Compare commits
6
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
df52ed2f37 | ||
|
|
230bfca3ca | ||
|
|
c83ec07516 | ||
|
|
4682166e00 | ||
|
|
38bca8e875 | ||
|
|
e1f581eac8 |
+66
-74
@@ -19,12 +19,10 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.smartplace;
|
package de.steamwar.bausystem.features.smartplace;
|
||||||
|
|
||||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.configplayer.Config;
|
import de.steamwar.bausystem.configplayer.Config;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
|
||||||
import org.bukkit.*;
|
import org.bukkit.*;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
import org.bukkit.block.BlockFace;
|
import org.bukkit.block.BlockFace;
|
||||||
@@ -34,104 +32,98 @@ import org.bukkit.block.data.*;
|
|||||||
import org.bukkit.block.data.type.*;
|
import org.bukkit.block.data.type.*;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.block.Action;
|
import org.bukkit.event.block.Action;
|
||||||
import org.bukkit.event.block.BlockPlaceEvent;
|
import org.bukkit.event.block.BlockPlaceEvent;
|
||||||
import org.bukkit.event.player.PlayerInteractEvent;
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.util.RayTraceResult;
|
|
||||||
|
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
@Linked
|
@Linked
|
||||||
public class SmartPlaceListener implements Listener {
|
public class SmartPlaceListener implements Listener {
|
||||||
|
|
||||||
private static final Set<Material> CONTAINERS = new HashSet<>();
|
private static final Set<Material> IGNORED = Set.of(Material.TNT, Material.REDSTONE_ORE, Material.BEEHIVE, Material.SEA_PICKLE);
|
||||||
private static final Set<Material> IGNORED = new HashSet<>();
|
|
||||||
|
|
||||||
static {
|
private static final Set<UUID> FAKED_SNEAK = new HashSet<>();
|
||||||
World world = Bukkit.getWorlds().get(0);
|
|
||||||
Block block = world.getBlockAt(0, 0, 0);
|
|
||||||
block.setType(Material.AIR);
|
|
||||||
BlockState state = block.getState();
|
|
||||||
for (Material material : Material.values()) {
|
|
||||||
if (material.isLegacy()) continue;
|
|
||||||
if (!material.isInteractable() && !material.isBlock()) continue;
|
|
||||||
BlockData blockData = material.createBlockData();
|
|
||||||
block.setBlockData(blockData);
|
|
||||||
if (block.getState() instanceof TileState) {
|
|
||||||
CONTAINERS.add(material);
|
|
||||||
} else if (blockData instanceof Stairs) {
|
|
||||||
CONTAINERS.add(material);
|
|
||||||
}
|
|
||||||
state.update(true, false);
|
|
||||||
}
|
|
||||||
CONTAINERS.add(Material.GRINDSTONE);
|
|
||||||
CONTAINERS.remove(Material.COMPARATOR);
|
|
||||||
state.update(true, false);
|
|
||||||
|
|
||||||
IGNORED.add(Material.TNT);
|
private static boolean isContainer(Block block) {
|
||||||
IGNORED.add(Material.REDSTONE_ORE);
|
if (block.getType() == Material.COMPARATOR) return false;
|
||||||
IGNORED.add(Material.BEEHIVE);
|
if (block.getType() == Material.GRINDSTONE) return true;
|
||||||
IGNORED.add(Material.SEA_PICKLE);
|
return block.getState() instanceof TileState || block.getBlockData() instanceof Stairs;
|
||||||
IGNORED.remove(Material.STONE);
|
|
||||||
IGNORED.remove(Material.BARRIER);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static final Set<Player> SMART_PLACING = new HashSet<>();
|
private static boolean isReallySneaking(Player player) {
|
||||||
private static final Set<Player> WAS_EXECUTED = new HashSet<>();
|
return player.isSneaking() && !FAKED_SNEAK.contains(player.getUniqueId());
|
||||||
|
}
|
||||||
|
|
||||||
public SmartPlaceListener() {
|
private static boolean shouldSmartPlace(Block block, BlockFace blockFace, Material heldType) {
|
||||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
|
boolean smartPlace = false;
|
||||||
if (!Permission.BUILD.hasPermission(player)) return packet;
|
if (block.getType().isInteractable() || block.getType() == Material.NOTE_BLOCK) {
|
||||||
if (!Config.STORE.get(player).isSmartPlace()) return packet;
|
smartPlace = true;
|
||||||
RayTraceResult rayTraceResult = player.rayTraceBlocks(6);
|
}
|
||||||
Block block = rayTraceResult != null ? rayTraceResult.getHitBlock() : null;
|
if (isContainer(block)) {
|
||||||
BlockFace blockFace = rayTraceResult != null ? rayTraceResult.getHitBlockFace() : null;
|
if (heldType == Material.TNT) {
|
||||||
boolean shouldSneak = false;
|
if (block.getType() == Material.CHEST || block.getType() == Material.BARREL || block.getType().name().endsWith("SHULKER_BOX")) {
|
||||||
if (block != null) {
|
smartPlace = false;
|
||||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
|
||||||
if (block.getType().isInteractable() || block.getType() == Material.NOTE_BLOCK) {
|
|
||||||
shouldSneak = true;
|
|
||||||
}
|
|
||||||
if (CONTAINERS.contains(block.getType())) {
|
|
||||||
if (itemStack.getType() == Material.TNT) {
|
|
||||||
if (block.getType() == Material.CHEST || block.getType() == Material.BARREL || block.getType().name().endsWith("SHULKER_BOX")) {
|
|
||||||
shouldSneak = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
shouldSneak = false;
|
|
||||||
}
|
|
||||||
if (IGNORED.contains(block.getType())) {
|
|
||||||
shouldSneak = false;
|
|
||||||
}
|
|
||||||
if (blockFace == BlockFace.DOWN && (block.getType() == Material.REPEATER || block.getType() == Material.COMPARATOR) && itemStack.getType().isSolid()) {
|
|
||||||
shouldSneak = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
boolean sneaking = player.isSneaking();
|
} else {
|
||||||
if (sneaking) SMART_PLACING.add(player);
|
smartPlace = false;
|
||||||
player.setSneaking(shouldSneak || sneaking);
|
}
|
||||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
if (IGNORED.contains(block.getType())) {
|
||||||
SMART_PLACING.remove(player);
|
smartPlace = false;
|
||||||
player.setSneaking(sneaking);
|
}
|
||||||
}, 0);
|
if (blockFace == BlockFace.DOWN && (block.getType() == Material.REPEATER || block.getType() == Material.COMPARATOR) && heldType.isSolid()) {
|
||||||
return packet;
|
smartPlace = true;
|
||||||
|
}
|
||||||
|
return smartPlace;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean smartPlaceEnabled(Player player) {
|
||||||
|
return Config.STORE.get(player).isSmartPlace();
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.LOW)
|
||||||
|
public void onSmartPlace(PlayerInteractEvent event) {
|
||||||
|
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if (player.getGameMode() == GameMode.SPECTATOR) return;
|
||||||
|
if (!Permission.BUILD.hasPermission(player)) return;
