2 Commits

Author SHA1 Message Date
0b689c90eb Add new Schematic reader 2025-01-08 12:49:17 +01:00
da4aa0aef5 Add new Schematic reader 2025-01-07 16:59:36 +01:00
618 changed files with 5176 additions and 23857 deletions

4
.gitignore vendored
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@@ -17,7 +17,3 @@ bin/
# Other # Other
lib lib
/WebsiteBackend/data
/WebsiteBackend/logs
/WebsiteBackend/skins
/WebsiteBackend/config.json

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@@ -109,7 +109,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
@Override @Override
public void setSelection(Player p, Point minPoint, Point maxPoint) { public void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3())); WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
} }
@Override @Override
@@ -178,9 +178,9 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
pastePoint.set(v); pastePoint.set(v);
if (pasteBuilder.isReset()) { if (pasteBuilder.isReset()) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock()); e.setBlocks(new CuboidRegion(toBlockVector3(pasteBuilder.getMinPoint()), toBlockVector3(pasteBuilder.getMaxPoint())), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
if (pasteBuilder.getWaterLevel() != 0) { if (pasteBuilder.getWaterLevel() != 0) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock()); e.setBlocks(new CuboidRegion(toBlockVector3(pasteBuilder.getMinPoint()), toBlockVector3(pasteBuilder.getMaxPoint()).withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
} }
} }
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build()); Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
@@ -193,7 +193,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
@Override @Override
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) { public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0)); BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
CuboidRegion region = new CuboidRegion(bukkitWorld, minPoint.toBlockVector3(), maxPoint.toBlockVector3()); CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint));
BlockArrayClipboard clipboard = new BlockArrayClipboard(region); BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) { try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) {
ForwardExtentCopy copy = new ForwardExtentCopy( ForwardExtentCopy copy = new ForwardExtentCopy(
@@ -204,7 +204,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
copy.setCopyingBiomes(false); copy.setCopyingBiomes(false);
Operations.complete(copy); Operations.complete(copy);
clipboard.setOrigin(copyPoint.toBlockVector3()); clipboard.setOrigin(toBlockVector3(copyPoint));
return clipboard; return clipboard;
} catch (WorldEditException e) { } catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e); Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
@@ -224,6 +224,10 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
} }
} }
private BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
}
@Override @Override
public boolean inWater(org.bukkit.World world, Vector tntPosition) { public boolean inWater(org.bukkit.World world, Vector tntPosition) {
Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ()); Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());

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@@ -1,140 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.bausystem.utils.tps.TPSFreezeUtils;
import de.steamwar.bausystem.utils.tps.TPSLimitUtils;
import de.steamwar.core.TPSWarpUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickManager15 implements TickManager, Listener {
private static float currentTPSLimit = 20;
private boolean currentlyStepping = false;
private float currentLimit;
private int stepsTotal;
private int stepsLeft;
@Override
public boolean canFreeze() {
return TPSFreezeUtils.isCanFreeze();
}
@Override
public void setTickRate(float tickRate) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, Region.getGlobalRegion(), "TickStep");
});
}
TPSWarpUtils.warp(tickRate);
if (currentTPSLimit == 0 && tickRate != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tickRate;
if (tickRate == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tickRate < 20.0) {
TPSLimitUtils.limit(tickRate);
} else if (tickRate >= 20) {
TPSLimitUtils.unlimit();
}
}
@Override
public boolean isFrozen() {
return TPSFreezeUtils.frozen();
}
@Override
public void setFreeze(boolean freeze) {
if (freeze) {
setTickRate(0);
}
}
@Override
public void stepTicks(int ticks) {
currentLimit = 0;
setTickRate(20);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public void sprintTicks(int ticks) {
currentLimit = currentTPSLimit;
setTickRate(4000);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public boolean isSprinting() {
return currentlyStepping && currentTPSLimit > 20;
}
@Override
public boolean isStepping() {
return currentlyStepping && currentTPSLimit <= 20;
}
@Override
public float getTickRate() {
return currentTPSLimit;
}
@Override
public void setBlockTpsPacket(boolean block) {
}
@Override
public long getTotalTicks() {
return stepsTotal;
}
@Override
public long getDoneTicks() {
return stepsTotal - stepsLeft;
}
@Override
public long getRemainingTicks() {
return stepsLeft;
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
stepsLeft--;
if (stepsLeft <= 0) {
setTickRate(currentLimit);
}
}
}

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@@ -22,6 +22,7 @@ package de.steamwar.bausystem.utils;
import com.destroystokyo.paper.event.server.ServerTickEndEvent; import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent; import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -36,7 +37,7 @@ public class TickListener19 implements TickListener, Listener {
@EventHandler @EventHandler
public void onServerTickStart(ServerTickStartEvent event) { public void onServerTickStart(ServerTickStartEvent event) {
if (TickManager.impl.isFrozen()) return; if (TPSFreezeUtils.isFrozen()) return;
Bukkit.getPluginManager().callEvent(new TickStartEvent()); Bukkit.getPluginManager().callEvent(new TickStartEvent());
tickStartRan = true; tickStartRan = true;
} }

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@@ -21,39 +21,41 @@ package de.steamwar.bausystem.utils;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand; import de.steamwar.bausystem.features.util.NoClipCommand;
import io.papermc.paper.datacomponent.DataComponentTypes; import net.minecraft.core.component.DataComponents;
import io.papermc.paper.datacomponent.item.ItemContainerContents; import net.minecraft.nbt.NBTBase;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.protocol.game.ClientboundExplodePacket; import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket; import net.minecraft.network.protocol.game.PacketPlayInSetCreativeSlot;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.network.protocol.game.PacketPlayOutExplosion;
import net.minecraft.server.level.ServerPlayerGameMode; import net.minecraft.network.protocol.game.PacketPlayOutGameStateChange;
import net.minecraft.world.entity.player.Abilities; import net.minecraft.server.level.EntityPlayer;
import net.minecraft.world.level.GameType; import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.entity.player.PlayerAbilities;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_21_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.craftbukkit.v1_21_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.Optional; import java.util.Optional;
public class NMSWrapper21 implements NMSWrapper { public class NMSWrapper21 implements NMSWrapper {
private static final Reflection.Field<ServerPlayerGameMode> playerInteractManager = Reflection.getField(ServerPlayer.class, null, ServerPlayerGameMode.class); private static final Reflection.Field<PlayerInteractManager> playerInteractManager = Reflection.getField(EntityPlayer.class, null, PlayerInteractManager.class);
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
@Override @Override
public void setInternalGameMode(Player player, GameMode gameMode) { public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(playerInteractManager.get(((CraftPlayer) player).getHandle()), GameType.byId(gameMode.getValue())); playerInteractManager.get(((CraftPlayer) player).getHandle()).a(EnumGamemode.a(gameMode.getValue()));
} }
@Override @Override
public void setSlotToItemStack(Player player, Object o) { public void setSlotToItemStack(Player player, Object o) {
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o; PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.getSlot(); int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) { if (index >= 36 && index <= 44) {
index -= 36; index -= 36;
} else if (index > 44) { } else if (index > 44) {
@@ -61,23 +63,25 @@ public class NMSWrapper21 implements NMSWrapper {
} else if (index <= 8) { } else if (index <= 8) {
index = index - 8 + 36; index = index - 8 + 36;
} }
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem())); player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.e()));
if (index < 9) player.getInventory().setHeldItemSlot(index); if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory(); player.updateInventory();
} }
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 14); private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override @Override
public void setGameStateChangeReason(Object packet) { public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, ClientboundGameEventPacket.CHANGE_GAME_MODE); gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
} }
private static final Reflection.Field<PlayerAbilities> playerAbilities = Reflection.getField(EntityHuman.class, null, PlayerAbilities.class);
@Override @Override
public void setPlayerBuildAbilities(Player player) { public void setPlayerBuildAbilities(Player player) {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities(); PlayerAbilities abilities = playerAbilities.get(((CraftPlayer) player).getHandle());
abilities.mayBuild = true; abilities.d = true;
abilities.mayfly = true; abilities.e = true;
} }
@Override @Override
@@ -89,45 +93,49 @@ public class NMSWrapper21 implements NMSWrapper {
@Override @Override
public boolean checkItemStack(ItemStack item) { public boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER); net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
if (data == null) { NBTTagCompound tag = nmsItem.a(DataComponents.b, CustomData.a).c();
if (tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false; return false;
} }
return drillDown(data.contents(), 0, 0) > threshold; private int drillDown(NBTTagList items, int layer, int start) {
}
private int drillDown(List<ItemStack> items, int layer, int start) {
if (layer > 2) return start + threshold; if (layer > 2) return start + threshold;
int invalid = start; int invalid = start;
for (int i = start; i < items.size(); i++) { for (NBTBase nbtBase : items) {
ItemStack item = items.get(i); if (!(nbtBase instanceof NBTTagCompound slot))
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
continue; continue;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
} }
List<ItemStack> subItems = data.contents();
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
} }
} }
if (invalid > threshold)
break;
}
return invalid; return invalid;
} }
@Override @Override
public Object resetExplosionKnockback(Object packet) { public Object resetExplosionKnockback(Object packet) {
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet; PacketPlayOutExplosion explosion = (PacketPlayOutExplosion) packet;
return new ClientboundExplodePacket( return new PacketPlayOutExplosion(
explosion.center(), explosion.b(),
Optional.empty(), Optional.empty(),
explosion.explosionParticle(), explosion.f(),
explosion.explosionSound() explosion.g()
); );
} }
} }

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@@ -1,150 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager;
import net.minecraft.world.TickRateManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class TickManager21 implements TickManager {
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Integer> frozenTicksToRun = Reflection.getField(TickRateManager.class, int.class, 0);
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
private boolean blockTpsPacket = true;
private int totalSteps;
public TickManager21() {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
private Object blockPacket(Player player, Object packet) {
if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
return packet;
}
}
@Override
public boolean canFreeze() {
return true;
}
@Override
public void setBlockTpsPacket(boolean block) {
blockTpsPacket = block;
if (blockTpsPacket) {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
} else {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
@Override
public void setTickRate(float tickRate) {
if (isFrozen()) {
setFreeze(false);
}
manager.setTickRate(tickRate);
}
@Override
public boolean isFrozen() {
return manager.isFrozen();
}
@Override
public void setFreeze(boolean freeze) {
manager.setFrozen(freeze);
}
@Override
public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
} else if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.setFrozen(true);
manager.stepGameIfPaused(ticks);
manager.setFrozen(false);
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
if (manager.isSteppingForward()) return;
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
manager.tick();
}
@Override
public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
} else if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true);
}
@Override
public boolean isSprinting() {
return manager.isSprinting();
}
@Override
public boolean isStepping() {
return manager.isSteppingForward();
}
@Override
public float getTickRate() {
return manager.tickrate();
}
@Override
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return frozenTicksToRun.get(manager);
}
}
@Override
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
@Override
public long getTotalTicks() {
return totalSteps;
}
}

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@@ -25,7 +25,7 @@ PAGE_LIST=§e Page ({0}/{1}) »»
LIST_PREVIOUS_PAGE=§ePrevious page LIST_PREVIOUS_PAGE=§ePrevious page
LIST_NEXT_PAGE=§eNext page LIST_NEXT_PAGE=§eNext page
# Permissions # Permissions
NO_PERMISSION=§7You are not allowed to use that here NO_PERMISSION=You are not allowed to use that here
SPECTATOR=§fSpectator SPECTATOR=§fSpectator
# Scoreboard # Scoreboard
SCOREBOARD_TIME=Time SCOREBOARD_TIME=Time
@@ -38,7 +38,6 @@ SCOREBOARD_TRACE_TICKS=Ticks
SCOREBOARD_TECHHIDER=TechHider§8: §aOn SCOREBOARD_TECHHIDER=TechHider§8: §aOn
SCOREBOARD_XRAY=XRay§8: §aOn SCOREBOARD_XRAY=XRay§8: §aOn
SCOREBOARD_LOCK_TEAM=Bau Lock§8: §eTeam SCOREBOARD_LOCK_TEAM=Bau Lock§8: §eTeam
SCOREBOARD_LOCK_SUPERVISOR=Bau Lock§8: §eSupervisor
SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM=Bau Lock§8: §e(Server) Team SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM=Bau Lock§8: §e(Server) Team
SCOREBOARD_LOCK_SERVERTEAM=Bau Lock§8: §eServer Team SCOREBOARD_LOCK_SERVERTEAM=Bau Lock§8: §eServer Team
SCOREBOARD_LOCK_NOBODY=Bau Lock§8: §cNobody SCOREBOARD_LOCK_NOBODY=Bau Lock§8: §cNobody
@@ -137,9 +136,7 @@ BAU_INFO_ITEM_LORE_FIRE=§7Fire§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Color§8: §e{0} BAU_INFO_ITEM_LORE_COLOR=§7Color§8: §e{0}
BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0} BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0}
BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0} BAU_INFO_ITEM_LORE_ITEMS=§7Items§8: §e{0}
BAU_INFO_ITEM_LORE_NO_GRAVITY = §7NoGravity§8: §e{0} BAU_INFO_ITEM_LORE_NO_GRAVITY = §8NoGravity§8: §e{0}
BAU_INFO_ITEM_LORE_TESTBLOCK=§7Testblock§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Changed§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Information regarding this build server
BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0} BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2} BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -392,12 +389,6 @@ INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggles InventoryFill
INVENTORY_FILL_INFO=§7Helps you fill containers by looking at them while sneaking and dropping the item. Or just scroll on a container to change the amount of the item inside. INVENTORY_FILL_INFO=§7Helps you fill containers by looking at them while sneaking and dropping the item. Or just scroll on a container to change the amount of the item inside.
INVENTORY_FILL_ENABLE=§aInventoryFiller activated INVENTORY_FILL_ENABLE=§aInventoryFiller activated
INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
INVENTORY_FILL_GUI_NAME=Inventory Filler
INVENTORY_FILL_GUI_POWER=§ePower§8:§7 {0}
INVENTORY_FILL_GUI_TNT=§eTNT
# Ray Visualizer
RAY_VISUALIZER_ENABLE=§aRayVisualizer activated
RAY_VISUALIZER_DISABLE=§aRayVisualizer deactivated
# Killchecker # Killchecker
KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills
KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Disables Killchecker KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Disables Killchecker
@@ -405,7 +396,6 @@ KILLCHECKER_INFO=§7Shows the overlaps of cannon kills in your build area.
KILLCHECKER_INFO2=§7Only colorable blocks like Wool, Terractotta, Stained Glass and Concrete are counted. KILLCHECKER_INFO2=§7Only colorable blocks like Wool, Terractotta, Stained Glass and Concrete are counted.
KILLCHECKER_ENABLE=§aKillchecker activated KILLCHECKER_ENABLE=§aKillchecker activated
KILLCHECKER_DISABLE=§cKillchecker deactivated KILLCHECKER_DISABLE=§cKillchecker deactivated
KILLCHECKER_NO_BUILD=§cThere is no Build Area in this Region
KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
# BlockCounter # BlockCounter
BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Toggle on/off BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Toggle on/off
@@ -416,8 +406,6 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e
BLOCK_COUNTER_ENABLE=§7BlockCounter activated BLOCK_COUNTER_ENABLE=§7BlockCounter activated
BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated
# DepthCounter # DepthCounter
DEPTH_COUNTER_DISABLE=§7Depth Counter disabled
DEPTH_COUNTER_ENABLE=§7Depth Counter enabled
DEPTH_COUNTER_MESSAGE=§7Depth §8> §7 DEPTH_COUNTER_MESSAGE=§7Depth §8> §7
DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5} DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5}
DEPTH_COUNTER_HOVER=§7X§8×§7Y§8×§7Z DEPTH_COUNTER_HOVER=§7X§8×§7Y§8×§7Z
@@ -524,7 +512,7 @@ LOADER_HELP_GUI=§8/§7loader gui §8- §7Shows Loader gui
LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback
LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Sets wait time between shots LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Sets wait time between shots
LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Sets wait time between actions LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Sets wait time between actions
LOADER_NO_LOADER=§cYou have no Loader. Create one with /loader setup LOADER_NO_LOADER=§cYou have no Laoder. Create one with /loader setup
LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader. LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader.
LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader
LOADER_ACTIVE=§7The Loader is now active. LOADER_ACTIVE=§7The Loader is now active.
@@ -740,10 +728,12 @@ REGION_ITEM_RESET=§eReset
REGION_ITEM_TESTBLOCK=§eDummy REGION_ITEM_TESTBLOCK=§eDummy
REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated
REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §eonly build
REGION_ITEM_TNT_ON=§7TNT: §eActivated REGION_ITEM_TNT_ON=§7TNT: §eActivated
REGION_ITEM_SELECTOR_TITLE=Tnt Mode REGION_ITEM_SELECTOR_TITLE=Tnt Mode
REGION_ITEM_SELECTOR_ON=§eActivate REGION_ITEM_SELECTOR_ON=§eActivate
REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy
REGION_ITEM_SELECTOR_ONLY_BUILD=§eonly build
REGION_ITEM_SELECTOR_OFF=§eDeactivate REGION_ITEM_SELECTOR_OFF=§eDeactivate
#Region #Region
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region
@@ -854,7 +844,7 @@ LAUFBAU_SETTINGS_INACTIVE=§cInactive
LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aActive LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aActive
LAUFBAU_SETTINGS_GUI_BACK=§eBack LAUFBAU_SETTINGS_GUI_BACK=§eBack
LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle
LAUFBAU_SETTINGS_ADVANCED=§eLeft-Click §8-§7 Advanced settings LAUFBAU_SETTINGS_ADVANCED=§eMiddle-Click §8-§7 Advanced settings
LAUFBAU_BLOCK_COBWEB=§eCobweb LAUFBAU_BLOCK_COBWEB=§eCobweb
LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path
LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand
@@ -940,6 +930,7 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Select a region type
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension
SELECT_GLOBAL_REGION=§cThe global region cannot be selected SELECT_GLOBAL_REGION=§cThe global region cannot be selected
SELECT_NO_TYPE=§cThis region has no {0} SELECT_NO_TYPE=§cThis region has no {0}
SELECT_NO_EXTENSION=§cThis region has no extension
SELECT_MESSAGE=§7WorldEdit selection set to {0}, {1}, {2} and {3}, {4}, {5} SELECT_MESSAGE=§7WorldEdit selection set to {0}, {1}, {2} and {3}, {4}, {5}
SKULL_HELP=§8/§eskull §8[§eplayer§8] §8-§7 Receive a player head SKULL_HELP=§8/§eskull §8[§eplayer§8] §8-§7 Receive a player head
SKULL_INVALID=§cInvalid player name SKULL_INVALID=§cInvalid player name
@@ -954,9 +945,6 @@ SPEED_TAB_NAME=Input speed
WORLDEDIT_WAND=WorldEdit Wand WORLDEDIT_WAND=WorldEdit Wand
WORLDEDIT_LEFTCLICK=Left click: select pos #1 WORLDEDIT_LEFTCLICK=Left click: select pos #1
WORLDEDIT_RIGHTCLICK=Right click: select pos #2 WORLDEDIT_RIGHTCLICK=Right click: select pos #2
TNT_DETAILS_COMMAND=§8/§etntdetails §8-§7 Toggle information printed after clicking on a TNT
TNT_DETAILS_ON = §eTNTDetails §aactivated
TNT_DETAILS_OFF = §eTNTDetails §cdeactivated
TNT_CLICK_HEADER=§8---=== §eTNT §8===--- TNT_CLICK_HEADER=§8---=== §eTNT §8===---
TNT_CLICK_ORDER=§eEntity Order§8: §e{0} TNT_CLICK_ORDER=§eEntity Order§8: §e{0}
TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0} TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0}

