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...

30 Commits

Author SHA1 Message Date
zOnlyKroks 869aca5e99 [bausystem]: Remove unused key
SteamWarCI Build successful
2026-05-04 19:07:48 +02:00
zOnlyKroks 60c72c3bdc [bausystem]: Fix inability to change replay lock status
SteamWarCI Build successful
2026-05-04 19:04:18 +02:00
Chaoscaot d0535d0c47 Merge pull request '[fightsystem]: Fix broken kit system' (#322) from bugfix/fightsystem-broken-kits into main
SteamWarCI Build successful
Reviewed-on: #322
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-04 18:31:25 +02:00
zOnlyKroks 79fa09e39b Chaos zufrieden stellen
SteamWarCI Build successful
2026-05-04 18:27:28 +02:00
Chaoscaot 4010c2125c Refactor lazy loading of dependents and relations to return lists
SteamWarCI Build successful
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-05-04 13:41:07 +02:00
zOnlyKroks 32de0077de [fightsystem]: Rework blacklist to whitelist
SteamWarCI Build successful
2026-05-03 14:15:59 +02:00
Chaoscaot bd53e016c5 Merge pull request 'feat: Add highligh flag for tracer' (#320) from BauSystem/add-highlight-trace-flag into main
SteamWarCI Build successful
Reviewed-on: #320
Reviewed-by: zOnlyKroks <zonlyknox@gmail.com>
2026-05-03 13:04:37 +02:00
zOnlyKroks 5b1ed644d1 [fightsystem]: Fix broken kit system
SteamWarCI Build successful
2026-05-03 12:52:23 +02:00
D4rkr34lm a41787d89d Add flag
SteamWarCI Build successful
2026-05-02 13:36:32 +02:00
Chaoscaot 8e392b56c3 Merge pull request 'fix: windcharge check' (#318) from fix/mssing-string-get into main
SteamWarCI Build successful
Reviewed-on: #318
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-01 12:30:42 +02:00
D4rkr34lm 42feadcd2d Add left out name get
SteamWarCI Build successful
2026-05-01 11:53:57 +02:00
Chaoscaot 15f0344416 Merge pull request 'feat: Add temporary hardcoded windcharge check to autockecker for WGS' (#316) from fix/enable-windcharges-for-wgs into main
SteamWarCI Build successful
Reviewed-on: #316
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-01 11:03:38 +02:00
D4rkr34lm c90a977ab2 use same hacky impl as in fight system
SteamWarCI Build successful
2026-05-01 11:02:33 +02:00
D4rkr34lm b186228f4e Revert "swap out used api"
SteamWarCI Build successful
This reverts commit 5f38474809.
2026-05-01 10:59:23 +02:00
D4rkr34lm 5f38474809 swap out used api
SteamWarCI Build failed
2026-05-01 10:54:53 +02:00
Manuel Frohn 4f27320548 Implement hardcoded windcharge check
SteamWarCI Build successful
2026-04-30 14:44:54 +02:00
D4rkr34lm ba7bd1f1dd Configure V21 impl
SteamWarCI Build failed
2026-04-30 12:52:46 +02:00
YoyoNow fbe70e7ead Improve CheckCommand for WGS
SteamWarCI Build successful
2026-04-24 10:09:56 +02:00
YoyoNow 30a499be1d Hotfix CheckCommand
SteamWarCI Build successful
Remove uneeded stuff in SQLWrapper
2026-04-23 23:33:02 +02:00
Chaoscaot 86e212fe42 Fix Kits
SteamWarCI Build successful
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-04-23 18:23:13 +02:00
YoyoNow 4a646e6be0 Improve WindchargeStopper
SteamWarCI Build successful
2026-04-23 12:09:17 +02:00
YoyoNow bc0dc1925e Merge pull request 'Add WindchargeStopper to handle wind charge entity removal based on fight boundaries' (#182) from windcharges into main
SteamWarCI Build successful
Reviewed-on: #182
Reviewed-by: YoyoNow <yoyonow@noreply.localhost>
2026-04-23 12:04:34 +02:00
YoyoNow c3af4dbc68 Merge pull request 'Add CreateKitCommand' (#271) from add-kit-command into main
SteamWarCI Build successful
Reviewed-on: #271
2026-04-23 12:01:18 +02:00
YoyoNow 703639537d Fix CreateKitCommand
SteamWarCI Build failed
2026-04-23 11:59:28 +02:00
YoyoNow 9ac3bf6a6c Redesign GameModeConfig and SchematicType
SteamWarCI Build successful
2026-04-23 11:54:50 +02:00
YoyoNow 41ea6c9407 Fix ViewFlag.ADVANCED
SteamWarCI Build successful
2026-04-23 08:27:43 +02:00
YoyoNow 67e9a3544e Fix Tablist.disable removing gm knowledge
SteamWarCI Build successful
2026-04-20 13:45:16 +02:00
YoyoNow f69ae3e77b Fix BauLock
SteamWarCI Build successful
2026-04-20 13:31:45 +02:00
Chaoscaot 25116c3865 Add CreateKitCommand
SteamWarCI Build successful
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-01-03 02:30:36 +01:00
Chaoscaot c0163d813e Add WindchargeStopper to handle wind charge entity removal based on fight boundaries
SteamWarCI Build successful
Signed-off-by: Chaoscaot <max@maxsp.de>
2025-10-28 23:00:53 +01:00
29 changed files with 635 additions and 115 deletions
@@ -0,0 +1,63 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.dev;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.io.File;
import java.io.IOException;
@Linked
public class CreateKitCommand extends SWCommand {
public CreateKitCommand() {
super("createkit");
if (!BauSystem.DEV_SERVER) unregister();
}
@Register
public void onCommand(Player player, String name) {