|
||||||
|
if (!smartPlaceEnabled(player)) return;
|
||||||
|
if (player.isSneaking()) return;
|
||||||
|
|
||||||
|
ItemStack itemStack = event.getItem();
|
||||||
|
if (itemStack == null || itemStack.getType().isAir()) return;
|
||||||
|
if (!shouldSmartPlace(event.getClickedBlock(), event.getBlockFace(), itemStack.getType())) return;
|
||||||
|
|
||||||
|
player.setSneaking(true);
|
||||||
|
FAKED_SNEAK.add(player.getUniqueId());
|
||||||
|
Bukkit.getScheduler().runTask(BauSystem.getInstance(), () -> {
|
||||||
|
if (FAKED_SNEAK.remove(player.getUniqueId())) {
|
||||||
|
player.setSneaking(false);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onQuit(PlayerQuitEvent event) {
|
||||||
|
FAKED_SNEAK.remove(event.getPlayer().getUniqueId());
|
||||||
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||||
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
|
if (!smartPlaceEnabled(event.getPlayer())) return;
|
||||||
WAS_EXECUTED.add(event.getPlayer());
|
|
||||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||||
if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
|
if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
|
||||||
if (!event.getPlayer().isSneaking()) return;
|
if (!isReallySneaking(event.getPlayer())) return;
|
||||||
if (event.getClickedBlock().getType() != Material.REPEATER) return;
|
if (event.getClickedBlock().getType() != Material.REPEATER) return;
|
||||||
if ((event.getItem() == null || event.getItem().getType() == Material.REPEATER)) {
|
if ((event.getItem() == null || event.getItem().getType() == Material.REPEATER)) {
|
||||||
Repeater repeater = (Repeater) event.getClickedBlock().getBlockData();
|
Repeater repeater = (Repeater) event.getClickedBlock().getBlockData();
|
||||||
@@ -146,9 +138,9 @@ public class SmartPlaceListener implements Listener {
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void onBlockPlace(BlockPlaceEvent event) {
|
public void onBlockPlace(BlockPlaceEvent event) {
|
||||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||||
if (!Config.STORE.get(event.getPlayer()).isSmartPlace()) return;
|
if (!smartPlaceEnabled(event.getPlayer())) return;
|
||||||
if (!SMART_PLACING.contains(event.getPlayer())) {
|
if (!isReallySneaking(event.getPlayer())) {
|
||||||
if (CONTAINERS.contains(event.getBlockAgainst().getType())) {
|
if (isContainer(event.getBlockAgainst())) {
|
||||||
SoundGroup soundGroup = event.getBlockPlaced().getBlockData().getSoundGroup();
|
SoundGroup soundGroup = event.getBlockPlaced().getBlockData().getSoundGroup();
|
||||||
event.getPlayer().playSound(event.getBlockPlaced().getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
|
event.getPlayer().playSound(event.getBlockPlaced().getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
|
||||||
}
|
}
|
||||||
|
|||||||
+31
-90
@@ -22,123 +22,71 @@ package de.steamwar.bausystem.features.util;
|
|||||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||||
import com.mojang.authlib.GameProfile;
|
import com.mojang.authlib.GameProfile;
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.core.ProtocolWrapper;
|
import de.steamwar.core.ProtocolWrapper;
|
||||||
import de.steamwar.core.SWPlayer;
|
import de.steamwar.core.SWPlayer;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import net.minecraft.network.protocol.game.*;
|
import io.papermc.paper.event.player.PlayerFailMoveEvent;
|
||||||
import net.minecraft.world.entity.player.Abilities;
|
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
|
||||||
import net.minecraft.world.level.GameType;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.GameMode;
|
import org.bukkit.GameMode;
|
||||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
|
||||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.block.BlockCanBuildEvent;
|
import org.bukkit.event.block.BlockCanBuildEvent;
|
||||||
import org.bukkit.event.player.PlayerGameModeChangeEvent;
|
import org.bukkit.event.player.PlayerGameModeChangeEvent;
|
||||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
|
||||||
import org.bukkit.event.player.PlayerToggleFlightEvent;
|
import org.bukkit.event.player.PlayerToggleFlightEvent;
|
||||||
|
|
||||||
import java.util.function.BiFunction;
|
|
||||||
|
|
||||||
@Linked
|
@Linked
|
||||||
public class NoClipCommand extends SWCommand implements Listener {
|
public class NoClipCommand extends SWCommand implements Listener {
|
||||||
|
|
||||||
public static class NoClipData implements SWPlayer.Component {
|
public static class NoClipData implements SWPlayer.Component {
|
||||||
private long lastTick = -1;
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onUnmount(SWPlayer player) {
|
public void onUnmount(SWPlayer swPlayer) {
|
||||||
player.getPlayer().setGameMode(GameMode.CREATIVE);
|
Player player = swPlayer.getPlayer();
|
||||||
|
showClientGameMode(player, GameMode.CREATIVE, GameMode.CREATIVE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public NoClipCommand() {
|
public NoClipCommand() {
|
||||||
super("noclip", "nc");
|
super("noclip", "nc");
|
||||||
|
|
||||||
BiFunction<Player, ServerboundMovePlayerPacket, Object> first = (player, o) -> {
|
|
||||||
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
|
|
||||||
if (noClipData == null) return o;
|
|
||||||
if (noClipData.lastTick == TPSUtils.currentTick.get()) return o;
|
|
||||||
setInternalGameMode(player, GameMode.SPECTATOR);
|
|
||||||
noClipData.lastTick = TPSUtils.currentTick.get();
|
|
||||||
return o;
|
|
||||||
};
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, first);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, first);
|
|
||||||
|
|
||||||
BiFunction<Player, Object, Object> second = (player, o) -> {
|
|
||||||
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
|
|
||||||
if (noClipData == null) return o;
|
|
||||||
setInternalGameMode(player, GameMode.CREATIVE);
|
|
||||||
noClipData.lastTick = TPSUtils.currentTick.get();
|
|
||||||
return o;
|
|
||||||
};
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, second);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
|
|
||||||
|
|
||||||
BiFunction<Player, ServerboundSetCreativeModeSlotPacket, Object> third = (player, o) -> {
|
|
||||||
if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
|
|
||||||
int index = o.slotNum();
|
|
||||||
if (index >= 36 && index <= 44) {
|
|
||||||
index -= 36;
|
|
||||||
} else if (index > 44) {
|
|
||||||
index -= 5;
|
|
||||||
} else if (index <= 8) {
|
|
||||||
index = index - 8 + 36;