View File

@@ -25,7 +25,7 @@ PAGE_LIST=§e Seite ({0}/{1}) »»
LIST_PREVIOUS_PAGE=§eVorherige Seite LIST_PREVIOUS_PAGE=§eVorherige Seite
LIST_NEXT_PAGE=§eNächste Seite LIST_NEXT_PAGE=§eNächste Seite
# Permission # Permission
NO_PERMISSION=§7Du darfst dies hier nicht nutzen NO_PERMISSION=Du darfst dies hier nicht nutzen
SPECTATOR=§fZuschauer SPECTATOR=§fZuschauer
# Scoreboard # Scoreboard
SCOREBOARD_TIME=Uhrzeit SCOREBOARD_TIME=Uhrzeit
@@ -119,9 +119,12 @@ BACKUP_LORE=§eKlicken zum Laden
BAU_COMMAND_HELP_INFO=§8/§ebau info §8- §7Alias für §8/§ebauinfo BAU_COMMAND_HELP_INFO=§8/§ebau info §8- §7Alias für §8/§ebauinfo
BAU_INFO_ITEM_NAME=§eBau-Management BAU_INFO_ITEM_NAME=§eBau-Management
## This is used in BauInfoBauGuiItem.java ## This is used in BauInfoBauGuiItem.java
BAU_INFO_ITEM_LORE_TNT=§7TNT§8: §e{0}
BAU_INFO_ITEM_LORE_FREEZE=§7Freeze§8: §e{0}
BAU_INFO_ITEM_LORE_DAMAGE=§7Damage§8: §e{0}
BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0} BAU_INFO_ITEM_LORE_FIRE=§7Feuer§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0} BAU_INFO_ITEM_LORE_COLOR=§7Farbe§8: §e{0}
BAU_INFO_ITEM_LORE_CHANGED=§7Verändert§8: §e{0} BAU_INFO_ITEM_LORE_PROTECT=§7Protect§8: §e{0}
BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau BAU_INFO_COMMAND_HELP=§8/§ebauinfo §8- §7Gibt Informationen über den Bau
BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0} BAU_INFO_COMMAND_OWNER=§7Besitzer§8: §e{0}
BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2} BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
@@ -347,11 +350,8 @@ SMART_PLACE_DISABLE=§cSmartPlace deaktiviert
# InventoryFiller # InventoryFiller
INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggled InventoryFill INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggled InventoryFill
INVENTORY_FILL_INFO=§7Hilft dir, Behälter zu füllen, indem du sie beim sneaken ansiehst und den Gegenstand fallen lässt. Oder scrolle einfach auf einen Behälter, um die Menge des gehaltenen Gegenstandes darin zu ändern. INVENTORY_FILL_INFO=§7Hilft dir, Behälter zu füllen, indem du sie beim sneaken ansiehst und den Gegenstand fallen lässt. Oder scrolle einfach auf einen Behälter, um die Menge des gehaltenen Gegenstandes darin zu ändern.
INVENTORY_FILL_ENABLE=§aInventoryFiller aktiviert INVENTORY_FILL_ENABLE=§aInventoryFiller activated
INVENTORY_FILL_DISABLE=§cInventoryFiller deaktiviert INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
# Ray Visualizer
RAY_VISUALIZER_ENABLE=§aRayVisualizer aktiviert
RAY_VISUALIZER_DISABLE=§aRayVisualizer deaktiviert
# Killchecker # Killchecker
KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Aktiviert Killchecker / Berechnet kills neu KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Aktiviert Killchecker / Berechnet kills neu
KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Deaktiviert Killchecker KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Deaktiviert Killchecker
@@ -359,7 +359,6 @@ KILLCHECKER_INFO=§7Zeigt Überlappungen der Kanonen Kills im Baubereich an.
KILLCHECKER_INFO2=§7Nur farbige Blöcke wie Wolle, Terracotta, Stained Glass und Concrete wird gezählt. KILLCHECKER_INFO2=§7Nur farbige Blöcke wie Wolle, Terracotta, Stained Glass und Concrete wird gezählt.
KILLCHECKER_ENABLE=§aKillchecker aktiviert KILLCHECKER_ENABLE=§aKillchecker aktiviert
KILLCHECKER_DISABLE=§cKillchecker deaktiviert KILLCHECKER_DISABLE=§cKillchecker deaktiviert
KILLCHECKER_NO_BUILD=§cEs gibt keinen Baubereich in dieser Region
KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen
# BlockCounter # BlockCounter
BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Wechsel zwischen an und aus BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Wechsel zwischen an und aus
@@ -370,8 +369,6 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT
BLOCK_COUNTER_ENABLE=§7BlockCounter angemacht BLOCK_COUNTER_ENABLE=§7BlockCounter angemacht
BLOCK_COUNTER_DISABLE=§7BlockCounter ausgemacht BLOCK_COUNTER_DISABLE=§7BlockCounter ausgemacht
# DepthCounter # DepthCounter
DEPTH_COUNTER_DISABLE=§7Depth Counter deaktiviert
DEPTH_COUNTER_ENABLE=§7Depth Counter aktiviert
DEPTH_COUNTER_MESSAGE=§7Tiefe §8> §7 DEPTH_COUNTER_MESSAGE=§7Tiefe §8> §7
# TPSLimit # TPSLimit
TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Friere TPS ein TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Friere TPS ein
@@ -678,10 +675,12 @@ REGION_ITEM_RESET=§eReset
REGION_ITEM_TESTBLOCK=§eTestblock REGION_ITEM_TESTBLOCK=§eTestblock
REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet
REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §enur Baubereich
REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet
REGION_ITEM_SELECTOR_TITLE=Tnt Modus REGION_ITEM_SELECTOR_TITLE=Tnt Modus
REGION_ITEM_SELECTOR_ON=§eEinschalten REGION_ITEM_SELECTOR_ON=§eEinschalten
REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock
REGION_ITEM_SELECTOR_ONLY_BUILD=§enur Baubereich
REGION_ITEM_SELECTOR_OFF=§eAusschalten REGION_ITEM_SELECTOR_OFF=§eAusschalten
#Region #Region
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region
@@ -791,7 +790,7 @@ LAUFBAU_SETTINGS_INACTIVE=§cInaktiv
LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aAktiv LAUFBAU_SETTINGS_MIXED=§e{0}§8/§e{1} §aAktiv
LAUFBAU_SETTINGS_GUI_BACK=§eBack LAUFBAU_SETTINGS_GUI_BACK=§eBack
LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle LAUFBAU_SETTINGS_TOGGLE=§eClick §8-§7 Toggle
LAUFBAU_SETTINGS_ADVANCED=§eLinks-Click §8-§7 Erweiterte Einstellung LAUFBAU_SETTINGS_ADVANCED=§eMiddle-Click §8-§7 Erweiterte Einstellung
LAUFBAU_BLOCK_COBWEB=§eCobweb LAUFBAU_BLOCK_COBWEB=§eCobweb
LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path LAUFBAU_BLOCK_GRASS_PATH=§eGrass Path
LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand LAUFBAU_BLOCK_SOUL_SAND=§eSoul Sand
@@ -873,6 +872,7 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
SELECT_GLOBAL_REGION=§cDie globale Region kannst du nicht auswählen SELECT_GLOBAL_REGION=§cDie globale Region kannst du nicht auswählen
SELECT_NO_TYPE=§cDiese Region hat keinen {0} SELECT_NO_TYPE=§cDiese Region hat keinen {0}
SELECT_NO_EXTENSION=§cDiese Region hat keine Ausfahrmaße
SELECT_MESSAGE=§7WorldEdit auswahl auf {0}, {1}, {2} und {3}, {4}, {5} gesetzt SELECT_MESSAGE=§7WorldEdit auswahl auf {0}, {1}, {2} und {3}, {4}, {5} gesetzt
SKULL_HELP=§8/§eskull §8[§eSpieler§8] §8-§7 Gibt einen SpielerKopf SKULL_HELP=§8/§eskull §8[§eSpieler§8] §8-§7 Gibt einen SpielerKopf
SKULL_INVALID=§cUngültiger Spieler SKULL_INVALID=§cUngültiger Spieler
@@ -887,9 +887,6 @@ SPEED_TAB_NAME=Geschwindigkeit eingeben
WORLDEDIT_WAND=WorldEdit Wand WORLDEDIT_WAND=WorldEdit Wand
WORLDEDIT_LEFTCLICK=Left click: select pos #1 WORLDEDIT_LEFTCLICK=Left click: select pos #1
WORLDEDIT_RIGHTCLICK=Right click: select pos #2 WORLDEDIT_RIGHTCLICK=Right click: select pos #2
TNT_DETAILS_COMMAND=§8/§etntdetails §8-§7 Aktiviert/Deaktiviert das senden von Details beim Klick auf TNT
TNT_DETAILS_ON = §eTNTDetails §aaktiviert
TNT_DETAILS_OFF = §eTNTDetails §cdeaktiviert
TNT_CLICK_HEADER=§8---=== §eTNT §8===--- TNT_CLICK_HEADER=§8---=== §eTNT §8===---
TNT_CLICK_ORDER=§eEntity Order§8: §e{0} TNT_CLICK_ORDER=§eEntity Order§8: §e{0}
TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0} TNT_CLICK_FUSE_TIME=§eFuseTime§8: §e{0}

View File

@@ -28,21 +28,21 @@ import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.panzern.Panzern; import de.steamwar.bausystem.features.slaves.panzern.Panzern;
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm; import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import de.steamwar.bausystem.features.tracer.TraceManager; import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder; import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard; import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.RegionSystem; import de.steamwar.bausystem.region.loader.PrototypeLoader;
import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.loader.Updater;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickListener; import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData; import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator; import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils; import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.CRIUSleepEvent;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion; import de.steamwar.linkage.MaxVersion;
import de.steamwar.linkage.MinVersion; import de.steamwar.linkage.MinVersion;
@@ -55,7 +55,6 @@ import lombok.Getter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin; import org.bukkit.plugin.Plugin;
@@ -74,7 +73,7 @@ import java.util.function.Consumer;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
public class BauSystem extends JavaPlugin implements Listener { public class BauSystem extends JavaPlugin {
// This should be treated as final! // This should be treated as final!
public static Message MESSAGE; public static Message MESSAGE;
@@ -95,8 +94,6 @@ public class BauSystem extends JavaPlugin implements Listener {
instance = this; instance = this;
SWUtils.setBausystem(instance); SWUtils.setBausystem(instance);
RegionSystem.INSTANCE.load();
/*
try { try {
PrototypeLoader.load(); PrototypeLoader.load();
RegionLoader.load(); RegionLoader.load();
@@ -109,7 +106,6 @@ public class BauSystem extends JavaPlugin implements Listener {
new Updater(PrototypeLoader.file, PrototypeLoader::load); new Updater(PrototypeLoader.file, PrototypeLoader::load);
new Updater(RegionLoader.file, RegionLoader::load); new Updater(RegionLoader.file, RegionLoader::load);
*/
SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD)); SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD));
SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD)); SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD));
@@ -210,13 +206,6 @@ public class BauSystem extends JavaPlugin implements Listener {
TraceManager.instance.init(); TraceManager.instance.init();
TraceRecorder.instance.init(); TraceRecorder.instance.init();
new WorldEditRendererCUIEditor();
}
@EventHandler
public void onCRIUSleep(CRIUSleepEvent event) {
RegionSystem.INSTANCE.save();
} }
@Override @Override
@@ -231,7 +220,6 @@ public class BauSystem extends JavaPlugin implements Listener {
}); });
WorldData.write(); WorldData.write();
RegionSystem.INSTANCE.save();
Config.getInstance().saveAll(); Config.getInstance().saveAll();
} }
@@ -275,7 +263,7 @@ public class BauSystem extends JavaPlugin implements Listener {
@Override @Override
public void run() { public void run() {
if (TickManager.impl.isFrozen()) return; if (TPSFreezeUtils.isFrozen()) return;
if (counter >= delay) { if (counter >= delay) {
runnable.run(); runnable.run();
cancel(); cancel();
@@ -293,7 +281,7 @@ public class BauSystem extends JavaPlugin implements Listener {
@Override @Override
public void run() { public void run() {
if (TickManager.impl.isFrozen()) return; if (TPSFreezeUtils.isFrozen()) return;
if (counter >= (first ? delay : period)) { if (counter >= (first ? delay : period)) {
first = false; first = false;
runnable.run(); runnable.run();

View File

@@ -21,9 +21,11 @@ package de.steamwar.bausystem;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.features.world.BauMemberUpdate; import de.steamwar.bausystem.features.world.BauMemberUpdate;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.sql.BauweltMember; import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.HashSet; import java.util.HashSet;

View File

@@ -24,6 +24,7 @@ import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;

View File

@@ -24,6 +24,8 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.ItemUtils; import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@@ -31,6 +33,8 @@ import lombok.Getter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.type.Chest; import org.bukkit.block.data.type.Chest;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -39,9 +43,9 @@ import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import java.util.Arrays; import java.io.File;
import java.util.HashMap; import java.text.SimpleDateFormat;
import java.util.Map; import java.util.*;
@Linked @Linked
public class AutostartListener implements Listener { public class AutostartListener implements Listener {
@@ -102,11 +106,11 @@ public class AutostartListener implements Listener {
public void activate(Player player) { public void activate(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) { if (region.isGlobal()) {
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player); BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
return; return;
} }
if (region.getTestblockArea().isEmpty()) { if (!region.hasType(RegionType.TESTBLOCK)) {
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player); BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
return; return;
} }
@@ -127,12 +131,20 @@ public class AutostartListener implements Listener {
event.blockList().forEach(block -> { event.blockList().forEach(block -> {
Region region = Region.getRegion(block.getLocation()); Region region = Region.getRegion(block.getLocation());
if (!regionStartTime.containsKey(region)) return; if (!regionStartTime.containsKey(region)) return;
if (!region.getTestblockArea().inRegion(block.getLocation(), true)) return; if (!region.hasType(RegionType.TESTBLOCK)) return;
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region); long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
long preFightDurationInSeconds = region.getGameModeConfig().getTimes().getPreFightDuration(); long preFightDurationInSeconds = getPreFightDurationInSeconds(region);
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff); RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff)); RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3"); RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
}); });
} }
private int getPreFightDurationInSeconds(Region region) {
File file = region.gameModeConfig();
if (file == null) return 30;
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
return config.getInt("Times.PreFightDuration", 30);
}
} }

View File

@@ -19,23 +19,31 @@
package de.steamwar.bausystem.features.backup; package de.steamwar.bausystem.features.backup;
import com.sk89q.worldedit.EditSession;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Color;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionBackups;
import de.steamwar.bausystem.region.flags.ChangedMode;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.command.PreviousArguments; import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.tags.Tag;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.chat.ClickEvent; import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.*; import java.io.File;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@Linked @Linked
@@ -46,7 +54,7 @@ public class BackupCommand extends SWCommand {
} }
static boolean checkGlobalRegion(Region region, Player p) { static boolean checkGlobalRegion(Region region, Player p) {
if (region.getType().isGlobal()) { if (region.isGlobal()) {
BauSystem.MESSAGE.send("BACKUP_REGION_NO_REGION", p); BauSystem.MESSAGE.send("BACKUP_REGION_NO_REGION", p);
return true; return true;
} }
@@ -59,12 +67,11 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
} }
if (region.getFlags().get(Flag.CHANGED).isWithDefault(ChangedMode.NO_CHANGE)) { if (!region.get(Tag.CHANGED)) {
BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p); BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
return; return;
} }
Optional<RegionBackups.Backup> backup = region.getBackups().create(RegionBackups.BackupType.MANUAL); if (region.backup()) {
if (backup.isPresent()) {
BauSystem.MESSAGE.send("BACKUP_CREATE_SUCCESS", p); BauSystem.MESSAGE.send("BACKUP_CREATE_SUCCESS", p);
} else { } else {
BauSystem.MESSAGE.send("BACKUP_CREATE_FAILURE", p); BauSystem.MESSAGE.send("BACKUP_CREATE_FAILURE", p);
@@ -72,12 +79,25 @@ public class BackupCommand extends SWCommand {
} }
@Register(value = "load", description = "BACKUP_HELP_LOAD") @Register(value = "load", description = "BACKUP_HELP_LOAD")
public void backupLoad(@Validator("owner") Player p, @Mapper("backup") @ErrorMessage("BACKUP_LOAD_FAILURE") RegionBackups.Backup backup) { public void backupLoad(@Validator("owner") Player p, @Mapper("backupName") String backupName) {
if (backup.load()) { Region region = Region.getRegion(p.getLocation());
BauSystem.MESSAGE.send("BACKUP_LOAD", p); if (checkGlobalRegion(region, p)) {
} else { return;
BauSystem.MESSAGE.send("BACKUP_LOAD_FAILURE", p);
} }
File backupFile = region.getBackupFile(backupName.replace('_', ' '));
if (backupFile == null) {
BauSystem.MESSAGE.send("BACKUP_LOAD_FAILURE", p);
return;
}
EditSession editSession = new PasteBuilder(new PasteBuilder.FileProvider(backupFile))
.pastePoint(region.getMinPoint().add(region.getPrototype().getSizeX() / 2, 0, region.getPrototype().getSizeZ() / 2))
.minPoint(region.getMinPoint())
.maxPoint(region.getMaxPoint())
.waterLevel(region.getWaterLevel())
.run();
region.remember(editSession);
BauSystem.MESSAGE.send("BACKUP_LOAD", p);
} }
@Register(value = "list", description = "BACKUP_HELP_LIST") @Register(value = "list", description = "BACKUP_HELP_LIST")
@@ -86,10 +106,10 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
} }
List<RegionBackups.Backup> backups = listBackup(p); List<String> backups = listBackup(p);
BauSystem.MESSAGE.send("BACKUP_LIST_HEAD", p, backups.size()); BauSystem.MESSAGE.send("BACKUP_LIST_HEAD", p, backups.size());
backups.forEach(backup -> { backups.forEach(s -> {
BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + backup.getName(), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + backup.getName()), backup.getName()); BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + s, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + s), s);
}); });
} }
@@ -99,44 +119,34 @@ public class BackupCommand extends SWCommand {
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
} }
List<RegionBackups.Backup> backups = listBackup(p); List<String> backups = listBackup(p);
List<SWListInv.SWListEntry<RegionBackups.Backup>> swListEntries = new ArrayList<>(); List<SWListInv.SWListEntry<String>> swListEntries = new ArrayList<>();
List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("BACKUP_LORE", p)); List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("BACKUP_LORE", p));
for (int i = 0; i < backups.size(); i++) { for (int i = 0; i < backups.size(); i++) {
RegionBackups.Backup backup = backups.get(i); String s = backups.get(i);
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, backup.getName()), lore, false, clickType -> {}); SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, s), lore, false, clickType -> {});
swItem.getItemStack().setAmount(i + 1); swItem.getItemStack().setAmount(i + 1);
swListEntries.add(new SWListInv.SWListEntry<>(swItem, backup)); swListEntries.add(new SWListInv.SWListEntry<>(swItem, s));
} }
SWListInv<RegionBackups.Backup> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> { SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
p.getOpenInventory().close(); p.getOpenInventory().close();
backupLoad(p, s); p.performCommand("backup load " + s);
}); });
swListInv.open(); swListInv.open();
} }
@Mapper(value = "backup", local = true) @Mapper(value = "backupName", local = true)
public TypeMapper<RegionBackups.Backup> backupMapper() { public TypeMapper<String> backupMapper() {
return new TypeMapper<>() { return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
@Override
public RegionBackups.Backup map(CommandSender commandSender, String[] previousArguments, String s) {
return Region.getRegion(((Player) commandSender).getLocation()).getBackups().get(s);
} }
@Override private List<String> listBackup(Player p) {
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
return listBackup((Player) sender).stream().map(RegionBackups.Backup::getName).collect(Collectors.toList());
}
};
}
private List<RegionBackups.Backup> listBackup(Player p) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return Collections.emptyList(); return Collections.emptyList();
} }
try { try {
return region.getBackups().list(); return region.listBackup().stream().map(s -> s.substring(0, s.length() - 6).replace(' ', '_')).collect(Collectors.toList());
} catch (NullPointerException e) { } catch (NullPointerException e) {
return Collections.emptyList(); return Collections.emptyList();
} }