YamlConfiguration yaml = new YamlConfiguration();
yaml.set("Items", player.getInventory().getContents());
yaml.set("Armor", player.getInventory().getArmorContents());
yaml.set("Effects", player.getActivePotionEffects());
yaml.set("LeaderAllowed", true);
yaml.set("MemberAllowed", true);
yaml.set("EnterStage", 0);
yaml.set("TNT", true);
YamlConfiguration kits = new YamlConfiguration();
kits.set("Kits." + name, yaml);
try {
kits.save(new File("new.kits.yaml"));
player.sendMessage("Kit created!");
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}
@@ -135,7 +135,7 @@ public abstract class ViewFlag {
}
Location secoundLocation;
if (previousVelocity.getX() >= previousVelocity.getZ()) {
if (Math.abs(previousVelocity.getX()) >= Math.abs(previousVelocity.getZ())) {
secoundLocation = previous.getLocation().clone().add(delta.getX(), delta.getY(), 0);
} else {
secoundLocation = previous.getLocation().clone().add(0, delta.getY(), delta.getZ());
@@ -198,6 +198,16 @@ public abstract class ViewFlag {
}
};
public static ViewFlag HIGHLIGHT = new ViewFlag(true, false, "highlight", "h") {
@Override
public void modify(REntityServer server, List<TraceEntity> entities) {
for (TraceEntity entity : entities) {
entity.setGlowing(true);
}
}
};
/**
* Name of the flag
*/
@@ -90,7 +90,7 @@ class EventGroup(id: EntityID<Int>) : IntEntity(id) {
set(value) {
groupPointsPerDraw = value
}
val dependents by lazy { EventRelation.getGroupRelations(this).toList() }
val dependents by lazy { EventRelation.getGroupRelations(this) }
val lastFight by lazy { Optional.ofNullable(fights.maxByOrNull { it.startTime }) }
fun getId() = id.value
@@ -51,11 +51,11 @@ class EventRelation(id: EntityID<Int>) : IntEntity(id) {
@JvmStatic
fun getFightRelations(fight: EventFight) =
useDb { find { (EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT) } }
useDb { find { (EventRelationTable.fromId eq fight.id.value) and (EventRelationTable.fromType eq FromType.FIGHT) }.toList() }
@JvmStatic
fun getGroupRelations(group: EventGroup) =
useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) } }
useDb { find { (EventRelationTable.fromId eq group.id.value) and (EventRelationTable.fromType eq FromType.GROUP) }.toList() }
@JvmStatic
fun create(fight: EventFight, fightTeam: FightTeam, fromType: FromType, fromId: Int, fromPlace: Int) = useDb {
@@ -52,6 +52,10 @@ public final class GameModeConfig<M, W> {
private static final Map<String, GameModeConfig<?, String>> byGameName;
private static final Map<SchematicType, GameModeConfig<?, String>> bySchematicType;
public static <M> Collection<GameModeConfig<M, String>> getAll() {
return (Collection) byFileName.values();
}
public static <M> GameModeConfig<M, String> getByFileName(File file) {
return (GameModeConfig<M, String>) byFileName.get(file.getName());
}
@@ -87,8 +91,24 @@ public final class GameModeConfig<M, W> {
byFileName = new HashMap<>();
byGameName = new HashMap<>();
bySchematicType = new HashMap<>();
SchematicType.values();
DEFAULTS = SQLWrapper.impl.loadGameModeConfig(null);
init();
}
public static void init() {
byFileName.clear();
byGameName.clear();
bySchematicType.clear();
File folder = SQLWrapper.impl.getSchemTypesFolder();
if (!folder.exists()) return;
if (!folder.isDirectory()) return;
for (File file : Objects.requireNonNull(folder.listFiles())) {
if (!file.getName().endsWith(".yml")) continue;
if (file.getName().endsWith(".kits.yml")) continue;
SQLWrapper.impl.loadGameModeConfig(file);
}
byFileName.values().forEach(gameModeConfig -> {
List<SchematicType> subTypes = Collections.unmodifiableList(gameModeConfig.Schematic.SubTypesStrings.stream()
@@ -671,9 +691,9 @@ public final class GameModeConfig<M, W> {
loaded = loader.canLoad();
Size = new SizeConfig(loader.with("Size"));
Inset = new InsetConfig(loader.with("Inset"));
Type = loader.getSchematicType("Type", "Normal");
Type = null;
SubTypesStrings = loader.getStringList("SubTypes");
SubTypes = loader.getSchematicTypeList("SubTypes");
SubTypes = new ArrayList<>();
Shortcut = loader.getString("Shortcut", "");
Material = loader.getMaterial("Material", "STONE_BUTTON");
ManualCheck = loader.getBoolean("ManualCheck", true);
@@ -36,8 +36,5 @@ public interface SQLWrapper<M> {
return Collections.emptyList();
}
default void processSchematicType(GameModeConfig<?, String> gameModeConfig) {
}
void additionalExceptionMetadata(StringBuilder builder);
}
@@ -19,11 +19,7 @@
package de.steamwar.sql
import java.io.File
import java.util.*
import java.util.Locale
import java.util.Locale.getDefault
import java.util.stream.Collectors
data class SchematicType(
val name: String,
@@ -47,58 +43,65 @@ data class SchematicType(
@JvmField
val Normal = SchematicType("Normal", "", Type.NORMAL, null, "STONE_BUTTON", false)
private val types: List<SchematicType>
private val fromDB: Map<String, SchematicType>?