|
|
||||||
}
|
|
||||||
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(o.itemStack()));
|
|
||||||
if (index < 9) player.getInventory().setHeldItemSlot(index);
|
|
||||||
player.updateInventory();
|
|
||||||
}
|
|
||||||
return o;
|
|
||||||
};
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setInternalGameMode(Player player, GameMode gameMode) {
|
@Register
|
||||||
((CraftPlayer) player).getHandle().gameMode.gameModeForPlayer = GameType.byId(gameMode.getValue());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Register(help = true)
|
|
||||||
public void genericCommand(@Validator Player player) {
|
public void genericCommand(@Validator Player player) {
|
||||||
SWPlayer swPlayer = SWPlayer.of(player);
|
SWPlayer swPlayer = SWPlayer.of(player);
|
||||||
if (swPlayer.hasComponent(NoClipData.class)) {
|
if (swPlayer.hasComponent(NoClipData.class)) {
|
||||||
swPlayer.removeComponent(NoClipData.class);
|
swPlayer.removeComponent(NoClipData.class);
|
||||||
} else {
|
} else {
|
||||||
player.setGameMode(GameMode.SPECTATOR);
|
player.setGameMode(GameMode.CREATIVE);
|
||||||
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
|
player.setAllowFlight(true);
|
||||||
abilities.mayBuild = true;
|
player.setFlying(true);
|
||||||
abilities.mayfly = true;
|
|
||||||
abilities.instabuild = true;
|
|
||||||
|
|
||||||
swPlayer.setComponent(new NoClipData());
|
swPlayer.setComponent(new NoClipData());
|
||||||
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
|
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
|
||||||
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, 1F));
|
showClientGameMode(player, GameMode.CREATIVE, GameMode.SPECTATOR);
|
||||||
pseudoGameMode(player, GameMode.SPECTATOR);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
public void onPlayerFailMove(PlayerFailMoveEvent event) {
|
||||||
event.getNewSpectator().forEach(player -> {
|
if (event.getFailReason() != PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK) return;
|
||||||
SWPlayer.of(player).removeComponent(NoClipData.class);
|
if (!SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) return;
|
||||||
});
|
event.setAllowed(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(ignoreCancelled = true)
|
@EventHandler
|
||||||
|
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||||
|
event.getNewSpectator().forEach(player -> SWPlayer.of(player).removeComponent(NoClipData.class));
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
|
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
|
||||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(ignoreCancelled = true)
|
@EventHandler
|
||||||
public void onBlock(BlockCanBuildEvent event) {
|
public void onBlock(BlockCanBuildEvent event) {
|
||||||
if (event.getPlayer() == null) return;
|
if (event.getPlayer() == null) return;
|
||||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||||
@@ -146,7 +94,7 @@ public class NoClipCommand extends SWCommand implements Listener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(ignoreCancelled = true)
|
@EventHandler
|
||||||
public void onPlayerToggleFlight(PlayerToggleFlightEvent event) {
|
public void onPlayerToggleFlight(PlayerToggleFlightEvent event) {
|
||||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
@@ -154,20 +102,13 @@ public class NoClipCommand extends SWCommand implements Listener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(ignoreCancelled = true)
|
/**
|
||||||
public void onPlayerTeleport(PlayerTeleportEvent event) {
|
* @param player player
|
||||||
if (event.getCause() != PlayerTeleportEvent.TeleportCause.SPECTATE) {
|
* @param localMode GameMode for breaking and placing
|
||||||
return;
|
* @param listedMode GameMode for noPhysics
|
||||||
}
|
*/
|
||||||
if (SWPlayer.of(event.getPlayer()).hasComponent(NoClipData.class)) {
|
private static void showClientGameMode(Player player, GameMode localMode, GameMode listedMode) {
|
||||||
event.setCancelled(true);
|
TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, localMode.getValue()));
|
||||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), listedMode));
|
||||||
event.getPlayer().setSpectatorTarget(null);
|
|
||||||
}, 1L);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
private static void pseudoGameMode(Player player, GameMode gameMode) {
|
|
||||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), gameMode));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,82 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.core.events;
|
|
||||||
|
|
||||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
|
||||||
import de.steamwar.core.Core;
|
|
||||||
import de.steamwar.linkage.Linked;
|
|
||||||
import de.steamwar.sql.SWException;
|
|
||||||
import de.steamwar.techhider.ProtocolUtils;
|
|
||||||
import net.minecraft.core.BlockPos;
|
|
||||||
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
|
|
||||||
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.EventHandler;
|
|
||||||
import org.bukkit.event.Listener;
|
|
||||||
import org.bukkit.event.player.PlayerQuitEvent;
|
|
||||||
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
|
||||||
|
|
||||||
@Linked
|
|
||||||
public class AntiNocom implements Listener {
|
|
||||||
|
|
||||||
private final Map<Player, Integer> flags = new ConcurrentHashMap<>();
|
|
||||||
|
|
||||||
public AntiNocom() {
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, this::onDig);
|
|
||||||
registerUseItem();
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onQuit(PlayerQuitEvent e) {
|
|
||||||
flags.remove(e.getPlayer());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void registerUseItem() {
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
|
|
||||||
BlockPos pos = packet.getHitResult().getBlockPos();
|
|
||||||
return isValid(player, "UseItem", pos.getX(), pos.getZ()) ? packet : null;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private ServerboundPlayerActionPacket onDig(Player player, ServerboundPlayerActionPacket packet) {
|
|
||||||
BlockPos pos = packet.getPos();
|
|
||||||
return isValid(player, "Dig", pos.getX(), pos.getZ()) ? packet : null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean isValid(Player player, String type, int x, int z) {
|
|
||||||
if ((x == 0 && z == 0) || player.getWorld().isChunkLoaded(ProtocolUtils.posToChunk(x), ProtocolUtils.posToChunk(z))) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
int amount = flags.compute(player, (p, a) -> a == null ? 1 : a + 1);
|