View File

@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.FlagOptional;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.core.Core; import de.steamwar.core.Core;
@@ -57,10 +56,15 @@ public class BauInfoBauGuiItem extends BauGuiItem {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
List<String> stringList = new ArrayList<>(); List<String> stringList = new ArrayList<>();
for (Flag flag : Flag.getFlags()) { for (Flag flag : Flag.getFlags()) {
if (!region.getFlags().has(flag).isApplicable()) continue; if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
FlagOptional<?> value = region.getFlags().get(flag); continue;
if (value.isPresent()) { }
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), player))); if (flag == Flag.ITEMS && Core.getVersion() < 19) {
continue;
}
Flag.Value<?> value = region.get(flag);
if (value != null) {
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getChatValue(), player)));
} }
} }
itemStack.setLore(stringList); itemStack.setLore(stringList);

View File

@@ -19,11 +19,13 @@
package de.steamwar.bausystem.features.bau; package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.command.PreviousArguments; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;

View File

@@ -3,7 +3,6 @@ package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.FlagOptional;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
@@ -31,10 +30,12 @@ public class InfoCommand extends SWCommand {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName()); BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
for (Flag flag : Flag.getFlags()) { for (Flag flag : Flag.getFlags()) {
if (!region.getFlags().has(flag).isApplicable()) continue; if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
FlagOptional<?> value = region.getFlags().get(flag); continue;
if (value.isPresent()) { }
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getWithDefault().getChatValue(), p)); Flag.Value<?> value = region.get(flag);
if (value != null) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getChatValue(), p));
} }
} }

View File

@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.cannon.depth.Depth; import de.steamwar.bausystem.features.cannon.depth.Depth;
import de.steamwar.bausystem.features.cannon.depth.DepthManager; import de.steamwar.bausystem.features.cannon.depth.DepthManager;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
@@ -84,8 +85,8 @@ public class CannonDetector implements Listener {
grouped.forEach((cannonKey, tntPrimeds) -> { grouped.forEach((cannonKey, tntPrimeds) -> {
if (tntPrimeds.size() <= 5) return; if (tntPrimeds.size() <= 5) return;
Region region = Region.getRegion(tntPrimeds.get(0).getLocation()); Region region = Region.getRegion(tntPrimeds.get(0).getLocation());
if (region.getType().isGlobal()) return; if (region.isGlobal()) return;
if (region.getTestblockArea().isEmpty()) return; if (!region.hasType(RegionType.TESTBLOCK)) return;
Depth depth = new Depth(region); Depth depth = new Depth(region);
DepthManager.init(tntPrimeds, depth); DepthManager.init(tntPrimeds, depth);
}); });

View File

@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.cannon;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode; import lombok.EqualsAndHashCode;
import lombok.Getter; import lombok.Getter;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import java.util.Set; import java.util.Set;

View File

@@ -20,9 +20,10 @@
package de.steamwar.bausystem.features.cannon.depth; package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import net.md_5.bungee.api.chat.BaseComponent; import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.HoverEvent; import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
@@ -48,7 +49,7 @@ public class Depth {
public void update(List<Block> blocks) { public void update(List<Block> blocks) {
List<Block> blocksList = blocks.stream() List<Block> blocksList = blocks.stream()
.filter(block -> region.getTestblockArea().inRegion(block.getLocation(), true)) .filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
.collect(Collectors.toList()); .collect(Collectors.toList());
tntCount++; tntCount++;
for (Block block : blocksList) { for (Block block : blocksList) {
@@ -64,9 +65,7 @@ public class Depth {
dimensions.setZ(Math.abs(dimensions.getZ())); dimensions.setZ(Math.abs(dimensions.getZ()));
RegionUtils.message(region, player -> { RegionUtils.message(region, player -> {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount)); player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
}
}); });
} }

View File

@@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class DepthCommand extends SWCommand {
public DepthCommand() {
super("depth");
}
@Register
public void toggle(Player player) {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
Config.getInstance().get(player).put("depth_message", false);
BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player);
} else {
Config.getInstance().get(player).put("depth_message", true);
BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player);
}
}
}

View File

@@ -29,11 +29,12 @@ import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.*; import java.util.ArrayList;
import java.util.stream.Collectors; import java.util.HashSet;
import java.util.List;
import java.util.Set;
public class DesignEndStone { public class DesignEndStone {
@@ -43,26 +44,18 @@ public class DesignEndStone {
private REntityServer entityServer = new REntityServer(); private REntityServer entityServer = new REntityServer();
private List<REntity> entities = new ArrayList<>(); private List<REntity> entities = new ArrayList<>();
private Set<Location> locations = new HashSet<>(); private Set<Location> locations = new HashSet<>();
private Set<Material> limited; private boolean wsOrAs;
private boolean calculateFromBottom; private double maxBlastResistance;
public DesignEndStone(Region region) { public DesignEndStone(Region region) {
this.minX = region.getBuildArea().getMinPoint(false).getX(); this.minX = region.getMinPointBuild().getX();
this.minY = region.getBuildArea().getMinPoint(false).getY(); this.minY = region.getMinPointBuild().getY();
this.minZ = region.getBuildArea().getMinPoint(false).getZ(); this.minZ = region.getMinPointBuild().getZ();
this.maxX = region.getBuildArea().getMaxPoint(false).getX(); this.maxX = region.getMaxPointBuild().getX();
this.maxY = region.getBuildArea().getMaxPoint(false).getY(); this.maxY = region.getMaxPointBuild().getY();
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ(); this.maxZ = region.getMaxPointBuild().getZ();
wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
limited = region.getGameModeConfig() maxBlastResistance = wsOrAs ? 6.1 : 9.0;
.getSchematic()
.getLimited()
.entrySet()
.stream()
.filter(entry -> entry.getValue() == 0)
.flatMap(entry -> entry.getKey().stream())
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().getArena().isNoFloor();
entityServer.setCallback((player, rEntity, entityAction) -> { entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return; if (entityAction != REntityServer.EntityAction.ATTACK) return;
@@ -83,7 +76,7 @@ public class DesignEndStone {
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ); calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX); calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX); calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
if (calculateFromBottom) { if (wsOrAs) {
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1); calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
} else { } else {
int airBlocks = 0; int airBlocks = 0;
@@ -113,7 +106,7 @@ public class DesignEndStone {
int cz = z + step * dirZ; int cz = z + step * dirZ;
Material material = WORLD.getBlockAt(cx, cy, cz).getType(); Material material = WORLD.getBlockAt(cx, cy, cz).getType();
if (material != Material.WATER && material != Material.LAVA && limited.contains(material)) { if (material != Material.WATER && material != Material.LAVA && material.getBlastResistance() >= maxBlastResistance) {
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5); Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
if (!locations.add(location)) break; if (!locations.add(location)) break;
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS); RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);

View File

@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.design.endstone;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent; import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@@ -48,11 +49,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP") @Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
public void genericCommand(@Validator Player player) { public void genericCommand(@Validator Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.getBuildArea().isEmpty()) { if (!region.hasType(RegionType.BUILD)) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
if (!region.getGameModeConfig().isLoaded()) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player); BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return; return;
} }

View File

@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.gui.BauGUI; import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.core.TrickyTrialsWrapper; import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@@ -75,7 +74,7 @@ public class BauGuiEditor implements Listener {
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> { inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
}).getItemStack()); }).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack()); inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).setCustomModelData(CMDs.BACK).getItemStack()); inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
p.openInventory(inv); p.openInventory(inv);
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor); p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);

View File

@@ -4,45 +4,12 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockState;
import org.bukkit.block.Chest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BlockStateMeta;
import java.util.HashMap;
import java.util.Map;
@Linked @Linked
public class InventoryFillerCommand extends SWCommand { public class InventoryFillerCommand extends SWCommand {
private static final Map<Integer, Integer> POWER_TO_FILLLEVEL = new HashMap<>();
static {
POWER_TO_FILLLEVEL.put(0, 0);
POWER_TO_FILLLEVEL.put(1, 1);
POWER_TO_FILLLEVEL.put(2, 1 * 64 + 60);
POWER_TO_FILLLEVEL.put(3, 3 * 64 + 55);
POWER_TO_FILLLEVEL.put(4, 5 * 64 + 51);
POWER_TO_FILLLEVEL.put(5, 7 * 64 + 46);
POWER_TO_FILLLEVEL.put(6, 9 * 64 + 42);
POWER_TO_FILLLEVEL.put(7, 11 * 64 + 37);
POWER_TO_FILLLEVEL.put(8, 13 * 64 + 32);
POWER_TO_FILLLEVEL.put(9, 15 * 64 + 28);
POWER_TO_FILLLEVEL.put(10, 17 * 64 + 23);
POWER_TO_FILLLEVEL.put(11, 19 * 64 + 19);
POWER_TO_FILLLEVEL.put(12, 21 * 64 + 14);
POWER_TO_FILLLEVEL.put(13, 23 * 64 + 10);
POWER_TO_FILLLEVEL.put(14, 25 * 64 + 5);
POWER_TO_FILLLEVEL.put(15, 27 * 64 + 0);
}
public InventoryFillerCommand() { public InventoryFillerCommand() {
super("inventoryfill"); super("inventoryfill");
} }
@@ -54,116 +21,8 @@ public class InventoryFillerCommand extends SWCommand {
if (!inventoryFill) { if (!inventoryFill) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player)); SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player));
BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player); BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player);
} else { }else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_DISABLE", player)); SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_DISABLE", player));
} }
} }
@Register("gui")
public void gui(Player player) {
SWInventory inventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_NAME", player));
inventory.setItem(0, new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 0)).setAmount(1));
inventory.setItem(1, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 1)).setAmount(1));
inventory.setItem(2, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 2)).setAmount(2));
inventory.setItem(3, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 3)).setAmount(3));
inventory.setItem(4, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 4)).setAmount(4));
inventory.setItem(5, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 5)).setAmount(5));
inventory.setItem(6, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 6)).setAmount(6));
inventory.setItem(7, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 7)).setAmount(7));
inventory.setItem(8, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 8)).setAmount(8));
inventory.setItem(9, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 9)).setAmount(9));
inventory.setItem(10, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 10)).setAmount(10));
inventory.setItem(11, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 11)).setAmount(11));
inventory.setItem(12, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 12)).setAmount(12));
inventory.setItem(13, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 13)).setAmount(13));
inventory.setItem(14, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 14)).setAmount(14));
inventory.setItem(15, new SWItem(Material.REDSTONE_TORCH, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_POWER", player, 15)).setAmount(15));
inventory.setItem(17, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_TNT", player)));
for (int i = 0; i < 16; i++) {
inventory.setEventCallback(i, inventoryClickEvent -> {
selectInventoryType(player, inventoryClickEvent.getCurrentItem().getItemMeta().getDisplayName(), Material.DANDELION, POWER_TO_FILLLEVEL.get(inventoryClickEvent.getCurrentItem().getAmount()));
});
}
inventory.setEventCallback(17, inventoryClickEvent -> {
selectInventoryType(player, inventoryClickEvent.getCurrentItem().getItemMeta().getDisplayName(), Material.TNT, POWER_TO_FILLLEVEL.get(15));
});
inventory.open();
}
private final Material[] SHULKER_BOX_MATERIALS = new Material[]{
Material.SHULKER_BOX,
Material.WHITE_SHULKER_BOX,
Material.LIGHT_GRAY_SHULKER_BOX,
Material.GRAY_SHULKER_BOX,
Material.BLACK_SHULKER_BOX,
Material.BROWN_SHULKER_BOX,
Material.RED_SHULKER_BOX,
Material.ORANGE_SHULKER_BOX,
Material.YELLOW_SHULKER_BOX,
Material.LIME_SHULKER_BOX,
Material.GREEN_SHULKER_BOX,
Material.CYAN_SHULKER_BOX,
Material.LIGHT_BLUE_SHULKER_BOX,
Material.BLUE_SHULKER_BOX,
Material.PURPLE_SHULKER_BOX,
Material.MAGENTA_SHULKER_BOX,
Material.PINK_SHULKER_BOX
};
private void selectInventoryType(Player player, String name, Material material, int count) {
ItemStack[] itemStacks = new ItemStack[27];
int index = 0;
int amount = count;
while (amount > 0) {
ItemStack stack;
if (amount > 64) {
stack = new ItemStack(material, 64);
amount -= 64;
} else {
stack = new ItemStack(material, amount);
amount = 0;
}
itemStacks[index++] = stack;
}
SWInventory inventory = new SWInventory(player, 27, BauSystem.MESSAGE.parse("INVENTORY_FILL_GUI_NAME", player));
int i = 0;
for (Material type : SHULKER_BOX_MATERIALS) {
inventory.setItemEvent(i++, generateFilledInventory(name, type, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
}
inventory.setItemEvent(27 - 6, generateFilledInventory(name, Material.CHEST, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
inventory.setItemEvent(27 - 4, generateFilledInventory(name, Material.BARREL, itemStacks), inventoryClickEvent -> {
SWUtils.giveItemToPlayer(player, inventoryClickEvent.getCurrentItem());
});
inventory.open();
}
private ItemStack generateFilledInventory(String name, Material material, ItemStack[] itemStacks) {
ItemStack itemStack = new ItemStack(material);
BlockStateMeta meta = (BlockStateMeta) itemStack.getItemMeta();
BlockState state = meta.getBlockState();
if (state instanceof ShulkerBox box) {
box.getInventory().setContents(itemStacks);
box.update();
meta.setBlockState(box);
} else if (state instanceof Chest chest) {
chest.getInventory().setContents(itemStacks);
chest.update();
meta.setBlockState(chest);
} else if (state instanceof Barrel barrel) {
barrel.getInventory().setContents(itemStacks);
barrel.update();
meta.setBlockState(barrel);
}
meta.setDisplayName(name);
itemStack.setItemMeta(meta);
return itemStack;
}
} }

View File

@@ -38,6 +38,7 @@ import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap; import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Map; import java.util.Map;
import java.util.Set;
@Linked @Linked
public class KillcheckerCommand extends SWCommand implements Listener { public class KillcheckerCommand extends SWCommand implements Listener {
@@ -56,10 +57,6 @@ public class KillcheckerCommand extends SWCommand implements Listener {
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE") @Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) { public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.getBuildArea().isEmpty()) {
BauSystem.MESSAGE.send("KILLCHECKER_NO_BUILD", player);
return;
}
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService)); KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
killcheckerVisualizer.recalc(); killcheckerVisualizer.recalc();
killcheckerVisualizer.show(player, onlyOutline); killcheckerVisualizer.show(player, onlyOutline);

View File

@@ -22,6 +22,8 @@ package de.steamwar.bausystem.features.killchecker;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point; import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar; import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService; import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.entity.REntity; import de.steamwar.entity.REntity;
@@ -73,8 +75,8 @@ public class KillcheckerVisualizer {
public KillcheckerVisualizer(Region region, BossBarService bossBarService) { public KillcheckerVisualizer(Region region, BossBarService bossBarService) {
this.region = region; this.region = region;
this.minPoint = region.getBuildArea().getMinPoint(false); this.minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
this.maxPoint = region.getBuildArea().getMaxPoint(false); this.maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
yArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getZ() - minPoint.getZ()); yArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getZ() - minPoint.getZ());
zArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getY() - minPoint.getY()); zArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getY() - minPoint.getY());

View File

@@ -73,7 +73,7 @@ public class Loader implements Listener {
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance()); Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> { BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
if (stage != Stage.RUNNING && stage != Stage.SINGLE) return; if (stage != Stage.RUNNING) return;
if(!Permission.BUILD.hasPermission(p)) return; if(!Permission.BUILD.hasPermission(p)) return;
if (waitTime > 0) { if (waitTime > 0) {
waitTime--; waitTime--;
@@ -149,17 +149,14 @@ public class Loader implements Listener {
} }
public boolean setTicksBetweenShots(int delay) { public boolean setTicksBetweenShots(int delay) {
if (elements.isEmpty()) return false; if (elements.size() == 0) return false;
LoaderElement loaderElement = elements.get(elements.size() - 1); LoaderElement loaderElement = elements.get(elements.size() - 1);
if (loaderElement instanceof LoaderWait) { if (loaderElement instanceof LoaderWait) {
((LoaderWait) loaderElement).setDelay(delay); ((LoaderWait) loaderElement).setDelay(delay);
} else {
LoaderWait loaderWait = new LoaderWait(delay);
elements.add(loaderWait);
pause();
}
return true; return true;
} }
return false;
}
public void setTicksBetweenBlocks(int delay) { public void setTicksBetweenBlocks(int delay) {
for (int i = 0; i < elements.size() - 1; i++) { for (int i = 0; i < elements.size() - 1; i++) {

View File

@@ -44,6 +44,7 @@ import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.function.BiConsumer; import java.util.function.BiConsumer;
import java.util.function.Consumer;
public class LoaderRecorder implements Listener { public class LoaderRecorder implements Listener {

View File

@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.loader.elements; package de.steamwar.bausystem.features.loader.elements;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -114,7 +113,7 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
}); });
listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> { listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> {
backAction.run(); backAction.run();
}).setCustomModelData(CMDs.BACK)); }));
listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> { listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> {
elements.add(defaultSetting); elements.add(defaultSetting);
extraPower.add(0); extraPower.add(0);
@@ -151,7 +150,7 @@ public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSetting
SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player)); SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {})); for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {}));
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> back.run()); swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> back.run());
swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> { swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1"); SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1");
swAnvilInv.setCallback(s -> { swAnvilInv.setCallback(s -> {

View File

@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.LoaderElement; import de.steamwar.bausystem.features.loader.elements.LoaderElement;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -61,7 +60,7 @@ public class LoaderWait implements LoaderElement {
public void click(Player player, Runnable backAction) { public void click(Player player, Runnable backAction) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_TITLE", player)); SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_TITLE", player));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7")); for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).setCustomModelData(CMDs.BACK).getItemStack(), clickType -> backAction.run()); swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> { swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
delay -= clickType.isShiftClick() ? 5 : 1; delay -= clickType.isShiftClick() ? 5 : 1;