private val types: MutableList<SchematicType> = mutableListOf()
private val fromDB: MutableMap<String, SchematicType> = mutableMapOf()
init {
val tmpTypes = mutableListOf<SchematicType>()
val tmpFromDB = mutableMapOf<String, SchematicType>()
tmpTypes.add(Normal)
tmpFromDB[Normal.toDB()] = Normal
val folder = SQLWrapper.impl.schemTypesFolder
if (folder.exists()) {
for (configFile in Arrays.stream<File?>(folder.listFiles { _, name ->
name.endsWith(
".yml"
) && !name.endsWith(".kits.yml")
}).sorted().collect(Collectors.toList())) {
val gameModeConfig = SQLWrapper.impl.loadGameModeConfig(configFile)
if (gameModeConfig.Schematic.Type == null) continue
if (tmpFromDB.containsKey(gameModeConfig.Schematic.Type.toDB())) continue
val current = gameModeConfig.Schematic.Type
if (gameModeConfig.CheckQuestions.isNotEmpty()) {
val checkType = current.checkType
tmpTypes.add(checkType!!)
tmpFromDB[checkType.toDB()] = checkType
}
tmpTypes.add(current)
tmpFromDB[current.toDB()] = current
SQLWrapper.impl.processSchematicType(gameModeConfig)
}
}
types = tmpTypes.toList()
fromDB = tmpFromDB.toMap()
GameModeConfig.init()
init()
}
@JvmStatic
fun values() = types
fun init() {
types.clear()
fromDB.clear()
types.add(Normal)
fromDB[Normal.toDB()] = Normal
for (gameModeConfig in GameModeConfig.getAll<Any>()) {
val type = gameModeConfig.Schematic.Type
?: continue
if (fromDB.containsKey(type.toDB())) continue
types.add(type)
fromDB[type.toDB()] = type
if (gameModeConfig.CheckQuestions.isNotEmpty() && type.checkType != null) {
types.add(type.checkType)
fromDB[type.checkType.toDB()] = type.checkType
}
}
}
@JvmStatic
fun fromDB(value: String) = fromDB?.let { it[value.lowercase()] }
fun values() =
types
@JvmStatic
fun fromDB(value: String) =
fromDB[value.lowercase()]
}
fun name() = name
fun toDB() = name.lowercase()
fun name() =
name
fun check() = type == Type.CHECK_TYPE
fun fightType() = type == Type.FIGHT_TYPE
fun writeable() = type == Type.NORMAL
fun toDB() =
name.lowercase()
fun checkType() = if (manualCheck) checkType else this
fun isAssignable() = type == Type.NORMAL || (type == Type.FIGHT_TYPE && checkType != null) || !manualCheck
fun check() =
type == Type.CHECK_TYPE
fun fightType() =
type == Type.FIGHT_TYPE
fun writeable() =
type == Type.NORMAL
fun checkType() =
if (manualCheck) checkType else this
fun isAssignable() =
type == Type.NORMAL || (type == Type.FIGHT_TYPE && checkType != null) || !manualCheck
enum class Type {
NORMAL,
@@ -42,4 +42,5 @@ dependencies {
compileOnly(libs.fastutil)
compileOnly(libs.authlib)
compileOnly(project(":FightSystem:FightSystem_14"))
}
@@ -0,0 +1,51 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import net.minecraft.world.entity.projectile.windcharge.WindCharge;
import org.bukkit.Location;
public class WindchargeStopper21 implements WindchargeStopper.IWindchargeStopper {
public WindchargeStopper21() {
new StateDependentTask(true, FightState.Running, this::run, 1, 1);
}
private static final int middleLine = Config.SpecSpawn.getBlockZ();
private static final Class<?> windChargeClass = WindCharge.class;
private void run() {
Recording.iterateOverEntities(windChargeClass::isInstance, entity -> {
Location location = entity.getLocation();
Location prevLocation = location.clone().subtract(entity.getVelocity());
boolean passedMiddle = location.getBlockZ() > middleLine && prevLocation.getBlockZ() > middleLine ||
location.getBlockZ() < middleLine && prevLocation.getBlockZ() < middleLine;
if(!passedMiddle) {
entity.remove();
}
});
}
}
@@ -0,0 +1,29 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.inventory.ItemStack;
public class FlatteningWrapper21 extends FlatteningWrapper14 {
@Override
public boolean hasAttributeModifier(ItemStack stack) {
return stack.hasItemMeta() && stack.getItemMeta() != null && stack.getItemMeta().hasAttributeModifiers();
}
}
@@ -38,6 +38,27 @@ public class ReflectionWrapper21 implements ReflectionWrapper {
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.ATTRIBUTE_MODIFIERS);
FORBIDDEN_TYPES.add(DataComponentTypes.TOOL);
FORBIDDEN_TYPES.add(DataComponentTypes.WEAPON);
FORBIDDEN_TYPES.add(DataComponentTypes.FOOD);
FORBIDDEN_TYPES.add(DataComponentTypes.CONSUMABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.POTION_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.STORED_ENCHANTMENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_BREAK);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_PLACE_ON);
FORBIDDEN_TYPES.add(DataComponentTypes.MAX_DAMAGE);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_REMAINDER);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_COOLDOWN);
FORBIDDEN_TYPES.add(DataComponentTypes.SUSPICIOUS_STEW_EFFECTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CHARGED_PROJECTILES);