|
||||||
if (amount % 8 == 0) { // Only after 8 and every 8 to reduce false flags and spam
|
|
||||||
if (amount == 8) {
|
|
||||||
// Schedule player kick only once
|
|
||||||
Bukkit.getScheduler().runTask(Core.getInstance(), () -> player.kickPlayer(null));
|
|
||||||
}
|
|
||||||
|
|
||||||
SWException.log(player.getName() + " kicked for potential NoCom-DOS attack", x + " " + z + " " + type + " " + amount);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-117
@@ -1,117 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.core.worldedit;
|
|
||||||
|
|
||||||
import com.sk89q.worldedit.math.BlockVector3;
|
|
||||||
import de.steamwar.core.Core;
|
|
||||||
import org.bukkit.Location;
|
|
||||||
import org.bukkit.block.BlockFace;
|
|
||||||
import org.bukkit.util.Vector;
|
|
||||||
|
|
||||||
import java.util.LinkedHashSet;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.stream.Stream;
|
|
||||||
|
|
||||||
public class SteamEditSelectAdjacent {
|
|
||||||
|
|
||||||
private static final BlockFace[] FACES = {
|
|
||||||
BlockFace.NORTH,
|
|
||||||
BlockFace.SOUTH,
|
|
||||||
BlockFace.EAST,
|
|
||||||
BlockFace.WEST,
|
|
||||||
BlockFace.UP,
|
|
||||||
BlockFace.DOWN,
|
|
||||||
};
|
|
||||||
|
|
||||||
private Location min;
|
|
||||||
private Location max;
|
|
||||||
|
|
||||||
private SteamEdit.AdjacentFilter filter;
|
|
||||||
|
|
||||||
private LinkedHashSet<Location> frontier = new LinkedHashSet<>();
|
|
||||||
|
|
||||||
public SteamEditSelectAdjacent(Location origin) {
|
|
||||||
// TODO: Fix the flood fill algorithm!
|
|
||||||
min = origin.clone();
|
|
||||||
max = origin.clone();
|
|
||||||
frontier.add(origin);
|
|
||||||
filter = SteamEdit.ADJACENT_FILTERS.apply(origin);
|
|
||||||
|
|
||||||
long time = System.currentTimeMillis();
|
|
||||||
for (int i = 0; i < 500_000 && !frontier.isEmpty(); i++) {
|
|
||||||
if (System.currentTimeMillis() - time > 1000) break;
|
|
||||||
expandNext();
|
|
||||||
}
|
|
||||||
|
|
||||||
Core.getInstance().getLogger().finer(System.currentTimeMillis() - time + "ms " + frontier.size() + " " + min + " to " + max);
|
|
||||||
}
|
|
||||||
|
|
||||||
public BlockVector3 pos1() {
|
|
||||||
return BlockVector3.at(min.getBlockX(), min.getBlockY(), min.getBlockZ());
|
|
||||||
}
|
|
||||||
|
|
||||||
public BlockVector3 pos2() {
|
|
||||||
return BlockVector3.at(max.getBlockX(), max.getBlockY(), max.getBlockZ());
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean inside(Location loc, int offset) {
|
|
||||||
return loc.getBlockX() >= min.getBlockX() + offset && loc.getBlockX() <= max.getBlockX() - offset &&
|
|
||||||
loc.getBlockY() >= min.getBlockY() + offset && loc.getBlockY() <= max.getBlockY() - offset &&
|
|
||||||
loc.getBlockZ() >= min.getBlockZ() + offset && loc.getBlockZ() <= max.getBlockZ() - offset;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void expandNext() {
|
|
||||||
Location location = frontier.removeFirst();
|
|
||||||
expand(location);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void expand(Location loc) {
|
|
||||||
for (BlockFace face : FACES) {
|
|
||||||
Vector direction = face.getDirection();
|
|
||||||
Location location = loc.clone().add(direction);
|
|
||||||
if (!filter.contains(location.getBlockX(), location.getBlockY(), location.getBlockZ())) continue;
|
|
||||||
if (inside(location, 0)) continue;
|
|
||||||
List<Location> layer = Stream.concat(selectFrontier(direction.getBlockX() == 0 ? null : loc.getBlockX(), direction.getBlockY() == 0 ? null : loc.getBlockY(), direction.getBlockZ() == 0 ? null : loc.getBlockZ())
|
|
||||||
.map(Location::clone)
|
|
||||||
.map(l -> l.add(direction)), Stream.of(location))
|
|
||||||
.filter(l -> !l.getBlock().isEmpty())
|
|
||||||
.filter(l -> !l.getBlock().isLiquid())
|
|
||||||
.toList();
|
|
||||||
if (layer.isEmpty()) continue;
|
|
||||||
|
|
||||||
if (direction.getBlockX() < 0 || direction.getBlockY() < 0 || direction.getBlockZ() < 0) {
|
|
||||||
min.add(direction);
|
|
||||||
} else {
|
|
||||||
max.add(direction);
|
|
||||||
}
|
|
||||||
layer.stream().filter(l -> !inside(l, 1))
|
|
||||||
.filter(l -> filter.contains(l.getBlockX(), l.getBlockY(), l.getBlockZ()))
|
|
||||||
.forEach(frontier::add);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Stream<Location> selectFrontier(Integer x, Integer y, Integer z) {
|
|
||||||
Stream<Location> stream = frontier.stream();
|
|
||||||
if (x != null) stream = stream.filter(loc -> loc.getBlockX() == x);
|
|
||||||
if (y != null) stream = stream.filter(loc -> loc.getBlockY() == y);
|
|
||||||
if (z != null) stream = stream.filter(loc -> loc.getBlockZ() == z);
|
|
||||||
return stream;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -19,21 +19,20 @@
|
|||||||
|
|
||||||
package de.steamwar.core.worldedit;
|
package de.steamwar.core.worldedit;
|
||||||
|
|
||||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
|
||||||
import com.sk89q.worldedit.IncompleteRegionException;
|
|
||||||
import com.sk89q.worldedit.LocalSession;
|
import com.sk89q.worldedit.LocalSession;
|
||||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
||||||
|
import com.sk89q.worldedit.extension.platform.Actor;
|
||||||
|
import com.sk89q.worldedit.function.mask.Mask;
|
||||||
|
import com.sk89q.worldedit.function.operation.Operations;
|
||||||
|
import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
|
||||||
import com.sk89q.worldedit.math.BlockVector3;
|
import com.sk89q.worldedit.math.BlockVector3;
|
||||||
import com.sk89q.worldedit.regions.RegionSelector;
|
import com.sk89q.worldedit.regions.RegionSelector;
|
||||||
|
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
|
||||||
import com.sk89q.worldedit.regions.selector.limit.PermissiveSelectorLimits;
|
import com.sk89q.worldedit.regions.selector.limit.PermissiveSelectorLimits;
|
||||||
import com.sk89q.worldedit.world.World;
|
|
||||||
import de.steamwar.core.Core;
|
import de.steamwar.core.Core;
|
||||||
import de.steamwar.core.SWPlayer;
|
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import net.minecraft.core.BlockPos;
|
import io.papermc.paper.event.player.PlayerPickBlockEvent;
|
||||||
import net.minecraft.network.protocol.Packet;
|
|
||||||
import net.minecraft.network.protocol.game.*;
|
|
||||||
import org.bukkit.*;
|
import org.bukkit.*;
|
||||||
import org.bukkit.attribute.Attribute;
|
import org.bukkit.attribute.Attribute;
|
||||||
import org.bukkit.attribute.AttributeModifier;
|
import org.bukkit.attribute.AttributeModifier;
|
