL.put(4, 5 * 64 + 51);
POWER_TO_FILLLEVEL.put(5, 7 * 64 + 46);
POWER_TO_FILLLEVEL.put(6, 9 * 64 + 42);
POWER_TO_FILLLEVEL.put(7, 11 * 64 + 37);
POWER_TO_FILLLEVEL.put(8, 13 * 64 + 32);
POWER_TO_FILLLEVEL.put(9, 15 * 64 + 28);
POWER_TO_FILLLEVEL.put(10, 17 * 64 + 23);
POWER_TO_FILLLEVEL.put(11, 19 * 64 + 19);
POWER_TO_FILLLEVEL.put(12, 21 * 64 + 14);
POWER_TO_FILLLEVEL.put(13, 23 * 64 + 10);
POWER_TO_FILLLEVEL.put(14, 25 * 64 + 5);
POWER_TO_FILLLEVEL.put(15, 27 * 64 + 0);
}
public InventoryFillerCommand() {
super("inventoryfill");
}
@@ -54,116 +21,8 @@ public class InventoryFillerCommand extends SWCommand {
if (!inventoryFill) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player));
BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player);
} else {
}else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_DISABLE", player));
}
}
@Register("gui")
public void gui(Player player) {
SWInventory inventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_NAME", player));
inventory.setItem(0, new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 0)).setAmount(1));
inventory.setItem(1, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 1)).setAmount(1));
inventory.setItem(2, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 2)).setAmount(2));
inventory.setItem(3, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 3)).setAmount(3));
inventory.setItem(4, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 4)).setAmount(4));
inventory.setItem(5, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 5)).setAmount(5));
inventory.setItem(6, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 6)).setAmount(6));
inventory.setItem(7, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 7)).setAmount(7));
inventory.setItem(8, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 8)).setAmount(8));
inventory.setItem(9, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 9)).setAmount(9));
inventory.setItem(10, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 10)).setAmount(10));
inventory.setItem(11, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 11)).setAmount(11));
inventory.setItem(12, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 12)).setAmount(12));
inventory.setItem(13, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 13)).setAmount(13));
inventory.setItem(14, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 14)).setAmount(14));
inventory.setItem(15, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 15)).setAmount(15));
inventory.setItem(17, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_TNT", player)));
for (int i = 0; i < 16; i++) {
inventory.setEventCallback(i, inventoryClickEvent -> {
selectInventoryType(player, inventoryClickEvent.getCurrentItem().getItemMeta().getDisplayName(), Material.DANDELION, POWER_TO_FILLLEVEL.get(inventoryClickEvent.getCurrentItem().getAmount()));
});
}
inventory.setEventCallback(17, inventoryClickEvent -> {
selectInventoryType(player, inventoryClickEvent.getCurrentItem().getItemMeta().getDisplayName(), Material.TNT, POWER_TO_FILLLEVEL.get(15));
});
inventory.open();
}
private final Material[] SHULKER_BOX_MATERIALS = new Material[]{
Material.SHULKER_BOX,
Material.WHITE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX,
Material.GRAY_SHULKER_BOX,
Material.BLACK_SHULKER_BOX,
Material.BROWN_SHULKER_BOX,
Material.RED_SHULKER_BOX,
Material.ORANGE_SHULKER_BOX,
Material.YELLOW_SHULKER_BOX,
Material.LIME_SHULKER_BOX,
Material.GREEN_SHULKER_BOX,
Material.CYAN_SHULKER_BOX,
Material.LIGHT_BLUE_SHULKER_BOX,
Material.BLUE_SHULKER_BOX,
Material.PURPLE_SHULKER_BOX,
Material.MAGENTA_SHULKER_BOX,
Material.PINK_SHULKER_BOX
};
private void selectInventoryType(Player player, String name, Material material, int count) {
ItemStack[] itemStacks = new ItemStack[27];
int index = 0;
int amount = count;
while (amount > 0) {
ItemStack stack;
if (amount > 64) {
stack = new ItemStack(material, 64);
amount -= 64;
} else {
stack = new ItemStack(material, amount);
amount = 0;
}
itemStacks[index++] = stack;
}
SWInventory inventory = new SWInventory(player, 27, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_NAME", player));
int i = 0;
for (Material type : SHULKER_BOX_MATERIALS) {
inventory.setItemEvent(i++, generateFilledInventory(name, type, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
}
inventory.setItemEvent(27 - 6, generateFilledInventory(name, Material.CHEST, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
inventory.setItemEvent(27 - 4, generateFilledInventory(name, Material.BARREL, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
inventory.open();
}
private ItemStack generateFilledInventory(String name, Material material, ItemStack[] itemStacks) {
ItemStack itemStack = new ItemStack(material);
BlockStateMeta meta = (BlockStateMeta) itemStack.getItemMeta();
BlockState state = meta.getBlockState();
if (state instanceof ShulkerBox box) {
box.getInventory().setContents(itemStacks);
box.update();
meta.setBlockState(box);
} else if (state instanceof Chest chest) {
chest.getInventory().setContents(itemStacks);
chest.update();
meta.setBlockState(chest);
} else if (state instanceof Barrel barrel) {
barrel.getInventory().setContents(itemStacks);
barrel.update();
meta.setBlockState(barrel);
}
meta.setDisplayName(name);
itemStack.setItemMeta(meta);
return itemStack;
}
}
@@ -38,6 +38,7 @@ import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
@Linked
public class KillcheckerCommand extends SWCommand implements Listener {
@@ -56,10 +57,6 @@ public class KillcheckerCommand extends SWCommand implements Listener {
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
Region region = Region.getRegion(player.getLocation());
if (region.getBuildArea().isEmpty()) {
BauSystem.MESSAGE.send("KILLCHECKER_NO_BUILD", player);
return;
}
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
killcheckerVisualizer.recalc();
killcheckerVisualizer.show(player, onlyOutline);
@@ -22,6 +22,8 @@ package de.steamwar.bausystem.features.killchecker;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.entity.REntity;
@@ -73,8 +75,8 @@ public class KillcheckerVisualizer {
public KillcheckerVisualizer(Region region, BossBarService bossBarService) {
this.region = region;
this.minPoint = region.getBuildArea().getMinPoint(false);
this.maxPoint = region.getBuildArea().getMaxPoint(false);
this.minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
this.maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
yArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getZ() - minPoint.getZ());
zArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getY() - minPoint.getY());
@@ -73,7 +73,7 @@ public class Loader implements Listener {
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return;
if (stage != Stage.RUNNING) return;
if(!Permission.BUILD.hasPermission(p)) return;
if (waitTime > 0) {
waitTime--;
@@ -149,17 +149,14 @@ public class Loader implements Listener {
}
public boolean setTicksBetweenShots(int delay) {
if (elements.isEmpty()) return false;
if (elements.size() == 0) return false;
LoaderElement loaderElement = elements.get(elements.size() - 1);
if (loaderElement instanceof LoaderWait) {
((LoaderWait) loaderElement).setDelay(delay);
} else {
LoaderWait loaderWait = new LoaderWait(delay);
elements.add(loaderWait);
pause();
}
return true;
}
return false;
}
public void setTicksBetweenBlocks(int delay) {
for (int i = 0; i < elements.size() - 1; i++) {
@@ -44,6 +44,7 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
public class LoaderRecorder implements Listener {
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.loader.elements;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
@@ -114,7 +113,7 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
});
listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> {
backAction.run();
}).setCustomModelData(CMDs.BACK));
}));
listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> {
elements.add(defaultSetting);
extraPower.add(0);
@@ -151,7 +150,7 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {}));
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> back.run());
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> back.run());
swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1");
swAnvilInv.setCallback(s -> {
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
@@ -61,7 +60,7 @@ public class LoaderWait implements LoaderElement {
public void click(Player player, Runnable backAction) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_TITLE", player));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> backAction.run());
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
delay -= clickType.isShiftClick() ? 5 : 1;
@@ -22,6 +22,8 @@ package de.steamwar.bausystem.features.loadtimer;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -156,7 +158,7 @@ public class Loadtimer implements Listener {
}
public void onTntExplode(EntityExplodeEvent event) {
if (region.getBuildArea().inRegion(event.getLocation(), true) && stage == Stage.IGNITION) {
if (region.inRegion(event.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION) && stage == Stage.IGNITION) {
stage = Stage.END;
explode = TPSUtils.currentRealTick.get();
print();
@@ -39,7 +39,7 @@ public class LoadtimerCommand extends SWCommand {
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
public void start(@Validator Player p, TimerMode mode) {
Region r = Region.getRegion(p.getLocation());
if (r.getType().isGlobal()) return;
if (r.isGlobal()) return;
if (!Loadtimer.hasTimer(r))
Loadtimer.createLoadtimer(r, mode == TimerMode.HALF);
}
@@ -47,7 +47,7 @@ public class LoadtimerCommand extends SWCommand {
@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
public void stop(@Validator Player p) {
Region r = Region.getRegion(p.getLocation());
if (r.getType().isGlobal()) return;
if (r.isGlobal()) return;
if (Loadtimer.hasTimer(r))
Loadtimer.getTimer(r).delete();
}
@@ -46,7 +46,7 @@ public class LoadtimerGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region r = Region.getRegion(player.getLocation());
if (r.getType().isGlobal())
if (r.isGlobal())
return new SWItem(Material.BOWL, BauSystem.MESSAGE.parse("LOADTIMER_GUI_GLOBAL", player)).getItemStack();
if (Loadtimer.hasTimer(r)) {
return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_STOP", player)).getItemStack();
@@ -58,7 +58,7 @@ public class LoadtimerGuiItem extends BauGuiItem {
@Override
public boolean click(ClickType click, Player p) {
Region r = Region.getRegion(p.getLocation());
if (r.getType().isGlobal()) return false;
if (r.isGlobal()) return false;
if (Loadtimer.hasTimer(r)) {
p.performCommand("lt stop");
} else {
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.observer;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -1,207 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.rayvisualizer;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand;
import de.steamwar.entity.CRay;
import de.steamwar.entity.REntityServer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.*;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.util.RayTraceResult;
