Merge remote-tracking branch 'refs/remotes/upstream/dev/3.0.0'

This commit is contained in:
Lixfel
2024-08-18 15:28:10 +02:00
58 changed files with 1206 additions and 380 deletions

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@ -67,7 +67,9 @@ tasks {
"https://google.github.io/guice/api-docs/${libs.guice.get().version}/javadoc/",
"https://docs.oracle.com/en/java/javase/17/docs/api/",
"https://jd.advntr.dev/api/${libs.adventure.bom.get().version}/",
"https://javadoc.io/doc/com.github.ben-manes.caffeine/caffeine"
"https://jd.advntr.dev/text-minimessage/${libs.adventure.bom.get().version}/",
"https://jd.advntr.dev/key/${libs.adventure.bom.get().version}/",
"https://javadoc.io/doc/com.github.ben-manes.caffeine/caffeine/${libs.caffeine.get().version}/",
)
o.tags(

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@ -44,7 +44,7 @@ public interface CommandManager {
* @param otherAliases additional aliases
* @throws IllegalArgumentException if one of the given aliases is already registered, or
* the given command does not implement a registrable {@link Command} subinterface
* @see Command for a list of registrable {@link Command} subinterfaces
* @see Command for a list of registrable Command subinterfaces
*/
default void register(String alias, Command command, String... otherAliases) {
register(metaBuilder(alias).aliases(otherAliases).build(), command);
@ -65,7 +65,7 @@ public interface CommandManager {
* @param command the command to register
* @throws IllegalArgumentException if one of the given aliases is already registered, or
* the given command does not implement a registrable {@link Command} subinterface
* @see Command for a list of registrable {@link Command} subinterfaces
* @see Command for a list of registrable Command subinterfaces
*/
void register(CommandMeta meta, Command command);

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@ -0,0 +1,68 @@
/*
* Copyright (C) 2018-2023 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player;
import com.google.common.base.Preconditions;
import com.velocitypowered.api.event.ResultedEvent;
import com.velocitypowered.api.event.annotation.AwaitingEvent;
import com.velocitypowered.api.proxy.ServerConnection;
import java.util.UUID;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
/**
* This event is fired when the downstream server tries to remove a resource pack from player
* or clear all of them. The proxy will wait on this event to finish before forwarding the
* action to the user. If this event is denied, no resource packs will be removed from player.
*/
@AwaitingEvent
public class ServerResourcePackRemoveEvent implements ResultedEvent<ResultedEvent.GenericResult> {
private GenericResult result;
private final @MonotonicNonNull UUID packId;
private final ServerConnection serverConnection;
/**
* Instantiates this event.
*/
public ServerResourcePackRemoveEvent(UUID packId, ServerConnection serverConnection) {
this.result = ResultedEvent.GenericResult.allowed();
this.packId = packId;
this.serverConnection = serverConnection;
}
/**
* Returns the id of the resource pack, if it's null all the resource packs
* from player will be cleared.
*
* @return the id
*/
@Nullable
public UUID getPackId() {
return packId;
}
/**
* Returns the server that tries to remove a resource pack from player or clear all of them.
*
* @return the server connection
*/
public ServerConnection getServerConnection() {
return serverConnection;
}
@Override
public GenericResult getResult() {
return this.result;
}
@Override
public void setResult(GenericResult result) {
this.result = Preconditions.checkNotNull(result, "result");
}
}

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@ -0,0 +1,26 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player.configuration;
import com.velocitypowered.api.event.annotation.AwaitingEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when a player entered the configuration state and can be configured by Velocity.
* <p>Velocity will wait for this event before continuing/ending the configuration state.</p>
*
* @param player The player who can be configured.
* @param server The server that is currently configuring the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/
@AwaitingEvent
public record PlayerConfigurationEvent(@NotNull Player player, ServerConnection server) {
}

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@ -0,0 +1,29 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player.configuration;
import com.velocitypowered.api.event.annotation.AwaitingEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when a player is about to enter the configuration state.
* It is <b>not</b> called for the initial configuration of a player after login.
* <p>Velocity will wait for this event before asking the client to enter configuration state.
* However due to backend server being unable to keep the connection alive during state changes,
* Velocity will only wait for a maximum of 5 seconds.</p>
*
* @param player The player who is about to enter configuration state.
* @param server The server that wants to reconfigure the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/
@AwaitingEvent
public record PlayerEnterConfigurationEvent(@NotNull Player player, ServerConnection server) {
}

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@ -0,0 +1,27 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player.configuration;
import com.velocitypowered.api.network.ProtocolState;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when a player has entered the configuration state.
* <p>From this moment on, until the {@link PlayerFinishedConfigurationEvent} is executed,
* the {@linkplain Player#getProtocolState()} method is guaranteed
* to return {@link ProtocolState#CONFIGURATION}.</p>
*
* @param player The player who has entered the configuration state.
* @param server The server that will now (re-)configure the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/
public record PlayerEnteredConfigurationEvent(@NotNull Player player, ServerConnection server) {
}

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@ -0,0 +1,29 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player.configuration;
import com.velocitypowered.api.event.annotation.AwaitingEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when a player is about to finish the configuration state.
* <p>Velocity will wait for this event before asking the client to finish the configuration state.
* However due to backend server being unable to keep the connection alive during state changes,
* Velocity will only wait for a maximum of 5 seconds. If you need to hold a player in configuration
* state, use the {@link PlayerConfigurationEvent}.</p>
*
* @param player The player who is about to finish the configuration phase.
* @param server The server that has (re-)configured the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/
@AwaitingEvent
public record PlayerFinishConfigurationEvent(@NotNull Player player, @NotNull ServerConnection server) {
}