||||||
@@ -41,14 +40,13 @@ import org.bukkit.block.Block;
|
|||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.inventory.InventoryType;
|
|
||||||
import org.bukkit.event.player.PlayerInteractEvent;
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.meta.ItemMeta;
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
import org.bukkit.scheduler.BukkitTask;
|
|
||||||
import org.bukkit.util.RayTraceResult;
|
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
public class SteamEditWand implements Listener {
|
public class SteamEditWand implements Listener {
|
||||||
|
|
||||||
@@ -73,8 +71,13 @@ public class SteamEditWand implements Listener {
|
|||||||
ITEM.setItemMeta(itemMeta);
|
ITEM.setItemMeta(itemMeta);
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean noWand(Player player) {
|
private static final int MAX_CONNECTED_DEPTH = 256;
|
||||||
return player.getInventory().getItemInMainHand().getType() != SteamEditWand.MATERIAL;
|
|
||||||
|
private boolean checkWand(Player player) {
|
||||||
|
ItemStack item = player.getInventory().getItemInMainHand();
|
||||||
|
if (item.getType() != MATERIAL) return false;
|
||||||
|
if (!ITEM.equals(item)) player.getInventory().setItemInMainHand(ITEM);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private final WorldEditPlugin we;
|
private final WorldEditPlugin we;
|
||||||
@@ -82,278 +85,195 @@ public class SteamEditWand implements Listener {
|
|||||||
SteamEditWand() {
|
SteamEditWand() {
|
||||||
we = WorldEditWrapper.getWorldEditPlugin();
|
we = WorldEditWrapper.getWorldEditPlugin();
|
||||||
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
|
Bukkit.getPluginManager().registerEvents(this, Core.getInstance());
|
||||||
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundSwingPacket.class, this::leftClick);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, (player, packet) -> {
|
|
||||||
if (packet.isAttack()) {
|
|
||||||
return leftClick(player, packet);
|
|
||||||
} else {
|
|
||||||
return rightClick(player, packet);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, this::rightClick);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, this::rightClick);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundPickItemFromBlockPacket.class, this::middleClick);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, this::swapHands);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
if (noWand(event.getPlayer())) return;
|
Player player = event.getPlayer();
|
||||||
|
if (!checkWand(player)) return;
|
||||||
|
Block block = event.getClickedBlock();
|
||||||
|
if (block == null) return;
|
||||||
|
BlockVector3 clicked = BukkitAdapter.asBlockVector(block.getLocation());
|
||||||
|
switch (event.getAction()) {
|
||||||
|
case LEFT_CLICK_BLOCK -> {
|
||||||
|
setCorner(player, Corner.PRIMARY, clicked);
|
||||||
|
}
|
||||||
|
case RIGHT_CLICK_BLOCK -> {
|
||||||
|
if (player.isSneaking()) {
|
||||||
|
setPos2OrExpand(player, clicked);
|
||||||
|
} else {
|
||||||
|
setCorner(player, Corner.SECONDARY, clicked);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
default -> {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Packet<?> leftClick(Player player, Packet<?> packet) {
|
private void setCorner(Player player, Corner corner, BlockVector3 position) {
|
||||||
if (noWand(player)) return packet;
|
|
||||||
if (player.getOpenInventory().getType() != InventoryType.CREATIVE) return packet;
|
|
||||||
double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
|
|
||||||
RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
|
|
||||||
if (result == null) return packet;
|
|
||||||
Block block = result.getHitBlock();
|
|
||||||
if (block == null) return packet;
|
|
||||||
BlockVector3 pos1 = BlockVector3.at(block.getX(), block.getY(), block.getZ());
|
|
||||||
setPos1(player, pos1);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setPos1(Player player, BlockVector3 pos1) {
|
|
||||||
LocalSession session = we.getSession(player);
|
LocalSession session = we.getSession(player);
|
||||||
World world = session.getSelectionWorld();
|
select(corner, regionSelector(player, session), player, session, position);
|
||||||
if (world == null) return;
|
|
||||||
selectPos1(session.getRegionSelector(world), player, session, pos1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private Packet<?> rightClick(Player player, Packet<?> packet) {
|
private static RegionSelector regionSelector(Player player, LocalSession session) {
|
||||||
if (noWand(player)) return packet;
|
return session.getRegionSelector(BukkitAdapter.adapt(player.getWorld()));
|
||||||
double distance = WorldEditRendererCUIEditor.Type.CURSOR.getWidth(player).blocks;
|
|
||||||
RayTraceResult result = player.rayTraceBlocks(distance, FluidCollisionMode.NEVER);
|
|
||||||
if (result == null) return packet;
|
|
||||||
Block block = result.getHitBlock();
|
|
||||||
if (block == null) return packet;
|
|
||||||
BlockVector3 pos2 = BlockVector3.at(block.getX(), block.getY(), block.getZ());
|
|
||||||
if (!player.isSneaking()) {
|
|
||||||
setPos2(player, pos2);
|
|
||||||
} else {
|
|
||||||
setPos2OrExpand(player, pos2);
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setPos2(Player player, BlockVector3 pos2) {
|
|
||||||
LocalSession session = we.getSession(player);
|
|
||||||
World world = session.getSelectionWorld();
|
|
||||||
if (world == null) return;
|
|
||||||
selectPos2(session.getRegionSelector(world), player, session, pos2);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setPos2OrExpand(Player player, BlockVector3 expand) {
|
private void setPos2OrExpand(Player player, BlockVector3 expand) {
|
||||||
LocalSession session = we.getSession(player);
|
LocalSession session = we.getSession(player);
|
||||||
World world = session.getSelectionWorld();
|
RegionSelector regionSelector = regionSelector(player, session);
|
||||||
if (world == null) return;
|
|
||||||
RegionSelector regionSelector = session.getRegionSelector(world);
|
|
||||||
|
|
||||||
// Only primary set for now
|
if (!(regionSelector instanceof CuboidRegionSelector cuboidSelector) || !cuboidSelector.isDefined()) {
|
||||||
if (!regionSelector.isDefined()) {
|
select(Corner.SECONDARY, regionSelector, player, session, expand);
|
||||||
selectPos2(session.getRegionSelector(world), player, session, expand);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
List<BlockVector3> vertices = regionSelector.getVertices();
|
|
||||||
// Probably not a cuboid selection!