View File

@@ -22,6 +22,8 @@ package de.steamwar.bausystem.features.loadtimer;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
@@ -156,7 +158,7 @@ public class Loadtimer implements Listener {
} }
public void onTntExplode(EntityExplodeEvent event) { public void onTntExplode(EntityExplodeEvent event) {
if (region.getBuildArea().inRegion(event.getLocation(), true) && stage == Stage.IGNITION) { if (region.inRegion(event.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION) && stage == Stage.IGNITION) {
stage = Stage.END; stage = Stage.END;
explode = TPSUtils.currentRealTick.get(); explode = TPSUtils.currentRealTick.get();
print(); print();

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@@ -39,7 +39,7 @@ public class LoadtimerCommand extends SWCommand {
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"}) @Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
public void start(@Validator Player p, TimerMode mode) { public void start(@Validator Player p, TimerMode mode) {
Region r = Region.getRegion(p.getLocation()); Region r = Region.getRegion(p.getLocation());
if (r.getType().isGlobal()) return; if (r.isGlobal()) return;
if (!Loadtimer.hasTimer(r)) if (!Loadtimer.hasTimer(r))
Loadtimer.createLoadtimer(r, mode == TimerMode.HALF); Loadtimer.createLoadtimer(r, mode == TimerMode.HALF);
} }
@@ -47,7 +47,7 @@ public class LoadtimerCommand extends SWCommand {
@Register(value = "stop", description = "LOADTIMER_HELP_STOP") @Register(value = "stop", description = "LOADTIMER_HELP_STOP")
public void stop(@Validator Player p) { public void stop(@Validator Player p) {
Region r = Region.getRegion(p.getLocation()); Region r = Region.getRegion(p.getLocation());
if (r.getType().isGlobal()) return; if (r.isGlobal()) return;
if (Loadtimer.hasTimer(r)) if (Loadtimer.hasTimer(r))
Loadtimer.getTimer(r).delete(); Loadtimer.getTimer(r).delete();
} }

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@@ -46,7 +46,7 @@ public class LoadtimerGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region r = Region.getRegion(player.getLocation()); Region r = Region.getRegion(player.getLocation());
if (r.getType().isGlobal()) if (r.isGlobal())
return new SWItem(Material.BOWL, BauSystem.MESSAGE.parse("LOADTIMER_GUI_GLOBAL", player)).getItemStack(); return new SWItem(Material.BOWL, BauSystem.MESSAGE.parse("LOADTIMER_GUI_GLOBAL", player)).getItemStack();
if (Loadtimer.hasTimer(r)) { if (Loadtimer.hasTimer(r)) {
return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_STOP", player)).getItemStack(); return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_STOP", player)).getItemStack();
@@ -58,7 +58,7 @@ public class LoadtimerGuiItem extends BauGuiItem {
@Override @Override
public boolean click(ClickType click, Player p) { public boolean click(ClickType click, Player p) {
Region r = Region.getRegion(p.getLocation()); Region r = Region.getRegion(p.getLocation());
if (r.getType().isGlobal()) return false; if (r.isGlobal()) return false;
if (Loadtimer.hasTimer(r)) { if (Loadtimer.hasTimer(r)) {
p.performCommand("lt stop"); p.performCommand("lt stop");
} else { } else {

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@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.observer; package de.steamwar.bausystem.features.observer;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;

View File

@@ -1,207 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.rayvisualizer;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand;
import de.steamwar.entity.CRay;
import de.steamwar.entity.REntityServer;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.*;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.util.RayTraceResult;
import java.util.List;
@Linked
@MinVersion(20)
public class RayVisualizerCommand extends SWCommand implements Listener {
private BlockData VISIBLE = Material.LIME_CONCRETE.createBlockData();
private BlockData BLOCKED = Material.RED_CONCRETE.createBlockData();
private class CRayData {
private CRay[] rays = new CRay[27 * 400];
private boolean[] used = new boolean[27 * 400];
public void reset() {
for (int i = 0; i < 27 * 400; i++) {
if (!used[i] && rays[i] != null) {
rays[i].die();
rays[i] = null;
}
used[i] = false;
}
}
private boolean locEquals(Location loc1, Location loc2) {
if ((long)(loc1.getX() * 1000) != (long)(loc2.getX() * 1000)) return false;
if ((long)(loc1.getY() * 1000) != (long)(loc2.getY() * 1000)) return false;
if ((long)(loc1.getZ() * 1000) != (long)(loc2.getZ() * 1000)) return false;
return true;
}
public CRay get(Location from, Location to) {
for (int i = 0; i < rays.length; i++) {
if (rays[i] != null && locEquals(from, rays[i].getFrom()) && locEquals(to, rays[i].getTo())) {
used[i] = true;
return rays[i];
}
}
for (int i = 0; i < rays.length; i++) {
if (rays[i] != null && locEquals(from, rays[i].getFrom()) && !used[i]) {
used[i] = true;
return rays[i];
}
}
for (int i = 0; i < rays.length; i++) {
if (used[i]) continue;
CRay ray = rays[i];
if (ray != null) {
return ray;
}
ray = new CRay(server);
ray.setBlock(Material.LIME_CONCRETE.createBlockData());
ray.setWidth(1 / 32f);
rays[i] = ray;
used[i] = true;
return ray;
}
return null;
}
}
private CRayData rayData = new CRayData();
private final REntityServer server = new REntityServer();
private final World WORLD = Bukkit.getWorlds().get(0);
public RayVisualizerCommand() {
super("rayvisualizer");
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
if (server.getPlayers().isEmpty()) return;
List<TNTPrimed> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
.stream().toList();
rayData.reset();
if (primedList.isEmpty()) return;
calculateRays(primedList, primedList);
}, 1, 1);
}
private void calculateRays(List<TNTPrimed> fromTNTs, List<TNTPrimed> toTNTs) {
for (TNTPrimed to : toTNTs) {
int hitting = 0;
int total = 0;
for (TNTPrimed from : fromTNTs) {
if (from == to) continue;
if (from.getFuseTicks() >= to.getFuseTicks()) continue;
if (to.getLocation().distanceSquared(from.getLocation()) > 25) continue;
if (!from.isInWater()) continue;
Location fromLoc = from.getLocation();
Location toLoc = to.getLocation().clone().add(-0.49, 0, -0.49);
final double minX = 0.5 * (1 - Math.floor(2 * 0.98 + 1) / (2 * 0.98 + 1));
final double minZ = 0.5 * (1 - Math.floor(2 * 0.98 + 1) / (2 * 0.98 + 1));
final double spacing = 0.98 / (2 * 0.98 + 1);
for (int dx = 0; dx < 3; dx++) {
for (int dy = 0; dy < 3; dy++) {
for (int dz = 0; dz < 3; dz++) {
Location end = toLoc.clone().add(minX + dx * spacing, 0 + dy * spacing, minZ + dz * spacing);
RayTraceResult result = fromLoc.getWorld().rayTraceBlocks(fromLoc, end.clone().subtract(fromLoc).toVector(), end.distance(fromLoc), FluidCollisionMode.NEVER, true);
CRay cRay = rayData.get(fromLoc, end);
if (cRay == null) continue;
cRay.setFrom(fromLoc);
cRay.setTo(end);
if (result != null && result.getHitBlock() != null) {
cRay.setBlock(BLOCKED);
} else {
cRay.setBlock(VISIBLE);
hitting++;
}
}
}
}
total += 27;
}
if (total == 0) {
to.setCustomNameVisible(false);
} else {
int remainder = hitting % 27;
int whole = hitting / 27;
to.setCustomNameVisible(true);
to.setCustomName("§e" + whole + " " + remainder + "/27");
}
}
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
boolean rayvisualizer = Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("rayvisualizer", false);
if (rayvisualizer) server.addPlayer(event.getPlayer());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
server.removePlayer(event.getPlayer());
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
if (Permission.BUILD.hasPermission(player)) {
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
if (rayvisualizer) server.addPlayer(player);
} else {
server.removePlayer(player);
}
}
}, 1);
}
@Register
public void toggle(@Validator Player player) {
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
Config.getInstance().get(player).put("rayvisualizer", !rayvisualizer);
if (!rayvisualizer) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_ENABLE", player));
server.addPlayer(player);
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_DISABLE", player));
server.removePlayer(player);
}
}
}

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@@ -23,8 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder; import de.steamwar.bausystem.utils.PasteBuilder;
@@ -34,6 +34,8 @@ import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.io.IOException;
@Linked @Linked
public class ColorCommand extends SWCommand { public class ColorCommand extends SWCommand {
@@ -45,31 +47,29 @@ public class ColorCommand extends SWCommand {
} }
@Register(description = "REGION_COLOR_HELP_COLOR") @Register(description = "REGION_COLOR_HELP_COLOR")
public void genericColor(@Validator Player p, ColorMode color) { public void genericColor(Player p, ColorMode color) {
genericColorSet(p, color, ColorizationType.LOCAL); genericColorSet(p, color, ColorizationType.LOCAL);
} }
@Register(description = "REGION_COLOR_HELP_COLOR_TYPE") @Register(description = "REGION_COLOR_HELP_COLOR_TYPE")
public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) { public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) {
if (colorizationType == ColorizationType.GLOBAL) { if (colorizationType == ColorizationType.GLOBAL) {
Region.getRegions().forEach(region -> { Region.setGlobal(Flag.COLOR, color);
region.getFlags().set(Flag.COLOR, color);
});
BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p)); BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p));
return; return;
} }
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (!region.getFlags().has(Flag.COLOR).isWritable()) { if (region.isGlobal()) {
BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p); BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
return; return;
} }
region.getFlags().set(Flag.COLOR, color); region.set(Flag.COLOR, color);
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile())) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.ignoreAir(true) .ignoreAir(true)
.onlyColors(true) .onlyColors(true)
.color(color); .color(color.getColor());
region.getArea().reset(pasteBuilder, false); region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
RegionUtils.message(region, "REGION_REGION_COLORED"); RegionUtils.message(region, "REGION_REGION_COLORED");
RegionUtils.message(region, "REGION_REGION_COLORED_FAILED"); RegionUtils.message(region, "REGION_REGION_COLORED_FAILED");
} catch (SecurityException e) { } catch (SecurityException e) {
@@ -78,7 +78,7 @@ public class ColorCommand extends SWCommand {
} }
@Register @Register
public void genericColorSet(@Validator Player p, ColorizationType colorizationType, ColorMode color) { public void genericColorSet(Player p, ColorizationType colorizationType, ColorMode color) {
genericColorSet(p, color, colorizationType); genericColorSet(p, color, colorizationType);
} }

View File

@@ -19,11 +19,13 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -53,11 +55,13 @@ public class FireCommand extends SWCommand {
} }
private boolean toggle(Region region) { private boolean toggle(Region region) {
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) { switch (region.getPlain(Flag.FIRE, FireMode.class)) {
region.getFlags().set(Flag.FIRE, FireMode.DENY); case ALLOW:
region.set(Flag.FIRE, FireMode.DENY);
return true; return true;
} else { default:
region.getFlags().set(Flag.FIRE, FireMode.ALLOW); case DENY:
region.set(Flag.FIRE, FireMode.ALLOW);
return false; return false;
} }
} }

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@@ -2,8 +2,8 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -17,12 +17,12 @@ public class FireListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onFireDamage(BlockBurnEvent e) { public void onFireDamage(BlockBurnEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true); if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
} }
@EventHandler @EventHandler
public void onFireSpread(BlockSpreadEvent e) { public void onFireSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) e.setCancelled(true); if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
} }
@Override @Override
@@ -37,7 +37,7 @@ public class FireListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.DENY)) return null; if (region.get(Flag.FIRE) == Flag.FIRE.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FIRE).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FIRE).getChatValue(), p);
} }
} }

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@@ -19,11 +19,13 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode; import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -53,11 +55,13 @@ public class FreezeCommand extends SWCommand {
} }
private boolean toggle(Region region) { private boolean toggle(Region region) {
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { switch (region.getPlain(Flag.FREEZE, FreezeMode.class)) {
region.getFlags().set(Flag.FREEZE, FreezeMode.INACTIVE); case ACTIVE:
region.set(Flag.FREEZE, FreezeMode.INACTIVE);
return false; return false;
} else { default:
region.getFlags().set(Flag.FREEZE, FreezeMode.ACTIVE); case INACTIVE:
region.set(Flag.FREEZE, FreezeMode.ACTIVE);
return true; return true;
} }
} }

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@@ -3,7 +3,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode; import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.core.TrickyTrialsWrapper; import de.steamwar.core.TrickyTrialsWrapper;
@@ -11,9 +11,8 @@ import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.type.NoteBlock;
import org.bukkit.block.data.type.Switch; import org.bukkit.block.data.type.Switch;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
@@ -29,7 +28,9 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onEntitySpawn(EntitySpawnEvent e) { public void onEntitySpawn(EntitySpawnEvent e) {
if (Region.getRegion(e.getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return; if (Region.getRegion(e.getLocation()).get(Flag.FREEZE) == FreezeMode.INACTIVE) {
return;
}
e.setCancelled(true); e.setCancelled(true);
if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) { if (e.getEntityType() == TrickyTrialsWrapper.impl.getTntEntityType()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
@@ -41,7 +42,8 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onBlockCanBuild(BlockCanBuildEvent e) { public void onBlockCanBuild(BlockCanBuildEvent e) {
if (!e.isBuildable()) return; if (!e.isBuildable()) return;
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return; if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.INACTIVE)
return;
if (e.getMaterial() == Material.TNT) { if (e.getMaterial() == Material.TNT) {
e.setBuildable(false); e.setBuildable(false);
e.getBlock().setType(Material.TNT, false); e.getBlock().setType(Material.TNT, false);
@@ -50,87 +52,69 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onEntityChangeBlock(EntityChangeBlockEvent e) { public void onEntityChangeBlock(EntityChangeBlockEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onPhysicsEvent(BlockPhysicsEvent e) { public void onPhysicsEvent(BlockPhysicsEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (e.getSourceBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getSourceBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
if (noteBlock.isPowered()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1);
}
}
if (e.getBlock().getType() == Material.NOTE_BLOCK) {
BlockState state = e.getBlock().getState();
NoteBlock noteBlock = (NoteBlock) state.getBlockData();
if (noteBlock.isPowered()) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
state.update(true, false);
}, 1);
}
}
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onPistonExtend(BlockPistonExtendEvent e) { public void onPistonExtend(BlockPistonExtendEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) { public void onPistonRetract(BlockPistonRetractEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onBlockGrow(BlockGrowEvent e) { public void onBlockGrow(BlockGrowEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onRedstoneEvent(BlockRedstoneEvent e) { public void onRedstoneEvent(BlockRedstoneEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setNewCurrent(e.getOldCurrent()); e.setNewCurrent(e.getOldCurrent());
} }
} }
@EventHandler @EventHandler
public void onBlockDispense(BlockDispenseEvent e) { public void onBlockDispense(BlockDispenseEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onInventoryMoveEvent(InventoryMoveItemEvent e) { public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { } else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) @EventHandler(priority = EventPriority.MONITOR)
public void onBlockBreak(BlockBreakEvent e) { public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return; if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return; if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
if (e.isCancelled()) return;
e.setCancelled(true); e.setCancelled(true);
e.getBlock().setType(Material.BARRIER, false);
e.getBlock().setType(Material.AIR, false); e.getBlock().setType(Material.AIR, false);
} }
} }
@@ -151,35 +135,35 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onFluidLevelChange(FluidLevelChangeEvent e) { public void onFluidLevelChange(FluidLevelChangeEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onBlockSpread(BlockSpreadEvent e) { public void onBlockSpread(BlockSpreadEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onBlockFromTo(BlockFromToEvent e) { public void onBlockFromTo(BlockFromToEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onSpongeAbsorb(SpongeAbsorbEvent e) { public void onSpongeAbsorb(SpongeAbsorbEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@EventHandler @EventHandler
public void onBlockForm(BlockFormEvent e) { public void onBlockForm(BlockFormEvent e) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@@ -187,7 +171,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent e) { public void onPlayerInteract(PlayerInteractEvent e) {
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (Region.getRegion(e.getClickedBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getClickedBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
Block block = e.getClickedBlock(); Block block = e.getClickedBlock();
if (block.getType() == Material.LEVER) { if (block.getType() == Material.LEVER) {
Switch data = ((Switch) block.getBlockData()); Switch data = ((Switch) block.getBlockData());
@@ -198,9 +182,9 @@ public class FreezeListener implements Listener, ScoreboardElement {
} }
@EventHandler @EventHandler
public void onBlockFade(BlockFadeEvent e) { public void onBlockFade(BlockFadeEvent event) {
if (Region.getRegion(e.getBlock().getLocation()).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(event.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); event.setCancelled(true);
} }
} }
@@ -216,7 +200,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.INACTIVE)) return null; if (region.get(Flag.FREEZE) == Flag.FREEZE.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.FREEZE).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FREEZE).getChatValue(), p);
} }
} }

View File

@@ -19,11 +19,14 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ItemMode; import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion; import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -55,11 +58,13 @@ public class ItemsCommand extends SWCommand {
} }
private boolean toggle(Region region) { private boolean toggle(Region region) {
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.ACTIVE)) { switch (region.getPlain(Flag.ITEMS, ItemMode.class)) {
region.getFlags().set(Flag.ITEMS, ItemMode.INACTIVE); case ACTIVE:
region.set(Flag.ITEMS, ItemMode.INACTIVE);
return false; return false;
} else { default:
region.getFlags().set(Flag.ITEMS, ItemMode.ACTIVE); case INACTIVE:
region.set(Flag.ITEMS, ItemMode.ACTIVE);
return true; return true;
} }
} }

View File

@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ItemMode; import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion; import de.steamwar.linkage.MinVersion;
@@ -35,9 +35,13 @@ import org.bukkit.event.entity.ItemSpawnEvent;
@MinVersion(19) @MinVersion(19)
public class ItemsListener implements Listener, ScoreboardElement { public class ItemsListener implements Listener, ScoreboardElement {
private static ItemMode getMode(Region region) {
return region.getPlain(Flag.ITEMS, ItemMode.class);
}
@EventHandler @EventHandler
public void onItemSpawn(ItemSpawnEvent event) { public void onItemSpawn(ItemSpawnEvent event) {
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) { if (getMode(Region.getRegion(event.getLocation())) == ItemMode.INACTIVE) {
event.setCancelled(true); event.setCancelled(true);
} }
} }
@@ -54,7 +58,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getFlags().get(Flag.ITEMS).isWithDefault(ItemMode.INACTIVE)) return null; if (region.get(Flag.ITEMS) == Flag.ITEMS.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.ITEMS).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.ITEMS).getChatValue(), p);
} }
} }

View File

@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.NoGravityMode; import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -53,11 +53,13 @@ public class NoGravityCommand extends SWCommand {
} }
private boolean toggle(Region region) { private boolean toggle(Region region) {
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) { switch (region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class)) {
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE); case ACTIVE:
region.set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
return false; return false;
} else { default:
region.getFlags().set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE); case INACTIVE:
region.set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
return true; return true;
} }
} }