import java.util.List;
@Linked
@MinVersion(20)
public class RayVisualizerCommand extends SWCommand implements Listener {
private BlockData VISIBLE = Material.LIME_CONCRETE.createBlockData();
private BlockData BLOCKED = Material.RED_CONCRETE.createBlockData();
private class CRayData {
private CRay[] rays = new CRay[27 * 400];
private boolean[] used = new boolean[27 * 400];
public void reset() {
for (int i = 0; i < 27 * 400; i++) {
if (!used[i] && rays[i] != null) {
rays[i].die();
rays[i] = null;
}
used[i] = false;
}
}
private boolean locEquals(Location loc1, Location loc2) {
if ((long)(loc1.getX() * 1000) != (long)(loc2.getX() * 1000)) return false;
if ((long)(loc1.getY() * 1000) != (long)(loc2.getY() * 1000)) return false;
if ((long)(loc1.getZ() * 1000) != (long)(loc2.getZ() * 1000)) return false;
return true;
}
public CRay get(Location from, Location to) {
for (int i = 0; i < rays.length; i++) {
if (rays[i] != null && locEquals(from, rays[i].getFrom()) && locEquals(to, rays[i].getTo())) {
used[i] = true;
return rays[i];
}
}
for (int i = 0; i < rays.length; i++) {
if (rays[i] != null && locEquals(from, rays[i].getFrom()) && !used[i]) {
used[i] = true;
return rays[i];
}
}
for (int i = 0; i < rays.length; i++) {
if (used[i]) continue;
CRay ray = rays[i];
if (ray != null) {
return ray;
}
ray = new CRay(server);
ray.setBlock(Material.LIME_CONCRETE.createBlockData());
ray.setWidth(1 / 32f);
rays[i] = ray;
used[i] = true;
return ray;
}
return null;
}
}
private CRayData rayData = new CRayData();
private final REntityServer server = new REntityServer();
private final World WORLD = Bukkit.getWorlds().get(0);
public RayVisualizerCommand() {
super("rayvisualizer");
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
if (server.getPlayers().isEmpty()) return;
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
.stream().toList();
rayData.reset();
if (primedList.isEmpty()) return;
calculateRays(primedList, primedList);
}, 1, 1);
}
private void calculateRays(List<TNTPrimed> fromTNTs, List<TNTPrimed> toTNTs) {
for (TNTPrimed to : toTNTs) {
int hitting = 0;
int total = 0;
for (TNTPrimed from : fromTNTs) {
if (from == to) continue;
if (from.getFuseTicks() >= to.getFuseTicks()) continue;
if (to.getLocation().distanceSquared(from.getLocation()) > 25) continue;
if (!from.isInWater()) continue;
Location fromLoc = from.getLocation();
Location toLoc = to.getLocation().clone().add(-0.49, 0, -0.49);
final double minX = 0.5 * (1 - Math.floor(2 * 0.98 + 1) / (2 * 0.98 + 1));
final double minZ = 0.5 * (1 - Math.floor(2 * 0.98 + 1) / (2 * 0.98 + 1));
final double spacing = 0.98 / (2 * 0.98 + 1);
for (int dx = 0; dx < 3; dx++) {
for (int dy = 0; dy < 3; dy++) {
for (int dz = 0; dz < 3; dz++) {
Location end = toLoc.clone().add(minX + dx * spacing, 0 + dy * spacing, minZ + dz * spacing);
RayTraceResult result = fromLoc.getWorld().rayTraceBlocks(fromLoc, end.clone().subtract(fromLoc).toVector(), end.distance(fromLoc), FluidCollisionMode.NEVER, true);
CRay cRay = rayData.get(fromLoc, end);
if (cRay == null) continue;
cRay.setFrom(fromLoc);
cRay.setTo(end);
if (result != null && result.getHitBlock() != null) {
cRay.setBlock(BLOCKED);
} else {
cRay.setBlock(VISIBLE);
hitting++;
}
}
}
}
total += 27;
}
if (total == 0) {
to.setCustomNameVisible(false);
} else {
int remainder = hitting % 27;
int whole = hitting / 27;
to.setCustomNameVisible(true);
to.setCustomName("§e" + whole + " " + remainder + "/27");
}
}
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
boolean rayvisualizer = Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("rayvisualizer", false);
if (rayvisualizer) server.addPlayer(event.getPlayer());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
server.removePlayer(event.getPlayer());
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
if (Permission.BUILD.hasPermission(player)) {
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
if (rayvisualizer) server.addPlayer(player);
} else {
server.removePlayer(player);
}
}
}, 1);
}
@Register
public void toggle(@Validator Player player) {
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
Config.getInstance().get(player).put("rayvisualizer", !rayvisualizer);
if (!rayvisualizer) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_ENABLE", player));
server.addPlayer(player);
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_DISABLE", player));
server.removePlayer(player);
}
}
}
@@ -23,8 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
@@ -34,6 +34,8 @@ import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.entity.Player;
import java.io.IOException;
@Linked
public class ColorCommand extends SWCommand {
@@ -45,31 +47,29 @@ public class ColorCommand extends SWCommand {
}
@Register(description = "REGION_COLOR_HELP_COLOR")
public void genericColor(@Validator Player p, ColorMode color) {
public void genericColor(Player p, ColorMode color) {
genericColorSet(p, color, ColorizationType.LOCAL);
}
@Register(description = "REGION_COLOR_HELP_COLOR_TYPE")
public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) {
if (colorizationType == ColorizationType.GLOBAL) {
Region.getRegions().forEach(region -> {
region.getFlags().set(Flag.COLOR, color);
});
Region.setGlobal(Flag.COLOR, color);
BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p));
return;
}
Region region = Region.getRegion(p.getLocation());
if (!region.getFlags().has(Flag.COLOR).isWritable()) {
if (region.isGlobal()) {
BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
return;
}
region.getFlags().set(Flag.COLOR, color);
region.set(Flag.COLOR, color);
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.ignoreAir(true)
.onlyColors(true)
.color(color);
region.getArea().reset(pasteBuilder, false);
.color(color.getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
RegionUtils.message(region, "REGION_REGION_COLORED");
RegionUtils.message(region, "REGION_REGION_COLORED_FAILED");
} catch (SecurityException e) {
@@ -78,7 +78,7 @@ public class ColorCommand extends SWCommand {
}
@Register
public void genericColorSet(@Validator Player p, ColorizationType colorizationType, ColorMode color) {
public void genericColorSet(Player p, ColorizationType colorizationType, ColorMode color) {
genericColorSet(p, color, colorizationType);
}
@@ -19,11 +19,13 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -53,11 +55,13 @@ public class FireCommand extends SWCommand {
}
private boolean toggle(Region region) {
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
region.getFlags().set(Flag.FIRE, FireMode.DENY);
switch (region.getPlain(Flag.FIRE, FireMode.class)) {
case ALLOW:
region.set(Flag.FIRE, FireMode.DENY);
return true;
} else {
region.getFlags().set(Flag.FIRE, FireMode.ALLOW);
default:
case DENY:
region.set(Flag.FIRE, FireMode.ALLOW);
return false;
}
}
@@ -2,8 +2,8 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -17,12 +17,12 @@ public class FireListener implements Listener, ScoreboardElement {
@EventHandler
public void onFireDamage(BlockBurnEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
}
@EventHandler
public void onFireSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true);
if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
}
@Override
@@ -37,7 +37,7 @@ public class FireListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FIRE).getWithDefault().getChatValue(), p);
if (region.get(Flag.FIRE) == Flag.FIRE.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FIRE).getChatValue(), p);
}
}
@@ -19,11 +19,13 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -53,11 +55,13 @@ public class FreezeCommand extends SWCommand {
}
private boolean toggle(Region region) {
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
region.getFlags().set(Flag.FREEZE, FreezeMode.INACTIVE);
switch (region.getPlain(Flag.FREEZE, FreezeMode.class)) {
case ACTIVE:
region.set(Flag.FREEZE, FreezeMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.FREEZE, FreezeMode.ACTIVE);
default:
case INACTIVE:
region.set(Flag.FREEZE, FreezeMode.ACTIVE);
return true;
}
}
@@ -3,7 +3,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.core.Core;
import de.steamwar.core.TrickyTrialsWrapper;
@@ -29,7 +29,9 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onEntitySpawn(EntitySpawnEvent e) {
if (Region.getRegion(e.getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (Region.getRegion(e.getLocation()).get(Flag.FREEZE) == FreezeMode.INACTIVE) {
return;
}
e.setCancelled(true);
if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
@@ -41,7 +43,8 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onBlockCanBuild(BlockCanBuildEvent e) {
if (!e.isBuildable()) return;
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return;
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.INACTIVE)
return;
if (e.getMaterial() == Material.TNT) {
e.setBuildable(false);
e.getBlock().setType(Material.TNT, false);
@@ -50,14 +53,14 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onEntityChangeBlock(EntityChangeBlockEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onPhysicsEvent(BlockPhysicsEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getSourceBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
@@ -82,53 +85,152 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onPistonExtend(BlockPistonExtendEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onNotePlay(NotePlayEvent event) {
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=45, z=98},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=44, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=97},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=custom_head,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=97},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=96},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-108, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=45, z=98},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-104, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=45, z=98},type=CYAN_TERRACOTTA,data=Block{minecraft:cyan_terracotta},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=BARRIER,data=Block{minecraft:barrier},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=harp,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@78078831}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=45, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=46, z=100},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=49, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=99},type=SMOOTH_STONE,data=Block{minecraft:smooth_stone},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