|
|
||||||
if (vertices.size() > 2) {
|
|
||||||
selectPos2(session.getRegionSelector(world), player, session, expand);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
List<BlockVector3> vertices = cuboidSelector.getVertices();
|
||||||
BlockVector3 pos1 = vertices.get(0);
|
BlockVector3 pos1 = vertices.get(0);
|
||||||
BlockVector3 pos2 = vertices.get(1);
|
BlockVector3 pos2 = vertices.get(1);
|
||||||
|
if (expand.containedWithin(pos1.getMinimum(pos2), pos1.getMaximum(pos2))) return;
|
||||||
|
|
||||||
BlockVector3 min = pos1.getMinimum(pos2);
|
int[][] corners = {toArray(pos1), toArray(pos2)};
|
||||||
BlockVector3 max = pos1.getMaximum(pos2);
|
int[] target = toArray(expand);
|
||||||
if (expand.containedWithin(pos1, pos2)) {
|
|
||||||
return;
|
Corner[] closer = new Corner[3];
|
||||||
|
for (int axis = 0; axis < 3; axis++) {
|
||||||
|
closer[axis] = Corner.closer(corners[0][axis], corners[1][axis], target[axis]);
|
||||||
}
|
}
|
||||||
|
|
||||||
Closer x = Closer.UNKNOWN;
|
for (int axis = 0; axis < 3; axis++) {
|
||||||
Closer y = Closer.UNKNOWN;
|
Corner corner = closer[axis];
|
||||||
Closer z = Closer.UNKNOWN;
|
// Both corners share this coordinate, move the one the other axes agree on
|
||||||
|
if (corners[0][axis] == corners[1][axis] && corners[0][axis] != target[axis]) {
|
||||||
boolean insideX = min.x() < expand.x() && max.x() > expand.x();
|
corner = Objects.requireNonNullElse(Corner.agree(closer[(axis + 1) % 3], closer[(axis + 2) % 3]), Corner.PRIMARY);
|
||||||
boolean insideY = min.y() < expand.y() && max.y() > expand.y();
|
}
|
||||||
boolean insideZ = min.z() < expand.z() && max.z() > expand.z();
|
if (corner != null) corners[corner.ordinal()][axis] = target[axis];
|
||||||
|
|
||||||
if (insideX) {
|
|
||||||
// No Change needed
|
|
||||||
} else if (Math.abs(pos1.x() - expand.x()) > Math.abs(pos2.x() - expand.x())) {
|
|
||||||
x = Closer.POS2;
|
|
||||||
} else if (Math.abs(pos1.x() - expand.x()) < Math.abs(pos2.x() - expand.x())) {
|
|
||||||
x = Closer.POS1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (insideY) {
|
BlockVector3 newPos1 = BlockVector3.at(corners[0][0], corners[0][1], corners[0][2]);
|
||||||
// No Change needed
|
BlockVector3 newPos2 = BlockVector3.at(corners[1][0], corners[1][1], corners[1][2]);
|
||||||
} else if (Math.abs(pos1.y() - expand.y()) > Math.abs(pos2.y() - expand.y())) {
|
if (!newPos1.equals(pos1)) select(Corner.PRIMARY, regionSelector, player, session, newPos1);
|
||||||
y = Closer.POS2;
|
if (!newPos2.equals(pos2)) select(Corner.SECONDARY, regionSelector, player, session, newPos2);
|
||||||
} else if (Math.abs(pos1.y() - expand.y()) < Math.abs(pos2.y() - expand.y())) {
|
|
||||||
y = Closer.POS1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (insideZ) {
|
|
||||||
// No Change needed
|
|
||||||
} else if (Math.abs(pos1.z() - expand.z()) > Math.abs(pos2.z() - expand.z())) {
|
|
||||||
z = Closer.POS2;
|
|
||||||
} else if (Math.abs(pos1.z() - expand.z()) < Math.abs(pos2.z() - expand.z())) {
|
|
||||||
z = Closer.POS1;
|
|
||||||
}
|
|
||||||
|
|
||||||
Closer x1 = Closer.UNKNOWN;
|
|
||||||
Closer y1 = Closer.UNKNOWN;
|
|
||||||
Closer z1 = Closer.UNKNOWN;
|
|
||||||
|
|
||||||
if (!insideX && pos1.x() != expand.x() && pos2.x() != expand.x() && x == Closer.UNKNOWN) {
|
|
||||||
x1 = y.and(z).or(Closer.POS1);
|
|
||||||
}
|
|
||||||
if (!insideY && pos1.y() != expand.y() && pos2.y() != expand.y() && y == Closer.UNKNOWN) {
|
|
||||||
y1 = x.and(z).or(Closer.POS1);
|
|
||||||
}
|
|
||||||
if (!insideZ && pos1.z() != expand.z() && pos2.z() != expand.z() && z == Closer.UNKNOWN) {
|
|
||||||
z1 = x.and(y).or(Closer.POS1);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x1 != Closer.UNKNOWN) x = x1;
|
|
||||||
if (y1 != Closer.UNKNOWN) y = y1;
|
|
||||||
if (z1 != Closer.UNKNOWN) z = z1;
|
|
||||||
|
|
||||||
boolean p1updated = false;
|
|
||||||
boolean p2updated = false;
|
|
||||||
|
|
||||||
if (x == Closer.POS1) {
|
|
||||||
pos1 = pos1.withX(expand.x());
|
|
||||||
p1updated = true;
|
|
||||||
} else if (x == Closer.POS2) {
|
|
||||||
pos2 = pos2.withX(expand.x());
|
|
||||||
p2updated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (y == Closer.POS1) {
|
|
||||||
pos1 = pos1.withY(expand.y());
|
|
||||||
p1updated = true;
|
|
||||||
} else if (y == Closer.POS2) {
|
|
||||||
pos2 = pos2.withY(expand.y());
|
|
||||||
p2updated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (z == Closer.POS1) {
|
|
||||||
pos1 = pos1.withZ(expand.z());
|
|
||||||
p1updated = true;
|
|
||||||
} else if (z == Closer.POS2) {
|
|
||||||
pos2 = pos2.withZ(expand.z());
|
|
||||||
p2updated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (p1updated) selectPos1(session.getRegionSelector(world), player, session, pos1);
|
|
||||||
if (p2updated) selectPos2(session.getRegionSelector(world), player, session, pos2);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private enum Closer {
|
private static int[] toArray(BlockVector3 vector) {
|
||||||
POS1,
|
return new int[]{vector.x(), vector.y(), vector.z()};
|
||||||
POS2,
|
}
|
||||||
UNKNOWN,
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPickBlock(PlayerPickBlockEvent event) {
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if (!checkWand(player)) return;
|
||||||
|
event.setCancelled(true);
|
||||||
|
LocalSession session = we.getSession(player);
|
||||||
|
RegionSelector regionSelector = regionSelector(player, session);