View File

@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.NoGravityMode; import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
@@ -34,10 +34,14 @@ import org.bukkit.event.entity.EntitySpawnEvent;
@Linked @Linked
public class NoGravityListener implements Listener, ScoreboardElement { public class NoGravityListener implements Listener, ScoreboardElement {
private static NoGravityMode getMode(Region region) {
return region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class);
}
@EventHandler @EventHandler
public void onEntitySpawn(EntitySpawnEvent event) { public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() == EntityType.PLAYER) return; if (event.getEntityType() == EntityType.PLAYER) return;
if (Region.getRegion(event.getLocation()).getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.ACTIVE)) { if (getMode(Region.getRegion(event.getLocation())) == NoGravityMode.ACTIVE) {
event.getEntity().setGravity(false); event.getEntity().setGravity(false);
} }
} }
@@ -54,7 +58,7 @@ public class NoGravityListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getFlags().get(Flag.NO_GRAVITY).isWithDefault(NoGravityMode.INACTIVE)) return null; if (region.get(Flag.NO_GRAVITY) == Flag.NO_GRAVITY.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.NO_GRAVITY).getWithDefault().getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.NO_GRAVITY).getChatValue(), p);
} }
} }

View File

@@ -20,11 +20,13 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode; import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -39,18 +41,22 @@ public class ProtectCommand extends SWCommand {
public void genericProtectCommand(@Validator Player p) { public void genericProtectCommand(@Validator Player p) {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) { switch (region.getPlain(Flag.PROTECT, ProtectMode.class)) {
region.getFlags().set(Flag.PROTECT, ProtectMode.INACTIVE); case ACTIVE:
region.set(Flag.PROTECT, ProtectMode.INACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE"); RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE");
} else { break;
region.getFlags().set(Flag.PROTECT, ProtectMode.ACTIVE); default:
case INACTIVE:
region.set(Flag.PROTECT, ProtectMode.ACTIVE);
RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE"); RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE");
break;
} }
} }
private Region regionCheck(Player player) { private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) { if (region.getFloorLevel() == 0) {
BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player); BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player);
return null; return null;
} }

View File

@@ -1,10 +1,9 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode; import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Location; import org.bukkit.Location;
@@ -22,11 +21,13 @@ public class ProtectListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList, Location location) { private void explode(List<Block> blockList, Location location) {
Region region = Region.getRegion(location); Region region = Region.getRegion(location);
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return; if (region.getFloorLevel() == 0) {
Point p1 = region.getBuildArea().getMinPoint(true); return;
Point p2 = region.getTestblockArea().getMinPoint(true); }
int floorLevel = Math.min(p1.getY(), p2.getY()); if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.INACTIVE) {
blockList.removeIf(block -> block.getY() < floorLevel); return;
}
blockList.removeIf(block -> block.getY() < region.getFloorLevel());
} }
@EventHandler @EventHandler
@@ -51,7 +52,8 @@ public class ProtectListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.INACTIVE)) return null; if (region.getFloorLevel() == 0) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.PROTECT).getWithDefault().getChatValue(), p); if (region.get(Flag.PROTECT) != Flag.PROTECT.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.PROTECT).getChatValue(), p);
} }
} }

View File

@@ -32,20 +32,30 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.shared.Pair; import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.FlatteningWrapper; import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder; import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.SchematicNode; import de.steamwar.sql.SchematicNode;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent; import org.bukkit.event.player.PlayerTeleportEvent;
import java.util.Collections;
import java.util.List;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors;
@Linked @Linked
public class RegionCommand extends SWCommand { public class RegionCommand extends SWCommand {
@@ -61,7 +71,7 @@ public class RegionCommand extends SWCommand {
} }
static boolean checkGlobalRegion(Region region, Player p) { static boolean checkGlobalRegion(Region region, Player p) {
if (region.getType().isGlobal()) { if (region.isGlobal()) {
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p); BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
return true; return true;
} }
@@ -73,7 +83,7 @@ public class RegionCommand extends SWCommand {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return; if (checkGlobalRegion(region, p)) return;
if (region.getHistory().undo()) { if (region.undo()) {
RegionUtils.message(region, "REGION_REGION_UNDID"); RegionUtils.message(region, "REGION_REGION_UNDID");
} else { } else {
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_UNDO", p); BauSystem.MESSAGE.send("REGION_REGION_NOTHING_UNDO", p);
@@ -87,7 +97,7 @@ public class RegionCommand extends SWCommand {
return; return;
} }
if (region.getHistory().redo()) { if (region.redo()) {
RegionUtils.message(region, "REGION_REGION_REDID"); RegionUtils.message(region, "REGION_REGION_REDID");
} else { } else {
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_REDO", p); BauSystem.MESSAGE.send("REGION_REGION_NOTHING_REDO", p);
@@ -100,10 +110,10 @@ public class RegionCommand extends SWCommand {
if(checkGlobalRegion(region, p)) return; if(checkGlobalRegion(region, p)) return;
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile())) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.ignoreAir(true) .ignoreAir(true)
.color(region.getFlags().get(Flag.COLOR).getWithDefault()); .color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.getArea().reset(pasteBuilder, false); region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
RegionUtils.message(region, "REGION_REGION_RESTORED"); RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) { } catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p); BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
@@ -124,8 +134,8 @@ public class RegionCommand extends SWCommand {
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node)) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.ignoreAir(true) .ignoreAir(true)
.color(region.getFlags().get(Flag.COLOR).getWithDefault()); .color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.getArea().reset(pasteBuilder, false); region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
RegionUtils.message(region, "REGION_REGION_RESTORED"); RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (SecurityException e) { } catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p); BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
@@ -139,11 +149,11 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
} }
if (region.getBuildArea().isEmpty()) { if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p); BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return; return;
} }
p.teleport(region.getBuildArea().getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND); p.teleport(region.getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
BauSystem.MESSAGE.send("REGION_REGION_TP_COPY", p); BauSystem.MESSAGE.send("REGION_REGION_TP_COPY", p);
} }
@@ -154,33 +164,70 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
} }
if (region.getTestblockArea().isEmpty()) { if (region.getTestBlockPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p); BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return; return;
} }
p.teleport(region.getTestblockArea().getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND); p.teleport(region.getTestBlockPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p); BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
} }
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
@Register("skin")
public void changeSkinCommand(Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INFO", p, region.getSkin());
String creator = region.getPrototype().getSkinMap().get(region.getSkin()).getCreator();
if (creator != null) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INFO_CREATOR", p, creator);
}
}
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
@Register("skin")
public void changeSkinCommand(@Validator Player p, @Mapper("skinTypeMapper") String s) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
if (!region.getPrototype().getSkinMap().containsKey(s)) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_UNKNOWN", p);
} else {
if (region.setSkin(s)) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_CHANGE", p, s);
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGESKIN_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
} else {
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INVALID", p);
}
}
}
@Register(value = "copy", description = "REGION_REGION_HELP_COPY") @Register(value = "copy", description = "REGION_REGION_HELP_COPY")
public void copyCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-e", "-s"}, allowISE = true) int option) { public void copyCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-e", "-s"}, allowISE = true) int option) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
} }
if (region.getBuildArea().isEmpty()) { if (!region.hasType(RegionType.BUILD)) {
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p); BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
return; return;
} }
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
Point minPoint = region.getBuildArea().getMinPoint(false); Point minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
Point maxPoint = region.getBuildArea().getMaxPoint(false); Point maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
switch (option) { switch (option) {
case 0: case 0:
break; break;
case 1: case 1:
minPoint = region.getBuildArea().getMinPoint(true); minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
maxPoint = region.getBuildArea().getMaxPoint(true); maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
break; break;
case 2: case 2:
Pair<Location, Location> selection = WorldEditUtils.getSelection(p); Pair<Location, Location> selection = WorldEditUtils.getSelection(p);
@@ -191,7 +238,7 @@ public class RegionCommand extends SWCommand {
break; break;
} }
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getBuildArea().getCopyPoint()); Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getCopyPoint());
WorldEdit.getInstance() WorldEdit.getInstance()
.getSessionManager() .getSessionManager()
.get(BukkitAdapter.adapt(p)) .get(BukkitAdapter.adapt(p))
@@ -205,10 +252,14 @@ public class RegionCommand extends SWCommand {
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
} }
if (region.getBuildArea().isEmpty()) { if (!region.hasType(RegionType.BUILD)) {
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p); BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
return; return;
} }
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
ClipboardHolder clipboardHolder = WorldEdit.getInstance() ClipboardHolder clipboardHolder = WorldEdit.getInstance()
.getSessionManager() .getSessionManager()
@@ -236,13 +287,13 @@ public class RegionCommand extends SWCommand {
} }
try (EditSession e = WorldEditUtils.getEditSession(p)) { try (EditSession e = WorldEditUtils.getEditSession(p)) {
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getBuildArea().getCopyPoint())).build()); Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getCopyPoint())).build());
WorldEditUtils.addToPlayer(p, e); WorldEditUtils.addToPlayer(p, e);
if (selectPasted) { if (selectPasted) {
Clipboard clipboard = clipboardHolder.getClipboards().get(0); Clipboard clipboard = clipboardHolder.getClipboards().get(0);
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint())); BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getBuildArea().getCopyPoint())); BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection)); FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection));
} }
BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p); BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p);
@@ -252,4 +303,25 @@ public class RegionCommand extends SWCommand {
private BlockVector3 toBlockVector3(Point point) { private BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ()); return BlockVector3.at(point.getX(), point.getY(), point.getZ());
} }
@Mapper(value = "skinTypeMapper", local = true)
private TypeMapper<String> skinTypeMapper() {
return new TypeMapper<String>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
Player p = (Player) commandSender;
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
return Collections.emptyList();
}
return region.getPrototype().getSkinMap().keySet().stream().map(c -> c.replace(' ', '_')).collect(Collectors.toList());
}
@Override
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
return s.replace('_', ' ');
}
};
}
} }

View File

@@ -21,8 +21,7 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.ChangedMode; import de.steamwar.bausystem.region.tags.Tag;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
@@ -181,7 +180,13 @@ public class RegionListener implements Listener {
} }
} }
private static void tagChangedRegion(final Location location) { private static void tagChangedRegion(final Location location) {
Region.getRegion(location).getFlags().set(Flag.CHANGED, ChangedMode.HAS_CHANGE); new BukkitRunnable() {
@Override
public void run() {
Region.getRegion(location).set(Tag.CHANGED);
}
}.runTaskAsynchronously(BauSystem.getInstance());
} }
} }

View File

@@ -20,16 +20,12 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.io.File;
import java.util.List;
import java.util.Optional;
@Linked @Linked
public class RegionScoreboardElement implements ScoreboardElement { public class RegionScoreboardElement implements ScoreboardElement {
@@ -45,10 +41,7 @@ public class RegionScoreboardElement implements ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getType().isGlobal()) return null; if (GlobalRegion.getInstance() == region) return null;
if (!region.getGameModeConfig().isLoaded()) return null; return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + region.getDisplayName();
List<String> names = region.getGameModeConfig().getServer().getChatNames();
if (names.isEmpty()) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + names.get(0);
} }
} }

View File

@@ -21,10 +21,13 @@ package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder; import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@@ -52,10 +55,12 @@ public class ResetCommand extends SWCommand {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getArea().getResetFile())) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.color(region.getFlags().get(Flag.COLOR).getWithDefault()); .color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.getArea().reset(pasteBuilder, false); region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
region.getFlags().clear(); for (Flag value : Flag.getResetFlags()) {
region.set(value, value.getDefaultValue());
}
RegionUtils.message(region, "REGION_RESET_RESETED"); RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) { } catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p); BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
@@ -83,8 +88,8 @@ public class ResetCommand extends SWCommand {
} }
try { try {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node)) PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
.color(region.getFlags().get(Flag.COLOR).getWithDefault()); .color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.getArea().reset(pasteBuilder, true); region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
RegionUtils.message(region, "REGION_RESET_RESETED"); RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (SecurityException e) { } catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p); BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
@@ -94,7 +99,7 @@ public class ResetCommand extends SWCommand {
private Region regionCheck(Player player) { private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region == RegionSystem.INSTANCE.getGlobalRegion()) { if (region == GlobalRegion.getInstance()) {
BauSystem.MESSAGE.send("REGION_RESET_NO_REGION", player); BauSystem.MESSAGE.send("REGION_RESET_NO_REGION", player);
return null; return null;
} }

View File

@@ -20,14 +20,16 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode; import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.flags.TestblockMode; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.PreviousArguments; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -72,6 +74,9 @@ public class TNTCommand extends SWCommand {
case ONLY_TB: case ONLY_TB:
requestedMessage = getTestblockEnableMessage(); requestedMessage = getTestblockEnableMessage();
break; break;
case ONLY_BUILD:
requestedMessage = getBuildEnableMessage();
break;
} }
tntToggle(region, tntMode, requestedMessage); tntToggle(region, tntMode, requestedMessage);
} }
@@ -87,12 +92,13 @@ public class TNTCommand extends SWCommand {
Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced); Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced);
tntModeMap.put("testblock", TNTMode.ONLY_TB); tntModeMap.put("testblock", TNTMode.ONLY_TB);
tntModeMap.put("tb", TNTMode.ONLY_TB); tntModeMap.put("tb", TNTMode.ONLY_TB);
tntModeMap.put("build", TNTMode.ONLY_BUILD);
return new TypeMapper<>() { return new TypeMapper<TNTMode>() {
@Override @Override
public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) { public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation()); Region region = Region.getRegion(((Player) sender).getLocation());
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) { if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
return new ArrayList<>(tntModeMap.keySet()); return new ArrayList<>(tntModeMap.keySet());
} else { } else {
return new ArrayList<>(tntModeMapReduced.keySet()); return new ArrayList<>(tntModeMapReduced.keySet());
@@ -102,7 +108,7 @@ public class TNTCommand extends SWCommand {
@Override @Override
public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) { public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) {
Region region = Region.getRegion(((Player) sender).getLocation()); Region region = Region.getRegion(((Player) sender).getLocation());
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) { if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
return tntModeMap.getOrDefault(s, null); return tntModeMap.getOrDefault(s, null);
} else { } else {
return tntModeMapReduced.getOrDefault(s, null); return tntModeMapReduced.getOrDefault(s, null);
@@ -128,23 +134,24 @@ public class TNTCommand extends SWCommand {
} }
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) { private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
if (requestedMode != null && region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) { if (requestedMode != null && region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
region.getFlags().set(Flag.TNT, requestedMode); region.set(Flag.TNT, requestedMode);
RegionUtils.actionBar(region, requestedMessage); RegionUtils.actionBar(region, requestedMessage);
return; return;
} }
switch (region.getFlags().get(Flag.TNT).getWithDefault()) { switch (region.getPlain(Flag.TNT, TNTMode.class)) {
case ALLOW: case ALLOW:
case ONLY_TB: case ONLY_TB:
region.getFlags().set(Flag.TNT, TNTMode.DENY); case ONLY_BUILD:
region.set(Flag.TNT, TNTMode.DENY);
RegionUtils.actionBar(region, getDisableMessage()); RegionUtils.actionBar(region, getDisableMessage());
break; break;
case DENY: case DENY:
if (region.getFlags().get(Flag.TESTBLOCK).isNotWithDefault(TestblockMode.NO_VALUE)) { if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
region.getFlags().set(Flag.TNT, TNTMode.ONLY_TB); region.set(Flag.TNT, TNTMode.ONLY_TB);
RegionUtils.actionBar(region, getTestblockEnableMessage()); RegionUtils.actionBar(region, getTestblockEnableMessage());
} else { } else {
region.getFlags().set(Flag.TNT, TNTMode.ALLOW); region.set(Flag.TNT, TNTMode.ALLOW);
RegionUtils.actionBar(region, getEnableMessage()); RegionUtils.actionBar(region, getEnableMessage());
} }
break; break;

View File

@@ -23,7 +23,9 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode; import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.block.Block; import org.bukkit.block.Block;
@@ -35,6 +37,7 @@ import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.entity.EntityExplodeEvent; import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.List; import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
@Linked @Linked
public class TNTListener implements Listener, ScoreboardElement { public class TNTListener implements Listener, ScoreboardElement {
@@ -42,14 +45,27 @@ public class TNTListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList) { private void explode(List<Block> blockList) {
blockList.removeIf(block -> { blockList.removeIf(block -> {
Region region = Region.getRegion(block.getLocation()); Region region = Region.getRegion(block.getLocation());
TNTMode value = region.getFlags().get(Flag.TNT).getWithDefault(); TNTMode value = region.getPlain(Flag.TNT);
if (value == TNTMode.ALLOW) { if (value == TNTMode.ALLOW) {
return false; return false;
} else if (value == TNTMode.ONLY_TB) { } else if (value == TNTMode.ONLY_TB) {
if (region.getBuildArea().inRegion(block.getLocation(), true)) { if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY"); RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
return true; return true;
} }
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
return true;
}
} else if (value == TNTMode.ONLY_BUILD) {
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL)) {
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
return true;
}
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) {
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
return true;
}
} }
return value == TNTMode.DENY; return value == TNTMode.DENY;
}); });
@@ -77,7 +93,6 @@ public class TNTListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getFlags().get(Flag.TNT).isWithDefault(TNTMode.ALLOW)) return null; return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.TNT).getChatValue(), p);
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.getFlags().get(Flag.TNT).getWithDefault().getChatValue(), p);
} }
} }

View File

@@ -20,16 +20,19 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder; import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.command.PreviousArguments; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.Punishment; import de.steamwar.sql.Punishment;
@@ -40,8 +43,10 @@ import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.io.IOException;
import java.util.*; import java.util.*;
import java.util.concurrent.atomic.AtomicReference; import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
import java.util.function.Supplier; import java.util.function.Supplier;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -94,14 +99,14 @@ public class TestblockCommand extends SWCommand {
} }
try { try {
PasteBuilder.ClipboardProvider clipboardProvider = node == null ? new PasteBuilder.FileProvider(region.getTestblockArea().getResetFile()) : new PasteBuilder.SchematicProvider(node); PasteBuilder.ClipboardProvider clipboardProvider = node == null ? new PasteBuilder.FileProvider(region.getResetFile(RegionType.TESTBLOCK)) : new PasteBuilder.SchematicProvider(node);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider) PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
.ignoreAir(ignoreAir) .ignoreAir(ignoreAir)
.onlyColors(onlyColors) .onlyColors(onlyColors)
.removeTNT(removeTNT) .removeTNT(removeTNT)
.removeWater(removeWater) .removeWater(removeWater)
.color(region.getFlags().get(Flag.COLOR).getWithDefault()); .color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
region.getTestblockArea().reset(pasteBuilder, regionExtensionType == RegionExtensionType.EXTENSION); region.reset(pasteBuilder, RegionType.TESTBLOCK, regionExtensionType);
RegionUtils.message(region, "REGION_TB_DONE"); RegionUtils.message(region, "REGION_TB_DONE");
} catch (SecurityException e) { } catch (SecurityException e) {
BauSystem.MESSAGE.send("REGION_TB_ERROR", p); BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
@@ -154,7 +159,7 @@ public class TestblockCommand extends SWCommand {
private Region regionCheck(Player player) { private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.getTestblockArea().isEmpty()) { if (!region.hasType(RegionType.TESTBLOCK)) {
BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player); BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player);
return null; return null;
} }