////[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=true],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=102},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-108, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-107, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=100},type=STONE_SLAB,data=Block{minecraft:stone_slab}[type=bottom,waterlogged=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-104, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=46, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=48, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-105, y=47, z=100},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=101},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-107, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-105, y=47, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=46, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=48, z=98},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=97},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=99},type=AIR,data=Block{minecraft:air},fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
//[STDOUT] CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b} -> CraftBlock{pos=BlockPosition{x=-106, y=47, z=98},type=NOTE_BLOCK,data=Block{minecraft:note_block}[instrument=basedrum,note=9,powered=false],fluid=net.minecraft.world.level.material.FluidTypeEmpty@1531ed7b}
}
@EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockGrow(BlockGrowEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onRedstoneEvent(BlockRedstoneEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setNewCurrent(e.getOldCurrent());
}
}
@EventHandler
public void onBlockDispense(BlockDispenseEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
@EventHandler(priority = EventPriority.MONITOR)
public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
e.getBlock().setType(Material.BARRIER, false);
e.getBlock().setType(Material.AIR, false);
@@ -151,35 +253,35 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onFluidLevelChange(FluidLevelChangeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockFromTo(BlockFromToEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onSpongeAbsorb(SpongeAbsorbEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@EventHandler
public void onBlockForm(BlockFormEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
}
}
@@ -187,7 +289,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent e) {
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (Region.getRegion(e.getClickedBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (Region.getRegion(e.getClickedBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
Block block = e.getClickedBlock();
if (block.getType() == Material.LEVER) {
Switch data = ((Switch) block.getBlockData());
@@ -198,9 +300,9 @@ public class FreezeListener implements Listener, ScoreboardElement {
}
@EventHandler
public void onBlockFade(BlockFadeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true);
public void onBlockFade(BlockFadeEvent event) {
if (Region.getRegion(event.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
event.setCancelled(true);
}
}
@@ -216,7 +318,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FREEZE).getWithDefault().getChatValue(), p);
if (region.get(Flag.FREEZE) == Flag.FREEZE.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FREEZE).getChatValue(), p);
}
}
@@ -19,11 +19,14 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ItemMode;
import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player;
@@ -55,11 +58,13 @@ public class ItemsCommand extends SWCommand {
}
private boolean toggle(Region region) {
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) {
region.getFlags().set(Flag.ITEMS, ItemMode.INACTIVE);
switch (region.getPlain(Flag.ITEMS, ItemMode.class)) {
case ACTIVE:
region.set(Flag.ITEMS, ItemMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.ITEMS, ItemMode.ACTIVE);
default:
case INACTIVE:
region.set(Flag.ITEMS, ItemMode.ACTIVE);
return true;
}
}
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ItemMode;
import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
@@ -35,9 +35,13 @@ import org.bukkit.event.entity.ItemSpawnEvent;
@MinVersion(19)
public class ItemsListener implements Listener, ScoreboardElement {
private static ItemMode getMode(Region region) {
return region.getPlain(Flag.ITEMS, ItemMode.class);
}
@EventHandler
public void onItemSpawn(ItemSpawnEvent event) {
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) {
if (getMode(Region.getRegion(event.getLocation())) == ItemMode.INACTIVE) {
event.setCancelled(true);
}
}
@@ -54,7 +58,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.ITEMS).getWithDefault().getChatValue(), p);
if (region.get(Flag.ITEMS) == Flag.ITEMS.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.ITEMS).getChatValue(), p);
}
}
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.NoGravityMode;
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -53,11 +53,13 @@ public class NoGravityCommand extends SWCommand {
}
private boolean toggle(Region region) {
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
switch (region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class)) {
case ACTIVE:
region.set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
return false;
} else {
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
default:
case INACTIVE:
region.set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
return true;
}
}
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.NoGravityMode;
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.EntityType;
@@ -34,10 +34,14 @@ import org.bukkit.event.entity.EntitySpawnEvent;
@Linked
public class NoGravityListener implements Listener, ScoreboardElement {
private static NoGravityMode getMode(Region region) {
return region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class);
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() == EntityType.PLAYER) return;
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) {
if (getMode(Region.getRegion(event.getLocation())) == NoGravityMode.ACTIVE) {
event.getEntity().setGravity(false);
}
}
@@ -54,7 +58,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p);
if (region.get(Flag.NO_GRAVITY) == Flag.NO_GRAVITY.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.NO_GRAVITY).getChatValue(), p);
}
}
@@ -20,11 +20,13 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@@ -39,18 +41,22 @@ public class ProtectCommand extends SWCommand {
public void genericProtectCommand(@Validator Player p) {
Region region = regionCheck(p);
if (region == null) return;
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
region.getFlags().set(Flag.PROTECT, ProtectMode.INACTIVE);
switch (region.getPlain(Flag.PROTECT, ProtectMode.class)) {
case ACTIVE:
region.set(Flag.PROTECT, ProtectMode.INACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE");
} else {
region.getFlags().set(Flag.PROTECT, ProtectMode.ACTIVE);
break;
default:
case INACTIVE:
region.set(Flag.PROTECT, ProtectMode.ACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE");
break;
}
}
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
if (region.getFloorLevel() == 0) {
BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player);
return null;
}
@@ -1,10 +1,9 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
@@ -22,11 +21,13 @@ public class ProtectListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList, Location location) {
Region region = Region.getRegion(location);
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return;
Point p1 = region.getBuildArea().getMinPoint(true);
Point p2 = region.getTestblockArea().getMinPoint(true);
int floorLevel = Math.min(p1.getY(), p2.getY());
blockList.removeIf(block -> block.getY() < floorLevel);
if (region.getFloorLevel() == 0) {
return;
}
if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.INACTIVE) {
return;
}
blockList.removeIf(block -> block.getY() < region.getFloorLevel());
}
@EventHandler
@@ -51,7 +52,8 @@ public class ProtectListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.PROTECT).getWithDefault().getChatValue(), p);
if (region.getFloorLevel() == 0) return null;
if (region.get(Flag.PROTECT) != Flag.PROTECT.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.PROTECT).getChatValue(), p);
}
}
@@ -32,20 +32,30 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.SchematicNode;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent;
import java.util.Collections;
import java.util.List;
import java.util.logging.Level;
import java.util.stream.Collectors;
@Linked
public class RegionCommand extends SWCommand {
@@ -61,7 +71,7 @@ public class RegionCommand extends SWCommand {
}
static boolean checkGlobalRegion(Region region, Player p) {
if (region.getType().isGlobal()) {
if (region.isGlobal()) {
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
return true;
}
@@ -73,7 +83,7 @@ public class RegionCommand extends SWCommand {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return;
if (region.getHistory().undo()) {
if (region.undo()) {
RegionUtils.message(region, "REGION_REGION_UNDID");
} else {
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_UNDO", p);
@@ -87,7 +97,7 @@ public class RegionCommand extends SWCommand {
return;
}
if (region.getHistory().redo()) {
if (region.redo()) {
RegionUtils.message(region, "REGION_REGION_REDID");
} else {
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_REDO", p);
@@ -100,10 +110,10 @@ public class RegionCommand extends SWCommand {
if(checkGlobalRegion(region, p)) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.ignoreAir(true)
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
@@ -124,8 +134,8 @@ public class RegionCommand extends SWCommand {
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.ignoreAir(true)
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
@@ -139,11 +149,11 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (region.getBuildArea().isEmpty()) {
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
p.teleport(region.getBuildArea().getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
p.teleport(region.getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
BauSystem.MESSAGE.send("REGION_REGION_TP_COPY", p);
}
@@ -154,33 +164,70 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (region.getTestblockArea().isEmpty()) {
if (region.getTestBlockPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
p.teleport(region.getTestblockArea().getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
p.teleport(region.getTestBlockPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
}
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
@Register("skin")
public void changeSkinCommand(Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INFO", p, region.getSkin());
String creator = region.getPrototype().getSkinMap().get(region.getSkin()).getCreator();
if (creator != null) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INFO_CREATOR", p, creator);
}
}
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
@Register("skin")
public void changeSkinCommand(@Validator Player p, @Mapper("skinTypeMapper") String s) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
if (!region.getPrototype().getSkinMap().containsKey(s)) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_UNKNOWN", p);
} else {
if (region.setSkin(s)) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_CHANGE", p, s);