FORBIDDEN_TYPES.add(DataComponentTypes.INTANGIBLE_PROJECTILE);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORKS);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORK_EXPLOSION);
FORBIDDEN_TYPES.add(DataComponentTypes.EQUIPPABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.REPAIR_COST);
FORBIDDEN_TYPES.add(DataComponentTypes.ENCHANTABLE);
}
@Override
@@ -0,0 +1,23 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
public class WindchargeStopper8 implements WindchargeStopper.IWindchargeStopper {
}
@@ -35,10 +35,7 @@ import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.inventory.*;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
@@ -81,25 +78,8 @@ public class PersonalKitCreator implements Listener {
if(!openKitCreators.containsKey(e.getWhoClicked()))
return;
Player player = (Player) e.getWhoClicked();
//Deny bad items
if(Kit.isBadItem(e.getCursor()))
e.setCancelled(true);
/* Should the inventory reset? */
if(e.getAction() != InventoryAction.PLACE_ALL)
return;
ItemStack[] items = e.getWhoClicked().getInventory().getContents();
for(int i = 0; i < items.length; i++){
ItemStack stack = items[i];
if(stack != null && i != e.getSlot())
return;
}
FightPlayer fightPlayer = Fight.getFightPlayer(player);
assert fightPlayer != null;
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> fightPlayer.getKit().loadToPlayer(player), 1);
}
@EventHandler
@@ -117,7 +97,10 @@ public class PersonalKitCreator implements Listener {
if(backup == null)
return;
backup.close();
InventoryType type = e.getInventory().getType();
if(type != InventoryType.PLAYER && type != InventoryType.CREATIVE) {
backup.close();
}
}
@EventHandler
@@ -126,7 +109,7 @@ public class PersonalKitCreator implements Listener {
if(backup == null)
return;
backup.close();
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), backup::close, 1);
}
@EventHandler
@@ -151,9 +134,11 @@ public class PersonalKitCreator implements Listener {
}
private void close(){
openKitCreators.remove(player);
Kit kit1 = new Kit(kit.getName(), player);
kit1.removeBadItems();
openKitCreators.remove(player);
kit1.toPersonalKit(kit);
backup.loadToPlayer(player);
player.setGameMode(GameMode.SURVIVAL);
@@ -0,0 +1,35 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import de.steamwar.core.VersionDependent;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.linkage.Linked;
@Linked
public class WindchargeStopper {
static {
VersionDependent.getVersionImpl(FightSystem.getPlugin());
}
public interface IWindchargeStopper {
}
}
@@ -0,0 +1,37 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":SchematicSystem:SchematicSystem_Core", "default"))
compileOnly(libs.paperapi21) {
attributes {
// Very Hacky, but it works
attribute(TargetJvmVersion.TARGET_JVM_VERSION_ATTRIBUTE, 21)
}
}
compileOnly(libs.nms21)
compileOnly(libs.fawe21)
}
@@ -0,0 +1,137 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import de.steamwar.core.Core;
import de.steamwar.sql.GameModeConfig;
import org.bukkit.Material;
import java.util.*;
import java.util.stream.Collectors;
public class AutoChecker21 implements AutoChecker.IAutoChecker {
public AutoChecker.BlockScanResult scan(Clipboard clipboard, GameModeConfig<Material, String> type) {
AutoChecker.BlockScanResult result = new AutoChecker.BlockScanResult();
BlockVector3 min = clipboard.getMinimumPoint();
BlockVector3 max = clipboard.getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
final BaseBlock block = clipboard.getFullBlock(BlockVector3.at(x, y, z));
final Material material = Material.matchMaterial(block.getBlockType().getId());
if (material == null) {
continue;
}
result.getBlockCounts().merge(material, 1, Integer::sum);
if (AutoCheckerItems.impl.getInventoryMaterials().contains(material)) {
checkInventory(result, block, material, new BlockPos(x, y, z), type);
}
if (x == min.getBlockX() || x == max.getBlockX() || y == max.getBlockY() || z == min.getBlockZ() || z == max.getBlockZ()) {
result.getDesignBlocks().computeIfAbsent(material, m -> new ArrayList<>()).add(new BlockPos(x, y, z));
}
}
}
}
return result;
}
private static final Map<Material, Set<Material>> itemsInInv = new EnumMap<>(Material.class);
static {
itemsInInv.put(Material.BUCKET, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.TNT, EnumSet.of(Material.CHEST, Material.BARREL, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX));
itemsInInv.put(Material.FIRE_CHARGE, EnumSet.of(Material.DISPENSER));
itemsInInv.put(Material.ARROW, EnumSet.of(Material.DISPENSER));
AutoCheckerItems.impl.getAllowedMaterialsInInventory().forEach(material -> itemsInInv.put(material, AutoCheckerItems.impl.getInventoryMaterials()));
}
private void checkInventory(AutoChecker.BlockScanResult result, BaseBlock block, Material material, BlockPos pos, GameModeConfig<Material, String> type) {