|
||||||
|
BlockVector3[] bounds = connectedBounds(event.getBlock());
|
||||||
|
|
||||||
|
boolean primaryChanged = Corner.PRIMARY.changed(regionSelector, bounds[0]);
|
||||||
|
boolean secondaryChanged = Corner.SECONDARY.changed(regionSelector, bounds[1]);
|
||||||
|
Corner.PRIMARY.select(regionSelector, bounds[0]);
|
||||||
|
Corner.SECONDARY.select(regionSelector, bounds[1]);
|
||||||
|
Actor actor = BukkitAdapter.adapt(player);
|
||||||
|
if (primaryChanged) Corner.PRIMARY.explain(regionSelector, actor, session, bounds[0]);
|
||||||
|
if (secondaryChanged) Corner.SECONDARY.explain(regionSelector, actor, session, bounds[1]);
|
||||||
|
WorldEditRenderer.renderPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static BlockVector3[] connectedBounds(Block origin) {
|
||||||
|
World world = origin.getWorld();
|
||||||
|
SteamEdit.AdjacentFilter filter = SteamEdit.ADJACENT_FILTERS.apply(origin.getLocation());
|
||||||
|
BlockVector3 start = BukkitAdapter.asBlockVector(origin.getLocation());
|
||||||
|
BlockVector3[] bounds = {start, start};
|
||||||
|
|
||||||
|
Mask connected = new Mask() {
|
||||||
|
@Override
|
||||||
|
public boolean test(BlockVector3 position) {
|
||||||
|
int x = position.x();
|
||||||
|
int y = position.y();
|
||||||
|
int z = position.z();
|
||||||
|
if (!filter.contains(x, y, z)) return false;
|
||||||
|
Block block = world.getBlockAt(x, y, z);
|
||||||
|
return !block.isEmpty() && !block.isLiquid();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Mask copy() {
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
RecursiveVisitor visitor = new RecursiveVisitor(connected, position -> {
|
||||||
|
bounds[0] = bounds[0].getMinimum(position);
|
||||||
|
bounds[1] = bounds[1].getMaximum(position);
|
||||||
|
return true;
|
||||||
|
}, MAX_CONNECTED_DEPTH, world.getMinHeight(), world.getMaxHeight() - 1);
|
||||||
|
visitor.visit(start);
|
||||||
|
Operations.complete(visitor);
|
||||||
|
return bounds;
|
||||||
|
}
|
||||||
|
|
||||||
|
private enum Corner {
|
||||||
|
PRIMARY {
|
||||||
|
@Override
|
||||||
|
void select(RegionSelector regionSelector, BlockVector3 position) {
|
||||||
|
regionSelector.selectPrimary(position, PermissiveSelectorLimits.getInstance());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position) {
|
||||||
|
regionSelector.explainPrimarySelection(actor, session, position);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
SECONDARY {
|
||||||
|
@Override
|
||||||
|
void select(RegionSelector regionSelector, BlockVector3 position) {
|
||||||
|
regionSelector.selectSecondary(position, PermissiveSelectorLimits.getInstance());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position) {
|
||||||
|
regionSelector.explainSecondarySelection(actor, session, position);
|
||||||
|
}
|
||||||
|
},
|
||||||
;
|
;
|
||||||
|
|
||||||
public Closer and(Closer closer) {
|
static Corner closer(int primary, int secondary, int target) {
|
||||||
if (this == closer) {
|
if (Math.min(primary, secondary) < target && target < Math.max(primary, secondary)) return null;
|
||||||
return this;
|
int difference = Math.abs(primary - target) - Math.abs(secondary - target);
|
||||||
} else if (this == UNKNOWN) {
|
if (difference < 0) return PRIMARY;
|
||||||
return closer;
|
if (difference > 0) return SECONDARY;
|
||||||
} else if (closer == UNKNOWN) {
|
return null;
|
||||||
return this;
|
|
||||||
} else {
|
|
||||||
return UNKNOWN;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Closer or(Closer closer) {
|
static Corner agree(Corner a, Corner b) {
|
||||||
if (this == UNKNOWN) return closer;
|
if (a == null) return b;
|
||||||
return this;
|
if (b == null || a == b) return a;
|
||||||
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
boolean changed(RegionSelector regionSelector, BlockVector3 position) {
|
||||||
|
BlockVector3 current = regionSelector instanceof CuboidRegionSelector cuboidSelector ? cuboidSelector.getVertices().get(ordinal()) : null;
|
||||||
|
return !position.equals(current);
|
||||||
|
}
|
||||||
|
|
||||||
|
abstract void select(RegionSelector regionSelector, BlockVector3 position);
|
||||||
|
|
||||||
|
abstract void explain(RegionSelector regionSelector, Actor actor, LocalSession session, BlockVector3 position);
|
||||||
}
|
}
|
||||||
|
|
||||||
private ServerboundPickItemFromBlockPacket middleClick(Player player, ServerboundPickItemFromBlockPacket packet) {
|
private void select(Corner corner, RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 position) {
|
||||||
if (noWand(player)) return packet;
|
boolean changed = corner.changed(regionSelector, position);
|
||||||
LocalSession session = we.getSession(player);
|
corner.select(regionSelector, position);
|
||||||
World world = session.getSelectionWorld();
|
if (changed) corner.explain(regionSelector, BukkitAdapter.adapt(player), session, position);
|
||||||
if (world == null) return packet;
|
|
||||||
RegionSelector regionSelector = session.getRegionSelector(world);
|
|
||||||
BlockPos pos = packet.pos();
|
|
||||||
SteamEditSelectAdjacent selector = new SteamEditSelectAdjacent(new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ()));
|
|
||||||
selectPos1(regionSelector, player, session, selector.pos1());
|
|
||||||
selectPos2(regionSelector, player, session, selector.pos2());
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static class Pos1Message implements SWPlayer.Component {