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGESKIN_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
} else {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INVALID", p);
}
}
}
@Register(value = "copy", description = "REGION_REGION_HELP_COPY")
public void copyCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-e", "-s"}, allowISE = true) int option) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
if (region.getBuildArea().isEmpty()) {
if (!region.hasType(RegionType.BUILD)) {
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
return;
}
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
Point minPoint = region.getBuildArea().getMinPoint(false);
Point maxPoint = region.getBuildArea().getMaxPoint(false);
Point minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
Point maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
switch (option) {
case 0:
break;
case 1:
minPoint = region.getBuildArea().getMinPoint(true);
maxPoint = region.getBuildArea().getMaxPoint(true);
minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
break;
case 2:
Pair<Location, Location> selection = WorldEditUtils.getSelection(p);
@@ -191,7 +238,7 @@ public class RegionCommand extends SWCommand {
break;
}
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getBuildArea().getCopyPoint());
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getCopyPoint());
WorldEdit.getInstance()
.getSessionManager()
.get(BukkitAdapter.adapt(p))
@@ -205,10 +252,14 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) {
return;
}
if (region.getBuildArea().isEmpty()) {
if (!region.hasType(RegionType.BUILD)) {
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
return;
}
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
ClipboardHolder clipboardHolder = WorldEdit.getInstance()
.getSessionManager()
@@ -236,13 +287,13 @@ public class RegionCommand extends SWCommand {
}
try (EditSession e = WorldEditUtils.getEditSession(p)) {
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getBuildArea().getCopyPoint())).build());
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getCopyPoint())).build());
WorldEditUtils.addToPlayer(p, e);
if (selectPasted) {
Clipboard clipboard = clipboardHolder.getClipboards().get(0);
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint()));
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint()));
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection));
}
BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p);
@@ -252,4 +303,25 @@ public class RegionCommand extends SWCommand {
private BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
}
@Mapper(value = "skinTypeMapper", local = true)
private TypeMapper<String> skinTypeMapper() {
return new TypeMapper<String>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
Player p = (Player) commandSender;
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
return Collections.emptyList();
}
return region.getPrototype().getSkinMap().keySet().stream().map(c -> c.replace(' ', '_')).collect(Collectors.toList());
}
@Override
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
return s.replace('_', ' ');
}
};
}
}
@@ -21,8 +21,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.ChangedMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.tags.Tag;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
import org.bukkit.event.EventHandler;
@@ -181,7 +180,13 @@ public class RegionListener implements Listener {
}
}
private static void tagChangedRegion(final Location location) {
Region.getRegion(location).getFlags().set(Flag.CHANGED, ChangedMode.HAS_CHANGE);
new BukkitRunnable() {
@Override
public void run() {
Region.getRegion(location).set(Tag.CHANGED);
}
}.runTaskAsynchronously(BauSystem.getInstance());
}
}
@@ -20,16 +20,12 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.io.File;
import java.util.List;
import java.util.Optional;
@Linked
public class RegionScoreboardElement implements ScoreboardElement {
@@ -45,10 +41,7 @@ public class RegionScoreboardElement implements ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getType().isGlobal()) return null;
if (!region.getGameModeConfig().isLoaded()) return null;
List<String> names = region.getGameModeConfig().getServer().getChatNames();
if (names.isEmpty()) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + names.get(0);
if (GlobalRegion.getInstance() == region) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + region.getDisplayName();
}
}
@@ -21,10 +21,13 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
@@ -52,11 +55,12 @@ public class ResetCommand extends SWCommand {
Region region = regionCheck(p);
if (region == null) return;
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile()))
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
region.getFlags().clear();
region.getRegionData().clear();
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
for (Flag value : Flag.getResetFlags()) {
region.set(value, value.getDefaultValue());
}
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
@@ -84,8 +88,8 @@ public class ResetCommand extends SWCommand {
}
try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, true);
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
@@ -95,7 +99,7 @@ public class ResetCommand extends SWCommand {
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region == RegionSystem.INSTANCE.getGlobalRegion()) {
if (region == GlobalRegion.getInstance()) {
BauSystem.MESSAGE.send("REGION_RESET_NO_REGION", player);
return null;
}
@@ -20,14 +20,16 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@@ -72,6 +74,9 @@ public class TNTCommand extends SWCommand {
case ONLY_TB:
requestedMessage = getTestblockEnableMessage();
break;
case ONLY_BUILD:
requestedMessage = getBuildEnableMessage();
break;
}
tntToggle(region, tntMode, requestedMessage);
}
@@ -87,12 +92,13 @@ public class TNTCommand extends SWCommand {
Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced);
tntModeMap.put("testblock", TNTMode.ONLY_TB);
tntModeMap.put("tb", TNTMode.ONLY_TB);
tntModeMap.put("build", TNTMode.ONLY_BUILD);
return new TypeMapper<>() {
return new TypeMapper<TNTMode>() {
@Override
public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation());
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
return new ArrayList<>(tntModeMap.keySet());
} else {
return new ArrayList<>(tntModeMapReduced.keySet());
@@ -102,7 +108,7 @@ public class TNTCommand extends SWCommand {
@Override
public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation());
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
return tntModeMap.getOrDefault(s, null);
} else {
return tntModeMapReduced.getOrDefault(s, null);
@@ -128,23 +134,24 @@ public class TNTCommand extends SWCommand {
}
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
if (requestedMode != null && region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getFlags().set(Flag.TNT, requestedMode);
if (requestedMode != null && region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
region.set(Flag.TNT, requestedMode);
RegionUtils.actionBar(region, requestedMessage);
return;
}
switch (region.getFlags().get(Flag.TNT).getWithDefault()) {
switch (region.getPlain(Flag.TNT, TNTMode.class)) {
case ALLOW:
case ONLY_TB:
region.getFlags().set(Flag.TNT, TNTMode.DENY);
case ONLY_BUILD:
region.set(Flag.TNT, TNTMode.DENY);
RegionUtils.actionBar(region, getDisableMessage());
break;
case DENY:
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) {
region.getFlags().set(Flag.TNT, TNTMode.ONLY_TB);
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
region.set(Flag.TNT, TNTMode.ONLY_TB);
RegionUtils.actionBar(region, getTestblockEnableMessage());
} else {
region.getFlags().set(Flag.TNT, TNTMode.ALLOW);
region.set(Flag.TNT, TNTMode.ALLOW);
RegionUtils.actionBar(region, getEnableMessage());
}
break;
@@ -23,7 +23,9 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.block.Block;
@@ -35,6 +37,7 @@ import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
@Linked
public class TNTListener implements Listener, ScoreboardElement {
@@ -42,14 +45,27 @@ public class TNTListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList) {
blockList.removeIf(block -> {
Region region = Region.getRegion(block.getLocation());
TNTMode value = region.getFlags().get(Flag.TNT).getWithDefault();
TNTMode value = region.getPlain(Flag.TNT);
if (value == TNTMode.ALLOW) {
return false;
} else if (value == TNTMode.ONLY_TB) {
if (region.getBuildArea().inRegion(block.getLocation(), true)) {
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
return true;
}
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
return true;
}
} else if (value == TNTMode.ONLY_BUILD) {
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL)) {
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
return true;
}
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) {
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
return true;
}
}
return value == TNTMode.DENY;
});
@@ -77,7 +93,6 @@ public class TNTListener implements Listener, ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getFlags().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.TNT).getWithDefault().getChatValue(), p);
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.TNT).getChatValue(), p);
}
}
@@ -20,18 +20,21 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.Punishment;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
@@ -40,8 +43,10 @@ import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.io.IOException;
import java.util.*;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
import java.util.function.Supplier;
import java.util.logging.Level;
import java.util.stream.Collectors;
@@ -93,44 +98,15 @@ public class TestblockCommand extends SWCommand {
}
}
// Beta Tester enabled
switch (BauServer.getInstance().getOwnerID()) {
case 245:
case 403:
case 1898:
case 3320:
case 4603:
case 5262:
case 6032:
case 11077:
case 11888:
case 12258:
case 16009:
if (node == null) {
node = region.getRegionData().getTestblockSchematic();
} else {
region.getRegionData().setTestblockSchematic(node);
}
break;
default:
break;
}
PasteBuilder.ClipboardProvider clipboardProvider;
if (node == null) {
clipboardProvider = new PasteBuilder.FileProvider(region.getTestblockArea().getResetFile());
} else {
clipboardProvider = new PasteBuilder.SchematicProvider(node);
}
try {
PasteBuilder.ClipboardProvider clipboardProvider = node == null ? new PasteBuilder.FileProvider(region.getResetFile(RegionType.TESTBLOCK)) : new PasteBuilder.SchematicProvider(node);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.ignoreAir(ignoreAir)
.onlyColors(onlyColors)
.removeTNT(removeTNT)
.removeWater(removeWater)
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getTestblockArea().reset(pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION);
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.reset(pasteBuilder, RegionType.TESTBLOCK, regionExtensionType);
RegionUtils.message(region, "REGION_TB_DONE");
} catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