CompoundTag nbt = block.getNbtData();
if (nbt == null) {
result.getDefunctNbt().add(pos);
return;
}
if (material == Material.JUKEBOX && nbt.getValue().containsKey("RecordItem")) {
result.getRecords().add(pos);
return;
}
List<CompoundTag> items = nbt.getList("Items", CompoundTag.class);
if (items.isEmpty())
return; // Leeres Inventar
int counter = 0;
int windChargeCount = 0;
for (CompoundTag item : items) {
if (!item.containsKey("id")) {
result.getDefunctNbt().add(pos);
continue;
}
Material itemType = Material.matchMaterial(item.getString("id"));
if (itemType == null) // Leere Slots
continue;
if(type.Schematic.Type.getName().equals("wargearseason26") && material == Material.DISPENSER && itemType == Material.WIND_CHARGE) {
windChargeCount += item.getInt("count");
}
else if (!itemsInInv.getOrDefault(itemType, EnumSet.noneOf(Material.class)).contains(material)) {
result.getForbiddenItems().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
} else if (material == Material.DISPENSER && (itemType == Material.ARROW || itemType == Material.FIRE_CHARGE)) {
counter += Core.getVersion() >= 21 ? item.getInt("count") : item.getByte("Count");
}
if (item.containsKey("tag")) {
result.getForbiddenNbt().computeIfAbsent(pos, blockVector3 -> new HashSet<>()).add(itemType);
}
}
result.getDispenserItems().put(pos, counter);
result.getWindChargeCount().put(pos, windChargeCount);
}
@Override
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
.depth(clipboard.getDimensions().getBlockZ()).blockScanResult(scan(clipboard, type))
.entities(clipboard.getEntities().stream().map(Entity::getLocation)
.map(blockVector3 -> new BlockPos(blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ()))
.collect(Collectors.toList()))
.build();
}
@Override
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder().type(type).height(clipboard.getDimensions().getBlockY()).width(clipboard.getDimensions().getBlockX())
.depth(clipboard.getDimensions().getBlockZ()).build();
}
}
@@ -0,0 +1,49 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify it under the terms of the
* GNU Affero General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License along with this program.
* If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem.autocheck;
import org.bukkit.Material;
import java.util.EnumSet;
import java.util.Set;
public class AutoCheckerItems21 implements AutoCheckerItems {
private static final Set<Material> INVENTORY = EnumSet.of(Material.BARREL, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CAMPFIRE,
Material.CHEST, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.JUKEBOX, Material.SHULKER_BOX,
Material.WHITE_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX,
Material.LIME_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.CYAN_SHULKER_BOX,
Material.PURPLE_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.RED_SHULKER_BOX,
Material.BLACK_SHULKER_BOX, Material.SMOKER, Material.TRAPPED_CHEST);
private static final Set<Material> FLOWERS = EnumSet.of(Material.CORNFLOWER, Material.POPPY, Material.FERN, Material.DANDELION, Material.BLUE_ORCHID,
Material.ALLIUM, Material.AZURE_BLUET, Material.RED_TULIP, Material.ORANGE_TULIP, Material.WHITE_TULIP, Material.PINK_TULIP, Material.OXEYE_DAISY,
Material.LILY_OF_THE_VALLEY, Material.WITHER_ROSE, Material.SUNFLOWER, Material.DIAMOND_HORSE_ARMOR, Material.IRON_HORSE_ARMOR,
Material.GOLDEN_HORSE_ARMOR, Material.LEATHER_HORSE_ARMOR, Material.HONEY_BOTTLE, Material.LILAC, Material.ROSE_BUSH, Material.PEONY,
Material.TALL_GRASS, Material.LARGE_FERN);
@Override
public Set<Material> getInventoryMaterials() {
return INVENTORY;
}
@Override
public Set<Material> getAllowedMaterialsInInventory() {
return FLOWERS;
}
}
@@ -210,7 +210,6 @@ GUI_INFO_TYPE=§e{0}
GUI_INFO_DOWNLOAD=§eDownload
GUI_INFO_COLOR=Color translation
GUI_INFO_REPLAY=Replay playback
GUI_INFO_REPLAY_OFF=§7§lTurn off
GUI_INFO_REPLAY_TITLE=Lock playback permanently
GUI_INFO_MEMBER=§eMembers
GUI_INFO_MOVE=§eMove
@@ -262,6 +261,8 @@ AUTO_CHECKER_RESULT_BLOCKS=§7Blocks: §c{0}§7, Max: §e{1}
AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL=§7Unknown block: §c{0}
AUTO_CHECKER_RESULT_TOO_MANY_BLOCK=§7{0}: §c{1}§7, Max: §e{2}
AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK=§7Forbidden block: §c{0}
AUTO_CHECKER_RESULT_WIND_CHARGES=§7Windcharges: §c{0}§7, Max: §e2048
AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER=§7Dispenser: §c[{0}, {1}, {2}]§7, Windcharges: §c{3}§7
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM=§7Forbidden Item: [{0}, {1}, {2}] -> §c{3}
AUTO_CHECKER_RESULT_DEFUNCT_NBT=§7Defunct NBT: §7[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_DESIGN_BLOCK=§7{0} in Design: [{1}, {2}, {3}]
@@ -191,7 +191,6 @@ GUI_INFO_BACK=§eZurück