|
|
||||||
private BukkitTask task;
|
|
||||||
|
|
||||||
public Pos1Message(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
|
|
||||||
task = Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
|
|
||||||
regionSelector.explainPrimarySelection(BukkitAdapter.adapt(player), session, pos1);
|
|
||||||
SWPlayer.of(player).removeComponent(Pos1Message.class);
|
|
||||||
}, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onUnmount(SWPlayer player) {
|
|
||||||
task.cancel();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void selectPos1(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos1) {
|
|
||||||
try {
|
|
||||||
if (!pos1.equals(regionSelector.getPrimaryPosition())) {
|
|
||||||
SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
|
|
||||||
}
|
|
||||||
} catch (IncompleteRegionException e) {
|
|
||||||
SWPlayer.of(player).setComponent(new Pos1Message(regionSelector, player, session, pos1));
|
|
||||||
}
|
|
||||||
regionSelector.selectPrimary(pos1, PermissiveSelectorLimits.getInstance());
|
|
||||||
WorldEditRenderer.renderPlayer(player);
|
WorldEditRenderer.renderPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static class Pos2Message implements SWPlayer.Component {
|
@EventHandler
|
||||||
private BukkitTask task;
|
public void onSwapHands(PlayerSwapHandItemsEvent event) {
|
||||||
|
Player player = event.getPlayer();
|
||||||
public Pos2Message(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
|
if (!checkWand(player)) return;
|
||||||
task = Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
|
event.setCancelled(true);
|
||||||
regionSelector.explainSecondarySelection(BukkitAdapter.adapt(player), session, pos2);
|
WorldEditRendererCUIEditor.open(player, true);
|
||||||
SWPlayer.of(player).removeComponent(Pos1Message.class);
|
|
||||||
}, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onUnmount(SWPlayer player) {
|
|
||||||
task.cancel();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void selectPos2(RegionSelector regionSelector, Player player, LocalSession session, BlockVector3 pos2) {
|
|
||||||
try {
|
|
||||||
if (regionSelector.getVertices().size() == 2 && !pos2.equals(regionSelector.getVertices().get(1))) {
|
|
||||||
SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
|
|
||||||
}
|
|
||||||
} catch (IncompleteRegionException e) {
|
|
||||||
SWPlayer.of(player).setComponent(new Pos2Message(regionSelector, player, session, pos2));
|
|
||||||
}
|
|
||||||
regionSelector.selectSecondary(pos2, PermissiveSelectorLimits.getInstance());
|
|
||||||
WorldEditRenderer.renderPlayer(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
private ServerboundPlayerActionPacket swapHands(Player player, ServerboundPlayerActionPacket packet) {
|
|
||||||
if (noWand(player)) return packet;
|
|
||||||
if (packet.getAction() != ServerboundPlayerActionPacket.Action.SWAP_ITEM_WITH_OFFHAND) return packet;
|
|
||||||
Bukkit.getScheduler().runTask(Core.getInstance(), () -> {
|
|
||||||
WorldEditRendererCUIEditor.open(player, true);
|
|
||||||
});
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,20 +1,14 @@
|
|||||||
package de.steamwar.cursor;
|
package de.steamwar.cursor;
|
||||||
|
|
||||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
|
||||||
import de.steamwar.core.Core;
|
import de.steamwar.core.Core;
|
||||||
import de.steamwar.core.SWPlayer;
|
import de.steamwar.core.SWPlayer;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import lombok.Getter;
|
import lombok.Getter;
|
||||||
import net.minecraft.network.protocol.Packet;
|
|
||||||
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
|
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.player.PlayerInteractEvent;
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
|
||||||
import java.util.Optional;
|
|
||||||
|
|
||||||
|
|
||||||
@Linked
|
@Linked
|
||||||
public class CursorListener implements Listener {
|
public class CursorListener implements Listener {
|
||||||
@@ -26,10 +20,6 @@ public class CursorListener implements Listener {
|
|||||||
instance = this;
|
instance = this;
|
||||||
}
|
}
|
||||||
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, this::updateCursorFromPacket);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, this::updateCursorFromPacket);
|
|
||||||
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, this::updateCursorFromPacket);
|
|
||||||
|
|
||||||
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
|
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
|
||||||
SWPlayer.allWithSingleComponent(Cursor.class)
|
SWPlayer.allWithSingleComponent(Cursor.class)
|
||||||
.map(SWPlayer.SWPlayerWithComponent::getComponent)
|
.map(SWPlayer.SWPlayerWithComponent::getComponent)
|
||||||
@@ -37,15 +27,6 @@ public class CursorListener implements Listener {
|
|||||||
}, 1, 1);
|
}, 1, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Packet<?> updateCursorFromPacket(Player player, Packet<?> packet) {
|
|
||||||
SWPlayer swPlayer = SWPlayer.of(player);
|
|
||||||
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
|
|
||||||
|
|
||||||
activeCursor.ifPresent(Cursor::renderDeduplicated);
|
|
||||||
|
|
||||||
return packet;
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
SWPlayer.of(event.getPlayer()).getComponent(Cursor.class).ifPresent(cursor -> {
|
SWPlayer.of(event.getPlayer()).getComponent(Cursor.class).ifPresent(cursor -> {
|
||||||
|
|||||||
Reference in New Issue
Block a user