View File

@@ -22,9 +22,10 @@ package de.steamwar.bausystem.features.region.items;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Color;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@@ -44,7 +45,7 @@ public class ColorBauGuiItem extends BauGuiItem {
super(2); super(2);
} }
private static Material mapColor(ColorMode color) { private static Material mapColor(Color color) {
switch (color) { switch (color) {
case RED: case RED:
return Material.RED_CONCRETE; return Material.RED_CONCRETE;
@@ -84,17 +85,17 @@ public class ColorBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
ColorMode mode = region.getFlags().get(Flag.COLOR).orElse(ColorMode.PINK); ColorMode mode = region.getPlain(Flag.COLOR, ColorMode.class);
return new SWItem(mapColor(mode), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack(); return new SWItem(mapColor(mode.getColor()), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
} }
@Override @Override
public boolean click(ClickType click, Player p) { public boolean click(ClickType click, Player p) {
p.closeInventory(); p.closeInventory();
ColorMode current = Region.getRegion(p.getLocation()).getFlags().get(Flag.COLOR).orElse(ColorMode.PINK); ColorMode current = Region.getRegion(p.getLocation()).getPlain(Flag.COLOR, ColorMode.class);
List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>(); List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>();
for (ColorMode value : ColorMode.values()) { for (ColorMode value : ColorMode.values()) {
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> { items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value.getColor()), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {
}), value)); }), value));
} }
SWListInv<ColorMode> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_COLOR_CHOOSE", p), items, (clickType, colorMode) -> { SWListInv<ColorMode> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_COLOR_CHOOSE", p), items, (clickType, colorMode) -> {

View File

@@ -23,8 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.FireMode;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Material; import org.bukkit.Material;
@@ -42,10 +42,7 @@ public class FireBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.FIRE).isApplicable()) { if (region.getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.FIRE).isWithDefault(FireMode.ALLOW)) {
return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack(); return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack();
} else { } else {
return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack(); return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack();

View File

@@ -24,7 +24,7 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode; import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Material; import org.bukkit.Material;
@@ -42,10 +42,7 @@ public class FreezeBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.FREEZE).isApplicable()) { if (region.getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack(); return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack();
} else { } else {
return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack(); return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack();

View File

@@ -25,7 +25,7 @@ import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode; import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Material; import org.bukkit.Material;
@@ -43,10 +43,7 @@ public class ProtectBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.getFlags().has(Flag.PROTECT).isApplicable()) { if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE) {
return new SWItem(Material.BARRIER, "").getItemStack();
}
if (region.getFlags().get(Flag.PROTECT).isWithDefault(ProtectMode.ACTIVE)) {
return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack(); return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack();
} else { } else {
return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack(); return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack();

View File

@@ -24,7 +24,8 @@ import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TNTMode; import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@@ -42,11 +43,13 @@ public class TntBauGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
switch (Region.getRegion(player.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) { switch (Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class)) {
case DENY: case DENY:
return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack(); return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
case ONLY_TB: case ONLY_TB:
return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack(); return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack();
case ONLY_BUILD:
return new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_BUILD", player)).getItemStack();
default: default:
return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack(); return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack();
} }
@@ -55,12 +58,12 @@ public class TntBauGuiItem extends BauGuiItem {
@Override @Override
public boolean click(ClickType click, Player p) { public boolean click(ClickType click, Player p) {
if (click == ClickType.LEFT) { if (click == ClickType.LEFT) {
switch (Region.getRegion(p.getLocation()).getFlags().get(Flag.TNT).getWithDefault()) { switch (Region.getRegion(p.getLocation()).getPlain(Flag.TNT, TNTMode.class)) {
case DENY: case DENY:
updateTntMode(TNTMode.ALLOW, p); updateTntMode(TNTMode.ALLOW, p);
break; break;
case ALLOW: case ALLOW:
if (!Region.getRegion(p.getLocation()).getBuildArea().isEmpty() && !Region.getRegion(p.getLocation()).getTestblockArea().isEmpty()) { if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
updateTntMode(TNTMode.ONLY_TB, p); updateTntMode(TNTMode.ONLY_TB, p);
break; break;
} }
@@ -74,11 +77,15 @@ public class TntBauGuiItem extends BauGuiItem {
updateTntMode(TNTMode.ALLOW, p); updateTntMode(TNTMode.ALLOW, p);
p.closeInventory(); p.closeInventory();
})); }));
if (!Region.getRegion(p.getLocation()).getBuildArea().isEmpty() && !Region.getRegion(p.getLocation()).getTestblockArea().isEmpty()) { if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
selector.setItem(3, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> { selector.setItem(3, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> {
updateTntMode(TNTMode.ONLY_TB, p); updateTntMode(TNTMode.ONLY_TB, p);
p.closeInventory(); p.closeInventory();
})); }));
selector.setItem(5, new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_BUILD", p), clickType -> {
updateTntMode(TNTMode.ONLY_BUILD, p);
p.closeInventory();
}));
} }
selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> { selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> {
updateTntMode(TNTMode.DENY, p); updateTntMode(TNTMode.DENY, p);
@@ -94,6 +101,9 @@ public class TntBauGuiItem extends BauGuiItem {
case ONLY_TB: case ONLY_TB:
p.performCommand("tnt tb"); p.performCommand("tnt tb");
break; break;
case ONLY_BUILD:
p.performCommand("tnt build");
break;
case ALLOW: case ALLOW:
p.performCommand("tnt on"); p.performCommand("tnt on");
break; break;

View File

@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform; import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;

View File

@@ -28,6 +28,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent; import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.luaj.vm2.LuaValue;
import java.util.HashMap; import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;

View File

@@ -153,7 +153,7 @@ public class EventListener implements Listener {
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue; if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.getArea().inRegion(player.getLocation(), false)) { if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
} }
} }
@@ -171,11 +171,11 @@ public class EventListener implements Listener {
table.set("y", event.getLocation().getY()); table.set("y", event.getLocation().getY());
table.set("z", event.getLocation().getZ()); table.set("z", event.getLocation().getZ());
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.getBuildArea().inRegion(block.getLocation(), true)); boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue; if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.getArea().inRegion(player.getLocation(), false)) { if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
if (inBuild) { if (inBuild) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplodeInBuild, table, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplodeInBuild, table, event);

View File

@@ -22,14 +22,19 @@ package de.steamwar.bausystem.features.script.lua;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit; import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter; import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitPlayer;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.event.platform.CommandEvent; import com.sk89q.worldedit.event.platform.CommandEvent;
import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.extension.platform.Actor;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.script.ScriptRunner; import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.script.lua.libs.LuaLib; import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.world.WorldEditListener; import de.steamwar.bausystem.features.world.WorldEditListener;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.BaseComponent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Location; import org.bukkit.Location;
@@ -42,6 +47,8 @@ import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs; import org.luaj.vm2.Varargs;
import org.luaj.vm2.lib.*; import org.luaj.vm2.lib.*;
import java.lang.reflect.Proxy;
import java.net.InetSocketAddress;
import java.util.*; import java.util.*;
import java.util.logging.Level; import java.util.logging.Level;
@@ -159,8 +166,6 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
env.set("rawlen", NIL); env.set("rawlen", NIL);
env.set("rawset", NIL); env.set("rawset", NIL);
env.set("xpcall", NIL); env.set("xpcall", NIL);
env.set("require", NIL);
env.set("package", NIL);
return null; return null;
} }

View File

@@ -20,17 +20,19 @@
package de.steamwar.bausystem.features.script.lua.libs; package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.loader.Loader; import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.*; import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable; import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue; import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.OneArgFunction; import org.luaj.vm2.lib.OneArgFunction;
import java.util.List;
import java.util.UUID;
import java.util.function.Supplier; import java.util.function.Supplier;
@Linked @Linked
@@ -44,29 +46,27 @@ public class RegionLib implements LuaLib {
private LuaTable create(Supplier<Region> region, Player player) { private LuaTable create(Supplier<Region> region, Player player) {
LuaTable table = LuaValue.tableOf(); LuaTable table = LuaValue.tableOf();
table.set("name", getter(() -> region.get().getID().toString())); table.set("name", getter(() -> region.get().getName()));
table.set("id", getter(() -> region.get().getID().toString()));
table.set("type", getter(() -> { table.set("type", getter(() -> {
Region rg = region.get(); Region region1 = region.get();
if (rg.getType().isGlobal()) { if (region1 instanceof GlobalRegion) {
return "global"; return "global";
} else {
return region1.getPrototype().getName();
} }
List<String> chatNames = rg.getGameModeConfig().getServer().getChatNames();
if (chatNames.isEmpty()) {
return "unknown";
}
return chatNames.get(0).toLowerCase();
})); }));
LuaValue tntLib = LuaValue.tableOf(); LuaValue tntLib = LuaValue.tableOf();
tntLib.set("mode", getter(() -> region.get().getFlags().get(Flag.TNT).nameWithDefault())); tntLib.set("mode", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class).name()));
tntLib.set("enabled", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) != TNTMode.DENY)); tntLib.set("enabled", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getFlags().get(Flag.TNT).orElse(null) == TNTMode.ONLY_TB)); tntLib.set("onlyTb", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB));
tntLib.set("onlyBuild", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_BUILD));
table.set("tnt", tntLib); table.set("tnt", tntLib);
table.set("fire", getter(() -> region.get().getFlags().get(Flag.FIRE).orElse(null) == FireMode.ALLOW)); table.set("fire", getter(() -> region.get().getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW));
table.set("freeze", getter(() -> region.get().getFlags().get(Flag.FREEZE).orElse(null) == FreezeMode.ACTIVE)); table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getFlags().get(Flag.PROTECT).orElse(null) == ProtectMode.ACTIVE)); table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
//LuaValue traceLib = LuaValue.tableOf(); //LuaValue traceLib = LuaValue.tableOf();
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer)); //traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
@@ -79,16 +79,16 @@ public class RegionLib implements LuaLib {
Loader loader = Loader.getLoader(player); Loader loader = Loader.getLoader(player);
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name())); table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
table.set("copyPoint", getter(() -> toPos(region.get().getBuildArea().getCopyPoint()))); table.set("copyPoint", getter(() -> toPos(region.get().getCopyPoint())));
table.set("minPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false)))); table.set("minPointBuild", getter(() -> toPos(region.get().getMinPointBuild())));
table.set("maxPointBuild", getter(() -> toPos(region.get().getBuildArea().getMinPoint(false)))); table.set("maxPointBuild", getter(() -> toPos(region.get().getMaxPointBuild())));
table.set("minPointBuildExtension", getter(() -> toPos(region.get().getBuildArea().getMinPoint(true)))); table.set("minPointBuildExtension", getter(() -> toPos(region.get().getMinPointBuildExtension())));
table.set("maxPointBuildExtension", getter(() -> toPos(region.get().getBuildArea().getMinPoint(true)))); table.set("maxPointBuildExtension", getter(() -> toPos(region.get().getMaxPointBuildExtension())));
table.set("testblockPoint", getter(() -> toPos(region.get().getTestblockArea().getCopyPoint()))); table.set("testblockPoint", getter(() -> toPos(region.get().getTestBlockPoint())));
table.set("minPointTestblock", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(false)))); table.set("minPointTestblock", getter(() -> toPos(region.get().getMinPointTestblock())));
table.set("maxPointTestblock", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(false)))); table.set("maxPointTestblock", getter(() -> toPos(region.get().getMaxPointTestblock())));
table.set("minPointTestblockExtension", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(true)))); table.set("minPointTestblockExtension", getter(() -> toPos(region.get().getMinPointTestblockExtension())));
table.set("maxPointTestblockExtension", getter(() -> toPos(region.get().getTestblockArea().getMinPoint(true)))); table.set("maxPointTestblockExtension", getter(() -> toPos(region.get().getMaxPointTestblockExtension())));
return table; return table;
} }
@@ -99,11 +99,11 @@ public class RegionLib implements LuaLib {
table.set("get", new OneArgFunction() { table.set("get", new OneArgFunction() {
@Override @Override
public LuaValue call(LuaValue arg) { public LuaValue call(LuaValue arg) {
return create(() -> RegionSystem.INSTANCE.getRegion(UUID.fromString(arg.checkjstring())).orElse(RegionSystem.INSTANCE.getGlobalRegion()), player); return create(() -> Region.getREGION_MAP().get(arg.checkjstring()), player);
} }
}); });
table.set("list", getter(() -> LuaValue.listOf(RegionSystem.INSTANCE.getRegions().map(region -> create(() -> region, player)).toArray(LuaTable[]::new)))); table.set("list", getter(() -> LuaValue.listOf(Region.getREGION_MAP().values().stream().map(region -> create(() -> region, player)).toArray(LuaTable[]::new))));
return table; return table;
} }

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@@ -24,7 +24,9 @@ import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable; import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs; import org.luaj.vm2.Varargs;
import org.luaj.vm2.lib.TwoArgFunction;
import org.luaj.vm2.lib.VarArgFunction; import org.luaj.vm2.lib.VarArgFunction;
@Linked @Linked

View File

@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.features.loader.LoaderRecorder; import de.steamwar.bausystem.features.loader.LoaderRecorder;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;

View File

@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.script.lua.libs;
import com.google.gson.*; import com.google.gson.*;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Disable; import de.steamwar.linkage.api.Disable;
@@ -75,7 +74,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
jsonObject.keySet().forEach(key -> { jsonObject.keySet().forEach(key -> {
map.put(key, fromJson(jsonObject.get(key))); map.put(key, fromJson(jsonObject.get(key)));
}); });
Region region = RegionSystem.INSTANCE.getRegion(UUID.fromString(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()))).orElse(null); Region region = Region.getREGION_MAP().get(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()));
REGION_STORAGE.put(region, map); REGION_STORAGE.put(region, map);
} catch (Exception e) {} } catch (Exception e) {}
} }
@@ -144,7 +143,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
regionStorageDirectory.mkdirs(); regionStorageDirectory.mkdirs();
for (Map.Entry<Region, HashMap<String, LuaValue>> entry : REGION_STORAGE.entrySet()) { for (Map.Entry<Region, HashMap<String, LuaValue>> entry : REGION_STORAGE.entrySet()) {
try { try {
FileWriter fileWriter = new FileWriter(new File(regionStorageDirectory, entry.getKey().getID().toString() + ".json")); FileWriter fileWriter = new FileWriter(new File(regionStorageDirectory, entry.getKey().getName() + ".json"));
gson.toJson(toJson(entry.getValue()), fileWriter); gson.toJson(toJson(entry.getValue()), fileWriter);
fileWriter.close(); fileWriter.close();
} catch (IOException e) {} } catch (IOException e) {}

View File

@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.script.lua.libs; package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tpslimit.TPSSystem; import de.steamwar.bausystem.features.tpslimit.TPSSystem;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.core.TPSWatcher; import de.steamwar.core.TPSWatcher;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
@@ -52,7 +51,7 @@ public class TpsLib implements LuaLib {
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES))); tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES))); tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
tpsLib.set("current", getter(TPSWatcher::getTPS)); tpsLib.set("current", getter(TPSWatcher::getTPS));
tpsLib.set("limit", getter(() -> (double) TickManager.impl.getTickRate())); tpsLib.set("limit", getter(tpsSystem::getCurrentTPSLimit));
return tpsLib; return tpsLib;
} }
} }

View File

@@ -1,113 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.ZeroArgFunction;
@Linked
public class TracerLib implements LuaLib {
@Override
public String name() {
return "tracer";
}
private static LuaTable convertTrace(Trace trace) {
LuaTable luaTrace = new LuaTable();
luaTrace.set("getRecords", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.listOf(
trace.getHistories()
.stream()
.map((history) -> LuaValue.listOf(history
.stream()
.map(TracerLib::convertTntPoint)
.toArray(LuaValue[]::new)))
.toArray(LuaValue[]::new));
}
});
luaTrace.set("getId", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.valueOf(trace.getUuid().toString());
}
});
return luaTrace;
}
private static LuaTable convertTntPoint(TNTPoint tntPoint) {
Location pointPos = tntPoint.getLocation();
LuaTable luaPos = LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("x"), LuaValue.valueOf(pointPos.getX()),
LuaValue.valueOf("y"), LuaValue.valueOf(pointPos.getY()),
LuaValue.valueOf("z"), LuaValue.valueOf(pointPos.getZ()),
});
Vector pointVel = tntPoint.getVelocity();
LuaTable luaVel = LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("x"), LuaValue.valueOf(pointVel.getX()),
LuaValue.valueOf("y"), LuaValue.valueOf(pointVel.getY()),
LuaValue.valueOf("z"), LuaValue.valueOf(pointVel.getZ()),
});
return LuaValue.tableOf(new LuaValue[]{
LuaValue.valueOf("pos"), luaPos,
LuaValue.valueOf("vel"), luaVel,
LuaValue.valueOf("ticksSinceStart"), LuaValue.valueOf(tntPoint.getTicksSinceStart()),
LuaValue.valueOf("fuse"), LuaValue.valueOf(tntPoint.getFuse()),
LuaValue.valueOf("isExplosion"), LuaValue.valueOf(tntPoint.isExplosion()),
LuaValue.valueOf("isInWater"), LuaValue.valueOf(tntPoint.isInWater()),
LuaValue.valueOf("hasDestroyedBuild"), LuaValue.valueOf(tntPoint.isDestroyedBuildArea()),
LuaValue.valueOf("hasDestroyedTestblock"), LuaValue.valueOf(tntPoint.isDestroyedTestBlock())
});
}
@Override
public LuaTable get(Player player) {
LuaTable rootTable = LuaValue.tableOf();
rootTable.set("getTraces", new ZeroArgFunction() {
@Override
public LuaValue call() {
return LuaValue.listOf(TraceManager.instance.getAll()
.stream()
.map(TracerLib::convertTrace)
.toArray(LuaValue[]::new));
}
}
);
return rootTable;
}
}

View File

@@ -160,11 +160,6 @@ public class ShieldPrinting implements Listener {
private void paste(Map<Material, BlockDataConfiguration<?>[]> stateConfiguration) { private void paste(Map<Material, BlockDataConfiguration<?>[]> stateConfiguration) {
for (Map.Entry<Vector, BlockData> entry : shieldData.entrySet()) { for (Map.Entry<Vector, BlockData> entry : shieldData.entrySet()) {
BlockData copied = entry.getValue();
if (copied.getMaterial().isAir()) {
continue;
}
Block block = entry.getKey().toLocation(WORLD).getBlock(); Block block = entry.getKey().toLocation(WORLD).getBlock();
if (entry.getValue().getMaterial() != block.getType()) { if (entry.getValue().getMaterial() != block.getType()) {
block.setBlockData(entry.getValue(), false); block.setBlockData(entry.getValue(), false);
@@ -176,11 +171,12 @@ public class ShieldPrinting implements Listener {
BlockDataConfiguration[] stateConfigurations = stateConfiguration.get(entry.getValue().getMaterial()); BlockDataConfiguration[] stateConfigurations = stateConfiguration.get(entry.getValue().getMaterial());
if (stateConfigurations == null) { if (stateConfigurations == null) {
block.setBlockData(entry.getValue(), false);
continue; continue;
} }
BlockData worldOriginal = block.getBlockData(); BlockData worldOriginal = block.getBlockData();
copied = copied.clone(); BlockData copied = entry.getValue().clone();
for (BlockDataConfiguration blockDataConfiguration : stateConfigurations) { for (BlockDataConfiguration blockDataConfiguration : stateConfigurations) {
if (blockDataConfiguration == null) continue; if (blockDataConfiguration == null) continue;
blockDataConfiguration.apply(copied, worldOriginal); blockDataConfiguration.apply(copied, worldOriginal);