GUI_INFO_STATUS=§eStatus {0}
GUI_INFO_COLOR=Farbersetzung
GUI_INFO_REPLAY=Replay Wiedergabe
GUI_INFO_REPLAY_OFF=§7Zum §lAusschalten
GUI_INFO_REPLAY_TITLE=Wiedergabe dauerhaft sperren
GUI_INFO_MEMBER=§eMitglieder
GUI_INFO_MOVE=§eVerschieben
@@ -242,6 +241,8 @@ AUTO_CHECKER_RESULT_BLOCKS=§7Blöcke: §c{0}§7, Max: §e{1}
AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL=§7Unbekannter Block: §c{0}
AUTO_CHECKER_RESULT_TOO_MANY_BLOCK=§7{0}: §c{1}§7, Max: §e{2}
AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK=§7Verbotener Block: §c{0}
AUTO_CHECKER_RESULT_WIND_CHARGES=§7Windcharges: §c{0}§7, Max: §e2048
AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER=§7Werfer: §c[{0}, {1}, {2}]§7, Windcharges: §c{3}§7
AUTO_CHECKER_RESULT_FORBIDDEN_ITEM=§7Verbotener gegenstand: [{0}, {1}, {2}] -> §c{3}
AUTO_CHECKER_RESULT_DEFUNCT_NBT=§7Keine NBT-Daten: §c[{0}, {1}, {2}]
AUTO_CHECKER_RESULT_DESIGN_BLOCK=§7{0} im Design: [{1}, {2}, {3}]
@@ -55,6 +55,7 @@ public class AutoChecker {
private final List<BlockPos> records = new ArrayList<>();
private final Map<Material, List<BlockPos>> designBlocks = new EnumMap<>(Material.class);
private final Map<BlockPos, Integer> dispenserItems = new HashMap<>();
private final Map<BlockPos, Integer> windChargeCount = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenItems = new HashMap<>();
private final Map<BlockPos, Set<Material>> forbiddenNbt = new HashMap<>();
}
@@ -52,6 +52,7 @@ public class AutoCheckerResult {
isBlockCountOk() &&
isLimitedBlocksOK() &&
isDispenserItemsOK() &&
isWindchargeCountOK() &&
!type.isAfterDeadline() &&
entities.isEmpty() &&
isDesignBlastResistanceOK();
@@ -62,8 +63,18 @@ public class AutoCheckerResult {
!type.isAfterDeadline();
}
public boolean isWindchargeCountOK() {
if( type.Schematic.Type.getName().equals("wargearseason26")) {
int windChargesCount = blockScanResult.getWindChargeCount().values().stream().reduce(Integer::sum).orElse(0);
return windChargesCount <= 2048;
}
else {
return true;
}
}
public boolean isDispenserItemsOK() {
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.Schematic.MaxDispenserItems);
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.Schematic.MaxDispenserItems);
}
public boolean hasWarnings() {
@@ -127,6 +138,19 @@ public class AutoCheckerResult {
}
});
}
if(!isWindchargeCountOK()) {
int windChargesCount = blockScanResult.getWindChargeCount().values().stream().reduce(Integer::sum).orElse(0);
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIND_CHARGES", p, windChargesCount, 2048);
blockScanResult.getWindChargeCount().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > 0).forEach(blockVector3IntegerEntry -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
blockVector3IntegerEntry.getKey().getBlockX(),
blockVector3IntegerEntry.getKey().getBlockY(),
blockVector3IntegerEntry.getKey().getBlockZ(),
blockVector3IntegerEntry.getValue());
});
}
blockScanResult.getDispenserItems().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > type.Schematic.MaxDispenserItems).forEach(blockVector3IntegerEntry -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
blockVector3IntegerEntry.getKey().getBlockX(),
@@ -135,6 +159,7 @@ public class AutoCheckerResult {
blockVector3IntegerEntry.getValue(),
type.Schematic.MaxDispenserItems);
});
blockScanResult.getRecords().forEach(blockVector3 -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_RECORD", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
});
@@ -151,7 +151,7 @@ public class GUI {
node.setReplaceColor(!node.replaceColor());
info(player, node, back);
});
inv.setItem(13, SWItem.getMaterial(node.allowReplay() ? "EYE_OF_ENDER" : "ENDER_PEARL"), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY", player), Arrays.asList(SchematicSystem.MESSAGE.parse("CURRENT", player, SchematicSystem.MESSAGE.parse(node.allowReplay()?"ON":"OFF", player)), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_OFF", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, clickType -> {
inv.setItem(13, SWItem.getMaterial(node.allowReplay() ? "EYE_OF_ENDER" : "ENDER_PEARL"), SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY", player), Arrays.asList(SchematicSystem.MESSAGE.parse("CURRENT", player, SchematicSystem.MESSAGE.parse(node.allowReplay()?"ON":"OFF", player)), SchematicSystem.MESSAGE.parse("CHANGE", player), SchematicSystem.MESSAGE.parse("CLICK", player)), false, clickType -> {
if(node.allowReplay()) {
SWInventory confInv = new SWInventory(player, 9, SchematicSystem.MESSAGE.parse("GUI_INFO_REPLAY_TITLE", player));
confInv.setItem(0, SWItem.getDye(10), (byte) 10, SchematicSystem.MESSAGE.parse("CONFIRM", player), type -> {
@@ -162,6 +162,9 @@ public class GUI {
info(player, node, back);
});
confInv.open();
} else {