@@ -183,7 +159,7 @@ public class TestblockCommand extends SWCommand {
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getTestblockArea().isEmpty()) {
if (!region.hasType(RegionType.TESTBLOCK)) {
BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player);
return null;
}
@@ -22,9 +22,10 @@ package de.steamwar.bausystem.features.region.items;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Color;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
@@ -44,7 +45,7 @@ public class ColorBauGuiItem extends BauGuiItem {
super(2);
}
private static Material mapColor(ColorMode color) {
private static Material mapColor(Color color) {
switch (color) {
case RED:
return Material.RED_CONCRETE;
@@ -84,17 +85,17 @@ public class ColorBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
ColorMode mode = region.getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
return new SWItem(mapColor(mode), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
ColorMode mode = region.getPlain(Flag.COLOR, ColorMode.class);
return new SWItem(mapColor(mode.getColor()), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
}
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
ColorMode current = Region.getRegion(p.getLocation()).getFlags().get(Flag.COLOR).orElse(ColorMode.PINK);
ColorMode current = Region.getRegion(p.getLocation()).getPlain(Flag.COLOR, ColorMode.class);
List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>();
for (ColorMode value : ColorMode.values()) {
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value.getColor()), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {
}), value));
}
SWListInv<ColorMode> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_COLOR_CHOOSE", p), items, (clickType, colorMode) -> {
@@ -23,8 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@@ -42,10 +42,7 @@ public class FireBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.FIRE).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
if (region.getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW) {
return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack();
} else {
return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack();
@@ -24,7 +24,7 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@@ -42,10 +42,7 @@ public class FreezeBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.FREEZE).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
if (region.getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) {
return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack();
} else {
return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack();
@@ -25,7 +25,7 @@ import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@@ -43,10 +43,7 @@ public class ProtectBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE) {
return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack();
} else {
return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack();
@@ -24,7 +24,8 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
@@ -42,11 +43,13 @@ public class TntBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
switch (Region.getRegion(player.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
switch (Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class)) {
case DENY:
return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
case ONLY_TB:
return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack();
case ONLY_BUILD:
return new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_BUILD", player)).getItemStack();
default:
return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack();
}
@@ -55,12 +58,12 @@ public class TntBauGuiItem extends BauGuiItem {
@Override
public boolean click(ClickType click, Player p) {
if (click == ClickType.LEFT) {
switch (Region.getRegion(p.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) {
switch (Region.getRegion(p.getLocation()).getPlain(Flag.TNT, TNTMode.class)) {
case DENY:
updateTntMode(TNTMode.ALLOW, p);
break;
case ALLOW:
if (!Region.getRegion(p.getLocation()).getBuildArea().isEmpty() && !Region.getRegion(p.getLocation()).getTestblockArea().isEmpty()) {
if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
updateTntMode(TNTMode.ONLY_TB, p);
break;
}
@@ -74,11 +77,15 @@ public class TntBauGuiItem extends BauGuiItem {
updateTntMode(TNTMode.ALLOW, p);
p.closeInventory();
}));
if (!Region.getRegion(p.getLocation()).getBuildArea().isEmpty() && !Region.getRegion(p.getLocation()).getTestblockArea().isEmpty()) {
if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
selector.setItem(3, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> {
updateTntMode(TNTMode.ONLY_TB, p);
p.closeInventory();
}));
selector.setItem(5, new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_BUILD", p), clickType -> {
updateTntMode(TNTMode.ONLY_BUILD, p);
p.closeInventory();
}));
}
selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> {
updateTntMode(TNTMode.DENY, p);
@@ -94,6 +101,9 @@ public class TntBauGuiItem extends BauGuiItem {
case ONLY_TB:
p.performCommand("tnt tb");
break;
case ONLY_BUILD:
p.performCommand("tnt build");
break;
case ALLOW:
p.performCommand("tnt on");
break;
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
@@ -28,6 +28,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.luaj.vm2.LuaValue;
import java.util.HashMap;
import java.util.HashSet;
@@ -153,7 +153,7 @@ public class EventListener implements Listener {
for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.getArea().inRegion(player.getLocation(), false)) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
}
}
@@ -171,11 +171,11 @@ public class EventListener implements Listener {
table.set("y", event.getLocation().getY());
table.set("z", event.getLocation().getZ());
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.getBuildArea().inRegion(block.getLocation(), true));
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.getArea().inRegion(player.getLocation(), false)) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
if (inBuild) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplodeInBuild, table, event);
@@ -22,14 +22,19 @@ package de.steamwar.bausystem.features.script.lua;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitPlayer;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.event.platform.CommandEvent;
import com.sk89q.worldedit.extension.platform.Actor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.world.WorldEditListener;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.inventory.SWAnvilInv;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.BaseComponent;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
@@ -42,6 +47,8 @@ import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs;
import org.luaj.vm2.lib.*;
import java.lang.reflect.Proxy;
import java.net.InetSocketAddress;
import java.util.*;
import java.util.logging.Level;
@@ -159,8 +166,6 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
env.set("rawlen", NIL);
env.set("rawset", NIL);
env.set("xpcall", NIL);
env.set("require", NIL);
env.set("package", NIL);
return null;
}
@@ -20,17 +20,19 @@
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.region.flags.*;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.OneArgFunction;
import java.util.List;
import java.util.UUID;
import java.util.function.Supplier;
@Linked
@@ -44,29 +46,27 @@ public class RegionLib implements LuaLib {
private LuaTable create(Supplier<Region> region, Player player) {
LuaTable table = LuaValue.tableOf();
table.set("name", getter(() -> region.get().getID().toString()));
table.set("id", getter(() -> region.get().getID().toString()));
table.set("name", getter(() -> region.get().getName()));
table.set("type", getter(() -> {
Region rg = region.get();
if (rg.getType().isGlobal()) {
Region region1 = region.get();
if (region1 instanceof GlobalRegion) {
return "global";
} else {
return region1.getPrototype().getName();
}
List<String> chatNames = rg.getGameModeConfig().getServer().getChatNames();
if (chatNames.isEmpty()) {
return "unknown";
}
return chatNames.get(0).toLowerCase();
}));
LuaValue tntLib = LuaValue.tableOf();
tntLib.set("mode", getter(() -> region.get().getFlags().get(Flag.TNT).nameWithDefault()));
tntLib.set("enabled", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB));
tntLib.set("mode", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class).name()));
tntLib.set("enabled", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB));
tntLib.set("onlyBuild", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_BUILD));
table.set("tnt", tntLib);
table.set("fire", getter(() -> region.get().getFlags().get(Flag.FIRE).orElse(null) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getFlags().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getFlags().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE));
table.set("fire", getter(() -> region.get().getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
//LuaValue traceLib = LuaValue.tableOf();
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
@@ -79,16 +79,16 @@ public class RegionLib implements LuaLib {
Loader loader = Loader.getLoader(player);
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
table.set("copyPoint", getter(() -> toPos(region.get().getBuildArea().getCopyPoint())));
table.set("minPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false))));
table.set("maxPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false))));
table.set("minPointBuildExtension", getter(() -> toPos(region.get().getBuildArea().getMinPoint(true))));
table.set("maxPointBuildExtension", getter(() -> toPos(region.get().getBuildArea().getMinPoint(true))));
table.set("testblockPoint", getter(() -> toPos(region.get().getTestblockArea().getCopyPoint())));
table.set("minPointTestblock", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(false))));
table.set("maxPointTestblock", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(false))));
table.set("minPointTestblockExtension", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(true))));
table.set("maxPointTestblockExtension", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(true))));
table.set("copyPoint", getter(() -> toPos(region.get().getCopyPoint())));
table.set("minPointBuild", getter(() -> toPos(region.get().getMinPointBuild())));
table.set("maxPointBuild", getter(() -> toPos(region.get().getMaxPointBuild())));
table.set("minPointBuildExtension", getter(() -> toPos(region.get().getMinPointBuildExtension())));
table.set("maxPointBuildExtension", getter(() -> toPos(region.get().getMaxPointBuildExtension())));
table.set("testblockPoint", getter(() -> toPos(region.get().getTestBlockPoint())));
table.set("minPointTestblock", getter(() -> toPos(region.get().getMinPointTestblock())));
table.set("maxPointTestblock", getter(() -> toPos(region.get().getMaxPointTestblock())));
table.set("minPointTestblockExtension", getter(() -> toPos(region.get().getMinPointTestblockExtension())));
table.set("maxPointTestblockExtension", getter(() -> toPos(region.get().getMaxPointTestblockExtension())));