View File

@@ -54,7 +54,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
@Register @Register
public void genericCommand(@Validator Player player, ShieldPrintingState shieldPrintingState) { public void genericCommand(@Validator Player player, ShieldPrintingState shieldPrintingState) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) { if (region.isGlobal()) {
BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player); BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player);
return; return;
} }
@@ -90,7 +90,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
@Register("stop") @Register("stop")
public void stopCommand(@Validator Player player) { public void stopCommand(@Validator Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) { if (region.isGlobal()) {
BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player); BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player);
return; return;
} }
@@ -111,7 +111,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
return false; return false;
} }
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.getType().isGlobal()) { if (region.isGlobal()) {
messageSender.send("SHIELD_PRINTING_NO_REGION", player); messageSender.send("SHIELD_PRINTING_NO_REGION", player);
return false; return false;
} }

View File

@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.shieldprinting.BlockDataConfiguration; import de.steamwar.bausystem.features.shieldprinting.BlockDataConfiguration;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Piston; import org.bukkit.block.data.type.Piston;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;

View File

@@ -76,7 +76,7 @@ public class SimulatorCommand extends SWCommand {
@Register(value = "start", description = "SIMULATOR_START_HELP") @Register(value = "start", description = "SIMULATOR_START_HELP")
public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) { public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
SimulatorExecutor.run(p, simulator, null); SimulatorExecutor.run(simulator);
} }
@Register(value = "rename", description = "SIMULATOR_RENAME_HELP") @Register(value = "rename", description = "SIMULATOR_RENAME_HELP")

View File

@@ -19,8 +19,8 @@
package de.steamwar.bausystem.features.simulator; package de.steamwar.bausystem.features.simulator;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
@@ -40,13 +40,10 @@ import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent; import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils; import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils; import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.data.CMDs;
import de.steamwar.entity.REntity; import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer; import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity; import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion; import de.steamwar.linkage.MinVersion;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
@@ -150,23 +147,8 @@ public class SimulatorCursor implements Listener {
return; return;
} }
if (LAST_SNEAKS.containsKey(player)) { if (LAST_SNEAKS.containsKey(player)) {
SWInventory swInventory = new SWInventory(player, 9, "Simulator Cursor"); cursorType.put(player, cursorType.getOrDefault(player, CursorType.TNT).switchType());
int slot = 2;
CursorType currentType = cursorType.getOrDefault(player, CursorType.TNT);
for (CursorType type : CursorType.values()) {
boolean selected = type == currentType;
SWItem swItem = new SWItem(selected ? type.material : type.nonSelectedMaterial, "§e" + type.name)
.setCustomModelData(selected ? 0 : CMDs.Simulator.NEW_PHASE)
.setLore(Collections.singletonList("§eClick to select"))
.setCallback(click -> {
cursorType.put(player, type);
calcCursor(player); calcCursor(player);
player.closeInventory();
});
swInventory.setItem(slot, swItem);
slot += 2;
}
swInventory.open();
} else { } else {
LAST_SNEAKS.put(player, System.currentTimeMillis()); LAST_SNEAKS.put(player, System.currentTimeMillis());
} }
@@ -186,19 +168,9 @@ public class SimulatorCursor implements Listener {
} }
return; return;
} }
Simulator simulator = SimulatorStorage.getSimulator(player); Simulator simulator = SimulatorStorage.getSimulator(player);
if (simulator != null && simulator.getStabGenerator() != null) {
removeCursor(player);
SimulatorWatcher.show(null, player);
SWUtils.sendToActionbar(player, "§cGenerating Stab");
synchronized (calculating) {
calculating.remove(player);
}
return;
}
SimulatorWatcher.show(simulator, player); SimulatorWatcher.show(simulator, player);
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator); List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities); RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
if (rayTraceResult == null) { if (rayTraceResult == null) {
@@ -349,16 +321,25 @@ public class SimulatorCursor implements Listener {
@Getter @Getter
@AllArgsConstructor @AllArgsConstructor
public enum CursorType { public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())), TNT(Material.TNT, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())), REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())), OBSERVER(Material.OBSERVER, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
; ;
private Material material; private Material material;
private Material nonSelectedMaterial;
private BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position; private BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
private String name; private String name;
private Function<Vector, SimulatorElement<?>> elementFunction; private Function<Vector, SimulatorElement<?>> elementFunction;
public CursorType switchType() {
if (this == TNT) {
return REDSTONE_BLOCK;
}
if (this == REDSTONE_BLOCK) {
return OBSERVER;
}
return TNT;
}
} }
@EventHandler @EventHandler
@@ -376,7 +357,7 @@ public class SimulatorCursor implements Listener {
if (simulator == null) { if (simulator == null) {
return; return;
} }
SimulatorExecutor.run(event.getPlayer(), simulator, null); SimulatorExecutor.run(simulator);
return; return;
} }

View File

@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.simulator.data; package de.steamwar.bausystem.features.simulator.data;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction; import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
import de.steamwar.inventory.InvCallback; import de.steamwar.inventory.InvCallback;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import lombok.Getter; import lombok.Getter;
@@ -31,19 +30,17 @@ import org.bukkit.entity.Player;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer; import java.util.function.BiConsumer;
@Getter @Getter
@Setter @Setter
@RequiredArgsConstructor @RequiredArgsConstructor
public final class Simulator { public final class Simulator {
private SimulatorStabGenerator stabGenerator = null;
private Material material = Material.BARREL; private Material material = Material.BARREL;
private final String name; private final String name;
private final List<SimulatorGroup> groups = new ArrayList<>();
private boolean autoTrace = false; private boolean autoTrace = false;
private boolean autoTestblock = false; private final List<SimulatorGroup> groups = new ArrayList<>();
public void move(int x, int y, int z) { public void move(int x, int y, int z) {
groups.forEach(simulatorGroup -> { groups.forEach(simulatorGroup -> {

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@@ -33,6 +33,7 @@ import yapion.hierarchy.types.YAPIONObject;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Comparator; import java.util.Comparator;
import java.util.List; import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer; import java.util.function.BiConsumer;
@Getter @Getter

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@@ -25,6 +25,8 @@ import lombok.Setter;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject; import yapion.hierarchy.types.YAPIONObject;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer; import java.util.function.BiConsumer;
@Getter @Getter

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@@ -23,7 +23,7 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction; import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode; import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import lombok.Getter; import lombok.Getter;
import lombok.NoArgsConstructor; import lombok.NoArgsConstructor;
import lombok.Setter; import lombok.Setter;
@@ -60,12 +60,11 @@ public final class TNTPhase extends SimulatorPhase {
@Override @Override
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) { public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
if (count <= 0) return;
tickStart.accept(tickOffset, new SimulatorAction(order, count) { tickStart.accept(tickOffset, new SimulatorAction(order, count) {
@Override @Override
public void accept(World world) { public void accept(World world) {
Location location = position.toLocation(world); Location location = position.toLocation(world);
if (Region.getRegion(location).getFlags().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) return; if (Region.getRegion(location).get(Flag.FREEZE) == FreezeMode.ACTIVE) return;
TNTPrimed tnt = world.spawn(location, TNTPrimed.class); TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0)); if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0)); if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));

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@@ -1,34 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import lombok.AllArgsConstructor;
import org.bukkit.util.Vector;
import java.util.function.Function;
@AllArgsConstructor
public enum Direction {
X(Vector::getBlockX),
Y(Vector::getBlockY),
Z(Vector::getBlockZ);
public final Function<Vector, Integer> component;
}

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@@ -31,7 +31,6 @@ import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion; import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -47,7 +46,7 @@ public class SimulatorExecutor implements Listener {
private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>(); private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>();
private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>(); private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>();
public static boolean run(Player player, Simulator simulator, Runnable onEnd) { public static boolean run(Simulator simulator) {
if (currentlyRunning.contains(simulator)) return false; if (currentlyRunning.contains(simulator)) return false;
currentlyRunning.add(simulator); currentlyRunning.add(simulator);
@@ -70,7 +69,7 @@ public class SimulatorExecutor implements Listener {
public void accept(World world) { public void accept(World world) {
currentlyRunning.remove(simulator); currentlyRunning.remove(simulator);
if (simulator.isAutoTrace() && onEnd == null) { if (simulator.isAutoTrace()) {
simulator.getGroups() simulator.getGroups()
.stream() .stream()
.map(SimulatorGroup::getElements) .map(SimulatorGroup::getElements)
@@ -83,17 +82,10 @@ public class SimulatorExecutor implements Listener {
TraceRecorder.instance.stopRecording(region); TraceRecorder.instance.stopRecording(region);
}); });
} }
if (onEnd != null) {
onEnd.run();
}
} }
}); });
if (player != null && simulator.isAutoTestblock()) { if (simulator.isAutoTrace()) {
player.performCommand("tb");
}
if (simulator.isAutoTrace() && onEnd == null) {
simulator.getGroups() simulator.getGroups()
.stream() .stream()
.map(SimulatorGroup::getElements) .map(SimulatorGroup::getElements)

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@@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class SimulatorStabGenerator {
private final StabData stabData;
public SimulatorStabGenerator(Region region, Simulator simulator, TNTElement tntElement, int depthLimit) {
stabData = new StabData(region, simulator, tntElement, tntElement.getPhases(), depthLimit);
new StabSetup(stabData);
}
public void cancel() {
stabData.cancel = true;
stabData.simulator.setStabGenerator(null);
for (Player player : Bukkit.getOnlinePlayers()) {
BossBarService.instance.remove(player, stabData.region, "simulator_stab_generator");
}
}
}

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@@ -1,52 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.region.Region;
import lombok.RequiredArgsConstructor;
import java.util.List;
import java.util.logging.Level;
@RequiredArgsConstructor
public class StabData {
protected static final int MAX_RECORDINGS = 5;
protected static final int MAX_TICK_DIFFERENCE = 3;
protected static final Level LEVEL = Level.INFO;
protected static final int TNT_INCREASE = 10;
protected static final int MIN_BLOCK_TO_COUNT_AS_DEPTH = 20;
protected final Region region;
protected final Simulator simulator;
protected final TNTElement tntElement;
protected final List<TNTPhase> phases;
protected final int depthLimit;
protected Clipboard clipboard;
protected boolean cancel = false;
protected Direction direction = null;
protected int currentDepth = 0;
}

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@@ -1,103 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
import org.bukkit.util.Vector;
import java.util.List;
import java.util.Objects;
public class StabDirection extends StabStep {
public StabDirection(StabData data) {
super(data);
}
@Override
protected void start() {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(data.region.getTestblockArea().getMinPoint(true).toBlockVector3(), data.region.getTestblockArea().getMaxPoint(true).toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
}
Trace trace = TraceRecorder.instance.startRecording(data.region);
runSimulator(() -> {
TraceRecorder.instance.stopRecording(data.region);
calculateDirection(trace);
});
}
private void calculateDirection(Trace trace) {
long tickSinceStart = -1;
List<TNTPoint> points = null;
for (List<TNTPoint> current : trace.getHistories()) {
long ticks = current.get(0).getTicksSinceStart();
if (points == null || ticks > tickSinceStart) {
tickSinceStart = ticks;
points = current;
} else if (ticks == tickSinceStart && points.get(0).getTntId() < current.get(0).getTntId()) {
points = current;
}
}
TraceManager.instance.remove(trace);
if (points == null) {
stop();
return;
}
TNTPoint current = points.getLast();
Vector velocity = current.getVelocity();
if (velocity.getX() < 0) velocity.setX(-velocity.getX());
if (velocity.getY() < 0) velocity.setY(-velocity.getY());
if (velocity.getZ() < 0) velocity.setZ(-velocity.getZ());
if (velocity.getX() > velocity.getY() && velocity.getX() > velocity.getZ()) {
data.direction = Direction.X;
} else if (velocity.getY() > velocity.getX() && velocity.getY() > velocity.getZ()) {
data.direction = Direction.Y;
} else if (velocity.getZ() > velocity.getX() && velocity.getZ() > velocity.getY()) {
data.direction = Direction.Z;
} else {
stop();
return;
}
Bukkit.getLogger().log(StabData.LEVEL, "Direction: {0}", data.direction);
data.phases.getFirst().setOrder(SimulatorPhase.ORDER_LIMIT);
data.phases.getFirst().setCount(StabData.TNT_INCREASE);
new StabGenerator(data);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(0);
bossbar.setTitle("§eCalculating Stab Direction");
}
}

View File

@@ -1,59 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
public class StabFinalizer extends StabStep {
public StabFinalizer(StabData data) {
super(data);
}
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
} catch (SecurityException e) {
stop();
throw e;
}
TraceRecorder.instance.startRecording(data.region);
runSimulator(() -> {
TraceRecorder.instance.stopRecording(data.region);
stop();
});
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean stopped) {
bossbar.setProgress(Math.min(data.currentDepth / (double) data.depthLimit, 1.0));
bossbar.setTitle("§e" + data.currentDepth + "§8/§7" + data.depthLimit);
}
}

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@@ -1,250 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.*;
import java.util.stream.Collectors;
import static de.steamwar.bausystem.features.simulator.execute.Direction.Y;
public class StabGenerator extends StabStep implements Listener {
private int recordings = 0;
private List<Integer> currentDepths = new ArrayList<>();
private int lastDepth = 0;
private int retries = 0;
private final Map<Integer, Set<Location>> destroyedBlocksPerSlice = new HashMap<>();
private Set<Integer> gabStart = new HashSet<>();
private Set<TNTPhase> failedAtLeastOnce = new HashSet<>();
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (Region.getRegion(event.getEntity().getLocation()) == data.region) {
event.blockList().forEach(block -> {
if (!data.region.getTestblockArea().inRegion(block.getLocation(), true))
return;
int component = data.direction.component.apply(block.getLocation().toVector());
destroyedBlocksPerSlice.computeIfAbsent(component, __ -> new HashSet<>())
.add(block.getLocation());
});
}
}
public StabGenerator(StabData data) {
super(data);
}
@Override
protected void start() {
try {
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(data.clipboard);
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider);
if (data.region.getFlags().has(Flag.COLOR).isReadable()) {
pasteBuilder.color(data.region.getFlags().get(Flag.COLOR).getWithDefault());
}
data.region.getTestblockArea().reset(pasteBuilder, true);
} catch (SecurityException e) {
stop();
throw e;
}
if (data.cancel) {
HandlerList.unregisterAll(this);
return;
}
runSimulator(this::calculateStab);
}
private void calculateStab() {
TNTPhase lastPhase = data.phases.getLast();
List<Map.Entry<Integer, Set<Location>>> locations = destroyedBlocksPerSlice.entrySet()
.stream()
.sorted(Comparator.comparingInt(Map.Entry::getKey))
.collect(Collectors.toList());
int depth = 0;
for (int i = 0; i < locations.size(); i++) {
if (data.direction != Y && i > 0 && Math.abs(locations.get(i - 1).getKey() - locations.get(i).getKey()) > 3) {
if (gabStart.add(locations.get(i).getKey())) {
Bukkit.getLogger().log(StabData.LEVEL, "Increasing tnt count by {0} because of gap", StabData.TNT_INCREASE);
lastPhase.setCount(lastPhase.getCount() + StabData.TNT_INCREASE);
recordings = 0;
currentDepths.clear();
run();
return;
}
}
if (i == 0 || i == locations.size() - 1) {
if (locations.get(i).getValue().size() > StabData.MIN_BLOCK_TO_COUNT_AS_DEPTH) {
depth++;
}
} else {
depth++;
}
}
if (depth > 0) {
Bukkit.getLogger().log(StabData.LEVEL, "{0} {1} {2}", new Object[]{depth, destroyedBlocksPerSlice.size(), destroyedBlocksPerSlice.values().stream().map(Set::size).collect(Collectors.toList())});
destroyedBlocksPerSlice.clear();
currentDepths.add(depth);
} else {
destroyedBlocksPerSlice.clear();
lastPhase.setTickOffset(lastPhase.getTickOffset() + 1);
Bukkit.getLogger().log(StabData.LEVEL, "No dimension - Increasing tickOffset to: {0}", lastPhase.getTickOffset());
lastPhase.setOrder(0);
if (lastPhase.getTickOffset() > 80) {
stop();
} else {
run();
}
return;
}
int minDepth = currentDepths.stream().min(Integer::compareTo).orElse(0);
int maxDepth = currentDepths.stream().max(Integer::compareTo).orElse(0);
data.currentDepth = maxDepth;
int countWithoutLast = 0;
for (int i = 0; i < data.phases.size() - 1; i++) {
countWithoutLast += data.phases.get(i).getCount();
}
countWithoutLast -= gabStart.size();
boolean moreTNTNeeded = maxDepth - countWithoutLast >= lastPhase.getCount() - 5;
if (moreTNTNeeded) {
Bukkit.getLogger().log(StabData.LEVEL, "Increasing tnt count by {0}", StabData.TNT_INCREASE);
lastPhase.setCount(lastPhase.getCount() + StabData.TNT_INCREASE);
recordings = 0;
currentDepths.clear();
run();
return;
}
if (recordings++ < StabData.MAX_RECORDINGS) {
run();
return;
}
recordings = 0;
currentDepths.clear();
if (maxDepth - minDepth > lastPhase.getCount()) {
Bukkit.getLogger().log(StabData.LEVEL, "Stab failed at least once. Adding one tnt to {0}", minDepth - 3);
int current = 0;
TNTPhase last = null;
for (TNTPhase phase : data.phases) {
if (current < minDepth - 3) {
current += phase.getCount();
last = phase;
continue;
}
if (failedAtLeastOnce.add(last)) {
last = null;
break;
}
if (last != null) {
last.setCount(last.getCount() + 1);
Bukkit.getLogger().log(StabData.LEVEL, "Added to phase {0} now has {1} tnt", new Object[]{data.phases.indexOf(last), last.getCount()});
}
break;
}
if (last != null) {
run();
return;
}
}
Bukkit.getLogger().log(StabData.LEVEL, "No more TNT needed on phase adjusting - {0} new count; {1} current count", new Object[]{maxDepth - countWithoutLast, lastPhase.getCount()});
lastPhase.setCount(maxDepth - countWithoutLast);
if (lastPhase.getCount() <= 0) {
Bukkit.getLogger().log(StabData.LEVEL, "Count was 0 or negative - removing last phase");
data.phases.removeLast();
}
if (maxDepth > data.depthLimit) {
Bukkit.getLogger().log(StabData.LEVEL, "Depth is greater than {0} - finished", data.depthLimit);
new StabFinalizer(data);
return;
}
if (maxDepth <= lastDepth) {
if (lastPhase.getCount() <= 0) {
retries++;
}
if (lastPhase.getCount() > 0 || retries > StabData.MAX_TICK_DIFFERENCE) {
Bukkit.getLogger().log(StabData.LEVEL, "Depth is equal to last depth recorded {0} - finished", maxDepth);
new StabFinalizer(data);
return;
}
}
lastDepth = maxDepth;
newPhase(data, lastPhase);
run();
}
public static void newPhase(StabData data, TNTPhase lastPhase) {
Bukkit.getLogger().log(StabData.LEVEL, "Adding new phase in next tick");
TNTPhase nextPhase = new TNTPhase();
nextPhase.setCount(StabData.TNT_INCREASE);
nextPhase.setTickOffset(lastPhase.getTickOffset() + 1);
nextPhase.setXJump(lastPhase.isXJump());
nextPhase.setYJump(lastPhase.isYJump());
nextPhase.setZJump(lastPhase.isZJump());
data.phases.add(nextPhase);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(Math.min(data.currentDepth / (double) data.depthLimit, 1.0));
if (finished) {
bossbar.setTitle("§e" + data.currentDepth + "§8/§7" + data.depthLimit);
return;
}
StringBuilder st = new StringBuilder();
st.append("§7Direction §e").append(data.direction);
st.append(" §e").append(data.currentDepth).append("§8/§7").append(data.depthLimit);
if (recordings > 0) {
st.append(" §7Retries§8:§e ").append(recordings).append("§8/§7").append(StabData.MAX_RECORDINGS);
}
bossbar.setTitle(st.toString());
}
}