node.setAllowReplay(true);
info(player, node, back);
}
});
}
+1
View File
@@ -32,4 +32,5 @@ dependencies {
implementation(project(":SchematicSystem:SchematicSystem_15"))
implementation(project(":SchematicSystem:SchematicSystem_19"))
implementation(project(":SchematicSystem:SchematicSystem_20"))
implementation(project(":SchematicSystem:SchematicSystem_21"))
}
@@ -22,7 +22,6 @@ package de.steamwar.sql;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import de.steamwar.velocitycore.VelocityCore;
import de.steamwar.velocitycore.commands.CheckCommand;
import java.io.File;
@@ -38,15 +37,6 @@ public class SQLWrapperImpl implements SQLWrapper<String> {
return new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName, true);
}
@Override
public void processSchematicType(GameModeConfig<?, String> gameModeConfig) {
SchematicType type = gameModeConfig.Schematic.Type;
if (type.checkType() != null) {
CheckCommand.setCheckQuestions(type.checkType(), gameModeConfig.CheckQuestions);
CheckCommand.addFightType(type.checkType(), type);
}
}
@Override
public void additionalExceptionMetadata(StringBuilder builder) {
builder.append("\nServers: ");
@@ -25,7 +25,10 @@ import lombok.Getter;
import lombok.experimental.UtilityClass;
import java.io.File;
import java.util.*;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
@UtilityClass
public class ArenaMode {
@@ -50,12 +53,12 @@ public class ArenaMode {
if(!folder.exists())
return;
for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml") && !name.equals("config.yml"))).sorted().toList()) {
GameModeConfig<String, String> gameModeConfig = new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName, false);
GameModeConfig.init();
SchematicType.init();
for (GameModeConfig<String, String> gameModeConfig : GameModeConfig.<String>getAll()) {
if (!gameModeConfig.Server.loaded) continue;
allModes.add(gameModeConfig);
byInternal.put(file.getName().replace(".yml", ""), gameModeConfig);
byInternal.put(gameModeConfig.configFile.getName().replace(".yml", ""), gameModeConfig);
for (String name : gameModeConfig.Server.ChatNames) {
byChat.put(name.toLowerCase(), gameModeConfig);
}
@@ -40,6 +40,7 @@ import net.kyori.adventure.text.format.NamedTextColor;
import java.awt.*;
import java.sql.Timestamp;
import java.time.Instant;
import java.time.format.DateTimeFormatter;
import java.util.*;
import java.util.List;
import java.util.concurrent.TimeUnit;
@@ -48,20 +49,9 @@ import java.util.logging.Level;
@Linked
public class CheckCommand extends SWCommand {
private static final Map<SchematicType, SchematicType> fightTypes = new HashMap<>();
private static final Map<SchematicType, List<String>> checkQuestions = new HashMap<>();
private static final Map<UUID, CheckSession> currentCheckers = new HashMap<>();
private static final Map<Integer, CheckSession> currentSchems = new HashMap<>();
public static void setCheckQuestions(SchematicType checkType, List<String> checkQuestions) {
CheckCommand.checkQuestions.put(checkType, checkQuestions);
}
public static void addFightType(SchematicType checkType, SchematicType fightType) {
fightTypes.put(checkType, fightType);
}
public static boolean isChecking(Player player){
return currentCheckers.containsKey(player.getUniqueId());
}
@@ -147,7 +137,7 @@ public class CheckCommand extends SWCommand {
if(!schem.getSchemtype().check()){
VelocityCore.getLogger().log(Level.SEVERE, () -> sender.user().getUserName() + " tried to check an uncheckable schematic!");
return;
}else if(schem.getOwner() == sender.user().getId()) {
}else if(schem.getOwner() == sender.user().getId() && !sender.user().hasPerm(UserPerm.ADMINISTRATION)) {
sender.system("CHECK_SCHEMATIC_OWN");
return;
}
@@ -248,9 +238,9 @@ public class CheckCommand extends SWCommand {
this.checker = checker;
this.schematic = schematic;
this.startTime = Timestamp.from(Instant.now());
this.checkList = checkQuestions.get(schematic.getSchemtype()).listIterator();
this.checkList = GameModeConfig.getBySchematicType(schematic.getSchemtype()).CheckQuestions.listIterator();
GameModeConfig<String, String> mode = ArenaMode.getBySchemType(fightTypes.get(schematic.getSchemtype()));
GameModeConfig<String, String> mode = GameModeConfig.getBySchematicType(schematic.getSchemtype());
new ServerStarter().test(mode, mode.getRandomMap(), checker.getPlayer()).check(schematic.getId()).callback(subserver -> {
currentCheckers.put(checker.user().getUUID(), this);
currentSchems.put(schematic.getId(), this);
@@ -304,7 +294,50 @@ public class CheckCommand extends SWCommand {
}
private void accept(){
concludeCheckSession("freigegeben", fightTypes.get(schematic.getSchemtype()), () -> {
// TODO: This Code is only for the WGS and because YoyoNow is not available this can be removed or changed after the WGS!