return table;
}
@@ -99,11 +99,11 @@ public class RegionLib implements LuaLib {
table.set("get", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
return create(() -> RegionSystem.INSTANCE.getRegion(UUID.fromString(arg.checkjstring())).orElse(RegionSystem.INSTANCE.getGlobalRegion()), player);
return create(() -> Region.getREGION_MAP().get(arg.checkjstring()), player);
}
});
table.set("list", getter(() -> LuaValue.listOf(RegionSystem.INSTANCE.getRegions().map(region -> create(() -> region, player)).toArray(LuaTable[]::new))));
table.set("list", getter(() -> LuaValue.listOf(Region.getREGION_MAP().values().stream().map(region -> create(() -> region, player)).toArray(LuaTable[]::new))));
return table;
}
@@ -24,7 +24,9 @@ import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs;
import org.luaj.vm2.lib.TwoArgFunction;
import org.luaj.vm2.lib.VarArgFunction;
@Linked
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.features.loader.LoaderRecorder;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.inventory.SWItem;
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.script.lua.libs;
import com.google.gson.*;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Disable;
@@ -75,7 +74,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
jsonObject.keySet().forEach(key -> {
map.put(key, fromJson(jsonObject.get(key)));
});
Region region = RegionSystem.INSTANCE.getRegion(UUID.fromString(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()))).orElse(null);
Region region = Region.getREGION_MAP().get(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()));
REGION_STORAGE.put(region, map);
} catch (Exception e) {}
}
@@ -144,7 +143,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
regionStorageDirectory.mkdirs();
for (Map.Entry<Region, HashMap<String, LuaValue>> entry : REGION_STORAGE.entrySet()) {
try {
FileWriter fileWriter = new FileWriter(new File(regionStorageDirectory, entry.getKey().getID().toString() + ".json"));
FileWriter fileWriter = new FileWriter(new File(regionStorageDirectory, entry.getKey().getName() + ".json"));
gson.toJson(toJson(entry.getValue()), fileWriter);
fileWriter.close();
} catch (IOException e) {}
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tpslimit.TPSSystem;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.core.TPSWatcher;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
@@ -52,7 +51,7 @@ public class TpsLib implements LuaLib {
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
tpsLib.set("current", getter(TPSWatcher::getTPS));
tpsLib.set("limit", getter(() -> (double) TickManager.impl.getTickRate()));
tpsLib.set("limit", getter(TPSSystem::getCurrentTPSLimit));
return tpsLib;
}
}
@@ -54,7 +54,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
@Register
public void genericCommand(@Validator Player player, ShieldPrintingState shieldPrintingState) {
Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) {
if (region.isGlobal()) {
BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player);
return;
}
@@ -90,7 +90,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
@Register("stop")
public void stopCommand(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) {
if (region.isGlobal()) {
BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player);
return;
}
@@ -111,7 +111,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
return false;
}
Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) {
if (region.isGlobal()) {
messageSender.send("SHIELD_PRINTING_NO_REGION", player);
return false;
}
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.shieldprinting.BlockDataConfiguration;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Piston;
import org.bukkit.entity.Player;
@@ -76,7 +76,7 @@ public class SimulatorCommand extends SWCommand {
@Register(value = "start", description = "SIMULATOR_START_HELP")
public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
SimulatorExecutor.run(p, simulator, null);
SimulatorExecutor.run(simulator, () -> {});
}
@Register(value = "rename", description = "SIMULATOR_RENAME_HELP")
@@ -19,8 +19,8 @@
package de.steamwar.bausystem.features.simulator;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
@@ -71,14 +71,14 @@ import java.util.stream.Collectors;
@MinVersion(19)
public class SimulatorCursor implements Listener {
private static final World WORLD = Bukkit.getWorlds().get(0);
private final World WORLD = Bukkit.getWorlds().get(0);
private Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
private Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
private static final Set<Player> calculating = new HashSet<>();
private Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
private final Set<Player> calculating = new HashSet<>();
public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator");
@@ -118,7 +118,7 @@ public class SimulatorCursor implements Listener {
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getChanged().forEach(SimulatorCursor::calcCursor);
event.getChanged().forEach(this::calcCursor);
}
@EventHandler
@@ -147,28 +147,14 @@ public class SimulatorCursor implements Listener {
return;
}
if (LAST_SNEAKS.containsKey(player)) {
CursorType currentType = cursorType.getOrDefault(player, CursorType.TNT);
if (currentType == CursorType.TNT) {
cursorType.put(player, CursorType.REDSTONE_BLOCK);
} else {
cursorType.put(player, CursorType.TNT);
}
cursorType.put(player, cursorType.getOrDefault(player, CursorType.TNT).switchType());
calcCursor(player);
} else {
LAST_SNEAKS.put(player, System.currentTimeMillis());
}
}
public static CursorType getCursorType(Player player) {
return cursorType.getOrDefault(player, CursorType.TNT);
}
public static void setCursorType(Player player, CursorType cursorType) {
SimulatorCursor.cursorType.put(player, cursorType);
calcCursor(player);
}
public static void calcCursor(Player player) {
public void calcCursor(Player player) {
synchronized (calculating) {
if (calculating.contains(player)) return;
calculating.add(player);
@@ -216,7 +202,7 @@ public class SimulatorCursor implements Listener {
}
}
private static synchronized boolean removeCursor(Player player) {
private synchronized boolean removeCursor(Player player) {
REntityServer entityServer = cursors.get(player);
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
if (entityServer != null) {
@@ -225,7 +211,7 @@ public class SimulatorCursor implements Listener {
return hadCursor;
}
private static synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
private synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
REntityServer rEntityServer = new REntityServer();
rEntityServer.addPlayer(player);
@@ -345,16 +331,25 @@ public class SimulatorCursor implements Listener {
@Getter
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
TNT(Material.TNT, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
public final Material material;
public final Material nonSelectedMaterial;
public final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
private Material material;
private BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
private String name;
private Function<Vector, SimulatorElement<?>> elementFunction;
public CursorType switchType() {
if (this == TNT) {
return REDSTONE_BLOCK;
}
if (this == REDSTONE_BLOCK) {
return OBSERVER;
}
return TNT;
}
}
@EventHandler
@@ -372,7 +367,7 @@ public class SimulatorCursor implements Listener {
if (simulator == null) {
return;
}
SimulatorExecutor.run(event.getPlayer(), simulator, null);
SimulatorExecutor.run(simulator, () -> {});
return;
}
@@ -40,10 +40,8 @@ public final class Simulator {
private SimulatorStabGenerator stabGenerator = null;
private Material material = Material.BARREL;
private final String name;
private final List<SimulatorGroup> groups = new ArrayList<>();
private boolean autoTrace = false;
private boolean autoTestblock = false;
private final List<SimulatorGroup> groups = new ArrayList<>();
public void move(int x, int y, int z) {
groups.forEach(simulatorGroup -> {
@@ -33,6 +33,7 @@ import yapion.hierarchy.types.YAPIONObject;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
@Getter
@@ -25,6 +25,8 @@ import lombok.Setter;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
@Getter
@@ -23,7 +23,7 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.Setter;
@@ -65,7 +65,7 @@ public final class TNTPhase extends SimulatorPhase {
@Override
public void accept(World world) {
Location location = position.toLocation(world);
if (Region.getRegion(location).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return;
if (Region.getRegion(location).get(Flag.FREEZE) == FreezeMode.ACTIVE) return;
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
@@ -31,7 +31,6 @@ import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -47,7 +46,7 @@ public class SimulatorExecutor implements Listener {
private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>();
private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>();
public static boolean run(Player player, Simulator simulator, Runnable onEnd) {
public static boolean run(Simulator simulator, Runnable onEnd) {
if (currentlyRunning.contains(simulator)) return false;
currentlyRunning.add(simulator);
@@ -84,15 +83,10 @@ public class SimulatorExecutor implements Listener {
});
}
if (onEnd != null) {
onEnd.run();
}
}
});
if (player != null && simulator.isAutoTestblock()) {
player.performCommand("tb");
}
if (simulator.isAutoTrace() && onEnd == null) {
simulator.getGroups()
.stream()
@@ -45,7 +45,7 @@ public class StabDirection extends StabStep {
@Override
protected void start() {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(data.region.getTestblockArea().getMinPoint(true).toBlockVector3(), data.region.getTestblockArea().getMaxPoint(true).toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(data.region.getMinPointTestblockExtension().toBlockVector3(), data.region.getMaxPointTestblockExtension().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
}
Trace trace = TraceRecorder.instance.startRecording(data.region);
@@ -19,8 +19,12 @@
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
@@ -34,11 +38,9 @@ public class StabFinalizer extends StabStep {
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.color(data.region.getPlain(Flag.COLOR, ColorMode.class).getColor());
data.region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
} catch (SecurityException e) {
stop();
throw e;
@@ -22,6 +22,9 @@ package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
@@ -53,8 +56,7 @@ public class StabGenerator extends StabStep implements Listener {
public void onEntityExplode(EntityExplodeEvent event) {
if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
event.blockList().forEach(block -> {
if (!data.region.getTestblockArea().inRegion(block.getLocation(), true))
return;
if (!data.region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
int component = data.direction.component.apply(block.getLocation().toVector());
destroyedBlocksPerSlice.computeIfAbsent(component, __ -> new HashSet<>())
.add(block.getLocation());