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@@ -1,85 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import java.util.Comparator;
import java.util.List;
import java.util.Optional;
public class StabSetup extends StabStep {
public StabSetup(StabData data) {
super(data);
}
@Override
protected void start() {
TNTPhase tntPhase = data.simulator.getGroups().stream()
.filter(simulatorGroup -> !simulatorGroup.isDisabled())
.map(SimulatorGroup::getElements)
.flatMap(List::stream)
.filter(TNTElement.class::isInstance)
.map(TNTElement.class::cast)
.filter(tntElement -> !tntElement.isDisabled())
.filter(tntElement -> data.tntElement != tntElement)
.map(tntElement -> tntElement.getPhases().stream().max(Comparator.comparingInt(TNTPhase::getTickOffset)))
.filter(Optional::isPresent)
.map(Optional::get)
.peek(phase -> {
if (phase.getOrder() > TNTPhase.ORDER_LIMIT) {
phase.setOrder(TNTPhase.ORDER_LIMIT);
}
})
.filter(phase -> phase != data.phases.get(0))
.max(Comparator.comparingInt(TNTPhase::getTickOffset))
.orElse(null);
if (tntPhase == null) {
throw new SecurityException("");
}
TNTPhase phase = data.phases.get(0);
data.phases.clear();
data.phases.add(phase);
phase.setCount(1);
phase.setTickOffset(tntPhase.getTickOffset());
phase.setOrder(100);
TraceRecorder.instance.stopRecording(data.region);
if (TraceRecorder.instance.isAutoTraceEnabledInRegion(data.region)) {
TraceRecorder.instance.removeAutoTraceRegion(data.region);
}
data.clipboard = FlatteningWrapper.impl.copy(data.region.getTestblockArea().getMinPoint(true), data.region.getTestblockArea().getMaxPoint(true), data.region.getTestblockArea().getCopyPoint());
new StabDirection(data);
}
@Override
protected void bossbar(BauSystemBossbar bossbar, boolean finished) {
bossbar.setProgress(0);
bossbar.setTitle("§eSetting up Simulator");
}
}

View File

@@ -1,95 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.execute;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import org.bukkit.Bukkit;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
public abstract class StabStep {
protected final StabData data;
protected StabStep(StabData data) {
this.data = data;
run();
}
protected final void run() {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator");
bossbar.setColor(BarColor.GREEN);
bossbar.setStyle(BarStyle.SEGMENTED_10);
bossbar(bossbar, false);
}
}, 1);
if (this instanceof Listener) {
Bukkit.getPluginManager().registerEvents((Listener) this, BauSystem.getInstance());
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::start, 20);
}
protected abstract void start();
protected final void runSimulator(Runnable onFinish) {
SimulatorExecutor.run(null, data.simulator, () -> {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
if (this instanceof Listener) {
HandlerList.unregisterAll((Listener) this);
}
onFinish.run();
}, 20);
});
}
protected abstract void bossbar(BauSystemBossbar bossbar, boolean stopped);
protected final void stop() {
data.simulator.setStabGenerator(null);
SimulatorWatcher.update(data.simulator);
for (Player player : Bukkit.getOnlinePlayers()) {
BauSystemBossbar bossbar = BossBarService.instance.get(player, data.region, "simulator_stab_generator");
bossbar.setColor(BarColor.GREEN);
bossbar.setStyle(BarStyle.SEGMENTED_10);
bossbar(bossbar, true);
}
new Thread(() -> {
try {
Thread.sleep(4000);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
} finally {
for (Player player : Bukkit.getOnlinePlayers()) {
BossBarService.instance.remove(player, data.region, "simulator_stab_generator");
}
}
}).start();
}
}

View File

@@ -25,7 +25,6 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -71,12 +70,12 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
simulatorGroup.getElements().clear(); simulatorGroup.getElements().clear();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> { inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
if (simulatorGroup.getMaterial() == null) return; if (simulatorGroup.getMaterial() == null) return;
@@ -86,7 +85,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open(); new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled) : simulatorGroup.isDisabled(); boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled) : simulatorGroup.isDisabled();
inventory.setItem(50, new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(50, new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
if (simulatorGroup.getMaterial() == null) { if (simulatorGroup.getMaterial() == null) {
@@ -97,7 +96,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
simulatorGroup.setDisabled(!disabled); simulatorGroup.setDisabled(!disabled);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }));
} }
@Override @Override

View File

@@ -25,10 +25,10 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.Arrays; import java.util.Arrays;
@@ -58,7 +58,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> { inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
@@ -69,10 +69,10 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = simulatorGroup.getBaseTick(); int baseTicks = simulatorGroup.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0) return false;
@@ -83,14 +83,14 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
simulatorGroup.changeBaseTicks(-baseTicks); simulatorGroup.changeBaseTicks(-baseTicks);
} else { } else {
simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance); boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance);
@@ -163,10 +163,10 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
} }
//Pos X //Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0); simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> {
if(!allTNT){ if(!allTNT){
@@ -177,16 +177,16 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0); simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Y //Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0); simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> {
if(!allTNT){ if(!allTNT){
@@ -197,16 +197,16 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0); simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); });
//Pos Z //Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1); simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> { new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> {
if(!allTNT){ if(!allTNT){
@@ -217,9 +217,9 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).setItem(Material.PAPER).open(); }, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1); simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }

View File

@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -51,7 +50,7 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
})); }));
inventory.setItem(49, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(49, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorSettingsGui(player, simulator, this).open(); new SimulatorSettingsGui(player, simulator, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
} }
@Override @Override

View File

@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -54,16 +53,6 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
this.back = back; this.back = back;
} }
@Override
public boolean shouldOpen() {
if (player.getItemOnCursor().getType().isAir()) {
return true;
}
change.accept(player.getItemOnCursor().getType());
SimulatorWatcher.update(simulator);
return false;
}
@Override @Override
public String baseTitle() { public String baseTitle() {
return "Material"; return "Material";
@@ -76,7 +65,7 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
})); }));
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
} }
@Override @Override

View File

@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase; import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -83,12 +82,12 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open(); new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
} }
} }
}).setCustomModelData(CMDs.BACK)); }));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
observer.getPhases().clear(); observer.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, observer.toItem(player, clickType -> { inventory.setItem(4, observer.toItem(player, clickType -> {
@@ -98,18 +97,18 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
// Settings // Settings
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorObserverSettingsGui(player, simulator, observer, this).open(); new SimulatorObserverSettingsGui(player, simulator, observer, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
// Enable/Disable // Enable/Disable
inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
observer.setDisabled(!observer.isDisabled()); observer.setDisabled(!observer.isDisabled());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }));
// Group chooser // Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, observer, observer.getGroup(simulator), this).open(); new SimulatorGroupChooserGui(player, simulator, observer, observer.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP)); }));
} }
@Override @Override
@@ -152,15 +151,15 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
observer, observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> { new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open(); new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }),
}; };
} }
@@ -169,12 +168,12 @@ public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
return new SWItem[]{ return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick()); addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> { new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
addNewPhase(false); addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), }),
new SWItem(SWItem.getDye(8), "§7", clickType -> { new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
}; };
} }

View File

@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
@@ -63,7 +62,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, observerElement.toItem(player, clickType -> { inventory.setItem(4, observerElement.toItem(player, clickType -> {
@@ -75,7 +74,7 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
observerElement.getPhases().remove(observer); observerElement.getPhases().remove(observer);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
int index = observerElement.getPhases().indexOf(observer); int index = observerElement.getPhases().indexOf(observer);
int min; int min;
@@ -96,10 +95,10 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset //Tick Offset
int offset = observer.getTickOffset(); int offset = observer.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1))); observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -112,17 +111,17 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64))); offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1))); observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Order //Order
int order = observer.getOrder(); int order = observer.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
@@ -137,10 +136,10 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
// Update orientation // Update orientation
inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> { inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> {

View File

@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement; import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -57,7 +56,7 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, observer.toItem(player, clickType -> { inventory.setItem(4, observer.toItem(player, clickType -> {
@@ -66,10 +65,10 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = observer.getBaseTick(); int baseTicks = observer.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0) return false;
@@ -80,20 +79,20 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks); observer.changeBaseTicks(-baseTicks);
} else { } else {
observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos X //Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0); observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> {
observer.getPosition().setX(i); observer.getPosition().setX(i);
@@ -101,16 +100,16 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0); observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Y //Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0); observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> {
observer.getPosition().setY(i); observer.getPosition().setY(i);
@@ -118,16 +117,16 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0); observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Z //Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1); observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
observer.getPosition().setZ(i); observer.getPosition().setZ(i);
@@ -135,9 +134,9 @@ public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1); observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }

View File

@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase; import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import org.bukkit.Material; import org.bukkit.Material;
@@ -89,12 +88,12 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open(); new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
} }
} }
}).setCustomModelData(CMDs.BACK)); }));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
redstone.getPhases().clear(); redstone.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, redstone.toItem(player, clickType -> { inventory.setItem(4, redstone.toItem(player, clickType -> {
@@ -104,18 +103,18 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
// Settings // Settings
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open(); new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
// Enable/Disable // Enable/Disable
inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
redstone.setDisabled(!redstone.isDisabled()); redstone.setDisabled(!redstone.isDisabled());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }));
// Group chooser // Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open(); new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP)); }));
} }
@Override @Override
@@ -167,15 +166,15 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
redstone, redstone,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1))); setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> { new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open(); new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }),
}; };
} }
@@ -184,12 +183,12 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
return new SWItem[]{ return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick()); addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> { new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> {
addNewPhase(false); addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), }),
new SWItem(SWItem.getDye(8), "§7", clickType -> { new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
}; };
} }

View File

@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -61,7 +60,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, redstoneElement.toItem(player, clickType -> { inventory.setItem(4, redstoneElement.toItem(player, clickType -> {
@@ -73,7 +72,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
redstoneElement.getPhases().remove(redstone); redstoneElement.getPhases().remove(redstone);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
int index = redstoneElement.getPhases().indexOf(redstone); int index = redstoneElement.getPhases().indexOf(redstone);
int min; int min;
@@ -97,10 +96,10 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
//Tick Offset //Tick Offset
int offset = redstone.getTickOffset(); int offset = redstone.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1))); redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -113,17 +112,17 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64))); offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1))); redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Lifetime //Lifetime
int lifetime = redstone.getLifetime(); int lifetime = redstone.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(11, SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1))); redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> { SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> {
@@ -136,17 +135,17 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64))); lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
inventory.setItem(20, lifetimeItem); inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(29, SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1))); redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Order //Order
int order = redstone.getOrder(); int order = redstone.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
@@ -161,9 +160,9 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }

View File

@@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement; import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -56,7 +55,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, redstone.toItem(player, clickType -> { inventory.setItem(4, redstone.toItem(player, clickType -> {
@@ -65,10 +64,10 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = redstone.getBaseTick(); int baseTicks = redstone.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0) return false;
@@ -79,20 +78,20 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
redstone.changeBaseTicks(-baseTicks); redstone.changeBaseTicks(-baseTicks);
} else { } else {
redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos X //Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0); redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> {
redstone.getPosition().setX(i); redstone.getPosition().setX(i);
@@ -100,16 +99,16 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0); redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Y //Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0); redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> {
redstone.getPosition().setY(i); redstone.getPosition().setY(i);
@@ -117,16 +116,16 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0); redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Z //Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1); redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> { new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
redstone.getPosition().setZ(i); redstone.getPosition().setZ(i);
@@ -134,9 +133,9 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1); redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }

View File

@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher; import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -48,7 +47,7 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, simulator.toItem(player, clickType -> { inventory.setItem(4, simulator.toItem(player, clickType -> {
@@ -56,49 +55,45 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
})); }));
//AutoTrace //AutoTrace
inventory.setItem(19, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> { inventory.setItem(20, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
simulator.setAutoTrace(!simulator.isAutoTrace()); simulator.setAutoTrace(!simulator.isAutoTrace());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
})); }));
inventory.setItem(20, new SWItem(simulator.isAutoTestblock() ? Material.END_STONE : Material.BARRIER, "§eTestblock§8: " + (simulator.isAutoTestblock() ? "§aOn" : "§cOff"), clickType -> {
simulator.setAutoTestblock(!simulator.isAutoTestblock());
SimulatorWatcher.update(simulator);
}));
//Pos X //Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0); simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0); simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Y //Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0); simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0); simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Pos Z //Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1); simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1); simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }

View File

@@ -24,13 +24,8 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase; import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.bausystem.region.Region;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -83,12 +78,12 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open(); new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
} }
} }
}).setCustomModelData(CMDs.BACK)); }));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> { inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
tnt.getPhases().clear(); tnt.getPhases().clear();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, tnt.toItem(player, clickType -> { inventory.setItem(4, tnt.toItem(player, clickType -> {
@@ -97,31 +92,21 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open(); new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
}).setCustomModelData(CMDs.Simulator.SETTINGS)); }));
inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
tnt.setDisabled(!tnt.isDisabled()); tnt.setDisabled(!tnt.isDisabled());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }));
if (Core.getVersion() > 19) {
inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> {
new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> {
if (depthLimit <= 0) return false;
simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit));
SimulatorWatcher.update(simulator);
return true;
}, null).open();
}).setCustomModelData(CMDs.Simulator.CREATE_STAB));
}
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> { inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
TNTElement tntElement = new TNTElement(tnt.getPosition().clone()); TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
tntElement.add(new TNTPhase()); tntElement.add(new TNTPhase());
parent.add(tntElement); parent.add(tntElement);
new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open(); new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.MAKE_GROUP)); }));
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open(); new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
}).setCustomModelData(CMDs.Simulator.JOIN_GROUP)); }));
} }
@Override @Override
@@ -140,15 +125,15 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1)); tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
tnt, tnt,
new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> { new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1))); tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> { new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> {
new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open(); new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
}).setCustomModelData(CMDs.Simulator.EDIT_ACTIVATION), }),
}; };
} }
@@ -157,12 +142,12 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
return new SWItem[]{ return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> { new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick()); addNewPhase(clickType.isShiftClick());
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED), }),
new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> { new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> {
addNewPhase(false); addNewPhase(false);
}).setCustomModelData(CMDs.Simulator.NEW_PHASE), }),
new SWItem(SWItem.getDye(8), "§7", clickType -> { new SWItem(SWItem.getDye(8), "§7", clickType -> {
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED), }),
}; };
} }

View File

@@ -27,7 +27,6 @@ import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -61,7 +60,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
inventory.setItem(4, tntElement.toItem(player, clickType -> { inventory.setItem(4, tntElement.toItem(player, clickType -> {
@@ -73,14 +72,14 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
tntElement.getPhases().remove(tnt); tntElement.getPhases().remove(tnt);
back.open(); back.open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DELETE)); }));
//Count //Count
int count = tnt.getCount(); int count = tnt.getCount();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1)); tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> { SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
@@ -93,17 +92,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
countItem.getItemStack().setAmount(Math.max(1, Math.min(count, 64))); countItem.getItemStack().setAmount(Math.max(1, Math.min(count, 64)));
inventory.setItem(18, countItem); inventory.setItem(18, countItem);
inventory.setItem(27, new SWItem(SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1))); tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Tick Offset //Tick Offset
int offset = tnt.getTickOffset(); int offset = tnt.getTickOffset();
inventory.setItem(10, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(10, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1)); tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> { SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
@@ -116,17 +115,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64))); offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem); inventory.setItem(19, offsetItem);
inventory.setItem(28, new SWItem(SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(28, SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1))); tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Lifetime //Lifetime
int lifetime = tnt.getLifetime(); int lifetime = tnt.getLifetime();
inventory.setItem(11, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(11, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1)); tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> { SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> {
new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> {
@@ -139,17 +138,17 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64))); lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
inventory.setItem(20, lifetimeItem); inventory.setItem(20, lifetimeItem);
inventory.setItem(29, new SWItem(SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(29, SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1))); tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Order //Order
int order = tnt.getOrder(); int order = tnt.getOrder();
inventory.setItem(13, new SWItem(SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1))); tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> { SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> {
@@ -164,10 +163,10 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
inventory.setItem(31, new SWItem(SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1))); tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
//Jump //Jump
SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> { SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {

View File

@@ -24,10 +24,10 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
@@ -58,7 +58,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Back Arrow // Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> { inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open(); back.open();
}).setCustomModelData(CMDs.BACK)); }));
// Material Chooser // Material Chooser
List<String> lore = new ArrayList<>(); List<String> lore = new ArrayList<>();
@@ -74,10 +74,10 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Base Tick // Base Tick
int baseTicks = tnt.getBaseTick(); int baseTicks = tnt.getBaseTick();
inventory.setItem(9, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> { inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1); tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> { SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false; if (integer < 0) return false;
@@ -88,14 +88,14 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
}); });
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64))); baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick); inventory.setItem(18, baseTick);
inventory.setItem(27, new SWItem(SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) { if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
tnt.changeBaseTicks(-baseTicks); tnt.changeBaseTicks(-baseTicks);
} else { } else {
tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1); tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
} }
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
// Subpixel Alignment // Subpixel Alignment
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> { inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
@@ -135,10 +135,10 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
inventory.setItem(30, positivXItem); inventory.setItem(30, positivXItem);
// Pos X // Pos X
inventory.setItem(15, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0); tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> {
tnt.getPosition().setX(d); tnt.getPosition().setX(d);
@@ -146,16 +146,16 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(33, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0); tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
// Pos Y // Pos Y
inventory.setItem(16, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0); tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> {
tnt.getPosition().setY(d); tnt.getPosition().setY(d);
@@ -163,16 +163,16 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(34, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0); tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
// Pos Z // Pos Z
inventory.setItem(17, new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1); tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> { new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> {
tnt.getPosition().setZ(d); tnt.getPosition().setZ(d);
@@ -180,9 +180,9 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
return true; return true;
}, this).open(); }, this).open();
})); }));
inventory.setItem(35, new SWItem(SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1); tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.DECREMENT_OR_DISABLED)); });
} }
} }

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