if (schematic.getSchemtype().toDB().equals("cwargearseason26")) {
int userId = schematic.getOwner();
SteamwarUser user = SteamwarUser.byId(userId);
int teamId = user.getTeam();
SchematicNode teamFolder = SchematicNode.getSchematicNodeInNode(172325)
.stream()
.filter(schematicNode -> schematicNode.getName().startsWith(teamId + "_"))
.findFirst()
.orElse(null);
if (teamFolder == null) {
internalAccept();
return;
}
// Copy Schem into team folder of -1 user
String name = DateTimeFormatter.ofPattern("yyyy.MM.dd_HH:mm:ss").format(schematic.getLastUpdate().toLocalDateTime());
NodeData data = NodeData.getLatest(schematic);
SchematicNode node = SchematicNode.createSchematic(-1, name, teamFolder.getNodeId());
NodeData.saveFromStream(node, data.schemData(false), data.getNodeFormat());
// Accept the team folder schematic and set other to Normal
node.setSchemtype(GameModeConfig.getBySchematicType(schematic.getSchemtype()).Schematic.Type);
// Conclude by setting send in schematic to normal and broadcast
concludeCheckSession("freigegeben", SchematicType.Normal, () -> {
Chatter owner = Chatter.of(SteamwarUser.byId(schematic.getOwner()).getUUID());
owner.withPlayerOrOffline(
player -> owner.system("CHECK_ACCEPTED", schematic.getSchemtype().name(), schematic.getName()),
() -> DiscordAlert.send(owner, Color.GREEN, new Message("DC_TITLE_SCHEMINFO"), new Message("DC_SCHEM_ACCEPT", schematic.getName()), true)
);
notifyTeam(new Message("CHECK_ACCEPTED_TEAM", schematic.getName(), owner.user().getUserName()));
return owner.getPlayer() != null;
});
return;
}
internalAccept();
}
private void internalAccept() {
concludeCheckSession("freigegeben", GameModeConfig.getBySchematicType(schematic.getSchemtype()).Schematic.Type, () -> {
Chatter owner = Chatter.of(SteamwarUser.byId(schematic.getOwner()).getUUID());
owner.withPlayerOrOffline(
player -> owner.system("CHECK_ACCEPTED", schematic.getSchemtype().name(), schematic.getName()),
@@ -158,7 +158,6 @@ public class Tablist extends ChannelInboundHandlerAdapter {
public void disable() {
sendTabPacket(new ArrayList<>(directTabItems.values()), null);
directTabItems.clear();
sendTabPacket(current, null);
current.clear();
@@ -55,7 +55,7 @@ public class BauLock {
break;
case SUPERVISOR:
BauweltMember member = BauweltMember.getBauMember(owner.getId(), target.getId());
locked = !member.isSupervisor();
locked = member == null || !member.isSupervisor();
break;
case SERVERTEAM:
locked = !target.hasPerm(UserPerm.TEAM);
+2
View File
@@ -101,6 +101,7 @@ dependencyResolutionManagement {
library("hamcrest", "org.hamcrest:hamcrest:2.2")
library("classindex", "org.atteo.classindex:classindex:3.13")
library("spigotapi", "org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT")
library("spigotannotations", "org.spigotmc:plugin-annotations:1.2.3-SNAPSHOT")
library("paperapi", "io.papermc.paper:paper-api:1.19.2-R0.1-SNAPSHOT")
@@ -222,6 +223,7 @@ include(
"SchematicSystem:SchematicSystem_15",
"SchematicSystem:SchematicSystem_19",
"SchematicSystem:SchematicSystem_20",
"SchematicSystem:SchematicSystem_21",
"SchematicSystem:SchematicSystem_Core"
)