@@ -70,11 +72,9 @@ public class StabGenerator extends StabStep implements Listener {
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.color(data.region.getPlain(Flag.COLOR, ColorMode.class).getColor());
data.region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
} catch (SecurityException e) {
stop();
throw e;
@@ -72,7 +72,7 @@ public class StabSetup extends StabStep {
if (TraceRecorder.instance.isAutoTraceEnabledInRegion(data.region)) {
TraceRecorder.instance.removeAutoTraceRegion(data.region);
}
data.clipboard = FlatteningWrapper.impl.copy(data.region.getTestblockArea().getMinPoint(true), data.region.getTestblockArea().getMaxPoint(true), data.region.getTestblockArea().getCopyPoint());
data.clipboard = FlatteningWrapper.impl.copy(data.region.getMinPointTestblockExtension(), data.region.getMaxPointTestblockExtension(), data.region.getTestBlockPoint());
new StabDirection(data);
}
@@ -58,7 +58,7 @@ public abstract class StabStep {
protected abstract void start();
protected final void runSimulator(Runnable onFinish) {
SimulatorExecutor.run(null, data.simulator, () -> {
SimulatorExecutor.run(data.simulator, () -> {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
if (this instanceof Listener) {
HandlerList.unregisterAll((Listener) this);
@@ -1,67 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorCursor;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.Collections;
public class SimulatorCursorSwitcherGui extends SimulatorBaseGui {
private SimulatorBaseGui back;
public SimulatorCursorSwitcherGui(Player player, Simulator simulator, SimulatorBaseGui back) {
super(player, simulator, 9);
this.back = back;
}
@Override
public String title() {
return "Simulator Cursor";
}
@Override
public void populate() {
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
int slot = 2;
SimulatorCursor.CursorType currentType = SimulatorCursor.getCursorType(player);
for (SimulatorCursor.CursorType type : SimulatorCursor.CursorType.values()) {
boolean selected = type == currentType;
SWItem swItem = new SWItem(selected ? type.material : type.nonSelectedMaterial, "§e" + type.name)
.setCustomModelData(selected ? 0 : CMDs.Simulator.NEW_PHASE)
.setLore(Collections.singletonList("§eClick to select"))
.setCallback(click -> {
SimulatorCursor.setCursorType(player, type);
player.closeInventory();
});
inventory.setItem(slot, swItem);
slot += 2;
}
}
}
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -71,12 +70,12 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
simulatorGroup.getElements().clear();
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE));
}));
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
if (simulatorGroup.getMaterial() == null) return;
@@ -86,7 +85,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS));
}));
boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled) : simulatorGroup.isDisabled();
inventory.setItem(50, new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
if (simulatorGroup.getMaterial() == null) {
@@ -97,7 +96,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
simulatorGroup.setDisabled(!disabled);
}
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
}));
}
@Override
@@ -25,10 +25,10 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.Arrays;
@@ -58,7 +58,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
// Material Chooser
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
@@ -69,10 +69,10 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = simulatorGroup.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false;
@@ -83,14 +83,14 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
});
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
simulatorGroup.changeBaseTicks(-baseTicks);
} else {
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
}
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance);
@@ -163,10 +163,10 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
}
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> {
if(!allTNT){
@@ -177,16 +177,16 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true;
}, this).setItem(Material.PAPER).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> {
if(!allTNT){
@@ -197,16 +197,16 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true;
}, this).setItem(Material.PAPER).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
});
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> {
if(!allTNT){
@@ -217,9 +217,9 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true;
}, this).setItem(Material.PAPER).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
}
}
@@ -19,13 +19,11 @@
package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorCursor;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -50,13 +48,9 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
inventory.setItem(4, simulator.toItem(player, clickType -> {
new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
}));
SimulatorCursor.CursorType cursorType = SimulatorCursor.getCursorType(player);
inventory.setItem(48, new SWItem(cursorType.material, "§7Placing §8-§e " + cursorType.name, clickType -> {
new SimulatorCursorSwitcherGui(player, simulator, this).open();
}));
inventory.setItem(50, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
inventory.setItem(49, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorSettingsGui(player, simulator, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS));
}));
}
@Override
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -76,7 +75,7 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
}));
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
}
@Override
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -83,12 +82,12 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
}
}
}).setCustomModelData(CMDs.BACK));
}));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
observer.getPhases().clear();
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE));
}));
// Material Chooser
inventory.setItem(4, observer.toItem(player, clickType -> {
@@ -98,18 +97,18 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
// Settings
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorObserverSettingsGui(player, simulator, observer, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS));
}));
// Enable/Disable
inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
observer.setDisabled(!observer.isDisabled());
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
}));
// Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, observer, observer.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP));
}));
}
@Override
@@ -152,15 +151,15 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
}),
observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
}),
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),
}),
};
}
@@ -169,12 +168,12 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
}),
new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
}),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
}),
};
}
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
@@ -63,7 +62,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
// Material Chooser
inventory.setItem(4, observerElement.toItem(player, clickType -> {
@@ -75,7 +74,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
observerElement.getPhases().remove(observer);
back.open();
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE));
}));
int index = observerElement.getPhases().indexOf(observer);
int min;
@@ -96,10 +95,10 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = observer.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(10, SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -112,17 +111,17 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Order
int order = observer.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
@@ -137,10 +136,10 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
// Update orientation
inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> {
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -57,7 +56,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
// Material Chooser
inventory.setItem(4, observer.toItem(player, clickType -> {
@@ -66,10 +65,10 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = observer.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false;
@@ -80,20 +79,20 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
});
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks);
} else {
observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
}
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> {
observer.getPosition().setX(i);
@@ -101,16 +100,16 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
});
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> {
observer.getPosition().setY(i);
@@ -118,16 +117,16 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
});
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
observer.getPosition().setZ(i);
@@ -135,9 +134,9 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
}
}
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import lombok.AllArgsConstructor;
import org.bukkit.Material;
@@ -89,12 +88,12 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
}
}
}).setCustomModelData(CMDs.BACK));
}));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
redstone.getPhases().clear();
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE));
}));
// Material Chooser
inventory.setItem(4, redstone.toItem(player, clickType -> {
@@ -104,18 +103,18 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
// Settings
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS));
}));
// Enable/Disable
inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
redstone.setDisabled(!redstone.isDisabled());
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
}));
// Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP));
}));
}
@Override
@@ -167,15 +166,15 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
}),
redstone,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
}),
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),
}),
};
}
@@ -184,12 +183,12 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
}),
new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> {
addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
}),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
}),
};
}
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -61,7 +60,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
// Material Chooser
inventory.setItem(4, redstoneElement.toItem(player, clickType -> {
@@ -73,7 +72,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
redstoneElement.getPhases().remove(redstone);
back.open();
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE));
}));
int index = redstoneElement.getPhases().indexOf(redstone);
int min;
@@ -97,10 +96,10 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset
int offset = redstone.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(10, SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -113,17 +112,17 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Lifetime