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@ -0,0 +1,26 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.player.configuration;
import com.velocitypowered.api.network.ProtocolState;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import org.jetbrains.annotations.NotNull;
/**
* This event is executed when a player has finished the configuration state.
* <p>From this moment on, the {@link Player#getProtocolState()} method
* will return {@link ProtocolState#PLAY}.</p>
*
* @param player The player who has finished the configuration state.
* @param server The server that has (re-)configured the player.
* @since 3.3.0
* @sinceMinecraft 1.20.2
*/
public record PlayerFinishedConfigurationEvent(@NotNull Player player, @NotNull ServerConnection server) {
}

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@ -0,0 +1,31 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.proxy.server;
import com.google.common.annotations.Beta;
import com.google.common.base.Preconditions;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.proxy.server.ServerInfo;
import org.jetbrains.annotations.NotNull;
/**
* This event is fired by the proxy after a backend server is registered to the server map.
* Currently, it may occur when a server is registered dynamically at runtime or when a server is
* replaced due to configuration reload.
*
* @see com.velocitypowered.api.proxy.ProxyServer#registerServer(ServerInfo)
*
* @param registeredServer A {@link RegisteredServer} that has been registered.
* @since 3.3.0
*/
@Beta
public record ServerRegisteredEvent(@NotNull RegisteredServer registeredServer) {
public ServerRegisteredEvent {
Preconditions.checkNotNull(registeredServer, "registeredServer");
}
}

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@ -0,0 +1,31 @@
/*
* Copyright (C) 2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.event.proxy.server;
import com.google.common.annotations.Beta;
import com.google.common.base.Preconditions;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.proxy.server.ServerInfo;
import org.jetbrains.annotations.NotNull;
/**
* This event is fired by the proxy after a backend server is unregistered from the server map.
* Currently, it may occur when a server is unregistered dynamically at runtime
* or when a server is replaced due to configuration reload.
*
* @see com.velocitypowered.api.proxy.ProxyServer#unregisterServer(ServerInfo)
*
* @param unregisteredServer A {@link RegisteredServer} that has been unregistered.
* @since 3.3.0
*/
@Beta
public record ServerUnregisteredEvent(@NotNull RegisteredServer unregisteredServer) {
public ServerUnregisteredEvent {
Preconditions.checkNotNull(unregisteredServer, "unregisteredServer");
}
}

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@ -87,7 +87,7 @@ public enum ProtocolVersion implements Ordered<ProtocolVersion> {
MINECRAFT_1_20_2(764, "1.20.2"),
MINECRAFT_1_20_3(765, "1.20.3", "1.20.4"),
MINECRAFT_1_20_5(766, "1.20.5", "1.20.6"),
MINECRAFT_1_21(767, "1.21");
MINECRAFT_1_21(767, "1.21", "1.21.1");
private static final int SNAPSHOT_BIT = 30;

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@ -21,6 +21,7 @@ import com.velocitypowered.api.proxy.player.TabList;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.api.util.ModInfo;
import com.velocitypowered.api.util.ServerLink;
import java.net.InetSocketAddress;
import java.util.Collection;
import java.util.List;
@ -461,4 +462,16 @@ public interface Player extends
* @sinceMinecraft 1.20.5
*/
void requestCookie(Key key);
/**
* Send the player a list of custom links to display in their client's pause menu.
*
* <p>Note that later packets sent by the backend server may override links sent by the proxy.
*
* @param links an ordered list of {@link ServerLink}s to send to the player
* @throws IllegalArgumentException if the player is from a version lower than 1.21
* @since 3.3.0
* @sinceMinecraft 1.21
*/
void setServerLinks(@NotNull List<ServerLink> links);
}

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@ -0,0 +1,101 @@
/*
* Copyright (C) 2021-2024 Velocity Contributors
*
* The Velocity API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the api top-level directory.
*/
package com.velocitypowered.api.util;
import com.google.common.base.Preconditions;
import java.net.URI;
import java.util.Optional;
import net.kyori.adventure.text.Component;
import org.jetbrains.annotations.Nullable;
/**
* Represents a custom URL servers can show in player pause menus.
* Links can be of a built-in type or use a custom component text label.
*/
public final class ServerLink {
private @Nullable Type type;
private @Nullable Component label;
private final URI url;
private ServerLink(Component label, String url) {
this.label = Preconditions.checkNotNull(label, "label");
this.url = URI.create(url);
}
private ServerLink(Type type, String url) {
this.type = Preconditions.checkNotNull(type, "type");
this.url = URI.create(url);
}
/**
* Construct a server link with a custom component label.
*
* @param label a custom component label to display
* @param link the URL to open when clicked
*/
public static ServerLink serverLink(Component label, String link) {
return new ServerLink(label, link);
}
/**
* Construct a server link with a built-in type.
*
* @param type the {@link Type built-in type} of link
* @param link the URL to open when clicked
*/
public static ServerLink serverLink(Type type, String link) {
return new ServerLink(type, link);
}
/**
* Get the type of the server link.
*
* @return the type of the server link
*/
public Optional<Type> getBuiltInType() {
return Optional.ofNullable(type);
}
/**
* Get the custom component label of the server link.
*
* @return the custom component label of the server link
*/
public Optional<Component> getCustomLabel() {
return Optional.ofNullable(label);
}
/**
* Get the link {@link URI}.
*
* @return the link {@link URI}
*/
public URI getUrl() {
return url;
}
/**
* Built-in types of server links.
*
* @apiNote {@link Type#BUG_REPORT} links are shown on the connection error screen
*/
public enum Type {
BUG_REPORT,
COMMUNITY_GUIDELINES,
SUPPORT,
STATUS,
FEEDBACK,
COMMUNITY,
WEBSITE,
FORUMS,
NEWS,
ANNOUNCEMENTS
}
}