int lifetime = redstone.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(11, SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> {
@@ -136,17 +135,17 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(29, SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Order
int order = redstone.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
@@ -161,9 +160,9 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
}
}
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -56,7 +55,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
// Material Chooser
inventory.setItem(4, redstone.toItem(player, clickType -> {
@@ -65,10 +64,10 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = redstone.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false;
@@ -79,20 +78,20 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
});
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
redstone.changeBaseTicks(-baseTicks);
} else {
redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
}
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> {
redstone.getPosition().setX(i);
@@ -100,16 +99,16 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> {
redstone.getPosition().setY(i);
@@ -117,16 +116,16 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
redstone.getPosition().setZ(i);
@@ -134,9 +133,9 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
}
}
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -48,7 +47,7 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
// Material Chooser
inventory.setItem(4, simulator.toItem(player, clickType -> {
@@ -56,49 +55,45 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
}));
//AutoTrace
inventory.setItem(19, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
inventory.setItem(20, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
simulator.setAutoTrace(!simulator.isAutoTrace());
SimulatorWatcher.update(simulator);
}));
inventory.setItem(20, new SWItem(simulator.isAutoTestblock() ? Material.END_STONE : Material.BARRIER, "§eTestblock§8: " + (simulator.isAutoTestblock() ? "§aOn" : "§cOff"), clickType -> {
simulator.setAutoTestblock(!simulator.isAutoTestblock());
SimulatorWatcher.update(simulator);
}));
//Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
}
}
@@ -29,8 +29,6 @@ import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.bausystem.region.Region;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -83,12 +81,12 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
}
}
}).setCustomModelData(CMDs.BACK));
}));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
tnt.getPhases().clear();
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE));
}));
// Material Chooser
inventory.setItem(4, tnt.toItem(player, clickType -> {
@@ -97,12 +95,11 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS));
}));
inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
tnt.setDisabled(!tnt.isDisabled());
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
if (Core.getVersion() > 19) {
}));
inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> {
new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> {
if (depthLimit <= 0) return false;
@@ -110,18 +107,17 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
SimulatorWatcher.update(simulator);
return true;
}, null).open();
}).setCustomModelData(CMDs.Simulator.CREATE_STAB));
}
}));
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
tntElement.add(new TNTPhase());
parent.add(tntElement);
new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.MAKE_GROUP));
}));
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP));
}));
}
@Override
@@ -140,15 +136,15 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
}),
tnt,
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
}),
new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> {
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION),
}),
};
}
@@ -157,12 +153,12 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED),
}),
new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> {
addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE),
}),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED),
}),
};
}
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -61,7 +60,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
// Material Chooser
inventory.setItem(4, tntElement.toItem(player, clickType -> {
@@ -73,14 +72,14 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
tntElement.getPhases().remove(tnt);
back.open();
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE));
}));
//Count
int count = tnt.getCount();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
@@ -93,17 +92,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
countItem.getItemStack().setAmount(Math.max(1, Math.min(count, 64)));
inventory.setItem(18, countItem);
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(27, SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Tick Offset
int offset = tnt.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(10, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -116,17 +115,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(28, SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Lifetime
int lifetime = tnt.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(11, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> {
new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> {
@@ -139,17 +138,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(29, SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Order
int order = tnt.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> {
@@ -164,10 +163,10 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
//Jump
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
@@ -24,10 +24,10 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.Arrays;
@@ -58,7 +58,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}).setCustomModelData(CMDs.BACK));
}));
// Material Chooser
List<String> lore = new ArrayList<>();
@@ -74,10 +74,10 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Base Tick
int baseTicks = tnt.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false;
@@ -88,14 +88,14 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
});
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
tnt.changeBaseTicks(-baseTicks);
} else {
tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
}
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
// Subpixel Alignment
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
@@ -135,10 +135,10 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
inventory.setItem(30, positivXItem);
// Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> {
tnt.getPosition().setX(d);
@@ -146,16 +146,16 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
// Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> {
tnt.getPosition().setY(d);
@@ -163,16 +163,16 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
// Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
});
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> {
tnt.getPosition().setZ(d);
@@ -180,9 +180,9 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true;
}, this).open();
}));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED));
});
}
}
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.simulator.gui.base;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player;
@@ -51,19 +50,19 @@ public abstract class SimulatorPageGui<T> extends SimulatorBaseGui {
headerAndFooter();
page = Math.min(page, maxPage());
inventory.setItem(size - 9, new SWItem(SWItem.getDye(page > 0 ? 10 : 8), page > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(page > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> {
inventory.setItem(size - 9, SWItem.getDye(page > 0 ? 10 : 8), page > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(page > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> {
if (page > 0) {
page--;
open();
}
}).setCustomModelData(CMDs.PREVIOUS_PAGE));
});
boolean hasNext = page < maxPage() - (data.size() % (size - 18) == 0 ? 1 : 0);
inventory.setItem(size - 1, new SWItem(SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> {
inventory.setItem(size - 1, SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> {
if (hasNext) {
page++;
open();
}
}).setCustomModelData(CMDs.NEXT_PAGE));
});
int minElement = page * (size - 18);
int maxElement = Math.min(data.size(), (page + 1) * (size - 18));
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.simulator.gui.base;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player;
@@ -51,19 +50,19 @@ public abstract class SimulatorScrollGui<T> extends SimulatorBaseGui {
headerAndFooter();
scroll = maxScroll();
inventory.setItem(size - 9, new SWItem(SWItem.getDye(scroll > 0 ? 10 : 8), scroll > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(scroll > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> {
inventory.setItem(size - 9, SWItem.getDye(scroll > 0 ? 10 : 8), scroll > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(scroll > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> {
if (scroll > 0) {
scroll = Math.max(0, scroll - 9);
open();
}
}).setCustomModelData(CMDs.PREVIOUS_PAGE));
});
boolean hasNext = (data.size() + 1) - scroll > 9;
inventory.setItem(size - 1, new SWItem(SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> {
inventory.setItem(size - 1, SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> {
if (hasNext) {
scroll = Math.min(scroll + 9, data.size() + 1 - 9);
open();
}
}).setCustomModelData(CMDs.NEXT_PAGE));
});
for (int i = 0; i < 9; i++) {
if (scroll + i < data.size()) {
@@ -68,7 +68,6 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
private void loadSimulator(YAPIONObject simulatorObject, Simulator simulator) {
simulator.setMaterial(Material.valueOf(simulatorObject.getPlainValue("material")));
simulator.setAutoTrace(simulatorObject.getPlainValue("autoTrace"));
simulator.setAutoTestblock(simulatorObject.getPlainValueOrDefault("autoTestblock", false));
YAPIONArray groups = simulatorObject.getArray("groups");
groups.streamObject().forEach(groupObject -> {
@@ -39,7 +39,6 @@ public class SimulatorSaver {
YAPIONObject simulatorObject = new YAPIONObject();
simulatorObject.add("material", simulator.getMaterial().name());
simulatorObject.add("autoTrace", simulator.isAutoTrace());
simulatorObject.add("autoTestblock", simulator.isAutoTestblock());
YAPIONArray groups = new YAPIONArray();
simulator.getGroups().forEach(group -> {
@@ -20,10 +20,12 @@
package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import org.bukkit.Material;
@@ -60,7 +59,7 @@ public class LaufbauSettings {
open();
return;
}
if (clickType.isLeftClick()) {
if (clickType.isCreativeAction()) {
open(entry.getKey());
return;
}
@@ -92,7 +91,7 @@ public class LaufbauSettings {
});
inv.setItem(49, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LAUFBAU_SETTINGS_GUI_BACK", p), clickType -> {
open();
}).setCustomModelData(CMDs.BACK));
}));
inv.open();
}

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